Log file open, 06/02/20 10:37:56 LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak" with PakOrder=3 LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 4 named threads and 13 total threads with 3 sets of task threads. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -3:00, Platform Override: '' LogPluginManager: Mounting plugin MirrorsSdk LogPluginManager: Mounting plugin DBDWebSocket LogPluginManager: Mounting plugin MirrorsAnalytics LogPluginManager: Mounting plugin OnlineFramework LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin OnlinePresence LogPluginManager: Mounting plugin BHVRAnalytics LogPluginManager: Mounting plugin OnlineSubsystemMirrors LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemSteam LogPluginManager: Mounting plugin OnlineSubsystemDMM LogPluginManager: Mounting plugin PlatformsProviders LogPluginManager: Mounting plugin BeData LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin BeUtil LogPluginManager: Mounting plugin VersionNumber LogPluginManager: Mounting plugin BeDetailCustomization LogPluginManager: Mounting plugin ApexDestruction LogPluginManager: Mounting plugin MirrorsModels LogPluginManager: Mounting plugin RemoteSession LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin HoudiniEngine LogPluginManager: Mounting plugin RenderDocPlugin LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin AESHandlerComponent LogPluginManager: Mounting plugin Substance LogPluginManager: Mounting plugin CrusaderPlugin LogPluginManager: Mounting plugin DbdPlugin LogPluginManager: Mounting plugin CommandletPlugin LogPluginManager: Mounting plugin Wwise LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AppleVision LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin LinearTimecode LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin NetcodeUnitTest LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin WindowsMoviePlayer LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: Display: STEAM: Loading Steam SDK 1.39 LogOnline: Verbose: OSS: Creating online subsystem instance for: Steam LogOnline: STEAM: Steam User is subscribed 1 LogOnline: STEAM: [AppId: 381210] Client API initialized 1 LogOnline: Verbose: STEAM: Initializing Steam Game Server IP: 0x00000000 Port: 7777 SteamPort: 7778 QueryPort: 27015 LogOnline: STEAM: [AppId: 381210] Game Server API initialized 1 LogOnline: STEAM: Missing P2PCleanupTimeout key in OnlineSubsystemSteam of DefaultEngine.ini, using default LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: Verbose: STEAM: Created thread (ID:11932). LogRemoteSession: No channels specified. Defaulting to Input and Framebuffer. LogRemoteSession: Will request channel FRemoteSessionInputChannel in mode Read. LogRemoteSession: Will request channel FRemoteSessionFrameBufferChannel in mode Write. LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Donleov [0x27D6591A930] Result: '1' k_EResultOK (success) LogInit: Build: ++DeadByDaylight+Live-CL-299508 LogInit: Engine Version: 4.22.3-299508+++DeadByDaylight+Live LogInit: Compatible Engine Version: 4.22.0-299508+++DeadByDaylight+Live LogInit: Net CL: 299508 LogInit: OS: Windows 10 (Release 2004) (), CPU: Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz, GPU: NVIDIA GeForce GTX 1050 LogInit: Compiled (64-bit): May 7 2020 21:03:26 LogInit: Compiled with Visual C++: 19.16.27032.01 LogInit: Build Configuration: Shipping LogInit: Branch Name: ++DeadByDaylight+Live LogInit: Command Line: -fullscreen LogInit: Base Directory: C:/Program Files (x86)/Steam/steamapps/common/Dead by Daylight/DeadByDaylight/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: true LogInit: Object subsystem initialized LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] LogConfig: Setting CVar [[r.DetailModeBitMask:1]] LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] LogConfig: Setting CVar [[r.setres:1280x720]] [2020.06.02-13.38.02:269][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] [2020.06.02-13.38.02:269][ 0]LogConfig: Setting CVar [[r.DetailModeBitMask:1]] [2020.06.02-13.38.02:269][ 0]LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] [2020.06.02-13.38.02:269][ 0]LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.setres:1280x720]] [2020.06.02-13.38.02:270][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/emanu/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[OpenGL.UseEmulatedUBs:1]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:0]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:1]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.CustomDepth:2]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:1]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:1]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.DBuffer:0]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:0]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[vr.MultiView:0]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.RenderLastFrameInStreamingPause:0]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:0]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:1]] [2020.06.02-13.38.02:270][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/emanu/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.02-13.38.02:270][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/emanu/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:-1]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2020.06.02-13.38.02:270][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2020.06.02-13.38.02:271][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2020.06.02-13.38.02:271][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2020.06.02-13.38.02:271][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2020.06.02-13.38.02:271][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2020.06.02-13.38.02:271][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2020.06.02-13.38.02:271][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2020.06.02-13.38.02:271][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2020.06.02-13.38.02:271][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2020.06.02-13.38.02:271][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/emanu/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.02-13.38.02:271][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:0]] [2020.06.02-13.38.02:271][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2020.06.02-13.38.02:271][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2020.06.02-13.38.02:271][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2020.06.02-13.38.02:271][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2020.06.02-13.38.02:271][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2020.06.02-13.38.02:271][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2020.06.02-13.38.02:271][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]] [2020.06.02-13.38.02:271][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2020.06.02-13.38.02:271][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2020.06.02-13.38.02:271][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2020.06.02-13.38.02:271][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2020.06.02-13.38.02:271][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2020.06.02-13.38.02:271][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2020.06.02-13.38.02:271][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/emanu/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.02-13.38.02:272][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/emanu/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.0]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.06.02-13.38.02:273][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.06.02-13.38.02:273][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/emanu/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:4]] [2020.06.02-13.38.02:273][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/emanu/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:4096]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:1]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.06.02-13.38.02:273][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/emanu/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:2]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.06.02-13.38.02:273][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.06.02-13.38.02:274][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/emanu/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.02-13.38.02:274][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2020.06.02-13.38.02:274][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.06.02-13.38.02:274][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.06.02-13.38.02:274][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.06.02-13.38.02:274][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2020.06.02-13.38.02:274][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.06.02-13.38.02:274][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:2000]] [2020.06.02-13.38.02:274][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.06.02-13.38.02:274][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/emanu/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.02-13.38.02:274][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2020.06.02-13.38.02:274][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2020.06.02-13.38.02:274][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2020.06.02-13.38.02:274][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2020.06.02-13.38.02:274][ 0]LogConfig: Setting CVar [[r.DetailMode:4]] [2020.06.02-13.38.02:274][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2020.06.02-13.38.02:274][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2020.06.02-13.38.02:274][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2020.06.02-13.38.02:274][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2020.06.02-13.38.02:274][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2020.06.02-13.38.02:274][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.06.02-13.38.02:274][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.06.02-13.38.02:274][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2020.06.02-13.38.02:274][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:150 ; High/ PC]] [2020.06.02-13.38.02:274][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:1]] [2020.06.02-13.38.02:274][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/emanu/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.02-13.38.02:274][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.06.02-13.38.02:274][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.06.02-13.38.02:274][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:1]] [2020.06.02-13.38.02:274][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.06.02-13.38.02:274][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor] [2020.06.02-13.38.02:294][ 0]LogHAL: Display: Platform has ~ 8 GB [8552296448 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2020.06.02-13.38.02:294][ 0]LogInit: Going up to parent DeviceProfile [Windows] [2020.06.02-13.38.02:294][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.06.02-13.38.02:294][ 0]LogInit: Going up to parent DeviceProfile [] [2020.06.02-13.38.02:294][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [C:/Users/emanu/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.02-13.38.02:294][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.06.02-13.38.02:294][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.06.02-13.38.02:294][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.7]] [2020.06.02-13.38.02:294][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.06.02-13.38.02:294][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.06.02-13.38.02:294][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [C:/Users/emanu/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.02-13.38.02:294][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:3]] [2020.06.02-13.38.02:294][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:1]] [2020.06.02-13.38.02:294][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [C:/Users/emanu/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.02-13.38.02:294][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.06.02-13.38.02:294][ 0]LogConfig: Setting CVar [[r.ShadowQuality:2]] [2020.06.02-13.38.02:294][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:1]] [2020.06.02-13.38.02:294][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:512]] [2020.06.02-13.38.02:294][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:512]] [2020.06.02-13.38.02:294][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.06]] [2020.06.02-13.38.02:294][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:0]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:0]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:512]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:0]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.EnableMultisampledShadowDepths:0]] [2020.06.02-13.38.02:295][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [C:/Users/emanu/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:0]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:0]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:0]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:0.0]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:1]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:300]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:0]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:1]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.BloomQuality:2]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:0]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:1]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:0]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.6]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:0]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.06.02-13.38.02:295][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [C:/Users/emanu/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:1]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:0.3]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:0]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:512]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.06.02-13.38.02:295][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [C:/Users/emanu/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:24]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.RefractionQuality:1]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.SSR.Quality:0]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:3]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:0 ; Low quality]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.SSS.Scale:0]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:0]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.SSS.Quality:0]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:1]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:50 ; Low/ PC]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:0]] [2020.06.02-13.38.02:295][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [C:/Users/emanu/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.06.02-13.38.02:295][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:0]] [2020.06.02-13.38.02:295][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/emanu/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.02-13.38.02:296][ 0]LogInit: Computer: DESKTOP-KG48Q7T [2020.06.02-13.38.02:296][ 0]LogInit: User: emanu [2020.06.02-13.38.02:296][ 0]LogInit: CPU Page size=4096, Cores=4 [2020.06.02-13.38.02:296][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2020.06.02-13.38.02:296][ 0]LogMemory: Memory total: Physical=8.0GB (8GB approx) [2020.06.02-13.38.02:296][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor [2020.06.02-13.38.02:296][ 0]LogMemory: Process Physical Memory: 211.86 MB used, 289.13 MB peak [2020.06.02-13.38.02:296][ 0]LogMemory: Process Virtual Memory: 141.15 MB used, 297.88 MB peak [2020.06.02-13.38.02:296][ 0]LogMemory: Physical Memory: 4104.27 MB used, 4051.84 MB free, 8156.11 MB total [2020.06.02-13.38.02:296][ 0]LogMemory: Virtual Memory: 4704.87 MB used, 134213024.00 MB free, 134217728.00 MB total [2020.06.02-13.38.03:149][ 0]LogInit: Using OS detected language (pt-BR). [2020.06.02-13.38.03:149][ 0]LogInit: Using OS detected locale (pt-BR). [2020.06.02-13.38.03:167][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/pt/Engine.locres' could not be opened for reading! [2020.06.02-13.38.03:168][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/OnlineFramework/Content/Localization/OnlineFramework/pt/OnlineFramework.locres' could not be opened for reading! [2020.06.02-13.38.03:168][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/OnlineSubsystem/Content/Localization/OnlineSubsystem/pt/OnlineSubsystem.locres' could not be opened for reading! [2020.06.02-13.38.03:168][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/OnlineSubsystemUtils/Content/Localization/OnlineSubsystemUtils/pt/OnlineSubsystemUtils.locres' could not be opened for reading! [2020.06.02-13.38.03:168][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Plugins/Online/OnlineSubsystemSteam/Content/Localization/OnlineSubsystemSteam/pt/OnlineSubsystemSteam.locres' could not be opened for reading! [2020.06.02-13.38.04:284][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2020.06.02-13.38.04:284][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2020.06.02-13.38.04:284][ 0]LogSlate: New Slate User Created. User Index 1, Is Virtual User: 0 [2020.06.02-13.38.04:284][ 0]LogSlate: Slate User Registered. User Index 1, Is Virtual User: 0 [2020.06.02-13.38.04:284][ 0]LogSlate: New Slate User Created. User Index 2, Is Virtual User: 0 [2020.06.02-13.38.04:284][ 0]LogSlate: Slate User Registered. User Index 2, Is Virtual User: 0 [2020.06.02-13.38.04:284][ 0]LogSlate: New Slate User Created. User Index 3, Is Virtual User: 0 [2020.06.02-13.38.04:284][ 0]LogSlate: Slate User Registered. User Index 3, Is Virtual User: 0 [2020.06.02-13.38.04:284][ 0]LogSlate: New Slate User Created. User Index 4, Is Virtual User: 0 [2020.06.02-13.38.04:284][ 0]LogSlate: Slate User Registered. User Index 4, Is Virtual User: 0 [2020.06.02-13.38.04:284][ 0]LogSlate: New Slate User Created. User Index 5, Is Virtual User: 0 [2020.06.02-13.38.04:284][ 0]LogSlate: Slate User Registered. User Index 5, Is Virtual User: 0 [2020.06.02-13.38.04:284][ 0]LogSlate: New Slate User Created. User Index 6, Is Virtual User: 0 [2020.06.02-13.38.04:284][ 0]LogSlate: Slate User Registered. User Index 6, Is Virtual User: 0 [2020.06.02-13.38.04:284][ 0]LogSlate: New Slate User Created. User Index 7, Is Virtual User: 0 [2020.06.02-13.38.04:284][ 0]LogSlate: Slate User Registered. User Index 7, Is Virtual User: 0 [2020.06.02-13.38.04:284][ 0]LogSlate: New Slate User Created. User Index 8, Is Virtual User: 0 [2020.06.02-13.38.04:284][ 0]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 0 [2020.06.02-13.38.04:284][ 0]LogSlate: New Slate User Created. User Index 9, Is Virtual User: 0 [2020.06.02-13.38.04:284][ 0]LogSlate: Slate User Registered. User Index 9, Is Virtual User: 0 [2020.06.02-13.38.04:284][ 0]LogSlate: New Slate User Created. User Index 10, Is Virtual User: 0 [2020.06.02-13.38.04:284][ 0]LogSlate: Slate User Registered. User Index 10, Is Virtual User: 0 [2020.06.02-13.38.04:284][ 0]LogSlate: New Slate User Created. User Index 11, Is Virtual User: 0 [2020.06.02-13.38.04:284][ 0]LogSlate: Slate User Registered. User Index 11, Is Virtual User: 0 [2020.06.02-13.38.04:284][ 0]LogSlate: New Slate User Created. User Index 12, Is Virtual User: 0 [2020.06.02-13.38.04:285][ 0]LogSlate: Slate User Registered. User Index 12, Is Virtual User: 0 [2020.06.02-13.38.04:285][ 0]LogSlate: New Slate User Created. User Index 13, Is Virtual User: 0 [2020.06.02-13.38.04:285][ 0]LogSlate: Slate User Registered. User Index 13, Is Virtual User: 0 [2020.06.02-13.38.04:285][ 0]LogSlate: New Slate User Created. User Index 14, Is Virtual User: 0 [2020.06.02-13.38.04:285][ 0]LogSlate: Slate User Registered. User Index 14, Is Virtual User: 0 [2020.06.02-13.38.04:285][ 0]LogSlate: New Slate User Created. User Index 15, Is Virtual User: 0 [2020.06.02-13.38.04:285][ 0]LogSlate: Slate User Registered. User Index 15, Is Virtual User: 0 [2020.06.02-13.38.04:349][ 0]LogD3D11RHI: D3D11 adapters: [2020.06.02-13.38.13:646][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1050' (Feature Level 11_0) [2020.06.02-13.38.13:646][ 0]LogD3D11RHI: 1977/0/4078 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de [2020.06.02-13.38.13:951][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2020.06.02-13.38.13:951][ 0]LogD3D11RHI: 0/0/4078 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2020.06.02-13.38.13:951][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 [2020.06.02-13.38.13:959][ 0]LogD3D11RHI: Creating new Direct3DDevice [2020.06.02-13.38.13:959][ 0]LogD3D11RHI: GPU DeviceId: 0x1c81 (for the marketing name, search the web for "GPU Device Id") [2020.06.02-13.38.13:960][ 0]LogWindows: EnumDisplayDevices: [2020.06.02-13.38.13:960][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 1050' (P:1 D:1) [2020.06.02-13.38.13:960][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 1050' (P:0 D:0) [2020.06.02-13.38.13:961][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 1050' (P:0 D:0) [2020.06.02-13.38.13:961][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 1050' (P:0 D:0) [2020.06.02-13.38.13:961][ 0]LogWindows: DebugString: FoundDriverCount:4 [2020.06.02-13.38.13:961][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1050 [2020.06.02-13.38.13:961][ 0]LogD3D11RHI: Driver Version: 445.87 (internal:26.21.14.4587, unified:445.87) [2020.06.02-13.38.13:961][ 0]LogD3D11RHI: Driver Date: 4-3-2020 [2020.06.02-13.38.13:961][ 0]LogRHI: Texture pool is 1384 MB (70% of 1977 MB) [2020.06.02-13.38.15:524][ 0]LogD3D11RHI: Async texture creation enabled [2020.06.02-13.38.15:538][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.06.02-13.38.15:539][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.06.02-13.38.15:539][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.06.02-13.38.15:545][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) [2020.06.02-13.38.15:555][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-Global-PCD3D_SM5.ushaderbytecode for material shader code. Total 1846 unique shaders. [2020.06.02-13.38.15:555][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global [2020.06.02-13.38.15:555][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.06.02-13.38.15:556][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.06.02-13.38.15:556][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.06.02-13.38.15:556][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.06.02-13.38.15:556][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.06.02-13.38.15:556][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.06.02-13.38.15:556][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.06.02-13.38.15:556][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.06.02-13.38.15:556][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.06.02-13.38.15:556][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.06.02-13.38.15:557][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.06.02-13.38.15:557][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.06.02-13.38.15:557][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.06.02-13.38.15:557][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.06.02-13.38.15:557][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.06.02-13.38.15:557][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.06.02-13.38.15:557][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.06.02-13.38.15:557][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.06.02-13.38.15:558][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.06.02-13.38.15:558][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.06.02-13.38.15:558][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.06.02-13.38.15:558][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.06.02-13.38.15:558][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.06.02-13.38.15:558][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.06.02-13.38.15:558][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.06.02-13.38.15:558][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.06.02-13.38.15:558][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.06.02-13.38.15:559][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.06.02-13.38.15:559][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.06.02-13.38.15:559][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.06.02-13.38.15:559][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.06.02-13.38.15:559][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.06.02-13.38.15:559][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.06.02-13.38.15:559][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.06.02-13.38.15:559][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.06.02-13.38.15:559][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.06.02-13.38.15:559][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.06.02-13.38.15:560][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.06.02-13.38.15:560][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.06.02-13.38.15:560][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.06.02-13.38.15:560][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.06.02-13.38.15:560][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.06.02-13.38.15:560][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.06.02-13.38.15:560][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.06.02-13.38.15:560][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.06.02-13.38.15:560][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.06.02-13.38.15:561][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.06.02-13.38.15:561][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.06.02-13.38.15:583][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.38.15:601][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5 [2020.06.02-13.38.15:629][ 0]LogSlate: Using FreeType 2.6.0 [2020.06.02-13.38.15:993][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2020.06.02-13.38.16:090][ 0]LogMoviePlayer: Initializing movie player [2020.06.02-13.38.16:521][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-DeadByDaylight-PCD3D_SM5.ushaderbytecode for material shader code. Total 36354 unique shaders. [2020.06.02-13.38.16:521][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library DeadByDaylight [2020.06.02-13.38.16:521][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.06.02-13.38.16:522][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.06.02-13.38.16:522][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight and no native library supported. [2020.06.02-13.38.16:522][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.06.02-13.38.16:522][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.06.02-13.38.16:522][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.06.02-13.38.16:522][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.06.02-13.38.16:522][ 0]LogInit: Using OS detected language (pt-BR). [2020.06.02-13.38.16:522][ 0]LogInit: Using OS detected locale (pt-BR). [2020.06.02-13.38.16:549][ 0]LogTextLocalizationResource: LocRes '../../../DeadByDaylight/Content/Localization/DeadByDaylight/pt/DeadByDaylight.locres' could not be opened for reading! [2020.06.02-13.38.16:551][ 0]LogTextLocalizationManager: Compacting localization data took 0.86ms [2020.06.02-13.38.16:757][ 0]LogAssetRegistry: FAssetRegistry took 0.2047 seconds to start up [2020.06.02-13.38.16:896][ 0]LogStreaming: Display: Flushing async loaders. [2020.06.02-13.38.16:896][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 2 prioritized culture(s) in 0.000078 seconds [2020.06.02-13.38.16:896][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.38.16:911][ 0]LogStreaming: Flushing async loaders took 15ms. [2020.06.02-13.38.16:914][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.16:932][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.06.02-13.38.16:945][ 0]LogStreaming: Flushing async loaders took 31ms. [2020.06.02-13.38.16:945][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.16:947][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-13.38.16:950][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.16:951][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.16:951][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.16:965][ 0]LogStreaming: Flushing async loaders took 13ms. [2020.06.02-13.38.16:965][ 0]LogNetVersion: DeadByDaylight 1.0.0, NetCL: 299508, EngineNetVer: 10, GameNetVer: 0 (Checksum: 288634180) [2020.06.02-13.38.16:965][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.16:965][ 0]LogStreaming: /Script/Engine/Default__DeviceProfileManager was listed as a fixed load order but was already processed [2020.06.02-13.38.17:006][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.17:483][ 0]LogStreaming: Flushing async loaders took 477ms. [2020.06.02-13.38.17:483][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.17:606][ 0]LogStreaming: Flushing async loaders took 122ms. [2020.06.02-13.38.17:606][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.17:606][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.17:606][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.17:650][ 0]LogStreaming: Flushing async loaders took 43ms. [2020.06.02-13.38.17:650][ 0]LogStreaming: Flushing async loaders took 684ms. [2020.06.02-13.38.17:654][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.17:654][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.17:655][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.17:656][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.17:656][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.17:656][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.17:659][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.17:716][ 0]LogStreaming: Flushing async loaders took 57ms. [2020.06.02-13.38.17:716][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.17:717][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.17:717][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.17:718][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.17:718][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.17:719][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.17:719][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.17:719][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.17:720][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.17:783][ 0]LogStreaming: Flushing async loaders took 64ms. [2020.06.02-13.38.17:786][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.17:787][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.17:787][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.17:788][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.17:788][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.17:788][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.18:850][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.18:853][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-13.38.18:946][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.06.02-13.38.18:946][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.18:946][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.18:946][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.06.02-13.38.18:954][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.06.02-13.38.18:954][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.101 s [2020.06.02-13.38.18:957][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__DBDPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-13.38.18:958][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__CamperPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-13.38.18:958][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.18:959][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.38.18:959][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.38.18:988][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.38.19:014][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.38.19:016][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.38.19:244][ 0]LogStreaming: Flushing async loaders took 286ms. [2020.06.02-13.38.19:249][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.19:252][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-13.38.19:252][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.19:255][ 0]LogTexture: Because: !GameThreadShaderMap [2020.06.02-13.38.19:255][ 0]LogMaterial: Can't compile M_TranslucentOutlines with cooked content, will use default material instead [2020.06.02-13.38.19:255][ 0]LogMaterial: Warning: /Game/Materials/Outlines/M_TranslucentOutlines.M_TranslucentOutlines: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2020.06.02-13.38.19:256][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-13.38.19:257][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__GameEventAnalyticsComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-13.38.19:258][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.19:259][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.19:259][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.19:260][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.38.19:339][ 0]LogStreaming: Flushing async loaders took 79ms. [2020.06.02-13.38.19:339][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.06.02-13.38.19:339][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.19:360][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.06.02-13.38.19:360][ 0]LogStreaming: Flushing async loaders took 21ms. [2020.06.02-13.38.19:361][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__SlasherPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-13.38.19:370][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.19:408][ 0]LogStreaming: Flushing async loaders took 37ms. [2020.06.02-13.38.19:408][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.19:440][ 0]LogStreaming: Flushing async loaders took 32ms. [2020.06.02-13.38.19:440][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.19:441][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.19:441][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.19:441][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.19:441][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.19:441][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.19:441][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.19:442][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.19:442][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.19:442][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.20:341][ 0]LogWebSocket: Verbose: Loaded DBDWebSocket module [2020.06.02-13.38.20:341][ 0]OnlinePresence: [Plugin (0)::PresenceBase::PresenceBase] Constructing [2020.06.02-13.38.20:341][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.06.02-13.38.20:341][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.06.02-13.38.27:854][ 0]LogAkAudio: Wwise(R) SDK Version 2019.1.7 Build 7135. Copyright (c) 2006-2019 Audiokinetic Inc. [2020.06.02-13.38.27:856][ 0]LogInit: Audiokinetic Audio Device setting bank directory to ../../../DeadByDaylight/Content/WwiseAudio/Windows. [2020.06.02-13.38.27:917][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.38.27:917][ 0]LogInit: Audiokinetic Audio Device initialized. [2020.06.02-13.38.27:917][ 0]LogOnline: Mirrors: Mirrors Startup! [2020.06.02-13.38.27:917][ 0]LogDMM: DMM Module start [2020.06.02-13.38.27:918][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2020.06.02-13.38.27:924][ 0]LogUObjectArray: 60683 objects as part of root set at end of initial load. [2020.06.02-13.38.27:924][ 0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. [2020.06.02-13.38.27:924][ 0]LogUObjectAllocator: 10244496 out of 0 bytes used by permanent object pool. [2020.06.02-13.38.27:924][ 0]LogUObjectArray: CloseDisregardForGC: 60683/60683 objects in disregard for GC pool [2020.06.02-13.38.28:005][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 [2020.06.02-13.38.28:023][ 0]LogEngine: Initializing Engine... [2020.06.02-13.38.28:037][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.28:060][ 0]LogStreaming: Flushing async loaders took 23ms. [2020.06.02-13.38.28:060][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.28:077][ 0]LogStreaming: Flushing async loaders took 17ms. [2020.06.02-13.38.28:077][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.28:082][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-13.38.28:082][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.28:089][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.06.02-13.38.28:090][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.28:096][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.06.02-13.38.28:096][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.28:099][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-13.38.28:099][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.28:101][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.28:101][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.28:102][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.28:102][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.28:102][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.28:102][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.28:103][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.28:103][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.28:103][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.28:103][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.28:104][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.28:104][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.28:162][ 0]LogStreaming: Flushing async loaders took 58ms. [2020.06.02-13.38.28:162][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.28:232][ 0]LogStreaming: Flushing async loaders took 70ms. [2020.06.02-13.38.28:232][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.28:234][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-13.38.28:234][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.28:308][ 0]LogStreaming: Flushing async loaders took 73ms. [2020.06.02-13.38.28:308][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.28:309][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.28:309][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.28:329][ 0]LogStreaming: Flushing async loaders took 21ms. [2020.06.02-13.38.28:329][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.28:913][ 0]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-13.38.28:913][ 0]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-13.38.28:947][ 0]LogStreaming: Flushing async loaders took 618ms. [2020.06.02-13.38.28:947][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.28:948][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.28:949][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.28:949][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.28:949][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.28:949][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.28:949][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.29:015][ 0]LogStreaming: Flushing async loaders took 65ms. [2020.06.02-13.38.29:015][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.29:060][ 0]LogStreaming: Flushing async loaders took 46ms. [2020.06.02-13.38.29:062][ 0]LogInit: Initializing FReadOnlyCVARCache [2020.06.02-13.38.29:152][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2020.06.02-13.38.29:333][ 0]LogInit: XAudio2 using 'Alto-falantes (USB PnP Audio Device)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3) [2020.06.02-13.38.29:348][ 0]LogInit: FAudioDevice initialized. [2020.06.02-13.38.29:362][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2020.06.02-13.38.29:362][ 0]LogInit: Texture streaming: Enabled [2020.06.02-13.38.29:362][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.29:381][ 0]LogStreaming: Flushing async loaders took 19ms. [2020.06.02-13.38.29:381][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.29:382][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.29:382][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.29:382][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.29:383][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.29:383][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.29:383][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.29:397][ 0]LogStreaming: Flushing async loaders took 14ms. [2020.06.02-13.38.29:398][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.29:399][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.29:399][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.29:399][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.29:399][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.29:400][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.29:400][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.29:400][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.29:400][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.29:401][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.29:401][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.29:402][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.29:402][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.29:403][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.29:403][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.29:403][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.29:403][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.29:404][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.29:404][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.29:404][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.29:404][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.29:405][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.29:405][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.29:405][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.29:405][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.29:406][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.29:406][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.29:407][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.29:407][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.29:408][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.29:408][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.29:408][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.29:408][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.29:409][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.29:409][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.29:410][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.29:410][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.29:410][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.29:410][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.29:411][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.29:412][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.06.02-13.38.29:413][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.06.02-13.38.29:413][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.06.02-13.38.29:413][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::PresenceBase] Constructing [2020.06.02-13.38.29:413][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.06.02-13.38.29:413][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::PresenceBase] Constructing [2020.06.02-13.38.29:413][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.06.02-13.38.29:413][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.06.02-13.38.29:413][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.06.02-13.38.29:413][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::PresenceBase] Constructing [2020.06.02-13.38.29:413][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.06.02-13.38.29:413][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.06.02-13.38.29:413][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::PresenceBase] Constructing [2020.06.02-13.38.29:413][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::PresenceBase] Constructing [2020.06.02-13.38.29:413][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.29:413][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.38.29:414][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.29:414][ 0]OnlinePresence: [Plugin (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.02-13.38.29:414][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.02-13.38.29:414][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.02-13.38.29:414][ 0]OnlinePresence: [PlatformAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.02-13.38.29:414][ 0]OnlinePresence: [PlatformDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.02-13.38.29:414][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.02-13.38.29:414][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.02-13.38.29:414][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMIRRORS].bEnabled is not set, defaulting to true [2020.06.02-13.38.29:414][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: MIRRORS [2020.06.02-13.38.29:414][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMirrors].bEnabled is not set, defaulting to true [2020.06.02-13.38.29:414][ 0]LogOnline: Warning: Mirrors: Missing MatchHeartbeatFrequency key in OnlineSubsystemMirrors of DefaultEngine.ini [2020.06.02-13.38.29:428][ 0]LogOnline: Verbose: Mirrors: Created thread (ID:13200). [2020.06.02-13.38.29:428][ 0]OnlinePresence: [MirrorsAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.02-13.38.29:428][ 0]OnlinePresence: [MirrorsDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.02-13.38.29:428][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.02-13.38.29:428][ 0]OnlinePresence: [PlatformOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.02-13.38.29:428][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.02-13.38.29:428][ 0]OnlinePresence: [MirrorsOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.02-13.38.29:428][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.02-13.38.29:428][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.02-13.38.29:428][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: NULL [2020.06.02-13.38.29:441][ 0]LogOnline: Verbose: OSS: Created thread (ID:13204). [2020.06.02-13.38.29:971][ 0]OnlinePresence: [LocalAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.02-13.38.29:971][ 0]OnlinePresence: [LocalMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.02-13.38.29:971][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.02-13.38.29:971][ 0]OnlinePresence: [PlatformMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.02-13.38.29:971][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.02-13.38.29:971][ 0]OnlinePresence: [MirrorsMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.02-13.38.29:971][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.02-13.38.29:971][ 0]OnlinePresence: [PlatformSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.02-13.38.29:971][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.02-13.38.29:971][ 0]OnlinePresence: [MirrorsSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.02-13.38.29:971][ 0]OnlinePresence: [Plugin (1)::OnlinePresencePlugin::OnReceiveChildrenInitializationResult] Initialization result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.06.02-13.38.29:971][ 0]OnlinePresence: [Plugin (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.02-13.38.30:114][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:115][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:115][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:115][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:115][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:115][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:115][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:116][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:116][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:116][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:116][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:116][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:116][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:117][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:117][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:117][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:117][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:120][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-13.38.30:120][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:123][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-13.38.30:124][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:124][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:124][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:124][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:124][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:125][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:125][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:126][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:127][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:127][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:127][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:127][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:127][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:127][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:128][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:128][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:129][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:129][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:129][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:130][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:130][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:131][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:131][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:132][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:132][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:133][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:133][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:133][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:133][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:134][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:134][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:134][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:134][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:135][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:135][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:135][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:135][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:136][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:136][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:136][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:136][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:137][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:137][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:137][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:137][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:138][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:138][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:138][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:138][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:139][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:139][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:149][ 0]LogStreaming: Flushing async loaders took 11ms. [2020.06.02-13.38.30:150][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:150][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:150][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:150][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:151][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:151][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:151][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:152][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:152][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:163][ 0]LogStreaming: Flushing async loaders took 11ms. [2020.06.02-13.38.30:163][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:164][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:164][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:165][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:165][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:167][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-13.38.30:167][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:167][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:167][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:168][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:168][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:169][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:169][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:171][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:171][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:172][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:172][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:173][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:173][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:174][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:174][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:175][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:175][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:176][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:176][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:177][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:177][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:178][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:178][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:179][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:179][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:179][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:179][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:180][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:180][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:181][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:181][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:182][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:182][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:183][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:183][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:184][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:184][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:184][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:184][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:186][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:186][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:186][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:186][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:187][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:187][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:188][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:188][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:189][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:189][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:191][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:191][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:193][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-13.38.30:193][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:195][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:195][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:196][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:196][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:196][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:196][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:199][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-13.38.30:199][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:202][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-13.38.30:202][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:205][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-13.38.30:205][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:208][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-13.38.30:208][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:210][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-13.38.30:211][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:213][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-13.38.30:213][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:215][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-13.38.30:215][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:218][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-13.38.30:218][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:218][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:218][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:222][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-13.38.30:222][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:223][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:223][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:226][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-13.38.30:226][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:226][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:226][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:227][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:227][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:229][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-13.38.30:229][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:232][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-13.38.30:232][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:234][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-13.38.30:234][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:234][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:234][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:236][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-13.38.30:236][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:237][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:238][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:239][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-13.38.30:239][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:241][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-13.38.30:241][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:243][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-13.38.30:243][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:246][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-13.38.30:246][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:248][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-13.38.30:249][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:249][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:249][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:252][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-13.38.30:252][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:255][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-13.38.30:255][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:256][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:256][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:259][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-13.38.30:259][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:262][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-13.38.30:262][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:265][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-13.38.30:265][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:267][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-13.38.30:267][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:268][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:268][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:268][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:268][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:268][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:268][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:269][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:269][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:269][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:269][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:269][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:269][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:269][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:269][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:269][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:270][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:270][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:270][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:270][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:270][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:270][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:270][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:270][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:270][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:271][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:271][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:271][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:271][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:271][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:271][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:272][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:272][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:272][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:272][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:272][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:272][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:273][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:273][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:274][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:274][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:274][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:274][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:274][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:274][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:278][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-13.38.30:278][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:279][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:279][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:280][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:280][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:280][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:280][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:282][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:282][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:283][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:283][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:284][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:284][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:285][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:285][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:286][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:286][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:287][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:287][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:287][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:287][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:288][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:288][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:289][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:289][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:290][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:290][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:290][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:290][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:291][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:291][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:292][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:292][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:292][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:292][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:292][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:292][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:292][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:293][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:293][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:293][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:293][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:293][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:293][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:293][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:294][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:294][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:294][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:294][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:294][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:294][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:294][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:294][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:295][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:295][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:295][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:295][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:295][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:295][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:296][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:296][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:296][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:296][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:296][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:296][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:296][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:296][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:297][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:297][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:297][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:297][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:297][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:297][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:298][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:298][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:298][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:298][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:298][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:298][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:298][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:298][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:299][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:299][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:299][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:299][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:299][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:299][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:299][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:300][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:300][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:300][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:300][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:300][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:300][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:300][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:301][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:301][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:301][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:301][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:301][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:301][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:301][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:301][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:303][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:303][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:303][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:303][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:303][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:303][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:304][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:304][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:304][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:304][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:304][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:304][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:305][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:305][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:305][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:305][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:305][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:305][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:305][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:305][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:305][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:305][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:306][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:306][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:306][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:306][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:306][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:306][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:307][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:307][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:311][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-13.38.30:311][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:311][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:311][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:312][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:312][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:312][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:312][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:312][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:312][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:313][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:313][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:313][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:313][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:313][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:313][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:313][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:313][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:314][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:314][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:314][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:314][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:314][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:314][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:315][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:315][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:315][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:315][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:315][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:315][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:315][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:315][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:315][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:315][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:316][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:316][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:316][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:316][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:316][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:316][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:317][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:317][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:317][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:317][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:317][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:317][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:317][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:317][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:318][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:318][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:318][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:318][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:318][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:318][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:319][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:319][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:319][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:319][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:319][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:319][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:319][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:319][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:319][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:320][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:320][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:320][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:320][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:320][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:320][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:320][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:321][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:321][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:321][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:321][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:321][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:321][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:323][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-13.38.30:323][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:323][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:323][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:324][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:324][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:324][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:324][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:325][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:325][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:325][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:325][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:325][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:325][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:326][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:326][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:326][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:326][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:326][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:326][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:327][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:327][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:327][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:327][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:328][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:328][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:328][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:328][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:329][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:329][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:329][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:329][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:330][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:330][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:330][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:330][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:330][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:330][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:331][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:331][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:332][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:332][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:332][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:332][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:333][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:333][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:333][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:333][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:334][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:334][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:335][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:335][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:335][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:335][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:336][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:336][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:336][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:336][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:336][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:336][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:336][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:336][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:337][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:337][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:337][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:337][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:337][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:337][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:337][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:337][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:337][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:337][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:338][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:338][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:338][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:338][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:338][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:338][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:338][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:338][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:339][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:339][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:339][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:339][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:339][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:339][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:339][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:339][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:339][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:339][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:340][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:340][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:340][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:340][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:343][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-13.38.30:343][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:344][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:344][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:344][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:344][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:345][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:345][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:346][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-13.38.30:346][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:347][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:347][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:347][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:348][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:348][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:348][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:348][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:348][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:349][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:349][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:349][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:349][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:349][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:349][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:350][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:350][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:350][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:351][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:351][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:351][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:351][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:351][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:352][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:352][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:353][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:353][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:353][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:353][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:353][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:353][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:353][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:353][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:354][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:354][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:355][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:355][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:355][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:355][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:355][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:355][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:355][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:355][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:355][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:356][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:356][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:356][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:356][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:356][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:356][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:356][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:356][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:356][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:357][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:357][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:357][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:357][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:357][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:357][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:357][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:357][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:358][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:358][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:358][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:358][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:358][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:358][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:359][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:359][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:359][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:359][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:359][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:360][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:360][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:360][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:361][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:361][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:361][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:361][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:361][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:362][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:363][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:363][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:363][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:363][ 0]PartyFacade: Verbose: [UPartyFacade::Init] Initializing party facade. [2020.06.02-13.38.30:377][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:377][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:377][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:378][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:378][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:378][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:378][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:378][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:378][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:379][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:379][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:379][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:379][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:379][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:579][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:597][ 0]LogStreaming: Flushing async loaders took 18ms. [2020.06.02-13.38.30:597][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:602][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-13.38.30:602][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:602][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:603][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:603][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:603][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:620][ 0]LogStreaming: Flushing async loaders took 18ms. [2020.06.02-13.38.30:621][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:621][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:621][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:621][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:621][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:622][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:622][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:622][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:622][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:623][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:623][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:623][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:623][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:623][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:624][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:624][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:624][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:624][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:624][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:625][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:625][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:625][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:625][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:626][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:626][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:626][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:626][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:627][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:627][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:627][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:627][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:646][ 0]LogStreaming: Flushing async loaders took 19ms. [2020.06.02-13.38.30:646][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:647][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:647][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:647][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:647][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:647][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:648][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:650][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-13.38.30:650][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:650][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:650][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:651][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:651][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:652][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:652][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:652][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:652][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:653][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:653][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:653][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:653][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:654][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:654][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:654][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:654][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:655][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:655][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:655][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:655][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:655][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:655][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:656][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:656][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:657][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:657][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:657][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:657][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:658][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:658][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:659][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.30:659][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:659][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:659][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.30:660][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.30:660][ 0]GameFlow: DBD Version Number: DBD_Live_Steam_Shipping_439_299508 [2020.06.02-13.38.30:660][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.06.02-13.38.32:298][ 0]LogScaleformUI: Initializing Scaleform [2020.06.02-13.38.32:298][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1920, 1080] OpenMovies: 0 [2020.06.02-13.38.32:299][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1920, 1080] OpenMovies: 0 [2020.06.02-13.38.32:299][ 0]LogInit: Display: Game Engine Initialized. [2020.06.02-13.38.32:299][ 0]LogInit: Display: RandInit(-1402007913) SRandInit(-1402007910). [2020.06.02-13.38.32:308][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsLowTextures] [2020.06.02-13.38.32:308][ 0]LogInit: Going up to parent DeviceProfile [Windows] [2020.06.02-13.38.32:308][ 0]LogInit: Pushing Device Profile CVar: [[r.Vulkan.UseRealUBs:1 -> 1]] [2020.06.02-13.38.32:308][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.06.02-13.38.32:308][ 0]LogInit: Going up to parent DeviceProfile [] [2020.06.02-13.38.32:308][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.06.02-13.38.32:308][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.06.02-13.38.32:315][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.06.02-13.38.32:315][ 0]LogInit: Display: Starting Game. [2020.06.02-13.38.32:315][ 0]LogNet: Browse: /Game/Maps/StartScreen?Name=Player [2020.06.02-13.38.32:315][ 0]LogLoad: LoadMap: /Game/Maps/StartScreen?Name=Player [2020.06.02-13.38.32:326][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 4.14ms [2020.06.02-13.38.32:329][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.33:819][ 0]LogStreaming: Flushing async loaders took 1490ms. [2020.06.02-13.38.33:820][ 0]LogAIModule: Creating AISystem for world StartScreen [2020.06.02-13.38.33:821][ 0]LogLoad: Game class is 'BP_DBDGame_Start_C' [2020.06.02-13.38.33:821][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Audio) is flushing async loading [2020.06.02-13.38.33:821][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.33:834][ 0]LogStreaming: Flushing async loaders took 13ms. [2020.06.02-13.38.33:835][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/LevelTransition_LightsEffects) is flushing async loading [2020.06.02-13.38.33:835][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.34:174][ 0]LogStreaming: Flushing async loaders took 339ms. [2020.06.02-13.38.34:175][ 0]LogWorld: Bringing World /Game/Maps/StartScreen.StartScreen up for play (max tick rate 0) at 2020.06.02-10.38.34 [2020.06.02-13.38.34:205][ 0]LogWorld: Bringing up level for play took: 0.029677 [2020.06.02-13.38.34:206][ 0]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.02-13.38.34:206][ 0]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2020.06.02-13.38.34:206][ 0]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.06.02-13.38.34:206][ 0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.02-13.38.34:206][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.02-13.38.34:206][ 0]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.02-13.38.34:207][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Splash took 0.000089 seconds [2020.06.02-13.38.34:207][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Archives took 0.000080 seconds [2020.06.02-13.38.34:207][ 0]LogDBDAudio: Request Async LoadSoundBank: Global_UI [2020.06.02-13.38.34:207][ 0]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.02-13.38.34:207][ 0]LogLoad: Took 1.891408 seconds to LoadMap(/Game/Maps/StartScreen) [2020.06.02-13.38.34:207][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.34:208][ 0]LogRenderer: Reallocating scene render targets to support 1248x704 Format 9 NumSamples 1 (Frame:1). [2020.06.02-13.38.34:208][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.38.34:209][ 0]LogRemoteSession: RemoteSession is disabled. Shipping=1 [2020.06.02-13.38.34:209][ 0]LogLoad: (Engine Initialization) Total time: 47.22 seconds [2020.06.02-13.38.34:226][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.34:226][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.34:226][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.34:226][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/FontConfig/fonts_pt requested by async loading code. NameToLoad: /Game/UI/FontConfig/fonts_pt [2020.06.02-13.38.34:226][ 0]LogStreaming: Error: Found 0 dependent packages... [2020.06.02-13.38.34:226][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.34:226][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.34:226][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.34:226][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.34:226][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.38.34:226][ 0]Error: CDO Constructor (RootMovie): Failed to find SwfMovie'/Game/UI/FontConfig/fonts_pt.fonts_pt' [2020.06.02-13.38.34:227][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.34:232][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.06.02-13.38.34:232][ 0]LogScaleformUI: FGFxEngine::LoadMovie /Game/UI/Root/Root.Root [2020.06.02-13.38.34:232][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.34:242][ 0]LogStreaming: Flushing async loaders took 10ms. [2020.06.02-13.38.34:242][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/Root/Root.Root', size 1887666 bytes [2020.06.02-13.38.34:279][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.06.02-13.38.34:280][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterUIControl' with 1 arguments [2020.06.02-13.38.34:280][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterScreenControl' with 1 arguments [2020.06.02-13.38.34:283][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'Main' created: [object MainView] [2020.06.02-13.38.34:283][ 0]LogStreaming: Flushing async loaders. [2020.06.02-13.38.34:300][ 0]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-13.38.34:306][ 0]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-13.38.34:326][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.02-13.38.34:326][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.34:326][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.02-13.38.34:326][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.02-13.38.34:368][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.06.02-13.38.34:368][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.34:368][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.06.02-13.38.34:368][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.06.02-13.38.34:396][ 0]LogStreaming: Flushing async loaders took 112ms. [2020.06.02-13.38.34:749][ 0]LogScaleformUI: Loaded movie '/Game/UI/Root/Root.Root' with AVM version of 2 [2020.06.02-13.38.34:749][ 0]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SplashContext (USplashScreen)(27) Transition: NONE(0) [2020.06.02-13.38.34:749][ 0]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.02-13.38.34:750][ 0]LogContentStreaming: Texture pool size now 512 MB [2020.06.02-13.38.34:750][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-13.38.34:750][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-13.38.34:750][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-13.38.34:766][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen asset loaded for view. [2020.06.02-13.38.34:766][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen view created. [2020.06.02-13.38.34:766][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: Main is ready. [2020.06.02-13.38.34:766][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.06.02-13.38.34:806][ 2]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.38.34:806][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.06.02-13.38.34:806][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.06.02-13.38.34:806][ 2]LogStreaming: Display: Flushing async loaders. [2020.06.02-13.38.34:815][ 2]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SplashScreen/SplashScreen.SplashScreen may result in hitches during streaming. [2020.06.02-13.38.34:815][ 2]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.34:815][ 2]LogStreaming: Flushing async loaders took 9ms. [2020.06.02-13.38.34:862][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.06.02-13.38.34:862][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.06.02-13.38.34:863][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.06.02-13.38.34:866][ 3]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-13.38.34:866][ 3]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.38.34:866][ 3]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-13.38.34:866][ 3]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.02-13.38.34:913][ 3]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-13.38.35:176][ 3]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-13.38.35:226][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.02-13.38.35:226][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:226][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.02-13.38.35:226][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:249][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.02-13.38.35:249][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:249][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.02-13.38.35:249][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:249][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.02-13.38.35:249][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:249][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.02-13.38.35:249][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:250][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.02-13.38.35:250][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:250][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.02-13.38.35:250][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:250][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.02-13.38.35:250][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:250][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.02-13.38.35:250][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:250][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.02-13.38.35:250][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:250][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.02-13.38.35:250][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:251][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.02-13.38.35:251][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:251][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.02-13.38.35:251][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:251][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.02-13.38.35:251][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:251][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.02-13.38.35:251][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:251][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.02-13.38.35:251][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:251][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.02-13.38.35:251][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:251][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.02-13.38.35:251][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:251][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.02-13.38.35:251][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:251][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.02-13.38.35:251][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:252][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.02-13.38.35:252][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:252][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.02-13.38.35:252][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:252][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.02-13.38.35:252][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:252][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.02-13.38.35:252][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:252][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.02-13.38.35:252][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:252][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.02-13.38.35:252][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:252][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.02-13.38.35:252][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:252][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.02-13.38.35:252][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:252][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.02-13.38.35:252][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:252][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.02-13.38.35:252][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:253][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.02-13.38.35:253][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:253][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.02-13.38.35:253][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:253][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.02-13.38.35:253][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:253][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.02-13.38.35:253][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:253][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.02-13.38.35:253][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:253][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.02-13.38.35:253][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:253][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.02-13.38.35:253][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:253][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.02-13.38.35:253][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:253][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.02-13.38.35:253][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:254][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.02-13.38.35:254][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:254][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.02-13.38.35:254][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:254][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.02-13.38.35:254][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:256][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.38.35:256][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:SplashScreen , layerIndex:0 ) [2020.06.02-13.38.35:259][ 3]LogContextSystem: Enter Action SplashContextComponent of GameFlowContextGroup (0) [2020.06.02-13.38.35:260][ 3]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.06.02-13.38.35:260][ 3]GameFlow: UGameFlowHandler::OnJoinSessionError - JoinSessionFailureType=None LastWorldFlowEventReceived=StartScreenMapLoaded [2020.06.02-13.38.35:260][ 3]GameFlow: [UDBDGameInstance::RegisterDisconnectError] - Type: (None)0; Code: 0, AdditionalInfo:, ForceDisconnect:false [2020.06.02-13.38.35:261][ 3]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.02-13.38.35:261][ 3]LogAsyncLoad: Start loading library async: Menu [2020.06.02-13.38.35:262][ 3]LogAsyncLoad: 215 assets in Menu [2020.06.02-13.38.35:262][ 3]LogContextSystem: ContextGroup transition requested: Group: ToastNotificationContextGroup(5) Context: ToastNotificationContext (UToastNotificationScreen)(1) Transition: NONE(0) [2020.06.02-13.38.35:262][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-13.38.35:262][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(SplashScreen) [2020.06.02-13.38.35:263][ 3]LogContextSystem: Load Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.06.02-13.38.35:263][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ToastNotificationScreen) [2020.06.02-13.38.35:263][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ToastNotificationScreen' created: [object ToastNotificationScreenView] [2020.06.02-13.38.35:263][ 3]LogStreaming: Display: Flushing async loaders. [2020.06.02-13.38.35:266][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ToastNotifications/ToastNotifications.ToastNotifications may result in hitches during streaming. [2020.06.02-13.38.35:266][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.38.35:266][ 3]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-13.38.35:352][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen asset loaded for view. [2020.06.02-13.38.35:352][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen view created. [2020.06.02-13.38.35:352][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ToastNotificationScreen is ready. [2020.06.02-13.38.35:356][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:356][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:356][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:356][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:356][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:356][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:356][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:356][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:357][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:357][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:357][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:357][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:357][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:357][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:357][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:357][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:357][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:357][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:357][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:357][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:357][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:357][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:357][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:357][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:357][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:357][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:357][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:357][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:357][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:357][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:357][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:357][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:357][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:357][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:357][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:357][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:357][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:357][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:357][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:357][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:357][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:357][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:358][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:358][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:358][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:358][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:358][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:358][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:358][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:358][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:358][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:358][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:358][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:358][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:358][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:358][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:358][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:358][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:358][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:358][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:358][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:358][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:358][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:358][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:358][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:358][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:358][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:358][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:358][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:358][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:358][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:358][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:358][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:358][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:358][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:359][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:359][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:359][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:359][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:359][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:359][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:359][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:359][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:359][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:359][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:359][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:359][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:359][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:359][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:359][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:359][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:359][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:359][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:359][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:359][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:359][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:359][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:359][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:359][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:359][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:359][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:359][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:359][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:359][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:359][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-13.38.35:378][ 4]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.06.02-13.38.35:378][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ToastNotificationScreen , layerIndex:5 ) [2020.06.02-13.38.35:380][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.06.02-13.38.35:380][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.06.02-13.38.35:380][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.06.02-13.38.35:380][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.06.02-13.38.35:380][ 4]LogContextSystem: Enter Action OverlayTriggerContextComponent of ToastNotificationContextGroup (0) [2020.06.02-13.38.35:380][ 4]LogContextSystem: Enter Action AnalyticsContextComponent of ToastNotificationContextGroup (0) [2020.06.02-13.38.35:380][ 4]LogContextSystem: Enter Action ToastNotificationContextComponent of ToastNotificationContextGroup (0) [2020.06.02-13.38.35:380][ 4]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (1) [2020.06.02-13.38.35:380][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ToastNotificationScreen) [2020.06.02-13.38.35:391][ 5]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.38.35:962][ 40]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198311469351 [2020.06.02-13.38.36:076][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.02-13.38.36:383][ 66]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.02-13.38.36:383][ 66]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.02-13.38.36:435][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.02-13.38.36:435][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.02-13.38.38:761][212]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.38.39:068][231]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.38.39:262][243]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.38.39:583][263]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.38.40:762][336]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.38.41:181][362]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.38.41:666][392]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.38.42:831][464]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.38.43:350][496]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.38.43:768][522]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.38.44:608][574]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.38.45:285][616]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.38.49:259][862]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.38.51:589][ 6]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.39.01:597][625]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.39.07:375][980]LogAsyncLoad: Done loading library async: Menu in 32.1 sec [2020.06.02-13.39.07:375][980]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Global [2020.06.02-13.39.07:375][980]LogAsyncLoad: Start loading library async: Global [2020.06.02-13.39.07:375][980]LogAsyncLoad: 0 assets in Global [2020.06.02-13.39.07:375][980]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.06.02-13.40.06:946][673]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.02-13.40.06:946][673]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.02-13.40.07:769][723]GameFlow: Verbose: SplashContextComponent start action: InitDBD [2020.06.02-13.40.07:769][723]GameFlow: Cached NetUniqueId: Donleov 76561198311469351 (27F1EE1401001001) [2020.06.02-13.40.07:769][723]GameFlow: [GameInit] New Init Progress: Init, startTime: 2020-06-02T13:40:07.769Z [2020.06.02-13.40.07:770][723]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-06-02T13:40:07.769Z [2020.06.02-13.40.07:770][723]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.06.02-13.40.07:770][723]OnlinePresence: [Plugin (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-13.40.07:770][723]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-13.40.07:770][723]OnlinePresence: [PlatformAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-13.40.07:770][723]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-13.40.07:770][723]OnlinePresence: [MirrorsAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-13.40.07:770][723]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-13.40.07:771][723]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-13.40.07:771][723]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-13.40.07:771][723]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-13.40.07:771][723]OnlinePresence: [LocalAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.06.02-13.40.07:771][723]OnlinePresence: [LocalAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-13.40.07:771][723]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.06.02-13.40.07:771][723]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-13.40.07:771][723]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-13.40.07:771][723]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-13.40.07:771][723]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-13.40.07:771][723]OnlinePresence: [MirrorsSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-13.40.07:785][724]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.07:785][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.02-13.40.07:785][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.02-13.40.07:801][725]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.07:801][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.02-13.40.07:802][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.02-13.40.07:868][726]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.07:868][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.02-13.40.07:869][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.02-13.40.07:869][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.02-13.40.07:869][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.02-13.40.07:869][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.02-13.40.07:869][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.02-13.40.07:940][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.02-13.40.07:940][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.02-13.40.07:941][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.02-13.40.07:941][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.02-13.40.07:942][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.02-13.40.07:979][727]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.07:979][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.02-13.40.07:979][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.02-13.40.07:980][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.02-13.40.07:980][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.02-13.40.07:980][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.02-13.40.07:982][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.02-13.40.08:111][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.02-13.40.08:155][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.02-13.40.08:155][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.02-13.40.08:155][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.02-13.40.08:159][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.02-13.40.08:166][728]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.06.02-13.40.08:168][728]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.08:168][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(PanelScreen) [2020.06.02-13.40.08:168][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'PanelScreen' created: [object PanelScreenView] [2020.06.02-13.40.08:394][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen asset loaded for view. [2020.06.02-13.40.08:394][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen view created. [2020.06.02-13.40.08:458][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: PanelScreen is ready. [2020.06.02-13.40.08:493][729]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-06-02T13:40:07.769Z, endTime: 2020-06-02T13:40:08.493Z, progress complete in 0.724000 seconds [2020.06.02-13.40.08:493][729]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-06-02T13:40:08.493Z [2020.06.02-13.40.08:493][729]OnlinePresence: [PlatformAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.02-13.40.08:493][729]OnlinePresence: [PlatformAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-13.40.08:493][729]OnlinePresence: [PlatformDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.02-13.40.08:493][729]OnlinePresence: [PlatformDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-13.40.08:493][729]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::CheckMirrorsServerHealth_Impl] Checking URL https://steam.live.bhvrdbd.com/api/v1 [2020.06.02-13.40.08:494][729]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.02-13.40.08:494][729]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.02-13.40.08:494][729]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-13.40.08:494][729]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.02-13.40.08:494][729]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-13.40.08:494][729]OnlinePresence: [PlatformSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.02-13.40.08:494][729]OnlinePresence: [PlatformSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-13.40.08:494][729]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.06.02-13.40.08:494][729]LogDBDGeneral: https://steam.live.bhvrdbd.com/api/v1 using version v1.431.1-2 [2020.06.02-13.40.08:495][729]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.08:511][730]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.08:511][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.02-13.40.08:511][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.02-13.40.08:573][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.02-13.40.08:573][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.02-13.40.08:573][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.02-13.40.08:611][731]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.08:627][732]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.08:627][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LoadingScreen) [2020.06.02-13.40.08:627][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LoadingScreen' created: [object LoadingScreenView] [2020.06.02-13.40.08:633][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen asset loaded for view. [2020.06.02-13.40.08:633][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen view created. [2020.06.02-13.40.08:633][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LoadingScreen is ready. [2020.06.02-13.40.08:643][733]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.08:659][734]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.08:675][735]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.08:675][736]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.02-13.40.08:676][736]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnHealthCheck] Found valid URL https://steam.live.bhvrdbd.com/api/v1 [2020.06.02-13.40.08:676][736]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.2] [2020.06.02-13.40.08:691][736]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.08:692][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.02-13.40.08:692][736]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.02-13.40.08:708][737]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.08:708][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.02-13.40.08:709][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.02-13.40.08:828][738]LogContextSystem: Load Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.02-13.40.08:828][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(DailyRitualsScreen) [2020.06.02-13.40.08:829][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'DailyRitualsScreen' created: [object DailyRitualsView] [2020.06.02-13.40.08:831][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.02-13.40.08:831][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.02-13.40.08:832][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.02-13.40.08:832][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.02-13.40.09:469][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen asset loaded for view. [2020.06.02-13.40.09:469][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen view created. [2020.06.02-13.40.09:472][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.02-13.40.09:472][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.02-13.40.09:472][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.02-13.40.09:472][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.02-13.40.09:473][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.02-13.40.09:473][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.02-13.40.09:473][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.02-13.40.09:473][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.02-13.40.09:473][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.02-13.40.09:473][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.02-13.40.09:473][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.02-13.40.09:474][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.02-13.40.09:474][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.02-13.40.09:485][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.02-13.40.09:487][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: DailyRitualsScreen is ready. [2020.06.02-13.40.09:530][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:530][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:530][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:530][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:530][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:530][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:530][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:530][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:530][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:530][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:530][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:531][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:532][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:533][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:533][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:533][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:533][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:533][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:533][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:533][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:533][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:533][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:533][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:533][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:533][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:533][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:533][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:533][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:533][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:533][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:533][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:533][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:533][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:533][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:533][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:533][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:533][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:533][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:533][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:533][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:533][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:533][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:533][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:533][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:533][739]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-13.40.09:533][739]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.02-13.40.09:533][739]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.2] [2020.06.02-13.40.09:533][739]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version] [2020.06.02-13.40.09:551][740]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.09:551][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NavigationScreen) [2020.06.02-13.40.09:552][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NavigationScreen' created: [object NavigationScreenView] [2020.06.02-13.40.09:668][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen asset loaded for view. [2020.06.02-13.40.09:677][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SpecialEventCurrencyRewardWidget: Assets loaded for widget. [2020.06.02-13.40.09:677][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: All 1 widgets are ready. Screen is now ready. [2020.06.02-13.40.09:677][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen view created. [2020.06.02-13.40.09:685][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NavigationScreen is ready. [2020.06.02-13.40.09:686][741]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.02-13.40.09:686][741]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.02-13.40.09:686][741]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.02-13.40.09:686][741]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.02-13.40.09:686][741]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.02-13.40.09:686][741]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.02-13.40.09:686][741]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.02-13.40.09:686][741]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.02-13.40.09:686][741]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.02-13.40.09:686][741]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.02-13.40.09:686][741]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.02-13.40.09:686][741]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.02-13.40.09:686][741]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.02-13.40.09:686][741]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.02-13.40.09:686][741]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.02-13.40.09:686][741]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.02-13.40.09:687][741]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.09:703][742]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.09:704][743]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version] [2020.06.02-13.40.09:705][743]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData] [MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData]: Using mirror content version '3.7.0_299646live' [2020.06.02-13.40.09:705][743]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenConnectionResult] Connection through Steam Donleov [2020.06.02-13.40.09:705][743]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.06.02-13.40.09:720][743]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.09:735][744]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.09:752][745]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.02-13.40.09:752][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CharacterInfoScreen) [2020.06.02-13.40.09:752][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CharacterInfoScreen' created: [object CharacterInfoView] [2020.06.02-13.40.09:860][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen asset loaded for view. [2020.06.02-13.40.09:860][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen view created. [2020.06.02-13.40.09:861][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CharacterInfoScreen is ready. [2020.06.02-13.40.09:864][746]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.02-13.40.09:865][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CinematicScreen) [2020.06.02-13.40.09:865][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CinematicScreen' created: [object CinematicScreenView] [2020.06.02-13.40.09:873][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen asset loaded for view. [2020.06.02-13.40.09:873][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen view created. [2020.06.02-13.40.09:873][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CinematicScreen is ready. [2020.06.02-13.40.09:880][747]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.02-13.40.09:880][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FriendsListScreen) [2020.06.02-13.40.09:881][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FriendsListScreen' created: [object FriendsListView] [2020.06.02-13.40.09:974][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen asset loaded for view. [2020.06.02-13.40.09:974][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen view created. [2020.06.02-13.40.09:976][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FriendsListScreen is ready. [2020.06.02-13.40.09:979][748]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.02-13.40.09:979][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(MatchManagementScreen) [2020.06.02-13.40.09:980][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'MatchManagementScreen' created: [object MatchManagementScreen] [2020.06.02-13.40.10:102][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen asset loaded for view. [2020.06.02-13.40.10:102][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen view created. [2020.06.02-13.40.10:104][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: MatchManagementScreen is ready. [2020.06.02-13.40.10:107][749]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.02-13.40.10:107][749]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(OverlayMenuScreen) [2020.06.02-13.40.10:107][749]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'OverlayMenuScreen' created: [object OverlayMenuView] [2020.06.02-13.40.10:579][749]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen asset loaded for view. [2020.06.02-13.40.10:579][749]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen view created. [2020.06.02-13.40.10:584][749]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: OverlayMenuScreen is ready. [2020.06.02-13.40.10:588][750]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.02-13.40.10:588][750]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.02-13.40.10:588][750]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.02-13.40.10:588][750]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.02-13.40.10:588][750]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.02-13.40.10:588][750]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.02-13.40.10:588][750]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.02-13.40.10:588][750]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.02-13.40.10:588][750]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.02-13.40.10:588][750]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.02-13.40.10:588][750]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.02-13.40.10:588][750]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.02-13.40.10:588][750]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.02-13.40.10:588][750]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.02-13.40.10:588][750]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.02-13.40.10:589][750]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.02-13.40.10:589][750]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.06.02-13.40.10:589][750]LogMirrors: Mirrors Auth: Reconnecting user id 4852b9c7-f011-43e4-839a-5f99778549b8 [2020.06.02-13.40.10:589][750]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::InitializeRealTimeMessagingConnection_Impl - Initialize real time messaging connection [2020.06.02-13.40.10:589][750]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.06.02-13.40.10:589][750]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ScheduleRealTimeMessagingConnection - Connection scheduled to execute in 0.000000 sec [2020.06.02-13.40.10:589][750]OnlinePresence: [MirrorsAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.02-13.40.10:589][750]OnlinePresence: [MirrorsAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-13.40.10:589][750]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.02-13.40.10:589][750]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-13.40.10:589][750]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.02-13.40.10:589][750]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-13.40.10:589][750]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.02-13.40.10:589][750]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-13.40.10:589][750]OnlinePresence: [MirrorsSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.02-13.40.10:589][750]OnlinePresence: [MirrorsSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-13.40.10:589][750]GameFlow: UDBDGameInstance::OnUpdatePluginStateEvent: Ignoring this call, we're not allowing notifications (_allowPresencePluginNotifications == false). [2020.06.02-13.40.10:589][750]OnlinePresence: [Plugin (3)::OnlinePresencePlugin::OnReceiveChildrenConnectionResult] Connection result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.06.02-13.40.10:589][750]OnlinePresence: [Plugin (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (OPP Connection Done) [2020.06.02-13.40.10:589][750]OnlinePresence: [Plugin (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-13.40.10:589][750]GameFlow: [GameInit] Authenticated Ticket Received. CloudID: 4852b9c7-f011-43e4-839a-5f99778549b8. [2020.06.02-13.40.10:589][750]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-06-02T13:40:08.493Z, endTime: 2020-06-02T13:40:10.589Z, progress complete in 2.096000 seconds [2020.06.02-13.40.10:589][750]LogDBDGeneral: Date-time synced online: 2020.06.02-13.40.08 (service used - Mirrors) [2020.06.02-13.40.10:590][750]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-06-02T13:40:10.589Z [2020.06.02-13.40.10:590][750]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.06.02-13.40.10:590][750]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::DoRealTimeMessagingConnection_Impl - Attempting to get RTM url [2020.06.02-13.40.10:590][750]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.06.02-13.40.10:591][750]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-13.40.10:591][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.02-13.40.10:591][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.02-13.40.10:718][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.02-13.40.10:718][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.02-13.40.10:718][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.02-13.40.10:721][751]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-13.40.10:721][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.02-13.40.10:722][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.02-13.40.10:856][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.02-13.40.10:856][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.02-13.40.10:856][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.02-13.40.10:859][752]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.06.02-13.40.10:859][752]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-06-02T13:40:10.589Z, endTime: 2020-06-02T13:40:10.859Z, progress complete in 0.270000 seconds [2020.06.02-13.40.10:860][752]LogLatencyCalculator: Calculating latency to endpoints: ap-northeast-1, ap-northeast-2, ap-south-1, ap-southeast-1, ap-southeast-2, eu-central-1, eu-west-1, sa-east-1, us-east-1, us-west-2 [2020.06.02-13.40.10:860][752]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-06-02T13:40:10.860Z [2020.06.02-13.40.10:860][752]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-06-02T13:40:10.860Z, endTime: 2020-06-02T13:40:10.860Z, progress complete in 0.000000 seconds [2020.06.02-13.40.10:860][752]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-06-02T13:40:10.860Z [2020.06.02-13.40.10:861][752]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.06.02-13.40.10:862][752]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-13.40.10:862][752]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.02-13.40.10:863][752]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.02-13.40.10:973][752]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.02-13.40.10:973][752]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.02-13.40.10:974][752]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.02-13.40.10:977][753]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-13.40.10:977][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(GenericPopupScreen) [2020.06.02-13.40.10:978][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'GenericPopupScreen' created: [object GenericPopupScreenView] [2020.06.02-13.40.11:112][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen asset loaded for view. [2020.06.02-13.40.11:112][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen view created. [2020.06.02-13.40.11:112][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: GenericPopupScreen is ready. [2020.06.02-13.40.11:114][754]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.06.02-13.40.11:115][754]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-06-02T13:40:10.860Z, endTime: 2020-06-02T13:40:11.115Z, progress complete in 0.255000 seconds [2020.06.02-13.40.11:115][754]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-06-02T13:40:10.860Z [2020.06.02-13.40.11:115][754]LogOnlineFriend: OSS: [MirrorsSocialPresence::SyncFriendsList] Start to sync friends list. [2020.06.02-13.40.11:115][754]LogOnline: Verbose: OSS: Async task 'FOnlineFriendsSteam::ReadFriendsList() async task completed successfully' succeeded in 0.000052 seconds [2020.06.02-13.40.11:116][754]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-13.40.11:116][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.02-13.40.11:117][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.02-13.40.11:242][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.02-13.40.11:242][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.02-13.40.11:243][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.02-13.40.11:317][755]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnReadFriendsListComplete] Succeeded. List name: default, List size: 20 [2020.06.02-13.40.11:317][755]LogOnlineFriend: OSS: [MirrorsSocialPresence::PerformBackendFriendSyncRequest] Start friend sync. listName = default [2020.06.02-13.40.11:317][755]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.06.02-13.40.11:317][755]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.06.02-13.40.11:317][755]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ConnectRealTimeMessaging - Connecting real time messaging to 'wss://rtm.live.bhvrdbd.com/4852b9c7-f011-43e4-839a-5f99778549b8:ab8978d8d22c92c580dd20a65e0519404d340aa8b0242366377660ee7625de3bda699ebbc6ae34ac6b2a5c9cfc0be0d4 [2020.06.02-13.40.11:317][755]LogRealTimeMessaging: RTM: Real Time Messaging connecting - host=rtm.live.bhvrdbd.com port=443 target=/4852b9c7-f011-43e4-839a-5f99778549b8:ab8978d8d22c92c580dd20a65e0519404d340aa8b0242366377660ee7625de3bda699ebbc6ae34ac6b2a5c9cfc0be0d4 [2020.06.02-13.40.11:318][755]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-13.40.11:319][755]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.02-13.40.11:319][755]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.02-13.40.11:441][755]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.02-13.40.11:441][755]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.02-13.40.11:441][755]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.02-13.40.11:444][756]LogWebSocket: Verbose: WebSocket resolving rtm.live.bhvrdbd.com:443 [2020.06.02-13.40.11:446][756]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-13.40.11:446][756]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.02-13.40.11:446][756]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.02-13.40.11:595][756]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.02-13.40.11:595][756]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.02-13.40.11:595][756]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.02-13.40.11:598][757]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.06.02-13.40.11:598][757]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnApiSyncFriendComplete] Sync friends complete. success = true, resultCode = 201 [2020.06.02-13.40.11:598][757]LogOnlineFriend: OSS: [MirrorsSocialPresence::GetFriendsListFromBackendService] Starting to get the friends list. listName: default [2020.06.02-13.40.11:598][757]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/4852b9c7-f011-43e4-839a-5f99778549b8/friends?platform=steam] [2020.06.02-13.40.11:600][757]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-13.40.11:600][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.02-13.40.11:601][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.02-13.40.11:748][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.02-13.40.11:748][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.02-13.40.11:748][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.02-13.40.11:753][758]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-13.40.11:753][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.02-13.40.11:753][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.02-13.40.11:912][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.02-13.40.11:912][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.02-13.40.11:913][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.02-13.40.11:915][759]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/4852b9c7-f011-43e4-839a-5f99778549b8/friends?platform=steam] [2020.06.02-13.40.11:916][759]LogOnlineFriend: OSS: [MirrorsSocialPresence::MirrorsApiFriends] success: true, resultCode: 0 [2020.06.02-13.40.11:916][759]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/4852b9c7-f011-43e4-839a-5f99778549b8] [2020.06.02-13.40.12:111][772]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/4852b9c7-f011-43e4-839a-5f99778549b8] [2020.06.02-13.40.12:112][772]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Victor, friend Id: ce596bd0-4bda-11e7-ba91-0bf36f9e760c [2020.06.02-13.40.12:112][772]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: CoconutRTS, friend Id: 9abc54b8-cc9d-488e-a8af-898c591a0eaf [2020.06.02-13.40.12:112][772]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: KOG, friend Id: 465b75c3-105a-49ad-986a-1b7992a539c6 [2020.06.02-13.40.12:112][772]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Roddganz, friend Id: f5d27d5b-eb61-44b4-9f70-7c0550186675 [2020.06.02-13.40.12:112][772]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Hud, friend Id: 1d43ab0f-ee7b-430c-9845-fb3642fb73e2 [2020.06.02-13.40.12:112][772]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: ⛄Snowy⛄, friend Id: a5ab2f40-c87f-11e6-bfff-cd3cebd9943a [2020.06.02-13.40.12:112][772]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Reveluv, friend Id: 39f05d09-5720-466f-803c-6a13064ff06b [2020.06.02-13.40.12:112][772]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: One Dead Man, friend Id: 922cf41c-24e9-40ad-86eb-95ea1b3b93e2 [2020.06.02-13.40.12:112][772]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: 🌨evolution🌨, friend Id: fab0843f-43d5-49a2-9ab4-88a8fd2f19e6 [2020.06.02-13.40.12:112][772]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Gwehn, friend Id: a9a4fd11-7515-4761-b4f5-4e5e446d730c [2020.06.02-13.40.12:112][772]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Breno, friend Id: 7eb91baa-554e-4f27-abda-31716f9abd7b [2020.06.02-13.40.12:112][772]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: t.tv/phenombr, friend Id: d6218265-bb47-485a-b698-96fddc579c4f [2020.06.02-13.40.12:112][772]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: MINEIRO11, friend Id: c4db507b-dc42-4fa8-b0be-ad6b7b95b079 [2020.06.02-13.40.12:112][772]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: 😑 SeM SenTido 😑, friend Id: 7ee476f0-793c-11e7-831a-75e83c80e14d [2020.06.02-13.40.12:112][772]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Bondioli, friend Id: 2e29098a-25ba-4f90-9048-168b50c1e3a9 [2020.06.02-13.40.12:112][772]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Anjeel, friend Id: 9a407bf3-d8a7-471c-be44-f6232bb9bb8f [2020.06.02-13.40.12:112][772]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Bell, friend Id: cfdfb3df-9357-495e-b8d2-f3ed73aaf6bd [2020.06.02-13.40.12:112][772]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: T.tv/Suavizeeey, friend Id: b3b74ce5-aa78-40b9-aa20-554b38efa04c [2020.06.02-13.40.12:112][772]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Tô Tryhardando, friend Id: 6a940667-445c-44c1-81a1-467bdb8deded [2020.06.02-13.40.12:112][772]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: TEMIDO, friend Id: 51a8b5f1-abcc-4dcc-a37e-44b30beb8825 [2020.06.02-13.40.12:112][772]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: , friend Id: ff6497e0-be81-11e6-a118-eb9638f3fa3a [2020.06.02-13.40.12:112][772]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: , friend Id: de6ecb8c-ef92-4425-8085-7312a0be4836 [2020.06.02-13.40.12:112][772]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: , friend Id: b294bd83-80e4-40f8-92df-bab5c5a1e0d3 [2020.06.02-13.40.12:112][772]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: , friend Id: 073b9240-cbe6-11e6-91d1-098744ba446a [2020.06.02-13.40.12:112][772]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: , friend Id: 2adbff96-3586-4217-9f54-19689130f904 [2020.06.02-13.40.12:112][772]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-06-02T13:40:10.860Z, endTime: 2020-06-02T13:40:12.112Z, progress complete in 1.252000 seconds [2020.06.02-13.40.12:112][772]LogOnline: Warning: Sync friends success - 0 [2020.06.02-13.40.12:112][772]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-06-02T13:40:12.112Z [2020.06.02-13.40.12:156][772]LogDBDEasyAntiCheat: Client Auth is created [2020.06.02-13.40.12:156][772]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.06.02-13.40.12:173][774]LogWebSocket: Verbose: Starting WebSocket handshake with rtm.live.bhvrdbd.com/4852b9c7-f011-43e4-839a-5f99778549b8:ab8978d8d22c92c580dd20a65e0519404d340aa8b0242366377660ee7625de3bda699ebbc6ae34ac6b2a5c9cfc0be0d4 [2020.06.02-13.40.12:319][783]LogRealTimeMessaging: RTM: Real Time Messaging connected [2020.06.02-13.40.12:319][783]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: connection, name: successful [2020.06.02-13.40.12:319][783]LogRealTimeMessaging: Display: Real time messaging connection established [2020.06.02-13.40.12:319][783]OnlinePresence: [MirrorsAuthenticatedPresenceAdapter::BroadcastRealTimeMessagingStatusChanged] IsConnected=true IsInitilizing=true IsShuttingdown=false [2020.06.02-13.40.12:319][783]PartyFacade: [UPartyFacade::OnRTMStatusChanged] RTM status changed: isConnected = true [2020.06.02-13.40.12:319][783]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.06.02-13.40.12:319][783]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.06.02-13.40.12:480][793]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.06.02-13.40.12:480][793]LogDBDEasyAntiCheat: client created [2020.06.02-13.40.12:480][793]LogDBDEasyAntiCheat: OnInitFinished 0: Easy Anti-Cheat successfully initialized [2020.06.02-13.40.12:481][793]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-06-02T13:40:12.112Z, endTime: 2020-06-02T13:40:12.481Z, progress complete in 0.369000 seconds [2020.06.02-13.40.12:481][793]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-06-02T13:40:12.481Z [2020.06.02-13.40.12:739][809]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-06-02T13:40:12.481Z, endTime: 2020-06-02T13:40:12.739Z, progress complete in 0.258000 seconds [2020.06.02-13.40.12:739][809]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-06-02T13:40:12.739Z [2020.06.02-13.40.12:739][809]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCatalog [2020.06.02-13.40.12:945][815]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCatalog [2020.06.02-13.40.12:945][815]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCurrencyPacks [2020.06.02-13.40.12:945][815]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.06.02-13.40.12:951][816]LogLatencyCalculator: Latency of id eu-west-1: 232 [2020.06.02-13.40.13:499][850]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.06.02-13.40.13:499][850]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCurrencyPacks [2020.06.02-13.40.13:499][850]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: PlatformStoreCatalog [2020.06.02-13.40.13:499][850]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: PlatformStoreCatalog [2020.06.02-13.40.13:499][850]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: FeaturedPageContent [2020.06.02-13.40.13:532][852]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: FeaturedPageContent [2020.06.02-13.40.13:532][852]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-06-02T13:40:12.739Z, endTime: 2020-06-02T13:40:13.532Z, progress complete in 0.793000 seconds [2020.06.02-13.40.13:533][852]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-06-02T13:40:13.532Z [2020.06.02-13.40.13:533][852]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-06-02T13:40:13.532Z, endTime: 2020-06-02T13:40:13.533Z, progress complete in 0.001000 seconds [2020.06.02-13.40.13:533][852]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-06-02T13:40:13.533Z [2020.06.02-13.40.13:533][852]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.02-13.40.13:757][866]LogLatencyCalculator: Latency of id ap-south-1: 327 [2020.06.02-13.40.13:870][873]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.02-13.40.13:872][873]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.02-13.40.13:872][873]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-06-02T13:40:13.533Z, endTime: 2020-06-02T13:40:13.872Z, progress complete in 0.339000 seconds [2020.06.02-13.40.13:872][873]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-06-02T13:40:13.872Z [2020.06.02-13.40.13:872][873]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-06-02T13:40:13.872Z, endTime: 2020-06-02T13:40:13.872Z, progress complete in 0.000000 seconds [2020.06.02-13.40.13:872][873]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-06-02T13:40:13.872Z [2020.06.02-13.40.13:886][874]LogDBDGeneral: USpecialEventsContainer::Local_S3GetSpecialEventsContentComplete : The special events dates were received from the s3 bucket [2020.06.02-13.40.13:886][874]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-06-02T13:40:13.872Z, endTime: 2020-06-02T13:40:13.886Z, progress complete in 0.014000 seconds [2020.06.02-13.40.13:902][875]LogDBDGeneral: UBonusPointEventManager::Local_S3GetBonusPointEventsContentComplete : The bonus point events were received from the s3 bucket [2020.06.02-13.40.13:902][875]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-06-02T13:40:13.872Z, endTime: 2020-06-02T13:40:13.902Z, progress complete in 0.030000 seconds [2020.06.02-13.40.13:902][875]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-06-02T13:40:13.902Z [2020.06.02-13.40.13:902][875]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.06.02-13.40.13:902][875]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.06.02-13.40.13:952][875]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::GetValue] MirrorsAPA: GetValue with hacked key ProfileSaves/27F1EE1401001001.profjce [2020.06.02-13.40.13:952][875]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.06.02-13.40.14:308][898]LogLatencyCalculator: Latency of id ap-southeast-1: 348 [2020.06.02-13.40.14:389][903]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.06.02-13.40.14:423][903]GameFlow: Save validation data initialized. UID: 27F1EE1401001001 [2020.06.02-13.40.14:425][903]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.02-13.40.14:425][903]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.06.02-13.40.14:425][903]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.06.02-13.40.14:432][903]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.02-13.40.14:432][903]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.06.02-13.40.14:432][903]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.06.02-13.40.14:439][903]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.06.02-13.40.14:439][903]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.06.02-13.40.14:439][903]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.06.02-13.40.14:445][903]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-06-02T13:40:13.902Z, endTime: 2020-06-02T13:40:14.445Z, progress complete in 0.543000 seconds [2020.06.02-13.40.14:456][903]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-06-02T13:40:14.456Z [2020.06.02-13.40.14:457][903]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.06.02-13.40.14:603][913]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.06.02-13.40.14:603][913]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-06-02T13:40:14.456Z, endTime: 2020-06-02T13:40:14.603Z, progress complete in 0.147000 seconds [2020.06.02-13.40.14:604][913]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-06-02T13:40:14.603Z [2020.06.02-13.40.14:604][913]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.06.02-13.40.14:619][914]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.06.02-13.40.14:781][924]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.06.02-13.40.14:781][924]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-06-02T13:40:14.603Z, endTime: 2020-06-02T13:40:14.781Z, progress complete in 0.178000 seconds [2020.06.02-13.40.14:781][924]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-06-02T13:40:14.781Z [2020.06.02-13.40.14:781][924]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.06.02-13.40.14:797][925]LogLatencyCalculator: Latency of id ap-southeast-2: 407 [2020.06.02-13.40.14:910][932]LogLatencyCalculator: Latency of id eu-central-1: 243 [2020.06.02-13.40.14:942][934]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.06.02-13.40.14:942][934]LogShopSystem: [GetLocalizedCurrencyAfterLogin] Mirrors Wallet loaded [2020.06.02-13.40.14:942][934]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-06-02T13:40:14.781Z, endTime: 2020-06-02T13:40:14.942Z, progress complete in 0.161000 seconds [2020.06.02-13.40.14:942][934]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-06-02T13:40:14.942Z [2020.06.02-13.40.14:942][934]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.06.02-13.40.15:104][944]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.06.02-13.40.15:104][944]LogLatencyCalculator: Latency of id sa-east-1: 9 [2020.06.02-13.40.15:168][948]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-06-02T13:40:14.942Z, endTime: 2020-06-02T13:40:15.168Z, progress complete in 0.226000 seconds [2020.06.02-13.40.15:169][948]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-06-02T13:40:15.169Z [2020.06.02-13.40.15:184][949]LogDBDGeneral: US3GameConfigs::Local_S3GetContentComplete : The game configs were received from the s3 bucket [2020.06.02-13.40.15:184][949]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-06-02T13:40:15.169Z, endTime: 2020-06-02T13:40:15.184Z, progress complete in 0.015000 seconds [2020.06.02-13.40.15:184][949]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-06-02T13:40:15.184Z [2020.06.02-13.40.15:184][949]LogShopSystem: UShopManager::Local_GetAndValidatePendingTransactions --> Getting pending transactions or unconsumed entitlements [2020.06.02-13.40.15:184][949]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.06.02-13.40.15:345][959]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.06.02-13.40.15:345][959]LogShopSystem: UShopManager::Local_SteamGetPendingTransactionsComplete responseMessage: []. [2020.06.02-13.40.15:345][959]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-06-02T13:40:15.184Z, endTime: 2020-06-02T13:40:15.345Z, progress complete in 0.161000 seconds [2020.06.02-13.40.15:345][959]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-06-02T13:40:15.345Z [2020.06.02-13.40.15:362][960]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-06-02T13:40:15.345Z, endTime: 2020-06-02T13:40:15.362Z, progress complete in 0.017000 seconds [2020.06.02-13.40.15:362][960]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-06-02T13:40:15.362Z [2020.06.02-13.40.15:394][962]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-06-02T13:40:15.362Z, endTime: 2020-06-02T13:40:15.394Z, progress complete in 0.032000 seconds [2020.06.02-13.40.15:395][962]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-06-02T13:40:15.394Z [2020.06.02-13.40.15:396][962]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-06-02T13:40:15.394Z, endTime: 2020-06-02T13:40:15.396Z, progress complete in 0.002000 seconds [2020.06.02-13.40.15:396][962]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-06-02T13:40:15.396Z [2020.06.02-13.40.15:486][962]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-06-02T13:40:15.396Z, endTime: 2020-06-02T13:40:15.486Z, progress complete in 0.090000 seconds [2020.06.02-13.40.15:486][962]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.06.02-13.40.15:486][962]GameFlow: [GameInit] New Init Progress: Complete, startTime: 2020-06-02T13:40:07.769Z, endTime: 2020-06-02T13:40:15.486Z, progress complete in 7.717000 seconds [2020.06.02-13.40.15:491][962]GameFlow: [GameInit] New Init Complete State: Success [2020.06.02-13.40.15:491][962]LogWindows: EnumDisplayDevices: [2020.06.02-13.40.15:491][962]LogWindows: 0. 'NVIDIA GeForce GTX 1050' (P:1 D:1) [2020.06.02-13.40.15:492][962]LogWindows: 1. 'NVIDIA GeForce GTX 1050' (P:0 D:0) [2020.06.02-13.40.15:492][962]LogWindows: 2. 'NVIDIA GeForce GTX 1050' (P:0 D:0) [2020.06.02-13.40.15:493][962]LogWindows: 3. 'NVIDIA GeForce GTX 1050' (P:0 D:0) [2020.06.02-13.40.15:493][962]LogWindows: DebugString: FoundDriverCount:4 [2020.06.02-13.40.15:495][962]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/Donleov] [2020.06.02-13.40.15:659][973]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.06.02-13.40.15:707][976]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/Donleov] [2020.06.02-13.40.15:707][976]GameFlow: Verbose: SplashContextComponent start action: CheckFullApp [2020.06.02-13.40.15:708][976]GameFlow: Verbose: SplashContextComponent start action: RequestStatCache [2020.06.02-13.40.15:708][976]LogOnline: OnStatCacheComplete. Succeed ? TRUE [2020.06.02-13.40.15:708][976]GameFlow: Verbose: SplashContextComponent start action: LoadPlayerStats [2020.06.02-13.40.15:709][976]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.06.02-13.40.15:901][988]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.06.02-13.40.15:981][993]LogLatencyCalculator: Latency of id us-east-1: 144 [2020.06.02-13.40.16:110][ 1]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Donleov [0x27D81E073C0] Result: '1' k_EResultOK (success) [2020.06.02-13.40.16:110][ 1]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Donleov [0x27D81E073C0]' succeeded in 0.398283 seconds [2020.06.02-13.40.16:110][ 1]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.06.02-13.40.16:110][ 1]LogRanks: URankManager::Async_GetPlayerPips [2020.06.02-13.40.16:110][ 1]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.02-13.40.16:127][ 1]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-13.40.16:274][ 11]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.02-13.40.16:274][ 11]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=85 Killer=85 [2020.06.02-13.40.16:274][ 11]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=85 [2020.06.02-13.40.16:274][ 11]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=85 [2020.06.02-13.40.16:274][ 11]GameFlow: Reading Profile Stat DBD_KillerSkulls: 85 [2020.06.02-13.40.16:274][ 11]GameFlow: Reading Profile Stat DBD_CamperSkulls: 85 [2020.06.02-13.40.16:275][ 11]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.02-13.40.16:275][ 11]GameFlow: FCharacterStateData::SetPips() with value=85 [2020.06.02-13.40.16:275][ 11]GameFlow: FCharacterStateData::SetPips() with value=85 [2020.06.02-13.40.16:352][ 11]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [95264] [2020.06.02-13.40.16:352][ 11]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/27F1EE1401001001.profjce [2020.06.02-13.40.16:353][ 11]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=38676&schemaVersion=0] [2020.06.02-13.40.16:353][ 11]GameFlow: Verbose: SplashContextComponent start action: CheckSoftBanStatus [2020.06.02-13.40.16:353][ 11]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.02-13.40.16:419][ 16]LogLatencyCalculator: Latency of id ap-northeast-2: 362 [2020.06.02-13.40.16:516][ 22]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Donleov [0x27D96EB1CC0] Result: '1' k_EResultOK (success) [2020.06.02-13.40.16:516][ 22]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Donleov [0x27D96EB1CC0]' succeeded in 0.375508 seconds [2020.06.02-13.40.16:516][ 22]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.02-13.40.16:516][ 22]GameFlow: Verbose: SplashContextComponent start action: EvaluateDisconnectPenalty [2020.06.02-13.40.16:517][ 22]GameFlow: Verbose: SplashContextComponent start action: CheckWaitingforInvitation [2020.06.02-13.40.16:517][ 22]GameFlow: Verbose: SplashContextComponent start action: Initialize Archives [2020.06.02-13.40.16:517][ 22]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.02-13.40.16:517][ 22]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.06.02-13.40.16:517][ 22]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.02-13.40.16:517][ 22]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 [2020.06.02-13.40.16:517][ 22]LogRHI: Display: ShaderPipelineCache: Batching Resumed. [2020.06.02-13.40.16:532][ 22]GameFlow: Verbose: SplashContextComponent start action: GoToNextScreen [2020.06.02-13.40.16:534][ 23]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.06.02-13.40.16:662][ 31]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.02-13.40.16:725][ 35]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=38676&schemaVersion=0] [2020.06.02-13.40.16:725][ 35]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-13.40.16:871][ 44]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Donleov [0x27D96EB2170] Result: '1' k_EResultOK (success) [2020.06.02-13.40.16:871][ 44]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Donleov [0x27D96EB2170]' succeeded in 0.595948 seconds [2020.06.02-13.40.16:871][ 44]LogLatencyCalculator: Latency of id us-west-2: 194 [2020.06.02-13.40.16:903][ 46]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Donleov [0x27D96EB3A30] Result: '1' k_EResultOK (success) [2020.06.02-13.40.16:919][ 47]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.557735 seconds [2020.06.02-13.40.17:065][ 56]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.06.02-13.40.17:065][ 56]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.02-13.40.17:065][ 56]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.02-13.40.17:098][ 58]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.06.02-13.40.17:258][ 68]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.02-13.40.17:260][ 68]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.02-13.40.17:260][ 68]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.02-13.40.17:420][ 78]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.02-13.40.17:420][ 78]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.02-13.40.17:483][ 82]LogLatencyCalculator: Latency of id ap-northeast-1: 336 [2020.06.02-13.40.17:532][ 84]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.02-13.40.17:532][ 84]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.02-13.40.17:544][ 84]LogGameMode: ProcessServerTravel: /Game/Maps/OfflineLobby [2020.06.02-13.40.17:548][ 85]LogEngine: Server switch level: /Game/Maps/OfflineLobby [2020.06.02-13.40.17:548][ 85]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.02-13.40.17:548][ 85]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.02-13.40.17:570][ 85]LogUObjectHash: Compacting FUObjectHashTables data took 4.30ms [2020.06.02-13.40.17:589][ 85]LogStreaming: Display: Flushing async loaders. [2020.06.02-13.40.17:597][ 85]LogStreaming: Flushing async loaders took 8ms. [2020.06.02-13.40.17:597][ 85]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.02-13.40.17:598][ 85]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.02-13.40.17:598][ 85]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.02-13.40.17:598][ 85]LogStreaming: Flushing async loaders. [2020.06.02-13.40.17:607][ 85]LogStreaming: Flushing async loaders took 9ms. [2020.06.02-13.40.17:607][ 85]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.02-13.40.17:607][ 85]LogStreaming: Flushing async loaders. [2020.06.02-13.40.18:258][ 85]LogStreaming: Flushing async loaders took 652ms. [2020.06.02-13.40.18:260][ 85]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.02-13.40.18:260][ 85]LogStreaming: Flushing async loaders. [2020.06.02-13.40.18:261][ 85]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.40.18:261][ 85]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.02-13.40.18:261][ 85]LogStreaming: Flushing async loaders. [2020.06.02-13.40.18:299][ 85]LogStreaming: Flushing async loaders took 38ms. [2020.06.02-13.40.18:300][ 85]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.02-13.40.18:300][ 85]LogStreaming: Flushing async loaders. [2020.06.02-13.40.18:300][ 85]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.40.18:301][ 85]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.02-13.40.18:301][ 85]LogStreaming: Flushing async loaders. [2020.06.02-13.40.19:251][ 85]LogStreaming: Flushing async loaders took 950ms. [2020.06.02-13.40.19:256][ 85]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.02-13.40.19:257][ 85]LogStreaming: Flushing async loaders. [2020.06.02-13.40.19:277][ 85]LogStreaming: Flushing async loaders took 21ms. [2020.06.02-13.40.19:278][ 85]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.02-13.40.19:278][ 85]LogStreaming: Flushing async loaders. [2020.06.02-13.40.19:932][ 85]LogStreaming: Flushing async loaders took 655ms. [2020.06.02-13.40.19:933][ 85]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.02-13.40.19:933][ 85]LogStreaming: Flushing async loaders. [2020.06.02-13.40.19:933][ 85]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.40.19:933][ 85]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.02-13.40.19:933][ 85]LogStreaming: Flushing async loaders. [2020.06.02-13.40.19:998][ 85]LogStreaming: Flushing async loaders took 64ms. [2020.06.02-13.40.19:998][ 85]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.02-13.40.19:998][ 85]LogStreaming: Flushing async loaders. [2020.06.02-13.40.20:000][ 85]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.40.20:000][ 85]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.02-13.40.20:000][ 85]LogStreaming: Flushing async loaders. [2020.06.02-13.40.20:001][ 85]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.40.20:001][ 85]LogStreaming: Flushing async loaders. [2020.06.02-13.40.20:098][ 85]LogStreaming: Flushing async loaders took 98ms. [2020.06.02-13.40.20:108][ 85]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.02-10.40.20 [2020.06.02-13.40.20:108][ 85]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.02-13.40.20:108][ 85]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.02-13.40.20:108][ 85]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.02-13.40.20:108][ 85]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.02-13.40.20:109][ 85]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.02-13.40.20:109][ 85]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.02-13.40.20:109][ 85]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.02-13.40.20:109][ 85]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.02-13.40.20:109][ 85]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.02-13.40.20:119][ 85]LogWorld: Bringing up level for play took: 0.018872 [2020.06.02-13.40.20:119][ 85]GameFlow: [Login Attempted] Options: "?Name=Donleov" Response: "" [2020.06.02-13.40.20:119][ 85]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.02-13.40.20:119][ 85]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.02-13.40.20:119][ 85]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.02-13.40.20:119][ 85]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.02-13.40.20:119][ 85]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.02-13.40.20:120][ 85]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.02-13.40.20:120][ 85]GameFlow: FCharacterStateData::SetPips() with value=85 [2020.06.02-13.40.20:120][ 85]GameFlow: FCharacterStateData::SetPips() with value=85 [2020.06.02-13.40.20:188][ 85]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [95264] [2020.06.02-13.40.20:188][ 85]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/27F1EE1401001001.profjce [2020.06.02-13.40.20:188][ 85]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-13.40.20:188][ 85]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-13.40.20:188][ 85]LogCustomization: ------ [2020.06.02-13.40.20:188][ 85]LogCustomization: ------ [2020.06.02-13.40.20:188][ 85]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.02-13.40.20:188][ 85]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.02-13.40.20:188][ 85]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.02-13.40.20:202][ 85]LogStreaming: Flushing async loaders. [2020.06.02-13.40.20:214][ 85]LogStreaming: Flushing async loaders took 12ms. [2020.06.02-13.40.20:242][ 85]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.02-13.40.20:258][ 85]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000128 seconds [2020.06.02-13.40.20:258][ 85]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000108 seconds [2020.06.02-13.40.20:258][ 85]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.02-13.40.20:259][ 85]LogLoad: Took 2.710789 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.02-13.40.20:259][ 85]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.02-13.40.20:260][ 85]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.02-13.40.20:260][ 85]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.02-13.40.20:264][ 86]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ConsentMenuContext (ULegalMenuScreen)(14) Transition: NONE(0) [2020.06.02-13.40.20:264][ 86]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.20:265][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(SplashScreen) [2020.06.02-13.40.20:265][ 86]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.20:265][ 86]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.20:265][ 86]LogContextSystem: Leave Action SplashContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.20:266][ 86]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.20:266][ 86]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.02-13.40.20:266][ 86]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.20:266][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LegalMenuScreen , layerIndex:0 ) [2020.06.02-13.40.20:283][ 86]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.20:283][ 86]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.20:283][ 86]LogContextSystem: Enter Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.20:283][ 86]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: ROLE_SELECTION_FROM_CONSENT(51) [2020.06.02-13.40.20:283][ 86]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-13.40.20:283][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LegalMenuScreen) [2020.06.02-13.40.20:283][ 86]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.20:283][ 86]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.20:283][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LegalMenuScreen) [2020.06.02-13.40.20:284][ 86]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.20:284][ 86]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.20:284][ 86]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.20:284][ 86]LogContextSystem: Leave Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.20:346][ 86]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [95264] [2020.06.02-13.40.20:346][ 86]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/27F1EE1401001001.profjce [2020.06.02-13.40.20:346][ 86]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-13.40.20:346][ 86]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.20:346][ 86]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.20:346][ 86]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.20:346][ 86]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.20:346][ 86]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.20:347][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.02-13.40.20:352][ 86]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.20:352][ 86]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.02-13.40.20:352][ 86]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.02-13.40.20:372][ 86]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.4 [2020.06.02-13.40.20:372][ 86]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000031 seconds [2020.06.02-13.40.20:381][ 86]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head001_03 [2020.06.02-13.40.20:382][ 86]LogStreaming: Display: Flushing async loaders. [2020.06.02-13.40.20:398][ 86]LogStreaming: Flushing async loaders took 16ms. [2020.06.02-13.40.20:398][ 86]LogStreaming: Flushing async loaders. [2020.06.02-13.40.20:415][ 86]LogStreaming: Flushing async loaders took 17ms. [2020.06.02-13.40.20:415][ 86]LogStreaming: Flushing async loaders. [2020.06.02-13.40.20:433][ 86]LogStreaming: Flushing async loaders took 19ms. [2020.06.02-13.40.20:434][ 86]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head001_03 [2020.06.02-13.40.20:434][ 86]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso01_CNEvent03 [2020.06.02-13.40.20:434][ 86]LogStreaming: Flushing async loaders. [2020.06.02-13.40.20:464][ 86]LogStreaming: Flushing async loaders took 30ms. [2020.06.02-13.40.20:464][ 86]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01_CNEvent03 [2020.06.02-13.40.20:464][ 86]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs007 [2020.06.02-13.40.20:464][ 86]LogStreaming: Flushing async loaders. [2020.06.02-13.40.20:548][ 86]LogStreaming: Flushing async loaders took 84ms. [2020.06.02-13.40.20:575][ 86]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs007 [2020.06.02-13.40.20:575][ 86]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.0 [2020.06.02-13.40.20:576][ 86]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000063 seconds [2020.06.02-13.40.20:578][ 86]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head03 [2020.06.02-13.40.20:578][ 86]LogStreaming: Flushing async loaders. [2020.06.02-13.40.20:578][ 86]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.40.20:643][ 86]LogStreaming: Flushing async loaders took 65ms. [2020.06.02-13.40.20:643][ 86]LogStreaming: Flushing async loaders. [2020.06.02-13.40.20:678][ 86]LogStreaming: Flushing async loaders took 35ms. [2020.06.02-13.40.20:678][ 86]GameFlow: (CustomizedAudio) - Update Sound with item C_Head03 [2020.06.02-13.40.20:679][ 86]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01_P01 [2020.06.02-13.40.20:679][ 86]LogStreaming: Flushing async loaders. [2020.06.02-13.40.20:702][ 86]LogStreaming: Flushing async loaders took 23ms. [2020.06.02-13.40.20:702][ 86]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01_P01 [2020.06.02-13.40.20:702][ 86]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs010_01 [2020.06.02-13.40.20:702][ 86]LogStreaming: Flushing async loaders. [2020.06.02-13.40.20:793][ 86]LogStreaming: Flushing async loaders took 90ms. [2020.06.02-13.40.20:801][ 86]LogStreaming: Flushing async loaders. [2020.06.02-13.40.20:812][ 86]LogStreaming: Flushing async loaders took 12ms. [2020.06.02-13.40.20:812][ 86]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs010_01 [2020.06.02-13.40.20:812][ 86]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.0 [2020.06.02-13.40.20:813][ 86]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000090 seconds [2020.06.02-13.40.20:813][ 86]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Head02 [2020.06.02-13.40.20:813][ 86]LogStreaming: Flushing async loaders. [2020.06.02-13.40.20:874][ 86]LogStreaming: Flushing async loaders took 60ms. [2020.06.02-13.40.20:874][ 86]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head02 [2020.06.02-13.40.20:874][ 86]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Torso02 [2020.06.02-13.40.20:874][ 86]LogStreaming: Flushing async loaders. [2020.06.02-13.40.20:904][ 86]LogStreaming: Flushing async loaders took 29ms. [2020.06.02-13.40.20:904][ 86]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso02 [2020.06.02-13.40.20:904][ 86]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Legs02 [2020.06.02-13.40.20:904][ 86]LogStreaming: Flushing async loaders. [2020.06.02-13.40.20:923][ 86]LogStreaming: Flushing async loaders took 18ms. [2020.06.02-13.40.20:923][ 86]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs02 [2020.06.02-13.40.20:923][ 86]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.4 [2020.06.02-13.40.20:926][ 86]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000058 seconds [2020.06.02-13.40.20:927][ 86]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head012 [2020.06.02-13.40.20:927][ 86]LogStreaming: Flushing async loaders. [2020.06.02-13.40.21:027][ 86]LogStreaming: Flushing async loaders took 100ms. [2020.06.02-13.40.21:028][ 86]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head012 [2020.06.02-13.40.21:028][ 86]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso02_02 [2020.06.02-13.40.21:028][ 86]LogStreaming: Flushing async loaders. [2020.06.02-13.40.21:061][ 86]LogStreaming: Flushing async loaders took 33ms. [2020.06.02-13.40.21:069][ 86]LogStreaming: Flushing async loaders. [2020.06.02-13.40.21:114][ 86]LogStreaming: Flushing async loaders took 46ms. [2020.06.02-13.40.21:114][ 86]LogStreaming: Flushing async loaders. [2020.06.02-13.40.21:130][ 86]LogStreaming: Flushing async loaders took 16ms. [2020.06.02-13.40.21:131][ 86]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso02_02 [2020.06.02-13.40.21:131][ 86]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01 [2020.06.02-13.40.21:131][ 86]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.06.02-13.40.21:131][ 86]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.2 [2020.06.02-13.40.21:132][ 86]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000036 seconds [2020.06.02-13.40.21:132][ 86]LogStreaming: Flushing async loaders. [2020.06.02-13.40.21:146][ 86]LogStreaming: Flushing async loaders took 14ms. [2020.06.02-13.40.21:147][ 86]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head03_01 [2020.06.02-13.40.21:147][ 86]LogStreaming: Flushing async loaders. [2020.06.02-13.40.21:267][ 86]LogStreaming: Flushing async loaders took 121ms. [2020.06.02-13.40.22:700][ 86]LogStreaming: Flushing async loaders. [2020.06.02-13.40.22:718][ 86]LogStreaming: Flushing async loaders took 17ms. [2020.06.02-13.40.22:718][ 86]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.02-13.40.22:718][ 86]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body01_CV04 [2020.06.02-13.40.22:718][ 86]LogStreaming: Flushing async loaders. [2020.06.02-13.40.22:758][ 86]LogStreaming: Flushing async loaders took 40ms. [2020.06.02-13.40.22:758][ 86]LogStreaming: Flushing async loaders. [2020.06.02-13.40.22:816][ 86]LogStreaming: Flushing async loaders took 58ms. [2020.06.02-13.40.22:816][ 86]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body01_CV04 [2020.06.02-13.40.22:816][ 86]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Weapon01 [2020.06.02-13.40.22:816][ 86]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Weapon01 [2020.06.02-13.40.22:816][ 86]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.02-13.40.22:816][ 86]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.02-13.40.22:816][ 86]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.02-13.40.22:816][ 86]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.02-13.40.22:816][ 86]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.02-13.40.22:816][ 86]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.02-13.40.22:816][ 86]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.02-13.40.22:816][ 86]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.02-13.40.22:817][ 86]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.02-13.40.22:817][ 86]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.02-13.40.22:817][ 86]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.02-13.40.22:818][ 86]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.02-13.40.22:906][ 86]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.02-13.40.22:907][ 86]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-13.40.22:907][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.02-13.40.22:907][ 86]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.22:907][ 86]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.22:907][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.02-13.40.22:959][ 86]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.22:960][ 86]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.22:960][ 86]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.02-13.40.22:960][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.02-13.40.22:960][ 86]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.22:960][ 86]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.06.02-13.40.22:961][ 86]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.22:961][ 86]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.22:961][ 86]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.22:961][ 86]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.22:961][ 86]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.22:961][ 86]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.22:961][ 86]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.22:961][ 86]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.22:987][ 87]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.02-13.40.22:987][ 87]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.02-13.40.22:987][ 87]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.02-13.40.23:026][ 88]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.02-13.40.23:140][ 91]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.06.02-13.40.23:416][108]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.02-13.40.25:503][236]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.02-13.40.25:503][236]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.02-13.40.25:649][246]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.02-13.40.25:649][246]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.02-13.40.30:350][536]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.02-13.40.30:352][536]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.02-13.40.30:353][536]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.06.02-13.40.30:359][537]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.02-13.40.30:361][537]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.30:361][537]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.30:361][537]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.30:361][537]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.30:361][537]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.30:361][537]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.30:361][537]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.02-13.40.30:362][537]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.30:362][537]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.30:362][537]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.30:362][537]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.30:362][537]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.30:362][537]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.30:362][537]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.30:362][537]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.30:362][537]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.30:362][537]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.30:362][537]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.30:362][537]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.30:362][537]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.02-13.40.30:893][570]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.30:893][570]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.02-13.40.30:906][570]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.30:906][570]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.30:906][570]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.30:906][570]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.30:906][570]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.02-13.40.30:971][570]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.30:971][570]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.30:971][570]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.02-13.40.30:971][570]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.02-13.40.30:972][570]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.31:004][570]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.31:005][570]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.31:005][570]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.02-13.40.31:005][570]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.31:005][570]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.31:005][570]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.31:005][570]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.31:005][570]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.31:005][570]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.31:005][570]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.31:005][570]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-13.40.31:005][570]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.02-13.40.31:010][570]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.31:010][570]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.31:081][570]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [95264] [2020.06.02-13.40.31:081][570]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/27F1EE1401001001.profjce [2020.06.02-13.40.31:081][570]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-13.40.31:081][570]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.31:081][570]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-13.40.31:082][570]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.02-13.40.31:179][576]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.02-13.40.31:196][576]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.02-13.40.31:196][576]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.31:196][576]GameFlow: Warning: Entering Main Menu [2020.06.02-13.40.31:196][576]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.02-13.40.31:196][576]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.02-13.40.31:196][576]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.02-13.40.31:197][576]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.02-13.40.31:197][576]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.02-13.40.31:197][576]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.02-13.40.31:197][576]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.02-13.40.31:197][576]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.02-13.40.31:197][576]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.02-13.40.31:202][576]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.02-13.40.31:207][576]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-13.40.31:207][576]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.02-13.40.31:207][576]LogContextSystem: Load Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-13.40.31:207][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveWidgetScreen) [2020.06.02-13.40.31:207][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveWidgetScreen' created: [object ArchiveWidgetView] [2020.06.02-13.40.31:207][576]LogContextSystem: Load Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-13.40.31:211][576]LogStreaming: Display: Flushing async loaders. [2020.06.02-13.40.31:221][576]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.02-13.40.31:221][576]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.40.31:222][576]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveWidget/ArchiveWidget.ArchiveWidget may result in hitches during streaming. [2020.06.02-13.40.31:223][576]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.40.31:223][576]LogStreaming: Flushing async loaders took 11ms. [2020.06.02-13.40.31:379][577]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.02-13.40.31:385][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen asset loaded for view. [2020.06.02-13.40.31:385][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen view created. [2020.06.02-13.40.31:387][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveWidgetScreen is ready. [2020.06.02-13.40.31:397][578]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-13.40.31:397][578]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.02-13.40.31:397][578]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-13.40.31:397][578]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-13.40.31:397][578]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-13.40.31:397][578]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.02-13.40.31:398][578]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.02-13.40.31:398][578]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.02-13.40.31:398][578]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.02-13.40.31:590][591]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.02-13.40.32:009][616]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.02-13.40.32:025][617]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.02-13.40.32:025][617]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.02-13.40.32:025][617]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.02-13.40.32:027][617]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435459. [2020.06.02-13.40.32:028][617]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000072 seconds [2020.06.02-13.40.32:028][617]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.6 [2020.06.02-13.40.32:028][617]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-13.40.32:028][617]LogCustomization: ------ [2020.06.02-13.40.32:028][617]LogCustomization: --> TN_Head03_01 [2020.06.02-13.40.32:028][617]LogCustomization: --> TN_Body01_CV04 [2020.06.02-13.40.32:029][617]LogCustomization: --> Nurse_Weapon01 [2020.06.02-13.40.32:029][617]LogCustomization: ------ [2020.06.02-13.40.32:029][617]GameFlow: (BP_Menu_Slasher04_C_1) - UpdateCustomization with item TN_Head03_01 [2020.06.02-13.40.33:564][617]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.02-13.40.33:564][617]GameFlow: (BP_Menu_Slasher04_C_1) - UpdateCustomization with item TN_Body01_CV04 [2020.06.02-13.40.33:564][617]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body01_CV04 [2020.06.02-13.40.33:564][617]GameFlow: (BP_Menu_Slasher04_C_1) - UpdateCustomization with item Nurse_Weapon01 [2020.06.02-13.40.33:565][617]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Weapon01 [2020.06.02-13.41.11:309][940]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.02-13.41.11:309][940]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.02-13.41.11:309][940]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.02-13.41.11:309][940]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.06.02-13.41.11:309][940]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.02-13.41.11:310][940]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.02-13.41.11:310][940]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.02-13.41.11:324][941]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.02-13.41.11:324][941]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.11:325][941]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.02-13.41.11:333][941]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.11:333][941]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.11:333][941]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.11:333][941]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.11:333][941]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.11:333][941]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.11:333][941]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.11:334][941]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.11:334][941]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.02-13.41.11:372][941]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.11:372][941]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.11:372][941]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.11:399][941]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.02-13.41.11:399][941]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.02-13.41.11:400][941]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-13.41.11:400][941]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.02-13.41.11:404][941]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.11:404][941]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.11:484][941]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [95264] [2020.06.02-13.41.11:484][941]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/27F1EE1401001001.profjce [2020.06.02-13.41.11:484][941]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-13.41.11:484][941]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.11:484][941]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.11:485][941]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.02-13.41.11:487][942]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.02-13.41.11:487][942]GameFlow: Starting Quickmatch: GameSession [2020.06.02-13.41.11:487][942]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.02-13.41.11:487][942]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.02-13.41.11:487][942]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.02-13.41.11:487][942]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.02-13.41.11:487][942]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.02-13.41.11:487][942]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.02-13.41.11:487][942]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.02-13.41.11:487][942]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.02-13.41.11:487][942]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.02-13.41.11:487][942]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.02-13.41.11:487][942]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=1 : Near : -1 [2020.06.02-13.41.11:487][942]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.02-13.41.11:487][942]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.02-13.41.11:487][942]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.02-13.41.11:487][942]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.02-13.41.11:487][942]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.02-13.41.11:487][942]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.06.02-13.41.11:487][942]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.02-13.41.11:487][942]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.02-13.41.11:487][942]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.02-13.41.11:487][942]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.02-13.41.11:487][942]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.02-13.41.11:487][942]GameFlow: Verbose: Doing Find Sessions [2020.06.02-13.41.11:505][943]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.41.11:750][959]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.41.11:768][960]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.266633 seconds [2020.06.02-13.41.21:788][581]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.41.22:031][596]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.41.22:046][597]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.248467 seconds [2020.06.02-13.41.32:065][218]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.41.32:258][230]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.41.32:275][231]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.208707 seconds [2020.06.02-13.41.42:293][852]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.41.42:486][864]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.41.42:503][865]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.204880 seconds [2020.06.02-13.41.45:971][ 79]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.02-13.41.45:987][ 80]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.45:987][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.02-13.41.45:987][ 80]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.45:988][ 80]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.45:988][ 80]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.45:988][ 80]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.45:988][ 80]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.45:988][ 80]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.45:988][ 80]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.45:988][ 80]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.45:988][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.02-13.41.46:016][ 80]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.46:016][ 80]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.46:016][ 80]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.46:183][ 80]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-13.41.46:183][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.02-13.41.46:188][ 80]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.46:188][ 80]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.46:213][ 80]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.46:213][ 80]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.46:213][ 80]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.02-13.41.52:592][444]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.41.52:785][456]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.41.52:802][457]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.208500 seconds [2020.06.02-13.41.55:524][624]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.02-13.41.55:529][624]GameFlow: Authority_SetSelectedCharacterId: 268435457 Player: Donleov [2020.06.02-13.41.55:539][624]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-13.41.55:539][624]LogCustomization: ------ [2020.06.02-13.41.55:539][624]LogCustomization: --> TN_Head03_01 [2020.06.02-13.41.55:539][624]LogCustomization: --> TN_Body01_CV04 [2020.06.02-13.41.55:540][624]LogCustomization: --> Nurse_Weapon01 [2020.06.02-13.41.55:540][624]LogCustomization: ------ [2020.06.02-13.41.55:540][624]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-13.41.55:540][624]LogCustomization: ------ [2020.06.02-13.41.55:540][624]LogCustomization: --> TN_Head03_01 [2020.06.02-13.41.55:540][624]LogCustomization: --> TN_Body01_CV04 [2020.06.02-13.41.55:540][624]LogCustomization: --> Nurse_Weapon01 [2020.06.02-13.41.55:540][624]LogCustomization: ------ [2020.06.02-13.41.55:540][624]GameFlow: (BP_Menu_Slasher04_C_1) - UpdateCustomization with item TN_Head03_01 [2020.06.02-13.41.55:540][624]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.02-13.41.55:540][624]GameFlow: (BP_Menu_Slasher04_C_1) - UpdateCustomization with item TN_Body01_CV04 [2020.06.02-13.41.55:540][624]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body01_CV04 [2020.06.02-13.41.55:540][624]GameFlow: (BP_Menu_Slasher04_C_1) - UpdateCustomization with item Nurse_Weapon01 [2020.06.02-13.41.55:540][624]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Weapon01 [2020.06.02-13.41.55:544][624]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-13.41.55:545][624]LogCustomization: ------ [2020.06.02-13.41.55:545][624]LogCustomization: --> TW_Head03_03 [2020.06.02-13.41.55:545][624]LogCustomization: --> Wraith_Body01 [2020.06.02-13.41.55:545][624]LogCustomization: --> TW_W02 [2020.06.02-13.41.55:545][624]LogCustomization: ------ [2020.06.02-13.41.55:545][624]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-13.41.55:545][624]LogCustomization: ------ [2020.06.02-13.41.55:545][624]LogCustomization: --> TW_Head03_03 [2020.06.02-13.41.55:545][624]LogCustomization: --> Wraith_Body01 [2020.06.02-13.41.55:545][624]LogCustomization: --> TW_W02 [2020.06.02-13.41.55:545][624]LogCustomization: ------ [2020.06.02-13.41.55:545][624]GameFlow: (BP_Menu_Slasher04_C_1) - UpdateCustomization with item TW_Head03_03 [2020.06.02-13.41.55:545][624]GameFlow: (BP_Menu_Slasher04_C_1) - UpdateCustomization with item Wraith_Body01 [2020.06.02-13.41.55:545][624]GameFlow: (BP_Menu_Slasher04_C_1) - UpdateCustomization with item TW_W02 [2020.06.02-13.41.55:552][625]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-13.41.55:552][625]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-13.41.55:552][625]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435457] [2020.06.02-13.41.55:552][625]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435459 [2020.06.02-13.41.56:314][672]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.02-13.41.56:314][672]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.02-13.41.56:314][672]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.02-13.41.56:314][672]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.02-13.41.56:314][672]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.02-13.41.56:314][672]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.02-13.41.56:315][672]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435457. [2020.06.02-13.41.56:330][672]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000054 seconds [2020.06.02-13.41.56:330][672]LogStreaming: Display: Flushing async loaders. [2020.06.02-13.41.56:341][672]LogStreaming: Flushing async loaders took 10ms. [2020.06.02-13.41.56:341][672]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.0 [2020.06.02-13.41.56:341][672]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-13.41.56:341][672]LogCustomization: ------ [2020.06.02-13.41.56:341][672]LogCustomization: --> TW_Head03_03 [2020.06.02-13.41.56:341][672]LogCustomization: --> Wraith_Body01 [2020.06.02-13.41.56:341][672]LogCustomization: --> TW_W02 [2020.06.02-13.41.56:341][672]LogCustomization: ------ [2020.06.02-13.41.56:341][672]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head03_03 [2020.06.02-13.41.56:341][672]LogStreaming: Flushing async loaders. [2020.06.02-13.41.56:397][672]LogStreaming: Flushing async loaders took 55ms. [2020.06.02-13.41.56:403][672]LogStreaming: Flushing async loaders. [2020.06.02-13.41.56:449][672]LogStreaming: Flushing async loaders took 46ms. [2020.06.02-13.41.56:449][672]LogStreaming: Flushing async loaders. [2020.06.02-13.41.56:473][672]LogStreaming: Flushing async loaders took 24ms. [2020.06.02-13.41.56:476][672]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head03_03 [2020.06.02-13.41.56:476][672]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item Wraith_Body01 [2020.06.02-13.41.56:476][672]GameFlow: (CustomizedAudio) - Update Sound with item Wraith_Body01 [2020.06.02-13.41.56:476][672]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W02 [2020.06.02-13.41.56:476][672]LogStreaming: Flushing async loaders. [2020.06.02-13.41.56:522][672]LogStreaming: Flushing async loaders took 46ms. [2020.06.02-13.41.56:522][672]GameFlow: (CustomizedAudio) - Update Sound with item TW_W02 [2020.06.02-13.41.56:526][673]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.06.02-13.41.56:545][674]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.56:545][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.02-13.41.56:548][674]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.56:548][674]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.56:548][674]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.56:548][674]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.56:548][674]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.56:548][674]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.56:548][674]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.56:548][674]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.56:548][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.02-13.41.56:585][674]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.56:585][674]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.56:585][674]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.56:587][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435457 (playerChanged=true), bloodpoints:248619, #nodesDataArray:18, #pathsDataArray:22, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:24, prestige:1, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.02-13.41.56:589][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.06.02-13.41.56:589][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.06.02-13.41.56:589][674]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-13.41.56:590][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.02-13.41.56:594][674]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.56:594][674]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.56:619][674]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.56:619][674]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-13.41.56:619][674]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.02-13.41.56:620][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:18, #pathsDataArray:22, animate:true [2020.06.02-13.41.56:739][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.6000005129259 ) [2020.06.02-13.41.56:740][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.6000005129259 [2020.06.02-13.41.58:157][742]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.6000005129259 seconds [2020.06.02-13.41.59:176][805]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.41.59:177][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:102) [2020.06.02-13.41.59:272][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.41.59:353][817]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.41.59:934][852]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.41.59:934][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:101) [2020.06.02-13.42.00:047][859]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.00:117][864]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.00:643][896]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.00:644][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:104) [2020.06.02-13.42.00:740][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.00:789][906]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.01:240][933]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.01:774][966]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.01:774][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:402, completeWeb:false, teleport:false ) [2020.06.02-13.42.01:774][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:402 [2020.06.02-13.42.01:775][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:103) [2020.06.02-13.42.01:934][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.01:950][978]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.02:337][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.06.02-13.42.02:337][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.06.02-13.42.02:741][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.02:917][ 38]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.42.03:128][ 51]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.42.03:160][ 53]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.229335 seconds [2020.06.02-13.42.03:243][ 57]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.03:243][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:303, completeWeb:false, teleport:false ) [2020.06.02-13.42.03:243][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:205) [2020.06.02-13.42.03:337][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.03:418][ 69]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.03:548][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:303 [2020.06.02-13.42.04:048][107]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.04:049][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:203, completeWeb:false, teleport:false ) [2020.06.02-13.42.04:049][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:206) [2020.06.02-13.42.04:177][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.04:258][121]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.04:370][127]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:203 [2020.06.02-13.42.04:871][158]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.04:872][158]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:306, completeWeb:false, teleport:true ) [2020.06.02-13.42.04:872][158]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:207) [2020.06.02-13.42.04:999][166]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.05:031][169]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.05:403][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:306 [2020.06.02-13.42.05:709][210]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.06:243][243]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.06:243][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:308, completeWeb:false, teleport:true ) [2020.06.02-13.42.06:244][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:307) [2020.06.02-13.42.06:371][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.06:436][256]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.06:773][276]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:308 [2020.06.02-13.42.07:048][293]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.07:549][324]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.07:549][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:105) [2020.06.02-13.42.07:550][324]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 25.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.02-13.42.07:620][324]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [95348] [2020.06.02-13.42.07:620][324]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/27F1EE1401001001.profjce [2020.06.02-13.42.07:621][324]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=38677&schemaVersion=0] [2020.06.02-13.42.07:623][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435457 (playerChanged=false), bloodpoints:217619, #nodesDataArray:19, #pathsDataArray:20, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:25, prestige:1, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.02-13.42.07:623][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.02-13.42.07:624][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000509968959 ) [2020.06.02-13.42.07:624][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000509968959 [2020.06.02-13.42.07:626][325]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-13.42.07:626][325]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-13.42.07:626][325]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435457] and selected character id [268435457] [2020.06.02-13.42.07:626][325]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-13.42.07:626][325]LogCustomization: ------ [2020.06.02-13.42.07:626][325]LogCustomization: --> TW_Head03_03 [2020.06.02-13.42.07:626][325]LogCustomization: --> Wraith_Body01 [2020.06.02-13.42.07:626][325]LogCustomization: --> TW_W02 [2020.06.02-13.42.07:626][325]LogCustomization: ------ [2020.06.02-13.42.07:626][325]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head03_03 [2020.06.02-13.42.07:626][325]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head03_03 [2020.06.02-13.42.07:626][325]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item Wraith_Body01 [2020.06.02-13.42.07:626][325]GameFlow: (CustomizedAudio) - Update Sound with item Wraith_Body01 [2020.06.02-13.42.07:626][325]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W02 [2020.06.02-13.42.07:626][325]GameFlow: (CustomizedAudio) - Update Sound with item TW_W02 [2020.06.02-13.42.07:659][328]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Donleov [0x27D97376970] Result: '1' k_EResultOK (success) [2020.06.02-13.42.07:691][330]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.050690 seconds [2020.06.02-13.42.07:707][330]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.07:740][333]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.08:112][356]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=38677&schemaVersion=0] [2020.06.02-13.42.08:112][356]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-13.42.09:158][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000509968959 seconds [2020.06.02-13.42.09:159][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:25, prestige:1, #levelUpDetailsDataArray:0 [2020.06.02-13.42.09:304][429]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.09:450][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.02-13.42.09:450][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:19, #pathsDataArray:20, animate:true [2020.06.02-13.42.09:550][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.60000028712675 ) [2020.06.02-13.42.09:550][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.60000028712675 [2020.06.02-13.42.09:551][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.02-13.42.09:700][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.09:701][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.09:844][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.11:054][523]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.60000028712675 seconds [2020.06.02-13.42.11:250][535]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.11:250][535]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:102) [2020.06.02-13.42.11:344][541]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.11:409][546]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.12:136][590]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.12:136][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:104) [2020.06.02-13.42.12:215][595]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.12:288][600]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.12:813][632]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.12:814][632]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:208) [2020.06.02-13.42.12:909][638]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.13:071][649]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.13:183][656]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.42.13:445][672]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.42.13:457][673]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.269072 seconds [2020.06.02-13.42.13:506][675]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.13:507][675]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.02-13.42.13:507][675]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:301, completeWeb:false, teleport:false ) [2020.06.02-13.42.13:508][675]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:308) [2020.06.02-13.42.13:667][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.13:683][687]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.13:813][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:301 [2020.06.02-13.42.14:380][729]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.14:380][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:201, completeWeb:false, teleport:false ) [2020.06.02-13.42.14:380][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:105) [2020.06.02-13.42.14:506][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.14:540][740]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.14:716][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:201 [2020.06.02-13.42.15:221][781]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.15:222][781]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.02-13.42.15:222][781]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-13.42.15:222][781]GameFlow: Writing Profile Stat DBD_Event1_Stat3: 1 [2020.06.02-13.42.15:222][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:101, completeWeb:false, teleport:false ) [2020.06.02-13.42.15:223][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:207) [2020.06.02-13.42.15:377][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.15:394][793]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.15:539][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:101 [2020.06.02-13.42.15:588][805]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Donleov [0x27D973732E0] Result: '1' k_EResultOK (success) [2020.06.02-13.42.15:588][805]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Donleov [0x27D973732E0]' succeeded in 0.357588 seconds [2020.06.02-13.42.15:942][827]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Donleov [0x27D973732E0] Result: '1' k_EResultOK (success) [2020.06.02-13.42.15:975][829]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.730794 seconds [2020.06.02-13.42.16:039][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.16:248][845]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.16:848][882]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.16:849][882]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:306, completeWeb:false, teleport:true ) [2020.06.02-13.42.16:849][882]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:103) [2020.06.02-13.42.16:974][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.17:023][894]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.17:378][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:306 [2020.06.02-13.42.17:442][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.18:073][958]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.18:073][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:305, completeWeb:false, teleport:true ) [2020.06.02-13.42.18:073][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:203) [2020.06.02-13.42.18:169][964]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.18:265][971]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.18:604][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:305 [2020.06.02-13.42.19:314][ 35]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.19:315][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:205) [2020.06.02-13.42.19:315][ 35]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 26.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.02-13.42.19:395][ 35]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [95220] [2020.06.02-13.42.19:395][ 35]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/27F1EE1401001001.profjce [2020.06.02-13.42.19:396][ 35]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=38678&schemaVersion=0] [2020.06.02-13.42.19:397][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435457 (playerChanged=false), bloodpoints:181619, #nodesDataArray:13, #pathsDataArray:14, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:26, prestige:1, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.02-13.42.19:397][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.02-13.42.19:398][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.6000006587943 ) [2020.06.02-13.42.19:398][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.6000006587943 [2020.06.02-13.42.19:400][ 36]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-13.42.19:400][ 36]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-13.42.19:400][ 36]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435457] and selected character id [268435457] [2020.06.02-13.42.19:400][ 36]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-13.42.19:400][ 36]LogCustomization: ------ [2020.06.02-13.42.19:400][ 36]LogCustomization: --> TW_Head03_03 [2020.06.02-13.42.19:400][ 36]LogCustomization: --> Wraith_Body01 [2020.06.02-13.42.19:400][ 36]LogCustomization: --> TW_W02 [2020.06.02-13.42.19:400][ 36]LogCustomization: ------ [2020.06.02-13.42.19:400][ 36]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head03_03 [2020.06.02-13.42.19:400][ 36]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head03_03 [2020.06.02-13.42.19:400][ 36]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item Wraith_Body01 [2020.06.02-13.42.19:400][ 36]GameFlow: (CustomizedAudio) - Update Sound with item Wraith_Body01 [2020.06.02-13.42.19:400][ 36]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W02 [2020.06.02-13.42.19:400][ 36]GameFlow: (CustomizedAudio) - Update Sound with item TW_W02 [2020.06.02-13.42.19:417][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.19:433][ 39]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Donleov [0x27D137FF7C0] Result: '1' k_EResultOK (success) [2020.06.02-13.42.19:450][ 40]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.049897 seconds [2020.06.02-13.42.19:482][ 42]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.19:788][ 61]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=38678&schemaVersion=0] [2020.06.02-13.42.19:789][ 61]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-13.42.20:917][130]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.6000006587943 seconds [2020.06.02-13.42.20:917][130]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:26, prestige:1, #levelUpDetailsDataArray:0 [2020.06.02-13.42.21:208][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.21:336][156]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.02-13.42.21:336][156]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:13, #pathsDataArray:14, animate:true [2020.06.02-13.42.21:418][156]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000651367 ) [2020.06.02-13.42.21:418][156]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000651367 [2020.06.02-13.42.21:418][156]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.02-13.42.21:591][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.21:592][157]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.22:952][241]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000651367 seconds [2020.06.02-13.42.23:484][275]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.42.23:776][293]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.42.23:808][295]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.309356 seconds [2020.06.02-13.42.23:936][302]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.23:937][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:103) [2020.06.02-13.42.24:017][307]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.24:179][318]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.24:372][329]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.24:940][364]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.24:941][364]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:203) [2020.06.02-13.42.24:969][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.25:083][374]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.25:550][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.26:050][433]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.26:050][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:304) [2020.06.02-13.42.26:147][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.26:227][445]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.26:971][490]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.26:971][490]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:402, completeWeb:false, teleport:false ) [2020.06.02-13.42.26:972][490]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:402 [2020.06.02-13.42.26:972][490]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:101) [2020.06.02-13.42.27:051][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.27:180][504]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.27:938][550]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.27:938][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:303, completeWeb:false, teleport:false ) [2020.06.02-13.42.27:939][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:105) [2020.06.02-13.42.28:051][557]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.28:084][560]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.28:245][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:303 [2020.06.02-13.42.28:939][612]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.28:940][612]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:305, completeWeb:false, teleport:true ) [2020.06.02-13.42.28:940][612]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:102) [2020.06.02-13.42.29:051][619]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.29:117][624]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.29:470][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:305 [2020.06.02-13.42.30:051][681]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.30:052][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:209, completeWeb:true, teleport:true ) [2020.06.02-13.42.30:052][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:205) [2020.06.02-13.42.30:116][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.30:229][693]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.31:084][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:209 [2020.06.02-13.42.31:084][745]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 27.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.02-13.42.31:149][745]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [95304] [2020.06.02-13.42.31:149][745]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/27F1EE1401001001.profjce [2020.06.02-13.42.31:150][745]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=38679&schemaVersion=0] [2020.06.02-13.42.31:152][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435457 (playerChanged=false), bloodpoints:157619, #nodesDataArray:17, #pathsDataArray:18, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:27, prestige:1, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.02-13.42.31:152][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.02-13.42.31:152][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000624894165 ) [2020.06.02-13.42.31:152][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000624894165 [2020.06.02-13.42.31:154][746]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-13.42.31:154][746]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-13.42.31:154][746]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435457] and selected character id [268435457] [2020.06.02-13.42.31:154][746]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-13.42.31:154][746]LogCustomization: ------ [2020.06.02-13.42.31:154][746]LogCustomization: --> TW_Head03_03 [2020.06.02-13.42.31:154][746]LogCustomization: --> Wraith_Body01 [2020.06.02-13.42.31:154][746]LogCustomization: --> TW_W02 [2020.06.02-13.42.31:154][746]LogCustomization: ------ [2020.06.02-13.42.31:154][746]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head03_03 [2020.06.02-13.42.31:154][746]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head03_03 [2020.06.02-13.42.31:154][746]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item Wraith_Body01 [2020.06.02-13.42.31:154][746]GameFlow: (CustomizedAudio) - Update Sound with item Wraith_Body01 [2020.06.02-13.42.31:154][746]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W02 [2020.06.02-13.42.31:154][746]GameFlow: (CustomizedAudio) - Update Sound with item TW_W02 [2020.06.02-13.42.31:188][749]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Donleov [0x27D9741CDF0] Result: '1' k_EResultOK (success) [2020.06.02-13.42.31:205][750]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.049749 seconds [2020.06.02-13.42.31:478][767]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=38679&schemaVersion=0] [2020.06.02-13.42.31:479][767]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-13.42.32:672][840]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.32:688][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000624894165 seconds [2020.06.02-13.42.32:688][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:27, prestige:1, #levelUpDetailsDataArray:0 [2020.06.02-13.42.32:849][851]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.32:978][859]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.02-13.42.32:978][859]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:17, #pathsDataArray:18, animate:true [2020.06.02-13.42.33:086][859]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.6000005639391 ) [2020.06.02-13.42.33:087][859]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.6000005639391 [2020.06.02-13.42.33:087][859]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.02-13.42.33:181][860]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.33:200][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.33:830][901]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.42.34:079][916]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.42.34:107][918]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.268598 seconds [2020.06.02-13.42.34:572][946]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.34:572][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:102) [2020.06.02-13.42.34:586][947]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.6000005639391 seconds [2020.06.02-13.42.34:651][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.34:719][956]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.35:282][990]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.35:282][990]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:101) [2020.06.02-13.42.35:378][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.35:459][ 2]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.36:152][ 44]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.36:153][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:212) [2020.06.02-13.42.36:217][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.36:330][ 56]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.36:975][ 95]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.36:975][ 95]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.02-13.42.36:976][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:308, completeWeb:false, teleport:false ) [2020.06.02-13.42.36:976][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:301) [2020.06.02-13.42.37:071][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.37:153][107]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.37:282][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:308 [2020.06.02-13.42.37:783][145]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.37:783][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:207, completeWeb:false, teleport:false ) [2020.06.02-13.42.37:783][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:307, completeWeb:false, teleport:false ) [2020.06.02-13.42.37:784][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:103) [2020.06.02-13.42.37:911][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.37:944][156]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.38:104][165]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:207 [2020.06.02-13.42.38:105][165]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:307 [2020.06.02-13.42.38:750][205]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.38:750][205]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:105, completeWeb:false, teleport:false ) [2020.06.02-13.42.38:751][205]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:209, completeWeb:false, teleport:false ) [2020.06.02-13.42.38:751][205]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:205) [2020.06.02-13.42.38:814][209]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.38:927][217]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.39:072][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:105 [2020.06.02-13.42.39:072][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:209 [2020.06.02-13.42.39:637][260]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.39:638][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:305, completeWeb:true, teleport:true ) [2020.06.02-13.42.39:638][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:104) [2020.06.02-13.42.39:717][265]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.39:815][272]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.40:685][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:305 [2020.06.02-13.42.40:686][325]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 28.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.02-13.42.40:759][325]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [95348] [2020.06.02-13.42.40:759][325]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/27F1EE1401001001.profjce [2020.06.02-13.42.40:760][325]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=38680&schemaVersion=0] [2020.06.02-13.42.40:762][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435457 (playerChanged=false), bloodpoints:128619, #nodesDataArray:18, #pathsDataArray:18, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:28, prestige:1, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.02-13.42.40:762][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.02-13.42.40:763][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000723008998 ) [2020.06.02-13.42.40:763][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000723008998 [2020.06.02-13.42.40:764][326]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-13.42.40:764][326]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-13.42.40:764][326]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435457] and selected character id [268435457] [2020.06.02-13.42.40:764][326]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-13.42.40:764][326]LogCustomization: ------ [2020.06.02-13.42.40:764][326]LogCustomization: --> TW_Head03_03 [2020.06.02-13.42.40:764][326]LogCustomization: --> Wraith_Body01 [2020.06.02-13.42.40:764][326]LogCustomization: --> TW_W02 [2020.06.02-13.42.40:764][326]LogCustomization: ------ [2020.06.02-13.42.40:764][326]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head03_03 [2020.06.02-13.42.40:764][326]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head03_03 [2020.06.02-13.42.40:764][326]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item Wraith_Body01 [2020.06.02-13.42.40:764][326]GameFlow: (CustomizedAudio) - Update Sound with item Wraith_Body01 [2020.06.02-13.42.40:764][326]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W02 [2020.06.02-13.42.40:764][326]GameFlow: (CustomizedAudio) - Update Sound with item TW_W02 [2020.06.02-13.42.40:797][329]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Donleov [0x27D59612E90] Result: '1' k_EResultOK (success) [2020.06.02-13.42.40:830][331]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.052341 seconds [2020.06.02-13.42.41:104][348]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=38680&schemaVersion=0] [2020.06.02-13.42.41:104][348]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-13.42.42:103][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.42:297][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000723008998 seconds [2020.06.02-13.42.42:297][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:28, prestige:1, #levelUpDetailsDataArray:0 [2020.06.02-13.42.42:298][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.42:474][432]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.42:605][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.02-13.42.42:605][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:18, #pathsDataArray:18, animate:true [2020.06.02-13.42.42:711][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000743172131 ) [2020.06.02-13.42.42:711][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000743172131 [2020.06.02-13.42.42:711][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.02-13.42.42:820][441]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.43:885][507]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.44:127][523]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.42.44:208][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000743172131 seconds [2020.06.02-13.42.44:358][537]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.42.44:389][539]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.249234 seconds [2020.06.02-13.42.45:547][610]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.45:547][610]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:103) [2020.06.02-13.42.45:611][614]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.45:696][620]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.46:338][659]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.46:338][659]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:105) [2020.06.02-13.42.46:386][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.46:531][672]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.46:983][699]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.46:983][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:209) [2020.06.02-13.42.47:047][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.47:160][711]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.47:645][740]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.47:645][740]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.02-13.42.47:645][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:302, completeWeb:false, teleport:false ) [2020.06.02-13.42.47:646][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:310) [2020.06.02-13.42.47:741][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.47:807][751]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.47:950][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:302 [2020.06.02-13.42.48:418][788]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.48:419][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:202, completeWeb:false, teleport:false ) [2020.06.02-13.42.48:419][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:208) [2020.06.02-13.42.48:483][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.48:596][800]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.48:741][808]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:202 [2020.06.02-13.42.49:209][837]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.49:210][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:101, completeWeb:false, teleport:false ) [2020.06.02-13.42.49:210][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:212, completeWeb:false, teleport:false ) [2020.06.02-13.42.49:210][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:309) [2020.06.02-13.42.49:338][845]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.49:388][849]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.49:515][856]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:101 [2020.06.02-13.42.49:515][856]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:212 [2020.06.02-13.42.50:210][899]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.50:210][899]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:305, completeWeb:false, teleport:true ) [2020.06.02-13.42.50:210][899]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:102) [2020.06.02-13.42.50:306][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.50:387][911]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.50:741][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:305 [2020.06.02-13.42.51:177][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.51:710][992]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.51:710][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:205, completeWeb:true, teleport:false ) [2020.06.02-13.42.51:710][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:104) [2020.06.02-13.42.51:806][998]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.51:903][ 5]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.52:742][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:205 [2020.06.02-13.42.52:742][ 56]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 29.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.02-13.42.52:810][ 56]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [95348] [2020.06.02-13.42.52:810][ 56]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/27F1EE1401001001.profjce [2020.06.02-13.42.52:811][ 56]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=38681&schemaVersion=0] [2020.06.02-13.42.52:812][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435457 (playerChanged=false), bloodpoints:96619, #nodesDataArray:18, #pathsDataArray:22, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:29, prestige:1, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.02-13.42.52:812][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.02-13.42.52:813][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000746035948 ) [2020.06.02-13.42.52:813][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000746035948 [2020.06.02-13.42.52:815][ 57]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-13.42.52:815][ 57]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-13.42.52:815][ 57]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435457] and selected character id [268435457] [2020.06.02-13.42.52:815][ 57]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-13.42.52:815][ 57]LogCustomization: ------ [2020.06.02-13.42.52:815][ 57]LogCustomization: --> TW_Head03_03 [2020.06.02-13.42.52:815][ 57]LogCustomization: --> Wraith_Body01 [2020.06.02-13.42.52:815][ 57]LogCustomization: --> TW_W02 [2020.06.02-13.42.52:815][ 57]LogCustomization: ------ [2020.06.02-13.42.52:815][ 57]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head03_03 [2020.06.02-13.42.52:815][ 57]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head03_03 [2020.06.02-13.42.52:815][ 57]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item Wraith_Body01 [2020.06.02-13.42.52:815][ 57]GameFlow: (CustomizedAudio) - Update Sound with item Wraith_Body01 [2020.06.02-13.42.52:815][ 57]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W02 [2020.06.02-13.42.52:815][ 57]GameFlow: (CustomizedAudio) - Update Sound with item TW_W02 [2020.06.02-13.42.52:847][ 60]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Donleov [0x27D137FF850] Result: '1' k_EResultOK (success) [2020.06.02-13.42.52:881][ 62]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.049279 seconds [2020.06.02-13.42.53:170][ 80]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=38681&schemaVersion=0] [2020.06.02-13.42.53:170][ 80]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-13.42.54:283][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.54:348][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000746035948 seconds [2020.06.02-13.42.54:348][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:29, prestige:1, #levelUpDetailsDataArray:0 [2020.06.02-13.42.54:413][157]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.42.54:477][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.54:639][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.54:655][172]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.42.54:671][173]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.251288 seconds [2020.06.02-13.42.54:751][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.02-13.42.54:751][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:18, #pathsDataArray:22, animate:true [2020.06.02-13.42.54:866][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000530458055 ) [2020.06.02-13.42.54:866][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000530458055 [2020.06.02-13.42.54:866][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.02-13.42.54:929][178]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.56:365][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000530458055 seconds [2020.06.02-13.42.56:720][289]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.56:721][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:101) [2020.06.02-13.42.56:752][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.56:915][302]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.57:414][332]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.57:415][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:201) [2020.06.02-13.42.57:511][338]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.57:592][344]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.58:078][373]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.58:078][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:301) [2020.06.02-13.42.58:220][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.58:398][394]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.58:979][429]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.58:979][429]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:401, completeWeb:false, teleport:false ) [2020.06.02-13.42.58:979][429]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:401 [2020.06.02-13.42.58:979][429]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:102) [2020.06.02-13.42.59:010][431]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.59:156][441]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.59:818][481]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.42.59:819][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:302, completeWeb:false, teleport:false ) [2020.06.02-13.42.59:819][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:103) [2020.06.02-13.42.59:882][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.42.59:995][493]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.00:140][501]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:302 [2020.06.02-13.43.00:754][539]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.00:754][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:303, completeWeb:false, teleport:false ) [2020.06.02-13.43.00:755][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:204) [2020.06.02-13.43.00:769][541]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198258513102 [2020.06.02-13.43.00:770][541]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198258513102, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.06.02-13.43.00:770][541]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Breno, Status: default, CachedStatus: default, RichPresence: Offline [2020.06.02-13.43.00:850][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.00:916][550]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.01:076][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:303 [2020.06.02-13.43.01:674][596]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.01:674][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:203, completeWeb:false, teleport:false ) [2020.06.02-13.43.01:674][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:104) [2020.06.02-13.43.01:754][601]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.01:852][608]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.01:979][615]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:203 [2020.06.02-13.43.02:513][648]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.02:513][648]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:310, completeWeb:false, teleport:true ) [2020.06.02-13.43.02:514][648]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:105) [2020.06.02-13.43.02:608][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.02:706][661]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.03:044][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:310 [2020.06.02-13.43.03:479][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.03:980][739]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.03:980][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:209, completeWeb:true, teleport:false ) [2020.06.02-13.43.03:981][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:207) [2020.06.02-13.43.04:077][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.04:125][749]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.04:690][784]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.43.04:884][796]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.43.04:900][797]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.209975 seconds [2020.06.02-13.43.05:012][803]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:209 [2020.06.02-13.43.05:012][803]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 30.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.02-13.43.05:082][803]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [95456] [2020.06.02-13.43.05:082][803]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/27F1EE1401001001.profjce [2020.06.02-13.43.05:083][803]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=38682&schemaVersion=0] [2020.06.02-13.43.05:084][803]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435457 (playerChanged=false), bloodpoints:61619, #nodesDataArray:22, #pathsDataArray:22, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:30, prestige:1, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.02-13.43.05:084][803]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.02-13.43.05:085][803]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000628898852 ) [2020.06.02-13.43.05:085][803]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000628898852 [2020.06.02-13.43.05:086][804]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-13.43.05:086][804]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-13.43.05:086][804]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435457] and selected character id [268435457] [2020.06.02-13.43.05:087][804]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-13.43.05:087][804]LogCustomization: ------ [2020.06.02-13.43.05:087][804]LogCustomization: --> TW_Head03_03 [2020.06.02-13.43.05:087][804]LogCustomization: --> Wraith_Body01 [2020.06.02-13.43.05:087][804]LogCustomization: --> TW_W02 [2020.06.02-13.43.05:087][804]LogCustomization: ------ [2020.06.02-13.43.05:087][804]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head03_03 [2020.06.02-13.43.05:087][804]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head03_03 [2020.06.02-13.43.05:087][804]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item Wraith_Body01 [2020.06.02-13.43.05:087][804]GameFlow: (CustomizedAudio) - Update Sound with item Wraith_Body01 [2020.06.02-13.43.05:087][804]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W02 [2020.06.02-13.43.05:087][804]GameFlow: (CustomizedAudio) - Update Sound with item TW_W02 [2020.06.02-13.43.05:121][807]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Donleov [0x27D53467090] Result: '1' k_EResultOK (success) [2020.06.02-13.43.05:153][809]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.052646 seconds [2020.06.02-13.43.05:393][824]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=38682&schemaVersion=0] [2020.06.02-13.43.05:394][824]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-13.43.06:619][899]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000628898852 seconds [2020.06.02-13.43.06:619][899]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:30, prestige:1, #levelUpDetailsDataArray:0 [2020.06.02-13.43.06:684][903]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.06:879][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.07:007][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.02-13.43.07:007][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:22, #pathsDataArray:22, animate:true [2020.06.02-13.43.07:138][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.6000006578397 ) [2020.06.02-13.43.07:138][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.6000006578397 [2020.06.02-13.43.07:138][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.02-13.43.07:216][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.07:216][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.08:379][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.08:621][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.6000006578397 seconds [2020.06.02-13.43.08:911][ 29]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.08:912][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:102) [2020.06.02-13.43.08:944][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.09:098][ 41]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.09:655][ 75]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.09:655][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:103) [2020.06.02-13.43.09:751][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.09:816][ 86]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.10:348][118]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.10:349][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:204) [2020.06.02-13.43.10:412][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.10:510][129]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.11:380][182]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.11:381][182]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:404, completeWeb:false, teleport:false ) [2020.06.02-13.43.11:381][182]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:404 [2020.06.02-13.43.11:381][182]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:104) [2020.06.02-13.43.11:477][188]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.11:574][195]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.12:123][228]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.12:124][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:308, completeWeb:false, teleport:false ) [2020.06.02-13.43.12:124][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:207) [2020.06.02-13.43.12:219][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.12:317][241]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.12:445][248]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:308 [2020.06.02-13.43.12:655][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.13:187][294]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.13:187][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:309, completeWeb:false, teleport:true ) [2020.06.02-13.43.13:188][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:105) [2020.06.02-13.43.13:251][298]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.13:364][306]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.13:719][327]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:309 [2020.06.02-13.43.13:912][339]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.14:445][372]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.14:446][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:209, completeWeb:false, teleport:false ) [2020.06.02-13.43.14:446][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:106) [2020.06.02-13.43.14:542][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.14:606][383]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.14:752][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:209 [2020.06.02-13.43.14:929][403]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.43.14:977][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.15:158][417]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.43.15:188][419]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.247756 seconds [2020.06.02-13.43.15:544][440]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.15:545][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:302, completeWeb:false, teleport:true ) [2020.06.02-13.43.15:545][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:101) [2020.06.02-13.43.15:608][444]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.15:704][451]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.16:076][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:302 [2020.06.02-13.43.16:658][509]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.16:659][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:310, completeWeb:false, teleport:true ) [2020.06.02-13.43.16:659][509]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:201) [2020.06.02-13.43.16:753][515]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.16:834][521]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.17:189][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:310 [2020.06.02-13.43.17:657][571]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.17:658][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:307, completeWeb:false, teleport:true ) [2020.06.02-13.43.17:658][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:210) [2020.06.02-13.43.17:722][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.17:820][582]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.18:158][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:307 [2020.06.02-13.43.19:387][678]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.19:387][678]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.02-13.43.19:387][678]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-13.43.19:387][678]GameFlow: Writing Profile Stat DBD_Event1_Stat3: 1 [2020.06.02-13.43.19:387][678]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:206) [2020.06.02-13.43.19:544][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.19:560][690]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.19:759][702]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Donleov [0x27D43446D30] Result: '1' k_EResultOK (success) [2020.06.02-13.43.19:759][702]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Donleov [0x27D43446D30]' succeeded in 0.357291 seconds [2020.06.02-13.43.19:789][704]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Donleov [0x27D43446D30] Result: '1' k_EResultOK (success) [2020.06.02-13.43.19:803][705]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.401815 seconds [2020.06.02-13.43.19:915][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.20:109][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.20:224][730]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 31.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.02-13.43.20:291][730]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [95368] [2020.06.02-13.43.20:291][730]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/27F1EE1401001001.profjce [2020.06.02-13.43.20:292][730]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=38683&schemaVersion=0] [2020.06.02-13.43.20:294][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435457 (playerChanged=false), bloodpoints:22619, #nodesDataArray:17, #pathsDataArray:22, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:31, prestige:1, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.02-13.43.20:294][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.02-13.43.20:295][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000761286356 ) [2020.06.02-13.43.20:295][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000761286356 [2020.06.02-13.43.20:298][731]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-13.43.20:298][731]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-13.43.20:298][731]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435457] and selected character id [268435457] [2020.06.02-13.43.20:298][731]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-13.43.20:298][731]LogCustomization: ------ [2020.06.02-13.43.20:299][731]LogCustomization: --> TW_Head03_03 [2020.06.02-13.43.20:299][731]LogCustomization: --> Wraith_Body01 [2020.06.02-13.43.20:299][731]LogCustomization: --> TW_W02 [2020.06.02-13.43.20:299][731]LogCustomization: ------ [2020.06.02-13.43.20:299][731]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head03_03 [2020.06.02-13.43.20:299][731]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head03_03 [2020.06.02-13.43.20:299][731]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item Wraith_Body01 [2020.06.02-13.43.20:299][731]GameFlow: (CustomizedAudio) - Update Sound with item Wraith_Body01 [2020.06.02-13.43.20:299][731]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W02 [2020.06.02-13.43.20:299][731]GameFlow: (CustomizedAudio) - Update Sound with item TW_W02 [2020.06.02-13.43.20:300][731]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.20:332][734]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Donleov [0x27D3CAB62B0] Result: '1' k_EResultOK (success) [2020.06.02-13.43.20:363][736]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.052076 seconds [2020.06.02-13.43.20:509][744]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.20:623][752]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=38683&schemaVersion=0] [2020.06.02-13.43.20:623][752]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-13.43.21:832][826]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000761286356 seconds [2020.06.02-13.43.21:832][826]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:31, prestige:1, #levelUpDetailsDataArray:0 [2020.06.02-13.43.22:122][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.22:251][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.02-13.43.22:251][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:17, #pathsDataArray:22, animate:true [2020.06.02-13.43.22:368][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000722100958 ) [2020.06.02-13.43.22:368][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000722100958 [2020.06.02-13.43.22:368][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.02-13.43.22:451][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.22:469][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.23:856][940]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000722100958 seconds [2020.06.02-13.43.24:244][964]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.24:245][964]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:102) [2020.06.02-13.43.24:276][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.24:390][974]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.24:987][ 10]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.24:988][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:101) [2020.06.02-13.43.25:084][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.25:149][ 21]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.25:215][ 25]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.43.25:438][ 39]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.43.25:456][ 40]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.226925 seconds [2020.06.02-13.43.25:745][ 57]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.25:746][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:104) [2020.06.02-13.43.25:842][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.25:956][ 71]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.26:521][105]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.26:521][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:402, completeWeb:false, teleport:false ) [2020.06.02-13.43.26:521][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:402 [2020.06.02-13.43.26:521][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:105) [2020.06.02-13.43.26:617][111]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.26:714][118]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.27:456][163]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.27:456][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:304, completeWeb:false, teleport:false ) [2020.06.02-13.43.27:457][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:203) [2020.06.02-13.43.27:584][171]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.27:632][175]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.27:778][183]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:304 [2020.06.02-13.43.28:684][239]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.28:685][239]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:268435457, id:312, completeWeb:false, teleport:true ) [2020.06.02-13.43.28:685][239]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:268435457, id:303) [2020.06.02-13.43.28:810][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.28:859][251]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.43.29:213][272]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:312 [2020.06.02-13.43.29:955][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.06.02-13.43.29:955][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.06.02-13.43.30:843][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.32:391][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.32:391][469]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.02-13.43.32:407][470]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.43.32:407][470]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.02-13.43.32:408][470]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-13.43.32:408][470]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.43.32:408][470]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-13.43.32:408][470]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-13.43.32:408][470]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.06.02-13.43.32:408][470]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.43.32:408][470]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.43.32:408][470]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-13.43.32:408][470]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.43.32:408][470]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.02-13.43.32:438][470]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-13.43.32:438][470]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.43.32:438][470]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-13.43.32:599][470]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-13.43.32:599][470]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.02-13.43.32:603][470]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-13.43.32:603][470]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.43.32:629][470]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.43.32:629][470]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-13.43.32:630][470]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.02-13.43.33:549][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.33:561][527]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.02-13.43.33:567][527]GameFlow: Authority_SetSelectedCharacterId: 268435459 Player: Donleov [2020.06.02-13.43.33:578][527]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-13.43.33:578][527]LogCustomization: ------ [2020.06.02-13.43.33:578][527]LogCustomization: --> TW_Head03_03 [2020.06.02-13.43.33:578][527]LogCustomization: --> Wraith_Body01 [2020.06.02-13.43.33:578][527]LogCustomization: --> TW_W02 [2020.06.02-13.43.33:578][527]LogCustomization: ------ [2020.06.02-13.43.33:578][527]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-13.43.33:578][527]LogCustomization: ------ [2020.06.02-13.43.33:578][527]LogCustomization: --> TW_Head03_03 [2020.06.02-13.43.33:578][527]LogCustomization: --> Wraith_Body01 [2020.06.02-13.43.33:578][527]LogCustomization: --> TW_W02 [2020.06.02-13.43.33:578][527]LogCustomization: ------ [2020.06.02-13.43.33:578][527]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_Head03_03 [2020.06.02-13.43.33:579][527]GameFlow: (CustomizedAudio) - Update Sound with item TW_Head03_03 [2020.06.02-13.43.33:579][527]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item Wraith_Body01 [2020.06.02-13.43.33:579][527]GameFlow: (CustomizedAudio) - Update Sound with item Wraith_Body01 [2020.06.02-13.43.33:579][527]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TW_W02 [2020.06.02-13.43.33:579][527]GameFlow: (CustomizedAudio) - Update Sound with item TW_W02 [2020.06.02-13.43.33:583][527]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-13.43.33:583][527]LogCustomization: ------ [2020.06.02-13.43.33:583][527]LogCustomization: --> TN_Head03_01 [2020.06.02-13.43.33:583][527]LogCustomization: --> TN_Body01_CV04 [2020.06.02-13.43.33:583][527]LogCustomization: --> Nurse_Weapon01 [2020.06.02-13.43.33:583][527]LogCustomization: ------ [2020.06.02-13.43.33:583][527]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-13.43.33:583][527]LogCustomization: ------ [2020.06.02-13.43.33:583][527]LogCustomization: --> TN_Head03_01 [2020.06.02-13.43.33:583][527]LogCustomization: --> TN_Body01_CV04 [2020.06.02-13.43.33:583][527]LogCustomization: --> Nurse_Weapon01 [2020.06.02-13.43.33:583][527]LogCustomization: ------ [2020.06.02-13.43.33:583][527]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TN_Head03_01 [2020.06.02-13.43.33:583][527]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item TN_Body01_CV04 [2020.06.02-13.43.33:583][527]GameFlow: (BP_Menu_Slasher02_C_0) - UpdateCustomization with item Nurse_Weapon01 [2020.06.02-13.43.33:589][528]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-13.43.33:589][528]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-13.43.33:589][528]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435457] and selected character id [268435459] [2020.06.02-13.43.33:589][528]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435457 [2020.06.02-13.43.34:354][575]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.02-13.43.34:354][575]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.02-13.43.34:354][575]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.02-13.43.34:354][575]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.02-13.43.34:354][575]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.02-13.43.34:354][575]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.02-13.43.34:357][575]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435459. [2020.06.02-13.43.34:358][575]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000088 seconds [2020.06.02-13.43.34:358][575]LogStreaming: Display: Flushing async loaders. [2020.06.02-13.43.34:359][575]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.43.34:359][575]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.3 [2020.06.02-13.43.34:359][575]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-13.43.34:359][575]LogCustomization: ------ [2020.06.02-13.43.34:359][575]LogCustomization: --> TN_Head03_01 [2020.06.02-13.43.34:359][575]LogCustomization: --> TN_Body01_CV04 [2020.06.02-13.43.34:360][575]LogCustomization: --> Nurse_Weapon01 [2020.06.02-13.43.34:360][575]LogCustomization: ------ [2020.06.02-13.43.34:360][575]GameFlow: (BP_Menu_Slasher04_C_2) - UpdateCustomization with item TN_Head03_01 [2020.06.02-13.43.34:360][575]LogStreaming: Flushing async loaders. [2020.06.02-13.43.34:376][575]LogStreaming: Flushing async loaders took 16ms. [2020.06.02-13.43.35:758][575]LogStreaming: Flushing async loaders. [2020.06.02-13.43.35:759][575]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.43.35:759][575]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.02-13.43.35:759][575]GameFlow: (BP_Menu_Slasher04_C_2) - UpdateCustomization with item TN_Body01_CV04 [2020.06.02-13.43.35:759][575]LogStreaming: Flushing async loaders. [2020.06.02-13.43.35:763][575]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-13.43.35:763][575]LogStreaming: Flushing async loaders. [2020.06.02-13.43.35:767][575]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-13.43.35:768][575]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body01_CV04 [2020.06.02-13.43.35:768][575]GameFlow: (BP_Menu_Slasher04_C_2) - UpdateCustomization with item Nurse_Weapon01 [2020.06.02-13.43.35:768][575]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Weapon01 [2020.06.02-13.43.35:777][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.43.35:778][576]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.02-13.43.35:791][577]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.43.35:791][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.02-13.43.35:792][577]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-13.43.35:792][577]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.43.35:792][577]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-13.43.35:792][577]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-13.43.35:792][577]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.43.35:793][577]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.43.35:793][577]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-13.43.35:793][577]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.43.35:793][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.02-13.43.35:831][577]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-13.43.35:831][577]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.43.35:832][577]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.43.35:858][577]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-13.43.35:858][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.02-13.43.35:863][577]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-13.43.35:863][577]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.43.35:927][577]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [95412] [2020.06.02-13.43.35:927][577]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/27F1EE1401001001.profjce [2020.06.02-13.43.35:928][577]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=38684&schemaVersion=0] [2020.06.02-13.43.35:928][577]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.43.35:928][577]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-13.43.35:929][577]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.02-13.43.36:271][599]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=38684&schemaVersion=0] [2020.06.02-13.43.36:271][599]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-13.43.36:496][613]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.43.36:834][634]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.43.36:851][635]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.347503 seconds [2020.06.02-13.43.46:874][254]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.43.47:084][267]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.43.47:117][269]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.230102 seconds [2020.06.02-13.43.57:139][890]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.43.57:381][905]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.43.57:396][906]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.248104 seconds [2020.06.02-13.44.07:426][527]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.44.07:634][540]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.44.07:652][541]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.227196 seconds [2020.06.02-13.44.17:677][162]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.44.17:999][182]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.44.18:016][183]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.335222 seconds [2020.06.02-13.44.28:035][804]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.44.28:244][817]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.44.28:262][818]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.226442 seconds [2020.06.02-13.44.38:289][439]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.44.38:483][451]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.44.38:498][452]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.208861 seconds [2020.06.02-13.44.48:521][ 70]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.44.48:729][ 83]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.44.48:762][ 85]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.228592 seconds [2020.06.02-13.44.58:780][706]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.44.59:007][720]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.44.59:039][722]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.247782 seconds [2020.06.02-13.45.09:069][343]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.45.09:295][357]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.45.09:326][359]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.246627 seconds [2020.06.02-13.45.19:357][980]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.45.19:582][994]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.45.19:598][995]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.228303 seconds [2020.06.02-13.45.29:624][616]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.45.29:866][631]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.45.29:883][632]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.248260 seconds [2020.06.02-13.45.39:903][253]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.45.40:192][271]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.45.40:224][273]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.308356 seconds [2020.06.02-13.45.50:244][894]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.45.50:471][908]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.45.50:504][910]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.247656 seconds [2020.06.02-13.46.00:523][531]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.46.00:700][542]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.46.00:716][543]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.185522 seconds [2020.06.02-13.46.10:738][164]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.46.10:949][177]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.46.10:981][179]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.226847 seconds [2020.06.02-13.46.21:001][800]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.46.21:226][814]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.46.21:258][816]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.244047 seconds [2020.06.02-13.46.31:277][437]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.46.31:486][450]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.46.31:503][451]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.226766 seconds [2020.06.02-13.46.41:526][ 72]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.46.41:734][ 85]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.46.41:768][ 87]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.226969 seconds [2020.06.02-13.46.51:790][708]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.46.52:063][725]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.46.52:094][727]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.293193 seconds [2020.06.02-13.47.02:122][348]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.47.02:318][360]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.47.02:333][361]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.204987 seconds [2020.06.02-13.47.12:351][982]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.47.12:868][ 14]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.47.12:901][ 16]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.537226 seconds [2020.06.02-13.47.22:926][637]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.47.23:136][650]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-13.47.23:136][650]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.02-13.47.23:137][650]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.02-13.47.23:137][650]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.02-13.47.23:137][650]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.02-13.47.23:137][650]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.02-13.47.23:137][650]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.02-13.47.23:137][650]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.02-13.47.23:137][650]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.06.02-13.47.23:137][650]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.06.02-13.47.23:137][650]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.02-13.47.23:137][650]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.06.02-13.47.23:137][650]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.02-13.47.23:137][650]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.02-13.47.23:137][650]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.06.02-13.47.23:137][650]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.02-13.47.23:137][650]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.02-13.47.23:137][650]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.02-13.47.23:137][650]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.02-13.47.23:137][650]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.02-13.47.23:137][650]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.06.02-13.47.23:137][650]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.02-13.47.23:137][650]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.06.02-13.47.23:137][650]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.06.02-13.47.23:137][650]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.02-13.47.23:137][650]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.06.02-13.47.23:137][650]LogOnlineSession: Verbose: OSS: Settings: [2020.06.02-13.47.23:137][650]LogOnlineSession: Verbose: OSS: MirrorsSessionId=22a0439c-2446-4402-9c1b-2d4fb6437199 : OnlineService [2020.06.02-13.47.23:137][650]LogOnlineSession: Verbose: OSS: MatchMembersA=["4852b9c7-f011-43e4-839a-5f99778549b8"] : OnlineService [2020.06.02-13.47.23:137][650]LogOnlineSession: Verbose: OSS: MatchMembersB=["f17cb4a3-3d99-4370-b1ad-20a7b3a91339","28ed5533-9636-4bfa-896a-e0dde95af92d"] : OnlineService [2020.06.02-13.47.23:137][650]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.02-13.47.23:137][650]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.02-13.47.23:137][650]LogOnlineSession: Verbose: OSS: EncryptionKey=aIK7X1a+EkubLti1dO8HlU6M2+cf0FiefoujnOGzgZ0= : OnlineService [2020.06.02-13.47.23:137][650]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.02-13.47.23:152][651]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.226181 seconds [2020.06.02-13.47.23:152][651]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: None [2020.06.02-13.47.28:122][959]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.06.02-13.47.28:122][959]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-13.47.28:282][969]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-13.47.28:282][969]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-13.47.28:282][969]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.06.02-13.47.33:286][278]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.06.02-13.47.33:286][278]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-13.47.33:430][287]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-13.47.33:430][287]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-13.47.33:430][287]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.06.02-13.47.38:446][596]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.06.02-13.47.38:446][596]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-13.47.38:606][606]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-13.47.38:607][606]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-13.47.38:607][606]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.06.02-13.47.43:599][913]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.06.02-13.47.43:599][913]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-13.47.43:777][924]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-13.47.43:777][924]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-13.47.43:777][924]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.06.02-13.47.48:766][231]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.06.02-13.47.48:766][231]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-13.47.49:074][250]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-13.47.49:075][250]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-13.47.49:075][250]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.06.02-13.47.49:075][250]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.06.02-13.47.49:075][250]GameFlow: Joining sesion : GameSession [2020.06.02-13.47.49:075][250]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.06.02-13.47.49:075][250]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.06.02-13.47.49:075][250]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.06.02-13.47.49:075][250]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.06.02-13.47.49:075][250]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.06.02-13.47.49:075][250]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.06.02-13.47.49:075][250]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.06.02-13.47.49:075][250]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.02-13.47.49:076][250]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.06.02-13.47.49:076][250]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [Success] [2020.06.02-13.47.49:076][250]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.02-13.47.49:076][250]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.02-13.47.49:090][250]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.47.49:090][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.02-13.47.49:100][250]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-13.47.49:100][250]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.47.49:100][250]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-13.47.49:100][250]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.47.49:101][250]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.47.49:101][250]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.47.49:101][250]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-13.47.49:101][250]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.47.49:101][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.02-13.47.49:107][250]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-13.47.49:107][250]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.47.49:107][250]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.02-13.47.49:107][250]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.02-13.47.49:107][250]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.02-13.47.49:107][250]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.02-13.47.49:107][250]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.02-13.47.49:107][250]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.02-13.47.49:107][250]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.02-13.47.49:107][250]LogAsyncLoad: Resume loading library async: Menu [2020.06.02-13.47.49:107][250]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.02-13.47.49:108][250]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-13.47.49:108][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.02-13.47.49:108][250]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-13.47.49:108][250]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.02-13.47.49:108][250]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.02-13.47.49:108][250]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.02-13.47.49:108][250]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-13.47.49:108][250]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.02-13.47.49:108][250]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.02-13.47.49:108][250]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.02-13.47.49:108][250]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.02-13.47.49:108][250]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.02-13.47.49:108][250]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.02-13.47.49:108][250]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-13.47.49:108][250]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.02-13.47.49:108][250]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.02-13.47.49:108][250]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-13.47.49:108][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.02-13.47.49:109][250]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-13.47.49:109][250]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.02-13.47.49:159][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.02-13.47.49:159][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:159][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.02-13.47.49:159][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:159][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.02-13.47.49:159][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:159][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.02-13.47.49:159][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:159][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.02-13.47.49:159][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:160][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.02-13.47.49:160][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:160][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.02-13.47.49:160][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:160][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.02-13.47.49:160][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:160][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.02-13.47.49:160][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:160][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.02-13.47.49:160][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:160][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.02-13.47.49:160][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:160][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.02-13.47.49:160][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:160][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.02-13.47.49:161][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:161][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.02-13.47.49:161][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:161][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.02-13.47.49:161][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:161][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.02-13.47.49:161][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:161][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.02-13.47.49:161][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:161][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.02-13.47.49:161][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:161][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.02-13.47.49:161][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:161][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.02-13.47.49:161][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:161][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.02-13.47.49:161][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:161][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.02-13.47.49:161][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:162][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.02-13.47.49:162][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:162][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.02-13.47.49:162][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:162][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.02-13.47.49:162][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:162][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.02-13.47.49:162][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:162][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.02-13.47.49:162][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:162][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.02-13.47.49:162][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:162][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.02-13.47.49:162][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:162][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.02-13.47.49:162][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:162][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.02-13.47.49:162][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:162][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.02-13.47.49:162][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:163][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.02-13.47.49:163][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:163][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.02-13.47.49:163][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:163][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.02-13.47.49:163][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:163][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.02-13.47.49:163][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:163][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.02-13.47.49:163][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:163][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.02-13.47.49:163][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:163][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.02-13.47.49:163][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:163][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.02-13.47.49:163][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:163][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.02-13.47.49:163][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:164][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.02-13.47.49:164][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:164][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.02-13.47.49:164][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:164][250]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.02-13.47.49:164][250]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.47.49:164][250]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-13.47.49:164][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.02-13.47.49:165][250]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-13.47.49:165][250]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-13.47.49:165][250]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-13.47.49:165][250]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.02-13.47.49:165][251]r.CullAll = "1" [2020.06.02-13.47.50:122][306]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.02-13.47.50:122][306]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.06.02-13.47.50:122][306]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.02-13.47.50:137][307]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.02-13.47.50:137][307]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.02-13.47.50:138][307]LogNet: Browse: 18.228.13.85//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=8?KillerIndex=268435459?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Blinker?Offering=_EMPTY_?KillerPips=85?SurvivorPips=85?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=FranklinsLoss;Surge;InfectiousFright;BBQAndChilli?PerkLevels=2;2;2;2?CustomizationParts=TN_Head03_01;TN_Body01_CV04;Nurse_Weapon01?PlatformAccountId=76561198311469351?MirrorsId=4852b9c7-f011-43e4-839a-5f99778549b8?Platform=32?content_version=3.7.0_299646live [2020.06.02-13.47.50:138][307]LogInit: WinSock: Socket queue 32768 / 32768 [2020.06.02-13.47.50:138][307]LogInit: WinSock: I am DESKTOP-KG48Q7T (192.168.0.200:0) [2020.06.02-13.47.50:139][307]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.06.02-13.47.50:139][307]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.06.02-13.47.50:139][307]LogNet: Game client on port 7777, rate 10000 [2020.06.02-13.47.50:186][310]LogNetVersion: DeadByDaylight 1.0.0.0, NetCL: 299508, EngineNetVer: 10, GameNetVer: 0 (Checksum: 518250457) [2020.06.02-13.47.50:186][310]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: PendingNetDriver SteamNetDriver_0, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.06.02-13.47.50:251][314]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.06.02-13.47.50:252][314]LogLoad: LoadMap: 18.228.13.85//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=8?KillerIndex=268435459?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Blinker?Offering=_EMPTY_?KillerPips=85?SurvivorPips=85?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=FranklinsLoss;Surge;InfectiousFright;BBQAndChilli?PerkLevels=2;2;2;2?CustomizationParts=TN_Head03_01;TN_Body01_CV04;Nurse_Weapon01?PlatformAccountId=76561198311469351?MirrorsId=4852b9c7-f011-43e4-839a-5f99778549b8?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.06.02-13.47.50:252][314]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.02-13.47.50:252][314]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.02-13.47.50:252][314]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.02-13.47.50:252][314]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435459 [2020.06.02-13.47.50:284][314]LogUObjectHash: Compacting FUObjectHashTables data took 4.54ms [2020.06.02-13.47.50:297][314]LogStreaming: Display: Flushing async loaders. [2020.06.02-13.47.50:297][314]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.47.50:395][314]LogStreaming: Flushing async loaders took 97ms. [2020.06.02-13.47.50:395][314]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.02-13.47.50:396][314]LogStreaming: Flushing async loaders. [2020.06.02-13.47.50:435][314]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-13.47.50:446][314]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-13.47.50:515][314]LogStreaming: Flushing async loaders took 120ms. [2020.06.02-13.47.50:516][314]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.02-13.47.50:516][314]LogStreaming: Flushing async loaders. [2020.06.02-13.47.50:642][314]LogStreaming: Flushing async loaders took 126ms. [2020.06.02-13.47.50:643][314]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.02-13.47.50:643][314]LogStreaming: Flushing async loaders. [2020.06.02-13.47.50:644][314]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.47.50:644][314]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.02-13.47.50:644][314]LogStreaming: Flushing async loaders. [2020.06.02-13.47.50:644][314]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.47.50:644][314]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.02-13.47.50:644][314]LogStreaming: Flushing async loaders. [2020.06.02-13.47.50:644][314]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.47.50:645][314]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.02-13.47.50:645][314]LogStreaming: Flushing async loaders. [2020.06.02-13.47.50:658][314]LogStreaming: Flushing async loaders took 13ms. [2020.06.02-13.47.50:658][314]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.02-13.47.50:658][314]LogStreaming: Flushing async loaders. [2020.06.02-13.47.50:659][314]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.47.50:659][314]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.06.02-13.47.50:659][314]LogStreaming: Flushing async loaders. [2020.06.02-13.47.50:661][314]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.47.50:875][314]LogStreaming: Flushing async loaders took 217ms. [2020.06.02-13.47.50:876][314]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.02-13.47.50:876][314]LogStreaming: Flushing async loaders. [2020.06.02-13.47.50:878][314]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-13.47.50:880][314]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.06.02-10.47.50 [2020.06.02-13.47.50:880][314]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.06.02-13.47.50:880][314]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.02-13.47.50:889][314]LogWorld: Bringing up level for play took: 0.009051 [2020.06.02-13.47.50:889][314]LogLoad: Took 0.637719 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.06.02-13.47.51:019][320]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.06.02-13.47.51:019][320]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.02-13.47.51:070][323]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000646 seconds [2020.06.02-13.47.51:070][323]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.06.02-13.47.51:070][323]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.06.02-13.47.51:164][329]LogDBDEasyAntiCheat: RPC to validate server [2020.06.02-13.47.51:164][329]LogDBDEasyAntiCheat: Server is dedicated [2020.06.02-13.47.51:164][329]LogDBDEasyAntiCheat: slave connected [2020.06.02-13.47.51:230][333]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.02-13.47.51:230][333]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:d28ada61-14cb-431d-86f0-667ea3c94c57|76561198098845817 [2020.06.02-13.47.51:230][333]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.02-13.47.51:230][333]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-13.47.51:230][333]LogCustomization: ------ [2020.06.02-13.47.51:230][333]LogCustomization: --> DF_Head04 [2020.06.02-13.47.51:230][333]LogCustomization: --> DF_Torso002_02 [2020.06.02-13.47.51:230][333]LogCustomization: --> D_Legs01 [2020.06.02-13.47.51:230][333]LogCustomization: ------ [2020.06.02-13.47.51:230][333]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.02-13.47.51:325][339]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.02-13.47.51:325][339]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:4852b9c7-f011-43e4-839a-5f99778549b8|76561198311469351 [2020.06.02-13.47.51:325][339]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.02-13.47.51:325][339]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-13.47.51:325][339]LogCustomization: ------ [2020.06.02-13.47.51:325][339]LogCustomization: --> TN_Head03_01 [2020.06.02-13.47.51:325][339]LogCustomization: --> TN_Body01_CV04 [2020.06.02-13.47.51:325][339]LogCustomization: --> Nurse_Weapon01 [2020.06.02-13.47.51:325][339]LogCustomization: ------ [2020.06.02-13.47.51:326][339]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.02-13.47.51:360][341]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.02-13.47.51:374][342]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.02-13.47.51:374][342]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.285' TotalLoadTime='2.285' TimeStamp='2020-06-02T13:47:49.268Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014D372508D806FB8750383A4BF6E7CE' [2020.06.02-13.47.51:374][342]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.02-13.47.51:374][342]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.285' TimeStamp='2020-06-02T13:47:49.268Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014D372508D806FB8750383A4BF6E7CE' [2020.06.02-13.47.51:374][342]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.02-13.47.51:375][342]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.285' TimeStamp='2020-06-02T13:47:49.268Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014D372508D806FB8750383A4BF6E7CE' [2020.06.02-13.47.51:375][342]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.02-13.47.51:375][342]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.285' TimeStamp='2020-06-02T13:47:49.268Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014D372508D806FB8750383A4BF6E7CE' [2020.06.02-13.47.51:375][342]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.06.02-13.47.51:375][342]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.02-13.47.51:390][343]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.02-13.47.51:390][343]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.02-13.47.51:390][343]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.228.13.85//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=8?KillerIndex=268435459?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Blinker?Offering=_EMPTY_?KillerPips=85?SurvivorPips=85?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=FranklinsLoss;Surge;InfectiousFright;BBQAndChilli?PerkLevels=2;2;2;2?CustomizationParts=TN_Head03_01;TN_Body01_CV04;Nurse_Weapon01?PlatformAccountId=76561198311469351?MirrorsId=4852b9c7-f011-43e4-839a-5f99778549b8?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.02-13.47.51:535][352]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-13.47.51:535][352]LogCustomization: ------ [2020.06.02-13.47.51:535][352]LogCustomization: --> TN_Head03_01 [2020.06.02-13.47.51:535][352]LogCustomization: --> TN_Body01_CV04 [2020.06.02-13.47.51:535][352]LogCustomization: --> Nurse_Weapon01 [2020.06.02-13.47.51:535][352]LogCustomization: ------ [2020.06.02-13.47.51:569][354]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.47.51:569][354]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.47.51:569][354]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.02-13.47.51:569][354]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:f17cb4a3-3d99-4370-b1ad-20a7b3a91339|76561198813998181 [2020.06.02-13.47.51:569][354]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.02-13.47.51:569][354]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-13.47.51:569][354]LogCustomization: ------ [2020.06.02-13.47.51:569][354]LogCustomization: --> NK_Head006 [2020.06.02-13.47.51:569][354]LogCustomization: --> NK_Torso003_02 [2020.06.02-13.47.51:569][354]LogCustomization: --> NK_Legs01_02 [2020.06.02-13.47.51:570][354]LogCustomization: ------ [2020.06.02-13.47.51:570][354]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.02-13.47.51:602][356]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.47.51:767][366]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.02-13.47.51:767][366]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:1b935ff3-8272-4cac-adb0-2261ef724036|76561198068265293 [2020.06.02-13.47.51:767][366]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.02-13.47.51:767][366]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-13.47.51:767][366]LogCustomization: ------ [2020.06.02-13.47.51:767][366]LogCustomization: --> JP_Head003_02 [2020.06.02-13.47.51:767][366]LogCustomization: --> JP_Torso05 [2020.06.02-13.47.51:767][366]LogCustomization: --> JP_Legs05 [2020.06.02-13.47.51:767][366]LogCustomization: ------ [2020.06.02-13.47.51:767][366]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-13.47.51:767][366]LogCustomization: ------ [2020.06.02-13.47.51:767][366]LogCustomization: --> NK_Head006 [2020.06.02-13.47.51:767][366]LogCustomization: --> NK_Torso003_02 [2020.06.02-13.47.51:767][366]LogCustomization: --> NK_Legs01_02 [2020.06.02-13.47.51:767][366]LogCustomization: ------ [2020.06.02-13.47.51:767][366]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.02-13.47.51:798][368]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-13.47.51:798][368]LogCustomization: ------ [2020.06.02-13.47.51:798][368]LogCustomization: --> DF_Head04 [2020.06.02-13.47.51:798][368]LogCustomization: --> DF_Torso002_02 [2020.06.02-13.47.51:798][368]LogCustomization: --> D_Legs01 [2020.06.02-13.47.51:798][368]LogCustomization: ------ [2020.06.02-13.47.52:380][404]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.02-13.47.52:380][404]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.02-13.47.52:380][404]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.02-13.47.52:380][404]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.47.52:380][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.02-13.47.52:381][404]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-13.47.52:381][404]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.47.52:381][404]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.02-13.47.52:381][404]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.02-13.47.52:381][404]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.02-13.47.52:381][404]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-13.47.52:381][404]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.02-13.47.52:381][404]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-13.47.52:381][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.02-13.47.52:403][404]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-13.47.52:403][404]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.02-13.47.52:403][404]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-13.47.52:403][404]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.02-13.47.52:403][404]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.02-13.47.52:403][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.02-13.47.52:403][404]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.47.52:403][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.02-13.47.52:459][404]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-13.47.52:459][404]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.47.52:459][404]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.02-13.47.52:459][404]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.02-13.47.52:460][404]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.02-13.47.52:460][404]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.02-13.47.52:460][404]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-13.47.52:460][404]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.02-13.47.52:460][404]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.02-13.47.52:461][404]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.02-13.47.52:461][404]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.02-13.47.52:461][404]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.02-13.47.52:461][404]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.02-13.47.52:461][404]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-13.47.52:461][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.02-13.47.52:461][404]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-13.47.52:461][404]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-13.47.52:461][404]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.47.52:485][404]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.02-13.47.52:485][404]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.02-13.47.52:485][404]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-13.47.52:487][404]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.02-13.47.52:487][404]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-13.47.52:487][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.02-13.47.52:493][404]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.02-13.47.52:493][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.02-13.47.52:493][404]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-13.47.52:493][404]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.47.52:565][404]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [95412] [2020.06.02-13.47.52:565][404]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/27F1EE1401001001.profjce [2020.06.02-13.47.52:565][404]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-13.47.52:566][404]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.47.52:566][404]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-13.47.52:566][404]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.02-13.47.52:567][405]r.CullAll = "0" [2020.06.02-13.47.52:567][405]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.47.52:567][405]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.47.52:567][405]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.47.52:568][405]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.02-13.47.52:675][406]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.02-13.47.52:675][406]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.02-13.47.52:774][408]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.02-13.47.52:774][408]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:28ed5533-9636-4bfa-896a-e0dde95af92d|76561198843215164 [2020.06.02-13.47.52:774][408]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.02-13.47.52:774][408]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-13.47.52:774][408]LogCustomization: ------ [2020.06.02-13.47.52:774][408]LogCustomization: --> CM_Head06 [2020.06.02-13.47.52:775][408]LogCustomization: --> CM_Torso01_CV04 [2020.06.02-13.47.52:775][408]LogCustomization: --> CM_Legs002 [2020.06.02-13.47.52:775][408]LogCustomization: ------ [2020.06.02-13.47.52:775][408]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.02-13.47.52:775][408]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.06.02-13.47.52:808][411]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.02-13.47.52:823][411]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.02-13.47.52:823][411]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.02-13.47.52:823][411]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.02-13.47.52:823][411]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.02-13.47.52:900][411]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [95432] [2020.06.02-13.47.52:901][411]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/27F1EE1401001001.profjce [2020.06.02-13.47.52:902][411]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=38685&schemaVersion=0] [2020.06.02-13.47.52:902][411]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.02-13.47.52:912][412]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.02-13.47.52:913][412]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.02-13.47.52:913][412]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.02-13.47.52:914][412]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435459. [2020.06.02-13.47.52:915][412]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000036 seconds [2020.06.02-13.47.52:915][412]LogStreaming: Display: Flushing async loaders. [2020.06.02-13.47.52:917][412]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.47.52:917][412]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.7 [2020.06.02-13.47.52:917][412]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-13.47.52:917][412]LogCustomization: ------ [2020.06.02-13.47.52:917][412]LogCustomization: --> TN_Head03_01 [2020.06.02-13.47.52:917][412]LogCustomization: --> TN_Body01_CV04 [2020.06.02-13.47.52:917][412]LogCustomization: --> Nurse_Weapon01 [2020.06.02-13.47.52:917][412]LogCustomization: ------ [2020.06.02-13.47.52:917][412]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head03_01 [2020.06.02-13.47.52:917][412]LogStreaming: Flushing async loaders. [2020.06.02-13.47.52:936][412]LogStreaming: Flushing async loaders took 19ms. [2020.06.02-13.47.54:370][412]LogStreaming: Flushing async loaders. [2020.06.02-13.47.54:371][412]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.47.54:371][412]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.02-13.47.54:371][412]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body01_CV04 [2020.06.02-13.47.54:371][412]LogStreaming: Flushing async loaders. [2020.06.02-13.47.54:374][412]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-13.47.54:375][412]LogStreaming: Flushing async loaders. [2020.06.02-13.47.54:379][412]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-13.47.54:379][412]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body01_CV04 [2020.06.02-13.47.54:379][412]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Weapon01 [2020.06.02-13.47.54:379][412]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Weapon01 [2020.06.02-13.47.54:380][412]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.47.54:381][412]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : DF_Head04. DF_Torso002_02. D_Legs01. [2020.06.02-13.47.54:381][412]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.02-13.47.54:381][412]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : NK_Head006. NK_Torso003_02. NK_Legs01_02. [2020.06.02-13.47.54:381][412]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.02-13.47.54:381][412]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : JP_Head003_02. JP_Torso05. JP_Legs05. [2020.06.02-13.47.54:381][412]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.02-13.47.54:381][412]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : CM_Head06. CM_Torso01_CV04. CM_Legs002. [2020.06.02-13.47.54:381][412]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.02-13.47.54:426][413]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.02-13.47.54:426][413]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.02-13.47.54:426][413]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.02-13.47.54:431][413]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=38685&schemaVersion=0] [2020.06.02-13.47.54:431][413]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-13.47.54:432][413]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-13.47.54:432][413]LogCustomization: ------ [2020.06.02-13.47.54:432][413]LogCustomization: --> CM_Head06 [2020.06.02-13.47.54:432][413]LogCustomization: --> CM_Torso01_CV04 [2020.06.02-13.47.54:432][413]LogCustomization: --> CM_Legs002 [2020.06.02-13.47.54:432][413]LogCustomization: ------ [2020.06.02-13.47.54:441][413]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-13.47.54:441][413]LogCustomization: ------ [2020.06.02-13.47.54:441][413]LogCustomization: --> DF_Head04 [2020.06.02-13.47.54:441][413]LogCustomization: --> DF_Torso002_02 [2020.06.02-13.47.54:441][413]LogCustomization: --> D_Legs01 [2020.06.02-13.47.54:441][413]LogCustomization: ------ [2020.06.02-13.47.54:441][413]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.47.54:441][413]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.06.02-13.47.54:481][413]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-13.47.54:481][413]LogCustomization: ------ [2020.06.02-13.47.54:481][413]LogCustomization: --> NK_Head006 [2020.06.02-13.47.54:481][413]LogCustomization: --> NK_Torso003_02 [2020.06.02-13.47.54:481][413]LogCustomization: --> NK_Legs01_02 [2020.06.02-13.47.54:481][413]LogCustomization: ------ [2020.06.02-13.47.54:493][413]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-13.47.54:493][413]LogCustomization: ------ [2020.06.02-13.47.54:493][413]LogCustomization: --> TN_Head03_01 [2020.06.02-13.47.54:493][413]LogCustomization: --> TN_Body01_CV04 [2020.06.02-13.47.54:493][413]LogCustomization: --> Nurse_Weapon01 [2020.06.02-13.47.54:493][413]LogCustomization: ------ [2020.06.02-13.47.54:493][413]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-13.47.54:493][413]LogCustomization: ------ [2020.06.02-13.47.54:493][413]LogCustomization: --> TN_Head03_01 [2020.06.02-13.47.54:493][413]LogCustomization: --> TN_Body01_CV04 [2020.06.02-13.47.54:493][413]LogCustomization: --> Nurse_Weapon01 [2020.06.02-13.47.54:493][413]LogCustomization: ------ [2020.06.02-13.47.54:493][413]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head03_01 [2020.06.02-13.47.54:493][413]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.02-13.47.54:493][413]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body01_CV04 [2020.06.02-13.47.54:493][413]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body01_CV04 [2020.06.02-13.47.54:493][413]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Weapon01 [2020.06.02-13.47.54:493][413]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Weapon01 [2020.06.02-13.47.54:493][413]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.02-13.47.54:493][413]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.02-13.47.54:493][413]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.02-13.47.54:493][413]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.06.02-13.47.54:495][413]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000032 seconds [2020.06.02-13.47.54:496][413]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.3 [2020.06.02-13.47.54:496][413]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-13.47.54:496][413]LogCustomization: ------ [2020.06.02-13.47.54:496][413]LogCustomization: --> DF_Head04 [2020.06.02-13.47.54:496][413]LogCustomization: --> DF_Torso002_02 [2020.06.02-13.47.54:496][413]LogCustomization: --> D_Legs01 [2020.06.02-13.47.54:496][413]LogCustomization: ------ [2020.06.02-13.47.54:496][413]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.02-13.47.54:496][413]LogStreaming: Display: Flushing async loaders. [2020.06.02-13.47.54:496][413]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.47.54:611][413]LogStreaming: Flushing async loaders took 115ms. [2020.06.02-13.47.54:611][413]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.02-13.47.54:611][413]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso002_02 [2020.06.02-13.47.54:611][413]LogStreaming: Flushing async loaders. [2020.06.02-13.47.54:687][413]LogStreaming: Flushing async loaders took 75ms. [2020.06.02-13.47.54:687][413]LogStreaming: Flushing async loaders. [2020.06.02-13.47.54:700][413]LogStreaming: Flushing async loaders took 13ms. [2020.06.02-13.47.54:700][413]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso002_02 [2020.06.02-13.47.54:700][413]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.02-13.47.54:700][413]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.02-13.47.54:700][413]LogStreaming: Flushing async loaders. [2020.06.02-13.47.54:724][413]LogStreaming: Flushing async loaders took 24ms. [2020.06.02-13.47.54:724][413]LogStreaming: Flushing async loaders. [2020.06.02-13.47.54:726][413]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-13.47.54:726][413]LogStreaming: Flushing async loaders. [2020.06.02-13.47.54:728][413]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.47.54:728][413]LogStreaming: Flushing async loaders. [2020.06.02-13.47.54:794][413]LogStreaming: Flushing async loaders took 66ms. [2020.06.02-13.47.54:794][413]LogStreaming: Flushing async loaders. [2020.06.02-13.47.54:862][413]LogStreaming: Flushing async loaders took 69ms. [2020.06.02-13.47.54:863][413]LogStreaming: Flushing async loaders. [2020.06.02-13.47.54:922][413]LogStreaming: Flushing async loaders took 58ms. [2020.06.02-13.47.54:922][413]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-13.47.54:922][413]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-13.47.54:922][413]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435459] [2020.06.02-13.47.54:922][413]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-13.47.54:922][413]LogCustomization: ------ [2020.06.02-13.47.54:922][413]LogCustomization: --> TN_Head03_01 [2020.06.02-13.47.54:922][413]LogCustomization: --> TN_Body01_CV04 [2020.06.02-13.47.54:922][413]LogCustomization: --> Nurse_Weapon01 [2020.06.02-13.47.54:922][413]LogCustomization: ------ [2020.06.02-13.47.54:923][413]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head03_01 [2020.06.02-13.47.54:923][413]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.02-13.47.54:923][413]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body01_CV04 [2020.06.02-13.47.54:923][413]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body01_CV04 [2020.06.02-13.47.54:923][413]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Weapon01 [2020.06.02-13.47.54:923][413]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Weapon01 [2020.06.02-13.47.54:923][413]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.02-13.47.54:923][413]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.02-13.47.54:923][413]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.02-13.47.54:923][413]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.06.02-13.47.54:924][413]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000064 seconds [2020.06.02-13.47.54:925][413]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.6 [2020.06.02-13.47.54:925][413]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-13.47.54:925][413]LogCustomization: ------ [2020.06.02-13.47.54:925][413]LogCustomization: --> NK_Head006 [2020.06.02-13.47.54:925][413]LogCustomization: --> NK_Torso003_02 [2020.06.02-13.47.54:925][413]LogCustomization: --> NK_Legs01_02 [2020.06.02-13.47.54:925][413]LogCustomization: ------ [2020.06.02-13.47.54:925][413]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head006 [2020.06.02-13.47.54:925][413]LogStreaming: Flushing async loaders. [2020.06.02-13.47.54:982][413]LogStreaming: Flushing async loaders took 57ms. [2020.06.02-13.47.55:006][413]LogStreaming: Flushing async loaders. [2020.06.02-13.47.55:040][413]LogStreaming: Flushing async loaders took 35ms. [2020.06.02-13.47.55:040][413]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.06.02-13.47.55:040][413]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso003_02 [2020.06.02-13.47.55:040][413]LogStreaming: Flushing async loaders. [2020.06.02-13.47.55:126][413]LogStreaming: Flushing async loaders took 85ms. [2020.06.02-13.47.55:126][413]LogStreaming: Flushing async loaders. [2020.06.02-13.47.55:156][413]LogStreaming: Flushing async loaders took 30ms. [2020.06.02-13.47.55:156][413]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso003_02 [2020.06.02-13.47.55:156][413]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs01_02 [2020.06.02-13.47.55:157][413]LogStreaming: Flushing async loaders. [2020.06.02-13.47.55:167][413]LogStreaming: Flushing async loaders took 10ms. [2020.06.02-13.47.55:167][413]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs01_02 [2020.06.02-13.47.55:167][413]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.02-13.47.55:167][413]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.02-13.47.55:167][413]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.02-13.47.55:167][413]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 3. [2020.06.02-13.47.55:169][413]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000105 seconds [2020.06.02-13.47.55:170][413]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.4 [2020.06.02-13.47.55:170][413]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-13.47.55:170][413]LogCustomization: ------ [2020.06.02-13.47.55:170][413]LogCustomization: --> JP_Head003_02 [2020.06.02-13.47.55:170][413]LogCustomization: --> JP_Torso05 [2020.06.02-13.47.55:170][413]LogCustomization: --> JP_Legs05 [2020.06.02-13.47.55:170][413]LogCustomization: ------ [2020.06.02-13.47.55:170][413]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head003_02 [2020.06.02-13.47.55:170][413]LogStreaming: Flushing async loaders. [2020.06.02-13.47.55:170][413]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.47.55:248][413]LogStreaming: Flushing async loaders took 78ms. [2020.06.02-13.47.55:249][413]LogStreaming: Flushing async loaders. [2020.06.02-13.47.55:462][413]LogStreaming: Flushing async loaders took 213ms. [2020.06.02-13.47.55:462][413]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head003_02 [2020.06.02-13.47.55:462][413]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso05 [2020.06.02-13.47.55:462][413]LogStreaming: Flushing async loaders. [2020.06.02-13.47.55:575][413]LogStreaming: Flushing async loaders took 113ms. [2020.06.02-13.47.55:576][413]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso05 [2020.06.02-13.47.55:576][413]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs05 [2020.06.02-13.47.55:576][413]LogStreaming: Flushing async loaders. [2020.06.02-13.47.55:681][413]LogStreaming: Flushing async loaders took 105ms. [2020.06.02-13.47.55:681][413]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs05 [2020.06.02-13.47.55:682][413]LogStreaming: Flushing async loaders. [2020.06.02-13.47.55:740][413]LogStreaming: Flushing async loaders took 58ms. [2020.06.02-13.47.55:741][413]LogStreaming: Flushing async loaders. [2020.06.02-13.47.55:774][413]LogStreaming: Flushing async loaders took 34ms. [2020.06.02-13.47.55:775][413]LogStreaming: Flushing async loaders. [2020.06.02-13.47.55:813][413]LogStreaming: Flushing async loaders took 38ms. [2020.06.02-13.47.55:813][413]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.02-13.47.55:813][413]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.02-13.47.55:813][413]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.02-13.47.55:813][413]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.06.02-13.47.55:814][413]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000036 seconds [2020.06.02-13.47.55:815][413]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.1 [2020.06.02-13.47.55:815][413]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-13.47.55:815][413]LogCustomization: ------ [2020.06.02-13.47.55:815][413]LogCustomization: --> CM_Head06 [2020.06.02-13.47.55:815][413]LogCustomization: --> CM_Torso01_CV04 [2020.06.02-13.47.55:815][413]LogCustomization: --> CM_Legs002 [2020.06.02-13.47.55:815][413]LogCustomization: ------ [2020.06.02-13.47.55:815][413]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head06 [2020.06.02-13.47.55:815][413]LogStreaming: Flushing async loaders. [2020.06.02-13.47.55:856][413]LogStreaming: Flushing async loaders took 41ms. [2020.06.02-13.47.55:856][413]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head06 [2020.06.02-13.47.55:856][413]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso01_CV04 [2020.06.02-13.47.55:856][413]LogStreaming: Flushing async loaders. [2020.06.02-13.47.55:930][413]LogStreaming: Flushing async loaders took 74ms. [2020.06.02-13.47.55:930][413]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso01_CV04 [2020.06.02-13.47.55:930][413]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs002 [2020.06.02-13.47.55:930][413]LogStreaming: Flushing async loaders. [2020.06.02-13.47.55:976][413]LogStreaming: Flushing async loaders took 45ms. [2020.06.02-13.47.55:976][413]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs002 [2020.06.02-13.47.55:977][413]LogStreaming: Flushing async loaders. [2020.06.02-13.47.56:030][413]LogStreaming: Flushing async loaders took 54ms. [2020.06.02-13.47.56:030][413]LogStreaming: Flushing async loaders. [2020.06.02-13.47.56:104][413]LogStreaming: Flushing async loaders took 73ms. [2020.06.02-13.47.56:106][413]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.47.56:106][413]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.06.02-13.47.56:106][413]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.47.56:131][414]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.06.02-13.47.56:131][414]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-13.47.56:140][414]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-13.47.56:140][414]LogCustomization: ------ [2020.06.02-13.47.56:140][414]LogCustomization: --> CM_Head06 [2020.06.02-13.47.56:140][414]LogCustomization: --> CM_Torso01_CV04 [2020.06.02-13.47.56:140][414]LogCustomization: --> CM_Legs002 [2020.06.02-13.47.56:141][414]LogCustomization: ------ [2020.06.02-13.47.56:141][414]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-13.47.56:141][414]LogCustomization: ------ [2020.06.02-13.47.56:141][414]LogCustomization: --> CM_Head06 [2020.06.02-13.47.56:141][414]LogCustomization: --> CM_Torso01_CV04 [2020.06.02-13.47.56:141][414]LogCustomization: --> CM_Legs002 [2020.06.02-13.47.56:141][414]LogCustomization: ------ [2020.06.02-13.47.56:141][414]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head06 [2020.06.02-13.47.56:141][414]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head06 [2020.06.02-13.47.56:141][414]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso01_CV04 [2020.06.02-13.47.56:141][414]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso01_CV04 [2020.06.02-13.47.56:141][414]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs002 [2020.06.02-13.47.56:141][414]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs002 [2020.06.02-13.47.56:142][414]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-13.47.56:142][414]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-13.47.56:142][414]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.02-13.47.56:142][414]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-13.47.56:142][414]LogCustomization: ------ [2020.06.02-13.47.56:142][414]LogCustomization: --> CM_Head06 [2020.06.02-13.47.56:142][414]LogCustomization: --> CM_Torso01_CV04 [2020.06.02-13.47.56:142][414]LogCustomization: --> CM_Legs002 [2020.06.02-13.47.56:142][414]LogCustomization: ------ [2020.06.02-13.47.56:142][414]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head06 [2020.06.02-13.47.56:142][414]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head06 [2020.06.02-13.47.56:142][414]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso01_CV04 [2020.06.02-13.47.56:142][414]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso01_CV04 [2020.06.02-13.47.56:142][414]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs002 [2020.06.02-13.47.56:142][414]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs002 [2020.06.02-13.47.56:327][422]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-13.47.56:327][422]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-13.47.56:327][422]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.06.02-13.47.56:585][437]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.47.56:585][437]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.47.56:585][437]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.47.56:585][437]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.47.57:551][496]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.47.57:551][496]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.02-13.47.57:551][496]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.47.57:551][496]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.02-13.47.57:551][496]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.47.57:551][496]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.06.02-13.47.57:622][499]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.47.57:622][499]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.47.57:622][499]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.47.57:622][499]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.47.57:622][499]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.47.57:622][499]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 25 [2020.06.02-13.47.58:554][556]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.47.58:554][556]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.47.58:554][556]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.47.58:554][556]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.47.58:554][556]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.47.58:554][556]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.47.58:554][556]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.47.58:554][556]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.06.02-13.47.58:621][560]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.47.59:724][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.48.00:193][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-13.48.00:208][658]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-13.48.00:208][658]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-13.48.00:208][658]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435459] [2020.06.02-13.48.00:208][658]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-13.48.00:208][658]LogCustomization: ------ [2020.06.02-13.48.00:208][658]LogCustomization: --> TN_Head03_01 [2020.06.02-13.48.00:208][658]LogCustomization: --> TN_Body01_CV04 [2020.06.02-13.48.00:208][658]LogCustomization: --> Nurse_Weapon01 [2020.06.02-13.48.00:208][658]LogCustomization: ------ [2020.06.02-13.48.00:208][658]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head03_01 [2020.06.02-13.48.00:208][658]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.02-13.48.00:208][658]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body01_CV04 [2020.06.02-13.48.00:208][658]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body01_CV04 [2020.06.02-13.48.00:208][658]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Weapon01 [2020.06.02-13.48.00:208][658]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Weapon01 [2020.06.02-13.48.01:326][728]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.06.02-13.48.01:326][728]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-13.48.01:505][739]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-13.48.01:505][739]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-13.48.01:505][739]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.06.02-13.48.02:022][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyDown nav:null [2020.06.02-13.48.05:747][999]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-13.48.05:747][999]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-13.48.05:747][999]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.06.02-13.48.05:747][999]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-13.48.05:747][999]LogCustomization: ------ [2020.06.02-13.48.05:747][999]LogCustomization: --> DF_Head04 [2020.06.02-13.48.05:747][999]LogCustomization: --> DF_Torso002_02 [2020.06.02-13.48.05:747][999]LogCustomization: --> D_Legs01 [2020.06.02-13.48.05:747][999]LogCustomization: ------ [2020.06.02-13.48.05:747][999]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.02-13.48.05:747][999]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.02-13.48.05:747][999]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso002_02 [2020.06.02-13.48.05:747][999]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso002_02 [2020.06.02-13.48.05:747][999]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.02-13.48.05:747][999]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.02-13.48.06:507][ 47]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.06.02-13.48.06:507][ 47]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-13.48.06:686][ 58]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-13.48.06:687][ 58]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-13.48.06:687][ 58]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.06.02-13.48.11:433][350]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-13.48.11:433][350]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-13.48.11:433][350]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.06.02-13.48.11:433][350]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-13.48.11:433][350]LogCustomization: ------ [2020.06.02-13.48.11:433][350]LogCustomization: --> JP_Head003_02 [2020.06.02-13.48.11:433][350]LogCustomization: --> JP_Torso05 [2020.06.02-13.48.11:433][350]LogCustomization: --> JP_Legs05 [2020.06.02-13.48.11:433][350]LogCustomization: ------ [2020.06.02-13.48.11:433][350]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head003_02 [2020.06.02-13.48.11:433][350]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head003_02 [2020.06.02-13.48.11:433][350]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso05 [2020.06.02-13.48.11:433][350]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso05 [2020.06.02-13.48.11:433][350]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs05 [2020.06.02-13.48.11:433][350]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs05 [2020.06.02-13.48.11:675][366]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.06.02-13.48.11:675][366]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-13.48.11:873][378]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-13.48.11:873][378]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-13.48.11:873][378]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.06.02-13.48.16:862][683]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.06.02-13.48.16:863][683]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-13.48.17:041][694]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-13.48.17:041][694]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-13.48.17:041][694]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.06.02-13.48.17:383][714]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-13.48.17:383][714]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-13.48.17:383][714]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.02-13.48.17:383][714]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-13.48.17:383][714]LogCustomization: ------ [2020.06.02-13.48.17:383][714]LogCustomization: --> CM_Head06 [2020.06.02-13.48.17:383][714]LogCustomization: --> CM_Torso01_CV04 [2020.06.02-13.48.17:383][714]LogCustomization: --> CM_Legs002 [2020.06.02-13.48.17:383][714]LogCustomization: ------ [2020.06.02-13.48.17:384][714]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head06 [2020.06.02-13.48.17:384][714]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head06 [2020.06.02-13.48.17:384][714]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso01_CV04 [2020.06.02-13.48.17:384][714]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso01_CV04 [2020.06.02-13.48.17:384][714]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs002 [2020.06.02-13.48.17:384][714]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs002 [2020.06.02-13.48.22:039][ 2]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.06.02-13.48.22:039][ 2]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-13.48.22:224][ 13]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-13.48.22:224][ 13]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-13.48.22:224][ 13]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.06.02-13.48.27:227][320]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.06.02-13.48.27:227][320]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-13.48.27:405][331]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-13.48.27:406][331]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-13.48.27:406][331]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.06.02-13.48.32:415][640]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.06.02-13.48.32:415][640]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-13.48.32:608][652]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-13.48.32:608][652]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-13.48.32:608][652]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.06.02-13.48.37:606][959]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.06.02-13.48.37:607][959]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-13.48.37:771][969]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-13.48.37:771][969]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-13.48.37:771][969]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.06.02-13.48.42:774][276]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.06.02-13.48.42:774][276]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-13.48.42:937][286]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-13.48.42:937][286]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-13.48.42:937][286]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.06.02-13.48.47:924][589]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 16 [2020.06.02-13.48.47:924][589]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-13.48.48:104][599]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-13.48.48:104][599]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-13.48.48:104][599]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.02-13.48.48:104][599]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-13.48.48:104][599]LogCustomization: ------ [2020.06.02-13.48.48:104][599]LogCustomization: --> NK_Head006 [2020.06.02-13.48.48:104][599]LogCustomization: --> NK_Torso003_02 [2020.06.02-13.48.48:104][599]LogCustomization: --> NK_Legs01_02 [2020.06.02-13.48.48:104][599]LogCustomization: ------ [2020.06.02-13.48.48:104][599]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Head006 [2020.06.02-13.48.48:104][599]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.06.02-13.48.48:104][599]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso003_02 [2020.06.02-13.48.48:104][599]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso003_02 [2020.06.02-13.48.48:104][599]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs01_02 [2020.06.02-13.48.48:104][599]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs01_02 [2020.06.02-13.48.48:108][600]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-13.48.48:108][600]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-13.48.48:108][600]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 16 [2020.06.02-13.48.53:099][908]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 17 [2020.06.02-13.48.53:099][908]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-13.48.53:293][920]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-13.48.53:293][920]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-13.48.53:293][920]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 17 [2020.06.02-13.48.53:756][942]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.06.02-13.48.53:756][942]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.06.02-13.48.53:757][942]GameFlow: AOfferingSequenceManager::InitSequence [2020.06.02-13.48.53:757][942]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.06.02-13.48.53:757][942]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.02-13.48.53:757][942]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.02-13.48.53:757][942]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.02-13.48.53:757][942]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.02-13.48.53:757][942]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.02-13.48.53:757][942]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.02-13.48.53:757][942]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.02-13.48.53:757][942]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.02-13.48.53:757][942]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.02-13.48.53:757][942]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.02-13.48.53:757][942]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.06.02-13.48.53:757][942]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.02-13.48.53:757][942]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.02-13.48.53:757][942]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.02-13.48.53:757][942]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.02-13.48.53:757][942]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.02-13.48.53:757][942]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.06.02-13.48.53:757][942]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.02-13.48.53:757][942]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.02-13.48.53:757][942]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.02-13.48.53:757][942]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.02-13.48.53:757][942]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.02-13.48.53:757][942]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.06.02-13.48.53:757][942]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.02-13.48.53:757][942]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.02-13.48.53:757][942]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.02-13.48.53:757][942]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.02-13.48.53:757][942]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.02-13.48.53:759][943]GameFlow: AOfferingSequenceManager::PlaySequence [2020.06.02-13.48.53:759][943]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.02-13.48.53:775][944]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.06.02-13.48.56:764][128]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.06.02-13.48.56:764][128]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.06.02-13.48.56:764][128]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.06.02-13.48.56:972][139]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 28.88 ms [2020.06.02-13.48.56:990][141]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.06.02-13.48.56:990][141]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.02-13.48.56:990][141]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.06.02-13.48.57:630][180]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.48.58:290][222]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 18 [2020.06.02-13.48.58:290][222]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-13.48.58:422][229]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 83 [2020.06.02-13.48.58:422][229]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 173 [2020.06.02-13.48.58:467][232]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-13.48.58:468][232]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-13.48.58:468][232]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 18 [2020.06.02-13.48.58:500][233]GameFlow: AOfferingSequenceManager::FadeInDone [2020.06.02-13.48.58:500][233]GameFlow: AOfferingSequenceManager::InitCards [2020.06.02-13.48.58:500][233]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.06.02-13.48.58:500][233]LogStreaming: Display: Flushing async loaders. [2020.06.02-13.48.58:529][233]LogStreaming: Flushing async loaders took 28ms. [2020.06.02-13.48.58:529][233]LogStreaming: Flushing async loaders. [2020.06.02-13.48.58:542][233]LogStreaming: Flushing async loaders took 13ms. [2020.06.02-13.48.58:542][233]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.06.02-13.48.58:542][233]LogStreaming: Flushing async loaders. [2020.06.02-13.48.58:551][233]LogStreaming: Flushing async loaders took 9ms. [2020.06.02-13.48.58:553][234]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.02-13.48.58:569][235]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.48.58:569][235]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.48.58:569][235]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.48.58:569][235]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.48.58:569][235]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.48.58:569][235]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.48.58:811][250]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.02-13.48.59:248][277]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.06.02-13.48.59:248][277]GameFlow: AOfferingSequenceManager::RevealCards [2020.06.02-13.48.59:248][277]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.06.02-13.48.59:248][277]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Kalmia polifolia Fresca [2020.06.02-13.48.59:248][277]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Kalmia polifolia Fresca [2020.06.02-13.48.59:248][277]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Bolo para Viagem [2020.06.02-13.48.59:248][277]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Bolo para Viagem [2020.06.02-13.48.59:426][288]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 153 [2020.06.02-13.48.59:426][288]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 103 [2020.06.02-13.48.59:571][297]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.48.59:571][297]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.48.59:571][297]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.48.59:571][297]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.48.59:571][297]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.48.59:571][297]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-13.49.00:430][350]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.49.00:430][350]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 187 [2020.06.02-13.49.00:430][350]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 45 [2020.06.02-13.49.00:574][359]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.00:574][359]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.00:574][359]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.00:574][359]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.00:574][359]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.00:574][359]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-13.49.01:524][417]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.49.01:524][417]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.02-13.49.01:556][419]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.01:556][419]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.01:556][419]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.01:556][419]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-13.49.02:455][474]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.06.02-13.49.02:455][474]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.06.02-13.49.02:633][485]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.49.02:633][485]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.02-13.49.03:555][542]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.03:555][542]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.03:724][552]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 185 [2020.06.02-13.49.03:724][552]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 71 [2020.06.02-13.49.04:469][598]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.06.02-13.49.04:469][598]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.06.02-13.49.04:470][598]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.06.02-13.49.04:470][598]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.06.02-13.49.04:470][598]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.02-13.49.04:471][598]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.04:471][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.02-13.49.04:481][598]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.04:481][598]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.04:481][598]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.04:481][598]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.04:481][598]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.04:481][598]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.04:481][598]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.04:482][598]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-13.49.04:482][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.02-13.49.04:482][598]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-13.49.04:482][598]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.02-13.49.04:482][598]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.02-13.49.04:482][598]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.02-13.49.04:483][598]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.02-13.49.04:483][598]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-13.49.04:483][598]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.02-13.49.04:483][598]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.02-13.49.04:483][598]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.02-13.49.04:484][598]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.02-13.49.04:484][598]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.02-13.49.04:484][598]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-13.49.04:484][598]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.02-13.49.04:484][598]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.02-13.49.04:484][598]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-13.49.04:484][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.02-13.49.04:484][598]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-13.49.04:484][598]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-13.49.04:484][598]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-13.49.04:484][598]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.02-13.49.04:484][598]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.04:484][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.02-13.49.04:488][598]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.04:488][598]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.04:488][598]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.04:488][598]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.02-13.49.04:488][598]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.02-13.49.04:488][598]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.228.13.85//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=8?KillerIndex=268435459?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Blinker?Offering=_EMPTY_?KillerPips=85?SurvivorPips=85?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=FranklinsLoss;Surge;InfectiousFright;BBQAndChilli?PerkLevels=2;2;2;2?CustomizationParts=TN_Head03_01;TN_Body01_CV04;Nurse_Weapon01?PlatformAccountId=76561198311469351?MirrorsId=4852b9c7-f011-43e4-839a-5f99778549b8?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.02-13.49.04:488][598]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.02-13.49.04:488][598]LogAsyncLoad: Unloading library Menu [2020.06.02-13.49.04:488][598]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.06.02-13.49.04:488][598]LogAsyncLoad: Start loading library async: Game [2020.06.02-13.49.04:488][598]LogAsyncLoad: 22 assets in Game [2020.06.02-13.49.04:489][598]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-13.49.04:489][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.02-13.49.04:489][598]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.04:489][598]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.02-13.49.04:760][598]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.06.02-13.49.04:760][598]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.49.04:760][598]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.06.02-13.49.04:760][598]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.49.05:089][598]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.06.02-13.49.05:089][598]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.49.05:147][598]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.02-13.49.05:148][598]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.49.05:148][598]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.06.02-13.49.05:148][598]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.49.05:341][598]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.06.02-13.49.05:341][598]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.49.05:342][598]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.06.02-13.49.05:342][598]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.49.05:351][598]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.06.02-13.49.05:351][598]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.49.05:351][598]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.06.02-13.49.05:351][598]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.49.05:352][598]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.06.02-13.49.05:352][598]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.49.05:352][598]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.06.02-13.49.05:352][598]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.49.05:352][598]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.06.02-13.49.05:352][598]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.49.05:352][598]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.06.02-13.49.05:352][598]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.49.05:352][598]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.06.02-13.49.05:352][598]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.49.05:352][598]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.06.02-13.49.05:352][598]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.49.05:352][598]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.06.02-13.49.05:352][598]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.49.05:352][598]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.06.02-13.49.05:352][598]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.49.05:356][598]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.06.02-13.49.05:356][598]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.49.05:356][598]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.06.02-13.49.05:356][598]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.49.05:357][598]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.06.02-13.49.05:357][598]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-13.49.05:358][598]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.05:358][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.06.02-13.49.05:358][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.06.02-13.49.05:358][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.06.02-13.49.05:359][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.06.02-13.49.05:359][598]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.05:359][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.06.02-13.49.05:359][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.02-13.49.05:359][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.02-13.49.05:359][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.06.02-13.49.05:359][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.06.02-13.49.05:359][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.06.02-13.49.05:359][598]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.05:359][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.06.02-13.49.05:360][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.02-13.49.05:360][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.02-13.49.05:360][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.06.02-13.49.05:360][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.06.02-13.49.05:361][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.06.02-13.49.05:361][598]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.05:361][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.06.02-13.49.05:362][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.02-13.49.05:362][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.02-13.49.05:362][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.06.02-13.49.05:362][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.06.02-13.49.05:363][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.06.02-13.49.05:363][598]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.05:363][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.06.02-13.49.05:363][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.06.02-13.49.05:363][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.06.02-13.49.05:363][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.06.02-13.49.05:363][598]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.05:363][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.06.02-13.49.05:363][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.06.02-13.49.05:363][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.06.02-13.49.05:364][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.06.02-13.49.05:364][598]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.05:364][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.06.02-13.49.05:364][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.06.02-13.49.05:364][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.06.02-13.49.05:365][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.06.02-13.49.05:365][598]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.05:365][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.06.02-13.49.05:365][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.06.02-13.49.05:365][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.06.02-13.49.05:366][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.06.02-13.49.05:366][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.06.02-13.49.05:366][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.06.02-13.49.05:366][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.06.02-13.49.05:367][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.06.02-13.49.05:367][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.06.02-13.49.05:367][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.06.02-13.49.05:368][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.06.02-13.49.05:368][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.06.02-13.49.05:368][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.06.02-13.49.05:369][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.06.02-13.49.05:369][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.06.02-13.49.05:369][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.06.02-13.49.05:369][598]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-13.49.05:369][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.06.02-13.49.05:369][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.06.02-13.49.05:369][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.06.02-13.49.05:370][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.06.02-13.49.05:370][598]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-13.49.05:370][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.06.02-13.49.05:370][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.06.02-13.49.05:370][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.06.02-13.49.05:371][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.06.02-13.49.05:371][598]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-13.49.05:371][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.06.02-13.49.05:371][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.06.02-13.49.05:371][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.06.02-13.49.05:372][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.06.02-13.49.05:372][598]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-13.49.05:372][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.06.02-13.49.05:372][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.06.02-13.49.05:372][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.06.02-13.49.05:372][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.06.02-13.49.05:372][598]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-13.49.05:372][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.06.02-13.49.05:372][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.06.02-13.49.05:372][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.06.02-13.49.05:373][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.06.02-13.49.05:373][598]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-13.49.05:373][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.06.02-13.49.05:373][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.06.02-13.49.05:373][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.06.02-13.49.05:373][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.06.02-13.49.05:373][598]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-13.49.05:373][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.06.02-13.49.05:373][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.06.02-13.49.05:373][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.06.02-13.49.05:374][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.06.02-13.49.05:374][598]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-13.49.05:374][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.06.02-13.49.05:374][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.06.02-13.49.05:374][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.06.02-13.49.05:374][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.06.02-13.49.05:375][599]r.CullAll = "1" [2020.06.02-13.49.05:376][599]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.05:376][599]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.05:376][599]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.05:376][599]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.05:376][599]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.05:376][599]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-13.49.05:378][599]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.49.05:378][599]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.02-13.49.05:605][600]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.05:605][600]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.05:607][600]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.02-13.49.05:608][600]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.02-13.49.05:608][600]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.05:608][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.06.02-13.49.05:609][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.06.02-13.49.06:258][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.06.02-13.49.06:258][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.06.02-13.49.06:263][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.06.02-13.49.06:270][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:270][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:270][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:271][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:271][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:271][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:271][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:271][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:271][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:271][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:271][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:271][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:271][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:271][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:271][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:271][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:271][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:271][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:271][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:271][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:271][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:271][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:272][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:272][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:272][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:272][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:272][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:272][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:272][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:272][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:272][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:272][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:272][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:272][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:272][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:272][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:272][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:272][601]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-13.49.06:272][601]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-13.49.06:272][601]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-13.49.06:272][601]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-13.49.06:272][601]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-13.49.06:272][601]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-13.49.06:272][601]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-13.49.06:272][601]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-13.49.06:272][601]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-13.49.06:272][601]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-13.49.06:272][601]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-13.49.06:272][601]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-13.49.06:272][601]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-13.49.06:272][601]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-13.49.06:272][601]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-13.49.06:272][601]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-13.49.06:272][601]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-13.49.06:272][601]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-13.49.06:272][601]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-13.49.06:272][601]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-13.49.06:272][601]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-13.49.06:273][601]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-13.49.06:273][601]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-13.49.06:273][601]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.02-13.49.06:273][601]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.02-13.49.06:273][601]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.02-13.49.06:273][601]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.02-13.49.06:273][601]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.02-13.49.06:273][601]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.02-13.49.06:273][601]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.02-13.49.06:273][601]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.02-13.49.06:273][601]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.02-13.49.06:273][601]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.02-13.49.06:279][601]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.06:279][601]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.06.02-13.49.06:280][601]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.06.02-13.49.06:699][601]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.06.02-13.49.06:699][601]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.06.02-13.49.06:701][601]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.06.02-13.49.06:709][602]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-13.49.06:709][602]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-13.49.06:709][602]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-13.49.06:709][602]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-13.49.06:709][602]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-13.49.06:709][602]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-13.49.06:709][602]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-13.49.06:709][602]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-13.49.06:709][602]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-13.49.06:709][602]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-13.49.06:709][602]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-13.49.06:709][602]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-13.49.06:709][602]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-13.49.06:709][602]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-13.49.06:709][602]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-13.49.06:709][602]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-13.49.06:709][602]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-13.49.06:709][602]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-13.49.06:715][602]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.06.02-13.49.06:731][602]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.49.06:731][602]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.06:750][603]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.06:768][604]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-13.49.06:815][606]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.02-13.49.06:815][606]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.330' TotalLoadTime='2.330' TimeStamp='2020-06-02T13:49:04.693Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='00000000000000000000000000000000' LobbyId='014D372508D806FB8750383A4BF6E7CE' [2020.06.02-13.49.06:815][606]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.02-13.49.06:893][607]LogUObjectHash: Compacting FUObjectHashTables data took 4.73ms [2020.06.02-13.49.06:897][607]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.06.02-13.49.06:897][607]LogWorld: Bringing World /Temp/Untitled_4.Untitled up for play (max tick rate 0) at 2020.06.02-10.49.06 [2020.06.02-13.49.06:897][607]LogWorld: Bringing up level for play took: 0.000154 [2020.06.02-13.49.06:897][607]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.02-13.49.06:897][607]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.06.02-13.49.06:994][609]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.02-13.49.06:994][609]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.02-13.49.07:019][610]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.02-13.49.07:019][610]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.02-13.49.07:577][628]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.07:577][628]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.07:601][629]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.02-13.49.07:601][629]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.02-13.49.07:699][634]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-13.49.07:735][636]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.49.07:760][637]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.49.07:760][637]LogAsyncLoad: Done loading library async: Game in 3.3 sec [2020.06.02-13.49.07:848][643]LogUObjectHash: Compacting FUObjectHashTables data took 2.97ms [2020.06.02-13.49.07:886][643]LogStats: SeamlessTravel FlushLevelStreaming - 0.035 s [2020.06.02-13.49.07:886][643]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.06.02-10.49.07 [2020.06.02-13.49.07:887][643]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-06-02T13:49:05.721Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=00000000000000000000000000000000, lobbyId=014D372508D806FB8750383A4BF6E7CE [2020.06.02-13.49.07:888][643]LogWorld: Bringing up level for play took: 0.001460 [2020.06.02-13.49.07:888][643]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.02-13.49.07:888][643]LogWorld: ----SeamlessTravel finished in 1.17 seconds ------ [2020.06.02-13.49.07:906][645]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.02-13.49.07:906][645]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.02-13.49.07:908][645]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.02-13.49.08:005][651]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.02-13.49.08:006][651]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='1.204' TotalLoadTime='3.534' TimeStamp='2020-06-02T13:49:05.897Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCF33508D806FBB804219450D5A840' LobbyId='014D372508D806FB8750383A4BF6E7CE' [2020.06.02-13.49.08:006][651]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.02-13.49.08:036][653]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.02-13.49.08:108][657]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.02-13.49.08:569][686]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.08:569][686]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.08:649][691]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.02-13.49.08:843][703]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.49.09:572][748]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.09:572][748]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.09:655][753]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.02-13.49.09:655][753]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.02-13.49.09:655][753]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.02-13.49.09:931][770]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.49.09:947][771]LogStreaming: Display: Flushing async loaders. [2020.06.02-13.49.09:964][771]LogStreaming: Flushing async loaders took 17ms. [2020.06.02-13.49.09:964][771]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.06.02-13.49.09:964][771]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=2.103, totalTime=2.103, timeStamp=2020-06-02T13:49:07.824Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCF33508D806FBB804219450D5A840, lobbyId=014D372508D806FB8750383A4BF6E7CE [2020.06.02-13.49.09:965][772]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.016, totalTime=2.120, timeStamp=2020-06-02T13:49:07.840Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCF33508D806FBB804219450D5A840, lobbyId=014D372508D806FB8750383A4BF6E7CE [2020.06.02-13.49.10:100][780]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.154, totalTime=2.273, timeStamp=2020-06-02T13:49:07.994Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCF33508D806FBB804219450D5A840, lobbyId=014D372508D806FB8750383A4BF6E7CE [2020.06.02-13.49.10:116][781]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.06.02-13.49.07) [2020.06.02-13.49.10:116][781]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.06.02-13.49.10:116][781]LogStreaming: Display: Flushing async loaders. [2020.06.02-13.49.10:127][781]LogStreaming: Flushing async loaders took 11ms. [2020.06.02-13.49.10:127][781]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1591105749 [2020.06.02-13.49.10:127][781]ProceduralLevelGeneration: InitLevel: Theme: Qatar Map: Qat_Lab Generation Seed: -1 [2020.06.02-13.49.10:128][781]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=2.273, timeStamp=2020-06-02T13:49:07.994Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCF33508D806FBB804219450D5A840, lobbyId=014D372508D806FB8750383A4BF6E7CE [2020.06.02-13.49.10:165][784]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.49.10:201][786]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.49.10:214][787]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.49.10:493][804]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.12 ms [2020.06.02-13.49.10:592][810]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.10:592][810]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.11:217][817]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.49.11:220][818]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.02-13.49.11:502][835]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.49.11:552][838]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.11:552][838]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.11:872][857]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.49.11:935][861]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak added to pak precacher. [2020.06.02-13.49.12:743][875]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.11 ms [2020.06.02-13.49.12:745][875]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.49.13:479][920]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.06 ms [2020.06.02-13.49.13:651][924]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.13:651][924]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.13:780][932]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.49.14:563][980]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.14:563][980]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.14:861][998]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.49.15:582][ 41]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.15:582][ 41]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.15:959][ 64]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.49.16:427][ 93]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-13.49.16:579][102]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.16:579][102]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.16:757][113]LogStreaming: Display: Flushing async loaders. [2020.06.02-13.49.16:853][113]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=6.637, totalTime=8.910, timeStamp=2020-06-02T13:49:14.631Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCF33508D806FBB804219450D5A840, lobbyId=014D372508D806FB8750383A4BF6E7CE [2020.06.02-13.49.16:854][113]LogStreaming: Flushing async loaders took 96ms. [2020.06.02-13.49.16:906][113]PIE: Warning: AttachTo: “/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape02_C_0.BP_TL_16x16_ParadiseServer01” não é estático, não é possível anexar “/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0”, que é estático a ele. Abortando. [2020.06.02-13.49.16:908][113]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape02_C_0.KillerOpenChargeable Enabled?: Enabled [2020.06.02-13.49.16:908][113]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape02_C_0.openChargeable Enabled?: Enabled [2020.06.02-13.49.16:908][113]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape02_C_0.KillerOpenChargeable Enabled?: Disabled [2020.06.02-13.49.16:908][113]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape02_C_0.openChargeable Enabled?: Disabled [2020.06.02-13.49.16:935][113]PIE: Warning: AttachTo: “/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape02_C_1.BP_TL_16x16_ParadiseServer01” não é estático, não é possível anexar “/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0”, que é estático a ele. Abortando. [2020.06.02-13.49.16:936][113]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape02_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.02-13.49.16:936][113]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape02_C_1.openChargeable Enabled?: Enabled [2020.06.02-13.49.16:936][113]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape02_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.02-13.49.16:936][113]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape02_C_1.openChargeable Enabled?: Disabled [2020.06.02-13.49.16:937][113]LogStreaming: Flushing async loaders. [2020.06.02-13.49.16:965][113]LogStreaming: Flushing async loaders took 28ms. [2020.06.02-13.49.16:976][113]PIE: Warning: AttachTo: “/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Bd_1x2_Str_BD_Escape_C_0.BP_Qat_EscapeLight_A” não é estático, não é possível anexar “/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_EscapeLight_GEN_VARIABLE_BP_Qat_EscapeLight_C_CAT_0.DefaultSceneRoot”, que é estático a ele. Abortando. [2020.06.02-13.49.16:976][113]PIE: Warning: AttachTo: “/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Bd_1x2_Str_BD_Escape_C_0.BP_Qat_ExitSign” não é estático, não é possível anexar “/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_ExitSign_GEN_VARIABLE_BP_Qat_ExitSign_C_CAT_0.DefaultSceneRoot”, que é estático a ele. Abortando. [2020.06.02-13.49.16:976][113]PIE: Warning: AttachTo: “/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Bd_1x2_Str_BD_Escape_C_0.BP_Qat_EscapeLight_B” não é estático, não é possível anexar “/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_EscapeLight_GEN_VARIABLE_BP_Qat_EscapeLight_C_CAT_1.DefaultSceneRoot”, que é estático a ele. Abortando. [2020.06.02-13.49.16:985][113]PIE: Warning: AttachTo: “/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Bd_1x2_Tee_BD_Escape_C_0.BP_Qat_EscapeLight_B” não é estático, não é possível anexar “/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_EscapeLight_GEN_VARIABLE_BP_Qat_EscapeLight_C_CAT_2.DefaultSceneRoot”, que é estático a ele. Abortando. [2020.06.02-13.49.16:985][113]PIE: Warning: AttachTo: “/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Bd_1x2_Tee_BD_Escape_C_0.BP_Qat_ExitSign” não é estático, não é possível anexar “/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_ExitSign_GEN_VARIABLE_BP_Qat_ExitSign_C_CAT_1.DefaultSceneRoot”, que é estático a ele. Abortando. [2020.06.02-13.49.16:986][113]PIE: Warning: AttachTo: “/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Bd_1x2_Tee_BD_Escape_C_0.BP_Qat_EscapeLight_A” não é estático, não é possível anexar “/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_EscapeLight_GEN_VARIABLE_BP_Qat_EscapeLight_C_CAT_3.DefaultSceneRoot”, que é estático a ele. Abortando. [2020.06.02-13.49.16:986][113]PIE: Warning: AttachTo: “/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Bd_1x2_Tee_BD_Escape_C_0.Lights” não é estático, não é possível anexar “/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Bd_1x2_Tee_BD_Escape_C_0.Light_A_LF”, que é estático a ele. Abortando. [2020.06.02-13.49.17:108][113]PIE: Warning: AttachTo: “/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Clinic_Tee_01_C_0.BP_Geny_FIN_FixtureLight” não é estático, não é possível anexar “/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Geny_FIN_FixtureLight_GEN_VARIABLE_BP_Geny_QAT_LF_FixtureLight_C_CAT_0.Scene”, que é estático a ele. Abortando. [2020.06.02-13.49.17:118][113]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.49.17:126][114]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=8.926, timeStamp=2020-06-02T13:49:14.647Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCF33508D806FBB804219450D5A840, lobbyId=014D372508D806FB8750383A4BF6E7CE [2020.06.02-13.49.17:203][118]PIE: Warning: AttachTo: “/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Lab_Tee_01_C_0.QuadrantSpawners” não é estático, não é possível anexar “/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_St_Lab_Tee_01_C_0.TopRightSpawner”, que é estático a ele. Abortando. [2020.06.02-13.49.17:578][139]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.17:578][139]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.17:643][143]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=0.873, totalTime=9.799, timeStamp=2020-06-02T13:49:15.520Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCF33508D806FBB804219450D5A840, lobbyId=014D372508D806FB8750383A4BF6E7CE [2020.06.02-13.49.17:684][144]PIE: Warning: AttachTo: “/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_Quad_Rect_Lab_05_C_0.DynamicCapsuleResizerTrigger1” não é estático, não é possível anexar “/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DynamicCapsuleResizerTrigger_GEN_VARIABLE_DynamicCapsuleResizerTrigger_C_CAT_0.DefaultSceneRoot”, que é estático a ele. Abortando. [2020.06.02-13.49.17:717][144]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.016, totalTime=9.815, timeStamp=2020-06-02T13:49:15.536Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCF33508D806FBB804219450D5A840, lobbyId=014D372508D806FB8750383A4BF6E7CE [2020.06.02-13.49.17:731][145]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.016, totalTime=9.831, timeStamp=2020-06-02T13:49:15.552Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCF33508D806FBB804219450D5A840, lobbyId=014D372508D806FB8750383A4BF6E7CE [2020.06.02-13.49.17:738][146]PIE: Warning: AttachTo: “/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_Var_Quarantine_Str_01_C_0.Decal4” não é estático, não é possível anexar “/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_Var_Quarantine_Str_01_C_0.SM_Eng_Puddle1”, que é estático a ele. Abortando. [2020.06.02-13.49.17:748][146]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_Qat_Quad_Square_Storage_03_C_0] - randomizer [ActorSpawnerRandomizer]. [2020.06.02-13.49.17:748][146]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[2] x modifier[1.000000] > actual number of non-null spawner[1]. Tile blueprint [BP_Qat_Quad_Square_Storage_03_C_0] - randomizer [ActorSpawnerRandomizer]. [2020.06.02-13.49.17:748][146]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[2] x modifier[1.000000] > actual number of non-null spawner[1]. Tile blueprint [BP_Qat_Quad_Square_Storage_03_C_0] - randomizer [ActorSpawnerRandomizer2]. [2020.06.02-13.49.17:748][146]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_Qat_Quad_Square_Storage_02_C_0] - randomizer [ActorSpawnerRandomizer2]. [2020.06.02-13.49.17:748][146]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[2] x modifier[1.000000] > actual number of non-null spawner[1]. Tile blueprint [BP_Qat_Quad_Square_Storage_02_C_0] - randomizer [ActorSpawnerRandomizer2]. [2020.06.02-13.49.17:748][146]LogStreaming: Display: Flushing async loaders. [2020.06.02-13.49.18:004][146]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_05.Default__BP_Slasher_Character_05_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-13.49.18:135][146]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_04.Default__BP_Slasher_Character_04_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-13.49.18:160][146]LogStreaming: Flushing async loaders took 412ms. [2020.06.02-13.49.18:160][146]LogStreamableManager: Error: RequestAsyncLoad called with empty or only null assets! [2020.06.02-13.49.18:161][146]ProceduralLevelGeneration: Error: Invalid actorClass in GetCollisionBounds [2020.06.02-13.49.18:161][146]LogStreaming: Flushing async loaders. [2020.06.02-13.49.18:165][146]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-13.49.18:197][146]LogStreaming: Flushing async loaders. [2020.06.02-13.49.18:198][146]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.49.18:198][146]LogStreaming: Flushing async loaders. [2020.06.02-13.49.18:198][146]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.49.18:198][146]LogStreaming: Flushing async loaders. [2020.06.02-13.49.18:199][146]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.49.18:200][146]LogStreaming: Flushing async loaders. [2020.06.02-13.49.18:201][146]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.49.18:201][146]LogStreaming: Flushing async loaders. [2020.06.02-13.49.18:201][146]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.49.18:201][146]LogStreaming: Flushing async loaders. [2020.06.02-13.49.18:202][146]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.49.18:202][146]LogStreaming: Flushing async loaders. [2020.06.02-13.49.18:202][146]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.49.18:227][146]LogStreaming: Flushing async loaders. [2020.06.02-13.49.18:410][146]LogStreaming: Flushing async loaders took 183ms. [2020.06.02-13.49.18:413][146]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.066, totalTime=9.897, timeStamp=2020-06-02T13:49:15.617Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCF33508D806FBB804219450D5A840, lobbyId=014D372508D806FB8750383A4BF6E7CE [2020.06.02-13.49.18:423][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_0.UnhookChargeable Enabled?: Enabled [2020.06.02-13.49.18:423][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_0.HookChargeable Enabled?: Enabled [2020.06.02-13.49.18:423][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_0.EscapeChargeable Enabled?: Enabled [2020.06.02-13.49.18:424][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_0.Break Chargeable Enabled?: Enabled [2020.06.02-13.49.18:424][147]LogSM: [BP_SmallMeatLocker_Qatar_C_0][CLIENT SLAVE] [2020.06.02-13.49.18:424][147]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Qatar_C_0 [2020.06.02-13.49.18:424][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_0.UnhookChargeable Enabled?: Disabled [2020.06.02-13.49.18:424][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_0.HookChargeable Enabled?: Disabled [2020.06.02-13.49.18:424][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_0.EscapeChargeable Enabled?: Disabled [2020.06.02-13.49.18:425][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_0.Break Chargeable Enabled?: Disabled [2020.06.02-13.49.18:427][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.UnhookChargeable Enabled?: Enabled [2020.06.02-13.49.18:427][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.HookChargeable Enabled?: Enabled [2020.06.02-13.49.18:427][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.EscapeChargeable Enabled?: Enabled [2020.06.02-13.49.18:427][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.Break Chargeable Enabled?: Enabled [2020.06.02-13.49.18:427][147]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.06.02-13.49.18:427][147]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Qatar_C_1 [2020.06.02-13.49.18:428][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.UnhookChargeable Enabled?: Disabled [2020.06.02-13.49.18:428][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.HookChargeable Enabled?: Disabled [2020.06.02-13.49.18:428][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.EscapeChargeable Enabled?: Disabled [2020.06.02-13.49.18:428][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_1.Break Chargeable Enabled?: Disabled [2020.06.02-13.49.18:430][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.UnhookChargeable Enabled?: Enabled [2020.06.02-13.49.18:430][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.HookChargeable Enabled?: Enabled [2020.06.02-13.49.18:430][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.EscapeChargeable Enabled?: Enabled [2020.06.02-13.49.18:430][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.Break Chargeable Enabled?: Enabled [2020.06.02-13.49.18:430][147]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.06.02-13.49.18:430][147]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Qatar_C_2 [2020.06.02-13.49.18:430][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.UnhookChargeable Enabled?: Disabled [2020.06.02-13.49.18:430][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.HookChargeable Enabled?: Disabled [2020.06.02-13.49.18:430][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.EscapeChargeable Enabled?: Disabled [2020.06.02-13.49.18:430][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.Break Chargeable Enabled?: Disabled [2020.06.02-13.49.18:433][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_3.UnhookChargeable Enabled?: Enabled [2020.06.02-13.49.18:433][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_3.HookChargeable Enabled?: Enabled [2020.06.02-13.49.18:433][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_3.EscapeChargeable Enabled?: Enabled [2020.06.02-13.49.18:433][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_3.Break Chargeable Enabled?: Enabled [2020.06.02-13.49.18:433][147]LogSM: [BP_SmallMeatLocker_Qatar_C_3][CLIENT SLAVE] [2020.06.02-13.49.18:433][147]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Qatar_C_3 [2020.06.02-13.49.18:433][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_3.UnhookChargeable Enabled?: Disabled [2020.06.02-13.49.18:433][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_3.HookChargeable Enabled?: Disabled [2020.06.02-13.49.18:433][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_3.EscapeChargeable Enabled?: Disabled [2020.06.02-13.49.18:434][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_3.Break Chargeable Enabled?: Disabled [2020.06.02-13.49.18:435][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_4.UnhookChargeable Enabled?: Enabled [2020.06.02-13.49.18:436][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_4.HookChargeable Enabled?: Enabled [2020.06.02-13.49.18:436][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_4.EscapeChargeable Enabled?: Enabled [2020.06.02-13.49.18:436][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_4.Break Chargeable Enabled?: Enabled [2020.06.02-13.49.18:436][147]LogSM: [BP_SmallMeatLocker_Qatar_C_4][CLIENT SLAVE] [2020.06.02-13.49.18:436][147]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Qatar_C_4 [2020.06.02-13.49.18:436][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_4.UnhookChargeable Enabled?: Disabled [2020.06.02-13.49.18:436][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_4.HookChargeable Enabled?: Disabled [2020.06.02-13.49.18:436][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_4.EscapeChargeable Enabled?: Disabled [2020.06.02-13.49.18:436][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_4.Break Chargeable Enabled?: Disabled [2020.06.02-13.49.18:439][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.UnhookChargeable Enabled?: Enabled [2020.06.02-13.49.18:439][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.HookChargeable Enabled?: Enabled [2020.06.02-13.49.18:439][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.EscapeChargeable Enabled?: Enabled [2020.06.02-13.49.18:439][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.Break Chargeable Enabled?: Enabled [2020.06.02-13.49.18:439][147]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.06.02-13.49.18:439][147]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Qatar_C_5 [2020.06.02-13.49.18:439][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.UnhookChargeable Enabled?: Disabled [2020.06.02-13.49.18:439][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.HookChargeable Enabled?: Disabled [2020.06.02-13.49.18:439][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.EscapeChargeable Enabled?: Disabled [2020.06.02-13.49.18:440][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.Break Chargeable Enabled?: Disabled [2020.06.02-13.49.18:443][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.UnhookChargeable Enabled?: Enabled [2020.06.02-13.49.18:443][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.HookChargeable Enabled?: Enabled [2020.06.02-13.49.18:443][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.EscapeChargeable Enabled?: Enabled [2020.06.02-13.49.18:443][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.Break Chargeable Enabled?: Enabled [2020.06.02-13.49.18:443][147]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.06.02-13.49.18:444][147]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Qatar_C_6 [2020.06.02-13.49.18:444][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.UnhookChargeable Enabled?: Disabled [2020.06.02-13.49.18:444][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.HookChargeable Enabled?: Disabled [2020.06.02-13.49.18:444][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.EscapeChargeable Enabled?: Disabled [2020.06.02-13.49.18:444][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_6.Break Chargeable Enabled?: Disabled [2020.06.02-13.49.18:446][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_7.UnhookChargeable Enabled?: Enabled [2020.06.02-13.49.18:446][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_7.HookChargeable Enabled?: Enabled [2020.06.02-13.49.18:447][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_7.EscapeChargeable Enabled?: Enabled [2020.06.02-13.49.18:447][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_7.Break Chargeable Enabled?: Enabled [2020.06.02-13.49.18:447][147]LogSM: [BP_SmallMeatLocker_Qatar_C_7][CLIENT SLAVE] [2020.06.02-13.49.18:447][147]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Qatar_C_7 [2020.06.02-13.49.18:447][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_7.UnhookChargeable Enabled?: Disabled [2020.06.02-13.49.18:447][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_7.HookChargeable Enabled?: Disabled [2020.06.02-13.49.18:447][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_7.EscapeChargeable Enabled?: Disabled [2020.06.02-13.49.18:447][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_7.Break Chargeable Enabled?: Disabled [2020.06.02-13.49.18:449][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.UnhookChargeable Enabled?: Enabled [2020.06.02-13.49.18:449][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.HookChargeable Enabled?: Enabled [2020.06.02-13.49.18:449][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.EscapeChargeable Enabled?: Enabled [2020.06.02-13.49.18:449][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.Break Chargeable Enabled?: Enabled [2020.06.02-13.49.18:449][147]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.49.18:450][147]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Qatar_C_8 [2020.06.02-13.49.18:450][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.UnhookChargeable Enabled?: Disabled [2020.06.02-13.49.18:450][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.HookChargeable Enabled?: Disabled [2020.06.02-13.49.18:450][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.EscapeChargeable Enabled?: Disabled [2020.06.02-13.49.18:450][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.Break Chargeable Enabled?: Disabled [2020.06.02-13.49.18:453][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_9.UnhookChargeable Enabled?: Enabled [2020.06.02-13.49.18:453][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_9.HookChargeable Enabled?: Enabled [2020.06.02-13.49.18:453][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_9.EscapeChargeable Enabled?: Enabled [2020.06.02-13.49.18:453][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_9.Break Chargeable Enabled?: Enabled [2020.06.02-13.49.18:453][147]LogSM: [BP_SmallMeatLocker_Qatar_C_9][CLIENT SLAVE] [2020.06.02-13.49.18:453][147]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Qatar_C_9 [2020.06.02-13.49.18:453][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_9.UnhookChargeable Enabled?: Disabled [2020.06.02-13.49.18:453][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_9.HookChargeable Enabled?: Disabled [2020.06.02-13.49.18:453][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_9.EscapeChargeable Enabled?: Disabled [2020.06.02-13.49.18:453][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_9.Break Chargeable Enabled?: Disabled [2020.06.02-13.49.18:454][147]LogSM: [BP_SmallMeatLocker_Qatar_C_4][CLIENT SLAVE] [2020.06.02-13.49.18:454][147]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.06.02-13.49.18:454][147]LogSM: [BP_SmallMeatLocker_Qatar_C_3][CLIENT SLAVE] [2020.06.02-13.49.18:454][147]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.06.02-13.49.18:454][147]LogSM: [BP_SmallMeatLocker_Qatar_C_0][CLIENT SLAVE] [2020.06.02-13.49.18:454][147]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.06.02-13.49.18:454][147]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.06.02-13.49.18:454][147]LogSM: [BP_SmallMeatLocker_Qatar_C_7][CLIENT SLAVE] [2020.06.02-13.49.18:454][147]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.49.18:454][147]LogSM: [BP_SmallMeatLocker_Qatar_C_9][CLIENT SLAVE] [2020.06.02-13.49.18:459][147]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.49.18:469][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.UnhookChargeable Enabled?: Enabled [2020.06.02-13.49.18:469][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.HookChargeable Enabled?: Enabled [2020.06.02-13.49.18:469][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.49.18:469][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.Break Chargeable Enabled?: Enabled [2020.06.02-13.49.18:469][148]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.49.18:470][148]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Qatar_C_10 [2020.06.02-13.49.18:470][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.UnhookChargeable Enabled?: Disabled [2020.06.02-13.49.18:470][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.HookChargeable Enabled?: Disabled [2020.06.02-13.49.18:470][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.49.18:470][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.Break Chargeable Enabled?: Disabled [2020.06.02-13.49.18:470][148]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.49.18:641][159]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.18:641][159]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.18:693][162]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-13.49.18:748][165]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.06.02-13.49.18:748][165]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.DamageCharge Enabled?: Enabled [2020.06.02-13.49.18:749][165]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.06.02-13.49.18:749][165]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.DamageCharge Enabled?: Disabled [2020.06.02-13.49.18:749][165]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.02-13.49.18:942][177]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.06.02-13.49.18:942][177]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.06.02-13.49.18:942][177]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.06.02-13.49.18:942][177]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.06.02-13.49.18:942][177]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.02-13.49.19:180][192]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.06.02-13.49.19:180][192]LogSM: [BP_SmallMeatLocker_Qatar_C_1][CLIENT SLAVE] [2020.06.02-13.49.19:180][192]LogSM: [BP_SmallMeatLocker_Qatar_C_3][CLIENT SLAVE] [2020.06.02-13.49.19:180][192]LogSM: [BP_SmallMeatLocker_Qatar_C_3][CLIENT SLAVE] [2020.06.02-13.49.19:180][192]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.06.02-13.49.19:180][192]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.06.02-13.49.19:180][192]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.06.02-13.49.19:180][192]LogSM: [BP_SmallMeatLocker_Qatar_C_6][CLIENT SLAVE] [2020.06.02-13.49.19:180][192]LogSM: [BP_SmallMeatLocker_Qatar_C_7][CLIENT SLAVE] [2020.06.02-13.49.19:180][192]LogSM: [BP_SmallMeatLocker_Qatar_C_7][CLIENT SLAVE] [2020.06.02-13.49.19:180][192]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.49.19:180][192]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.49.19:180][192]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.49.19:180][192]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.49.19:180][192]LogSM: [BP_SmallMeatLocker_Qatar_C_9][CLIENT SLAVE] [2020.06.02-13.49.19:180][192]LogSM: [BP_SmallMeatLocker_Qatar_C_9][CLIENT SLAVE] [2020.06.02-13.49.19:323][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Enabled [2020.06.02-13.49.19:323][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.DamageCharge Enabled?: Enabled [2020.06.02-13.49.19:323][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Disabled [2020.06.02-13.49.19:323][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.DamageCharge Enabled?: Disabled [2020.06.02-13.49.19:324][195]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.02-13.49.19:324][195]LogSM: [BP_SmallMeatLocker_Qatar_C_4][CLIENT SLAVE] [2020.06.02-13.49.19:324][195]LogSM: [BP_SmallMeatLocker_Qatar_C_4][CLIENT SLAVE] [2020.06.02-13.49.19:324][195]LogSM: [BP_SmallMeatLocker_Qatar_C_0][CLIENT SLAVE] [2020.06.02-13.49.19:324][195]LogSM: [BP_SmallMeatLocker_Qatar_C_0][CLIENT SLAVE] [2020.06.02-13.49.19:324][195]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.06.02-13.49.19:324][195]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.06.02-13.49.19:385][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.06.02-13.49.19:385][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Enabled [2020.06.02-13.49.19:386][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.06.02-13.49.19:386][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.DamageCharge Enabled?: Disabled [2020.06.02-13.49.19:386][199]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.02-13.49.19:561][208]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.49.19:578][209]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Enabled [2020.06.02-13.49.19:578][209]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.DamageCharge Enabled?: Enabled [2020.06.02-13.49.19:579][209]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.GeneratorCharge Enabled?: Disabled [2020.06.02-13.49.19:579][209]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_2.DamageCharge Enabled?: Disabled [2020.06.02-13.49.19:579][209]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.02-13.49.19:647][214]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.19:647][214]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.19:780][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Enabled [2020.06.02-13.49.19:780][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.DamageCharge Enabled?: Enabled [2020.06.02-13.49.19:780][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.GeneratorCharge Enabled?: Disabled [2020.06.02-13.49.19:780][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_3.DamageCharge Enabled?: Disabled [2020.06.02-13.49.19:781][222]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.02-13.49.19:975][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Enabled [2020.06.02-13.49.19:975][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.DamageCharge Enabled?: Enabled [2020.06.02-13.49.19:976][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Disabled [2020.06.02-13.49.19:976][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.DamageCharge Enabled?: Disabled [2020.06.02-13.49.19:976][234]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.02-13.49.20:631][267]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.49.20:646][268]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.20:646][268]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.21:571][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.02-13.49.21:571][324]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.02-13.49.21:571][324]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.02-13.49.21:695][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-13.49.21:696][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-13.49.21:727][334]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.49.21:759][336]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-13.49.21:807][339]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-13.49.21:891][344]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-13.49.21:905][345]LogStreaming: Display: Flushing async loaders. [2020.06.02-13.49.21:936][345]LogStreaming: Flushing async loaders took 31ms. [2020.06.02-13.49.21:937][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.02-13.49.21:937][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.02-13.49.21:937][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.02-13.49.21:937][345]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.02-13.49.21:938][345]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.06.02-13.49.21:938][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.02-13.49.21:938][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.02-13.49.21:938][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.02-13.49.21:939][345]LogStreaming: Flushing async loaders. [2020.06.02-13.49.21:940][345]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.49.21:941][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.02-13.49.21:941][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.02-13.49.21:941][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.02-13.49.21:941][345]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.02-13.49.21:942][345]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.06.02-13.49.21:942][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.02-13.49.21:942][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.02-13.49.21:942][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.02-13.49.21:957][345]LogStreaming: Flushing async loaders. [2020.06.02-13.49.21:958][345]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.49.21:959][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.02-13.49.21:959][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.02-13.49.21:959][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.02-13.49.21:959][345]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.02-13.49.21:959][345]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.06.02-13.49.21:959][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.02-13.49.21:959][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.02-13.49.21:959][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.02-13.49.21:960][345]LogStreaming: Flushing async loaders. [2020.06.02-13.49.21:961][345]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.49.21:962][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.02-13.49.21:962][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.02-13.49.21:962][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.02-13.49.21:962][345]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.02-13.49.21:962][345]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.06.02-13.49.21:962][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.02-13.49.21:962][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.02-13.49.21:962][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.02-13.49.21:963][345]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.02-13.49.21:963][345]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.02-13.49.21:963][345]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.02-13.49.21:963][345]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.02-13.49.21:998][348]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.06.02-13.49.22:191][360]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-13.49.22:259][364]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-13.49.22:259][364]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-13.49.22:374][371]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-13.49.22:436][375]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 33] [2020.06.02-13.49.22:436][375]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.06.02-13.49.22:474][375]PIE: Warning: AttachTo: “/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_Lab_BasementFloor01_C_0.BP_Qat_CoolestCooler” não é estático, não é possível anexar “/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_CoolestCooler_GEN_VARIABLE_BP_Qat_CoolestCooler_C_CAT_0.root”, que é estático a ele. Abortando. [2020.06.02-13.49.22:475][375]PIE: Warning: AttachTo: “/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_Lab_BasementFloor01_C_0.ChildActor1” não é estático, não é possível anexar “/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Qat_CoolestCooler_GEN_VARIABLE_BP_Qat_CoolestCooler_C_CAT_2.root”, que é estático a ele. Abortando. [2020.06.02-13.49.22:529][379]ProceduralLevelGeneration: HasLevelBeenSpawned Qat_Lab: 0 Spawned : 16/16 Dependencies : 1 [2020.06.02-13.49.22:529][379]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=4.789, totalTime=14.685, timeStamp=2020-06-02T13:49:20.406Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCF33508D806FBB804219450D5A840, lobbyId=014D372508D806FB8750383A4BF6E7CE [2020.06.02-13.49.22:529][379]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.06.02-13.49.22:658][387]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.22:658][387]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.22:740][392]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-13.49.22:808][396]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-13.49.22:809][396]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-13.49.22:839][398]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.49.22:904][402]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-13.49.22:966][406]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-13.49.23:033][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-13.49.23:033][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-13.49.23:128][416]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-13.49.23:242][423]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-13.49.23:243][423]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-13.49.23:339][429]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-13.49.23:406][433]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-13.49.23:503][439]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-13.49.23:504][439]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-13.49.23:630][447]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.23:630][447]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.23:631][447]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000086 seconds [2020.06.02-13.49.23:664][449]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-13.49.23:745][454]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-13.49.23:745][454]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-13.49.23:746][454]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.02-13.49.23:746][454]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.02-13.49.23:746][454]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.02-13.49.23:746][454]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.02-13.49.23:746][454]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.02-13.49.23:746][454]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.02-13.49.23:746][454]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.02-13.49.23:746][454]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.02-13.49.23:908][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-13.49.23:909][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-13.49.23:925][465]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 93 [2020.06.02-13.49.23:925][465]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 163 [2020.06.02-13.49.24:006][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-13.49.24:007][470]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-13.49.24:134][478]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-13.49.24:230][484]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-13.49.24:311][489]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-13.49.24:376][493]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-13.49.24:475][499]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-13.49.24:475][499]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-13.49.24:573][505]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-13.49.24:635][509]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.24:635][509]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.24:635][509]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.24:635][509]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.24:635][509]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.24:635][509]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-13.49.24:669][511]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-13.49.24:733][515]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-13.49.24:846][522]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-13.49.24:927][527]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.49.24:927][527]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.02-13.49.24:958][529]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.02-13.49.24:959][529]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.02-13.49.24:959][529]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.02-13.49.24:975][530]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-13.49.25:041][534]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-13.49.25:138][540]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-13.49.25:203][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.02-13.49.25:203][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.02-13.49.25:203][544]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.02-13.49.25:236][546]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.02-13.49.25:236][546]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.02-13.49.25:236][546]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.02-13.49.25:268][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.02-13.49.25:268][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.02-13.49.25:268][548]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.02-13.49.25:348][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.02-13.49.25:348][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.02-13.49.25:348][553]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.02-13.49.25:381][555]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-13.49.25:446][559]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-13.49.25:543][565]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-13.49.25:609][569]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-13.49.25:639][571]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.25:639][571]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.25:674][573]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-13.49.25:773][579]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-13.49.25:773][579]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-13.49.25:916][588]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-13.49.25:917][588]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-13.49.25:932][589]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.49.26:011][594]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-13.49.26:078][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-13.49.26:078][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-13.49.26:175][604]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-13.49.26:176][604]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-13.49.26:273][610]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-13.49.26:341][614]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-13.49.26:408][618]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-13.49.26:409][618]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-13.49.26:522][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_15.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-13.49.26:523][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_15.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-13.49.26:647][633]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.26:647][633]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.26:682][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_16.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-13.49.26:682][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_16.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-13.49.26:744][639]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-13.49.26:812][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_17.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-13.49.26:812][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_17.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-13.49.26:925][650]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-13.49.27:024][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_18.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-13.49.27:024][656]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_18.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-13.49.27:039][657]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.49.27:119][662]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-13.49.27:181][666]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-13.49.27:750][701]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=5.221, totalTime=19.907, timeStamp=2020-06-02T13:49:25.627Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCF33508D806FBB804219450D5A840, lobbyId=014D372508D806FB8750383A4BF6E7CE [2020.06.02-13.49.27:750][701]LogStreaming: Display: Flushing async loaders. [2020.06.02-13.49.27:786][701]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale02_Character.Default__BP_CamperMale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-13.49.28:245][701]LogStreaming: Flushing async loaders took 496ms. [2020.06.02-13.49.28:246][701]LogStreaming: Flushing async loaders. [2020.06.02-13.49.28:267][701]LogStreaming: Flushing async loaders took 21ms. [2020.06.02-13.49.28:329][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.02-13.49.28:329][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.02-13.49.28:329][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.49.28:329][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.02-13.49.28:329][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.02-13.49.28:329][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.02-13.49.28:329][701]LogStreaming: Flushing async loaders. [2020.06.02-13.49.29:168][701]LogStreaming: Flushing async loaders took 839ms. [2020.06.02-13.49.29:168][701]LogStreaming: Flushing async loaders. [2020.06.02-13.49.29:203][701]LogStreaming: Flushing async loaders took 34ms. [2020.06.02-13.49.29:204][701]LogStreaming: Flushing async loaders. [2020.06.02-13.49.29:217][701]LogStreaming: Flushing async loaders took 13ms. [2020.06.02-13.49.29:217][701]LogStreaming: Flushing async loaders. [2020.06.02-13.49.29:218][701]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.49.29:218][701]LogStreaming: Flushing async loaders. [2020.06.02-13.49.29:228][701]LogStreaming: Flushing async loaders took 10ms. [2020.06.02-13.49.29:228][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.02-13.49.29:228][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.02-13.49.29:229][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.02-13.49.29:229][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.02-13.49.29:229][701]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale02_Character_C_0 [2020.06.02-13.49.29:229][701]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale02_Character_C_0 [2020.06.02-13.49.29:230][701]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale02_Character_C_0 [2020.06.02-13.49.29:230][701]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale02_Character_C_0 [2020.06.02-13.49.29:230][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.02-13.49.29:230][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.49.29:230][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.02-13.49.29:230][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.02-13.49.29:230][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.02-13.49.29:230][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.02-13.49.29:230][701]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-13.49.29:230][701]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-13.49.29:230][701]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-13.49.29:231][701]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000057 seconds [2020.06.02-13.49.29:231][701]PIE: Warning: AttachTo: “/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot” não é estático, não é possível anexar “/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout”, que é estático a ele. Abortando. [2020.06.02-13.49.29:232][701]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.49.29:232][701]LogStreaming: Flushing async loaders. [2020.06.02-13.49.29:304][701]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-13.49.29:343][701]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-13.49.29:345][701]LogStreaming: Flushing async loaders took 112ms. [2020.06.02-13.49.29:396][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.02-13.49.29:396][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.02-13.49.29:396][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.49.29:396][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.02-13.49.29:396][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.02-13.49.29:396][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.02-13.49.29:396][701]LogStreaming: Flushing async loaders. [2020.06.02-13.49.29:421][701]LogStreaming: Flushing async loaders took 25ms. [2020.06.02-13.49.29:421][701]LogStreaming: Flushing async loaders. [2020.06.02-13.49.29:453][701]LogStreaming: Flushing async loaders took 31ms. [2020.06.02-13.49.29:453][701]LogStreaming: Flushing async loaders. [2020.06.02-13.49.29:509][701]LogStreaming: Flushing async loaders took 55ms. [2020.06.02-13.49.29:509][701]LogStreaming: Flushing async loaders. [2020.06.02-13.49.29:537][701]LogStreaming: Flushing async loaders took 29ms. [2020.06.02-13.49.29:538][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.02-13.49.29:538][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.02-13.49.29:538][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.02-13.49.29:539][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.02-13.49.29:539][701]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.06.02-13.49.29:539][701]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.02-13.49.29:539][701]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.02-13.49.29:539][701]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.06.02-13.49.29:539][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.02-13.49.29:539][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.49.29:539][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.02-13.49.29:539][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.02-13.49.29:539][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.02-13.49.29:540][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.02-13.49.29:540][701]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-13.49.29:540][701]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-13.49.29:540][701]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-13.49.29:540][701]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000030 seconds [2020.06.02-13.49.29:542][701]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.49.29:542][701]LogStreaming: Flushing async loaders. [2020.06.02-13.49.29:593][701]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-13.49.29:598][701]LogStreaming: Flushing async loaders took 55ms. [2020.06.02-13.49.29:646][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.02-13.49.29:646][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.02-13.49.29:646][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.49.29:646][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.02-13.49.29:646][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.06.02-13.49.29:646][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.02-13.49.29:646][701]LogStreaming: Flushing async loaders. [2020.06.02-13.49.29:664][701]LogStreaming: Flushing async loaders took 18ms. [2020.06.02-13.49.29:665][701]LogStreaming: Flushing async loaders. [2020.06.02-13.49.29:667][701]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-13.49.29:667][701]LogStreaming: Flushing async loaders. [2020.06.02-13.49.29:679][701]LogStreaming: Flushing async loaders took 12ms. [2020.06.02-13.49.29:679][701]LogStreaming: Flushing async loaders. [2020.06.02-13.49.29:711][701]LogStreaming: Flushing async loaders took 31ms. [2020.06.02-13.49.29:712][701]LogStreaming: Flushing async loaders. [2020.06.02-13.49.29:714][701]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-13.49.29:715][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.06.02-13.49.29:715][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.02-13.49.29:715][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.02-13.49.29:715][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.02-13.49.29:715][701]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.06.02-13.49.29:715][701]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.02-13.49.29:715][701]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.02-13.49.29:715][701]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.06.02-13.49.29:715][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.02-13.49.29:716][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.49.29:716][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.02-13.49.29:716][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.06.02-13.49.29:716][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.02-13.49.29:717][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.06.02-13.49.29:717][701]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-13.49.29:717][701]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-13.49.29:717][701]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-13.49.29:718][701]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000385 seconds [2020.06.02-13.49.29:719][701]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.49.29:719][701]LogStreaming: Flushing async loaders. [2020.06.02-13.49.29:722][701]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-13.49.29:731][701]LogStreaming: Flushing async loaders took 12ms. [2020.06.02-13.49.29:782][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.02-13.49.29:782][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.02-13.49.29:782][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.49.29:782][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.02-13.49.29:782][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.02-13.49.29:782][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.02-13.49.29:783][701]LogStreaming: Flushing async loaders. [2020.06.02-13.49.29:807][701]LogStreaming: Flushing async loaders took 25ms. [2020.06.02-13.49.29:808][701]LogStreaming: Flushing async loaders. [2020.06.02-13.49.29:853][701]LogStreaming: Flushing async loaders took 46ms. [2020.06.02-13.49.29:854][701]LogStreaming: Flushing async loaders. [2020.06.02-13.49.29:857][701]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-13.49.29:857][701]LogStreaming: Flushing async loaders. [2020.06.02-13.49.29:864][701]LogStreaming: Flushing async loaders took 7ms. [2020.06.02-13.49.29:864][701]LogStreaming: Flushing async loaders. [2020.06.02-13.49.29:877][701]LogStreaming: Flushing async loaders took 13ms. [2020.06.02-13.49.29:878][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.02-13.49.29:878][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.02-13.49.29:878][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.02-13.49.29:879][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.02-13.49.29:879][701]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.06.02-13.49.29:879][701]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.02-13.49.29:879][701]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.02-13.49.29:879][701]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.06.02-13.49.29:879][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.02-13.49.29:879][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.49.29:879][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.02-13.49.29:879][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.02-13.49.29:879][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.02-13.49.29:880][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.02-13.49.29:880][701]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-13.49.29:880][701]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-13.49.29:880][701]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-13.49.29:880][701]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000087 seconds [2020.06.02-13.49.29:881][701]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.49.29:881][701]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.29:881][701]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.29:887][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.02-13.49.29:888][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.02-13.49.29:888][701]LogStreaming: Flushing async loaders. [2020.06.02-13.49.30:260][701]LogStreaming: Flushing async loaders took 372ms. [2020.06.02-13.49.30:261][701]LogStreaming: Flushing async loaders. [2020.06.02-13.49.30:264][701]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-13.49.30:264][701]LogStreaming: Flushing async loaders. [2020.06.02-13.49.30:336][701]LogStreaming: Flushing async loaders took 71ms. [2020.06.02-13.49.30:336][701]LogStreaming: Flushing async loaders. [2020.06.02-13.49.30:402][701]LogStreaming: Flushing async loaders took 66ms. [2020.06.02-13.49.30:403][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.02-13.49.30:403][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.02-13.49.30:403][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.02-13.49.30:403][701]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_04_C_0 [2020.06.02-13.49.30:403][701]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_04_C_0 [2020.06.02-13.49.30:403][701]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_04_C_0 [2020.06.02-13.49.30:403][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.02-13.49.30:409][701]LogStreaming: Flushing async loaders. [2020.06.02-13.49.30:412][701]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-13.49.30:412][701]LogStreaming: Flushing async loaders. [2020.06.02-13.49.30:413][701]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.49.30:413][701]LogStreaming: Flushing async loaders. [2020.06.02-13.49.30:413][701]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.49.30:414][701]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000076 seconds [2020.06.02-13.49.30:414][701]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.06.02-13.49.30:414][701]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:414][701]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.06.02-13.49.30:414][701]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:414][701]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.06.02-13.49.30:414][701]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:416][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.02-13.49.30:416][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.02-13.49.30:416][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.02-13.49.30:417][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.02-13.49.30:417][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.02-13.49.30:417][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.02-13.49.30:418][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.02-13.49.30:418][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.02-13.49.30:418][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.06.02-13.49.30:419][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.02-13.49.30:419][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.02-13.49.30:419][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.06.02-13.49.30:420][701]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-13.49.30:424][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_19.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-13.49.30:424][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_19.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-13.49.30:426][701]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-13.49.30:427][701]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-13.49.30:430][701]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-13.49.30:433][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_20.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-13.49.30:433][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_20.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-13.49.30:434][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.02-13.49.30:434][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.02-13.49.30:434][701]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.02-13.49.30:436][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.02-13.49.30:436][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.02-13.49.30:436][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.02-13.49.30:436][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.02-13.49.30:436][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.02-13.49.30:436][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.02-13.49.30:437][701]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-13.49.30:441][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.02-13.49.30:441][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.02-13.49.30:441][701]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.02-13.49.30:445][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_21.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-13.49.30:445][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_21.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-13.49.30:447][701]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-13.49.30:447][701]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-13.49.30:450][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.06.02-13.49.30:450][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.02-13.49.30:450][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.02-13.49.30:451][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.06.02-13.49.30:451][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.02-13.49.30:451][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.02-13.49.30:452][701]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000028 seconds [2020.06.02-13.49.30:452][701]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000020 seconds [2020.06.02-13.49.30:469][701]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.49.30:469][701]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.49.30:469][701]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.49.30:469][701]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.49.30:470][701]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.49.30:470][701]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.49.30:470][701]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.49.30:470][701]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.49.30:470][701]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.49.30:470][701]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.02-13.49.30:470][701]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.02-13.49.30:470][701]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.02-13.49.30:470][701]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_04_C_0 [2020.06.02-13.49.30:470][701]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.49.30:482][702]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.49.30:482][702]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] Restarting state machine [2020.06.02-13.49.30:483][702]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.49.30:483][702]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.49.30:484][702]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.49.30:484][702]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.49.30:484][702]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.49.30:489][702]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.49.30:489][702]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.02-13.49.30:489][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:489][702]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.02-13.49.30:489][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:490][702]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.NurseKill_C_0) Already registered. Aborting. [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:490][702]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.06.02-13.49.30:491][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:491][702]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.02-13.49.30:491][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:491][702]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.02-13.49.30:491][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:491][702]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.02-13.49.30:491][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:491][702]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.02-13.49.30:491][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:491][702]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.02-13.49.30:491][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:491][702]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.06.02-13.49.30:491][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:491][702]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.06.02-13.49.30:491][702]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:507][703]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.NurseKill_C_0) Already registered. Aborting. [2020.06.02-13.49.30:522][704]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.06.02-13.49.30:522][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:522][704]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.06.02-13.49.30:522][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:522][704]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.06.02-13.49.30:522][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:522][704]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.06.02-13.49.30:522][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:522][704]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.02-13.49.30:522][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:522][704]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.02-13.49.30:522][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:522][704]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.02-13.49.30:522][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:522][704]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.02-13.49.30:522][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:522][704]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.02-13.49.30:522][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:522][704]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.02-13.49.30:522][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:523][704]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.02-13.49.30:523][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:523][704]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.02-13.49.30:523][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:523][704]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.02-13.49.30:523][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:523][704]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.06.02-13.49.30:523][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:523][704]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.02-13.49.30:523][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:523][704]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.02-13.49.30:523][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:523][704]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.02-13.49.30:523][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:523][704]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.02-13.49.30:523][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:523][704]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.02-13.49.30:523][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:523][704]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.06.02-13.49.30:523][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:523][704]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.06.02-13.49.30:523][704]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:537][705]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.NurseKill_C_0) Already registered. Aborting. [2020.06.02-13.49.30:553][706]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.02-13.49.30:553][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:553][706]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.02-13.49.30:553][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:553][706]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.02-13.49.30:553][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:553][706]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.02-13.49.30:553][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:553][706]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.02-13.49.30:553][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:553][706]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.02-13.49.30:553][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:553][706]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.02-13.49.30:553][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:553][706]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.06.02-13.49.30:553][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:553][706]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.02-13.49.30:553][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:553][706]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.02-13.49.30:553][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:554][706]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.02-13.49.30:554][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:554][706]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.02-13.49.30:554][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:554][706]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.02-13.49.30:554][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:554][706]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.06.02-13.49.30:554][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:554][706]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.06.02-13.49.30:554][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.30:554][706]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.NurseKill_C_0) Already registered. Aborting. [2020.06.02-13.49.30:760][719]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.30:760][719]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.31:557][768]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 212 [2020.06.02-13.49.31:557][768]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 44 [2020.06.02-13.49.31:764][781]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.31:764][781]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.31:764][781]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.31:764][781]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.32:563][830]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 234 [2020.06.02-13.49.32:772][843]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.32:772][843]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.32:772][843]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.32:772][843]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-13.49.32:774][843]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.49.33:569][892]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.49.33:569][892]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.02-13.49.33:760][904]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.33:760][904]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.33:760][904]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.33:760][904]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-13.49.34:507][950]LogStreaming: Display: Flushing async loaders. [2020.06.02-13.49.34:529][950]LogStreaming: Flushing async loaders took 22ms. [2020.06.02-13.49.34:529][950]LogStreaming: Flushing async loaders. [2020.06.02-13.49.34:542][950]LogStreaming: Flushing async loaders took 13ms. [2020.06.02-13.49.34:542][950]LogStreaming: Flushing async loaders. [2020.06.02-13.49.34:545][950]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-13.49.34:545][950]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Head003_02 [2020.06.02-13.49.34:545][950]LogStreaming: Flushing async loaders. [2020.06.02-13.49.34:553][950]LogStreaming: Flushing async loaders took 8ms. [2020.06.02-13.49.34:554][950]LogStreaming: Flushing async loaders. [2020.06.02-13.49.34:556][950]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-13.49.34:556][950]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head003_02 [2020.06.02-13.49.34:556][950]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Torso05 [2020.06.02-13.49.34:557][950]LogStreaming: Flushing async loaders. [2020.06.02-13.49.34:565][950]LogStreaming: Flushing async loaders took 9ms. [2020.06.02-13.49.34:566][950]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso05 [2020.06.02-13.49.34:566][950]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Legs05 [2020.06.02-13.49.34:566][950]LogStreaming: Flushing async loaders. [2020.06.02-13.49.34:568][950]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-13.49.34:569][950]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs05 [2020.06.02-13.49.34:570][950]LogStreaming: Flushing async loaders. [2020.06.02-13.49.34:576][950]LogStreaming: Flushing async loaders took 6ms. [2020.06.02-13.49.34:577][950]LogStreaming: Flushing async loaders. [2020.06.02-13.49.34:578][950]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-13.49.34:578][950]LogStreaming: Flushing async loaders. [2020.06.02-13.49.34:580][950]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-13.49.34:581][950]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item NK_Head006 [2020.06.02-13.49.34:581][950]LogStreaming: Flushing async loaders. [2020.06.02-13.49.34:588][950]LogStreaming: Flushing async loaders took 7ms. [2020.06.02-13.49.34:589][950]LogStreaming: Flushing async loaders. [2020.06.02-13.49.34:591][950]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-13.49.34:591][950]GameFlow: (CustomizedAudio) - Update Sound with item NK_Head006 [2020.06.02-13.49.34:591][950]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item NK_Torso003_02 [2020.06.02-13.49.34:591][950]LogStreaming: Flushing async loaders. [2020.06.02-13.49.34:597][950]LogStreaming: Flushing async loaders took 6ms. [2020.06.02-13.49.34:597][950]LogStreaming: Flushing async loaders. [2020.06.02-13.49.34:602][950]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-13.49.34:602][950]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso003_02 [2020.06.02-13.49.34:602][950]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item NK_Legs01_02 [2020.06.02-13.49.34:602][950]LogStreaming: Flushing async loaders. [2020.06.02-13.49.34:603][950]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.49.34:603][950]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs01_02 [2020.06.02-13.49.34:603][950]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Head04 [2020.06.02-13.49.34:604][950]LogStreaming: Flushing async loaders. [2020.06.02-13.49.34:614][950]LogStreaming: Flushing async loaders took 11ms. [2020.06.02-13.49.34:615][950]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head04 [2020.06.02-13.49.34:615][950]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item DF_Torso002_02 [2020.06.02-13.49.34:615][950]LogStreaming: Flushing async loaders. [2020.06.02-13.49.34:622][950]LogStreaming: Flushing async loaders took 7ms. [2020.06.02-13.49.34:623][950]LogStreaming: Flushing async loaders. [2020.06.02-13.49.34:629][950]LogStreaming: Flushing async loaders took 6ms. [2020.06.02-13.49.34:629][950]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso002_02 [2020.06.02-13.49.34:629][950]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.02-13.49.34:629][950]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.02-13.49.34:630][950]GameFlow: (BP_Slasher_Character_04_C_0) - UpdateCustomization with item TN_Head03_01 [2020.06.02-13.49.34:630][950]LogStreaming: Flushing async loaders. [2020.06.02-13.49.34:647][950]LogStreaming: Flushing async loaders took 17ms. [2020.06.02-13.49.36:065][950]LogStreaming: Flushing async loaders. [2020.06.02-13.49.36:066][950]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.49.36:066][950]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.02-13.49.36:066][950]GameFlow: (BP_Slasher_Character_04_C_0) - UpdateCustomization with item TN_Body01_CV04 [2020.06.02-13.49.36:066][950]LogStreaming: Flushing async loaders. [2020.06.02-13.49.36:070][950]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-13.49.36:070][950]LogStreaming: Flushing async loaders. [2020.06.02-13.49.36:076][950]LogStreaming: Flushing async loaders took 6ms. [2020.06.02-13.49.36:077][950]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body01_CV04 [2020.06.02-13.49.36:077][950]GameFlow: (BP_Slasher_Character_04_C_0) - UpdateCustomization with item Nurse_Weapon01 [2020.06.02-13.49.36:077][950]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Weapon01 [2020.06.02-13.49.37:494][950]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Head06 [2020.06.02-13.49.37:494][950]LogStreaming: Flushing async loaders. [2020.06.02-13.49.37:500][950]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-13.49.37:500][950]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head06 [2020.06.02-13.49.37:500][950]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Torso01_CV04 [2020.06.02-13.49.37:500][950]LogStreaming: Flushing async loaders. [2020.06.02-13.49.37:501][950]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.49.37:501][950]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso01_CV04 [2020.06.02-13.49.37:502][950]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Legs002 [2020.06.02-13.49.37:502][950]LogStreaming: Flushing async loaders. [2020.06.02-13.49.37:504][950]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-13.49.37:504][950]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs002 [2020.06.02-13.49.37:507][950]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.49.37:507][950]GameFlow: OnRep_BegunPlayFenceGuid 068BC5B9-08D8-06FB-C894-7770527DAD68 [2020.06.02-13.49.37:507][950]GameFlow: BegunPlayFenceGuid 068BC5B9-08D8-06FB-C894-7770527DAD68 [2020.06.02-13.49.37:507][950]GameFlow: OnCreationFence 068BC5B9-08D8-06FB-C894-7770527DAD68 [2020.06.02-13.49.37:507][950]GameFlow: Waiting for fence 068BC5B9-08D8-06FB-C894-7770527DAD68 [2020.06.02-13.49.37:507][950]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 068BC5B908D806FBC8947770527DAD68 [2020.06.02-13.49.37:507][950]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.49.37:507][950]GameFlow: ACollectable::BeginPlay [2020.06.02-13.49.37:507][950]GameFlow: BegunPlayFenceGuid 068BC5B9-08D8-06FB-C894-7770527DAD68 [2020.06.02-13.49.37:507][950]GameFlow: OnCreationFence 068BC5B9-08D8-06FB-C894-7770527DAD68 [2020.06.02-13.49.37:507][950]GameFlow: Warning: Already Waiting for fence 068BC5B9-08D8-06FB-C894-7770527DAD68 [2020.06.02-13.49.37:507][950]LogStreaming: Flushing async loaders. [2020.06.02-13.49.37:518][950]LogStreaming: Flushing async loaders took 11ms. [2020.06.02-13.49.37:519][950]GameFlow: OnRep_BegunPlayFenceGuid 068A61E2-08D8-06FB-C894-47AA527DA8A1 [2020.06.02-13.49.37:519][950]GameFlow: BegunPlayFenceGuid 068A61E2-08D8-06FB-C894-47AA527DA8A1 [2020.06.02-13.49.37:519][950]GameFlow: OnCreationFence 068A61E2-08D8-06FB-C894-47AA527DA8A1 [2020.06.02-13.49.37:519][950]GameFlow: Waiting for fence 068A61E2-08D8-06FB-C894-47AA527DA8A1 [2020.06.02-13.49.37:519][950]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 068A61E208D806FBC89447AA527DA8A1 [2020.06.02-13.49.37:519][950]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000055 seconds [2020.06.02-13.49.37:520][950]GameFlow: ACollectable::BeginPlay [2020.06.02-13.49.37:520][950]GameFlow: BegunPlayFenceGuid 068A61E2-08D8-06FB-C894-47AA527DA8A1 [2020.06.02-13.49.37:520][950]GameFlow: OnCreationFence 068A61E2-08D8-06FB-C894-47AA527DA8A1 [2020.06.02-13.49.37:520][950]GameFlow: Warning: Already Waiting for fence 068A61E2-08D8-06FB-C894-47AA527DA8A1 [2020.06.02-13.49.37:524][950]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.06.02-13.49.37:525][950]GameFlow: GameState : Level is ready to play; map theme name: Qatar [2020.06.02-13.49.37:525][950]LogStreaming: Flushing async loaders. [2020.06.02-13.49.37:578][950]LogStreaming: Flushing async loaders took 53ms. [2020.06.02-13.49.37:588][951]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.49.37:589][951]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 67 [2020.06.02-13.49.37:589][951]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 165 [2020.06.02-13.49.37:638][952]GameFlow: Collected received : BP_Toolbox_001_C_0. [2020.06.02-13.49.37:639][952]GameFlow: AddToInventory received : BP_Toolbox_001_C_0. [2020.06.02-13.49.37:639][952]GameFlow: Collected received : Blinker_C_0. [2020.06.02-13.49.37:639][952]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [CollectItem][Blinker_C_0] [2020.06.02-13.49.37:639][952]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.37:639][952]GameFlow: AddToInventory received : Blinker_C_0. [2020.06.02-13.49.37:639][952]GameFlow: Fence Opened 068A61E2-08D8-06FB-C894-47AA527DA8A1. [2020.06.02-13.49.37:639][952]GameFlow: Fence Opened 068BC5B9-08D8-06FB-C894-7770527DAD68. [2020.06.02-13.49.37:641][952]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.06.02-13.49.37:641][952]GameFlow: SetLoadoutSpawned. [2020.06.02-13.49.37:703][956]LogStreaming: Display: Flushing async loaders. [2020.06.02-13.49.37:710][956]LogStreaming: Flushing async loaders took 6ms. [2020.06.02-13.49.37:710][956]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale02_Character_C_0 - frio e calculista, Originating Player: BP_CamperMale02_Character_C_0 - frio e calculista, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.49.37:710][956]LogStreaming: Flushing async loaders. [2020.06.02-13.49.37:713][956]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-13.49.37:713][956]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale02_Character_C_0 - frio e calculista, Originating Player: BP_CamperMale02_Character_C_0 - frio e calculista, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.49.37:713][956]LogStreaming: Flushing async loaders. [2020.06.02-13.49.37:714][956]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.49.37:714][956]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperMale02_Character_C_0 - frio e calculista, Originating Player: BP_CamperMale02_Character_C_0 - frio e calculista, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.49.37:714][956]LogStreaming: Flushing async loaders. [2020.06.02-13.49.37:715][956]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.49.37:715][956]LogStreaming: Flushing async loaders. [2020.06.02-13.49.37:715][956]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.49.37:715][956]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: StaggerReductionEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Papu, Originating Player: BP_CamperFemale03_Character_C_0 - Papu, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.49.37:715][956]LogStreaming: Flushing async loaders. [2020.06.02-13.49.37:720][956]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-13.49.37:721][956]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Papu, Originating Player: BP_CamperFemale03_Character_C_0 - Papu, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.49.37:721][956]LogStreaming: Flushing async loaders. [2020.06.02-13.49.37:722][956]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.49.37:723][956]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Vigil_Effect, Status Owner: BP_CamperMale02_Character_C_0 - frio e calculista, Originating Player: BP_CamperFemale03_Character_C_0 - Papu, Custom Param: 0.000000, Originating Effect: Vigil, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.49.37:723][956]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Vigil_Effect, Status Owner: BP_CamperMale01_C_0 - Zycfris, Originating Player: BP_CamperFemale03_Character_C_0 - Papu, Custom Param: 0.000000, Originating Effect: Vigil, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.49.37:723][956]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Vigil_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - Ryuk, Originating Player: BP_CamperFemale03_Character_C_0 - Papu, Custom Param: 0.000000, Originating Effect: Vigil, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.49.37:723][956]LogStreaming: Flushing async loaders. [2020.06.02-13.49.37:724][956]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.49.37:724][956]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseObsessionChance, Status Owner: BP_CamperFemale03_Character_C_0 - Papu, Originating Player: BP_CamperFemale03_Character_C_0 - Papu, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.49.37:724][956]LogStreaming: Flushing async loaders. [2020.06.02-13.49.37:726][956]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-13.49.37:726][956]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale02_Character_C_0 - frio e calculista, Originating Player: BP_CamperMale01_C_0 - Zycfris, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.49.37:726][956]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale03_Character_C_0 - Papu, Originating Player: BP_CamperMale01_C_0 - Zycfris, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.49.37:726][956]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_0 - Zycfris, Originating Player: BP_CamperMale01_C_0 - Zycfris, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.49.37:726][956]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - Ryuk, Originating Player: BP_CamperMale01_C_0 - Zycfris, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.49.37:727][956]LogStreaming: Flushing async loaders. [2020.06.02-13.49.37:727][956]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.49.37:728][956]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Ryuk, Originating Player: BP_CamperFemale02_Character_C_0 - Ryuk, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.49.37:764][959]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.37:764][959]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.37:764][959]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.37:764][959]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.38:644][ 13]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 114 [2020.06.02-13.49.38:644][ 13]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 142 [2020.06.02-13.49.38:772][ 21]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.38:773][ 21]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.38:773][ 21]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.38:773][ 21]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.38:773][ 21]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.38:773][ 21]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-13.49.39:247][ 50]LogStreaming: Display: Flushing async loaders. [2020.06.02-13.49.39:262][ 50]LogStreaming: Flushing async loaders took 15ms. [2020.06.02-13.49.39:262][ 50]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_04_C_0 - Donleov, Originating Player: BP_Slasher_Character_04_C_0 - Donleov, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.49.39:298][ 53]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.06.02-13.49.39:298][ 53]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.06.02-13.49.39:298][ 53]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.06.02-13.49.39:298][ 53]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.06.02-13.49.39:299][ 53]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.06.02-13.49.39:299][ 53]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.06.02-13.49.39:299][ 53]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.02-13.49.39:299][ 53]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.06.02-13.49.39:366][ 53]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [95520] [2020.06.02-13.49.39:366][ 53]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/27F1EE1401001001.profjce [2020.06.02-13.49.39:367][ 53]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=38686&schemaVersion=0] [2020.06.02-13.49.39:367][ 53]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 27F1EE1401001001 [2020.06.02-13.49.39:367][ 53]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Blinker Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: FranklinsLoss 2 Perk2: Surge 2 Perk3: InfectiousFright 2 Perk4: BBQAndChilli 2 Offering: _EMPTY_ [2020.06.02-13.49.39:416][ 53]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.02-13.49.39:416][ 53]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='31.295' TotalLoadTime='34.829' TimeStamp='2020-06-02T13:49:37.192Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCF33508D806FBB804219450D5A840' LobbyId='014D372508D806FB8750383A4BF6E7CE' [2020.06.02-13.49.39:416][ 53]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.02-13.49.39:416][ 53]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='34.829' TimeStamp='2020-06-02T13:49:37.192Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCF33508D806FBB804219450D5A840' LobbyId='014D372508D806FB8750383A4BF6E7CE' [2020.06.02-13.49.39:416][ 53]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.06.02-13.49.39:416][ 53]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.02-13.49.39:424][ 54]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.02-13.49.39:424][ 54]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.02-13.49.39:424][ 54]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.228.13.85//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=8?KillerIndex=268435459?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Blinker?Offering=_EMPTY_?KillerPips=85?SurvivorPips=85?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=FranklinsLoss;Surge;InfectiousFright;BBQAndChilli?PerkLevels=2;2;2;2?CustomizationParts=TN_Head03_01;TN_Body01_CV04;Nurse_Weapon01?PlatformAccountId=76561198311469351?MirrorsId=4852b9c7-f011-43e4-839a-5f99778549b8?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.02-13.49.39:701][ 72]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=38686&schemaVersion=0] [2020.06.02-13.49.39:701][ 72]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-13.49.39:747][ 74]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.49.39:747][ 74]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.02-13.49.39:761][ 75]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.39:761][ 75]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-13.49.39:862][ 82]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Donleov [0x27D9748CDC0] Result: '1' k_EResultOK (success) [2020.06.02-13.49.39:895][ 84]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.465276 seconds [2020.06.02-13.49.40:417][115]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.02-13.49.40:417][115]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.06.02-13.49.40:417][115]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.40:417][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.02-13.49.40:417][115]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.40:418][115]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.40:418][115]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.40:418][115]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.02-13.49.40:418][115]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.02-13.49.40:418][115]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.40:418][115]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.02-13.49.40:418][115]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.40:418][115]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.40:418][115]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.40:418][116]r.CullAll = "0" [2020.06.02-13.49.40:434][116]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.40:434][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.06.02-13.49.40:454][116]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.02-13.49.40:467][116]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.02-13.49.40:468][116]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.02-13.49.40:478][116]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.40:478][116]GameFlow: InGameContextComponent::Enter [2020.06.02-13.49.40:479][116]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.02-13.49.40:480][116]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.02-13.49.40:480][116]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.02-13.49.40:480][116]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.06.02-13.49.40:480][116]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-13.49.40:481][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.06.02-13.49.40:481][116]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.40:481][116]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.40:481][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.02-13.49.40:484][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.02-13.49.40:484][116]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.40:484][116]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.40:484][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.49.40:484][116]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.40:484][116]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.40:484][116]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.40:484][116]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.06.02-13.49.40:485][116]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.40:485][116]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.40:485][116]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.06.02-13.49.40:485][116]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.40:485][116]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.40:485][116]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.40:485][116]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.40:485][116]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.40:485][116]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.40:485][116]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.02-13.49.40:839][117]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.02-13.49.40:839][117]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.02-13.49.40:839][117]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.40:839][117]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.40:845][117]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.49.40:845][117]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.02-13.49.40:847][117]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.49.40:859][117]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198068265293 playerName:frio e calculista isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.02-13.49.40:865][117]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198098845817 playerName:Zycfris isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.02-13.49.40:872][117]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198813998181 playerName:Papu isLocalPlayer:false playerStatus:8 playerObsessionState:1 isBroken:false [2020.06.02-13.49.40:879][117]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198843215164 playerName:Ryuk isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.02-13.49.40:880][117]LogStreaming: Display: Flushing async loaders. [2020.06.02-13.49.40:883][117]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-13.49.40:884][117]LogStreaming: Flushing async loaders. [2020.06.02-13.49.40:884][117]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.49.40:884][117]LogStreaming: Flushing async loaders. [2020.06.02-13.49.40:884][117]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.49.40:884][117]LogStreaming: Flushing async loaders. [2020.06.02-13.49.40:885][117]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.49.40:885][117]LogStreaming: Flushing async loaders. [2020.06.02-13.49.40:885][117]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.49.40:885][117]LogStreaming: Flushing async loaders. [2020.06.02-13.49.40:885][117]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.49.40:885][117]LogStreaming: Flushing async loaders. [2020.06.02-13.49.40:886][117]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.49.40:886][117]LogStreaming: Flushing async loaders. [2020.06.02-13.49.40:886][117]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.49.40:886][117]LogStreaming: Flushing async loaders. [2020.06.02-13.49.40:886][117]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.49.40:886][117]LogStreaming: Flushing async loaders. [2020.06.02-13.49.40:887][117]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.49.40:887][117]LogStreaming: Flushing async loaders. [2020.06.02-13.49.40:887][117]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.49.40:887][117]LogStreaming: Flushing async loaders. [2020.06.02-13.49.40:887][117]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-13.49.41:772][148]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.41:772][148]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.41:860][153]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.49.42:766][209]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.42:766][209]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.42:947][220]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.49.43:738][269]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.43:738][269]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.43:951][282]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.49.44:739][331]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.44:739][331]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.44:952][344]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.49.45:743][391]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.45:743][391]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.45:957][404]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.49.46:749][448]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.46:749][448]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.47:059][467]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.49.47:749][510]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.47:749][510]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.47:783][512]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.06.02-13.49.47:783][512]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.06.02-13.49.47:783][512]LogQuestEvent: A Quest was evaluated [2020.06.02-13.49.47:783][512]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.49.47:783][512]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.49.47:783][512]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.49.47:783][512]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.49.47:784][512]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.49.47:784][512]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.49.47:802][513]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.06.02-13.49.47:832][515]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.49.47:832][515]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.49.47:832][515]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.49.47:832][515]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.49.47:832][515]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.49.47:832][515]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.49.47:863][517]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.49.47:863][517]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.49.47:863][517]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.49.48:158][535]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.49.48:252][541]LogStreaming: Display: Flushing async loaders. [2020.06.02-13.49.48:315][541]LogStreaming: Flushing async loaders took 62ms. [2020.06.02-13.49.48:761][569]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.48:761][569]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.48:831][573]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.06.02-13.49.49:070][588]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.06.02-13.49.49:070][588]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.49:070][588]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.06.02-13.49.49:070][588]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.49:070][588]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.06.02-13.49.49:070][588]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.49:252][599]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.49.49:498][614]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorHospital_C_0] [2020.06.02-13.49.49:498][614]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.49:498][614]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorHospital_C_0] [2020.06.02-13.49.49:498][614]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.49:499][614]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.49.49:499][614]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.49.49:499][614]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.49.49:499][614]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.49.49:499][614]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.49.49:499][614]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorHospital_C_0] [2020.06.02-13.49.49:499][614]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.49:499][614]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.49.49:500][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.49.49:500][614]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.49.49:500][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.49.49:515][615]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.49.49:515][615]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.49:516][615]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.49.49:516][615]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.49.49:516][615]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.49.49:516][615]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.49.49:516][615]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.49.49:516][615]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.49.49:516][615]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.49:516][615]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.49.49:516][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.49.49:516][615]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.49.49:516][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.49.49:520][615]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.49.49:535][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.49.49:563][618]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.49.49:563][618]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.49:564][618]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.49.49:564][618]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.49.49:564][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.49.49:564][618]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.49.49:564][618]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.49.49:564][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.49.49:564][618]Interaction: Interaction time: 2.000000 [2020.06.02-13.49.49:564][618]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.49.49:564][618]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.49.49:564][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.49.49:564][618]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=16.794 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.49.49:565][618]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.49.49:595][620]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.49.49:595][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.06.02-13.49.49:595][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.49.49:596][620]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.49.49:596][620]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.49.49:596][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.49.49:596][620]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.49.49:596][620]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.49.49:597][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.49.49:597][620]Interaction: Interaction time: 80.000000 [2020.06.02-13.49.49:597][620]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.49.49:597][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.49.49:629][622]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.49.49:756][630]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.49:756][630]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.49:843][635]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.06.02-13.49.50:260][661]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.49.50:740][691]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.06.02-13.49.50:740][691]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.50:740][691]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.06.02-13.49.50:740][691]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.50:741][691]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.49.50:741][691]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.49.50:741][691]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.49.50:742][691]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.49.50:742][691]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.49.50:742][691]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.06.02-13.49.50:742][691]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.50:742][691]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.49.50:742][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.49.50:742][691]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.49.50:742][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.49.50:772][693]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.50:772][693]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.50:774][693]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.49.50:837][697]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.02-13.49.50:837][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.06.02-13.49.50:839][697]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.49.50:839][697]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.49.50:839][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.49.50:839][697]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.49.50:839][697]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.49.50:839][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.49.50:839][697]Interaction: Interaction time: 80.000000 [2020.06.02-13.49.50:839][697]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.49.50:839][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.49.50:839][697]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.49.51:357][729]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.49.51:613][745]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Charge Complete Received] [2020.06.02-13.49.51:613][745]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.49.51:613][745]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.49.51:613][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.49.51:615][745]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.49.51:651][747]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_15] [2020.06.02-13.49.51:651][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.51:651][747]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_15] [2020.06.02-13.49.51:651][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.51:651][747]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_15] [2020.06.02-13.49.51:651][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.51:746][753]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.51:746][753]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.51:763][754]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.49.51:763][754]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.49.51:763][754]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.49.51:763][754]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.49.51:763][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.49.51:763][754]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.49.51:763][754]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.49.51:763][754]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.49.51:763][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.49.51:764][754]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=18.993 [2020.06.02-13.49.51:779][755]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.49.51:779][755]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.49.51:779][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.49.51:779][755]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.49.51:779][755]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.49.51:779][755]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.49.51:779][755]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.49.51:779][755]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.49.51:779][755]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.49.51:779][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.49.51:779][755]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.49.51:779][755]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.51:780][755]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.49.51:780][755]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.51:780][755]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.49.51:800][756]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.49.51:800][756]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.49.51:800][756]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.49.51:809][756]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=19.026 [2020.06.02-13.49.51:814][756]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.49.51:821][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.49.51:824][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.49.51:837][758]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.49.51:870][760]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_15] [2020.06.02-13.49.51:870][760]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.51:870][760]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_15] [2020.06.02-13.49.51:870][760]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.51:870][760]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_15] [2020.06.02-13.49.51:870][760]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.52:453][796]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.49.52:739][814]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.52:739][814]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.53:306][849]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.49.53:306][849]LogDBDPlayerMovement: StopSnapping Final Location (3229.313965 5252.060547 97.163506) [2020.06.02-13.49.53:306][849]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.49.53:306][849]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.49.53:326][850]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.49.53:327][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.49.53:454][858]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 130 [2020.06.02-13.49.53:454][858]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 126 [2020.06.02-13.49.53:740][876]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.53:740][876]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.53:740][876]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.53:740][876]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.54:550][926]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 219 [2020.06.02-13.49.54:550][926]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 37 [2020.06.02-13.49.54:756][939]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.54:756][939]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.54:756][939]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.54:756][939]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.54:756][939]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.54:756][939]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-13.49.54:789][941]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=22.020 [2020.06.02-13.49.54:805][942]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.983871 [2020.06.02-13.49.54:806][942]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=22.036 Curve: BlinkCooldownSpeedCurve Curve Duration 1.983871 [2020.06.02-13.49.54:809][942]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.49.55:551][988]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.49.55:551][988]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.02-13.49.55:757][ 1]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.55:757][ 1]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.55:757][ 1]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.55:757][ 1]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-13.49.56:596][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.49.56:597][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.56:648][ 56]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.49.56:648][ 56]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.02-13.49.56:756][ 63]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.56:756][ 63]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.56:790][ 65]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.49.56:790][ 65]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=24.020 [2020.06.02-13.49.56:811][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.49.56:812][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.49.56:886][ 71]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorHospital_C_1] [2020.06.02-13.49.56:886][ 71]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.56:886][ 71]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorHospital_C_1] [2020.06.02-13.49.56:886][ 71]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.56:888][ 71]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.49.56:888][ 71]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.49.56:888][ 71]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.49.56:888][ 71]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.49.56:888][ 71]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.49.56:888][ 71]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorHospital_C_1] [2020.06.02-13.49.56:888][ 71]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.56:888][ 71]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.49.56:888][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.49.56:888][ 71]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.49.56:888][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.49.56:985][ 77]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.49.57:031][ 80]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.02-13.49.57:032][ 80]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Enabled [2020.06.02-13.49.57:033][ 80]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.49.57:033][ 80]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.49.57:033][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.49.57:033][ 80]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.49.57:033][ 80]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.49.57:033][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.49.57:033][ 80]Interaction: Interaction time: 80.000000 [2020.06.02-13.49.57:033][ 80]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.49.57:033][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.49.57:064][ 82]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.49.57:177][ 89]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.49.57:177][ 89]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.57:745][124]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.49.57:967][138]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.49.57:967][138]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.57:967][138]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.49.57:967][138]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.57:968][138]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.49.57:968][138]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.49.57:968][138]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.49.57:968][138]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.49.57:968][138]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.49.57:968][138]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.49.57:968][138]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.57:968][138]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.49.57:968][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.49.57:968][138]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.49.57:968][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.49.57:972][138]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.49.57:987][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.49.57:998][140]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.49.57:999][140]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.49.58:000][140]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.49.58:000][140]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.49.58:000][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.49.58:000][140]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.49.58:000][140]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.49.58:000][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.49.58:000][140]Interaction: Interaction time: 2.000000 [2020.06.02-13.49.58:000][140]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.49.58:000][140]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.49.58:000][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.49.58:000][140]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=25.230 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.49.58:031][142]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.49.58:745][186]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.49.58:773][188]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.58:773][188]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.58:773][188]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.49.58:773][188]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.49.59:857][255]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.50.00:033][266]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Charge Complete Received] [2020.06.02-13.50.00:033][266]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.50.00:033][266]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.50.00:033][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.00:035][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.50.00:244][279]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.50.00:244][279]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.50.00:244][279]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.00:244][279]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.50.00:244][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.00:244][279]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.50.00:244][279]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.00:244][279]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.50.00:244][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.00:244][279]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=27.473 [2020.06.02-13.50.00:258][280]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.00:258][280]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.50.00:258][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.00:258][280]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.00:258][280]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.50.00:258][280]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.00:258][280]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.50.00:258][280]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.00:259][280]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.50.00:259][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.00:259][280]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.00:259][280]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.00:259][280]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.00:259][280]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.00:259][280]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.00:279][281]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.00:279][281]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.00:279][281]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.50.00:289][281]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=27.505 [2020.06.02-13.50.00:309][283]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.549364 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.50.00:309][283]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.50.00:313][283]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.50.00:342][285]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.50.00:745][310]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.00:745][310]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.00:958][323]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.50.01:004][326]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.02-13.50.01:004][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.01:004][326]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.02-13.50.01:004][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.01:004][326]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.02-13.50.01:004][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.01:036][328]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.02-13.50.01:036][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.01:036][328]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.02-13.50.01:036][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.01:036][328]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.02-13.50.01:036][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.01:537][359]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.06.02-13.50.01:537][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.01:537][359]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.06.02-13.50.01:537][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.01:537][359]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.06.02-13.50.01:537][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.01:714][370]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_6] [2020.06.02-13.50.01:714][370]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.01:714][370]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_6] [2020.06.02-13.50.01:714][370]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.01:714][370]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_6] [2020.06.02-13.50.01:714][370]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.01:746][372]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.01:746][372]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.01:779][374]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.01:779][374]LogDBDPlayerMovement: StopSnapping Final Location (985.228149 2650.240967 108.132164) [2020.06.02-13.50.01:779][374]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.50.01:779][374]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.01:796][375]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.01:796][375]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.01:796][375]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.01:796][375]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.01:800][375]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.50.01:801][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.50.01:812][376]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.01:812][376]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.01:813][376]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.50.01:813][376]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.01:813][376]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.01:813][376]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.01:813][376]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.01:813][376]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.50.01:813][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.01:813][376]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.50.01:813][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.01:817][376]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.50.01:831][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.50.01:843][378]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.01:843][378]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.01:844][378]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.01:844][378]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.50.01:845][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.01:845][378]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.01:845][378]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.50.01:845][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.01:845][378]Interaction: Interaction time: 2.000000 [2020.06.02-13.50.01:845][378]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.50.01:845][378]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.50.01:845][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.01:845][378]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=29.074 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.50.01:875][380]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.50.01:959][385]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.50.02:747][434]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.02:747][434]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.02:960][447]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.50.03:216][463]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.50.03:216][463]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.50.03:216][463]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.03:216][463]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.50.03:216][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.03:216][463]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.50.03:216][463]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.03:217][463]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.50.03:217][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.03:217][463]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=30.445 [2020.06.02-13.50.03:231][464]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.03:231][464]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.50.03:231][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.03:231][464]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.03:231][464]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.50.03:231][464]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.03:231][464]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.50.03:231][464]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.03:231][464]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.50.03:231][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.03:232][464]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.03:232][464]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.03:232][464]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.03:232][464]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.03:232][464]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.03:248][465]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.03:248][465]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.03:248][465]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.50.03:259][465]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.50.03:278][467]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.50.03:278][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.50.03:281][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.50.03:360][472]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.02-13.50.03:360][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.03:360][472]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.02-13.50.03:360][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.03:360][472]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.02-13.50.03:360][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.03:376][473]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.02-13.50.03:376][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.03:603][487]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.02-13.50.03:603][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.03:603][487]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.02-13.50.03:603][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.03:603][487]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.02-13.50.03:603][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.03:603][487]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.02-13.50.03:603][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.03:746][496]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.03:746][496]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.03:960][509]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.50.04:264][528]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.04:264][528]LogDBDPlayerMovement: StopSnapping Final Location (508.733521 1571.027832 97.296837) [2020.06.02-13.50.04:264][528]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.50.04:264][528]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.04:746][558]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.04:746][558]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.05:057][577]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.50.05:457][602]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.06.02-13.50.05:457][602]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.05:457][602]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.06.02-13.50.05:457][602]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.05:458][602]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.50.05:458][602]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.50.05:458][602]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.50.05:458][602]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.05:458][602]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.50.05:458][602]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.06.02-13.50.05:458][602]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.05:458][602]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.50.05:458][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.05:458][602]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.50.05:458][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.05:458][602]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.50.05:586][610]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.50.05:617][612]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.50.05:618][612]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.50.05:618][612]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.50.05:618][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.05:618][612]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.50.05:619][612]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.50.05:619][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.05:619][612]Interaction: Interaction time: 83.627289 [2020.06.02-13.50.05:619][612]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.50.05:619][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.05:747][620]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.05:747][620]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.05:748][620]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=32.978 [2020.06.02-13.50.05:764][621]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 2.483870 [2020.06.02-13.50.05:764][621]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=32.994 Curve: BlinkCooldownSpeedCurve Curve Duration 2.483870 [2020.06.02-13.50.06:057][639]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.50.06:763][683]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.06:763][683]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.07:153][707]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.50.07:763][745]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.07:763][745]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.08:154][769]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.50.08:248][775]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.50.08:248][775]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=35.478 [2020.06.02-13.50.08:763][807]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.08:763][807]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.08:767][807]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.50.08:769][807]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.50.09:154][831]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.50.09:763][869]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.09:763][869]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.10:250][899]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.50.10:748][930]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.10:748][930]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.11:251][961]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.50.11:748][992]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.11:748][992]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.11:910][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.11:910][ 2]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.11:910][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.11:910][ 2]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.11:911][ 2]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.11:911][ 2]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.11:911][ 2]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.50.11:911][ 2]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.11:911][ 2]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.11:911][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.11:911][ 2]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.11:911][ 2]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.50.11:911][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.11:911][ 2]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.50.11:911][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.11:915][ 2]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.50.11:931][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.50.11:942][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.11:942][ 4]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.11:943][ 4]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.11:943][ 4]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.50.11:943][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.11:943][ 4]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.11:943][ 4]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.50.11:943][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.11:943][ 4]Interaction: Interaction time: 2.000000 [2020.06.02-13.50.11:943][ 4]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.50.11:943][ 4]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.50.11:943][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.11:944][ 4]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=39.173 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.50.11:974][ 6]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.50.12:169][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.02-13.50.12:169][ 18]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.12:169][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.02-13.50.12:169][ 18]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.12:169][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.06.02-13.50.12:169][ 18]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.12:251][ 23]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.50.12:748][ 54]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.12:748][ 54]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.12:846][ 60]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.12:846][ 60]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.50.12:846][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.12:846][ 60]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.12:846][ 60]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.50.12:846][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.12:847][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.06.02-13.50.12:862][ 61]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.50.12:862][ 61]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.50.12:862][ 61]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.12:862][ 61]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.50.12:862][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.12:862][ 61]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.50.12:862][ 61]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.12:862][ 61]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.50.12:862][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.12:862][ 61]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=40.092 [2020.06.02-13.50.12:877][ 62]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.12:877][ 62]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.50.12:877][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.12:878][ 62]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.12:878][ 62]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.50.12:878][ 62]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.12:878][ 62]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.50.12:878][ 62]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.12:878][ 62]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.50.12:878][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.12:878][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.12:878][ 62]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.12:878][ 62]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.12:878][ 62]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.12:878][ 62]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.12:880][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.50.12:898][ 63]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.12:898][ 63]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.12:899][ 63]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.50.12:908][ 63]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=40.124 [2020.06.02-13.50.12:914][ 64]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.50.12:917][ 64]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.50.12:931][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.02-13.50.12:931][ 65]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.12:931][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.02-13.50.12:931][ 65]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.12:931][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.06.02-13.50.12:931][ 65]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.12:947][ 66]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.50.12:947][ 66]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.06.02-13.50.12:948][ 66]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.12:948][ 66]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.50.12:948][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.12:948][ 66]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.12:948][ 66]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.50.12:948][ 66]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.12:948][ 66]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.50.12:948][ 66]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.12:948][ 66]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_0] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.50.12:948][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.12:948][ 66]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorHospital_C_0] [2020.06.02-13.50.12:948][ 66]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.12:949][ 66]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.12:950][ 66]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.06.02-13.50.13:109][ 76]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.02-13.50.13:109][ 76]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.02-13.50.13:109][ 76]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.02-13.50.13:257][ 85]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 217 [2020.06.02-13.50.13:258][ 85]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 39 [2020.06.02-13.50.13:319][ 89]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_04_C_0 [2020.06.02-13.50.13:545][103]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorHospital_C_0] [2020.06.02-13.50.13:545][103]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.13:576][105]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 23.249338 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.50.13:609][107]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.13:609][107]LogDBDPlayerMovement: StopSnapping Final Location (2402.730713 373.897034 520.778076) [2020.06.02-13.50.13:609][107]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.50.13:609][107]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.13:629][108]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.50.13:631][108]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.50.13:753][116]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.13:753][116]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.13:753][116]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.13:753][116]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.14:257][147]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.50.14:480][161]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.14:480][161]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.14:480][161]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.14:480][161]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.14:481][161]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.14:481][161]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.14:481][161]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.50.14:481][161]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.14:481][161]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.14:481][161]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.14:481][161]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.14:481][161]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.50.14:481][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.14:481][161]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.50.14:481][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.14:485][161]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.50.14:497][162]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorHospital_C_0] [2020.06.02-13.50.14:497][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.14:501][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.50.14:528][164]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.14:528][164]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.14:529][164]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.14:529][164]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.50.14:529][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.14:529][164]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.14:529][164]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.50.14:529][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.14:529][164]Interaction: Interaction time: 2.000000 [2020.06.02-13.50.14:529][164]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.50.14:529][164]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.50.14:529][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.14:529][164]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=41.759 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.50.14:560][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.50.14:593][168]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorHospital_C_0] [2020.06.02-13.50.14:594][168]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.14:753][178]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.14:753][178]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.14:753][178]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.14:753][178]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-13.50.15:093][199]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.50.15:094][199]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.50.15:094][199]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.15:094][199]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.50.15:094][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.15:094][199]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.50.15:094][199]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.15:094][199]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.50.15:094][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.15:094][199]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=42.324 [2020.06.02-13.50.15:094][199]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=42.324 [2020.06.02-13.50.15:110][200]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.15:110][200]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.50.15:110][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.15:110][200]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.15:110][200]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.50.15:110][200]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.15:110][200]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.50.15:110][200]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.15:110][200]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.50.15:110][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.15:110][200]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.15:111][200]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.15:111][200]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.15:111][200]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.15:111][200]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.15:125][201]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.967739 [2020.06.02-13.50.15:126][201]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=42.356 Curve: BlinkCooldownSpeedCurve Curve Duration 1.967739 [2020.06.02-13.50.15:128][201]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.50.15:130][201]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.50.15:157][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.50.15:160][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.50.15:354][215]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.50.15:354][215]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 200 [2020.06.02-13.50.15:354][215]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 32 [2020.06.02-13.50.15:496][224]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.02-13.50.15:754][240]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.15:754][240]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.15:754][240]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.15:754][240]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.15:754][240]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.15:754][240]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-13.50.16:336][276]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorHospital_C_0] [2020.06.02-13.50.16:336][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.16:354][277]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.50.16:354][277]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.02-13.50.16:448][283]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.02-13.50.16:754][302]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.16:754][302]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.16:998][317]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.02-13.50.17:095][323]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.50.17:095][323]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=44.324 [2020.06.02-13.50.17:115][324]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.50.17:116][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.50.17:257][333]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.02-13.50.17:257][333]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.02-13.50.17:257][333]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.02-13.50.17:355][339]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.50.17:417][343]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.50.17:771][365]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.17:771][365]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.17:965][377]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.02-13.50.18:355][401]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.50.18:675][421]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.18:675][421]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.18:675][421]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.02-13.50.18:676][421]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.02-13.50.18:676][421]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=45.905 Curve: NursePounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.02-13.50.18:691][422]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.02-13.50.18:692][422]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceOpenMaxSpeed [2020.06.02-13.50.18:692][422]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.50.18:692][422]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: NursePounceOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=45.921 [2020.06.02-13.50.18:692][422]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=45.921 Curve: NursePounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.50.18:695][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.50.18:757][426]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.02-13.50.18:757][426]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.02-13.50.18:757][426]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.02-13.50.18:758][426]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.50.18:758][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.18:758][426]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.50.18:758][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.18:758][426]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.50.18:758][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.18:758][426]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.50.18:758][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.18:758][426]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.50.18:758][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.18:758][426]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.50.18:758][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.18:758][426]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.50.18:758][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.18:758][426]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.50.18:758][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.18:758][426]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.50.18:758][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.18:771][427]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.18:771][427]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.18:774][427]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.50.18:774][427]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.18:774][427]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.50.18:775][427]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.18:775][427]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.50.18:775][427]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.18:775][427]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.50.18:775][427]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.18:775][427]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.50.18:775][427]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.18:775][427]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.50.18:775][427]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.18:775][427]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.50.18:775][427]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.18:775][427]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.50.18:775][427]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.18:775][427]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.50.18:775][427]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.18:788][428]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Female. [2020.06.02-13.50.18:842][431]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.02-13.50.18:843][431]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.50.18:846][431]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Ryuk]: On [2020.06.02-13.50.18:861][432]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.50.18:861][432]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.18:924][436]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.50.19:005][441]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Succeed Nurse AnimTag_FPV. [2020.06.02-13.50.19:005][441]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceHittingMaxSpeed [2020.06.02-13.50.19:005][441]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.02-13.50.19:005][441]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: NursePounceHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=46.235 [2020.06.02-13.50.19:005][441]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=46.235 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.02-13.50.19:117][448]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_2] [2020.06.02-13.50.19:117][448]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.19:117][448]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [VaultMid1][WindowStandard_C_2] [2020.06.02-13.50.19:117][448]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.19:117][448]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.50.19:117][448]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.50.19:118][448]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.19:118][448]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.19:118][448]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.50.19:118][448]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.19:118][448]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.19:118][448]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_2] [2020.06.02-13.50.19:118][448]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.19:118][448]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.50.19:118][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.19:118][448]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.50.19:119][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.19:119][448]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.02-13.50.19:119][448]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.02-13.50.19:134][449]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.02-13.50.19:134][449]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.02-13.50.19:150][450]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.02-13.50.19:150][450]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.02-13.50.19:167][451]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.02-13.50.19:167][451]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.02-13.50.19:183][452]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.02-13.50.19:183][452]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.02-13.50.19:183][452]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.50.19:199][453]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.02-13.50.19:199][453]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.02-13.50.19:215][454]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.02-13.50.19:215][454]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.02-13.50.19:232][455]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.02-13.50.19:232][455]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.02-13.50.19:247][456]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.02-13.50.19:247][456]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.02-13.50.19:263][457]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.02-13.50.19:264][457]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.02-13.50.19:279][458]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.19:279][458]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.02-13.50.19:279][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.19:279][458]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.50.19:279][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.19:279][458]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.19:279][458]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.50.19:279][458]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.19:279][458]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.50.19:279][458]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.19:279][458]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.50.19:279][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.19:279][458]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_2] [2020.06.02-13.50.19:279][458]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.19:279][458]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.19:311][460]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.50.19:342][462]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.906488 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.50.19:458][469]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.50.19:746][487]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.19:746][487]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.19:843][493]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_2] [2020.06.02-13.50.19:843][493]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.19:843][493]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_2] [2020.06.02-13.50.19:843][493]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.19:843][493]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.50.19:845][493]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.19:845][493]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.19:845][493]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.50.19:845][493]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.19:845][493]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.19:845][493]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_2] [2020.06.02-13.50.19:845][493]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.19:845][493]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.50.19:845][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.19:845][493]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.50.19:845][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.19:877][495]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.50.19:973][501]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.19:973][501]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.50.19:973][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.19:973][501]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.19:973][501]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.50.19:973][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.19:974][501]Interaction: Interaction time: 0.917431 [2020.06.02-13.50.19:974][501]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.06.02-13.50.19:974][501]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 0.917431 Timestamp 0.000000 [2020.06.02-13.50.19:974][501]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.02-13.50.19:974][501]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.50.19:974][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.20:021][504]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.50.20:249][518]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.50.20:249][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.20:459][531]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.50.20:745][549]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.20:745][549]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.20:829][554]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Ryuk]: Off [2020.06.02-13.50.20:875][557]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.50.20:875][557]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.50.20:876][557]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.20:876][557]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.50.20:876][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.20:877][557]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.20:877][557]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.50.20:877][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.20:877][557]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.20:877][557]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.50.20:877][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.20:877][557]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.20:877][557]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.50.20:877][557]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.20:877][557]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.50.20:877][557]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.20:877][557]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.02-13.50.20:877][557]Interaction: Verbose: [VaultMid1][WindowStandard_C_2] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.50.20:877][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.20:877][557]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_2] [2020.06.02-13.50.20:877][557]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.20:877][557]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.20:877][557]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.02-13.50.20:878][557]Interaction: Warning: InteractionAnimNotify FeetOnGround has no current interaction. [2020.06.02-13.50.20:892][558]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.50.21:459][593]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.50.21:746][611]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.21:746][611]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.22:005][627]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceSucceedMaxSpeed [2020.06.02-13.50.22:006][627]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_04_C_0 at Time=49.235 [2020.06.02-13.50.22:022][628]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.22:022][628]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.22:039][629]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.22:039][629]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.22:039][629]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.22:039][629]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.22:043][629]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.50.22:045][629]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.50.22:055][630]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.22:055][630]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.22:055][630]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.50.22:055][630]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.22:055][630]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.22:055][630]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.22:055][630]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.22:055][630]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.50.22:055][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.22:055][630]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.50.22:055][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.22:059][630]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.50.22:075][631]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.50.22:085][632]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.22:086][632]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.22:087][632]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.22:087][632]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.50.22:087][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.22:087][632]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.22:087][632]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.50.22:087][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.22:087][632]Interaction: Interaction time: 2.000000 [2020.06.02-13.50.22:087][632]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.50.22:087][632]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.50.22:087][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.22:087][632]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=49.316 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.50.22:118][634]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.50.22:460][655]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.50.22:746][673]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.22:746][673]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.22:925][684]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.02-13.50.22:925][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.22:925][684]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.02-13.50.22:925][684]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.23:556][723]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.50.23:586][725]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.50.23:586][725]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.50.23:587][725]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.23:587][725]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.50.23:587][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.23:587][725]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.50.23:587][725]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.23:587][725]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.50.23:587][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.23:587][725]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=50.816 [2020.06.02-13.50.23:602][726]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.23:602][726]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.50.23:602][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.23:602][726]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.23:602][726]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.50.23:602][726]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.23:602][726]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.50.23:602][726]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.23:602][726]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.50.23:602][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.23:602][726]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.23:603][726]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.23:603][726]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.23:603][726]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.23:603][726]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.23:603][726]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_2] [2020.06.02-13.50.23:603][726]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.23:603][726]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_2] [2020.06.02-13.50.23:603][726]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.23:623][727]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.23:623][727]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.23:623][727]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.50.23:632][727]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=50.849 [2020.06.02-13.50.23:634][727]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.50.23:636][727]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.50.23:637][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.50.23:643][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.50.23:654][729]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.50.23:751][735]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.23:751][735]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.24:448][778]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.50.24:448][778]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.24:529][783]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.50.24:529][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.24:529][783]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.50.24:529][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.24:529][783]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.50.24:529][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.24:529][783]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.50.24:529][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.24:529][783]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.50.24:529][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.24:529][783]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.50.24:529][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.24:529][783]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.50.24:529][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.24:529][783]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.50.24:529][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.24:529][783]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.50.24:529][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.24:658][791]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 113 [2020.06.02-13.50.24:658][791]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 143 [2020.06.02-13.50.24:690][793]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.50.24:690][793]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.24:690][793]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.50.24:690][793]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.24:690][793]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.50.24:690][793]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.24:690][793]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.50.24:690][793]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.24:690][793]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.50.24:690][793]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.24:690][793]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.50.24:690][793]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.24:690][793]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.50.24:690][793]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.24:690][793]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.50.24:690][793]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.24:690][793]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.50.24:690][793]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.24:720][795]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.24:720][795]LogDBDPlayerMovement: StopSnapping Final Location (2143.324219 1213.533813 108.712349) [2020.06.02-13.50.24:720][795]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.50.24:721][795]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.24:741][796]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.50.24:743][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.50.24:768][798]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.24:768][798]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.24:768][798]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.24:768][798]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.24:818][801]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.24:818][801]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.24:818][801]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.02-13.50.24:818][801]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.50.24:818][801]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=52.047 Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.50.24:818][801]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=52.047 [2020.06.02-13.50.24:836][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.50.24:897][806]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.02-13.50.24:897][806]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.24:897][806]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.02-13.50.24:897][806]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.24:897][806]LogStreaming: Display: Flushing async loaders. [2020.06.02-13.50.24:898][806]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.50.24:898][806]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Ryuk, Originating Player: BP_CamperFemale02_Character_C_0 - Ryuk, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.02-13.50.24:898][806]LogStreaming: Flushing async loaders. [2020.06.02-13.50.24:908][806]LogStreaming: Flushing async loaders took 10ms. [2020.06.02-13.50.24:908][806]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Ryuk, Originating Player: BP_CamperFemale02_Character_C_0 - Ryuk, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.50.24:909][806]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.24:909][806]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.24:909][806]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.50.24:909][806]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.24:909][806]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.24:910][806]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.02-13.50.24:910][806]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.24:910][806]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.50.24:910][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.24:910][806]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.50.24:910][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.24:999][812]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.50.24:999][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.25:029][814]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.25:029][814]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.50.25:029][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.25:029][814]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.25:029][814]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.50.25:029][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.25:029][814]Interaction: Interaction time: 0.500000 [2020.06.02-13.50.25:029][814]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.50.25:029][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.25:126][820]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.02-13.50.25:126][820]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed [2020.06.02-13.50.25:126][820]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.50.25:126][820]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=52.356 [2020.06.02-13.50.25:126][820]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=52.356 Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.50.25:251][827]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Obstructed Nurse AnimTag_FPV. [2020.06.02-13.50.25:251][827]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed [2020.06.02-13.50.25:251][827]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.02-13.50.25:251][827]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=52.481 [2020.06.02-13.50.25:251][827]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=52.481 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.02-13.50.25:297][830]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.50.25:493][842]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.25:493][842]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.50.25:493][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.25:493][842]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.25:493][842]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.50.25:493][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.25:524][844]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Ryuk, Originating Player: BP_CamperFemale02_Character_C_0 - Ryuk, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.50.25:526][844]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.25:526][844]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.50.25:526][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.25:526][844]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.25:526][844]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.50.25:526][844]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.25:526][844]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.50.25:526][844]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.25:526][844]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.50.25:526][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.25:526][844]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.02-13.50.25:526][844]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.25:526][844]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.25:753][858]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 229 [2020.06.02-13.50.25:753][858]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 27 [2020.06.02-13.50.25:765][859]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.25:765][859]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-13.50.26:750][920]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceObstructedMaxSpeed [2020.06.02-13.50.26:750][920]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_04_C_0 at Time=53.981 [2020.06.02-13.50.26:765][921]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.26:765][921]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.26:765][921]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.26:765][921]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.26:765][921]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.26:765][921]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-13.50.26:767][921]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.26:767][921]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.26:799][923]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 2.983869 [2020.06.02-13.50.26:799][923]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=54.029 Curve: BlinkCooldownSpeedCurve Curve Duration 2.983869 [2020.06.02-13.50.26:849][926]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.50.26:849][926]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.50.26:849][926]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 208 [2020.06.02-13.50.27:734][981]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.27:734][981]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.27:851][988]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.50.28:734][ 43]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.28:735][ 43]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.28:852][ 50]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.50.29:750][106]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.29:750][106]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.29:784][108]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.50.29:784][108]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=57.014 [2020.06.02-13.50.29:804][109]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.50.29:806][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.50.29:852][112]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.50.30:750][168]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.30:750][168]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.30:852][174]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.50.31:751][230]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.31:751][230]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.31:816][234]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 16.361761 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.50.31:817][234]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.02-13.50.31:948][242]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.50.32:220][259]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.06.02-13.50.32:220][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.32:220][259]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.02-13.50.32:220][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.32:220][259]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.02-13.50.32:220][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.32:220][259]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.06.02-13.50.32:220][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.32:751][292]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.32:751][292]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.32:785][294]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.02-13.50.32:785][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.32:785][294]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.02-13.50.32:785][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.32:785][294]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_4] [2020.06.02-13.50.32:785][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.32:785][294]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_4] [2020.06.02-13.50.32:785][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.32:833][297]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_4] [2020.06.02-13.50.32:833][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.32:833][297]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.02-13.50.32:833][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.32:833][297]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.06.02-13.50.32:833][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.32:833][297]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.06.02-13.50.32:833][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.32:948][304]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.50.33:398][332]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_4] [2020.06.02-13.50.33:398][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.33:559][342]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_4] [2020.06.02-13.50.33:559][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.33:559][342]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_4] [2020.06.02-13.50.33:559][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.33:559][342]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_4] [2020.06.02-13.50.33:559][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.33:752][354]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.33:752][354]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.33:949][366]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 217 [2020.06.02-13.50.33:949][366]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 39 [2020.06.02-13.50.34:430][396]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.34:430][396]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.34:430][396]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.34:430][396]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.34:430][396]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.34:431][396]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.34:431][396]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.50.34:431][396]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.34:431][396]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.34:431][396]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.34:431][396]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.34:431][396]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.50.34:431][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.34:431][396]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.50.34:431][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.34:434][396]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.50.34:450][397]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.50.34:461][398]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.34:461][398]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.34:462][398]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.34:462][398]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.50.34:462][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.34:462][398]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.34:462][398]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.50.34:462][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.34:462][398]Interaction: Interaction time: 2.000000 [2020.06.02-13.50.34:462][398]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.50.34:462][398]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.50.34:462][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.34:462][398]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=61.693 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.50.34:493][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.50.34:768][417]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.34:768][417]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.34:768][417]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.34:768][417]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.34:768][417]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.34:768][417]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-13.50.34:898][425]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.34:898][425]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.50.34:898][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.34:898][425]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.34:898][425]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.50.34:898][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.34:900][425]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.06.02-13.50.34:931][427]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.34:931][427]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.50.34:931][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.34:931][427]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.34:931][427]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.50.34:931][427]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.34:931][427]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.50.34:931][427]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.34:931][427]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.50.34:931][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.34:931][427]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.06.02-13.50.34:931][427]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.34:931][427]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.34:949][428]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.50.34:949][428]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.02-13.50.35:623][470]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 44.249462 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.02-13.50.35:768][479]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.35:768][479]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.36:046][496]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.50.36:463][522]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.50.36:463][522]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.50.36:463][522]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.36:463][522]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.50.36:463][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.36:463][522]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.50.36:463][522]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.36:463][522]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.50.36:463][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.36:463][522]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=63.693 [2020.06.02-13.50.36:479][523]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.36:479][523]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.50.36:479][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.36:479][523]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.36:479][523]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.50.36:479][523]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.36:479][523]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.50.36:479][523]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.36:479][523]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.50.36:479][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.36:479][523]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.36:479][523]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.36:479][523]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.36:479][523]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.36:479][523]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.36:499][524]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.36:499][524]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.36:499][524]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.50.36:509][524]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=63.725 [2020.06.02-13.50.36:511][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.50.36:513][524]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.50.36:514][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.50.36:525][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.50.36:536][526]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.50.36:762][540]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.36:762][540]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.36:779][541]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.06.02-13.50.36:779][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.36:780][541]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.06.02-13.50.36:780][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.36:780][541]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.06.02-13.50.36:780][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.36:812][543]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_0] [2020.06.02-13.50.36:812][543]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.36:812][543]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_0] [2020.06.02-13.50.36:812][543]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.36:812][543]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_0] [2020.06.02-13.50.36:812][543]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.36:926][550]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.02-13.50.36:927][550]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.02-13.50.36:941][551]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.06.02-13.50.36:941][551]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.36:942][551]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.06.02-13.50.36:942][551]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.36:942][551]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.06.02-13.50.36:942][551]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.37:021][556]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.06.02-13.50.37:021][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.37:021][556]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.06.02-13.50.37:021][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.37:021][556]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.06.02-13.50.37:021][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.37:056][558]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.50.37:122][563]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.02-13.50.37:122][563]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.02-13.50.37:730][600]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.37:730][600]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.37:957][614]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.37:957][614]LogDBDPlayerMovement: StopSnapping Final Location (4191.045898 3394.999512 109.099373) [2020.06.02-13.50.37:958][614]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.50.37:958][614]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.37:975][615]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.37:975][615]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.37:975][615]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.37:975][615]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.37:979][615]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.50.37:980][615]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.50.37:988][616]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.37:988][616]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.37:989][616]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.50.37:989][616]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.37:989][616]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.37:989][616]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.37:989][616]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.37:989][616]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.50.37:989][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.37:989][616]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.50.37:989][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.37:993][616]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.50.38:009][617]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.50.38:036][619]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.38:036][619]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.38:037][619]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.38:037][619]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.50.38:037][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.38:037][619]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.38:037][619]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.50.38:037][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.38:037][619]Interaction: Interaction time: 2.000000 [2020.06.02-13.50.38:037][619]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.50.38:037][619]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.50.38:037][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.38:037][619]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=65.267 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.50.38:068][621]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.50.38:153][626]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.50.38:746][663]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.38:746][663]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.39:086][684]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.50.39:086][684]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.50.39:086][684]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.39:086][684]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.50.39:086][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.39:086][684]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.50.39:086][684]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.39:086][684]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.50.39:086][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.39:086][684]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=66.316 [2020.06.02-13.50.39:103][685]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.39:103][685]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.50.39:103][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.39:103][685]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.39:103][685]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.50.39:103][685]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.39:103][685]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.50.39:103][685]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.39:103][685]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.50.39:103][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.39:103][685]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.39:103][685]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.39:103][685]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.39:103][685]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.39:103][685]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.39:119][686]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.39:119][686]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.39:119][686]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.50.39:131][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.50.39:150][688]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.50.39:153][688]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.50.39:153][688]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.50.39:182][690]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.50.39:669][720]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.50.39:669][720]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.39:733][724]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.50.39:733][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.39:733][724]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.50.39:733][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.39:733][724]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.50.39:733][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.39:733][724]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.50.39:733][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.39:733][724]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.50.39:733][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.39:733][724]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.50.39:733][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.39:733][724]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.50.39:733][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.39:733][724]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.50.39:733][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.39:733][724]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.50.39:733][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.39:746][725]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.39:746][725]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.39:813][729]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.50.39:814][729]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.39:814][729]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.50.39:814][729]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.39:814][729]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.50.39:814][729]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.39:814][729]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.50.39:814][729]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.39:814][729]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.50.39:814][729]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.39:814][729]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.50.39:814][729]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.39:814][729]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.50.39:814][729]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.39:814][729]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.50.39:814][729]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.39:814][729]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.50.39:814][729]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.39:926][736]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.39:926][736]LogDBDPlayerMovement: StopSnapping Final Location (4805.705078 4322.686035 98.911278) [2020.06.02-13.50.39:926][736]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.50.39:926][736]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.40:056][744]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.50.40:056][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.40:056][744]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.50.40:056][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.40:056][744]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.50.40:056][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.40:056][744]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.50.40:056][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.40:056][744]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.50.40:056][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.40:056][744]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.50.40:056][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.40:056][744]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.50.40:056][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.40:056][744]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.50.40:056][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.40:056][744]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.50.40:056][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.40:154][750]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.50.40:169][751]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.50.40:169][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.40:169][751]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.50.40:169][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.40:169][751]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.50.40:169][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.40:169][751]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.50.40:169][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.40:169][751]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.50.40:169][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.40:169][751]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.50.40:169][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.40:169][751]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.50.40:169][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.40:169][751]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.50.40:169][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.40:169][751]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.50.40:169][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.40:411][766]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.50.40:411][766]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.40:505][772]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.40:505][772]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.40:505][772]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.02-13.50.40:505][772]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.50.40:506][772]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=67.735 Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.50.40:506][772]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=67.735 [2020.06.02-13.50.40:747][787]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.40:747][787]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.40:796][790]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.02-13.50.40:796][790]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed [2020.06.02-13.50.40:796][790]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.50.40:796][790]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=68.026 [2020.06.02-13.50.40:796][790]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=68.026 Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.50.40:892][796]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Female. [2020.06.02-13.50.40:910][797]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.50.40:910][797]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.40:924][798]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-13.50.40:924][798]GameFlow: Writing Profile Stat DBD_SlasherChainAttack: 1 [2020.06.02-13.50.40:924][798]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.02-13.50.40:926][798]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.02-13.50.40:926][798]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.50.40:931][798]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Ryuk]: On [2020.06.02-13.50.40:957][800]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.06.02-13.50.41:040][805]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:040][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:040][805]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:040][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:040][805]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:040][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:040][805]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:040][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:040][805]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:040][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:040][805]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:040][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:040][805]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:040][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:041][805]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:041][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:041][805]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:041][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:088][808]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:088][808]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:088][808]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:088][808]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:088][808]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:088][808]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:088][808]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:088][808]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:088][808]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:088][808]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:088][808]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:088][808]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:088][808]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:088][808]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:088][808]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:088][808]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:088][808]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:088][808]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:102][809]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed [2020.06.02-13.50.41:102][809]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=68.332 [2020.06.02-13.50.41:104][809]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:104][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:104][809]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:104][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:104][809]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:104][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:104][809]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:104][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:104][809]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:104][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:104][809]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:104][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:104][809]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:104][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:104][809]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:104][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:104][809]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:104][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:118][810]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.41:118][810]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.41:139][811]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.50.41:151][812]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 3.483798 [2020.06.02-13.50.41:152][812]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=68.381 Curve: BlinkCooldownSpeedCurve Curve Duration 3.483798 [2020.06.02-13.50.41:155][812]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.50.41:185][814]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:185][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:185][814]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:185][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:185][814]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:185][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:186][814]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:186][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:186][814]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:186][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:186][814]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:186][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:186][814]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:186][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:186][814]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:186][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:186][814]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:186][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:316][823]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Donleov [0x27D34E3B890] Result: '1' k_EResultOK (success) [2020.06.02-13.50.41:316][823]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Donleov [0x27D34E3B890]' succeeded in 0.387400 seconds [2020.06.02-13.50.41:348][825]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Donleov [0x27D96F8B740] Result: '1' k_EResultOK (success) [2020.06.02-13.50.41:365][826]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.429988 seconds [2020.06.02-13.50.41:523][835]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:523][835]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:714][847]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:714][847]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:714][847]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:714][847]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:716][847]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.41:716][847]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.41:716][847]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.50.41:716][847]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.41:716][847]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.41:716][847]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-13.50.41:716][847]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.41:716][847]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.50.41:716][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.41:716][847]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.50.41:716][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.41:746][849]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.41:747][849]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.41:827][854]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.50.41:829][854]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.41:829][854]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.50.41:829][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.41:829][854]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.41:829][854]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.50.41:829][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.41:829][854]Interaction: Interaction time: 16.000000 [2020.06.02-13.50.41:829][854]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.50.41:829][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.41:992][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_1.GeneratorCharge Enabled?: Disabled [2020.06.02-13.50.42:088][870]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.50.42:088][870]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.02-13.50.42:088][870]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.50.42:088][870]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.50.42:088][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.42:088][870]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.02-13.50.42:088][870]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.02-13.50.42:088][870]LogDBDGeneral: Warning: Scalars [2020.06.02-13.50.42:088][870]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.02-13.50.42:088][870]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.02-13.50.42:088][870]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.02-13.50.42:088][870]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.02-13.50.42:088][870]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.02-13.50.42:088][870]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.02-13.50.42:088][870]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.02-13.50.42:088][870]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.02-13.50.42:088][870]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.02-13.50.42:088][870]LogDBDGeneral: Warning: Textures [2020.06.02-13.50.42:088][870]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.02-13.50.42:088][870]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.02-13.50.42:088][870]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.02-13.50.42:088][870]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.02-13.50.42:088][870]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.02-13.50.42:088][870]LogDBDGeneral: Warning: Vectors [2020.06.02-13.50.42:088][870]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.02-13.50.42:088][870]LogDBDGeneral: Warning: Scalars [2020.06.02-13.50.42:088][870]LogDBDGeneral: Warning: Textures [2020.06.02-13.50.42:088][870]LogDBDGeneral: Warning: Vectors [2020.06.02-13.50.42:088][870]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.02-13.50.42:089][870]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.50.42:089][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.42:089][870]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.50.42:089][870]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.50.42:089][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.42:120][872]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.50.42:120][872]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.50.42:120][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.42:120][872]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.50.42:120][872]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.50.42:120][872]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.42:120][872]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.50.42:120][872]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.42:120][872]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.50.42:120][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.42:120][872]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorHospital_C_1] [2020.06.02-13.50.42:120][872]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.42:120][872]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.50.42:182][876]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.06.02-13.50.42:233][879]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.42:233][879]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.02-13.50.42:233][879]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.50.42:233][879]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.50.42:233][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.42:233][879]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.50.42:233][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.42:233][879]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.42:233][879]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.50.42:233][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.42:233][879]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.42:233][879]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.50.42:233][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.42:233][879]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.42:233][879]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.50.42:233][879]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.42:233][879]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.50.42:233][879]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.42:233][879]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.50.42:233][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.42:233][879]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorHospital_C_1] [2020.06.02-13.50.42:233][879]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.42:233][879]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.42:251][880]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 155 [2020.06.02-13.50.42:251][880]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 101 [2020.06.02-13.50.42:715][909]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 44.462448 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.02-13.50.42:764][912]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.42:764][912]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.42:764][912]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.42:764][912]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.42:829][916]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 35.543022 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.50.42:912][921]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Ryuk]: Off [2020.06.02-13.50.43:021][928]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.06.02-13.50.43:021][928]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.43:022][928]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.06.02-13.50.43:022][928]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.43:023][928]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.43:023][928]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.43:023][928]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.50.43:023][928]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.43:023][928]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.43:023][928]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.06.02-13.50.43:023][928]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.43:023][928]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.50.43:023][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.43:023][928]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.50.43:023][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.43:023][928]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.50.43:118][934]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.02-13.50.43:120][934]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.43:120][934]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.50.43:120][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.43:120][934]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.43:120][934]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.50.43:120][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.43:120][934]Interaction: Interaction time: 41.034760 [2020.06.02-13.50.43:120][934]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.50.43:120][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.43:120][934]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.50.43:252][942]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 119 [2020.06.02-13.50.43:252][942]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 137 [2020.06.02-13.50.43:828][978]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.43:829][978]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.43:829][978]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.43:829][978]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.43:829][978]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.43:829][978]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-13.50.43:829][978]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.43:829][978]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-13.50.43:895][982]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.50.44:169][999]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.50.44:348][ 10]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.50.44:348][ 10]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.50.44:348][ 10]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 208 [2020.06.02-13.50.44:636][ 28]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.50.44:636][ 28]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=71.866 [2020.06.02-13.50.44:656][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.50.44:658][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.50.44:764][ 36]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.44:764][ 36]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.44:764][ 36]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.44:764][ 36]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-13.50.44:862][ 42]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.065372 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.50.45:349][ 72]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.50.45:702][ 94]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.45:702][ 94]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.50.45:702][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.45:702][ 94]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.45:702][ 94]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.50.45:702][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.45:704][ 94]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.06.02-13.50.45:734][ 96]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.45:734][ 96]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.50.45:734][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.45:734][ 96]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.45:734][ 96]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.50.45:734][ 96]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.45:734][ 96]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.50.45:734][ 96]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.45:734][ 96]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.50.45:734][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.45:734][ 96]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorSuburbs_C_0] [2020.06.02-13.50.45:734][ 96]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.45:734][ 96]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.46:636][152]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.678728 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.02-13.50.47:589][211]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.06.02-13.50.47:589][211]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.47:638][214]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.47:638][214]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.47:638][214]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.47:638][214]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.47:639][214]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.47:639][214]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.47:639][214]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.50.47:639][214]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.47:639][214]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.47:639][214]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.47:639][214]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.47:639][214]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.50.47:639][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.47:639][214]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.50.47:639][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.47:644][214]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.50.47:659][215]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.50.47:669][216]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.47:669][216]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.47:670][216]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.47:670][216]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.50.47:670][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.47:670][216]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.47:670][216]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.50.47:670][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.47:670][216]Interaction: Interaction time: 2.000000 [2020.06.02-13.50.47:670][216]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.50.47:670][216]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.50.47:670][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.47:670][216]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=74.899 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.50.47:686][217]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.06.02-13.50.47:686][217]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.47:700][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.50.48:622][275]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.50.48:622][275]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.50.48:622][275]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.48:622][275]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.50.48:622][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.48:622][275]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.50.48:622][275]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.48:622][275]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.50.48:622][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.48:622][275]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=75.850 [2020.06.02-13.50.48:638][276]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.48:638][276]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.50.48:638][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.48:638][276]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.48:639][276]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.50.48:639][276]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.48:639][276]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.50.48:639][276]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.48:639][276]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.50.48:639][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.48:639][276]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.48:639][276]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.48:639][276]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.48:639][276]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.48:639][276]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.48:641][276]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.50.48:659][277]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.48:659][277]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.48:659][277]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.50.48:668][277]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=75.882 [2020.06.02-13.50.48:674][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.50.48:677][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.50.48:706][280]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.50.49:368][321]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.49:368][321]LogDBDPlayerMovement: StopSnapping Final Location (4601.922852 1768.889282 97.296867) [2020.06.02-13.50.49:368][321]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.50.49:368][321]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.49:388][322]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.50.49:389][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.50.49:626][337]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.49:626][337]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.49:626][337]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.49:626][337]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.49:627][337]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.49:627][337]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.49:627][337]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.50.49:627][337]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.49:627][337]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.49:627][337]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.49:627][337]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.49:627][337]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.50.49:627][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.49:627][337]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.50.49:627][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.49:631][337]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.50.49:642][338]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.49:642][338]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.49:643][338]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.02-13.50.49:644][338]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.49:644][338]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.50.49:644][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.49:644][338]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.49:644][338]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.50.49:644][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.49:644][338]Interaction: Interaction time: 2.000000 [2020.06.02-13.50.49:644][338]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.50.49:644][338]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.50.49:644][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.49:644][338]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=76.871 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.50.49:647][338]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.50.49:673][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.50.50:852][413]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.50.50:852][413]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.50.50:852][413]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.50:852][413]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.50.50:852][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.50:852][413]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.50.50:852][413]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.50:852][413]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.50.50:852][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.50:852][413]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=78.081 [2020.06.02-13.50.50:852][413]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=78.081 [2020.06.02-13.50.50:868][414]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.50:868][414]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.50.50:868][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.50:868][414]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.50:868][414]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.50.50:868][414]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.50:868][414]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.50.50:868][414]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.50:868][414]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.50.50:868][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.50:868][414]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.50:868][414]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.50:868][414]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.50:868][414]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.50:868][414]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.50:884][415]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.967740 [2020.06.02-13.50.50:884][415]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=78.113 Curve: BlinkCooldownSpeedCurve Curve Duration 1.967740 [2020.06.02-13.50.50:886][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.50.50:915][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.50.50:918][417]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.50.51:984][483]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.02-13.50.51:984][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.52:419][510]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.02-13.50.52:419][510]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.52:852][537]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.50.52:852][537]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=80.081 [2020.06.02-13.50.52:872][538]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.50.52:874][538]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.50.53:014][547]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.53:014][547]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.53:014][547]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.02-13.50.53:014][547]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.02-13.50.53:014][547]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=80.243 Curve: NursePounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.02-13.50.53:034][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.50.53:094][552]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.02-13.50.53:094][552]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.53:094][552]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.02-13.50.53:094][552]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.53:095][552]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.02-13.50.53:095][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.53:095][552]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.02-13.50.53:095][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.53:095][552]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.02-13.50.53:095][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.53:096][552]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.53:096][552]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.53:096][552]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.50.53:096][552]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.53:096][552]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.53:096][552]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.02-13.50.53:096][552]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.53:096][552]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.50.53:096][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.53:096][552]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.50.53:096][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.53:096][552]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.50.53:128][554]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.02-13.50.53:128][554]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.53:256][562]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.02-13.50.53:256][562]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceOpenMaxSpeed [2020.06.02-13.50.53:256][562]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.50.53:256][562]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: NursePounceOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=80.485 [2020.06.02-13.50.53:256][562]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=80.485 Curve: NursePounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.50.53:304][565]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.53:304][565]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.53:304][565]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.02-13.50.53:304][565]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.53:306][565]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.53:306][565]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceHittingMaxSpeed [2020.06.02-13.50.53:306][565]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.53:306][565]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.50.53:306][565]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.53:306][565]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.53:306][565]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.02-13.50.53:306][565]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.53:306][565]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.50.53:306][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.53:306][565]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.50.53:306][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.53:306][565]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: NursePounceHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=80.533 [2020.06.02-13.50.53:306][565]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.53:306][565]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.50.53:306][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.53:306][565]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.53:306][565]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.50.53:306][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.53:307][565]Interaction: Interaction time: 0.600000 [2020.06.02-13.50.53:307][565]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Male. [2020.06.02-13.50.53:307][565]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.02-13.50.53:307][565]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.02-13.50.53:307][565]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.50.53:307][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.53:336][567]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.02-13.50.53:336][567]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.53:337][567]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.53:337][567]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.50.53:337][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.53:337][567]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.53:337][567]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.50.53:337][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.53:337][567]Interaction: Interaction time: 2.000000 [2020.06.02-13.50.53:337][567]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: PlankStun Nurse AnimTag_FPV. [2020.06.02-13.50.53:337][567]LogSM: Error: Play Update Montage AM_KFN_StunnedByBookShelf Duration 2.000000 Timestamp 80.549225 [2020.06.02-13.50.53:338][567]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.50.53:338][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.53:338][567]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KFN_StunnedByBookShelf [2020.06.02-13.50.53:353][568]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.50.53:401][571]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.114459 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.02-13.50.53:709][590]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.50.53:903][602]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.53:903][602]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.50.53:903][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.53:903][602]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.53:903][602]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.50.53:903][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.53:934][604]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.53:934][604]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.50.53:934][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.53:934][604]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.53:934][604]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.50.53:934][604]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.53:934][604]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.50.53:934][604]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.53:934][604]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.02-13.50.53:935][604]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_1] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.50.53:935][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.53:935][604]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.02-13.50.53:935][604]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.53:935][604]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.55:080][675]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.50.55:322][690]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.02-13.50.55:337][691]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.50.55:337][691]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.50.55:337][691]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.55:337][691]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.50.55:338][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.55:338][691]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.55:338][691]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.50.55:338][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.55:353][692]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.55:353][692]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.50.55:353][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.55:353][692]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.55:353][692]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.50.55:353][692]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.55:353][692]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.50.55:353][692]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.55:353][692]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.50.55:353][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.55:353][692]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.02-13.50.55:353][692]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.55:353][692]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.06.02-13.50.55:353][692]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.55:354][692]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.55:374][693]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.50.55:377][693]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.50.55:379][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.50.55:742][716]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.06.02-13.50.55:742][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.55:742][716]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.06.02-13.50.55:742][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.55:742][716]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.06.02-13.50.55:742][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.55:742][716]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.06.02-13.50.55:742][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.55:951][729]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.06.02-13.50.55:951][729]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.55:951][729]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.55:951][729]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.55:952][729]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.55:952][729]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.55:952][729]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.50.55:952][729]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.55:952][729]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.55:952][729]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.55:952][729]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.55:952][729]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.50.55:952][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.55:952][729]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.50.55:952][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.55:956][729]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.50.55:972][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.50.55:999][732]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.55:999][732]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.56:000][732]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.56:000][732]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.50.56:000][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.56:000][732]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.56:000][732]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.50.56:000][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.56:000][732]Interaction: Interaction time: 2.000000 [2020.06.02-13.50.56:000][732]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.50.56:000][732]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.50.56:000][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.56:000][732]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=83.228 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.50.56:031][734]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.50.56:178][743]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.50.56:178][743]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.50.56:178][743]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.56:178][743]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.50.56:178][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.56:178][743]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.50.56:178][743]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.56:178][743]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.50.56:178][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.56:178][743]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=83.405 [2020.06.02-13.50.56:194][744]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.56:194][744]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.50.56:194][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.56:194][744]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.56:194][744]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.50.56:194][744]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.56:194][744]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.50.56:194][744]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.56:194][744]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.50.56:194][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.56:194][744]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.56:194][744]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.56:194][744]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.50.56:194][744]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.56:194][744]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.56:214][745]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.56:214][745]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.56:215][745]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.50.56:224][745]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=83.438 [2020.06.02-13.50.56:226][745]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.50.56:245][747]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.50.56:249][747]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.50.56:277][749]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.50.56:342][753]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.02-13.50.56:342][753]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.56:342][753]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.02-13.50.56:342][753]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.56:344][753]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.50.56:344][753]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.50.56:344][753]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.50.56:344][753]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.56:344][753]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.50.56:344][753]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.02-13.50.56:344][753]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.56:344][753]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.50.56:344][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.56:344][753]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.06.02-13.50.56:344][753]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.50.56:344][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.56:408][757]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.50.56:473][761]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.56:473][761]LogDBDPlayerMovement: StopSnapping Final Location (4718.435547 2084.705078 97.296867) [2020.06.02-13.50.56:473][761]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.50.56:473][761]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.56:493][762]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.50.56:494][762]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.50.56:570][767]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.56:570][767]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.56:570][767]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.02-13.50.56:570][767]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.50.56:570][767]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=83.797 Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.50.56:570][767]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=83.797 [2020.06.02-13.50.56:589][768]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.50.56:665][773]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.02-13.50.56:665][773]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.56:665][773]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.02-13.50.56:665][773]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.56:665][773]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.02-13.50.56:667][773]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.56:667][773]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.56:667][773]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.50.56:667][773]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.56:667][773]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.56:667][773]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.02-13.50.56:667][773]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.56:667][773]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.50.56:667][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.56:667][773]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.50.56:667][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.56:746][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.02-13.50.56:748][778]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.56:748][778]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.50.56:748][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.56:748][778]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.56:748][778]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.50.56:748][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.56:748][778]Interaction: Interaction time: 8.517119 [2020.06.02-13.50.56:748][778]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.50.56:748][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.56:748][778]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.50.56:748][778]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.50.56:748][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.56:748][778]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.50.56:748][778]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.50.56:748][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.56:748][778]Interaction: Interaction time: 14.000000 [2020.06.02-13.50.56:748][778]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.06.02-13.50.56:748][778]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.06.02-13.50.56:748][778]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.50.56:748][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.56:748][778]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.50.56:780][780]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.56:780][780]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.50.56:780][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.56:780][780]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.56:780][780]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.50.56:780][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.56:780][780]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.56:780][780]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.50.56:780][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.56:780][780]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.56:780][780]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.50.56:780][780]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.56:780][780]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.50.56:780][780]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.50.56:780][780]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.50.56:780][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.50.56:780][780]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-13.50.56:780][780]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.56:780][780]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.50.56:780][780]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.06.02-13.50.56:877][786]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.02-13.50.56:877][786]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed [2020.06.02-13.50.56:877][786]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.50.56:877][786]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=84.104 [2020.06.02-13.50.56:877][786]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=84.104 Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.50.56:894][787]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.02-13.50.56:894][787]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.56:910][788]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.02-13.50.56:910][788]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.56:943][790]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.02-13.50.56:943][790]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.57:007][794]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.02-13.50.57:007][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.57:054][797]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Male. [2020.06.02-13.50.57:069][798]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-13.50.57:069][798]GameFlow: Writing Profile Stat DBD_SlasherChainAttack: 1 [2020.06.02-13.50.57:070][798]GameFlow: OnDropped 177.722000 [2020.06.02-13.50.57:070][798]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.02-13.50.57:072][798]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-13.50.57:072][798]GameFlow: Writing Profile Stat DBD_Chapter9_Slasher_Stat1: 1 [2020.06.02-13.50.57:072][798]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.02-13.50.57:075][798]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - frio e calculista]: On [2020.06.02-13.50.57:076][798]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.02-13.50.57:076][798]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.57:168][804]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.50.57:168][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.57:168][804]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.02-13.50.57:168][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.57:168][804]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.50.57:168][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.57:168][804]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.50.57:168][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.57:169][804]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.02-13.50.57:169][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.57:169][804]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.02-13.50.57:169][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.57:169][804]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.02-13.50.57:169][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.57:169][804]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.02-13.50.57:169][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.57:169][804]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.02-13.50.57:169][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.57:183][805]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed [2020.06.02-13.50.57:183][805]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=84.411 [2020.06.02-13.50.57:198][806]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.57:198][806]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.50.57:231][808]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 2.983870 [2020.06.02-13.50.57:231][808]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=84.459 Curve: BlinkCooldownSpeedCurve Curve Duration 2.983870 [2020.06.02-13.50.57:462][823]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Donleov [0x27D06FC7A50] Result: '1' k_EResultOK (success) [2020.06.02-13.50.57:462][823]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Donleov [0x27D06FC7A50]' succeeded in 0.390135 seconds [2020.06.02-13.50.57:604][831]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.50.57:604][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.57:604][831]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.02-13.50.57:604][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.57:604][831]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.50.57:604][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.57:604][831]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.50.57:604][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.57:604][831]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.02-13.50.57:604][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.57:605][831]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.02-13.50.57:605][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.57:605][831]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.02-13.50.57:605][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.57:605][831]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.02-13.50.57:605][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.57:605][831]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.02-13.50.57:605][831]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.57:749][840]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.50.57:814][844]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.50.57:814][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.57:814][844]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.02-13.50.57:814][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.57:814][844]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.50.57:814][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.57:814][844]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.50.57:814][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.57:814][844]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.02-13.50.57:814][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.57:814][844]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.02-13.50.57:814][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.57:814][844]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.02-13.50.57:814][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.57:814][844]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.02-13.50.57:814][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.57:814][844]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.02-13.50.57:814][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.57:864][848]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Donleov [0x27D96F88140] Result: '1' k_EResultOK (success) [2020.06.02-13.50.57:864][848]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Donleov [0x27D96F88140]' succeeded in 0.787380 seconds [2020.06.02-13.50.57:897][850]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Donleov [0x27D96F88140] Result: '1' k_EResultOK (success) [2020.06.02-13.50.57:914][851]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.832904 seconds [2020.06.02-13.50.58:168][866]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.50.58:168][866]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.58:168][866]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.02-13.50.58:168][866]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.58:168][866]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.50.58:168][866]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.58:168][866]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.50.58:168][866]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.58:168][866]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.02-13.50.58:168][866]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.58:168][866]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.02-13.50.58:168][866]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.58:168][866]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.02-13.50.58:168][866]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.58:168][866]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.02-13.50.58:168][866]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.58:168][866]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.02-13.50.58:168][866]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.58:265][872]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.02-13.50.58:265][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.50.58:557][890]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.50.58:746][902]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.58:746][902]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.58:746][902]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.58:747][902]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.50.59:056][921]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - frio e calculista]: Off [2020.06.02-13.50.59:557][952]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 157 [2020.06.02-13.50.59:747][964]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.50.59:747][964]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.51.00:215][993]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.51.00:215][993]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=87.443 [2020.06.02-13.51.00:235][994]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.51.00:237][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.51.00:456][ 8]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.367942 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.02-13.51.00:747][ 26]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.51.00:747][ 26]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-13.51.00:751][ 26]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.51.00:878][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.06.02-13.51.00:878][ 34]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.01:958][101]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_6] [2020.06.02-13.51.01:958][101]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.04:119][235]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.04:119][235]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.04:120][235]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.04:120][235]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.04:121][235]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.04:121][235]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.04:121][235]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.51.04:121][235]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.04:121][235]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.04:121][235]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.04:121][235]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.04:121][235]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.51.04:121][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.04:121][235]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.51.04:121][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.04:125][235]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.51.04:139][236]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.51.04:167][238]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.04:167][238]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.04:168][238]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.04:168][238]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.51.04:168][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.04:168][238]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.04:168][238]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.51.04:168][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.04:168][238]Interaction: Interaction time: 2.000000 [2020.06.02-13.51.04:168][238]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.51.04:168][238]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.51.04:168][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.04:168][238]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=91.395 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.51.04:200][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.51.04:425][254]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.065641 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.51.04:426][254]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.51.04:429][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.51.04:474][257]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.51.04:506][259]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.02-13.51.04:510][259]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.51.04:733][273]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.04:733][273]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.51.04:733][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.04:733][273]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.04:733][273]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.51.04:733][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.04:734][273]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.02-13.51.04:765][275]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.04:765][275]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.51.04:765][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.04:765][275]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.04:765][275]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.51.04:765][275]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.04:765][275]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.51.04:765][275]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.04:765][275]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.51.04:765][275]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.04:765][275]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.02-13.51.04:765][275]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.04:765][275]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.04:796][277]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.02-13.51.04:846][280]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.51.04:846][280]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.51.04:846][280]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.04:846][280]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.51.04:846][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.04:846][280]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.51.04:846][280]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.04:847][280]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.51.04:847][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.04:847][280]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=92.073 [2020.06.02-13.51.04:863][281]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.04:863][281]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.51.04:863][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.04:863][281]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.04:863][281]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.51.04:863][281]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.04:863][281]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.51.04:863][281]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.04:863][281]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.51.04:863][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.04:863][281]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.04:863][281]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.04:863][281]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.04:863][281]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.04:863][281]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.04:865][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.51.04:883][282]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.04:883][282]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.04:883][282]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.51.04:892][282]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=92.105 [2020.06.02-13.51.04:898][283]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.51.04:901][283]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.51.04:930][285]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.51.04:932][285]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.04:932][285]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.05:046][292]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.02-13.51.05:046][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:061][293]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.02-13.51.05:061][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:061][293]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.02-13.51.05:061][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:061][293]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.02-13.51.05:061][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:061][293]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.02-13.51.05:061][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:111][296]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.51.05:111][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:111][296]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.02-13.51.05:111][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:111][296]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.51.05:111][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:111][296]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.51.05:111][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:111][296]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.02-13.51.05:111][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:111][296]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.02-13.51.05:111][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:111][296]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.02-13.51.05:111][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:111][296]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.02-13.51.05:111][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:111][296]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.02-13.51.05:111][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:191][301]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.51.05:191][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:191][301]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.02-13.51.05:191][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:191][301]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.51.05:191][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:191][301]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.51.05:191][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:191][301]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.02-13.51.05:191][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:191][301]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.02-13.51.05:191][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:191][301]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.02-13.51.05:191][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:191][301]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.02-13.51.05:191][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:191][301]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.02-13.51.05:191][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:205][302]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.02-13.51.05:205][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:239][304]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.02-13.51.05:239][304]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:253][305]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.02-13.51.05:253][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:253][305]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.02-13.51.05:253][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:253][305]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.02-13.51.05:253][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:351][311]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.05:351][311]LogDBDPlayerMovement: StopSnapping Final Location (3052.740479 2831.956787 97.163490) [2020.06.02-13.51.05:351][311]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.51.05:351][311]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.05:371][312]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.51.05:372][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.51.05:608][327]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.05:608][327]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:608][327]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.05:608][327]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:610][327]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.05:610][327]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.05:610][327]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.51.05:610][327]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.05:610][327]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.05:610][327]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.05:610][327]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:610][327]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.51.05:610][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.05:610][327]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.51.05:610][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.05:614][327]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.51.05:629][328]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.51.05:639][329]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.05:639][329]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:641][329]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.05:641][329]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.51.05:641][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.05:641][329]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.05:641][329]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.51.05:641][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.05:641][329]Interaction: Interaction time: 2.000000 [2020.06.02-13.51.05:641][329]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.51.05:641][329]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.51.05:641][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.05:641][329]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=92.868 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.51.05:671][331]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.02-13.51.05:671][331]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:671][331]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.02-13.51.05:671][331]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:673][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.51.05:674][331]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.05:674][331]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.05:674][331]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.51.05:674][331]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.05:674][331]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.05:674][331]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.02-13.51.05:674][331]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:674][331]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.51.05:674][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.05:674][331]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.51.05:674][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.05:674][331]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.51.05:899][345]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.51.05:899][345]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.51.05:899][345]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.05:899][345]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.51.05:899][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.05:899][345]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.51.05:899][345]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.05:899][345]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.51.05:899][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.05:900][345]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=93.126 [2020.06.02-13.51.05:900][345]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.05:900][345]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.51.05:900][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.05:900][345]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.05:900][345]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.51.05:900][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.05:900][345]Interaction: Interaction time: 0.600000 [2020.06.02-13.51.05:900][345]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Male. [2020.06.02-13.51.05:900][345]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.02-13.51.05:900][345]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.02-13.51.05:901][345]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.51.05:901][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.05:915][346]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.05:915][346]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.51.05:915][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.05:915][346]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.05:915][346]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.51.05:915][346]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.05:915][346]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.51.05:915][346]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.05:915][346]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.51.05:915][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.05:915][346]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.05:915][346]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:916][346]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.05:916][346]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:916][346]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.05:916][346]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.51.05:931][347]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.05:931][347]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.05:931][347]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.51.05:941][347]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.02-13.51.05:941][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:941][347]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.02-13.51.05:941][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:941][347]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.02-13.51.05:941][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.05:943][347]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.51.05:979][350]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.51.05:981][350]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.02-13.51.05:981][350]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.06:127][359]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.02-13.51.06:127][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.06:142][360]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.02-13.51.06:142][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.06:142][360]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.02-13.51.06:142][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.06:142][360]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.02-13.51.06:142][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.06:142][360]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.02-13.51.06:142][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.06:189][363]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.06:189][363]LogDBDPlayerMovement: StopSnapping Final Location (3372.863281 2984.083740 97.163506) [2020.06.02-13.51.06:189][363]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.51.06:189][363]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.06:190][363]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.51.06:205][364]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.02-13.51.06:205][364]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.06:205][364]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.02-13.51.06:205][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.06:205][364]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.02-13.51.06:205][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.06:206][364]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.02-13.51.06:206][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.06:206][364]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.02-13.51.06:206][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.06:206][364]LogDBDPlayerMovement: StopSnapping Final Location (3272.038086 2848.343750 105.149925) [2020.06.02-13.51.06:206][364]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.51.06:304][370]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.51.06:513][383]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.06:513][383]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.51.06:513][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.06:513][383]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.06:513][383]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.51.06:513][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.06:545][385]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.06:545][385]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.51.06:545][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.06:545][385]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.06:545][385]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.51.06:545][385]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.06:545][385]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.51.06:545][385]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.06:545][385]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.02-13.51.06:545][385]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_3] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.51.06:545][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.06:546][385]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.02-13.51.06:546][385]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.06:546][385]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.06:608][389]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.02-13.51.06:608][389]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.06:608][389]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.02-13.51.06:608][389]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.06:609][389]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale02_Character_C_0 - frio e calculista, Originating Player: BP_CamperMale02_Character_C_0 - frio e calculista, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 50.000000, Lifetime Duration: 50.000000 [2020.06.02-13.51.06:609][389]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale02_Character_C_0 - frio e calculista, Originating Player: BP_CamperMale02_Character_C_0 - frio e calculista, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.51.06:610][389]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.06:611][389]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.06:611][389]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.51.06:611][389]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.06:611][389]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.06:611][389]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.02-13.51.06:611][389]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.06:611][389]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.51.06:611][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.06:611][389]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.51.06:611][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.06:625][390]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.06:625][390]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.06:625][390]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.02-13.51.06:625][390]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.51.06:625][390]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=93.852 Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.51.06:625][390]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=93.852 [2020.06.02-13.51.06:643][391]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.06:643][391]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.51.06:643][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.06:643][391]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.06:643][391]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.51.06:643][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.06:643][391]Interaction: Interaction time: 0.500000 [2020.06.02-13.51.06:643][391]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.51.06:643][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.06:931][409]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.02-13.51.06:931][409]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed [2020.06.02-13.51.06:932][409]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.51.06:932][409]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=94.158 [2020.06.02-13.51.06:932][409]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=94.158 Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.51.07:050][416]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Obstructed Nurse AnimTag_FPV. [2020.06.02-13.51.07:050][416]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed [2020.06.02-13.51.07:050][416]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.02-13.51.07:050][416]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=94.276 [2020.06.02-13.51.07:050][416]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=94.276 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.02-13.51.07:081][418]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.51.07:146][422]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.07:146][422]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.51.07:146][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.07:146][422]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.07:146][422]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.51.07:146][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.07:178][424]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.07:178][424]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.51.07:178][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.07:178][424]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.07:178][424]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.51.07:178][424]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.07:178][424]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.51.07:178][424]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.07:178][424]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.51.07:178][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.07:178][424]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.02-13.51.07:178][424]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.07:178][424]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.07:209][426]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale02_Character_C_0 - frio e calculista, Originating Player: BP_CamperMale02_Character_C_0 - frio e calculista, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.51.07:888][468]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.06.02-13.51.07:888][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.07:888][468]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.06.02-13.51.07:888][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.07:888][468]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.06.02-13.51.07:888][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.07:888][468]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.06.02-13.51.07:888][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.08:548][509]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.02-13.51.08:548][509]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.08:548][509]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.02-13.51.08:548][509]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.08:548][509]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.02-13.51.08:550][509]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceObstructedMaxSpeed [2020.06.02-13.51.08:550][509]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_04_C_0 at Time=95.776 [2020.06.02-13.51.08:550][509]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.08:550][509]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.08:550][509]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.51.08:550][509]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.08:550][509]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.08:550][509]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.02-13.51.08:550][509]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.08:550][509]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.51.08:550][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.08:551][509]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.51.08:551][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.08:551][509]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.51.08:565][510]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.08:565][510]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.08:598][512]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 3.483871 [2020.06.02-13.51.08:598][512]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=95.824 Curve: BlinkCooldownSpeedCurve Curve Duration 3.483871 [2020.06.02-13.51.08:613][513]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.02-13.51.08:614][513]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.08:614][513]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.51.08:614][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.08:615][513]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.08:615][513]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.51.08:615][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.08:615][513]Interaction: Interaction time: 15.765913 [2020.06.02-13.51.08:615][513]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.51.08:615][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.08:647][515]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.51.08:647][515]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.08:647][515]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.10:225][613]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.405127 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.02-13.51.10:762][646]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.02-13.51.10:888][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.02-13.51.10:890][654]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.51.10:890][654]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.02-13.51.10:890][654]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.51.10:890][654]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.51.10:890][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.10:890][654]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.51.10:890][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.10:890][654]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.51.10:890][654]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.51.10:890][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.10:890][654]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.51.10:890][654]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.51.10:890][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.10:890][654]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.51.10:890][654]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.51.10:890][654]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.10:890][654]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.51.10:890][654]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.10:890][654]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.51.10:890][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.10:891][654]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.02-13.51.10:891][654]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.10:891][654]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.51.10:893][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.02-13.51.11:858][712]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.375215 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.51.12:086][726]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.51.12:086][726]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=99.312 [2020.06.02-13.51.12:106][727]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.51.12:108][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.51.14:360][867]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 24.786001 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.02-13.51.14:408][870]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.02-13.51.15:102][913]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.02-13.51.15:102][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.15:103][913]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.02-13.51.15:103][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.15:103][913]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.02-13.51.15:103][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.15:279][924]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.02-13.51.15:280][924]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.15:651][947]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.15:651][947]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.15:651][947]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.15:651][947]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.15:652][947]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.15:652][947]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.15:652][947]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.51.15:652][947]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.15:652][947]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.15:652][947]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.15:652][947]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.15:652][947]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.51.15:652][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.15:652][947]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.51.15:652][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.15:656][947]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.51.15:674][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.51.15:700][950]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.15:700][950]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.15:701][950]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.15:701][950]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.51.15:701][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.15:702][950]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.15:702][950]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.51.15:702][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.15:702][950]Interaction: Interaction time: 2.000000 [2020.06.02-13.51.15:702][950]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.51.15:702][950]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.51.15:702][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.15:702][950]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=102.928 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.51.15:733][952]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.51.15:766][954]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.02-13.51.15:766][954]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.15:766][954]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.02-13.51.15:766][954]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.15:766][954]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.02-13.51.15:767][954]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.15:767][954]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.02-13.51.15:767][954]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.15:814][957]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_2] [2020.06.02-13.51.15:814][957]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.15:814][957]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.06.02-13.51.15:814][957]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.15:815][957]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.51.15:816][957]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.51.15:816][957]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.51.15:816][957]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.15:816][957]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.51.15:816][957]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.06.02-13.51.15:816][957]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.15:816][957]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.51.15:816][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.15:816][957]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.51.15:816][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.15:816][957]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.51.15:896][962]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.02-13.51.15:896][962]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.15:896][962]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.02-13.51.15:896][962]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.15:896][962]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.02-13.51.15:896][962]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.15:896][962]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.02-13.51.15:896][962]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.16:039][971]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.02-13.51.16:041][971]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.51.16:041][971]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.51.16:041][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.16:041][971]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.51.16:041][971]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.51.16:041][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.16:041][971]Interaction: Interaction time: 10.000000 [2020.06.02-13.51.16:041][971]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ChestOpen AnimTag_Male. [2020.06.02-13.51.16:041][971]LogSM: Error: Play Update Montage AM_M_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.02-13.51.16:041][971]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.51.16:041][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.16:042][971]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.51.16:556][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.02-13.51.16:556][ 3]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.16:783][ 17]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198429905412 [2020.06.02-13.51.16:783][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.02-13.51.16:783][ 17]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.16:783][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.02-13.51.16:783][ 17]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.16:783][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.02-13.51.16:783][ 17]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.16:788][ 18]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198429905412, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.02-13.51.16:788][ 18]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Anjeel, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.02-13.51.17:461][ 59]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.51.17:461][ 59]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.51.17:461][ 59]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.17:461][ 59]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.51.17:461][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.17:461][ 59]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.51.17:461][ 59]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.17:461][ 59]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.51.17:461][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.17:461][ 59]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=104.686 [2020.06.02-13.51.17:476][ 60]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.17:476][ 60]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.51.17:476][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.17:476][ 60]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.17:476][ 60]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.51.17:476][ 60]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.17:476][ 60]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.51.17:477][ 60]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.17:477][ 60]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.51.17:477][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.17:477][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.17:477][ 60]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.17:477][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.17:477][ 60]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.17:477][ 60]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.17:497][ 61]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.17:497][ 61]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.17:497][ 61]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.51.17:506][ 61]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=104.718 [2020.06.02-13.51.17:514][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.51.17:543][ 64]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.51.18:384][116]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_7] [2020.06.02-13.51.18:384][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.18:417][118]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.18:417][118]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.51.18:417][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.18:417][118]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.18:417][118]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.51.18:417][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.18:419][118]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.02-13.51.18:449][120]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.18:449][120]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.51.18:449][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.18:449][120]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.18:449][120]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.51.18:449][120]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.18:449][120]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.51.18:449][120]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.18:449][120]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.51.18:449][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.18:449][120]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.02-13.51.18:449][120]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.18:449][120]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.18:479][122]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.02-13.51.18:611][130]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.18:611][130]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.18:658][133]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_7] [2020.06.02-13.51.18:658][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.18:676][134]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_3] [2020.06.02-13.51.18:676][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.18:721][137]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.02-13.51.18:738][138]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.18:738][138]LogDBDPlayerMovement: StopSnapping Final Location (4692.719238 5469.021484 98.911293) [2020.06.02-13.51.18:738][138]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.51.18:739][138]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.18:760][139]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.51.18:761][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.51.18:851][145]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Ryuk, Originating Player: BP_CamperFemale02_Character_C_0 - Ryuk, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.51.18:852][145]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.18:852][145]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.18:852][145]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.02-13.51.18:852][145]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.51.18:852][145]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=106.077 Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.51.18:852][145]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=106.077 [2020.06.02-13.51.18:872][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.51.18:949][151]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_3] [2020.06.02-13.51.18:949][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.19:159][164]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.02-13.51.19:159][164]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed [2020.06.02-13.51.19:159][164]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.51.19:159][164]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=106.383 [2020.06.02-13.51.19:159][164]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=106.383 Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.51.19:189][166]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.02-13.51.19:189][166]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.19:189][166]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.02-13.51.19:189][166]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.19:189][166]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Ryuk, Originating Player: BP_CamperFemale02_Character_C_0 - Ryuk, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 33.333332, Lifetime Duration: 33.333332 [2020.06.02-13.51.19:189][166]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Ryuk, Originating Player: BP_CamperFemale02_Character_C_0 - Ryuk, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.51.19:192][166]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.19:192][166]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.19:192][166]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.51.19:192][166]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.19:192][166]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.19:192][166]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.02-13.51.19:192][166]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.19:192][166]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.51.19:192][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.19:192][166]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.51.19:192][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.19:288][172]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.51.19:288][172]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.19:352][176]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.19:352][176]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.51.19:352][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.19:352][176]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.19:352][176]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.51.19:352][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.19:352][176]Interaction: Interaction time: 0.500000 [2020.06.02-13.51.19:352][176]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.51.19:352][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.19:369][177]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.51.19:369][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.19:369][177]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.51.19:369][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.19:369][177]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.51.19:369][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.19:369][177]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.51.19:369][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.19:369][177]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.51.19:369][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.19:369][177]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.51.19:369][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.19:370][177]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.51.19:370][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.19:370][177]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.51.19:370][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.19:370][177]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.51.19:370][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.19:386][178]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.51.19:386][178]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.19:386][178]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.51.19:386][178]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.19:386][178]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.51.19:386][178]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.19:386][178]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.51.19:386][178]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.19:386][178]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.51.19:386][178]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.19:386][178]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.51.19:386][178]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.19:386][178]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.51.19:386][178]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.19:386][178]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.51.19:386][178]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.19:386][178]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.51.19:386][178]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.19:386][178]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.51.19:386][178]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.19:464][183]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Miss Nurse AnimTag_FPV. [2020.06.02-13.51.19:464][183]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed [2020.06.02-13.51.19:464][183]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.02-13.51.19:464][183]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=106.690 [2020.06.02-13.51.19:464][183]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=106.690 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.02-13.51.19:479][184]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.51.19:820][205]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.19:820][205]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.51.19:820][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.19:820][205]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.19:820][205]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.51.19:820][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.19:820][205]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.19:820][205]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.51.19:820][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.19:821][205]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.19:821][205]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.51.19:821][205]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.19:821][205]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.51.19:821][205]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.19:821][205]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.51.19:821][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.19:821][205]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.02-13.51.19:821][205]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.19:821][205]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.19:850][207]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Ryuk, Originating Player: BP_CamperFemale02_Character_C_0 - Ryuk, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.51.20:190][228]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.02-13.51.20:964][276]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceMissMaxSpeed [2020.06.02-13.51.20:964][276]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_04_C_0 at Time=108.190 [2020.06.02-13.51.20:981][277]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.20:981][277]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.21:013][279]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 2.983869 [2020.06.02-13.51.21:013][279]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=108.238 Curve: BlinkCooldownSpeedCurve Curve Duration 2.983869 [2020.06.02-13.51.22:464][369]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066908 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.02-13.51.22:561][375]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.879957 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.02-13.51.22:562][375]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.51.22:562][375]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.02-13.51.22:899][396]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.02-13.51.22:899][396]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.22:899][396]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.02-13.51.22:899][396]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.22:900][396]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.22:900][396]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.22:901][396]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.51.22:901][396]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.22:901][396]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.22:901][396]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.02-13.51.22:901][396]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.22:901][396]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.51.22:901][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.22:901][396]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.51.22:901][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.22:931][398]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.02-13.51.22:932][398]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.22:932][398]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.51.22:933][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.22:933][398]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.22:933][398]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.51.22:933][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.22:933][398]Interaction: Interaction time: 32.000000 [2020.06.02-13.51.22:933][398]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.51.22:933][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.23:626][441]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.485209 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.02-13.51.23:998][464]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.51.23:998][464]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=111.222 [2020.06.02-13.51.24:018][465]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.51.24:020][465]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.51.24:110][471]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.970000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.51.24:352][486]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.24:352][486]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.24:352][486]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.24:352][486]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.24:353][486]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.24:353][486]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.24:353][486]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.51.24:353][486]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.24:353][486]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.24:353][486]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.24:353][486]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.24:353][486]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.51.24:353][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.24:353][486]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.51.24:353][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.24:357][486]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.51.24:372][487]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.51.24:399][489]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.24:399][489]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.24:401][489]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.24:401][489]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.51.24:401][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.24:401][489]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.24:401][489]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.51.24:401][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.24:401][489]Interaction: Interaction time: 2.000000 [2020.06.02-13.51.24:401][489]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.51.24:401][489]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.51.24:401][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.24:401][489]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=111.626 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.51.24:431][491]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.51.25:014][527]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.51.25:014][527]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.51.25:014][527]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.25:014][527]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.51.25:014][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.25:014][527]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.51.25:014][527]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.25:014][527]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.51.25:014][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.25:014][527]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=112.239 [2020.06.02-13.51.25:030][528]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.25:030][528]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.51.25:030][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.25:030][528]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.25:030][528]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.51.25:030][528]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.25:030][528]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.51.25:030][528]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.25:030][528]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.51.25:030][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.25:030][528]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.25:030][528]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.25:030][528]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.25:030][528]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.25:030][528]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.25:050][529]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.25:050][529]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.25:050][529]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.51.25:060][529]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=112.271 [2020.06.02-13.51.25:062][529]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.51.25:065][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.51.25:068][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.51.25:097][532]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.51.25:147][535]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.51.25:147][535]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.25:277][543]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.51.25:277][543]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.25:539][559]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.25:539][559]LogDBDPlayerMovement: StopSnapping Final Location (4641.062500 7446.490234 97.296844) [2020.06.02-13.51.25:539][559]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.51.25:539][559]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.25:558][560]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.51.25:560][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.51.26:006][588]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.26:006][588]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.26:006][588]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.26:006][588]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.26:007][588]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.26:007][588]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.26:007][588]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.51.26:007][588]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.26:007][588]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.26:007][588]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.26:007][588]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.26:007][588]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.51.26:007][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.26:007][588]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.51.26:007][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.26:011][588]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.51.26:029][589]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.51.26:037][590]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.26:037][590]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.26:039][590]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.26:039][590]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.51.26:039][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.26:039][590]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.26:039][590]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.51.26:039][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.26:039][590]Interaction: Interaction time: 2.000000 [2020.06.02-13.51.26:039][590]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.51.26:039][590]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.51.26:039][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.26:039][590]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=113.263 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.51.26:041][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.02-13.51.26:070][592]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.51.26:150][597]LogStreaming: Display: Flushing async loaders. [2020.06.02-13.51.26:151][597]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.51.26:152][597]GameFlow: OnRep_BegunPlayFenceGuid 06AB6C6D-08D8-06FC-0B1F-0F9C5925151A [2020.06.02-13.51.26:152][597]GameFlow: BegunPlayFenceGuid 06AB6C6D-08D8-06FC-0B1F-0F9C5925151A [2020.06.02-13.51.26:152][597]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000065 seconds [2020.06.02-13.51.26:152][597]GameFlow: ACollectable::BeginPlay [2020.06.02-13.51.26:152][597]GameFlow: BegunPlayFenceGuid 06AB6C6D-08D8-06FC-0B1F-0F9C5925151A [2020.06.02-13.51.26:153][597]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.02-13.51.26:153][597]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.51.26:153][597]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.51.26:154][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.26:184][599]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.51.26:184][599]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.51.26:184][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.26:184][599]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.51.26:184][599]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Male. [2020.06.02-13.51.26:184][599]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.51.26:184][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.26:361][610]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.06.02-13.51.26:361][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.26:361][610]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.06.02-13.51.26:361][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.26:361][610]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.06.02-13.51.26:361][610]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.26:441][615]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_14] [2020.06.02-13.51.26:441][615]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.26:441][615]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_14] [2020.06.02-13.51.26:441][615]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.26:443][615]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.26:443][615]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.26:443][615]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_14] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.51.26:443][615]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.26:443][615]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.26:443][615]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_14] [2020.06.02-13.51.26:443][615]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.26:443][615]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_14] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.51.26:443][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.26:443][615]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_14] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.51.26:443][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.26:474][617]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.51.26:587][624]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.06.02-13.51.26:587][624]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.26:587][624]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.06.02-13.51.26:587][624]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.26:587][624]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.06.02-13.51.26:587][624]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.26:716][632]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.26:716][632]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_14] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.51.26:716][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.26:716][632]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.26:716][632]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_14] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.51.26:716][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.26:717][632]Interaction: Interaction time: 0.600000 [2020.06.02-13.51.26:717][632]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.06.02-13.51.26:717][632]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.02-13.51.26:717][632]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.02-13.51.26:717][632]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_14] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.51.26:717][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.26:780][636]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.51.26:780][636]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.51.26:780][636]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.26:780][636]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.51.26:780][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.26:780][636]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.51.26:780][636]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.26:780][636]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.51.26:780][636]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.26:780][636]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=114.005 [2020.06.02-13.51.26:796][637]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.26:796][637]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.51.26:796][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.26:796][637]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.26:796][637]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.51.26:796][637]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.26:796][637]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.51.26:796][637]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.26:796][637]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.51.26:796][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.26:796][637]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.26:797][637]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.26:797][637]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.26:797][637]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.26:797][637]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.26:813][638]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.26:813][638]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.26:813][638]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.51.26:823][638]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.51.26:825][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.51.26:845][640]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.51.26:845][640]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.51.26:849][640]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.51.26:897][643]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.51.26:897][643]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.27:024][651]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.06.02-13.51.27:025][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.27:025][651]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.06.02-13.51.27:025][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.27:025][651]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.06.02-13.51.27:025][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.27:122][657]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.51.27:282][667]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.27:282][667]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_14] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.51.27:282][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.27:282][667]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.27:282][667]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_14] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.51.27:282][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.27:282][667]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.27:282][667]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_14] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.51.27:282][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.27:282][667]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.27:282][667]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_14] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.51.27:282][667]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.27:282][667]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_14] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.51.27:282][667]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.27:282][667]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.02-13.51.27:282][667]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_14] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.51.27:282][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.27:282][667]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_14] [2020.06.02-13.51.27:282][667]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.27:282][667]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.27:395][674]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.27:395][674]LogDBDPlayerMovement: StopSnapping Final Location (4716.676270 7530.513672 97.296837) [2020.06.02-13.51.27:395][674]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.51.27:395][674]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.27:445][677]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.51.27:445][677]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.27:445][677]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.51.27:445][677]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.27:445][677]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.51.27:445][677]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.27:445][677]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.51.27:445][677]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.27:445][677]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.51.27:445][677]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.27:445][677]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.51.27:445][677]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.27:445][677]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.51.27:445][677]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.27:446][677]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.51.27:446][677]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.27:446][677]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.51.27:446][677]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.27:604][687]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.27:604][687]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.27:604][687]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV AnimTag_StrafeLeft. [2020.06.02-13.51.27:604][687]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.51.27:604][687]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=114.829 Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.51.27:604][687]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=114.829 [2020.06.02-13.51.27:621][688]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.02-13.51.27:621][688]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed [2020.06.02-13.51.27:621][688]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.51.27:621][688]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=114.845 [2020.06.02-13.51.27:621][688]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=114.845 Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.51.27:686][692]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.06.02-13.51.27:686][692]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.27:686][692]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.06.02-13.51.27:686][692]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.27:686][692]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.06.02-13.51.27:686][692]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.27:717][694]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Injured AnimTag_Female. [2020.06.02-13.51.27:749][696]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-13.51.27:749][696]GameFlow: Writing Profile Stat DBD_SlasherChainAttack: 1 [2020.06.02-13.51.27:749][696]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.02-13.51.27:752][696]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-13.51.27:752][696]GameFlow: Writing Profile Stat DBD_Chapter9_Slasher_Stat1: 1 [2020.06.02-13.51.27:752][696]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.02-13.51.27:752][696]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.51.27:754][696]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.559361 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.51.27:757][696]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Ryuk]: On [2020.06.02-13.51.27:785][698]Interaction: Client_SendCancelInteraction_Implementation [2020.06.02-13.51.27:785][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.51.27:785][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.02-13.51.27:785][698]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.02-13.51.27:788][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.51.27:789][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.02-13.51.27:816][700]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.06.02-13.51.27:816][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.27:816][700]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.06.02-13.51.27:816][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.27:816][700]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.06.02-13.51.27:816][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.27:818][700]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.27:818][700]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.51.27:818][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.27:818][700]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.27:818][700]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.51.27:818][700]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.27:818][700]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.51.27:818][700]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.27:818][700]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.51.27:818][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.27:818][700]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.02-13.51.27:818][700]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.27:818][700]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.27:821][700]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.02-13.51.27:898][705]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_14] [2020.06.02-13.51.27:898][705]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.27:930][707]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed [2020.06.02-13.51.27:930][707]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=115.155 [2020.06.02-13.51.27:947][708]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.27:947][708]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.27:966][709]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.51.27:979][710]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 3.483871 [2020.06.02-13.51.27:979][710]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=115.203 Curve: BlinkCooldownSpeedCurve Curve Duration 3.483871 [2020.06.02-13.51.28:114][719]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Donleov [0x27D970CA990] Result: '1' k_EResultOK (success) [2020.06.02-13.51.28:114][719]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Donleov [0x27D970CA990]' succeeded in 0.351326 seconds [2020.06.02-13.51.28:205][724]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.51.28:205][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:205][724]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.51.28:205][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:205][724]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.51.28:205][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:205][724]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.51.28:205][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:205][724]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.51.28:205][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:205][724]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.51.28:205][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:205][724]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.51.28:205][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:206][724]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.51.28:206][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:206][724]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.51.28:206][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:253][727]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.51.28:253][727]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.51.28:253][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.28:253][727]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.51.28:253][727]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.51.28:253][727]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.28:253][727]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.51.28:253][727]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.28:253][727]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.51.28:253][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.28:253][727]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_2] [2020.06.02-13.51.28:253][727]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:253][727]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.51.28:254][727]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.51.28:254][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:254][727]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.51.28:254][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:254][727]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.51.28:254][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:254][727]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.51.28:254][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:254][727]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.51.28:254][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:254][727]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.51.28:254][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:254][727]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.51.28:254][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:254][727]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.51.28:254][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:254][727]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.51.28:254][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:316][731]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-13.51.28:316][731]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:316][731]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-13.51.28:316][731]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:317][731]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_14] [2020.06.02-13.51.28:317][731]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:317][731]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.28:317][731]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.28:318][731]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.51.28:318][731]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.28:318][731]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.28:318][731]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-13.51.28:318][731]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:318][731]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.51.28:318][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.28:318][731]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.51.28:318][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.28:335][732]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.51.28:335][732]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:335][732]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.51.28:335][732]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:335][732]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.51.28:335][732]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:335][732]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.51.28:335][732]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:335][732]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.51.28:335][732]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:335][732]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.51.28:335][732]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:335][732]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.51.28:335][732]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:335][732]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.51.28:335][732]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:335][732]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.51.28:335][732]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:446][739]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.02-13.51.28:446][739]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:446][739]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.02-13.51.28:446][739]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:446][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.51.28:448][739]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.28:448][739]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.28:448][739]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.51.28:448][739]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.28:448][739]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.28:448][739]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.02-13.51.28:448][739]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:448][739]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.51.28:448][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.28:448][739]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.51.28:448][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.28:448][739]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.28:448][739]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.51.28:448][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.28:448][739]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.28:448][739]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.51.28:448][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.28:448][739]Interaction: Interaction time: 16.000000 [2020.06.02-13.51.28:448][739]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.51.28:448][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.28:477][741]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_001_C_0] [2020.06.02-13.51.28:477][741]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:477][741]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_001_C_0] [2020.06.02-13.51.28:477][741]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:477][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.02-13.51.28:479][741]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.28:479][741]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.51.28:479][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.28:479][741]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.28:479][741]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.51.28:479][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.28:479][741]Interaction: Interaction time: 26.073601 [2020.06.02-13.51.28:479][741]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.51.28:479][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.28:479][741]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.51.28:479][741]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.51.28:479][741]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.51.28:479][741]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.28:479][741]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.51.28:479][741]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.02-13.51.28:479][741]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:479][741]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.51.28:479][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.28:479][741]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.51.28:479][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.28:516][744]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Donleov [0x27D43750580] Result: '1' k_EResultOK (success) [2020.06.02-13.51.28:516][744]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Donleov [0x27D43750580]' succeeded in 0.760019 seconds [2020.06.02-13.51.28:548][746]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Donleov [0x27D43750580] Result: '1' k_EResultOK (success) [2020.06.02-13.51.28:564][747]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.804294 seconds [2020.06.02-13.51.28:575][747]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.06.02-13.51.28:575][747]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:575][747]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.06.02-13.51.28:575][747]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:575][747]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.06.02-13.51.28:575][747]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:641][751]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.51.28:641][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.28:786][760]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.51.28:786][760]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.51.28:786][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.28:786][760]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.51.28:786][760]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.51.28:786][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.28:786][760]Interaction: Interaction time: 0.000000 [2020.06.02-13.51.28:786][760]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ItemCollect AnimTag_Male. [2020.06.02-13.51.28:786][760]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.02-13.51.28:786][760]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.02-13.51.28:787][760]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.51.28:787][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.29:220][787]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.240962 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.02-13.51.29:252][789]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.06.02-13.51.29:253][789]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.06.02-13.51.29:496][804]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.51.29:625][812]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.51.29:625][812]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.51.29:625][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.29:625][812]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.51.29:625][812]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.51.29:625][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.29:625][812]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.51.29:625][812]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.51.29:625][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.29:625][812]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.51.29:625][812]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.51.29:625][812]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.29:625][812]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.51.29:625][812]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.29:625][812]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.02-13.51.29:625][812]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.51.29:625][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.29:625][812]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_001_C_0] [2020.06.02-13.51.29:625][812]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.29:625][812]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.51.29:738][819]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Ryuk]: Off [2020.06.02-13.51.29:786][822]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.51.30:045][838]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.51.30:123][843]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.06.02-13.51.30:123][843]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.30:123][843]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.06.02-13.51.30:123][843]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.30:124][843]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.30:124][843]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.30:124][843]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.51.30:124][843]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.30:124][843]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.30:124][843]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.06.02-13.51.30:125][843]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.30:125][843]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.51.30:125][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.30:125][843]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.51.30:125][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.30:189][847]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.51.30:220][849]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.02-13.51.30:220][849]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.06.02-13.51.30:222][849]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.30:222][849]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.51.30:222][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.30:222][849]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.30:222][849]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.51.30:222][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.30:222][849]Interaction: Interaction time: 40.015434 [2020.06.02-13.51.30:222][849]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.51.30:222][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.30:254][851]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.51.31:463][926]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.51.31:463][926]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=118.687 [2020.06.02-13.51.31:483][927]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.51.31:484][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.51.32:334][980]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_16] [2020.06.02-13.51.32:334][980]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.32:334][980]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_16] [2020.06.02-13.51.32:334][980]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.32:335][980]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_16] [2020.06.02-13.51.32:335][980]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.32:690][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_16] [2020.06.02-13.51.32:690][ 2]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.32:690][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_16] [2020.06.02-13.51.32:690][ 2]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.32:690][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_16] [2020.06.02-13.51.32:690][ 2]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.35:046][148]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.35:046][148]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.51.35:046][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.35:046][148]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.35:046][148]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.51.35:046][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.35:046][148]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.35:046][148]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.51.35:046][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.35:046][148]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.35:046][148]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.51.35:046][148]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.35:046][148]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.51.35:046][148]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.35:046][148]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.51.35:046][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.35:046][148]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.02-13.51.35:046][148]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.35:046][148]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.35:048][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.02-13.51.35:593][182]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.35:593][182]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.35:593][182]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.35:593][182]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.35:594][182]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.35:594][182]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.35:594][182]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.51.35:594][182]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.35:594][182]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.35:594][182]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.35:594][182]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.35:594][182]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.51.35:594][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.35:594][182]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.51.35:594][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.35:598][182]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.51.35:614][183]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.51.35:640][185]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.35:640][185]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.35:642][185]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.35:642][185]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.51.35:642][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.35:642][185]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.35:642][185]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.51.35:642][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.35:642][185]Interaction: Interaction time: 2.000000 [2020.06.02-13.51.35:642][185]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.51.35:642][185]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.51.35:642][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.35:642][185]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=122.866 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.51.35:672][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.51.36:012][208]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.02-13.51.36:012][208]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.36:012][208]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.02-13.51.36:012][208]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.36:014][208]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.36:014][208]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.36:014][208]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.51.36:014][208]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.36:014][208]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.36:014][208]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.02-13.51.36:014][208]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.36:014][208]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.51.36:014][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.36:014][208]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.51.36:014][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.36:045][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.02-13.51.36:046][210]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.36:046][210]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.51.36:046][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.36:046][210]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.36:046][210]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.51.36:046][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.36:046][210]Interaction: Interaction time: 19.569887 [2020.06.02-13.51.36:046][210]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.51.36:046][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.36:303][226]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_19] [2020.06.02-13.51.36:303][226]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.36:303][226]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_19] [2020.06.02-13.51.36:303][226]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.36:303][226]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_19] [2020.06.02-13.51.36:303][226]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.36:481][237]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.51.36:481][237]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.51.36:481][237]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.36:481][237]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.51.36:481][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.36:481][237]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.51.36:481][237]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.36:481][237]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.51.36:481][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.36:481][237]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=123.704 [2020.06.02-13.51.36:496][238]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.36:496][238]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.51.36:497][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.36:497][238]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.36:497][238]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.51.36:497][238]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.36:497][238]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.51.36:497][238]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.36:497][238]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.51.36:497][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.36:497][238]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.36:497][238]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.36:497][238]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.36:497][238]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.36:497][238]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.36:517][239]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.36:517][239]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.36:517][239]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.51.36:527][239]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=123.737 [2020.06.02-13.51.36:528][239]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.51.36:548][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.51.36:553][241]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.51.36:565][242]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_19] [2020.06.02-13.51.36:567][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.36:567][242]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_19] [2020.06.02-13.51.36:567][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.36:567][242]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_19] [2020.06.02-13.51.36:567][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.36:581][243]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.51.37:162][279]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.37:162][279]LogDBDPlayerMovement: StopSnapping Final Location (2599.667236 6286.781250 111.143982) [2020.06.02-13.51.37:162][279]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.51.37:163][279]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.37:179][280]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.37:179][280]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.51.37:179][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.37:179][280]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.37:179][280]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.51.37:179][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.37:179][280]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.37:179][280]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.51.37:179][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.37:179][280]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.37:179][280]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.51.37:179][280]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.37:179][280]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.51.37:179][280]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.37:179][280]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.51.37:179][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.37:179][280]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:179][280]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:179][280]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.37:181][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.02-13.51.37:183][280]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.51.37:185][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.51.37:259][285]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.37:259][285]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.37:259][285]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.02-13.51.37:259][285]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.51.37:259][285]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=124.483 Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.51.37:259][285]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=124.483 [2020.06.02-13.51.37:275][286]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.02-13.51.37:275][286]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed [2020.06.02-13.51.37:275][286]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.51.37:275][286]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=124.499 [2020.06.02-13.51.37:275][286]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=124.499 Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.51.37:277][286]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:277][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:279][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.51.37:344][290]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:344][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:344][290]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:344][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:344][290]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:344][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:344][290]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:344][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:344][290]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:344][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:344][290]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:344][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:344][290]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:344][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:344][290]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:344][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:344][290]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:344][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:373][292]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Injured AnimTag_Male. [2020.06.02-13.51.37:375][292]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:375][292]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:375][292]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:375][292]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:375][292]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:375][292]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:375][292]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:375][292]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:375][292]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:375][292]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:375][292]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:375][292]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:375][292]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:375][292]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:375][292]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:375][292]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:375][292]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:375][292]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:391][293]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:391][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:391][293]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:391][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:391][293]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:391][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:391][293]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:391][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:392][293]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:392][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:392][293]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:392][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:392][293]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:392][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:392][293]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:392][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:392][293]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:392][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:419][295]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-13.51.37:419][295]GameFlow: Writing Profile Stat DBD_SlasherChainAttack: 1 [2020.06.02-13.51.37:420][295]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.02-13.51.37:422][295]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.02-13.51.37:422][295]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.02-13.51.37:422][295]Interaction: Client_SendCancelInteraction_Implementation [2020.06.02-13.51.37:423][295]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.02-13.51.37:426][295]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - frio e calculista]: On [2020.06.02-13.51.37:426][295]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.02-13.51.37:583][305]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed [2020.06.02-13.51.37:583][305]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=124.806 [2020.06.02-13.51.37:583][305]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.37:583][305]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.51.37:583][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.37:583][305]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.37:583][305]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.51.37:583][305]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.37:583][305]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.51.37:583][305]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.37:583][305]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.51.37:583][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.37:583][305]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-13.51.37:583][305]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:584][305]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.37:585][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.51.37:599][306]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.37:599][306]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.37:619][307]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.51.37:630][308]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 2.983871 [2020.06.02-13.51.37:631][308]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=124.854 Curve: BlinkCooldownSpeedCurve Curve Duration 2.983871 [2020.06.02-13.51.37:814][320]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Donleov [0x27D9724C5E0] Result: '1' k_EResultOK (success) [2020.06.02-13.51.37:814][320]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Donleov [0x27D9724C5E0]' succeeded in 0.389116 seconds [2020.06.02-13.51.37:846][322]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Donleov [0x27D9724C5E0] Result: '1' k_EResultOK (success) [2020.06.02-13.51.37:861][323]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.432283 seconds [2020.06.02-13.51.37:954][328]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:954][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:955][328]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:955][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:955][328]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:955][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:955][328]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:955][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:955][328]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:955][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:955][328]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:955][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:955][328]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:955][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:955][328]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:955][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.37:955][328]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.02-13.51.37:955][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.38:048][334]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.02-13.51.38:049][334]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.38:049][334]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.02-13.51.38:049][334]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.38:050][334]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.38:050][334]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.38:050][334]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.51.38:050][334]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.38:050][334]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.38:050][334]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.02-13.51.38:050][334]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.38:050][334]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.51.38:050][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.38:050][334]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.51.38:050][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.38:081][336]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.51.38:082][336]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.38:082][336]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.51.38:082][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.38:082][336]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.38:082][336]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.51.38:082][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.38:082][336]Interaction: Interaction time: 16.000000 [2020.06.02-13.51.38:082][336]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.51.38:082][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.38:503][362]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.02-13.51.38:503][362]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.38:678][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-13.51.38:678][373]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.38:678][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-13.51.38:678][373]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.38:680][373]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.38:680][373]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.38:680][373]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.51.38:680][373]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.38:680][373]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.38:680][373]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-13.51.38:680][373]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.38:680][373]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.51.38:680][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.38:680][373]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.51.38:680][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.38:791][380]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.51.38:793][380]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.38:793][380]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.51.38:793][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.38:794][380]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.38:794][380]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.51.38:794][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.38:794][380]Interaction: Interaction time: 11.433977 [2020.06.02-13.51.38:794][380]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.51.38:794][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.39:146][402]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066936 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.02-13.51.39:405][418]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - frio e calculista]: Off [2020.06.02-13.51.39:454][421]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.51.39:697][436]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.51.40:439][482]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.02-13.51.40:439][482]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.40:615][493]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.51.40:615][493]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=127.838 [2020.06.02-13.51.40:635][494]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.51.40:637][494]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.51.40:778][503]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.51.40:778][503]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.40:778][503]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.02-13.51.40:778][503]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.40:778][503]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.51.40:778][503]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.40:778][503]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.51.40:778][503]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.40:778][503]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.02-13.51.40:778][503]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.40:778][503]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.02-13.51.40:778][503]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.40:778][503]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.02-13.51.40:778][503]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.40:778][503]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.02-13.51.40:778][503]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.40:778][503]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.02-13.51.40:778][503]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.40:797][504]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.51.40:952][514]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.40:952][514]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.40:953][514]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.51.40:953][514]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.40:954][514]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.40:954][514]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.40:954][514]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.51.40:954][514]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.40:954][514]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.40:954][514]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.51.40:954][514]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.40:954][514]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.51.40:954][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.40:954][514]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup_In Nurse AnimTag_FPV. [2020.06.02-13.51.40:954][514]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup_In Nurse AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.06.02-13.51.40:954][514]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.51.40:954][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.40:954][514]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.02-13.51.40:954][514]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.51.40:973][515]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.51.41:066][521]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.41:066][521]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.51.41:066][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.41:066][521]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.41:066][521]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.51.41:066][521]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.41:066][521]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.51.41:066][521]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.41:066][521]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.51.41:066][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.41:066][521]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.02-13.51.41:067][521]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.41:067][521]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.41:068][521]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.51.41:097][523]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.51.41:097][523]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.41:163][527]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.02-13.51.41:293][535]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.41:293][535]LogDBDPlayerMovement: StopSnapping Final Location (2444.158936 6238.043945 102.528740) [2020.06.02-13.51.41:293][535]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.51.41:293][535]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.51.41:293][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.41:293][535]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.41:293][535]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.51.41:293][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.41:293][535]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.02-13.51.41:294][535]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale02_Character_C_0. [2020.06.02-13.51.41:294][535]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.02-13.51.41:294][535]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.02-13.51.41:294][535]Interaction: Interaction time: 2.700000 [2020.06.02-13.51.41:294][535]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.51.41:294][535]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale02_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_04_C_0 and Montage AM_TN_PickUP that has root motion is not supported [2020.06.02-13.51.41:294][535]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.02-13.51.41:294][535]LogSM: Error: Play Update Montage AM_TN_PickUP Duration 2.700000 Timestamp 128.499298 [2020.06.02-13.51.41:294][535]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to True [2020.06.02-13.51.41:294][535]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.51.41:294][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.41:297][535]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.02-13.51.41:299][535]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.02-13.51.41:300][535]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.02-13.51.41:300][535]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.02-13.51.41:300][535]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.51.41:369][537]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.02-13.51.41:403][539]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.41:403][539]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.41:532][547]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_PickUP [2020.06.02-13.51.43:484][668]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.51.43:984][699]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.02-13.51.44:000][700]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.51.44:000][700]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.51.44:000][700]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.44:000][700]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.51.44:000][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.44:000][700]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.02-13.51.44:000][700]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.02-13.51.44:000][700]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.44:000][700]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.51.44:000][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.44:016][701]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.44:016][701]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.51.44:016][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.44:016][701]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.44:016][701]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.51.44:016][701]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.44:016][701]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.51.44:016][701]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.44:016][701]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to False [2020.06.02-13.51.44:017][701]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.51.44:017][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.44:017][701]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.51.44:017][701]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.44:017][701]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.51.44:017][701]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.44:017][701]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.44:112][707]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.02-13.51.44:112][707]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.44:144][709]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.02-13.51.44:144][709]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.44:146][709]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.44:146][709]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.44:146][709]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.51.44:146][709]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.44:146][709]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.44:146][709]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.02-13.51.44:146][709]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.44:146][709]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.51.44:146][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.44:146][709]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.51.44:146][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.44:176][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.02-13.51.44:178][711]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.44:178][711]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.51.44:178][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.44:178][711]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.44:178][711]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.51.44:178][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.44:178][711]Interaction: Interaction time: 16.000000 [2020.06.02-13.51.44:178][711]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.02-13.51.44:178][711]LogSM: Error: Play Update Montage AM_M_TN_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.02-13.51.44:178][711]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.51.44:178][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.45:065][766]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.51.45:065][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.45:085][767]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.51.45:306][781]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.51.45:306][781]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.45:306][781]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.51.45:306][781]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.45:307][781]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.45:307][781]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.45:307][781]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_10] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.51.45:307][781]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.45:307][781]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.45:307][781]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.51.45:307][781]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.45:307][781]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_10] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.51.45:307][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.45:308][781]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookSetup Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.51.45:308][781]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookSetup Nurse AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.02-13.51.45:308][781]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.51.45:308][781]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_10] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.51.45:308][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.45:308][781]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.51.45:308][781]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.02-13.51.45:308][781]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TN_Wiggle [2020.06.02-13.51.45:309][781]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TN_Wiggle [2020.06.02-13.51.45:404][787]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.45:404][787]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.51.45:404][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.45:404][787]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.45:404][787]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.51.45:404][787]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.45:404][787]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.51.45:404][787]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.45:404][787]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.51.45:404][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.45:404][787]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.02-13.51.45:404][787]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.45:404][787]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.45:435][789]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.51.45:435][789]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.45:515][794]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.51.45:515][794]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.45:515][794]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.51.45:515][794]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.45:515][794]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.51.45:515][794]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.45:694][805]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.45:694][805]LogDBDPlayerMovement: StopSnapping Final Location (2102.420654 5903.391602 107.363503) [2020.06.02-13.51.45:694][805]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.51.45:694][805]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_10] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.51.45:694][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.45:694][805]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.45:694][805]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_10] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.51.45:694][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.45:694][805]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamper Nurse AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.02-13.51.45:694][805]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.02-13.51.45:694][805]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.02-13.51.45:694][805]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.02-13.51.45:694][805]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookCamper Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.51.45:694][805]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.51.45:694][805]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nurse AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.02-13.51.45:694][805]Interaction: Interaction time: 1.500000 [2020.06.02-13.51.45:694][805]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookCamper Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.51.45:694][805]LogSM: Error: Play Update Montage AM_TN_Hook Duration 1.500000 Timestamp 132.900192 [2020.06.02-13.51.45:695][805]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_10] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.51.45:695][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.45:698][805]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_Hook [2020.06.02-13.51.45:725][807]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.02-13.51.45:741][808]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.HookChargeable Enabled?: Enabled [2020.06.02-13.51.45:823][813]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.02-13.51.45:823][813]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.02-13.51.45:823][813]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.02-13.51.46:017][825]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_04_C_0 [2020.06.02-13.51.46:776][872]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.51.46:776][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.46:776][872]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.02-13.51.46:776][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.46:776][872]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.51.46:776][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.46:776][872]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.51.46:776][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.46:776][872]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.02-13.51.46:776][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.46:776][872]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.02-13.51.46:776][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.46:776][872]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.02-13.51.46:776][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.46:776][872]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.02-13.51.46:776][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.46:776][872]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.02-13.51.46:776][872]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.47:242][901]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_10] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Charge Complete Received] [2020.06.02-13.51.47:242][901]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.51.47:242][901]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_10] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.51.47:242][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.47:242][901]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.02-13.51.47:242][901]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.02-13.51.47:242][901]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.02-13.51.47:242][901]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale02_Character_C_0 Current: NULL [2020.06.02-13.51.47:245][901]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.HookChargeable Enabled?: Disabled [2020.06.02-13.51.47:247][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.02-13.51.47:250][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.02-13.51.47:250][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.51.47:259][902]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.51.47:259][902]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.51.47:259][902]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.47:259][902]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_10] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.51.47:259][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.47:259][902]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.47:259][902]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_10] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.51.47:259][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.47:281][903]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.47:281][903]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_10] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.51.47:281][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.47:281][903]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.47:281][903]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_10] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.51.47:281][903]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.47:281][903]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_10] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.51.47:281][903]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.47:281][903]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_10] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.51.47:281][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.47:281][903]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.51.47:281][903]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.47:281][903]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.51.47:281][903]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.47:281][903]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.47:284][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.02-13.51.47:303][904]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.51.47:305][904]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.51.47:313][905]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.02-13.51.47:315][905]LogStreaming: Display: Flushing async loaders. [2020.06.02-13.51.47:329][905]LogStreaming: Flushing async loaders took 14ms. [2020.06.02-13.51.47:329][905]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Papu, Originating Player: BP_Slasher_Character_04_C_0 - Donleov, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.02-13.51.47:329][905]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Zycfris, Originating Player: BP_Slasher_Character_04_C_0 - Donleov, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.02-13.51.47:332][905]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.51.47:332][905]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.51.47:333][905]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.51.47:333][905]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookCamperOut. [2020.06.02-13.51.47:333][905]AnimLeader: BP_Entity_C_10 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.02-13.51.47:333][905]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.02-13.51.47:333][905]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.02-13.51.47:345][906]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale02_Character_C_0 - frio e calculista, Originating Player: BP_CamperMale02_Character_C_0 - frio e calculista, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.51.47:345][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.HookChargeable Enabled?: Enabled [2020.06.02-13.51.47:347][906]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.47:347][906]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.47:350][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.HookChargeable Enabled?: Disabled [2020.06.02-13.51.47:426][911]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.51.47:426][911]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.47:426][911]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.47:426][911]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.47:427][911]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.47:427][911]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.47:427][911]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.51.47:427][911]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.47:427][911]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.47:427][911]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.47:427][911]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.47:428][911]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.51.47:428][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.47:428][911]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.51.47:428][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.47:431][911]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.51.47:447][912]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.51.47:474][914]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.47:474][914]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.47:475][914]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.47:475][914]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.51.47:475][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.47:475][914]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.47:475][914]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.51.47:475][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.47:475][914]Interaction: Interaction time: 2.000000 [2020.06.02-13.51.47:475][914]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.51.47:475][914]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.51.47:475][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.47:475][914]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=134.697 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.51.47:522][917]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.51.47:945][943]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.02-13.51.47:945][943]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.48:024][948]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.51.48:024][948]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.49:524][ 41]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Charge Complete Received] [2020.06.02-13.51.49:524][ 41]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.51.49:524][ 41]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.51.49:524][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.49:527][ 41]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.51.49:782][ 57]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.51.49:782][ 57]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.51.49:782][ 57]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.49:782][ 57]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.51.49:782][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.49:782][ 57]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.51.49:782][ 57]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.49:782][ 57]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.51.49:782][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.49:783][ 57]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=137.004 [2020.06.02-13.51.49:798][ 58]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.49:798][ 58]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.51.49:798][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.49:798][ 58]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.49:798][ 58]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.51.49:798][ 58]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.49:798][ 58]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.51.49:798][ 58]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.49:798][ 58]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.51.49:798][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.49:798][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.49:798][ 58]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.49:798][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.49:798][ 58]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.49:798][ 58]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.49:819][ 59]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.49:819][ 59]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.49:819][ 59]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.51.49:828][ 59]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=137.036 [2020.06.02-13.51.49:833][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.51.49:836][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.51.49:849][ 61]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.51.50:383][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_19] [2020.06.02-13.51.50:383][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.50:383][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_19] [2020.06.02-13.51.50:383][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.50:383][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_19] [2020.06.02-13.51.50:383][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.50:415][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_19] [2020.06.02-13.51.50:415][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.50:415][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_19] [2020.06.02-13.51.50:415][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.50:415][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_19] [2020.06.02-13.51.50:415][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.51:319][152]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.51:319][152]LogDBDPlayerMovement: StopSnapping Final Location (4559.555664 6564.514160 97.442406) [2020.06.02-13.51.51:319][152]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.51.51:319][152]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.51:333][153]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Papu, Originating Player: BP_Slasher_Character_04_C_0 - Donleov, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.51.51:335][153]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.51:335][153]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.51:335][153]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.51:335][153]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.51:339][153]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.51.51:340][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.51.51:350][154]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.51:350][154]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.51:350][154]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.51.51:350][154]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.51:351][154]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.51:351][154]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.51:351][154]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.51:351][154]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.51.51:351][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.51:351][154]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.51.51:351][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.51:354][154]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.51.51:371][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.51.51:398][157]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.51:398][157]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.51:398][157]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Zycfris, Originating Player: BP_Slasher_Character_04_C_0 - Donleov, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.51.51:400][157]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.51:400][157]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.51.51:400][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.51:400][157]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.51:400][157]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.51.51:400][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.51:400][157]Interaction: Interaction time: 2.000000 [2020.06.02-13.51.51:400][157]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.51.51:400][157]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.51.51:400][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.51:400][157]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=138.621 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.51.51:430][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.51.51:898][188]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.06.02-13.51.51:898][188]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.51:898][188]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.06.02-13.51.51:898][188]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.51:899][188]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.51.51:899][188]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.51.51:899][188]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.51.51:899][188]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.51:899][188]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.51.51:899][188]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.06.02-13.51.51:899][188]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.51:899][188]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.51.51:899][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.51:899][188]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.51.51:899][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.51:932][190]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.51.51:995][194]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.51.51:995][194]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.06.02-13.51.51:996][194]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.51.51:996][194]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.51.51:996][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.51:996][194]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.51.51:996][194]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.51.51:996][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.51:996][194]Interaction: Interaction time: 64.750664 [2020.06.02-13.51.51:996][194]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.51.51:996][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.51:997][194]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.51.52:060][198]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.51.52:060][198]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.51.52:060][198]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.51.52:060][198]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookIdle. [2020.06.02-13.51.52:061][198]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.51.52:061][198]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.02-13.51.52:158][204]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.51.52:158][204]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.51.52:158][204]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.52:159][204]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.51.52:159][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.52:159][204]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.51.52:159][204]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.52:159][204]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.51.52:159][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.52:159][204]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=139.379 [2020.06.02-13.51.52:174][205]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.52:174][205]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.51.52:174][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.52:174][205]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.52:174][205]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.51.52:174][205]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.52:175][205]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.51.52:175][205]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.52:175][205]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.51.52:175][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.52:175][205]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.52:175][205]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.52:175][205]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.52:175][205]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.52:175][205]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.52:189][206]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.52:189][206]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.52:189][206]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.51.52:211][207]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.51.52:237][209]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.51.52:400][219]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.51.52:400][219]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.52:545][228]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.51.52:545][228]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.52:738][240]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.52:738][240]LogDBDPlayerMovement: StopSnapping Final Location (4753.056641 7380.992676 97.296844) [2020.06.02-13.51.52:738][240]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.51.52:739][240]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.53:208][269]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.51.53:208][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.53:562][291]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.06.02-13.51.53:562][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.53:562][291]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.06.02-13.51.53:562][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.53:562][291]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.06.02-13.51.53:562][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.54:014][319]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.51.54:014][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.54:014][319]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.51.54:014][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.54:014][319]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.51.54:014][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.54:014][319]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.51.54:014][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.54:014][319]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.51.54:014][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.54:014][319]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.51.54:014][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.54:014][319]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.51.54:014][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.54:014][319]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.51.54:014][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.54:014][319]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.51.54:014][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.54:158][328]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_14] [2020.06.02-13.51.54:158][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.54:223][332]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=141.444 [2020.06.02-13.51.54:239][333]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 2.483870 [2020.06.02-13.51.54:239][333]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=141.461 Curve: BlinkCooldownSpeedCurve Curve Duration 2.483870 [2020.06.02-13.51.54:244][333]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.51.55:143][389]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.51.55:143][389]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.55:143][389]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.51.55:143][389]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.55:144][389]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.51.55:144][389]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.55:144][389]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.51.55:144][389]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.55:144][389]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.51.55:144][389]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.55:144][389]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.51.55:144][389]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.55:144][389]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.51.55:144][389]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.55:144][389]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.51.55:144][389]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.55:144][389]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.51.55:144][389]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.55:336][401]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_14] [2020.06.02-13.51.55:336][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.55:336][401]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.06.02-13.51.55:336][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.55:336][401]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.06.02-13.51.55:336][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.55:336][401]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.06.02-13.51.55:336][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.56:417][468]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.06.02-13.51.56:417][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.56:417][468]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.06.02-13.51.56:417][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.56:417][468]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.06.02-13.51.56:417][468]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.56:433][469]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_14] [2020.06.02-13.51.56:433][469]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.56:499][473]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.51.56:499][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.56:499][473]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.51.56:499][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.56:499][473]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.51.56:499][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.56:499][473]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.51.56:499][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.56:499][473]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.51.56:499][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.56:499][473]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.51.56:499][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.56:499][473]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.51.56:499][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.56:499][473]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.51.56:499][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.56:499][473]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.51.56:499][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.56:723][487]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.51.56:723][487]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=143.945 [2020.06.02-13.51.56:743][488]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.51.56:819][493]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.51.56:819][493]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.56:819][493]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.51.56:819][493]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.56:820][493]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.56:820][493]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.56:820][493]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.51.56:820][493]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.56:820][493]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.56:820][493]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.51.56:820][493]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.56:821][493]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.51.56:821][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.56:821][493]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup_In Nurse AnimTag_FPV. [2020.06.02-13.51.56:821][493]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Nurse AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.02-13.51.56:821][493]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.51.56:821][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.56:821][493]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.02-13.51.56:821][493]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.51.56:949][501]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.56:949][501]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.51.56:949][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.56:949][501]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.56:949][501]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.51.56:949][501]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.56:949][501]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.51.56:949][501]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.56:949][501]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.51.56:949][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.56:949][501]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-13.51.56:949][501]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.56:949][501]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.56:951][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.51.56:980][503]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.51.56:980][503]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.57:029][506]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.02-13.51.57:158][514]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.57:158][514]LogDBDPlayerMovement: StopSnapping Final Location (4729.965820 7661.273438 105.149963) [2020.06.02-13.51.57:159][514]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.51.57:159][514]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.51.57:159][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.57:159][514]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.57:159][514]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.51.57:159][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.57:159][514]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.02-13.51.57:159][514]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.06.02-13.51.57:159][514]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.02-13.51.57:159][514]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.02-13.51.57:159][514]Interaction: Interaction time: 2.700000 [2020.06.02-13.51.57:159][514]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.51.57:159][514]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_04_C_0 and Montage AM_TN_PickUP that has root motion is not supported [2020.06.02-13.51.57:159][514]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.02-13.51.57:159][514]LogSM: Error: Play Update Montage AM_TN_PickUP Duration 2.700000 Timestamp 144.364090 [2020.06.02-13.51.57:159][514]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to True [2020.06.02-13.51.57:159][514]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.51.57:159][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.57:163][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.02-13.51.57:165][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.02-13.51.57:166][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.02-13.51.57:166][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.02-13.51.57:166][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.51.57:206][517]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.02-13.51.57:287][522]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.51.57:287][522]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.57:287][522]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.51.57:287][522]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.57:288][522]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.57:288][522]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.57:288][522]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.51.57:288][522]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.57:288][522]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.57:288][522]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.51.57:288][522]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.57:288][522]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.51.57:288][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.57:288][522]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.51.57:288][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.57:319][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.51.57:320][524]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.57:320][524]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.51.57:320][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.57:320][524]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.57:320][524]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.51.57:320][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.57:320][524]Interaction: Interaction time: 1.500000 [2020.06.02-13.51.57:320][524]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.51.57:320][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.57:352][526]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.51.57:352][526]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.51.57:352][526]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookAttemptEscape. [2020.06.02-13.51.57:353][526]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.51.57:353][526]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.02-13.51.57:353][526]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.02-13.51.57:353][526]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.51.57:353][526]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.57:353][526]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.57:402][529]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_PickUP [2020.06.02-13.51.57:546][538]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.51.57:758][551]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.51.57:788][553]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.57:788][553]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.51.57:788][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.57:788][553]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.57:788][553]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.51.57:788][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.57:788][553]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.57:788][553]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.51.57:788][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.57:788][553]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.57:788][553]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.51.57:788][553]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.57:788][553]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.51.57:788][553]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.57:788][553]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.51.57:788][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.57:788][553]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.51.57:788][553]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.57:788][553]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.57:790][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.51.57:820][555]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.51.57:820][555]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.51.57:820][555]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookIdle. [2020.06.02-13.51.57:820][555]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.51.57:820][555]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.02-13.51.57:855][557]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 83 [2020.06.02-13.51.57:949][563]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.51.57:949][563]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.57:949][563]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.51.57:949][563]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.57:950][563]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.57:950][563]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.57:950][563]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.51.57:950][563]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.57:950][563]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.57:950][563]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.51.57:951][563]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.57:951][563]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.51.57:951][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.57:951][563]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.51.57:951][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.57:981][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.51.57:982][565]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.57:982][565]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.51.57:983][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.57:983][565]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.57:983][565]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.51.57:983][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.57:983][565]Interaction: Interaction time: 1.500000 [2020.06.02-13.51.57:983][565]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.51.57:983][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.58:014][567]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.51.58:014][567]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.51.58:014][567]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookAttemptEscape. [2020.06.02-13.51.58:014][567]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.51.58:015][567]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.02-13.51.58:015][567]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.02-13.51.58:015][567]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.51.58:063][570]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.51.58:256][582]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.51.58:352][588]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.58:352][588]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.51.58:352][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.58:352][588]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.58:352][588]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.51.58:352][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.58:354][588]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.51.58:383][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.51.58:385][590]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.58:385][590]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.51.58:385][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.58:385][590]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.58:385][590]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.51.58:385][590]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.58:385][590]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.51.58:385][590]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.58:385][590]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.51.58:385][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.58:385][590]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.51.58:385][590]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.58:385][590]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.58:387][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.51.58:417][592]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.51.58:417][592]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.51.58:417][592]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookIdle. [2020.06.02-13.51.58:417][592]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.51.58:417][592]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.02-13.51.58:513][598]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.51.58:513][598]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.58:513][598]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.51.58:513][598]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.58:514][598]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.58:514][598]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.58:514][598]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.51.58:514][598]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.58:514][598]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.58:514][598]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.51.58:514][598]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.58:514][598]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.51.58:514][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.58:514][598]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.51.58:514][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.58:561][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.51.58:562][601]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.58:562][601]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.51.58:562][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.58:562][601]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.58:562][601]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.51.58:562][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.58:562][601]Interaction: Interaction time: 1.500000 [2020.06.02-13.51.58:562][601]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.51.58:562][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.58:594][603]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.51.58:594][603]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.51.58:594][603]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookAttemptEscape. [2020.06.02-13.51.58:594][603]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.51.58:594][603]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.02-13.51.58:594][603]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.02-13.51.58:594][603]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.51.58:644][606]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.51.58:755][613]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.51.58:755][613]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.51.58:755][613]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.51.58:755][613]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.51.58:755][613]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.51.58:755][613]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-13.51.58:759][613]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.51.58:837][618]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.51.58:853][619]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.58:853][619]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.51.58:853][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.58:853][619]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.58:853][619]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.51.58:853][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.58:853][619]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.58:853][619]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.51.58:853][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.58:853][619]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.58:853][619]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.51.58:853][619]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.58:853][619]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.51.58:853][619]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.58:853][619]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.51.58:853][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.58:853][619]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.51.58:853][619]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.58:853][619]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.58:855][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.51.58:884][621]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.51.58:885][621]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.51.58:885][621]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookIdle. [2020.06.02-13.51.58:885][621]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.51.58:885][621]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.02-13.51.59:353][650]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.51.59:756][675]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.51.59:756][675]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.59:756][675]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.51.59:756][675]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.59:757][675]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.59:758][675]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.59:758][675]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.51.59:758][675]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.59:758][675]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.59:758][675]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.51.59:758][675]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.59:758][675]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.51.59:758][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.59:758][675]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.51.59:758][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.59:788][677]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.51.59:789][677]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.59:789][677]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.51.59:789][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.59:789][677]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.51.59:789][677]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.51.59:789][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.59:789][677]Interaction: Interaction time: 1.500000 [2020.06.02-13.51.59:789][677]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.51.59:789][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.59:821][679]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.51.59:821][679]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.51.59:821][679]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookAttemptEscape. [2020.06.02-13.51.59:821][679]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.51.59:821][679]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.02-13.51.59:821][679]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.02-13.51.59:821][679]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.51.59:854][681]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.02-13.51.59:869][682]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.51.59:869][682]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.51.59:869][682]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.59:869][682]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.51.59:869][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.59:869][682]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.02-13.51.59:869][682]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.02-13.51.59:869][682]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.59:869][682]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.51.59:869][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.59:886][683]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.59:886][683]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.51.59:886][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.59:886][683]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.51.59:886][683]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.51.59:886][683]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.59:886][683]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.51.59:886][683]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.51.59:886][683]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to False [2020.06.02-13.51.59:886][683]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.51.59:886][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.51.59:886][683]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.51.59:886][683]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.59:886][683]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.51.59:886][683]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.51.59:886][683]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.00:061][694]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.02-13.52.00:061][694]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.00:061][694]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.02-13.52.00:061][694]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.00:063][694]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.00:064][694]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.00:064][694]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.52.00:064][694]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.00:064][694]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.00:064][694]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.02-13.52.00:064][694]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.00:064][694]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.00:064][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.00:064][694]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.00:064][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.00:064][694]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.52.00:128][698]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.00:129][698]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.00:129][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.00:129][698]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.00:129][698]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.00:129][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.00:130][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.00:159][700]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.02-13.52.00:159][700]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.00:161][700]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.00:161][700]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.00:161][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.00:161][700]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.00:161][700]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.52.00:161][700]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.00:161][700]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.00:161][700]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.00:161][700]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.00:161][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.00:161][700]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.00:161][700]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.00:161][700]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.00:162][700]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.00:162][700]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.00:162][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.00:162][700]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.00:162][700]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.00:162][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.00:162][700]Interaction: Interaction time: 16.000000 [2020.06.02-13.52.00:162][700]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.02-13.52.00:162][700]LogSM: Error: Play Update Montage AM_F_TN_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.02-13.52.00:162][700]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.00:162][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.00:164][700]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.00:192][702]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.00:192][702]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.00:192][702]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookIdle. [2020.06.02-13.52.00:192][702]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.52.00:192][702]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.00:320][710]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.00:320][710]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.00:320][710]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.00:320][710]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.00:321][710]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.00:321][710]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.00:321][710]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.52.00:321][710]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.00:321][710]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.00:321][710]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.00:321][710]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.00:321][710]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.00:321][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.00:321][710]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.00:321][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.00:352][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.00:353][712]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.00:353][712]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.00:353][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.00:353][712]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.00:353][712]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.00:353][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.00:353][712]Interaction: Interaction time: 1.500000 [2020.06.02-13.52.00:353][712]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.00:353][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.00:386][714]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.52.00:402][715]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.00:402][715]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.00:402][715]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookAttemptEscape. [2020.06.02-13.52.00:402][715]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.52.00:402][715]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.02-13.52.00:402][715]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.00:402][715]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.52.00:466][719]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_14] [2020.06.02-13.52.00:466][719]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.00:466][719]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_14] [2020.06.02-13.52.00:467][719]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.00:467][719]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_14] [2020.06.02-13.52.00:467][719]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.00:467][719]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_14] [2020.06.02-13.52.00:467][719]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.00:646][730]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.52.00:725][735]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.00:725][735]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.00:725][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.00:725][735]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.00:725][735]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.00:725][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.00:725][735]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.00:725][735]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.00:725][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.00:725][735]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.00:725][735]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.52.00:725][735]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.00:725][735]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.00:725][735]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.00:725][735]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.00:725][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.00:725][735]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.00:725][735]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.00:725][735]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.00:727][735]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.00:756][737]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.00:756][737]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.00:757][737]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookIdle. [2020.06.02-13.52.00:757][737]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.52.00:757][737]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.00:900][746]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.00:900][746]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.00:900][746]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.00:900][746]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.00:902][746]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.00:902][746]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.00:902][746]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.52.00:902][746]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.00:902][746]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.00:902][746]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.00:902][746]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.00:902][746]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.00:902][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.00:902][746]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.00:902][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.00:933][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.00:934][748]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.00:934][748]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.00:934][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.00:934][748]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.00:934][748]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.00:934][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.00:934][748]Interaction: Interaction time: 1.500000 [2020.06.02-13.52.00:934][748]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.00:934][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.00:966][750]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.00:966][750]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.00:966][750]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookAttemptEscape. [2020.06.02-13.52.00:966][750]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.52.00:966][750]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.02-13.52.00:966][750]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.00:966][750]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.52.00:967][750]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.52.01:161][762]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.52.01:192][764]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.01:192][764]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.01:192][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.01:192][764]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.01:192][764]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.01:192][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.01:195][764]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.01:223][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.01:225][766]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.01:225][766]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.01:225][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.01:225][766]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.01:225][766]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.52.01:225][766]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.01:225][766]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.01:225][766]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.01:225][766]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.01:225][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.01:225][766]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.01:225][766]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.01:225][766]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.01:227][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.01:257][768]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.01:257][768]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.01:257][768]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookIdle. [2020.06.02-13.52.01:257][768]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.52.01:257][768]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.01:401][777]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.01:401][777]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.01:402][777]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.01:402][777]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.01:403][777]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.01:403][777]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.01:404][777]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.52.01:404][777]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.01:404][777]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.01:404][777]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.01:404][777]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.01:404][777]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.01:404][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.01:404][777]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.01:404][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.01:433][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.01:434][779]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.01:434][779]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.01:434][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.01:434][779]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.01:434][779]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.01:434][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.01:434][779]Interaction: Interaction time: 1.500000 [2020.06.02-13.52.01:434][779]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.01:434][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.01:466][781]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.01:466][781]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.01:466][781]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookAttemptEscape. [2020.06.02-13.52.01:466][781]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.52.01:466][781]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.02-13.52.01:466][781]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.01:466][781]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.52.01:483][782]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.52.01:563][787]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.52.01:563][787]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.01:584][788]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.52.01:643][792]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.52.01:643][792]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.01:643][792]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.52.01:643][792]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.01:645][792]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.01:645][792]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.01:645][792]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.52.01:645][792]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.01:645][792]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.01:645][792]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.52.01:645][792]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.01:645][792]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.01:645][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.01:645][792]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookSetup Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.52.01:645][792]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Nurse AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.02-13.52.01:645][792]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.52.01:645][792]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.01:645][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.01:645][792]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.52.01:646][792]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.02-13.52.01:646][792]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TN_Wiggle [2020.06.02-13.52.01:646][792]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.02-13.52.01:646][792]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TN_Wiggle [2020.06.02-13.52.01:677][794]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.52.01:805][802]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.01:805][802]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.01:805][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.01:805][802]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.01:805][802]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.01:805][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.01:807][802]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.01:836][804]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.01:837][804]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.01:837][804]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.01:838][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.01:838][804]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.01:838][804]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.52.01:838][804]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.01:838][804]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.01:838][804]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.01:838][804]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.01:838][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.01:838][804]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.01:838][804]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.01:838][804]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.01:838][804]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.01:838][804]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.01:838][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.01:838][804]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.01:838][804]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.52.01:838][804]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.01:838][804]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.01:838][804]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.01:838][804]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.01:838][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.01:838][804]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.02-13.52.01:838][804]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.01:838][804]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.01:840][804]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.01:869][806]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.52.01:869][806]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.01:870][806]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.01:870][806]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.01:870][806]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookIdle. [2020.06.02-13.52.01:870][806]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.52.01:870][806]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.01:965][812]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.01:965][812]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.01:965][812]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.01:965][812]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.01:966][812]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.01:966][812]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.01:966][812]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.52.01:966][812]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.01:966][812]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.01:966][812]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.01:966][812]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.01:966][812]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.01:966][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.01:966][812]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.01:966][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.01:997][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.01:999][814]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.01:999][814]LogDBDPlayerMovement: StopSnapping Final Location (4784.877930 7075.309082 107.363503) [2020.06.02-13.52.01:999][814]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.52.01:999][814]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.01:999][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.01:999][814]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.01:999][814]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.01:999][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.01:999][814]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Nurse AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.02-13.52.01:999][814]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.02-13.52.01:999][814]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.02-13.52.01:999][814]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.02-13.52.01:999][814]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: HookCamper Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.52.01:999][814]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.52.01:999][814]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nurse AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.02-13.52.01:999][814]Interaction: Interaction time: 1.500000 [2020.06.02-13.52.01:999][814]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookCamper Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.52.01:999][814]LogSM: Error: Play Update Montage AM_TN_Hook Duration 1.500000 Timestamp 149.203400 [2020.06.02-13.52.01:999][814]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.01:999][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.02:000][814]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.02:000][814]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.02:000][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.02:000][814]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.02:000][814]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.02:000][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.02:000][814]Interaction: Interaction time: 1.500000 [2020.06.02-13.52.02:000][814]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.02:000][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.02:003][814]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_Hook [2020.06.02-13.52.02:029][816]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.HookChargeable Enabled?: Enabled [2020.06.02-13.52.02:031][816]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.02:031][816]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.02:031][816]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookAttemptEscape. [2020.06.02-13.52.02:031][816]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.52.02:031][816]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.02-13.52.02:031][816]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.02:031][816]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.52.02:062][818]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.02-13.52.02:064][818]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.52.02:258][830]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.52.02:434][841]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.02:434][841]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.02:434][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.02:434][841]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.02:434][841]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.02:434][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.02:436][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.02:465][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.02:466][843]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.02:466][843]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.02:467][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.02:467][843]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.02:467][843]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.52.02:467][843]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.02:467][843]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.02:467][843]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.02:467][843]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.02:467][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.02:467][843]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.02:467][843]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.02:467][843]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.02:468][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.02:498][845]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.02:498][845]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.02:498][845]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookIdle. [2020.06.02-13.52.02:498][845]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.52.02:498][845]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.02:594][851]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.02:594][851]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.02:595][851]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.02:595][851]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.02:596][851]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.02:596][851]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.02:596][851]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.52.02:596][851]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.02:596][851]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.02:596][851]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.02:596][851]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.02:596][851]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.02:597][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.02:597][851]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.02:597][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.02:643][854]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.02:645][854]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.02:645][854]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.02:645][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.02:645][854]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.02:645][854]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.02:645][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.02:645][854]Interaction: Interaction time: 1.500000 [2020.06.02-13.52.02:646][854]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.02:646][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.02:677][856]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.02:677][856]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.02:677][856]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookAttemptEscape. [2020.06.02-13.52.02:677][856]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.52.02:677][856]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.02-13.52.02:677][856]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.02:677][856]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.52.02:710][858]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.52.02:870][868]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.02:870][868]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.02:870][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.02:870][868]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.02:870][868]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.02:870][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.02:870][868]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.02:871][868]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.02:871][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.02:871][868]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.02:871][868]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.52.02:871][868]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.02:871][868]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.02:871][868]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.02:871][868]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.02:871][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.02:871][868]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.02:871][868]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.02:871][868]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.02:872][868]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.02:901][870]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.02:901][870]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.02:901][870]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookIdle. [2020.06.02-13.52.02:902][870]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.52.02:902][870]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.02:997][876]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.02:997][876]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.02:998][876]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.02:998][876]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.02:999][876]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.02:999][876]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.02:999][876]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.52.02:999][876]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.02:999][876]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.02:999][876]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.02:999][876]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.02:999][876]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.02:999][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.02:999][876]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.02:999][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.03:030][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.03:031][878]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.03:031][878]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.03:031][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.03:031][878]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.03:031][878]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.03:031][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.03:031][878]Interaction: Interaction time: 1.500000 [2020.06.02-13.52.03:031][878]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.03:031][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.03:063][880]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.03:063][880]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.03:063][880]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookAttemptEscape. [2020.06.02-13.52.03:063][880]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.52.03:063][880]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.02-13.52.03:063][880]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.03:063][880]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.52.03:081][881]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.52.03:081][881]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.03:081][881]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.52.03:081][881]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.03:081][881]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.52.03:081][881]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.03:081][881]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.52.03:081][881]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.03:081][881]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.52.03:081][881]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.03:081][881]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.52.03:081][881]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.03:081][881]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.52.03:081][881]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.03:081][881]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.52.03:081][881]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.03:081][881]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.52.03:081][881]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.03:097][882]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.52.03:274][893]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.03:274][893]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.03:274][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.03:274][893]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.03:274][893]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.03:274][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.03:274][893]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.03:274][893]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.03:274][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.03:274][893]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.03:274][893]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.52.03:274][893]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.03:274][893]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.03:274][893]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.03:274][893]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.03:274][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.03:274][893]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.03:274][893]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.03:274][893]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.03:276][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.03:305][895]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.03:306][895]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.03:306][895]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookIdle. [2020.06.02-13.52.03:306][895]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.52.03:306][895]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.03:433][903]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.03:433][903]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.03:433][903]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.03:433][903]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.03:434][903]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.03:434][903]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.03:434][903]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.52.03:434][903]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.03:434][903]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.03:434][903]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.03:434][903]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.03:434][903]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.03:434][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.03:434][903]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.03:434][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.03:465][905]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.03:466][905]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.03:466][905]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.03:466][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.03:466][905]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.03:466][905]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.03:466][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.03:466][905]Interaction: Interaction time: 1.500000 [2020.06.02-13.52.03:466][905]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.03:466][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.03:498][907]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.03:498][907]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.03:498][907]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookAttemptEscape. [2020.06.02-13.52.03:498][907]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.52.03:498][907]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.02-13.52.03:498][907]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.03:498][907]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.52.03:547][910]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Charge Complete Received] [2020.06.02-13.52.03:547][910]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.52.03:547][910]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.52.03:547][910]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.03:547][910]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.02-13.52.03:547][910]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.02-13.52.03:547][910]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.02-13.52.03:547][910]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale02_Character_C_0 Current: NULL [2020.06.02-13.52.03:548][910]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.52.03:549][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.HookChargeable Enabled?: Disabled [2020.06.02-13.52.03:551][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.02-13.52.03:553][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.02-13.52.03:554][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.52.03:563][911]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.52.03:563][911]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.52.03:563][911]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.03:563][911]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.03:563][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.03:563][911]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.03:563][911]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.03:563][911]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.03:579][912]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.03:579][912]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.03:579][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.03:579][912]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.03:580][912]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.52.03:580][912]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.03:580][912]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.03:580][912]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.03:580][912]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.03:580][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.03:580][912]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.52.03:580][912]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.03:580][912]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.52.03:580][912]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.03:580][912]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.03:582][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.02-13.52.03:600][913]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.52.03:602][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.52.03:611][914]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.02-13.52.03:613][914]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Papu, Originating Player: BP_Slasher_Character_04_C_0 - Donleov, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.02-13.52.03:613][914]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Zycfris, Originating Player: BP_Slasher_Character_04_C_0 - Donleov, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.02-13.52.03:615][914]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.HookChargeable Enabled?: Enabled [2020.06.02-13.52.03:616][914]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.52.03:616][914]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.52.03:616][914]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.52.03:616][914]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: HookCamperOut. [2020.06.02-13.52.03:616][914]AnimLeader: BP_Entity_C_8 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.02-13.52.03:616][914]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.02-13.52.03:616][914]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.02-13.52.03:619][914]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.HookChargeable Enabled?: Disabled [2020.06.02-13.52.03:677][918]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Ryuk, Originating Player: BP_CamperFemale02_Character_C_0 - Ryuk, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.52.03:679][918]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.03:679][918]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.03:743][922]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.52.03:776][924]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.03:776][924]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.03:776][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.03:776][924]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.03:776][924]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.03:776][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.03:779][924]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.03:806][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.03:808][926]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.03:808][926]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.03:808][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.03:808][926]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.03:808][926]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.52.03:808][926]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.03:808][926]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.03:808][926]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.03:808][926]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.03:808][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.03:808][926]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.03:808][926]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.03:808][926]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.03:810][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.03:839][928]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.03:839][928]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.03:839][928]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookIdle. [2020.06.02-13.52.03:839][928]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.52.03:839][928]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.04:113][945]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.52.04:113][945]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.04:113][945]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.04:113][945]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.04:114][945]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.04:114][945]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.04:114][945]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.52.04:114][945]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.04:114][945]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.04:114][945]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.04:114][945]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.04:114][945]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.04:114][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.04:114][945]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.04:114][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.04:118][945]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.52.04:134][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.52.04:145][947]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.04:145][947]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.04:146][947]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.04:146][947]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.04:146][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.04:146][947]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.04:146][947]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.04:146][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.04:146][947]Interaction: Interaction time: 2.000000 [2020.06.02-13.52.04:146][947]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.52.04:146][947]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.04:146][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.04:146][947]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=151.366 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.52.04:177][949]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.52.04:245][953]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.52.04:245][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.04:323][958]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.52.04:323][958]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.05:678][ 42]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.05:678][ 42]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.05:678][ 42]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.05:678][ 42]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.05:680][ 42]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.05:680][ 42]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.05:680][ 42]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.52.05:680][ 42]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.05:680][ 42]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.05:680][ 42]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.05:680][ 42]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.05:680][ 42]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.05:680][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.05:680][ 42]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.05:680][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.05:709][ 44]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.05:712][ 44]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.05:712][ 44]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.05:712][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.05:712][ 44]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.05:712][ 44]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.05:712][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.05:712][ 44]Interaction: Interaction time: 1.500000 [2020.06.02-13.52.05:712][ 44]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.05:712][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.05:742][ 46]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.05:742][ 46]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.05:742][ 46]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookAttemptEscape. [2020.06.02-13.52.05:742][ 46]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.52.05:742][ 46]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.02-13.52.05:742][ 46]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.05:742][ 46]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.52.05:985][ 61]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.52.06:179][ 73]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Charge Complete Received] [2020.06.02-13.52.06:179][ 73]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.52.06:179][ 73]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.52.06:179][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.06:181][ 73]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.52.06:213][ 75]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.06:213][ 75]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.06:213][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.06:213][ 75]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.06:213][ 75]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.06:213][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.06:213][ 75]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.06:213][ 75]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.06:213][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.06:213][ 75]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.06:213][ 75]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.52.06:213][ 75]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.06:213][ 75]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.06:213][ 75]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.06:213][ 75]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.06:213][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.06:213][ 75]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.06:213][ 75]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.06:213][ 75]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.06:215][ 75]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.06:242][ 77]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.06:242][ 77]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.06:242][ 77]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookIdle. [2020.06.02-13.52.06:242][ 77]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.52.06:242][ 77]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.06:679][104]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.52.06:679][104]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.52.06:679][104]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.06:679][104]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.06:679][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.06:679][104]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.52.06:679][104]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.06:680][104]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.06:680][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.06:680][104]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=153.899 [2020.06.02-13.52.06:695][105]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.06:695][105]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.06:695][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.06:695][105]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.06:695][105]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.52.06:695][105]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.06:695][105]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.06:695][105]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.06:695][105]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.06:695][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.06:695][105]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.06:695][105]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.06:695][105]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.06:695][105]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.06:695][105]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.06:710][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.52.06:716][106]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.06:716][106]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.06:716][106]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.52.06:726][106]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=153.931 [2020.06.02-13.52.06:728][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.52.06:729][106]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.52.06:731][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.52.06:742][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.52.06:753][108]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.52.07:624][162]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Zycfris, Originating Player: BP_Slasher_Character_04_C_0 - Donleov, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.002292, Lifetime Duration: 4.000000 [2020.06.02-13.52.07:657][164]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Papu, Originating Player: BP_Slasher_Character_04_C_0 - Donleov, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.52.07:917][180]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.06.02-13.52.07:917][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.07:917][180]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.06.02-13.52.07:917][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.07:917][180]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.06.02-13.52.07:917][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.08:014][186]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.06.02-13.52.08:014][186]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.08:014][186]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.06.02-13.52.08:014][186]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.08:014][186]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.06.02-13.52.08:014][186]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.08:156][195]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.08:156][195]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.08:156][195]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.08:156][195]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.08:158][195]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.08:158][195]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.08:158][195]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.52.08:158][195]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.08:158][195]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.08:158][195]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.08:158][195]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.08:158][195]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.08:158][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.08:158][195]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.08:158][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.08:189][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.08:191][197]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.08:191][197]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.08:191][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.08:191][197]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.08:191][197]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.08:191][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.08:191][197]Interaction: Interaction time: 1.500000 [2020.06.02-13.52.08:191][197]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.08:191][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.08:222][199]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.08:222][199]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.08:222][199]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookAttemptEscape. [2020.06.02-13.52.08:222][199]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.52.08:222][199]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.02-13.52.08:222][199]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.08:222][199]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.52.08:223][199]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.08:223][199]LogDBDPlayerMovement: StopSnapping Final Location (2357.966553 5969.464355 106.139595) [2020.06.02-13.52.08:223][199]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.52.08:223][199]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.08:242][200]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.52.08:244][200]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.52.08:319][205]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.52.08:319][205]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.52.08:319][205]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.52.08:319][205]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: HookIdle. [2020.06.02-13.52.08:319][205]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.52.08:319][205]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.02-13.52.08:466][214]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.52.08:561][220]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.08:561][220]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.08:561][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.08:561][220]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.08:562][220]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.08:562][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.08:562][220]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.08:562][220]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.08:562][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.08:562][220]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.08:562][220]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.52.08:562][220]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.08:562][220]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.08:562][220]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.08:562][220]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.08:562][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.08:562][220]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.08:562][220]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.08:562][220]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.08:563][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.08:593][222]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.08:593][222]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.08:593][222]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookIdle. [2020.06.02-13.52.08:593][222]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.52.08:593][222]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.08:786][234]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.08:786][234]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.08:786][234]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.08:787][234]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.08:788][234]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.08:788][234]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.08:788][234]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.52.08:788][234]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.08:788][234]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.08:788][234]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.08:788][234]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.08:788][234]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.08:788][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.08:788][234]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.08:788][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.08:819][236]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.08:820][236]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.08:820][236]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.08:820][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.08:820][236]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.08:820][236]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.08:820][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.08:820][236]Interaction: Interaction time: 1.500000 [2020.06.02-13.52.08:820][236]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.08:820][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.08:837][237]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.52.08:851][238]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.08:851][238]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.08:851][238]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookAttemptEscape. [2020.06.02-13.52.08:851][238]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.52.08:851][238]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.02-13.52.08:851][238]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.08:851][238]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.52.09:096][253]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.52.09:287][265]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.09:288][265]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.09:288][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.09:288][265]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.09:288][265]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.09:288][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.09:288][265]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.09:288][265]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.09:288][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.09:288][265]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.09:288][265]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.52.09:288][265]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.09:288][265]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.09:288][265]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.09:288][265]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.09:288][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.09:288][265]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.09:288][265]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.09:288][265]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.09:289][265]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.09:319][267]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.09:319][267]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.09:319][267]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookIdle. [2020.06.02-13.52.09:319][267]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.52.09:319][267]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.09:463][276]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.09:463][276]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.09:464][276]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.09:464][276]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.09:465][276]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.09:465][276]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.09:465][276]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.52.09:465][276]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.09:465][276]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.09:465][276]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.09:465][276]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.09:465][276]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.09:465][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.09:465][276]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.09:465][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.09:496][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.09:498][278]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.09:498][278]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.09:498][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.09:498][278]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.09:498][278]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.09:498][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.09:498][278]Interaction: Interaction time: 1.500000 [2020.06.02-13.52.09:498][278]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.09:498][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.09:529][280]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.09:529][280]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.09:529][280]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookAttemptEscape. [2020.06.02-13.52.09:529][280]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.52.09:530][280]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.02-13.52.09:530][280]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.09:530][280]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.52.09:563][282]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.52.09:706][291]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=156.926 [2020.06.02-13.52.09:722][292]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.983870 [2020.06.02-13.52.09:722][292]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=156.943 Curve: BlinkCooldownSpeedCurve Curve Duration 1.983870 [2020.06.02-13.52.09:726][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.52.09:772][295]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.52.09:788][296]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.09:788][296]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.09:788][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.09:788][296]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.09:788][296]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.09:788][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.09:788][296]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.09:788][296]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.09:788][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.09:788][296]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.09:788][296]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.52.09:788][296]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.09:788][296]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.09:788][296]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.09:788][296]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.09:788][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.09:788][296]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.09:788][296]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.09:788][296]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.09:790][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.09:836][299]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.09:836][299]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.09:836][299]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookIdle. [2020.06.02-13.52.09:836][299]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.52.09:836][299]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.10:256][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.06.02-13.52.10:336][330]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.10:336][330]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.02-13.52.10:336][330]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.52.10:336][330]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.52.10:336][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.10:336][330]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.02-13.52.10:336][330]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.06.02-13.52.10:336][330]LogDBDGeneral: Warning: Scalars [2020.06.02-13.52.10:336][330]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.02-13.52.10:336][330]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.02-13.52.10:336][330]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.02-13.52.10:336][330]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.02-13.52.10:336][330]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.02-13.52.10:336][330]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.02-13.52.10:336][330]LogDBDGeneral: Warning: Textures [2020.06.02-13.52.10:336][330]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.06.02-13.52.10:336][330]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.02-13.52.10:336][330]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.02-13.52.10:336][330]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.02-13.52.10:337][330]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.02-13.52.10:337][330]LogDBDGeneral: Warning: Vectors [2020.06.02-13.52.10:337][330]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.02-13.52.10:337][330]LogDBDGeneral: Warning: Scalars [2020.06.02-13.52.10:337][330]LogDBDGeneral: Warning: Textures [2020.06.02-13.52.10:337][330]LogDBDGeneral: Warning: Vectors [2020.06.02-13.52.10:337][330]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.02-13.52.10:337][330]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.10:337][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.10:337][330]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.10:337][330]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.10:337][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.10:368][332]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.10:369][332]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.10:369][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.10:369][332]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.10:369][332]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.52.10:369][332]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.10:369][332]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.10:369][332]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.10:369][332]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.10:369][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.10:369][332]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.06.02-13.52.10:369][332]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.10:369][332]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.10:432][336]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.06.02-13.52.10:802][359]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.52.10:802][359]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.10:802][359]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.52.10:802][359]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.10:804][359]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.10:804][359]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.10:804][359]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.52.10:804][359]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.10:804][359]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.10:804][359]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.52.10:804][359]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.10:804][359]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.10:804][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.10:804][359]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.10:804][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.10:932][367]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.10:934][367]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.52.10:934][367]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.10:934][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.10:934][367]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.52.10:934][367]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.10:934][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.10:934][367]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.10:934][367]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.10:934][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.10:934][367]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.10:934][367]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.10:934][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.10:934][367]Interaction: Interaction time: 1.500000 [2020.06.02-13.52.10:934][367]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.10:934][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.10:936][367]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.06.02-13.52.10:965][369]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.52.10:965][369]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.52.10:965][369]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: HookAttemptEscape. [2020.06.02-13.52.10:965][369]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.52.10:965][369]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.02-13.52.10:965][369]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.02-13.52.10:965][369]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.52.10:966][369]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.52.10:966][369]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.10:966][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.10:966][369]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.52.10:966][369]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.52.10:966][369]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.10:966][369]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.10:966][369]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.10:966][369]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.10:966][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.10:966][369]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorHospital_C_0] [2020.06.02-13.52.10:966][369]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.10:966][369]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.52.11:206][384]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 40.015518 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.02-13.52.11:257][387]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.52.11:400][396]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.11:400][396]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.11:400][396]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.11:400][396]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.11:401][396]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.06.02-13.52.11:402][396]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.11:402][396]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.06.02-13.52.11:402][396]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.11:402][396]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.06.02-13.52.11:402][396]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.11:402][396]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.11:402][396]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.11:402][396]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.52.11:402][396]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.11:402][396]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.11:402][396]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.11:402][396]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.11:402][396]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.11:402][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.11:402][396]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.11:402][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.11:431][398]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.11:433][398]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.11:433][398]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.11:433][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.11:433][398]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.11:433][398]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.11:433][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.11:433][398]Interaction: Interaction time: 1.500000 [2020.06.02-13.52.11:433][398]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.11:433][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.11:465][400]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.11:465][400]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.11:465][400]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookAttemptEscape. [2020.06.02-13.52.11:465][400]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.52.11:465][400]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.02-13.52.11:465][400]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.11:465][400]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.52.11:498][402]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.06.02-13.52.11:498][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.11:498][402]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.06.02-13.52.11:498][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.11:498][402]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.06.02-13.52.11:498][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.11:579][407]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.02-13.52.11:708][415]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.52.11:708][415]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=158.927 [2020.06.02-13.52.11:708][415]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.11:708][415]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.11:708][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.11:708][415]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.11:708][415]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.11:708][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.11:708][415]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.11:708][415]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.11:708][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.11:708][415]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.11:708][415]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.52.11:708][415]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.11:708][415]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.11:708][415]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.11:708][415]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.11:708][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.11:708][415]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.11:708][415]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.11:708][415]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.11:710][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.11:728][416]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.52.11:729][416]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.52.11:740][417]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.11:740][417]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.11:740][417]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookIdle. [2020.06.02-13.52.11:740][417]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.52.11:740][417]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.11:802][421]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 18.938517 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.52.11:966][431]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.11:967][431]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.11:967][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.11:967][431]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.11:967][431]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.11:967][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.11:967][431]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.11:967][431]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.11:967][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.11:967][431]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.11:967][431]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.52.11:967][431]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.11:967][431]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.11:967][431]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.11:967][431]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.11:967][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.11:967][431]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.52.11:967][431]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.11:967][431]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.11:968][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.11:998][433]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.52.11:998][433]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.52.11:998][433]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: HookIdle. [2020.06.02-13.52.11:998][433]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.52.11:999][433]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.02-13.52.12:174][444]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.12:174][444]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.12:174][444]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.12:174][444]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.12:175][444]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.12:175][444]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.12:175][444]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.52.12:176][444]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.12:176][444]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.12:176][444]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.12:176][444]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.12:176][444]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.12:176][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.12:176][444]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.12:176][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.12:206][446]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.12:207][446]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.12:208][446]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.12:208][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.12:208][446]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.12:208][446]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.12:208][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.12:208][446]Interaction: Interaction time: 1.500000 [2020.06.02-13.52.12:208][446]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.12:208][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.12:239][448]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.12:239][448]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.12:239][448]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookAttemptEscape. [2020.06.02-13.52.12:239][448]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.52.12:239][448]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.02-13.52.12:239][448]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.12:239][448]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.52.12:369][456]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.12:369][456]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.12:369][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.12:369][456]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.12:369][456]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.12:369][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.12:372][456]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.12:399][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.12:401][458]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.12:401][458]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.12:401][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.12:401][458]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.12:401][458]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.52.12:401][458]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.12:401][458]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.12:401][458]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.12:401][458]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.12:401][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.12:401][458]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.12:401][458]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.12:401][458]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.12:402][458]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_04_C_0 [2020.06.02-13.52.12:403][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.12:432][460]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.12:432][460]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.12:432][460]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookIdle. [2020.06.02-13.52.12:433][460]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.52.12:433][460]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.12:450][461]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.02-13.52.12:450][461]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.02-13.52.12:450][461]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.02-13.52.12:546][467]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.52.12:642][473]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.52.12:642][473]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.12:642][473]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.52.12:642][473]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.12:644][473]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.12:644][473]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.12:644][473]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.52.12:644][473]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.12:644][473]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.12:644][473]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.52.12:644][473]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.12:644][473]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.12:644][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.12:644][473]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.12:644][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.12:771][481]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.12:772][481]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.12:772][481]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.12:772][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.12:772][481]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.12:772][481]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.12:773][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.12:773][481]Interaction: Interaction time: 1.500000 [2020.06.02-13.52.12:773][481]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.12:773][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.12:804][483]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.52.12:804][483]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.52.12:804][483]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: HookAttemptEscape. [2020.06.02-13.52.12:804][483]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.52.12:804][483]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.02-13.52.12:804][483]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.02-13.52.12:804][483]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.52.12:932][491]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.12:932][491]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.12:932][491]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.12:932][491]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.12:933][491]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.12:933][491]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.12:934][491]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.52.12:934][491]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.12:934][491]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.12:934][491]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.12:934][491]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.12:934][491]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.12:934][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.12:934][491]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.12:934][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.12:965][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.12:966][493]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.12:966][493]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.12:966][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.12:966][493]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.12:966][493]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.12:966][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.12:966][493]Interaction: Interaction time: 1.500000 [2020.06.02-13.52.12:966][493]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.12:966][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.13:014][496]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.13:014][496]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.13:014][496]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookAttemptEscape. [2020.06.02-13.52.13:014][496]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.52.13:014][496]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.02-13.52.13:014][496]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.13:015][496]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.52.13:064][499]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.52.13:080][500]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.13:080][500]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.13:080][500]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.13:080][500]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.13:081][500]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.13:081][500]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.13:081][500]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.52.13:081][500]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.13:081][500]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.13:081][500]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.13:081][500]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.13:081][500]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.13:081][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.13:081][500]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.13:081][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.13:085][500]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.52.13:100][501]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.52.13:110][502]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.13:110][502]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.13:112][502]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.13:112][502]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.13:112][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.13:112][502]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.13:112][502]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.13:112][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.13:112][502]Interaction: Interaction time: 2.000000 [2020.06.02-13.52.13:112][502]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.52.13:113][502]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.13:113][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.13:113][502]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=160.330 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.52.13:113][502]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.13:113][502]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.13:113][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.13:113][502]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.13:113][502]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.13:113][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.13:113][502]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.13:113][502]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.13:113][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.13:113][502]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.13:113][502]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.52.13:113][502]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.13:113][502]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.13:113][502]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.13:114][502]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.13:114][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.13:114][502]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.52.13:114][502]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.13:114][502]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.13:115][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.13:142][504]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.52.13:143][504]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.52.13:143][504]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.52.13:143][504]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: HookIdle. [2020.06.02-13.52.13:143][504]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.52.13:143][504]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.02-13.52.13:143][504]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.13:144][504]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.13:144][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.13:144][504]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.13:144][504]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.13:144][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.13:144][504]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.13:144][504]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.13:144][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.13:144][504]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.13:144][504]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.52.13:144][504]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.13:144][504]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.13:144][504]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.13:144][504]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.13:144][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.13:144][504]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.13:144][504]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.13:144][504]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.13:146][504]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.13:175][506]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.13:175][506]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.13:175][506]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookIdle. [2020.06.02-13.52.13:175][506]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.52.13:175][506]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.13:271][512]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.13:271][512]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.13:271][512]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.13:271][512]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.13:272][512]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.13:272][512]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.13:272][512]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.52.13:272][512]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.13:272][512]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.13:272][512]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.13:272][512]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.13:272][512]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.13:272][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.13:273][512]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.13:273][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.13:336][516]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.13:337][516]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.13:337][516]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.13:337][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.13:337][516]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.13:337][516]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.13:337][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.13:337][516]Interaction: Interaction time: 1.500000 [2020.06.02-13.52.13:337][516]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.13:337][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.13:369][518]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.13:369][518]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.13:369][518]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookAttemptEscape. [2020.06.02-13.52.13:369][518]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.52.13:369][518]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.02-13.52.13:369][518]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.13:369][518]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.52.13:369][518]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.13:369][518]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.13:369][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.13:369][518]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.13:370][518]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.13:370][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.13:370][518]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.13:370][518]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.13:370][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.13:370][518]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.13:370][518]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.52.13:370][518]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.13:370][518]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.13:370][518]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.13:370][518]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.13:370][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.13:370][518]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.13:370][518]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.13:370][518]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.13:372][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.13:401][520]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.13:401][520]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.13:401][520]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookIdle. [2020.06.02-13.52.13:401][520]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.52.13:401][520]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.13:545][529]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.13:545][529]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.13:545][529]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.13:545][529]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.13:546][529]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.13:546][529]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.13:547][529]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.52.13:547][529]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.13:547][529]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.13:547][529]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.13:547][529]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.13:547][529]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.13:547][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.13:547][529]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.13:547][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.13:577][531]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.13:579][531]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.13:579][531]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.13:579][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.13:579][531]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.13:579][531]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.13:579][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.13:579][531]Interaction: Interaction time: 1.500000 [2020.06.02-13.52.13:579][531]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.13:579][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.13:611][533]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.13:611][533]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.13:612][533]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookAttemptEscape. [2020.06.02-13.52.13:612][533]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.52.13:612][533]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.02-13.52.13:612][533]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.13:612][533]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.52.13:628][534]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.52.13:740][541]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.13:740][541]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.13:740][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.13:740][541]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.13:740][541]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.13:741][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.13:743][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.13:787][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.13:789][544]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.13:789][544]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.13:789][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.13:789][544]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.13:789][544]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.52.13:789][544]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.13:789][544]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.13:789][544]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.13:789][544]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.13:789][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.13:789][544]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.13:789][544]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.13:789][544]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.13:791][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.13:804][545]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.13:804][545]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.13:804][545]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookIdle. [2020.06.02-13.52.13:805][545]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.52.13:805][545]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.13:916][552]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.13:916][552]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.13:916][552]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.13:916][552]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.13:918][552]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.13:918][552]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.13:918][552]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.52.13:918][552]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.13:918][552]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.13:918][552]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.13:918][552]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.13:918][552]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.13:918][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.13:918][552]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.13:918][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.13:950][554]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.13:952][554]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.13:952][554]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.13:952][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.13:952][554]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.13:952][554]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.13:952][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.13:952][554]Interaction: Interaction time: 1.500000 [2020.06.02-13.52.13:952][554]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.13:952][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.13:982][556]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.13:982][556]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.13:982][556]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookAttemptEscape. [2020.06.02-13.52.13:982][556]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.52.13:982][556]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.02-13.52.13:982][556]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.13:982][556]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.52.14:016][558]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.52.14:112][564]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.14:112][564]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.14:112][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.14:112][564]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.14:112][564]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.14:112][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.14:114][564]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.14:143][566]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.52.14:143][566]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.14:146][566]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.14:146][566]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.14:146][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.14:146][566]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.14:146][566]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.52.14:146][566]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.14:146][566]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.14:146][566]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.14:146][566]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.14:146][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.14:146][566]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.14:146][566]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.14:146][566]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.14:148][566]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.14:175][568]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.14:175][568]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.14:175][568]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookIdle. [2020.06.02-13.52.14:175][568]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.52.14:175][568]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.14:336][578]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.14:336][578]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.14:336][578]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.14:336][578]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.14:338][578]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.14:338][578]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.14:338][578]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.52.14:338][578]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.14:338][578]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.14:338][578]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.14:338][578]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.14:338][578]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.14:338][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.14:338][578]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.14:338][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.14:385][581]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.14:387][581]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.14:387][581]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.14:387][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.14:387][581]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.14:387][581]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.14:387][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.14:387][581]Interaction: Interaction time: 1.500000 [2020.06.02-13.52.14:387][581]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.14:387][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.14:403][582]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.52.14:418][583]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.14:418][583]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.14:418][583]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookAttemptEscape. [2020.06.02-13.52.14:418][583]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.52.14:418][583]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.02-13.52.14:418][583]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.14:418][583]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.52.14:579][593]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.14:579][593]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.14:579][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.14:580][593]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.14:580][593]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.14:580][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.14:582][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.14:611][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.14:613][595]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.14:613][595]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.14:613][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.14:613][595]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.14:613][595]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.52.14:613][595]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.14:613][595]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.14:613][595]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.14:613][595]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.14:613][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.14:613][595]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.14:613][595]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.14:613][595]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.14:615][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.14:644][597]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.14:644][597]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.14:644][597]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookIdle. [2020.06.02-13.52.14:644][597]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.52.14:644][597]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.14:772][605]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.14:772][605]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.14:772][605]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.14:772][605]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.14:774][605]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.14:774][605]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.14:774][605]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.52.14:774][605]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.14:774][605]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.14:774][605]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.14:774][605]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.14:774][605]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.14:774][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.14:774][605]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.14:774][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.14:804][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.14:806][607]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.14:806][607]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.14:806][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.14:806][607]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.14:806][607]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.14:806][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.14:806][607]Interaction: Interaction time: 1.500000 [2020.06.02-13.52.14:806][607]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.14:806][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.14:838][609]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.52.14:838][609]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.52.14:838][609]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.14:838][609]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.14:838][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.14:838][609]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.52.14:838][609]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.14:838][609]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.14:838][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.14:839][609]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=162.057 [2020.06.02-13.52.14:855][610]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.14:855][610]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.14:855][610]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookAttemptEscape. [2020.06.02-13.52.14:855][610]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.52.14:855][610]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.02-13.52.14:855][610]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.14:855][610]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.52.14:855][610]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.14:855][610]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.14:855][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.14:855][610]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.14:855][610]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.52.14:855][610]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.14:855][610]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.14:855][610]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.14:855][610]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.14:856][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.14:856][610]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.14:856][610]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.14:856][610]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.14:856][610]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.14:856][610]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.14:856][610]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.52.14:875][611]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.14:875][611]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.14:875][611]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.52.14:885][611]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=162.089 [2020.06.02-13.52.14:893][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.52.14:906][613]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.52.15:052][622]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.15:053][622]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.15:053][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.15:053][622]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.15:053][622]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.15:053][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.15:054][622]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.15:083][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.15:085][624]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.15:085][624]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.15:085][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.15:085][624]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.15:085][624]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.52.15:085][624]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.15:085][624]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.15:085][624]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.15:085][624]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.15:085][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.15:085][624]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.15:085][624]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.15:085][624]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.15:087][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.15:117][626]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.15:117][626]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.15:117][626]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookIdle. [2020.06.02-13.52.15:117][626]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.52.15:117][626]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.15:213][632]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.15:213][632]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.15:213][632]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.15:213][632]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.15:214][632]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.15:214][632]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.15:214][632]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.52.15:214][632]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.15:215][632]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.15:215][632]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.15:215][632]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.15:215][632]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.15:215][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.15:215][632]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.15:215][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.15:245][634]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.15:246][634]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.15:246][634]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.15:246][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.15:246][634]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.15:246][634]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.15:246][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.15:246][634]Interaction: Interaction time: 1.500000 [2020.06.02-13.52.15:246][634]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.15:247][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.15:278][636]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.15:278][636]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.15:278][636]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookAttemptEscape. [2020.06.02-13.52.15:278][636]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.52.15:278][636]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.02-13.52.15:278][636]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.15:278][636]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.52.15:312][638]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.52.15:504][650]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.52.15:521][651]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.15:521][651]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.15:521][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.15:521][651]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.15:521][651]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.15:521][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.15:521][651]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.15:521][651]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.15:521][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.15:521][651]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.15:521][651]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.52.15:521][651]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.15:521][651]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.15:521][651]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.15:521][651]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.15:521][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.15:521][651]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.15:521][651]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.15:521][651]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.15:523][651]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.15:552][653]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.15:552][653]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.15:552][653]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookIdle. [2020.06.02-13.52.15:552][653]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.52.15:552][653]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.15:648][659]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.15:648][659]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.15:648][659]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.15:648][659]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.15:650][659]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.15:650][659]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.15:650][659]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.52.15:650][659]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.15:650][659]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.15:650][659]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.15:650][659]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.15:650][659]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.15:650][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.15:650][659]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.15:650][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.15:682][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.15:683][661]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.15:683][661]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.15:683][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.15:683][661]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.15:683][661]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.15:683][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.15:684][661]Interaction: Interaction time: 1.500000 [2020.06.02-13.52.15:684][661]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.15:684][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.15:715][663]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.15:715][663]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.15:715][663]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookAttemptEscape. [2020.06.02-13.52.15:715][663]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.52.15:715][663]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.02-13.52.15:715][663]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.15:715][663]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.52.15:763][666]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.02-13.52.15:763][666]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.15:763][666]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.02-13.52.15:763][666]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.15:763][666]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.02-13.52.15:763][666]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.15:763][666]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.02-13.52.15:763][666]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.15:764][666]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.52.15:828][670]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_9] [2020.06.02-13.52.15:828][670]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.15:908][675]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_9] [2020.06.02-13.52.15:908][675]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.15:908][675]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_9] [2020.06.02-13.52.15:908][675]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.15:908][675]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_9] [2020.06.02-13.52.15:909][675]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.15:925][676]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.15:925][676]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.15:925][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.15:925][676]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.15:925][676]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.15:925][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.15:927][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.15:956][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.15:957][678]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.15:957][678]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.15:957][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.15:957][678]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.15:957][678]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.52.15:957][678]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.15:957][678]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.15:957][678]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.15:957][678]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.15:957][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.15:957][678]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.15:957][678]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.15:957][678]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.15:959][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.15:988][680]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.15:988][680]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.15:988][680]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookIdle. [2020.06.02-13.52.15:988][680]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.52.15:988][680]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.16:135][689]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.16:135][689]LogDBDPlayerMovement: StopSnapping Final Location (3966.842773 3562.250732 106.768089) [2020.06.02-13.52.16:135][689]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.52.16:135][689]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.16:155][690]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.52.16:157][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.52.16:199][693]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.16:199][693]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.16:199][693]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.16:199][693]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.16:200][693]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.16:200][693]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.16:200][693]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.52.16:200][693]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.16:200][693]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.16:200][693]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.16:200][693]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.16:200][693]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.16:200][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.16:200][693]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.16:200][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.16:204][693]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.52.16:220][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.52.16:246][696]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.16:247][696]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.16:249][696]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.16:249][696]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.16:249][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.16:249][696]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.16:249][696]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.16:249][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.16:249][696]Interaction: Interaction time: 2.000000 [2020.06.02-13.52.16:249][696]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.52.16:249][696]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.16:249][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.16:249][696]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=163.466 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.52.16:278][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.52.16:456][709]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.16:456][709]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.16:456][709]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.16:456][709]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.16:458][709]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.16:458][709]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.16:458][709]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.52.16:458][709]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.16:458][709]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.16:458][709]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.16:458][709]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.16:458][709]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.16:458][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.16:458][709]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.16:458][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.16:488][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.16:490][711]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.16:490][711]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.16:490][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.16:490][711]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.16:490][711]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.16:490][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.16:490][711]Interaction: Interaction time: 1.500000 [2020.06.02-13.52.16:490][711]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.16:490][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.16:520][713]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.16:520][713]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.16:520][713]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookAttemptEscape. [2020.06.02-13.52.16:520][713]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.52.16:520][713]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.02-13.52.16:520][713]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.16:520][713]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.52.16:732][726]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.52.16:747][727]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.16:747][727]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.16:747][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.16:747][727]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.16:747][727]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.16:747][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.16:747][727]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.16:747][727]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.16:748][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.16:748][727]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.16:748][727]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.52.16:748][727]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.16:748][727]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.16:748][727]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.16:748][727]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.16:748][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.16:748][727]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.16:748][727]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.16:748][727]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.16:750][727]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.16:795][730]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.16:795][730]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.16:795][730]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookIdle. [2020.06.02-13.52.16:795][730]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.52.16:795][730]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.17:538][776]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.52.17:538][776]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.52.17:538][776]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.17:538][776]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.17:538][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.17:538][776]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.52.17:538][776]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.17:538][776]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.17:538][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.17:538][776]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=164.757 [2020.06.02-13.52.17:554][777]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.17:554][777]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.17:554][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.17:554][777]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.17:554][777]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.52.17:554][777]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.17:554][777]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.17:554][777]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.17:554][777]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.17:554][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.17:554][777]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.17:554][777]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.17:554][777]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.17:554][777]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.17:554][777]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.17:570][778]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.17:570][778]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.17:570][778]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.52.17:590][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.52.17:618][781]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.52.18:396][829]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.02-13.52.18:506][836]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.18:506][836]LogDBDPlayerMovement: StopSnapping Final Location (4735.328613 4729.527832 98.911293) [2020.06.02-13.52.18:506][836]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.52.18:507][836]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.19:731][912]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.52.19:731][912]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.19:731][912]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.52.19:731][912]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.19:734][912]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.19:734][912]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.19:734][912]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.52.19:734][912]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.19:734][912]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.19:734][912]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.52.19:734][912]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.19:734][912]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.19:734][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.19:734][912]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.19:734][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.19:829][918]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.19:829][918]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.19:829][918]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.19:829][918]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.19:829][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.19:830][918]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.19:830][918]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.19:830][918]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.52.19:830][918]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.19:830][918]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.19:831][918]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.19:831][918]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.19:831][918]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.19:831][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.19:831][918]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.19:831][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.19:831][918]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.19:831][918]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.19:831][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.19:831][918]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.19:831][918]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.19:831][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.19:831][918]Interaction: Interaction time: 1.500000 [2020.06.02-13.52.19:831][918]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.19:831][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.19:861][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.19:862][920]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.52.19:862][920]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.52.19:863][920]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: HookAttemptEscape. [2020.06.02-13.52.19:863][920]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.52.19:863][920]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.02-13.52.19:863][920]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.02-13.52.19:863][920]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.52.19:863][920]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.19:864][920]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.19:864][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.19:864][920]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.19:864][920]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.19:864][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.19:864][920]Interaction: Interaction time: 1.500000 [2020.06.02-13.52.19:864][920]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.19:864][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.19:893][922]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.19:894][922]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.19:894][922]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookAttemptEscape. [2020.06.02-13.52.19:894][922]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.52.19:894][922]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.02-13.52.19:894][922]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.19:894][922]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.52.19:894][922]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.19:895][922]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.19:895][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.19:895][922]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.19:895][922]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.19:895][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.19:895][922]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.19:895][922]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.19:895][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.19:895][922]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.19:895][922]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.52.19:895][922]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.19:895][922]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.19:895][922]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.19:895][922]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.19:895][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.19:895][922]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.19:895][922]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.19:895][922]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.19:897][922]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.19:925][924]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.19:925][924]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.19:925][924]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookIdle. [2020.06.02-13.52.19:926][924]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.52.19:926][924]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.19:991][928]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=167.210 [2020.06.02-13.52.20:006][929]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 2.483869 [2020.06.02-13.52.20:007][929]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=167.226 Curve: BlinkCooldownSpeedCurve Curve Duration 2.483869 [2020.06.02-13.52.20:104][935]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.52.20:363][951]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.20:363][951]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.20:363][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.20:363][951]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.20:363][951]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.20:363][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.20:363][951]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.20:363][951]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.20:363][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.20:363][951]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.20:363][951]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.52.20:363][951]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.20:363][951]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.20:363][951]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.20:363][951]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.20:363][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.20:363][951]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.52.20:363][951]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.20:363][951]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.20:364][951]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.20:394][953]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.52.20:394][953]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.52.20:394][953]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: HookIdle. [2020.06.02-13.52.20:394][953]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.52.20:394][953]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.02-13.52.20:602][966]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.20:603][966]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.20:603][966]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.20:603][966]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.20:604][966]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.20:604][966]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.20:604][966]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.52.20:604][966]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.20:604][966]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.20:604][966]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.20:604][966]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.20:604][966]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.20:604][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.20:604][966]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.20:604][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.20:635][968]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.20:636][968]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.20:636][968]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.20:636][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.20:636][968]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.20:636][968]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.20:636][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.20:636][968]Interaction: Interaction time: 1.500000 [2020.06.02-13.52.20:636][968]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.20:636][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.20:668][970]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.20:668][970]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.20:668][970]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookAttemptEscape. [2020.06.02-13.52.20:668][970]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.52.20:668][970]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.02-13.52.20:668][970]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.20:668][970]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.52.20:669][970]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.20:669][970]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.20:669][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.20:669][970]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.20:669][970]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.20:669][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.20:671][970]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.20:700][972]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.52.20:700][972]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.20:700][972]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.52.20:700][972]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.20:700][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.20:701][972]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.20:701][972]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.20:701][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.20:701][972]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.20:701][972]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.52.20:701][972]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.20:701][972]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.20:701][972]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.20:701][972]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.20:701][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.20:701][972]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.20:701][972]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.20:701][972]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.20:702][972]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.20:702][972]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.20:702][972]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.52.20:702][972]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.20:702][972]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.20:702][972]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.52.20:702][972]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.20:702][972]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.20:702][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.20:702][972]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.20:702][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.20:704][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.20:733][974]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.20:733][974]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.20:733][974]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookIdle. [2020.06.02-13.52.20:733][974]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.52.20:733][974]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.20:749][975]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_7] [2020.06.02-13.52.20:749][975]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.20:764][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.20:766][976]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.20:766][976]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.20:766][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.20:766][976]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.20:766][976]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.20:766][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.20:766][976]Interaction: Interaction time: 1.500000 [2020.06.02-13.52.20:766][976]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.20:766][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.20:797][978]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.52.20:797][978]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.52.20:797][978]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: HookAttemptEscape. [2020.06.02-13.52.20:797][978]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.52.20:797][978]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.02-13.52.20:797][978]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.02-13.52.20:797][978]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.52.21:040][993]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.52.21:409][ 16]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.21:409][ 16]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.21:409][ 16]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.21:409][ 16]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.21:411][ 16]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.21:411][ 16]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.21:411][ 16]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.52.21:411][ 16]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.21:411][ 16]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.21:411][ 16]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.21:411][ 16]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.21:411][ 16]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.21:411][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.21:411][ 16]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.21:411][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.21:442][ 18]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-13.52.21:442][ 18]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.21:442][ 18]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.21:442][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.21:442][ 18]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.21:442][ 18]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.21:442][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.21:442][ 18]Interaction: Interaction time: 1.500000 [2020.06.02-13.52.21:442][ 18]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.21:442][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.21:474][ 20]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.21:474][ 20]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.21:474][ 20]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookAttemptEscape. [2020.06.02-13.52.21:474][ 20]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.52.21:474][ 20]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.02-13.52.21:474][ 20]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.21:474][ 20]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.52.21:669][ 32]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.21:669][ 32]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.21:669][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.21:669][ 32]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.21:669][ 32]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.21:669][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.21:669][ 32]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.21:669][ 32]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.21:669][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.21:669][ 32]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.21:669][ 32]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.52.21:669][ 32]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.21:669][ 32]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.21:669][ 32]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.21:669][ 32]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.21:669][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.21:669][ 32]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.52.21:669][ 32]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.21:669][ 32]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.21:671][ 32]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.21:700][ 34]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.52.21:700][ 34]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.52.21:700][ 34]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: HookIdle. [2020.06.02-13.52.21:700][ 34]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.52.21:700][ 34]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.02-13.52.21:701][ 34]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.21:701][ 34]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.21:701][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.21:701][ 34]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.21:701][ 34]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.21:701][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.21:701][ 34]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.21:701][ 34]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.21:701][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.21:701][ 34]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.21:701][ 34]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.52.21:701][ 34]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.21:701][ 34]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.21:701][ 34]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.21:701][ 34]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.21:701][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.21:701][ 34]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.21:701][ 34]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.21:701][ 34]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.21:703][ 34]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-13.52.21:732][ 36]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.21:732][ 36]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.21:732][ 36]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: HookIdle. [2020.06.02-13.52.21:733][ 36]AnimLeader: BP_Entity_C_10 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.52.21:733][ 36]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.22:200][ 65]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.754134 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.02-13.52.22:476][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_7] [2020.06.02-13.52.22:476][ 82]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.22:492][ 83]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.52.22:492][ 83]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=169.710 [2020.06.02-13.52.23:008][115]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.52.23:008][115]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.23:009][115]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.52.23:009][115]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.23:010][115]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.23:010][115]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.23:010][115]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.52.23:010][115]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.23:010][115]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.23:010][115]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.52.23:010][115]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.23:010][115]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.23:010][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.23:010][115]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.23:010][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.23:014][115]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.52.23:015][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.52.23:043][117]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.52.23:105][121]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.02-13.52.23:105][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.UnhookChargeable Enabled?: Enabled [2020.06.02-13.52.23:107][121]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.23:107][121]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.23:107][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.23:107][121]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.23:107][121]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.23:107][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.23:108][121]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.02-13.52.23:108][121]Interaction: Interaction time: 1.000000 [2020.06.02-13.52.23:108][121]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.06.02-13.52.23:108][121]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale03_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.02-13.52.23:108][121]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.06.02-13.52.23:108][121]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.02-13.52.23:108][121]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.23:108][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.23:138][123]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.52.23:138][123]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.52.23:138][123]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.52.23:138][123]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: UnhookIn. [2020.06.02-13.52.23:138][123]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.52.23:138][123]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.02-13.52.23:285][132]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.23:285][132]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.23:317][134]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.52.23:575][150]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.52.23:800][164]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.23:800][164]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.23:800][164]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.23:800][164]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.23:801][164]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.23:801][164]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.23:801][164]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.52.23:802][164]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.23:802][164]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.23:802][164]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.23:802][164]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.23:802][164]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.23:802][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.23:802][164]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.23:802][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.23:805][164]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.52.23:820][165]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.52.23:848][167]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.23:848][167]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.23:850][167]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.23:850][167]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.23:850][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.23:850][167]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.23:850][167]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.23:850][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.23:850][167]Interaction: Interaction time: 2.000000 [2020.06.02-13.52.23:850][167]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.52.23:850][167]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.23:850][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.23:850][167]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=171.067 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.52.23:880][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.52.23:995][176]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.52.24:109][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.UnhookChargeable Enabled?: Disabled [2020.06.02-13.52.24:154][186]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Ryuk, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.52.24:156][186]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.02-13.52.24:156][186]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.52.24:156][186]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.52.24:156][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.24:187][188]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.52.24:189][188]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.24:189][188]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.24:189][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.24:189][188]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.02-13.52.24:189][188]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.02-13.52.24:189][188]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.02-13.52.24:189][188]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.02-13.52.24:189][188]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: UnhookOut. [2020.06.02-13.52.24:189][188]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.52.24:189][188]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.02-13.52.24:190][188]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.24:190][188]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.02-13.52.24:190][188]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.24:190][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.24:192][188]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.52.24:252][192]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Ryuk, Originating Player: BP_CamperFemale02_Character_C_0 - Ryuk, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.52.24:252][192]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.123501 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.52.24:253][192]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.52.24:253][192]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.52.24:253][192]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.02-13.52.24:253][192]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.52.24:353][198]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.52.24:353][198]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.52.24:353][198]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.24:353][198]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.24:353][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.24:353][198]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.52.24:353][198]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.24:353][198]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.24:353][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.24:353][198]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=171.570 [2020.06.02-13.52.24:368][199]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.24:368][199]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.24:368][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.24:368][199]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.24:368][199]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.52.24:368][199]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.24:368][199]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.24:368][199]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.24:368][199]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.24:368][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.24:369][199]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.24:369][199]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.24:369][199]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.24:369][199]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.24:369][199]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.24:389][200]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.24:389][200]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.24:390][200]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.52.24:399][200]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=171.603 [2020.06.02-13.52.24:401][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.52.24:421][202]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.52.24:424][202]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.52.24:453][204]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.52.24:728][221]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.24:728][221]LogDBDPlayerMovement: StopSnapping Final Location (4729.207520 6566.532715 97.442360) [2020.06.02-13.52.24:728][221]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.52.24:729][221]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.24:873][230]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.24:873][230]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.24:874][230]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.02-13.52.24:874][230]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.52.24:874][230]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=172.092 Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.52.24:874][230]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=172.092 [2020.06.02-13.52.25:180][249]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.02-13.52.25:180][249]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed [2020.06.02-13.52.25:180][249]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.52.25:180][249]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=172.398 [2020.06.02-13.52.25:180][249]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=172.398 Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.52.25:295][256]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_3] [2020.06.02-13.52.25:295][256]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:324][258]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-13.52.25:324][258]GameFlow: Writing Profile Stat DBD_SlasherChainAttack: 1 [2020.06.02-13.52.25:325][258]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.02-13.52.25:327][258]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.02-13.52.25:330][258]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Papu]: On [2020.06.02-13.52.25:374][261]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.52.25:374][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:389][262]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.02-13.52.25:389][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.UnhookChargeable Enabled?: Enabled [2020.06.02-13.52.25:391][262]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.25:391][262]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.25:392][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.25:392][262]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.02-13.52.25:392][262]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.25:392][262]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.52.25:392][262]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.25:392][262]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.25:392][262]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.25:392][262]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.25:392][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.25:392][262]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.02-13.52.25:392][262]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.52.25:392][262]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:392][262]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.25:394][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.UnhookChargeable Enabled?: Disabled [2020.06.02-13.52.25:409][263]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.52.25:409][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:409][263]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.52.25:409][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:409][263]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.02-13.52.25:409][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:409][263]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.52.25:409][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:409][263]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.52.25:409][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:409][263]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.02-13.52.25:409][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:409][263]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.02-13.52.25:409][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:409][263]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.02-13.52.25:409][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:409][263]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.02-13.52.25:409][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:409][263]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.02-13.52.25:409][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:487][268]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed [2020.06.02-13.52.25:487][268]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=172.705 [2020.06.02-13.52.25:503][269]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.25:503][269]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.25:520][270]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.25:520][270]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.25:535][271]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 2.983869 [2020.06.02-13.52.25:536][271]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=172.753 Curve: BlinkCooldownSpeedCurve Curve Duration 2.983869 [2020.06.02-13.52.25:702][282]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Donleov [0x27D34E30880] Result: '1' k_EResultOK (success) [2020.06.02-13.52.25:702][282]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Donleov [0x27D34E30880]' succeeded in 0.370665 seconds [2020.06.02-13.52.25:734][284]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Donleov [0x27D34E30880] Result: '1' k_EResultOK (success) [2020.06.02-13.52.25:750][285]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.415585 seconds [2020.06.02-13.52.25:860][291]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.52.25:860][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:860][291]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.52.25:860][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:860][291]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.52.25:860][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:860][291]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.52.25:860][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:860][291]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.52.25:860][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:860][291]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.52.25:860][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:860][291]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.52.25:860][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:860][291]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.52.25:860][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:860][291]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.52.25:860][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:892][293]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.52.25:892][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:892][293]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.02-13.52.25:892][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:892][293]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.52.25:892][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:892][293]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.52.25:892][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:892][293]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.02-13.52.25:892][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:892][293]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.02-13.52.25:892][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:892][293]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.02-13.52.25:892][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:892][293]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.02-13.52.25:892][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:892][293]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.02-13.52.25:892][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:957][297]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.52.25:957][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:957][297]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.52.25:957][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:957][297]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.52.25:957][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:957][297]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.52.25:957][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:957][297]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.52.25:957][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:957][297]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.52.25:957][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:957][297]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.52.25:957][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:958][297]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.52.25:958][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.25:958][297]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.52.25:958][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.26:038][302]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_3] [2020.06.02-13.52.26:038][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.26:279][317]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.52.26:279][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.26:923][357]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.02-13.52.27:051][365]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.716713 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.52.27:278][379]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.52.27:278][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.27:312][381]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Papu]: Off [2020.06.02-13.52.28:521][456]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.52.28:521][456]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=175.739 [2020.06.02-13.52.28:538][457]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.28:538][457]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.28:538][457]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.28:538][457]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.28:542][457]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.52.28:544][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.52.28:554][458]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.28:554][458]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.28:554][458]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.52.28:554][458]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.28:554][458]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.28:554][458]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.28:554][458]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.28:554][458]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.28:554][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.28:554][458]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.28:554][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.28:558][458]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.52.28:575][459]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.52.28:601][461]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.28:601][461]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.28:603][461]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.28:603][461]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.28:603][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.28:603][461]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.28:603][461]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.28:603][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.28:603][461]Interaction: Interaction time: 2.000000 [2020.06.02-13.52.28:603][461]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.52.28:603][461]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.28:603][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.28:603][461]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=175.820 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.52.28:634][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.52.28:697][467]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.28:697][467]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.28:697][467]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.28:697][467]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.28:699][467]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.52.28:699][467]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.52.28:699][467]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.52.28:699][467]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.28:699][467]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.52.28:699][467]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.28:699][467]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.28:699][467]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.28:699][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.28:699][467]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.28:699][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.28:731][469]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.52.28:829][475]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.52.29:005][486]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.02-13.52.29:005][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.UnhookChargeable Enabled?: Enabled [2020.06.02-13.52.29:006][486]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.52.29:007][486]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.29:007][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.29:007][486]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.52.29:007][486]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.29:007][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.29:007][486]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.02-13.52.29:007][486]Interaction: Interaction time: 1.000000 [2020.06.02-13.52.29:007][486]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.06.02-13.52.29:007][486]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale01_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.02-13.52.29:007][486]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.29:007][486]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.02-13.52.29:007][486]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.29:007][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.29:037][488]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.29:037][488]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.29:037][488]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.29:037][488]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: UnhookIn. [2020.06.02-13.52.29:037][488]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.52.29:037][488]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.02-13.52.29:037][488]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.29:037][488]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.29:070][490]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.52.29:199][498]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.52.29:199][498]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.52.29:199][498]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.29:199][498]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.29:199][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.29:199][498]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.52.29:199][498]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.29:199][498]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.29:200][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.29:200][498]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=176.417 [2020.06.02-13.52.29:215][499]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.29:215][499]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.29:215][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.29:215][499]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.29:215][499]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.52.29:215][499]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.29:215][499]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.29:215][499]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.29:215][499]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.29:215][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.29:215][499]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.29:216][499]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.29:216][499]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.29:216][499]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.29:216][499]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.29:236][500]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.29:236][500]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.29:236][500]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.52.29:246][500]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=176.449 [2020.06.02-13.52.29:248][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.52.29:267][502]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.52.29:268][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.52.29:271][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.52.29:397][510]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.52.29:577][521]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.52.29:577][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.29:642][525]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.52.29:642][525]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.29:642][525]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.52.29:642][525]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.29:642][525]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.52.29:642][525]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.29:642][525]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.52.29:642][525]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.29:642][525]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.52.29:642][525]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.29:642][525]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.52.29:642][525]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.29:642][525]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.52.29:642][525]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.29:642][525]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.52.29:642][525]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.29:642][525]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.52.29:642][525]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.29:673][527]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.29:673][527]LogDBDPlayerMovement: StopSnapping Final Location (4707.539551 5734.616699 97.442383) [2020.06.02-13.52.29:673][527]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.52.29:673][527]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.29:769][533]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.29:769][533]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.29:769][533]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.02-13.52.29:769][533]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.52.29:769][533]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=176.987 Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.52.29:769][533]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=176.987 [2020.06.02-13.52.29:867][539]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.52.29:867][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.29:867][539]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.52.29:867][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.29:867][539]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.52.29:867][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.29:867][539]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.52.29:868][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.29:868][539]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.52.29:868][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.29:868][539]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.52.29:868][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.29:868][539]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.52.29:868][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.29:868][539]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.52.29:868][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.29:868][539]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.52.29:868][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.29:949][544]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.52.29:949][544]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.29:998][547]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.UnhookChargeable Enabled?: Disabled [2020.06.02-13.52.30:028][549]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.02-13.52.30:028][549]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed [2020.06.02-13.52.30:028][549]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.52.30:028][549]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=177.245 [2020.06.02-13.52.30:028][549]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=177.245 Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.52.30:107][554]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale02_Character_C_0 - frio e calculista, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.52.30:109][554]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.02-13.52.30:109][554]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.52.30:109][554]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.52.30:109][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.30:139][556]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.52.30:141][556]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.52.30:141][556]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.30:141][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.30:141][556]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.02-13.52.30:141][556]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.02-13.52.30:141][556]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.02-13.52.30:142][556]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.02-13.52.30:142][556]AnimLeader: BP_SmallMeatLocker_Qatar_C_10 Requested to Play: UnhookOut. [2020.06.02-13.52.30:142][556]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.52.30:142][556]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.02-13.52.30:142][556]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.52.30:142][556]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.02-13.52.30:142][556]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.30:142][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.30:144][556]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.52.30:144][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.30:145][556]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.52.30:173][558]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Female. [2020.06.02-13.52.30:204][560]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-13.52.30:204][560]GameFlow: Writing Profile Stat DBD_SlasherChainAttack: 1 [2020.06.02-13.52.30:205][560]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.02-13.52.30:206][560]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.52.30:207][560]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale02_Character_C_0 - frio e calculista, Originating Player: BP_CamperMale02_Character_C_0 - frio e calculista, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.52.30:207][560]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.308046 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.52.30:208][560]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.279342 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.52.30:209][560]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.02-13.52.30:210][560]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.30:210][560]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.30:210][560]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.02-13.52.30:210][560]LogSM: [BP_SmallMeatLocker_Qatar_C_10][CLIENT SLAVE] [2020.06.02-13.52.30:213][560]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Ryuk]: On [2020.06.02-13.52.30:237][562]Interaction: Client_SendCancelInteraction_Implementation [2020.06.02-13.52.30:268][564]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.02-13.52.30:300][566]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.02-13.52.30:300][566]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.UnhookChargeable Enabled?: Enabled [2020.06.02-13.52.30:302][566]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.52.30:302][566]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.30:302][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.30:302][566]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.02-13.52.30:302][566]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.52.30:302][566]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.52.30:302][566]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.30:302][566]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.30:302][566]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.30:302][566]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_10] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.30:302][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.30:302][566]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.02-13.52.30:302][566]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.52.30:302][566]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.30:302][566]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.52.30:304][566]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_10.UnhookChargeable Enabled?: Disabled [2020.06.02-13.52.30:334][568]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed [2020.06.02-13.52.30:334][568]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=177.552 [2020.06.02-13.52.30:335][568]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.30:335][568]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.30:350][569]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.30:350][569]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.30:382][571]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 2.983870 [2020.06.02-13.52.30:383][571]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=177.600 Curve: BlinkCooldownSpeedCurve Curve Duration 2.983870 [2020.06.02-13.52.30:597][585]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Donleov [0x27D3FFB5830] Result: '1' k_EResultOK (success) [2020.06.02-13.52.30:597][585]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Donleov [0x27D3FFB5830]' succeeded in 0.390536 seconds [2020.06.02-13.52.30:629][587]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Donleov [0x27D3FFB5830] Result: '1' k_EResultOK (success) [2020.06.02-13.52.30:644][588]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.429402 seconds [2020.06.02-13.52.30:833][599]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.204264 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.52.30:946][606]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-13.52.30:946][606]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.30:946][606]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-13.52.30:946][606]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.30:948][606]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.30:948][606]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.30:948][606]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.52.30:948][606]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.30:948][606]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.30:948][606]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-13.52.30:948][606]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.30:948][606]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.30:948][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.30:948][606]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.30:948][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.31:043][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.52.31:045][612]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.31:045][612]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.31:045][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.31:045][612]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.31:045][612]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.31:045][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.31:045][612]Interaction: Interaction time: 16.000000 [2020.06.02-13.52.31:045][612]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.31:045][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.31:415][635]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.014164 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.02-13.52.31:416][635]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.02-13.52.32:190][683]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Ryuk]: Off [2020.06.02-13.52.32:288][689]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.52.32:288][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.32:543][705]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.171168 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.52.33:174][744]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.52.33:367][756]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.52.33:368][756]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=180.584 [2020.06.02-13.52.33:387][757]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.52.33:389][757]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.52.33:433][760]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.52.33:850][786]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.02-13.52.33:850][786]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.33:851][786]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.02-13.52.33:851][786]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.33:851][786]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.02-13.52.33:852][786]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.52.33:852][786]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.52.33:853][786]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.52.33:853][786]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.33:853][786]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.52.33:853][786]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.02-13.52.33:853][786]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.33:853][786]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.33:853][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.33:853][786]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.33:853][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.33:884][788]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.33:884][788]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.34:125][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.02-13.52.34:126][803]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.52.34:126][803]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.34:126][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.34:126][803]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.52.34:126][803]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.34:126][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.34:127][803]Interaction: Interaction time: 16.000000 [2020.06.02-13.52.34:127][803]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.34:127][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.35:093][863]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorFailedHealSkillcheck Value: 0.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.52.35:095][863]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.52.35:095][863]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.35:095][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.35:095][863]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.52.35:095][863]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.35:095][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.35:095][863]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.52.35:095][863]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.35:095][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.35:095][863]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.52.35:095][863]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.52.35:095][863]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.35:095][863]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.35:095][863]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.35:095][863]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.35:095][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.35:095][863]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.02-13.52.35:095][863]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.35:095][863]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.52.35:097][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.02-13.52.35:125][865]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.02-13.52.35:159][867]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.35:159][867]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.36:548][953]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.36:548][953]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.36:548][953]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.36:548][953]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.36:549][953]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.36:549][953]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.36:549][953]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.52.36:549][953]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.36:549][953]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.36:549][953]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.36:549][953]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.36:549][953]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.36:549][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.36:549][953]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.36:549][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.36:553][953]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.52.36:569][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.52.36:596][956]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.36:596][956]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.36:597][956]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.36:597][956]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.36:597][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.36:597][956]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.36:597][956]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.36:597][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.36:597][956]Interaction: Interaction time: 2.000000 [2020.06.02-13.52.36:597][956]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.52.36:597][956]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.36:597][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.36:597][956]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=183.814 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.52.36:628][958]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.52.38:632][ 82]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Charge Complete Received] [2020.06.02-13.52.38:632][ 82]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.52.38:632][ 82]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.52.38:632][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.38:635][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.52.38:681][ 85]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.52.38:681][ 85]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.52.38:681][ 85]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.38:681][ 85]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.38:681][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.38:681][ 85]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.52.38:681][ 85]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.38:681][ 85]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.38:681][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.38:681][ 85]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=185.897 [2020.06.02-13.52.38:697][ 86]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.38:697][ 86]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.38:697][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.38:697][ 86]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.38:697][ 86]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.52.38:697][ 86]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.38:697][ 86]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.38:697][ 86]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.38:697][ 86]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.38:697][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.38:697][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.38:697][ 86]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.38:697][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.38:697][ 86]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.38:697][ 86]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.38:718][ 87]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.38:718][ 87]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.38:718][ 87]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.52.38:727][ 87]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=185.929 [2020.06.02-13.52.38:732][ 88]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.52.38:736][ 88]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.52.38:764][ 90]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.52.39:167][115]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Ryuk, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.52.39:394][129]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.02-13.52.39:394][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.39:394][129]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.02-13.52.39:394][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.39:395][129]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.02-13.52.39:395][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.39:395][129]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.02-13.52.39:395][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.39:507][136]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.02-13.52.39:507][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.39:507][136]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.02-13.52.39:507][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.39:507][136]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.02-13.52.39:507][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.39:507][136]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.02-13.52.39:507][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.39:523][137]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.02-13.52.39:523][137]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.39:523][137]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.02-13.52.39:523][137]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.39:523][137]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.02-13.52.39:523][137]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.39:523][137]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.02-13.52.39:523][137]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.39:733][150]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.02-13.52.39:733][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.39:748][151]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.02-13.52.39:748][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.39:749][151]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.02-13.52.39:749][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.39:749][151]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.02-13.52.39:749][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.40:217][180]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.40:217][180]LogDBDPlayerMovement: StopSnapping Final Location (1723.697021 4783.544922 97.163521) [2020.06.02-13.52.40:217][180]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.52.40:217][180]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.40:234][181]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.40:234][181]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.40:234][181]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.40:234][181]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.40:237][181]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.52.40:239][181]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.52.40:249][182]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.40:249][182]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.40:249][182]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.52.40:249][182]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.40:249][182]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.40:249][182]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.40:249][182]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.40:249][182]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.40:249][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.40:249][182]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.40:249][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.40:253][182]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.52.40:264][183]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.40:264][183]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.40:266][183]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.40:266][183]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.40:266][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.40:266][183]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.40:266][183]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.40:266][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.40:266][183]Interaction: Interaction time: 2.000000 [2020.06.02-13.52.40:266][183]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.52.40:266][183]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.40:266][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.40:266][183]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=187.482 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.52.40:271][183]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.52.40:313][186]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.52.40:977][227]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.02-13.52.41:560][263]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.52.41:560][263]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.52.41:560][263]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.41:560][263]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.41:560][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.41:560][263]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.52.41:560][263]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.41:560][263]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.41:560][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.41:560][263]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=188.775 [2020.06.02-13.52.41:575][264]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.41:575][264]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.41:575][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.41:575][264]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.41:575][264]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.52.41:575][264]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.41:575][264]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.41:575][264]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.41:575][264]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.41:575][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.41:575][264]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.41:575][264]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.41:575][264]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.41:575][264]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.41:575][264]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.41:591][265]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.41:591][265]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.41:591][265]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.52.41:610][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.52.41:639][268]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.52.42:497][321]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.42:497][321]LogDBDPlayerMovement: StopSnapping Final Location (2363.360840 4954.975098 97.163536) [2020.06.02-13.52.42:497][321]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.52.42:497][321]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.43:230][366]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.02-13.52.43:230][366]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.02-13.52.43:230][366]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.02-13.52.43:423][378]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_04_C_0 [2020.06.02-13.52.43:990][413]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=191.206 [2020.06.02-13.52.44:005][414]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 2.483871 [2020.06.02-13.52.44:006][414]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=191.222 Curve: BlinkCooldownSpeedCurve Curve Duration 2.483871 [2020.06.02-13.52.44:829][465]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.385554 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.52.45:183][487]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale02_Character_C_0 - frio e calculista, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.52.45:264][492]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.02-13.52.45:264][492]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.45:264][492]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.02-13.52.45:264][492]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.45:266][492]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.45:266][492]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.45:266][492]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.52.45:266][492]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.45:266][492]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.45:266][492]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.02-13.52.45:266][492]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.45:266][492]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.45:266][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.45:266][492]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.45:266][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.45:329][496]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.02-13.52.45:330][496]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.45:330][496]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.45:330][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.45:330][496]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.45:330][496]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.45:331][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.45:331][496]Interaction: Interaction time: 32.000000 [2020.06.02-13.52.45:331][496]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.45:331][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.46:040][540]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.52.46:040][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.46:427][564]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.52.46:427][564]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.46:492][568]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.52.46:492][568]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=193.708 [2020.06.02-13.52.47:011][600]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.52.47:013][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.52.48:394][686]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.269952 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.02-13.52.49:508][755]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.530174 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.52.49:572][759]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.02-13.52.51:493][878]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.02-13.52.51:493][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.51:493][878]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.02-13.52.51:493][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.51:493][878]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.02-13.52.51:493][878]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.51:655][888]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.02-13.52.51:655][888]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.52:204][922]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.02-13.52.52:204][922]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.52:204][922]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.02-13.52.52:204][922]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.52:204][922]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.02-13.52.52:204][922]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.52:204][922]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.02-13.52.52:204][922]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.52:447][937]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.02-13.52.52:447][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.52:447][937]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.02-13.52.52:447][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.52:447][937]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.02-13.52.52:447][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.52:447][937]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.02-13.52.52:447][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.53:123][979]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.02-13.52.53:124][979]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.53:285][989]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.02-13.52.53:285][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.53:285][989]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.02-13.52.53:285][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.53:285][989]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.02-13.52.53:285][989]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.54:074][ 38]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.54:074][ 38]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.54:075][ 38]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.54:075][ 38]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.54:076][ 38]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.54:076][ 38]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.54:076][ 38]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.52.54:076][ 38]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.54:076][ 38]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.54:076][ 38]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.54:076][ 38]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.54:076][ 38]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.54:076][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.54:076][ 38]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.54:076][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.54:080][ 38]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.52.54:095][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.52.54:122][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.54:122][ 41]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.54:124][ 41]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.54:124][ 41]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.54:124][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.54:124][ 41]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.54:124][ 41]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.54:124][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.54:124][ 41]Interaction: Interaction time: 2.000000 [2020.06.02-13.52.54:124][ 41]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.52.54:124][ 41]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.54:124][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.54:124][ 41]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=201.339 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.52.54:154][ 43]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.52.55:011][ 96]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.52.55:011][ 96]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.52.55:011][ 96]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.55:011][ 96]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.55:011][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.55:011][ 96]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.52.55:011][ 96]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.55:011][ 96]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.55:011][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.55:011][ 96]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=202.226 [2020.06.02-13.52.55:027][ 97]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.55:027][ 97]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.55:027][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.55:027][ 97]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.55:027][ 97]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.52.55:027][ 97]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.55:027][ 97]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.55:027][ 97]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.55:027][ 97]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.55:027][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.55:027][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.55:027][ 97]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.55:027][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.55:027][ 97]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.55:027][ 97]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.55:048][ 98]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.55:048][ 98]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.55:048][ 98]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.52.55:057][ 98]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=202.258 [2020.06.02-13.52.55:065][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.52.55:094][101]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.52.55:595][132]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.02-13.52.55:693][138]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.55:693][138]LogDBDPlayerMovement: StopSnapping Final Location (3464.718750 6458.347168 111.146339) [2020.06.02-13.52.55:693][138]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.52.55:693][138]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.55:709][139]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.55:709][139]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.55:709][139]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.55:709][139]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.55:713][139]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.52.55:714][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.52.55:725][140]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.55:725][140]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.55:725][140]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.52.55:725][140]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.55:725][140]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.55:725][140]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.55:725][140]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.55:725][140]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.52.55:725][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.55:725][140]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.52.55:725][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.55:729][140]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.52.55:745][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.52.55:772][143]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.55:772][143]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.55:773][143]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.55:773][143]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.52.55:773][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.55:773][143]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.55:773][143]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.52.55:773][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.55:773][143]Interaction: Interaction time: 2.000000 [2020.06.02-13.52.55:773][143]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.52.55:774][143]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.52.55:774][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.55:774][143]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=202.989 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.52.55:775][143]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_3] [2020.06.02-13.52.55:775][143]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.55:788][144]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.52.55:905][151]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.52.55:905][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.55:905][151]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.02-13.52.55:905][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.55:905][151]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.52.55:905][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.55:905][151]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.52.55:905][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.55:905][151]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.02-13.52.55:905][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.55:905][151]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.02-13.52.55:905][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.55:905][151]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.02-13.52.55:905][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.55:905][151]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.02-13.52.55:905][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.55:905][151]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.02-13.52.55:905][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.56:033][159]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.52.56:033][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.56:033][159]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.02-13.52.56:033][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.56:033][159]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.52.56:034][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.56:034][159]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.52.56:034][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.56:034][159]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.02-13.52.56:034][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.56:034][159]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.02-13.52.56:034][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.56:034][159]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.02-13.52.56:034][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.56:034][159]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.02-13.52.56:034][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.56:034][159]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.02-13.52.56:034][159]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.56:372][180]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_3] [2020.06.02-13.52.56:372][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.56:563][192]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.02-13.52.57:177][230]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.52.57:177][230]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.52.57:177][230]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.57:177][230]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.57:177][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.57:177][230]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.52.57:177][230]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.57:177][230]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.52.57:177][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.57:177][230]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=204.392 [2020.06.02-13.52.57:177][230]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=204.392 [2020.06.02-13.52.57:193][231]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.57:194][231]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.52.57:194][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.57:194][231]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.57:194][231]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.52.57:194][231]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.57:194][231]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.57:194][231]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.57:194][231]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.57:194][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.57:194][231]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.57:194][231]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.57:194][231]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.52.57:194][231]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.57:194][231]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.57:210][232]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.967740 [2020.06.02-13.52.57:210][232]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=204.424 Curve: BlinkCooldownSpeedCurve Curve Duration 1.967740 [2020.06.02-13.52.57:212][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.52.57:241][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.52.57:244][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.52.57:857][272]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.52.58:307][300]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_19] [2020.06.02-13.52.58:307][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.58:307][300]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_19] [2020.06.02-13.52.58:307][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.58:307][300]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_19] [2020.06.02-13.52.58:307][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.58:551][315]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 54 [2020.06.02-13.52.58:551][315]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 202 [2020.06.02-13.52.58:661][322]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_19] [2020.06.02-13.52.58:661][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.58:741][327]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.52.58:741][327]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.52.58:741][327]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.52.58:741][327]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.52.58:741][327]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.52.58:741][327]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.52.59:178][354]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.52.59:178][354]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=206.392 [2020.06.02-13.52.59:199][355]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.52.59:200][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.52.59:243][358]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_19] [2020.06.02-13.52.59:243][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.59:243][358]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_19] [2020.06.02-13.52.59:243][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.59:243][358]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_19] [2020.06.02-13.52.59:243][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.59:243][358]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_19] [2020.06.02-13.52.59:243][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.59:277][360]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_3] [2020.06.02-13.52.59:277][360]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.59:308][362]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_19] [2020.06.02-13.52.59:308][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.59:308][362]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_19] [2020.06.02-13.52.59:308][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.59:308][362]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_19] [2020.06.02-13.52.59:308][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.59:308][362]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_19] [2020.06.02-13.52.59:308][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.59:342][364]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.52.59:342][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.59:342][364]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.02-13.52.59:342][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.59:342][364]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.52.59:342][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.59:342][364]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.52.59:342][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.59:342][364]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.02-13.52.59:342][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.59:342][364]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.02-13.52.59:342][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.59:342][364]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.02-13.52.59:342][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.59:342][364]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.02-13.52.59:342][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.59:342][364]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.02-13.52.59:342][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.59:403][368]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.59:403][368]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.52.59:403][368]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.02-13.52.59:404][368]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.02-13.52.59:404][368]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=206.618 Curve: NursePounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.02-13.52.59:423][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.52.59:467][372]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 23.217165 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.02-13.52.59:552][377]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.52.59:565][378]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.02-13.52.59:565][378]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceOpenMaxSpeed [2020.06.02-13.52.59:565][378]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.52.59:565][378]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: NursePounceOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=206.779 [2020.06.02-13.52.59:565][378]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=206.779 Curve: NursePounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.52.59:648][383]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.52.59:648][383]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.59:648][383]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.02-13.52.59:648][383]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.59:648][383]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.52.59:648][383]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.59:648][383]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.52.59:648][383]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.59:648][383]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.02-13.52.59:648][383]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.59:648][383]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.02-13.52.59:648][383]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.59:648][383]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.02-13.52.59:648][383]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.59:648][383]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.02-13.52.59:648][383]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.59:648][383]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.02-13.52.59:648][383]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.59:662][384]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Injured AnimTag_Female. [2020.06.02-13.52.59:679][385]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_19] [2020.06.02-13.52.59:679][385]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.59:679][385]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_19] [2020.06.02-13.52.59:679][385]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.59:679][385]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_19] [2020.06.02-13.52.59:679][385]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.59:679][385]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_19] [2020.06.02-13.52.59:679][385]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.59:709][387]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.02-13.52.59:710][387]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.02-13.52.59:710][387]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.02-13.52.59:713][387]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.181762 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.02-13.52.59:713][387]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.52.59:716][387]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Papu]: On [2020.06.02-13.52.59:726][388]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_19] [2020.06.02-13.52.59:726][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.59:726][388]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_19] [2020.06.02-13.52.59:726][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.59:726][388]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_19] [2020.06.02-13.52.59:726][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.59:726][388]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_19] [2020.06.02-13.52.59:726][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.59:741][389]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.52.59:741][389]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.52.59:742][389]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.52.59:742][389]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-13.52.59:742][389]Interaction: Client_SendCancelInteraction_Implementation [2020.06.02-13.52.59:775][391]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.02-13.52.59:809][393]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.59:809][393]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.52.59:809][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.59:809][393]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.59:809][393]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.52.59:809][393]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.59:809][393]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.52.59:809][393]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.52.59:809][393]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.52.59:809][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.52.59:809][393]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-13.52.59:809][393]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.52.59:809][393]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.52.59:811][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.52.59:872][397]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Succeed Nurse AnimTag_FPV. [2020.06.02-13.52.59:873][397]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceHittingMaxSpeed [2020.06.02-13.52.59:873][397]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.02-13.52.59:873][397]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: NursePounceHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=207.087 [2020.06.02-13.52.59:873][397]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=207.087 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.02-13.53.00:306][424]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.116197 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.53.00:555][439]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.53.00:555][439]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.02-13.53.00:711][449]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-13.53.00:711][449]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.00:712][449]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-13.53.00:712][449]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.00:714][449]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.00:714][449]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.00:714][449]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.53.00:714][449]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.00:714][449]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.00:714][449]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-13.53.00:714][449]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.00:714][449]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.53.00:714][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.00:714][449]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.53.00:714][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.00:744][451]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.00:744][451]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.00:763][452]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_3] [2020.06.02-13.53.00:763][452]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.00:841][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.53.00:843][457]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.00:843][457]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.53.00:843][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.00:843][457]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.00:843][457]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.53.00:843][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.00:843][457]Interaction: Interaction time: 1.614522 [2020.06.02-13.53.00:843][457]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.53.00:843][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.01:555][501]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.01:698][510]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Papu]: Off [2020.06.02-13.53.01:744][513]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.01:744][513]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.02:261][545]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_19] [2020.06.02-13.53.02:261][545]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.02:490][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.53.02:555][563]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.02:744][575]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.02:744][575]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.02:778][577]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_19] [2020.06.02-13.53.02:778][577]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.02:778][577]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_19] [2020.06.02-13.53.02:778][577]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.02:778][577]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_19] [2020.06.02-13.53.02:778][577]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.02:875][583]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceSucceedMaxSpeed [2020.06.02-13.53.02:875][583]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_04_C_0 at Time=210.089 [2020.06.02-13.53.02:892][584]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.02:892][584]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.02:907][585]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.02:907][585]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.02:907][585]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.02:907][585]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.02:911][585]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.53.02:912][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.53.02:923][586]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.02:923][586]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.02:923][586]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.53.02:923][586]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.02:923][586]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.02:923][586]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.02:923][586]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.02:923][586]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.53.02:923][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.02:923][586]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.53.02:923][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.02:927][586]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.53.02:943][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.53.02:955][588]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.02:955][588]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.02:956][588]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.02:956][588]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.53.02:956][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.02:956][588]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.02:956][588]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.53.02:956][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.02:956][588]Interaction: Interaction time: 2.000000 [2020.06.02-13.53.02:956][588]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.53.02:956][588]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.53.02:956][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.02:957][588]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=210.170 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.53.02:987][590]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.53.03:555][625]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.03:747][637]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.53.03:747][637]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.53.03:747][637]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.03:747][637]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.53.03:747][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.03:747][637]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.53.03:747][637]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.03:747][637]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.53.03:747][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.03:747][637]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=210.960 [2020.06.02-13.53.03:761][638]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.03:761][638]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.03:763][638]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.03:763][638]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.53.03:763][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.03:763][638]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.03:763][638]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.53.03:763][638]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.03:763][638]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.53.03:763][638]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.03:763][638]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.53.03:763][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.03:763][638]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.03:763][638]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.03:763][638]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.03:763][638]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.03:763][638]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.03:783][639]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.03:783][639]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.03:783][639]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.53.03:793][639]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=210.993 [2020.06.02-13.53.03:801][640]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.53.03:830][642]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.53.04:348][674]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.04:348][674]LogDBDPlayerMovement: StopSnapping Final Location (3296.829346 5359.359863 97.163551) [2020.06.02-13.53.04:348][674]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.53.04:348][674]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.04:367][675]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.53.04:369][675]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.53.04:559][687]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.04:653][693]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.04:653][693]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.04:653][693]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.04:653][693]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.04:654][693]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.04:654][693]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.04:654][693]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.53.04:654][693]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.04:654][693]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.04:654][693]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.04:654][693]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.04:654][693]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.53.04:654][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.04:654][693]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.53.04:654][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.04:658][693]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.53.04:674][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.53.04:701][696]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.04:701][696]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.04:702][696]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.04:702][696]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.53.04:702][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.04:703][696]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.04:703][696]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.53.04:703][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.04:703][696]Interaction: Interaction time: 2.000000 [2020.06.02-13.53.04:703][696]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.53.04:703][696]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.53.04:703][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.04:703][696]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=211.916 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.53.04:732][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.53.04:765][700]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.04:765][700]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.05:299][733]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.53.05:299][733]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.53.05:299][733]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.05:299][733]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.53.05:299][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.05:299][733]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.53.05:299][733]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.05:299][733]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.53.05:299][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.05:299][733]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=212.513 [2020.06.02-13.53.05:315][734]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.05:315][734]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.53.05:315][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.05:315][734]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.05:315][734]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.53.05:316][734]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.05:316][734]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.53.05:316][734]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.05:316][734]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.53.05:316][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.05:316][734]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.05:316][734]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.05:316][734]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.05:316][734]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.05:316][734]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.05:331][735]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.05:331][735]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.05:331][735]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.53.05:344][735]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.53.05:364][737]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.53.05:364][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.53.05:367][737]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.53.05:659][755]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.05:769][762]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.05:769][762]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.05:770][762]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.05:771][762]LogDBDPlayerMovement: StopSnapping Final Location (3648.455811 5894.768066 106.768089) [2020.06.02-13.53.05:771][762]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.53.05:771][762]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.05:850][767]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.05:850][767]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.05:850][767]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.02-13.53.05:850][767]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.53.05:850][767]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=213.064 Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.53.05:850][767]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=213.064 [2020.06.02-13.53.06:012][777]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.02-13.53.06:012][777]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed [2020.06.02-13.53.06:012][777]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.53.06:012][777]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=213.225 [2020.06.02-13.53.06:012][777]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=213.225 Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.53.06:031][778]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.02-13.53.06:031][778]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.06:095][782]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.02-13.53.06:095][782]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.06:095][782]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.02-13.53.06:095][782]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.06:095][782]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.02-13.53.06:095][782]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.06:095][782]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.02-13.53.06:095][782]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.06:095][782]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.02-13.53.06:095][782]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.06:095][782]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.02-13.53.06:095][782]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.06:095][782]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.02-13.53.06:095][782]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.06:095][782]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.02-13.53.06:095][782]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.06:095][782]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.02-13.53.06:095][782]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.06:109][783]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Male. [2020.06.02-13.53.06:140][785]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-13.53.06:140][785]GameFlow: Writing Profile Stat DBD_SlasherChainAttack: 1 [2020.06.02-13.53.06:141][785]GameFlow: OnDropped 306.820923 [2020.06.02-13.53.06:141][785]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperMale01_C_0 [2020.06.02-13.53.06:143][785]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.53.06:147][785]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Zycfris]: On [2020.06.02-13.53.06:223][790]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.02-13.53.06:224][790]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.06:224][790]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.02-13.53.06:224][790]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.06:224][790]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.02-13.53.06:224][790]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.06:288][794]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.02-13.53.06:288][794]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.06:320][796]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed [2020.06.02-13.53.06:320][796]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=213.534 [2020.06.02-13.53.06:323][796]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.02-13.53.06:323][796]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.06:323][796]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.02-13.53.06:323][796]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.06:323][796]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.02-13.53.06:323][796]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.06:323][796]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.02-13.53.06:323][796]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.06:323][796]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.02-13.53.06:323][796]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.06:323][796]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.02-13.53.06:323][796]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.06:323][796]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.02-13.53.06:323][796]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.06:323][796]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.02-13.53.06:323][796]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.06:323][796]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.02-13.53.06:323][796]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.06:337][797]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.06:337][797]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.06:369][799]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 3.483870 [2020.06.02-13.53.06:369][799]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=213.582 Curve: BlinkCooldownSpeedCurve Curve Duration 3.483870 [2020.06.02-13.53.06:565][811]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Donleov [0x27D7E945170] Result: '1' k_EResultOK (success) [2020.06.02-13.53.06:565][811]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Donleov [0x27D7E945170]' succeeded in 0.414891 seconds [2020.06.02-13.53.06:565][811]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.02-13.53.06:565][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.06:600][814]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Donleov [0x27D53028410] Result: '1' k_EResultOK (success) [2020.06.02-13.53.06:614][815]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.465237 seconds [2020.06.02-13.53.06:758][823]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.07:174][849]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.02-13.53.07:174][849]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.07:174][849]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.02-13.53.07:174][849]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.07:176][849]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.07:176][849]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.07:176][849]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.53.07:176][849]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.07:176][849]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.07:176][849]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.02-13.53.07:176][849]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.07:176][849]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.53.07:176][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.07:176][849]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.53.07:176][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.07:239][853]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.53.07:241][853]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.07:241][853]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.53.07:241][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.07:241][853]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.07:241][853]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.53.07:241][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.07:241][853]Interaction: Interaction time: 16.000000 [2020.06.02-13.53.07:241][853]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.53.07:241][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.07:273][855]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.07:273][855]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.53.07:273][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.07:273][855]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.07:273][855]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.53.07:273][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.07:273][855]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.07:273][855]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.53.07:273][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.07:273][855]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.07:273][855]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.53.07:273][855]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.07:273][855]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.53.07:273][855]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.07:273][855]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.53.07:273][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.07:273][855]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-13.53.07:273][855]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.07:273][855]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.07:336][859]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.02-13.53.07:336][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.07:498][869]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.02-13.53.07:498][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.07:498][869]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.02-13.53.07:498][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.07:498][869]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.02-13.53.07:498][869]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.07:758][885]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.07:771][886]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.07:771][886]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.08:128][908]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Zycfris]: Off [2020.06.02-13.53.08:738][946]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.08:738][946]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.08:855][953]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.09:739][ 8]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.09:739][ 8]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.09:853][ 15]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.53.09:853][ 15]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=217.066 [2020.06.02-13.53.09:856][ 15]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.09:873][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.53.09:875][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.53.10:755][ 71]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.10:755][ 71]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.10:952][ 83]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.11:755][133]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.11:755][133]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.11:954][145]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.12:257][164]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.53.12:257][164]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.12:724][193]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.53.12:724][193]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.12:740][194]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.12:740][194]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.12:740][194]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.12:740][194]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.12:741][194]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.12:741][194]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.12:741][194]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.53.12:741][194]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.12:741][194]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.12:741][194]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.12:741][194]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.12:741][194]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.53.12:741][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.12:741][194]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.53.12:741][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.12:745][194]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.53.12:756][195]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.12:756][195]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.12:760][195]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.53.12:788][197]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.12:788][197]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.12:789][197]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.12:789][197]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.53.12:789][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.12:789][197]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.12:789][197]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.53.12:789][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.12:789][197]Interaction: Interaction time: 2.000000 [2020.06.02-13.53.12:789][197]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.53.12:790][197]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.53.12:790][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.12:790][197]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=220.002 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.53.12:820][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.53.13:050][213]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.13:755][257]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.13:755][257]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.14:051][275]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.14:612][310]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.53.14:612][310]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.53.14:613][310]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.14:613][310]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.53.14:613][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.14:613][310]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.53.14:613][310]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.14:613][310]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.53.14:613][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.14:613][310]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=221.825 [2020.06.02-13.53.14:629][311]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.14:629][311]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.53.14:629][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.14:629][311]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.14:629][311]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.53.14:629][311]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.14:629][311]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.53.14:629][311]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.14:629][311]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.53.14:629][311]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.14:629][311]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.14:629][311]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.14:629][311]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.14:629][311]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.14:629][311]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.14:650][312]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.14:650][312]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.14:650][312]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.53.14:659][312]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=221.857 [2020.06.02-13.53.14:668][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.53.14:696][315]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.53.14:761][319]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.14:761][319]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.15:054][337]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.15:391][358]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.02-13.53.15:391][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.15:391][358]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.02-13.53.15:391][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.15:391][358]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.02-13.53.15:391][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.15:391][358]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.02-13.53.15:391][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.15:601][371]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_8] [2020.06.02-13.53.15:602][371]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.15:602][371]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.02-13.53.15:602][371]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.15:602][371]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.02-13.53.15:602][371]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.15:602][371]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.02-13.53.15:602][371]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.15:761][381]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.15:761][381]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.15:925][391]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.02-13.53.15:925][391]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.15:972][394]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.15:972][394]LogDBDPlayerMovement: StopSnapping Final Location (2147.405029 2876.738037 106.431557) [2020.06.02-13.53.15:972][394]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.53.15:972][394]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.15:989][395]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.02-13.53.15:989][395]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.15:992][395]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.53.15:993][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.53.16:056][399]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.16:068][400]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.16:068][400]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.16:068][400]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.16:068][400]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.16:069][400]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.16:069][400]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.16:069][400]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.53.16:069][400]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.16:069][400]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.16:069][400]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.16:069][400]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.16:069][400]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.53.16:069][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.16:069][400]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.53.16:069][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.16:073][400]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.53.16:088][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.53.16:099][402]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.16:099][402]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.16:101][402]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.16:101][402]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.53.16:101][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.16:101][402]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.16:101][402]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.53.16:101][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.16:101][402]Interaction: Interaction time: 2.000000 [2020.06.02-13.53.16:101][402]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.53.16:101][402]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.53.16:101][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.16:101][402]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=223.314 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.53.16:132][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.53.16:665][437]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_17] [2020.06.02-13.53.16:665][437]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.16:665][437]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_17] [2020.06.02-13.53.16:665][437]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.16:667][437]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.53.16:667][437]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.53.16:667][437]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_17] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.53.16:667][437]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.16:667][437]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.53.16:667][437]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_17] [2020.06.02-13.53.16:667][437]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.16:667][437]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_17] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.53.16:667][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.16:667][437]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_17] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.53.16:667][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.16:699][439]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.53.16:747][442]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.53.16:747][442]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.53.16:747][442]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.16:747][442]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.53.16:747][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.16:747][442]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.53.16:747][442]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.16:747][442]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.53.16:747][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.16:747][442]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=223.959 [2020.06.02-13.53.16:761][443]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.16:761][443]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.16:763][443]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.16:763][443]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.53.16:763][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.16:763][443]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.16:763][443]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.53.16:763][443]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.16:763][443]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.53.16:763][443]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.16:763][443]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.53.16:763][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.16:763][443]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.16:763][443]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.16:763][443]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.16:763][443]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.16:763][443]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.16:766][443]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.53.16:779][444]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.16:779][444]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.16:779][444]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.53.16:811][446]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.53.16:812][446]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.53.16:812][446]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_17] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.53.16:812][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.16:812][446]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.53.16:812][446]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_17] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.53.16:812][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.16:813][446]Interaction: Interaction time: 0.600000 [2020.06.02-13.53.16:813][446]AnimLeader: BP_CamperMale01_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Male. [2020.06.02-13.53.16:813][446]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.02-13.53.16:813][446]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.02-13.53.16:813][446]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_17] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.53.16:813][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.16:815][446]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.53.16:826][447]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.53.16:861][449]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.53.17:056][461]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.17:069][462]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.016305 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.53.17:069][462]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.02-13.53.17:072][462]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.02-13.53.17:072][462]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.02-13.53.17:072][462]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.02-13.53.17:072][462]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.02-13.53.17:072][462]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.02-13.53.17:072][462]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.02-13.53.17:072][462]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.02-13.53.17:073][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.02-13.53.17:103][464]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.17:103][464]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.53.17:103][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.17:103][464]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.17:103][464]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.53.17:103][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.17:135][466]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.17:135][466]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.53.17:135][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.17:135][466]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.17:135][466]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.53.17:135][466]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.17:135][466]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.53.17:135][466]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.17:135][466]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.53.17:135][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.17:135][466]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.02-13.53.17:135][466]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.17:135][466]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.17:217][471]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.53.17:248][473]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.17:248][473]LogDBDPlayerMovement: StopSnapping Final Location (2754.668701 2819.692871 106.431572) [2020.06.02-13.53.17:248][473]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.53.17:248][473]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.17:393][482]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.17:393][482]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.17:393][482]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.02-13.53.17:393][482]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.53.17:393][482]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=224.605 Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.53.17:393][482]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=224.605 [2020.06.02-13.53.17:409][483]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.53.17:409][483]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_17] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.53.17:409][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.17:409][483]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.53.17:409][483]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_17] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.53.17:409][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.17:409][483]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.53.17:409][483]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_17] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.53.17:409][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.17:409][483]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.53.17:409][483]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_17] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.53.17:410][483]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.17:410][483]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_17] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.53.17:410][483]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.17:410][483]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.02-13.53.17:410][483]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_17] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.53.17:410][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.17:410][483]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_17] [2020.06.02-13.53.17:410][483]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.17:410][483]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.53.17:472][487]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.02-13.53.17:472][487]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.17:472][487]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.02-13.53.17:472][487]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.17:472][487]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale01_C_0 - Zycfris, Originating Player: BP_CamperMale01_C_0 - Zycfris, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.06.02-13.53.17:472][487]LogStreaming: Display: Flushing async loaders. [2020.06.02-13.53.17:498][487]LogStreaming: Flushing async loaders took 25ms. [2020.06.02-13.53.17:498][487]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale01_C_0 - Zycfris, Originating Player: BP_CamperMale01_C_0 - Zycfris, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.53.17:500][487]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.53.17:500][487]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.53.17:500][487]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.53.17:500][487]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.17:500][487]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.53.17:500][487]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.02-13.53.17:500][487]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.17:500][487]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.53.17:500][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.17:500][487]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.53.17:500][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.17:604][494]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.53.17:604][494]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.53.17:604][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.17:604][494]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.53.17:604][494]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.53.17:604][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.17:604][494]Interaction: Interaction time: 0.500000 [2020.06.02-13.53.17:604][494]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.53.17:604][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.17:605][494]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.02-13.53.17:606][494]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.17:620][495]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_17] [2020.06.02-13.53.17:620][495]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.17:620][495]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_17] [2020.06.02-13.53.17:620][495]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.17:620][495]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_17] [2020.06.02-13.53.17:620][495]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.17:699][500]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.02-13.53.17:699][500]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed [2020.06.02-13.53.17:699][500]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.53.17:699][500]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=224.912 [2020.06.02-13.53.17:699][500]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=224.912 Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.53.17:731][502]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_17] [2020.06.02-13.53.17:731][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.17:779][505]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.17:779][505]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.17:783][505]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.02-13.53.17:783][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.17:925][514]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_17] [2020.06.02-13.53.17:925][514]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.18:006][519]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Miss Nurse AnimTag_FPV. [2020.06.02-13.53.18:006][519]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed [2020.06.02-13.53.18:006][519]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.02-13.53.18:006][519]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=225.218 [2020.06.02-13.53.18:006][519]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=225.218 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.02-13.53.18:037][521]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.53.18:058][522]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.18:103][525]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_17] [2020.06.02-13.53.18:103][525]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.18:103][525]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_17] [2020.06.02-13.53.18:103][525]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.18:103][525]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_17] [2020.06.02-13.53.18:103][525]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.18:137][527]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.53.18:137][527]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.53.18:137][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.18:137][527]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.53.18:137][527]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.53.18:137][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.18:137][527]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.53.18:137][527]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.53.18:137][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.18:137][527]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.53.18:137][527]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.53.18:137][527]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.18:137][527]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.53.18:137][527]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.18:137][527]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.53.18:137][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.18:137][527]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.02-13.53.18:137][527]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.18:137][527]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.53.18:166][529]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale01_C_0 - Zycfris, Originating Player: BP_CamperMale01_C_0 - Zycfris, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.53.18:507][550]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_04_C_0 [2020.06.02-13.53.18:700][562]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.02-13.53.18:700][562]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.02-13.53.18:700][562]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.02-13.53.18:747][565]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.18:747][565]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.19:154][590]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.19:507][612]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceMissMaxSpeed [2020.06.02-13.53.19:507][612]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_04_C_0 at Time=226.718 [2020.06.02-13.53.19:523][613]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.19:523][613]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.19:555][615]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 3.483869 [2020.06.02-13.53.19:555][615]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=226.767 Curve: BlinkCooldownSpeedCurve Curve Duration 3.483869 [2020.06.02-13.53.19:746][627]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.19:746][627]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.20:251][658]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.20:747][689]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.20:747][689]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.21:252][720]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.21:747][751]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.21:747][751]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.22:252][782]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.22:748][813]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.22:748][813]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.23:039][831]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.53.23:039][831]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=230.251 [2020.06.02-13.53.23:060][832]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.53.23:062][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.53.23:252][844]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.23:763][876]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.23:764][876]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.24:349][912]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.24:764][938]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.24:764][938]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.25:445][980]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.25:764][ 0]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.25:764][ 0]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.25:942][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.25:942][ 11]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.25:942][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.25:942][ 11]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.25:943][ 11]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.25:943][ 11]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.25:943][ 11]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.53.25:943][ 11]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.25:943][ 11]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.25:943][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.25:943][ 11]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.25:943][ 11]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.53.25:943][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.25:944][ 11]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.53.25:944][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.25:947][ 11]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.53.25:963][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.53.25:974][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.25:974][ 13]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.25:975][ 13]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.25:975][ 13]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.53.25:975][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.25:975][ 13]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.25:975][ 13]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.53.25:975][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.25:975][ 13]Interaction: Interaction time: 2.000000 [2020.06.02-13.53.25:975][ 13]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.53.25:975][ 13]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.53.25:975][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.25:976][ 13]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=233.187 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.53.26:006][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.53.26:445][ 42]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.26:764][ 62]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.26:764][ 62]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.27:135][ 85]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 30.606470 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.53.27:136][ 85]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.02-13.53.27:446][104]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.27:748][123]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.27:748][123]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.27:910][133]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.689909 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.02-13.53.28:007][139]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Charge Complete Received] [2020.06.02-13.53.28:008][139]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.53.28:008][139]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.53.28:008][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.28:010][139]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.53.28:121][146]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.53.28:121][146]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.53.28:121][146]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.28:121][146]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.53.28:121][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.28:121][146]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.53.28:121][146]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.28:121][146]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.53.28:121][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.28:121][146]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=235.332 [2020.06.02-13.53.28:137][147]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.28:137][147]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.53.28:137][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.28:137][147]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.28:137][147]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.53.28:137][147]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.28:137][147]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.53.28:137][147]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.28:137][147]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.53.28:137][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.28:138][147]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.28:138][147]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.28:138][147]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.28:138][147]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.28:138][147]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.28:158][148]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.28:158][148]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.28:158][148]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.53.28:167][148]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=235.364 [2020.06.02-13.53.28:173][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.53.28:176][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.53.28:205][151]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.53.28:382][162]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.02-13.53.28:382][162]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.28:382][162]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.02-13.53.28:382][162]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.28:382][162]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.02-13.53.28:383][162]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.28:383][162]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.28:383][162]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.53.28:383][162]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.28:383][162]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.28:383][162]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.02-13.53.28:383][162]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.28:384][162]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.53.28:384][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.28:384][162]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.53.28:384][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.28:416][164]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.28:416][164]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.53.28:416][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.28:416][164]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.28:416][164]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.53.28:416][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.28:418][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.53.28:449][166]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.53.28:449][166]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.28:449][166]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.53.28:449][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.28:449][166]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.28:449][166]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.53.28:449][166]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.28:449][166]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.53.28:449][166]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.28:449][166]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.53.28:449][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.28:449][166]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.02-13.53.28:449][166]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.28:449][166]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.28:452][166]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.28:512][170]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.53.28:513][170]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.28:513][170]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.53.28:513][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.28:513][170]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.28:513][170]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.53.28:513][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.28:513][170]Interaction: Interaction time: 5.205184 [2020.06.02-13.53.28:513][170]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.53.28:513][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.28:545][172]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.53.28:737][184]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.28:737][184]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.29:255][216]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.53.29:255][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.29:449][228]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.53.29:449][228]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.29:547][234]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.29:658][241]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.29:658][241]LogDBDPlayerMovement: StopSnapping Final Location (3155.138916 5105.066895 97.163490) [2020.06.02-13.53.29:658][241]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.53.29:658][241]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.29:674][242]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.29:674][242]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.29:675][242]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.29:675][242]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.29:678][242]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.53.29:679][242]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.53.29:690][243]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.29:690][243]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.29:690][243]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.53.29:690][243]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.29:690][243]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.29:690][243]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.29:690][243]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.29:691][243]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.53.29:691][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.29:691][243]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.53.29:691][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.29:694][243]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.53.29:710][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.53.29:721][245]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.29:721][245]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.29:723][245]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.29:723][245]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.53.29:723][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.29:723][245]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.29:723][245]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.53.29:723][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.29:723][245]Interaction: Interaction time: 2.000000 [2020.06.02-13.53.29:723][245]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.53.29:723][245]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.53.29:723][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.29:723][245]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=236.934 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.53.29:753][247]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.29:754][247]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.29:754][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.53.30:548][296]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.30:754][309]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.30:754][309]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.30:933][320]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.53.30:933][320]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.53.30:933][320]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.30:933][320]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.53.30:933][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.30:933][320]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.53.30:933][320]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.30:933][320]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.53.30:933][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.30:933][320]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=238.144 [2020.06.02-13.53.30:949][321]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.30:949][321]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.53.30:949][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.30:949][321]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.30:949][321]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.53.30:949][321]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.30:949][321]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.53.30:949][321]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.30:949][321]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.53.30:949][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.30:949][321]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.30:949][321]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.30:949][321]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.30:949][321]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.30:949][321]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.30:952][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.53.30:965][322]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.30:965][322]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.30:965][322]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.53.30:980][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.53.30:985][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.53.31:012][325]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.53.31:550][358]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.31:755][371]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.31:755][371]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.31:854][377]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_19] [2020.06.02-13.53.31:854][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.31:854][377]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_19] [2020.06.02-13.53.31:854][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.31:854][377]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_19] [2020.06.02-13.53.31:854][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.31:855][377]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.02-13.53.31:855][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.31:901][380]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.31:901][380]LogDBDPlayerMovement: StopSnapping Final Location (3195.089355 6448.463379 111.145378) [2020.06.02-13.53.31:901][380]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.53.31:901][380]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.31:933][382]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_19] [2020.06.02-13.53.31:933][382]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.31:933][382]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_19] [2020.06.02-13.53.31:933][382]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.31:933][382]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_19] [2020.06.02-13.53.31:934][382]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.31:998][386]Interaction: [CLIENT MASTER] --- [TryInterruption FAIL] Character: [Donleov] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.06.02-13.53.32:015][387]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.32:015][387]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.32:015][387]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.02-13.53.32:015][387]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.53.32:015][387]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=239.225 Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.53.32:015][387]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=239.225 [2020.06.02-13.53.32:031][388]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.02-13.53.32:032][388]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed [2020.06.02-13.53.32:032][388]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.53.32:032][388]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=239.241 [2020.06.02-13.53.32:032][388]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=239.241 Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.53.32:032][388]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_19] [2020.06.02-13.53.32:032][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.32:032][388]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_19] [2020.06.02-13.53.32:032][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.32:032][388]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_19] [2020.06.02-13.53.32:032][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.32:158][396]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-13.53.32:158][396]GameFlow: Writing Profile Stat DBD_SlasherChainAttack: 1 [2020.06.02-13.53.32:159][396]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.02-13.53.32:162][396]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.02-13.53.32:164][396]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.02-13.53.32:167][396]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - frio e calculista]: On [2020.06.02-13.53.32:177][397]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_19] [2020.06.02-13.53.32:177][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.32:210][399]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.53.32:210][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.32:210][399]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.02-13.53.32:210][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.32:210][399]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.53.32:210][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.32:210][399]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.53.32:210][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.32:210][399]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.02-13.53.32:210][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.32:210][399]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.02-13.53.32:210][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.32:210][399]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.02-13.53.32:210][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.32:210][399]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.02-13.53.32:210][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.32:211][399]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.02-13.53.32:211][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.32:225][400]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.32:225][400]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.53.32:225][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.32:225][400]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.32:225][400]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.53.32:225][400]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.32:225][400]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.53.32:225][400]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.32:225][400]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.53.32:225][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.32:225][400]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.02-13.53.32:225][400]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.32:225][400]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.32:227][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.53.32:242][401]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_3] [2020.06.02-13.53.32:242][401]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.32:255][402]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.02-13.53.32:321][406]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.32:321][406]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.32:336][407]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed [2020.06.02-13.53.32:336][407]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=239.548 [2020.06.02-13.53.32:353][408]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.32:353][408]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.32:371][409]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.53.32:371][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.32:371][409]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.02-13.53.32:371][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.32:371][409]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.53.32:371][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.32:371][409]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.53.32:371][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.32:371][409]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.02-13.53.32:371][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.32:371][409]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.02-13.53.32:371][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.32:371][409]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.02-13.53.32:371][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.32:371][409]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.02-13.53.32:371][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.32:371][409]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.02-13.53.32:371][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.32:385][410]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 3.483868 [2020.06.02-13.53.32:385][410]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=239.596 Curve: BlinkCooldownSpeedCurve Curve Duration 3.483868 [2020.06.02-13.53.32:390][410]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.53.32:489][417]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Donleov [0x27D3FFBBAD0] Result: '1' k_EResultOK (success) [2020.06.02-13.53.32:489][417]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Donleov [0x27D3FFBBAD0]' succeeded in 0.326097 seconds [2020.06.02-13.53.32:519][419]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Donleov [0x27D3FFBBAD0] Result: '1' k_EResultOK (success) [2020.06.02-13.53.32:535][420]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.365373 seconds [2020.06.02-13.53.32:550][420]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.32:722][431]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.02-13.53.32:722][431]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.32:722][431]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.02-13.53.32:723][431]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.32:724][431]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.32:724][431]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.32:724][431]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.53.32:724][431]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.32:724][431]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.32:724][431]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.02-13.53.32:724][431]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.32:724][431]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.53.32:724][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.32:724][431]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.53.32:724][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.32:755][433]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.32:755][433]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.32:755][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.02-13.53.32:756][433]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.32:756][433]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.53.32:756][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.32:756][433]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.32:757][433]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.53.32:757][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.32:757][433]Interaction: Interaction time: 32.000000 [2020.06.02-13.53.32:757][433]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.53.32:757][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.32:967][446]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.53.32:967][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.32:967][446]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.02-13.53.32:967][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.32:967][446]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.53.32:967][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.32:967][446]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.53.32:967][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.32:967][446]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.02-13.53.32:967][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.32:967][446]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.02-13.53.32:967][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.32:967][446]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.02-13.53.32:967][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.32:967][446]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.02-13.53.32:967][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.32:967][446]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.02-13.53.32:967][446]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.33:274][465]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.53.33:274][465]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.33:647][488]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.33:659][489]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.33:660][489]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.53.33:660][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.33:660][489]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.33:660][489]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.53.33:660][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.33:660][489]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.33:660][489]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.53.33:660][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.33:660][489]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.33:660][489]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.53.33:660][489]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.33:660][489]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.53.33:660][489]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.33:660][489]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.53.33:660][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.33:660][489]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.02-13.53.33:660][489]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.33:660][489]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.33:662][489]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.02-13.53.33:755][495]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.33:755][495]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.33:758][495]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.53.33:758][495]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.33:758][495]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.53.33:758][495]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.33:758][495]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.53.33:758][495]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.33:758][495]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.53.33:758][495]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.33:758][495]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.53.33:758][495]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.33:758][495]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.53.33:758][495]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.33:758][495]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.53.33:758][495]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.33:758][495]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.53.33:758][495]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.33:758][495]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.53.33:758][495]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.33:900][504]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.02-13.53.33:900][504]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.33:900][504]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.02-13.53.33:900][504]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.33:900][504]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.02-13.53.33:902][504]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.33:902][504]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.33:902][504]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.53.33:902][504]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.33:902][504]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.33:902][504]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.02-13.53.33:902][504]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.33:902][504]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.53.33:902][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.33:902][504]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.53.33:902][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.33:934][506]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.53.33:934][506]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.33:934][506]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.33:997][510]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.53.33:998][510]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.33:998][510]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.53.33:998][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.33:998][510]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.33:998][510]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.53.33:998][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.33:998][510]Interaction: Interaction time: 1.491617 [2020.06.02-13.53.33:998][510]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.53.33:998][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.34:030][512]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.53.34:144][519]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - frio e calculista]: Off [2020.06.02-13.53.34:758][557]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.34:772][558]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.34:772][558]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.53.34:772][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.34:772][558]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.34:772][558]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.53.34:772][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.34:774][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.53.34:804][560]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.34:804][560]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.53.34:805][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.34:805][560]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.34:805][560]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.53.34:805][560]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.34:805][560]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.53.34:805][560]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.34:805][560]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.53.34:805][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.34:805][560]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.02-13.53.34:805][560]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.34:805][560]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.34:835][562]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.02-13.53.34:869][564]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.34:869][564]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.35:210][585]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.53.35:210][585]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.35:210][585]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.02-13.53.35:210][585]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.35:211][585]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.53.35:211][585]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.35:211][585]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.53.35:211][585]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.35:211][585]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.02-13.53.35:211][585]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.35:211][585]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.02-13.53.35:211][585]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.35:211][585]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.02-13.53.35:211][585]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.35:211][585]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.02-13.53.35:211][585]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.35:211][585]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.02-13.53.35:211][585]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.35:336][593]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_19] [2020.06.02-13.53.35:336][593]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.35:369][595]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_19] [2020.06.02-13.53.35:369][595]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.35:370][595]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.35:370][595]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.35:370][595]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_19] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.53.35:370][595]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.35:370][595]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.35:370][595]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_19] [2020.06.02-13.53.35:370][595]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.35:370][595]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_19] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.53.35:370][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.35:370][595]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_19] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.53.35:370][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.35:435][599]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.53.35:500][603]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.02-13.53.35:500][603]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.35:564][607]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.35:564][607]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_19] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.53.35:564][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.35:564][607]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.35:564][607]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_19] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.53.35:564][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.35:564][607]Interaction: Interaction time: 0.600000 [2020.06.02-13.53.35:564][607]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Male. [2020.06.02-13.53.35:564][607]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.02-13.53.35:564][607]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.02-13.53.35:564][607]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_19] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.53.35:564][607]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.35:579][608]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.53.35:759][619]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.35:771][620]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.35:771][620]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.35:775][620]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.53.35:775][620]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.35:775][620]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.02-13.53.35:775][620]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.35:775][620]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.53.35:775][620]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.35:775][620]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.53.35:775][620]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.35:775][620]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.02-13.53.35:775][620]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.35:775][620]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.02-13.53.35:775][620]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.35:775][620]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.02-13.53.35:775][620]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.35:775][620]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.02-13.53.35:775][620]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.35:775][620]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.02-13.53.35:775][620]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.35:869][626]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.53.35:869][626]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=3.080 [2020.06.02-13.53.35:890][627]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.53.35:894][627]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.53.35:895][627]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.53.35:970][632]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.53.36:006][634]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.53.36:211][647]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.36:211][647]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_19] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.53.36:211][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.36:212][647]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.36:212][647]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_19] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.53.36:212][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.36:212][647]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.36:212][647]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_19] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.53.36:212][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.36:212][647]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.36:212][647]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_19] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.53.36:212][647]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.36:212][647]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_19] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.53.36:212][647]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.36:212][647]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.02-13.53.36:212][647]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_19] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.53.36:212][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.36:212][647]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_19] [2020.06.02-13.53.36:212][647]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:212][647]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.36:218][647]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.53.36:227][648]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.36:227][648]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:227][648]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.36:227][648]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:229][648]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.36:229][648]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.36:229][648]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.53.36:229][648]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.36:229][648]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.36:229][648]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.36:229][648]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:229][648]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.53.36:229][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.36:229][648]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.53.36:229][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.36:233][648]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.53.36:249][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.53.36:275][651]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.36:275][651]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:276][651]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.36:276][651]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.53.36:276][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.36:276][651]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.36:276][651]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.53.36:276][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.36:276][651]Interaction: Interaction time: 2.000000 [2020.06.02-13.53.36:276][651]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.53.36:276][651]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.53.36:276][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.36:276][651]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=3.487 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.53.36:307][653]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.53.36:775][682]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.36:775][682]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.36:776][682]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.53.36:777][682]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.53.36:777][682]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.36:777][682]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.53.36:777][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.36:777][682]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.53.36:777][682]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.36:777][682]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.53.36:777][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.36:777][682]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=3.987 [2020.06.02-13.53.36:792][683]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.36:792][683]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.53.36:792][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.36:792][683]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.36:792][683]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.53.36:792][683]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.36:792][683]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.53.36:792][683]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.36:792][683]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.53.36:792][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.36:792][683]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.36:792][683]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:792][683]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.36:792][683]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:792][683]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.36:813][684]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.36:813][684]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.36:813][684]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.53.36:823][684]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=4.019 [2020.06.02-13.53.36:825][684]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.53.36:827][684]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.53.36:836][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.53.36:840][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.53.36:856][686]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.53.36:856][686]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:856][686]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.02-13.53.36:856][686]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:856][686]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.53.36:856][686]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:856][686]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.53.36:856][686]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:856][686]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.02-13.53.36:856][686]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:857][686]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.02-13.53.36:857][686]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:857][686]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.02-13.53.36:857][686]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:857][686]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.02-13.53.36:857][686]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:857][686]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.02-13.53.36:857][686]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:858][686]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.36:868][687]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.53.36:869][687]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_19] [2020.06.02-13.53.36:869][687]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:869][687]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_19] [2020.06.02-13.53.36:869][687]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:869][687]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_19] [2020.06.02-13.53.36:869][687]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:869][687]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_19] [2020.06.02-13.53.36:869][687]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:872][687]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.53.36:872][687]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:872][687]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_3] [2020.06.02-13.53.36:872][687]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:872][687]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.53.36:872][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:872][687]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.02-13.53.36:872][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:872][687]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.53.36:872][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:872][687]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.53.36:872][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:872][687]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.02-13.53.36:872][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:872][687]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.02-13.53.36:872][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:872][687]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.02-13.53.36:872][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:872][687]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.02-13.53.36:872][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:872][687]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.02-13.53.36:872][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:887][688]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.53.36:887][688]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:887][688]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_3] [2020.06.02-13.53.36:887][688]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:903][689]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.53.36:903][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:903][689]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.53.36:903][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:903][689]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.53.36:903][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:903][689]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.53.36:903][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:903][689]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.53.36:903][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:903][689]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.53.36:904][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:904][689]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.53.36:904][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:904][689]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.53.36:904][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:904][689]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.53.36:904][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:904][689]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.53.36:904][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:904][689]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.02-13.53.36:904][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:904][689]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.53.36:904][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:904][689]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.53.36:904][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:904][689]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.02-13.53.36:904][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:904][689]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.02-13.53.36:904][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:904][689]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.02-13.53.36:904][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:904][689]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.02-13.53.36:904][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:904][689]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.02-13.53.36:904][689]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:919][690]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.53.36:919][690]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:934][691]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_19] [2020.06.02-13.53.36:934][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:934][691]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_19] [2020.06.02-13.53.36:934][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:934][691]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_19] [2020.06.02-13.53.36:934][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:934][691]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_19] [2020.06.02-13.53.36:934][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:936][691]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_3] [2020.06.02-13.53.36:936][691]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.36:984][694]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.02-13.53.36:984][694]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.37:016][696]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_19] [2020.06.02-13.53.37:016][696]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.37:048][698]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_19] [2020.06.02-13.53.37:048][698]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.37:048][698]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_19] [2020.06.02-13.53.37:048][698]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.37:048][698]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_19] [2020.06.02-13.53.37:048][698]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.37:115][702]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.02-13.53.37:115][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.37:145][704]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.37:145][704]LogDBDPlayerMovement: StopSnapping Final Location (3176.801758 7087.779297 111.144501) [2020.06.02-13.53.37:145][704]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.53.37:145][704]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.37:207][708]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.02-13.53.37:207][708]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.37:207][708]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.02-13.53.37:207][708]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.37:209][708]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.37:209][708]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.37:209][708]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.53.37:209][708]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.37:209][708]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.37:209][708]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.02-13.53.37:209][708]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.37:209][708]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.53.37:209][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.37:209][708]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.53.37:209][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.37:272][712]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_19] [2020.06.02-13.53.37:272][712]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.37:274][712]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.37:274][712]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.53.37:274][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.37:274][712]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.37:274][712]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.53.37:274][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.37:274][712]Interaction: Interaction time: 0.751194 [2020.06.02-13.53.37:274][712]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.53.37:274][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.37:304][714]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_19] [2020.06.02-13.53.37:304][714]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.37:304][714]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.02-13.53.37:306][714]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.37:306][714]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.37:306][714]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.02-13.53.37:306][714]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.53.37:306][714]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=4.516 Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.53.37:306][714]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=4.516 [2020.06.02-13.53.37:306][714]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.37:306][714]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.37:306][714]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_19] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.53.37:307][714]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.37:307][714]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.37:307][714]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_19] [2020.06.02-13.53.37:307][714]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.37:307][714]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_19] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.53.37:307][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.37:307][714]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_19] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.53.37:307][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.37:370][718]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.53.37:403][720]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.37:403][720]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_19] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.53.37:403][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.37:403][720]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.37:403][720]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_19] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.53.37:403][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.37:403][720]Interaction: Interaction time: 1.100000 [2020.06.02-13.53.37:403][720]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Male. [2020.06.02-13.53.37:403][720]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.06.02-13.53.37:403][720]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.02-13.53.37:403][720]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_19] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.53.37:403][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.37:483][725]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.53.37:613][733]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.02-13.53.37:613][733]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed [2020.06.02-13.53.37:613][733]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.53.37:613][733]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=4.823 [2020.06.02-13.53.37:613][733]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=4.823 Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.53.37:629][734]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_19] [2020.06.02-13.53.37:629][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.37:629][734]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_19] [2020.06.02-13.53.37:629][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.37:629][734]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_19] [2020.06.02-13.53.37:629][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.37:665][736]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.02-13.53.37:665][736]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.37:740][741]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-13.53.37:740][741]GameFlow: Writing Profile Stat DBD_SlasherChainAttack: 1 [2020.06.02-13.53.37:741][741]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.02-13.53.37:743][741]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-13.53.37:743][741]GameFlow: Writing Profile Stat DBD_Chapter9_Slasher_Stat1: 1 [2020.06.02-13.53.37:743][741]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.02-13.53.37:743][741]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.02-13.53.37:745][741]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.619559 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.02-13.53.37:746][741]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.37:746][741]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.37:747][741]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_19] [2020.06.02-13.53.37:747][741]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.37:749][741]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - frio e calculista]: On [2020.06.02-13.53.37:777][743]Interaction: Client_SendCancelInteraction_Implementation [2020.06.02-13.53.37:778][743]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.02-13.53.37:778][743]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.02-13.53.37:784][743]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.02-13.53.37:813][745]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.37:814][745]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.53.37:814][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.37:814][745]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.37:814][745]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.53.37:814][745]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.37:814][745]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.53.37:814][745]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.37:814][745]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.53.37:814][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.37:814][745]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.02-13.53.37:815][745]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.37:815][745]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.37:848][747]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.53.37:848][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.37:848][747]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.02-13.53.37:848][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.37:848][747]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.53.37:848][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.37:848][747]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.53.37:848][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.37:848][747]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.02-13.53.37:848][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.37:848][747]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.02-13.53.37:848][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.37:848][747]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.02-13.53.37:848][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.37:848][747]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.02-13.53.37:849][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.37:849][747]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.02-13.53.37:849][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.37:911][751]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.53.37:911][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.37:911][751]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.02-13.53.37:911][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.37:911][751]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.53.37:911][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.37:911][751]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.53.37:911][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.37:911][751]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.02-13.53.37:911][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.37:911][751]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.02-13.53.37:911][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.37:911][751]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.02-13.53.37:911][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.37:911][751]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.02-13.53.37:911][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.37:911][751]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.02-13.53.37:911][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.37:925][752]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed [2020.06.02-13.53.37:925][752]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=5.136 [2020.06.02-13.53.37:941][753]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.37:941][753]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.37:961][754]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.37:973][755]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 2.983869 [2020.06.02-13.53.37:974][755]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=5.184 Curve: BlinkCooldownSpeedCurve Curve Duration 2.983869 [2020.06.02-13.53.38:056][760]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.02-13.53.38:056][760]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.38:124][765]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Donleov [0x27D80D45020] Result: '1' k_EResultOK (success) [2020.06.02-13.53.38:124][765]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Donleov [0x27D80D45020]' succeeded in 0.374261 seconds [2020.06.02-13.53.38:313][776]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.53.38:344][778]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.02-13.53.38:345][778]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.38:345][778]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_19] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.53.38:345][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.38:345][778]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.38:345][778]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_19] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.53.38:345][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.38:345][778]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.38:345][778]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_19] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.53.38:345][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.38:345][778]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.38:345][778]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_19] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.53.38:345][778]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.38:345][778]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_19] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.53.38:345][778]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.38:345][778]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.02-13.53.38:346][778]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_19] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.53.38:346][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.38:346][778]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_19] [2020.06.02-13.53.38:346][778]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.38:346][778]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.38:346][778]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.02-13.53.38:346][778]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.53.38:511][789]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Donleov [0x27D970C7630] Result: '1' k_EResultOK (success) [2020.06.02-13.53.38:511][789]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Donleov [0x27D970C7630]' succeeded in 0.758150 seconds [2020.06.02-13.53.38:544][791]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Donleov [0x27D970C7630] Result: '1' k_EResultOK (success) [2020.06.02-13.53.38:559][792]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.806352 seconds [2020.06.02-13.53.38:650][797]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.02-13.53.38:650][797]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.38:650][797]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.02-13.53.38:650][797]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.38:652][797]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.38:652][797]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.38:652][797]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.53.38:652][797]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.38:652][797]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.38:652][797]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.02-13.53.38:652][797]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.38:652][797]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.53.38:652][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.38:652][797]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.53.38:652][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.38:683][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.53.38:685][799]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.38:685][799]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.53.38:685][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.38:685][799]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.38:685][799]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.53.38:685][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.38:685][799]Interaction: Interaction time: 16.000000 [2020.06.02-13.53.38:685][799]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.53.38:685][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.38:746][803]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.38:746][803]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.38:876][811]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-13.53.38:876][811]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.38:876][811]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-13.53.38:876][811]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.38:878][811]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.38:878][811]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.38:878][811]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.53.38:878][811]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.38:878][811]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.38:878][811]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-13.53.38:878][811]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.38:878][811]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.53.38:878][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.38:878][811]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.53.38:878][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.38:974][817]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.38:974][817]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.53.38:974][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.38:974][817]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.38:974][817]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.53.38:974][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.38:976][817]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.53.39:007][819]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.39:007][819]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.53.39:007][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.39:007][819]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.39:007][819]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.53.39:007][819]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.39:007][819]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.53.39:007][819]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.39:007][819]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.53.39:007][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.39:007][819]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.02-13.53.39:007][819]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.39:007][819]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.39:007][819]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.39:007][819]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.53.39:007][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.39:007][819]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.39:007][819]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.53.39:007][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.39:007][819]Interaction: Interaction time: 0.800000 [2020.06.02-13.53.39:007][819]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.53.39:007][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.39:055][822]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_19] [2020.06.02-13.53.39:055][822]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.39:058][822]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.39:734][864]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - frio e calculista]: Off [2020.06.02-13.53.39:747][865]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.39:747][865]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.39:830][870]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_19] [2020.06.02-13.53.39:830][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.39:830][870]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_19] [2020.06.02-13.53.39:830][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.39:830][870]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_19] [2020.06.02-13.53.39:830][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.40:058][884]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.40:425][907]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.02-13.53.40:425][907]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.40:425][907]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.02-13.53.40:425][907]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.40:426][907]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.40:426][907]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.40:426][907]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.53.40:426][907]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.40:426][907]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.40:426][907]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.02-13.53.40:426][907]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.40:427][907]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.53.40:427][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.40:427][907]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.53.40:427][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.40:457][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.53.40:459][909]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.40:459][909]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.53.40:459][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.40:459][909]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.40:459][909]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.53.40:459][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.40:459][909]Interaction: Interaction time: 15.849507 [2020.06.02-13.53.40:459][909]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.53.40:460][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.40:540][914]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_19] [2020.06.02-13.53.40:540][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.40:540][914]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_19] [2020.06.02-13.53.40:540][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.40:540][914]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_19] [2020.06.02-13.53.40:540][914]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.40:748][927]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.40:748][927]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.40:814][931]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_19] [2020.06.02-13.53.40:814][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.40:959][940]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.53.40:960][940]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=8.170 [2020.06.02-13.53.40:979][941]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.53.40:983][941]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.53.40:984][941]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.53.41:061][946]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.41:073][947]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.53.41:073][947]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.41:073][947]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_19] [2020.06.02-13.53.41:073][947]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.41:074][947]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.41:074][947]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.41:074][947]Interaction: Verbose: [DestroyLeft][Bookshelf_C_19] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.53.41:074][947]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.41:074][947]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.41:074][947]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_19] [2020.06.02-13.53.41:074][947]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.41:074][947]Interaction: Verbose: [DestroyLeft][Bookshelf_C_19] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.53.41:074][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.41:074][947]Interaction: Verbose: [DestroyLeft][Bookshelf_C_19] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.53.41:074][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.41:075][947]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.53.41:094][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.53.41:121][950]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_19] [2020.06.02-13.53.41:121][950]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.41:282][960]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.02-13.53.41:413][968]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.41:413][968]LogDBDPlayerMovement: StopSnapping Final Location (3293.500000 6870.800293 104.676979) [2020.06.02-13.53.41:413][968]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.53.41:413][968]Interaction: Verbose: [DestroyLeft][Bookshelf_C_19] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.53.41:413][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.41:413][968]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.41:413][968]Interaction: Verbose: [DestroyLeft][Bookshelf_C_19] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.53.41:413][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.41:413][968]Interaction: Interaction time: 2.600000 [2020.06.02-13.53.41:413][968]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: PlankDestroy Nurse AnimTag_FPV. [2020.06.02-13.53.41:413][968]LogSM: Error: Play Update Montage AM_KFN_DestroyBookshelf Duration 2.600000 Timestamp 8.607293 [2020.06.02-13.53.41:413][968]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to True [2020.06.02-13.53.41:413][968]Interaction: Verbose: [DestroyLeft][Bookshelf_C_19] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.53.41:413][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.41:460][971]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.02-13.53.41:750][989]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.41:750][989]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.42:157][ 14]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.42:766][ 52]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.42:766][ 52]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.43:161][ 76]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.43:754][113]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.53.43:768][114]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.43:768][114]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.44:013][129]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.02-13.53.44:029][130]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.53.44:029][130]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.53.44:029][130]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.44:029][130]Interaction: Verbose: [DestroyLeft][Bookshelf_C_19] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.53.44:029][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.44:029][130]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.44:029][130]Interaction: Verbose: [DestroyLeft][Bookshelf_C_19] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.53.44:029][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.44:045][131]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.44:045][131]Interaction: Verbose: [DestroyLeft][Bookshelf_C_19] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.53.44:045][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.44:045][131]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.44:045][131]Interaction: Verbose: [DestroyLeft][Bookshelf_C_19] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.53.44:045][131]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.44:045][131]Interaction: Verbose: [DestroyLeft][Bookshelf_C_19] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.53.44:045][131]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.44:045][131]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to False [2020.06.02-13.53.44:045][131]Interaction: Verbose: [DestroyLeft][Bookshelf_C_19] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.53.44:045][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.44:045][131]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_19] [2020.06.02-13.53.44:045][131]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.44:046][131]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_19] [2020.06.02-13.53.44:046][131]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.44:046][131]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.44:067][132]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.53.44:068][132]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.53.44:257][144]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.44:563][163]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.53.44:563][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.44:595][165]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.02-13.53.44:595][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.44:626][167]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_19] [2020.06.02-13.53.44:626][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.44:626][167]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_19] [2020.06.02-13.53.44:626][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.44:626][167]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_19] [2020.06.02-13.53.44:626][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.44:626][167]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_19] [2020.06.02-13.53.44:626][167]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.44:689][171]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_19] [2020.06.02-13.53.44:689][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.44:690][171]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_19] [2020.06.02-13.53.44:690][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.44:690][171]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_19] [2020.06.02-13.53.44:690][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.44:690][171]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_19] [2020.06.02-13.53.44:690][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.44:691][171]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.53.44:691][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.44:691][171]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.53.44:691][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.44:691][171]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.53.44:691][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.44:691][171]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.53.44:691][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.44:691][171]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.53.44:691][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.44:691][171]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.53.44:691][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.44:691][171]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.53.44:691][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.44:691][171]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.53.44:692][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.44:692][171]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.53.44:692][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.44:709][172]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.53.44:769][176]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.44:769][176]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.44:789][177]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.53.44:789][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.44:789][177]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.02-13.53.44:789][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.44:789][177]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.53.44:789][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.44:789][177]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.53.44:789][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.44:789][177]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.02-13.53.44:789][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.44:789][177]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.02-13.53.44:789][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.44:789][177]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.02-13.53.44:789][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.44:789][177]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.02-13.53.44:789][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.44:789][177]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.02-13.53.44:789][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.44:808][178]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.53.45:208][203]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_19] [2020.06.02-13.53.45:208][203]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:225][204]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.53.45:225][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:225][204]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.53.45:225][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:225][204]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.53.45:225][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:225][204]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.53.45:225][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:225][204]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.53.45:225][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:225][204]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.53.45:225][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:225][204]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.53.45:226][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:226][204]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.53.45:226][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:226][204]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.53.45:226][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:258][206]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.45:274][207]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_3] [2020.06.02-13.53.45:274][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:306][209]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.53.45:306][209]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:306][209]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.02-13.53.45:306][209]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:306][209]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.53.45:306][209]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:306][209]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.53.45:306][209]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:306][209]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.02-13.53.45:306][209]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:306][209]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.02-13.53.45:306][209]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:306][209]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.02-13.53.45:306][209]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:306][209]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.02-13.53.45:306][209]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:306][209]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.02-13.53.45:306][209]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:368][213]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_19] [2020.06.02-13.53.45:368][213]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:368][213]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_19] [2020.06.02-13.53.45:368][213]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:368][213]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_19] [2020.06.02-13.53.45:368][213]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:369][213]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.53.45:369][213]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:435][217]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.53.45:435][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:435][217]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.02-13.53.45:435][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:435][217]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.53.45:435][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:435][217]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.53.45:435][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:435][217]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.02-13.53.45:435][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:435][217]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.02-13.53.45:435][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:435][217]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.02-13.53.45:435][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:435][217]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.02-13.53.45:435][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:435][217]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.02-13.53.45:435][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:452][218]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.02-13.53.45:452][218]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:454][218]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.53.45:706][234]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_19] [2020.06.02-13.53.45:707][234]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:707][234]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.53.45:707][234]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:708][234]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.45:708][234]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.45:708][234]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.53.45:708][234]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.45:708][234]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.45:708][234]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.53.45:708][234]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:708][234]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.53.45:708][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.45:708][234]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup_In Nurse AnimTag_FPV. [2020.06.02-13.53.45:708][234]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In Nurse AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.02-13.53.45:708][234]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.53.45:708][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.45:708][234]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.02-13.53.45:708][234]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.53.45:727][235]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.53.45:738][236]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.53.45:738][236]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.45:770][238]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.45:770][238]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.46:046][255]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.46:046][255]LogDBDPlayerMovement: StopSnapping Final Location (3218.432861 6314.365234 102.529289) [2020.06.02-13.53.46:046][255]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.53.46:046][255]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.53.46:046][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.46:046][255]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.46:046][255]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.53.46:046][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.46:046][255]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.02-13.53.46:046][255]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.06.02-13.53.46:046][255]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.02-13.53.46:046][255]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.02-13.53.46:046][255]Interaction: Interaction time: 2.700000 [2020.06.02-13.53.46:046][255]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.53.46:046][255]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_04_C_0 and Montage AM_TN_PickUP that has root motion is not supported [2020.06.02-13.53.46:046][255]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.02-13.53.46:046][255]LogSM: Error: Play Update Montage AM_TN_PickUP Duration 2.700000 Timestamp 13.240559 [2020.06.02-13.53.46:046][255]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to True [2020.06.02-13.53.46:046][255]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.53.46:046][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.46:051][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.02-13.53.46:053][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.02-13.53.46:054][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.02-13.53.46:054][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.02-13.53.46:054][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.53.46:111][259]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.46:111][259]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.46:259][268]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.46:289][270]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_PickUP [2020.06.02-13.53.46:740][298]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.46:740][298]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.47:259][330]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.47:677][356]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.47:677][356]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.53.47:677][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.47:677][356]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.47:677][356]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.53.47:677][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.47:677][356]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.47:677][356]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.53.47:677][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.47:677][356]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.47:677][356]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.53.47:677][356]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.47:677][356]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.53.47:677][356]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.47:677][356]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.53.47:677][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.47:677][356]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-13.53.47:677][356]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.47:677][356]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.47:739][360]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.47:739][360]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.48:241][391]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.53.48:259][392]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.48:740][422]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.48:740][422]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.48:742][422]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.02-13.53.48:758][423]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.53.48:758][423]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.53.48:758][423]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.48:758][423]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.53.48:758][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.48:758][423]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.02-13.53.48:758][423]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.02-13.53.48:758][423]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.48:758][423]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.53.48:758][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.48:774][424]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.48:774][424]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.53.48:774][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.48:774][424]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.48:774][424]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.53.48:774][424]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.48:774][424]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.53.48:774][424]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.48:774][424]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to False [2020.06.02-13.53.48:774][424]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.53.48:774][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.48:774][424]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.53.48:774][424]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.48:774][424]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.53.48:774][424]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.48:774][424]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.48:853][429]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.02-13.53.48:853][429]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.48:885][431]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.02-13.53.48:885][431]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.48:887][431]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.48:887][431]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.48:887][431]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.53.48:887][431]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.48:887][431]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.48:887][431]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.02-13.53.48:887][431]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.48:887][431]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.53.48:887][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.48:887][431]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.53.48:887][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.48:918][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.02-13.53.48:919][433]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.48:919][433]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.53.48:919][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.48:919][433]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.48:919][433]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.53.48:919][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.48:920][433]Interaction: Interaction time: 16.000000 [2020.06.02-13.53.48:920][433]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.02-13.53.48:920][433]LogSM: Error: Play Update Montage AM_F_TN_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.02-13.53.48:920][433]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.53.48:920][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.49:261][454]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.49:756][485]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.49:756][485]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.50:358][522]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.50:662][541]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.53.50:677][542]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.02-13.53.50:757][547]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.50:757][547]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.50:791][549]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.02-13.53.50:821][551]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 16.156471 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.53.51:454][590]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.51:756][609]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.51:756][609]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.52:420][650]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.53.52:435][651]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.02-13.53.52:454][652]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.52:551][658]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.02-13.53.52:757][671]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.52:757][671]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.53:552][720]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.53:678][728]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.53.53:678][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.53:697][729]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.53.53:758][733]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.53:758][733]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.53:887][741]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.53.53:887][741]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.53:887][741]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.53.53:887][741]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.53:888][741]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.53:888][741]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.53:888][741]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.53.53:888][741]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.53:888][741]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.53:888][741]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.53.53:889][741]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.53:889][741]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.53.53:889][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.53:889][741]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookSetup Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.53.53:889][741]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup Nurse AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.02-13.53.53:889][741]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.53.53:889][741]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.53.53:889][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.53:889][741]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.53.53:889][741]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.02-13.53.53:889][741]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TN_Wiggle [2020.06.02-13.53.53:890][741]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.02-13.53.53:890][741]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TN_Wiggle [2020.06.02-13.53.54:001][748]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.54:001][748]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.53.54:001][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.54:001][748]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.54:001][748]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.53.54:001][748]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.54:001][748]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.53.54:001][748]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.54:001][748]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.53.54:001][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.54:001][748]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.02-13.53.54:001][748]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.54:001][748]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.54:031][750]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.53.54:031][750]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.54:096][754]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.53.54:097][754]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.54:097][754]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.53.54:097][754]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.54:097][754]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.53.54:097][754]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.54:194][760]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.54:194][760]LogDBDPlayerMovement: StopSnapping Final Location (2997.476074 4787.701172 107.363503) [2020.06.02-13.53.54:195][760]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.53.54:195][760]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.53.54:195][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.54:195][760]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.54:195][760]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.53.54:195][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.54:195][760]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper Nurse AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.02-13.53.54:195][760]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.02-13.53.54:195][760]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.02-13.53.54:195][760]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.02-13.53.54:195][760]AnimLeader: BP_SmallMeatLocker_Qatar_C_5 Requested to Play: HookCamper Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.53.54:195][760]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.53.54:195][760]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nurse AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.02-13.53.54:195][760]Interaction: Interaction time: 1.500000 [2020.06.02-13.53.54:195][760]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookCamper Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.53.54:195][760]LogSM: Error: Play Update Montage AM_TN_Hook Duration 1.500000 Timestamp 21.388985 [2020.06.02-13.53.54:195][760]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.53.54:195][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.54:199][760]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_Hook [2020.06.02-13.53.54:242][763]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.HookChargeable Enabled?: Enabled [2020.06.02-13.53.54:552][782]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.54:774][796]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.54:774][796]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.55:277][827]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.53.55:277][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.55:277][827]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.02-13.53.55:277][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.55:277][827]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.53.55:277][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.55:277][827]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.53.55:277][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.55:277][827]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.02-13.53.55:277][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.55:277][827]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.02-13.53.55:277][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.55:277][827]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.02-13.53.55:277][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.55:278][827]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.02-13.53.55:278][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.55:278][827]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.02-13.53.55:278][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.55:552][844]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.55:743][856]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Charge Complete Received] [2020.06.02-13.53.55:743][856]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.53.55:743][856]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.53.55:743][856]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.55:743][856]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.02-13.53.55:743][856]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.02-13.53.55:743][856]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.02-13.53.55:743][856]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale03_Character_C_0 Current: NULL [2020.06.02-13.53.55:745][856]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.HookChargeable Enabled?: Disabled [2020.06.02-13.53.55:747][856]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.02-13.53.55:750][856]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.02-13.53.55:750][856]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.53.55:759][857]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.53.55:759][857]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.53.55:759][857]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.55:759][857]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.53.55:759][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.55:759][857]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.55:759][857]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.53.55:759][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.55:774][858]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.55:774][858]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.55:776][858]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.55:776][858]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.53.55:776][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.55:776][858]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.55:776][858]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.53.55:776][858]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.55:776][858]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.53.55:776][858]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.53.55:776][858]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.53.55:776][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.53.55:776][858]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.53.55:776][858]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.55:776][858]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.53.55:776][858]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.55:776][858]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.53.55:779][858]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.02-13.53.55:796][859]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.53.55:797][859]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.53.55:808][860]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.02-13.53.55:812][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.HookChargeable Enabled?: Enabled [2020.06.02-13.53.55:813][860]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.06.02-13.53.55:813][860]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.06.02-13.53.55:814][860]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.06.02-13.53.55:814][860]AnimLeader: BP_SmallMeatLocker_Qatar_C_5 Requested to Play: HookCamperOut. [2020.06.02-13.53.55:814][860]AnimLeader: BP_Entity_C_5 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.02-13.53.55:814][860]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.02-13.53.55:814][860]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.02-13.53.55:816][860]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.55:816][860]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.53.55:818][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.HookChargeable Enabled?: Disabled [2020.06.02-13.53.56:053][875]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_3] [2020.06.02-13.53.56:053][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.56:180][883]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.53.56:180][883]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.53.56:553][906]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.56:743][918]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.56:744][918]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.57:554][968]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.57:744][980]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.57:744][980]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.58:555][ 30]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.58:743][ 42]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.58:743][ 42]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.53.59:652][ 98]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.53.59:760][105]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.53.59:760][105]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.00:505][151]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.02-13.54.00:505][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.00:551][154]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.06.02-13.54.00:552][154]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.06.02-13.54.00:552][154]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.06.02-13.54.00:552][154]AnimLeader: BP_SmallMeatLocker_Qatar_C_5 Requested to Play: HookIdle. [2020.06.02-13.54.00:552][154]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.54.00:552][154]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.02-13.54.00:617][158]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_19] [2020.06.02-13.54.00:618][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.00:618][158]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_19] [2020.06.02-13.54.00:618][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.00:618][158]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_19] [2020.06.02-13.54.00:618][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.00:683][162]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.54.00:683][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.00:683][162]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.02-13.54.00:683][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.00:683][162]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.54.00:683][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.00:683][162]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.54.00:683][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.00:683][162]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.02-13.54.00:683][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.00:683][162]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.02-13.54.00:683][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.00:683][162]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.02-13.54.00:683][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.00:683][162]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.02-13.54.00:683][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.00:683][162]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.02-13.54.00:683][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.00:701][163]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.54.00:749][166]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.54.00:761][167]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.54.00:761][167]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.00:761][167]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.54.00:761][167]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.00:762][167]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.00:762][167]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.00:762][167]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.54.00:762][167]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.00:763][167]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.00:763][167]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.54.00:763][167]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.00:763][167]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.54.00:763][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.00:763][167]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup_In Nurse AnimTag_FPV. [2020.06.02-13.54.00:763][167]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup_In Nurse AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.06.02-13.54.00:763][167]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.54.00:763][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.00:763][167]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.02-13.54.00:763][167]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.54.00:781][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.54.00:859][173]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.00:859][173]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.54.00:859][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.00:859][173]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.00:859][173]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.54.00:859][173]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.00:859][173]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.54.00:859][173]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.00:859][173]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.54.00:859][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.00:859][173]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.02-13.54.00:859][173]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.00:859][173]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.00:861][173]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.54.00:890][175]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.54.00:890][175]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.00:986][181]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.54.00:986][181]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.00:986][181]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.54.00:986][181]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.00:987][181]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.02-13.54.00:988][181]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.00:988][181]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.00:988][181]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.54.00:988][181]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.00:988][181]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.00:988][181]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.54.00:988][181]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.00:988][181]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.54.00:988][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.00:988][181]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.54.00:988][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.01:066][186]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.EscapeChargeable Enabled?: Enabled [2020.06.02-13.54.01:068][186]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.01:068][186]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.54.01:068][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.01:068][186]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.01:068][186]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.54.01:068][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.01:068][186]Interaction: Interaction time: 1.500000 [2020.06.02-13.54.01:068][186]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.54.01:068][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.01:084][187]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.06.02-13.54.01:084][187]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.06.02-13.54.01:084][187]AnimLeader: BP_SmallMeatLocker_Qatar_C_5 Requested to Play: HookAttemptEscape. [2020.06.02-13.54.01:084][187]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.54.01:084][187]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.02-13.54.01:084][187]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.02-13.54.01:084][187]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.54.01:100][188]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.01:100][188]LogDBDPlayerMovement: StopSnapping Final Location (3263.868652 6488.752441 102.530518) [2020.06.02-13.54.01:100][188]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.54.01:100][188]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.54.01:100][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.01:100][188]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.01:100][188]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.54.01:100][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.01:100][188]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.02-13.54.01:100][188]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale02_Character_C_0. [2020.06.02-13.54.01:101][188]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.02-13.54.01:101][188]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.02-13.54.01:101][188]Interaction: Interaction time: 2.700000 [2020.06.02-13.54.01:101][188]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.54.01:101][188]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale02_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_04_C_0 and Montage AM_TN_PickUP that has root motion is not supported [2020.06.02-13.54.01:101][188]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.02-13.54.01:101][188]LogSM: Error: Play Update Montage AM_TN_PickUP Duration 2.700000 Timestamp 28.295034 [2020.06.02-13.54.01:101][188]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to True [2020.06.02-13.54.01:101][188]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.54.01:101][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.01:104][188]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.02-13.54.01:106][188]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.02-13.54.01:107][188]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.02-13.54.01:107][188]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.02-13.54.01:107][188]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.54.01:164][192]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.02-13.54.01:199][194]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.01:199][194]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.01:328][202]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.54.01:343][203]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_PickUP [2020.06.02-13.54.01:749][228]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.54.01:761][229]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.01:761][229]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.02:572][279]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.EscapeChargeable Enabled?: Disabled [2020.06.02-13.54.02:761][291]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.02:761][291]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.02:762][291]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.EscapeChargeable Enabled?: Enabled [2020.06.02-13.54.02:763][291]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.02:763][291]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.02-13.54.02:763][291]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.54.02:763][291]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.54.02:763][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.02:763][291]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.54.02:763][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.02:763][291]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.02:763][291]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.54.02:763][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.02:763][291]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.02:763][291]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.54.02:763][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.02:763][291]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.02:763][291]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.54.02:763][291]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.02:763][291]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.54.02:763][291]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.02:763][291]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.54.02:763][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.02:763][291]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.54.02:763][291]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.02:763][291]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.02:765][291]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.EscapeChargeable Enabled?: Disabled [2020.06.02-13.54.02:795][293]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.06.02-13.54.02:795][293]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.06.02-13.54.02:795][293]AnimLeader: BP_SmallMeatLocker_Qatar_C_5 Requested to Play: HookIdle. [2020.06.02-13.54.02:795][293]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.54.02:795][293]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.02-13.54.02:846][296]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.54.03:036][308]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.54.03:036][308]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.03:036][308]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.54.03:036][308]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.03:037][308]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.03:037][308]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.03:037][308]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.54.03:037][308]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.03:037][308]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.03:037][308]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.54.03:037][308]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.03:037][308]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.54.03:037][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.03:037][308]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.54.03:037][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.03:133][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.EscapeChargeable Enabled?: Enabled [2020.06.02-13.54.03:134][314]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.03:134][314]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.54.03:134][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.03:134][314]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.03:134][314]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.54.03:134][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.03:135][314]Interaction: Interaction time: 1.500000 [2020.06.02-13.54.03:135][314]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.54.03:135][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.03:166][316]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.06.02-13.54.03:166][316]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.06.02-13.54.03:166][316]AnimLeader: BP_SmallMeatLocker_Qatar_C_5 Requested to Play: HookAttemptEscape. [2020.06.02-13.54.03:167][316]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.54.03:167][316]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.02-13.54.03:167][316]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.02-13.54.03:167][316]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.54.03:296][324]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.54.03:441][333]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.54.03:762][353]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.03:762][353]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.03:796][355]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.02-13.54.03:812][356]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.54.03:812][356]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.54.03:812][356]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.03:812][356]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.54.03:812][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.03:812][356]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.02-13.54.03:812][356]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.02-13.54.03:812][356]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.03:812][356]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.54.03:812][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.03:828][357]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.03:828][357]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.54.03:828][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.03:828][357]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.03:828][357]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.54.03:828][357]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.03:828][357]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.54.03:828][357]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.03:828][357]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to False [2020.06.02-13.54.03:828][357]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.54.03:828][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.03:828][357]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.54.03:828][357]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.03:828][357]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.54.03:828][357]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.03:828][357]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.03:847][358]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.54.03:907][362]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.02-13.54.03:907][362]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.03:940][364]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.02-13.54.03:940][364]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.03:942][364]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.03:942][364]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.03:942][364]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.54.03:942][364]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.03:942][364]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.03:942][364]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.02-13.54.03:942][364]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.03:942][364]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.54.03:942][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.03:942][364]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.54.03:942][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.03:972][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.02-13.54.03:974][366]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.03:974][366]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.54.03:974][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.03:974][366]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.03:974][366]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.54.03:974][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.03:974][366]Interaction: Interaction time: 16.000000 [2020.06.02-13.54.03:974][366]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.02-13.54.03:974][366]LogSM: Error: Play Update Montage AM_M_TN_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.02-13.54.03:974][366]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.54.03:974][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.04:407][393]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.54.04:407][393]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.04:408][393]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_19] [2020.06.02-13.54.04:408][393]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.04:408][393]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_19] [2020.06.02-13.54.04:408][393]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.04:408][393]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_19] [2020.06.02-13.54.04:408][393]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.04:409][393]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.54.04:409][393]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.54.04:409][393]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.54.04:409][393]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.04:409][393]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.54.04:409][393]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.54.04:409][393]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.04:409][393]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.54.04:409][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.04:409][393]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.54.04:409][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.04:409][393]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.54.04:538][401]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.54.04:637][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.EscapeChargeable Enabled?: Disabled [2020.06.02-13.54.04:763][415]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.04:763][415]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.04:763][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.EscapeChargeable Enabled?: Enabled [2020.06.02-13.54.04:765][415]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.04:765][415]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.54.04:765][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.04:765][415]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.04:765][415]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.54.04:765][415]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.04:765][415]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.54.04:765][415]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.04:765][415]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.54.04:765][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.04:765][415]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.54.04:765][415]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.04:765][415]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.04:767][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.EscapeChargeable Enabled?: Disabled [2020.06.02-13.54.04:810][418]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.54.04:810][418]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.04:811][418]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.06.02-13.54.04:811][418]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.06.02-13.54.04:812][418]AnimLeader: BP_SmallMeatLocker_Qatar_C_5 Requested to Play: HookIdle. [2020.06.02-13.54.04:812][418]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.54.04:812][418]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.02-13.54.04:907][424]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.02-13.54.04:907][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.UnhookChargeable Enabled?: Enabled [2020.06.02-13.54.04:909][424]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.54.04:909][424]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.54.04:909][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.04:909][424]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.54.04:909][424]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.54.04:909][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.04:909][424]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.02-13.54.04:909][424]Interaction: Interaction time: 1.000000 [2020.06.02-13.54.04:909][424]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male. [2020.06.02-13.54.04:909][424]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale01_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.02-13.54.04:909][424]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.06.02-13.54.04:909][424]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.02-13.54.04:909][424]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.54.04:909][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.04:941][426]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.06.02-13.54.04:941][426]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.06.02-13.54.04:941][426]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.06.02-13.54.04:941][426]AnimLeader: BP_SmallMeatLocker_Qatar_C_5 Requested to Play: UnhookIn. [2020.06.02-13.54.04:941][426]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.54.04:941][426]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.02-13.54.04:960][427]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.54.04:974][428]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.04:974][428]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.04:974][428]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.54.05:345][451]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.54.05:716][474]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.54.05:731][475]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.02-13.54.05:746][476]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.05:746][476]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.05:911][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.UnhookChargeable Enabled?: Disabled [2020.06.02-13.54.05:959][489]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.02-13.54.05:961][489]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.54.06:005][492]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - Papu, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.54.06:005][492]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.54.06:007][492]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.54.06:007][492]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.02-13.54.06:007][492]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.54.06:007][492]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.54.06:007][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.06:007][492]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.54.06:007][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.06:007][492]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.02-13.54.06:007][492]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.02-13.54.06:007][492]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.02-13.54.06:007][492]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male AnimTag_Follower. [2020.06.02-13.54.06:007][492]AnimLeader: BP_SmallMeatLocker_Qatar_C_5 Requested to Play: UnhookOut. [2020.06.02-13.54.06:008][492]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.54.06:008][492]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.02-13.54.06:008][492]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.54.06:008][492]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.06.02-13.54.06:008][492]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.54.06:008][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.06:010][492]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.54.06:036][494]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561199042177929 [2020.06.02-13.54.06:036][494]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561199042177929, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.02-13.54.06:036][494]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: TEMIDO, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.02-13.54.06:069][496]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Papu, Originating Player: BP_CamperFemale03_Character_C_0 - Papu, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.54.06:069][496]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.203184 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.54.06:071][496]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.06.02-13.54.06:071][496]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.06.02-13.54.06:071][496]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.02-13.54.06:071][496]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.06.02-13.54.06:746][538]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.06:746][538]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.07:057][557]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.54.07:472][583]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.02-13.54.07:472][583]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.UnhookChargeable Enabled?: Enabled [2020.06.02-13.54.07:473][583]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.54.07:473][583]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.54.07:473][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.07:474][583]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.02-13.54.07:474][583]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.54.07:474][583]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.54.07:474][583]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.07:474][583]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.54.07:474][583]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.07:474][583]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_5] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.54.07:474][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.07:474][583]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.02-13.54.07:474][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.54.07:474][583]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.07:474][583]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.54.07:474][583]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.54.07:476][583]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.UnhookChargeable Enabled?: Disabled [2020.06.02-13.54.07:489][584]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.02-13.54.07:620][592]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.07:620][592]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.07:717][598]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.02-13.54.07:746][600]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.07:746][600]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.08:057][619]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.54.08:747][662]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.08:747][662]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.08:958][675]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.54.08:958][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.08:978][676]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.54.09:058][681]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.54.09:102][684]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.54.09:102][684]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.09:102][684]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.54.09:102][684]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.09:104][684]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.09:104][684]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.09:104][684]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.54.09:104][684]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.09:104][684]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.09:104][684]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.54.09:104][684]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.09:104][684]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.54.09:104][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.09:104][684]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookSetup Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.54.09:104][684]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookSetup Nurse AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.02-13.54.09:104][684]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.54.09:104][684]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.54.09:104][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.09:104][684]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.54.09:104][684]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.02-13.54.09:104][684]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TN_Wiggle [2020.06.02-13.54.09:105][684]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TN_Wiggle [2020.06.02-13.54.09:218][691]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.09:218][691]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.54.09:218][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.09:218][691]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.09:218][691]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.54.09:218][691]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.09:218][691]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.54.09:218][691]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.09:218][691]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.54.09:218][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.09:218][691]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.02-13.54.09:218][691]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.09:218][691]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.09:246][693]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.54.09:246][693]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.09:295][696]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.54.09:295][696]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.09:295][696]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.54.09:295][696]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.09:295][696]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.54.09:295][696]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.09:523][710]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.09:523][710]LogDBDPlayerMovement: StopSnapping Final Location (4784.877930 7075.309082 107.363503) [2020.06.02-13.54.09:523][710]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.54.09:523][710]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.54.09:523][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.09:523][710]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.09:523][710]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.54.09:523][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.09:523][710]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamper Nurse AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.02-13.54.09:523][710]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.02-13.54.09:523][710]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.02-13.54.09:523][710]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.02-13.54.09:523][710]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: HookCamper Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.54.09:523][710]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.54.09:523][710]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nurse AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.02-13.54.09:523][710]Interaction: Interaction time: 1.500000 [2020.06.02-13.54.09:523][710]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookCamper Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.54.09:524][710]LogSM: Error: Play Update Montage AM_TN_Hook Duration 1.500000 Timestamp 36.717064 [2020.06.02-13.54.09:524][710]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.54.09:524][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.09:527][710]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_Hook [2020.06.02-13.54.09:553][712]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.HookChargeable Enabled?: Enabled [2020.06.02-13.54.09:586][714]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.02-13.54.09:748][724]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.09:748][724]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.10:058][743]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.54.10:605][777]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.54.10:605][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.10:605][777]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.02-13.54.10:605][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.10:605][777]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.54.10:605][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.10:605][777]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.54.10:605][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.10:605][777]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.02-13.54.10:605][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.10:605][777]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.02-13.54.10:605][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.10:605][777]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.02-13.54.10:605][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.10:605][777]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.02-13.54.10:605][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.10:605][777]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.02-13.54.10:605][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.10:763][787]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.10:763][787]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.11:056][805]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Charge Complete Received] [2020.06.02-13.54.11:056][805]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.54.11:056][805]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.54.11:056][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.11:056][805]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.02-13.54.11:056][805]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.02-13.54.11:056][805]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.02-13.54.11:056][805]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale02_Character_C_0 Current: NULL [2020.06.02-13.54.11:058][805]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.HookChargeable Enabled?: Disabled [2020.06.02-13.54.11:059][805]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.54.11:060][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.02-13.54.11:063][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.02-13.54.11:063][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.54.11:073][806]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.02-13.54.11:074][806]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.54.11:074][806]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.54.11:074][806]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.11:074][806]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.54.11:075][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.11:075][806]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.11:075][806]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.54.11:075][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.11:090][807]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.11:090][807]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.54.11:090][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.11:090][807]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.11:090][807]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.54.11:090][807]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.11:090][807]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.54.11:090][807]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.11:090][807]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.54.11:090][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.11:090][807]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.54.11:090][807]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.11:090][807]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.54.11:090][807]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.11:090][807]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.11:093][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.02-13.54.11:107][808]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.54.11:107][808]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.11:107][808]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.11:107][808]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.11:112][808]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.54.11:114][808]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.54.11:121][809]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.02-13.54.11:124][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.HookChargeable Enabled?: Enabled [2020.06.02-13.54.11:125][809]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.54.11:125][809]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.54.11:125][809]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.54.11:125][809]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: HookCamperOut. [2020.06.02-13.54.11:125][809]AnimLeader: BP_Entity_C_8 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.02-13.54.11:125][809]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.02-13.54.11:125][809]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.02-13.54.11:126][809]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.11:126][809]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.11:126][809]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.54.11:126][809]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.11:126][809]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.11:126][809]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.11:126][809]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.11:126][809]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.54.11:126][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.11:126][809]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.54.11:126][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.11:130][809]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.54.11:132][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.HookChargeable Enabled?: Disabled [2020.06.02-13.54.11:146][810]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.54.11:157][811]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.11:157][811]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.11:159][811]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.11:159][811]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.54.11:159][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.11:159][811]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.11:159][811]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.54.11:159][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.11:159][811]Interaction: Interaction time: 2.000000 [2020.06.02-13.54.11:159][811]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.54.11:159][811]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.54.11:159][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.11:159][811]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=38.369 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.54.11:159][811]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.11:159][811]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.11:190][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.54.11:324][821]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.54.11:324][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.11:324][821]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.02-13.54.11:324][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.11:324][821]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.54.11:324][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.11:324][821]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.54.11:324][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.11:324][821]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.02-13.54.11:324][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.11:324][821]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.02-13.54.11:324][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.11:324][821]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.02-13.54.11:324][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.11:324][821]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.02-13.54.11:324][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.11:324][821]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.02-13.54.11:324][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.11:597][838]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.54.11:597][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.11:597][838]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.02-13.54.11:597][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.11:597][838]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.54.11:597][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.11:597][838]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.54.11:597][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.11:597][838]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.02-13.54.11:597][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.11:597][838]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.02-13.54.11:597][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.11:597][838]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.02-13.54.11:597][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.11:597][838]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.02-13.54.11:597][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.11:597][838]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.02-13.54.11:597][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.11:770][849]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.11:770][849]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.11:870][855]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.02-13.54.11:870][855]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.11:949][860]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.54.11:949][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.12:145][872]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.54.12:302][882]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.02-13.54.12:302][882]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.12:302][882]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.02-13.54.12:302][882]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.12:302][882]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.02-13.54.12:304][882]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.12:304][882]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.12:304][882]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.54.12:304][882]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.12:304][882]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.12:304][882]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.02-13.54.12:304][882]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.12:304][882]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.54.12:304][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.12:304][882]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.54.12:304][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.12:366][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.54.12:368][886]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.12:368][886]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.54.12:368][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.12:368][886]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.12:368][886]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.54.12:368][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.12:368][886]Interaction: Interaction time: 0.800000 [2020.06.02-13.54.12:368][886]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.54.12:368][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.12:401][888]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.12:401][888]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.12:770][911]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.12:770][911]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.12:869][917]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.54.12:869][917]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.54.12:869][917]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.12:869][917]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.54.12:869][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.12:869][917]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.54.12:869][917]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.12:869][917]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.54.12:869][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.12:869][917]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=40.079 [2020.06.02-13.54.12:885][918]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.12:885][918]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.54.12:885][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.12:885][918]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.12:885][918]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.54.12:885][918]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.12:885][918]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.54.12:885][918]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.12:885][918]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.54.12:885][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.12:885][918]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.12:885][918]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.12:885][918]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.12:885][918]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.12:885][918]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.12:906][919]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.12:906][919]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.12:906][919]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.54.12:915][919]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=40.112 [2020.06.02-13.54.12:917][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.54.12:935][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.54.12:939][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.54.12:968][923]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.54.13:130][933]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.425377 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.54.13:131][933]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.54.13:134][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.54.13:151][934]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.54.13:162][935]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.54.13:210][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.02-13.54.13:213][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.54.13:340][946]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.13:341][946]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.54.13:341][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.13:341][946]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.13:341][946]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.54.13:341][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.13:342][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.02-13.54.13:373][948]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.13:373][948]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.54.13:373][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.13:373][948]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.13:373][948]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.54.13:373][948]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.13:373][948]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.54.13:373][948]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.13:373][948]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.54.13:373][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.13:373][948]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.02-13.54.13:373][948]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.13:373][948]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.13:404][950]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.02-13.54.13:502][956]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.13:502][956]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.13:775][973]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.13:775][973]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.14:131][995]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.14:131][995]LogDBDPlayerMovement: StopSnapping Final Location (3008.061768 6371.876465 111.144447) [2020.06.02-13.54.14:131][995]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.54.14:131][995]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.14:151][996]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.54.14:153][996]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.54.14:154][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.54.14:195][999]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.14:195][999]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.14:195][999]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.14:195][999]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.14:196][999]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.14:196][999]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.14:196][999]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.54.14:196][999]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.14:196][999]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.14:196][999]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.14:196][999]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.14:196][999]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.54.14:196][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.14:196][999]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.54.14:196][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.14:200][999]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.54.14:215][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.54.14:242][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.14:242][ 2]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.14:244][ 2]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.14:244][ 2]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.54.14:244][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.14:244][ 2]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.14:244][ 2]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.54.14:244][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.14:244][ 2]Interaction: Interaction time: 2.000000 [2020.06.02-13.54.14:244][ 2]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.54.14:244][ 2]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.54.14:244][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.14:244][ 2]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=41.455 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.54.14:275][ 4]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.54.14:775][ 35]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.14:775][ 35]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.15:246][ 64]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.54.15:471][ 78]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.54.15:471][ 78]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.54.15:471][ 78]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.15:471][ 78]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.54.15:471][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.15:471][ 78]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.54.15:471][ 78]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.15:471][ 78]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.54.15:471][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.15:471][ 78]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=42.681 [2020.06.02-13.54.15:486][ 79]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.15:486][ 79]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.54.15:486][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.15:486][ 79]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.15:486][ 79]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.54.15:486][ 79]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.15:486][ 79]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.54.15:486][ 79]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.15:486][ 79]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.54.15:487][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.15:487][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.15:487][ 79]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.15:487][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.15:487][ 79]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.15:487][ 79]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.15:503][ 80]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.15:503][ 80]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.15:503][ 80]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.54.15:514][ 80]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.54.15:549][ 83]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.54.15:731][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.06.02-13.54.15:731][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.15:731][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.06.02-13.54.15:731][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.15:731][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.06.02-13.54.15:731][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.15:746][ 95]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.15:746][ 95]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.15:763][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.06.02-13.54.15:763][ 96]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.15:763][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.06.02-13.54.15:763][ 96]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.15:764][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.06.02-13.54.15:764][ 96]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.15:844][101]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.06.02-13.54.15:844][101]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.15:844][101]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.06.02-13.54.15:844][101]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.15:844][101]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.06.02-13.54.15:844][101]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.15:876][103]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.54.15:876][103]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.54.15:876][103]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.54.15:876][103]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: HookIdle. [2020.06.02-13.54.15:876][103]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.54.15:876][103]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.02-13.54.15:908][105]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.54.15:908][105]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.54.15:908][105]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: HookReactionIn. [2020.06.02-13.54.15:908][105]AnimLeader: BP_Entity_C_8 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.02-13.54.15:908][105]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.06.02-13.54.15:940][107]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.06.02-13.54.15:940][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.15:940][107]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.06.02-13.54.15:940][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.15:940][107]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.06.02-13.54.15:940][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.15:971][109]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.54.15:971][109]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.15:971][109]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.54.15:971][109]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.15:973][109]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.15:973][109]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.15:973][109]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.54.15:973][109]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.15:973][109]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.15:973][109]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.54.15:973][109]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.15:973][109]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.54.15:973][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.15:973][109]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.54.15:973][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.16:021][112]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.16:021][112]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.54.16:021][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.16:021][112]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.16:021][112]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.54.16:021][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.16:021][112]Interaction: Interaction time: 0.000000 [2020.06.02-13.54.16:021][112]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.02-13.54.16:021][112]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.54.16:021][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.16:119][118]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.54.16:250][126]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.54.16:409][136]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.16:409][136]LogDBDPlayerMovement: StopSnapping Final Location (2212.306152 5436.161133 106.139595) [2020.06.02-13.54.16:409][136]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.54.16:409][136]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.16:746][157]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.16:746][157]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.16:780][159]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.54.16:780][159]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.54.16:780][159]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: HookReaction. [2020.06.02-13.54.16:780][159]AnimLeader: BP_Entity_C_8 Requested to Play: HookReaction AnimTag_Follower. [2020.06.02-13.54.16:780][159]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.06.02-13.54.16:780][159]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.54.16:829][162]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.54.17:279][190]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.54.17:279][190]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.54.17:279][190]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: HookReactionOut. [2020.06.02-13.54.17:279][190]AnimLeader: BP_Entity_C_8 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.02-13.54.17:279][190]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.06.02-13.54.17:279][190]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.54.17:281][190]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.54.17:346][194]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.54.17:746][219]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.17:746][219]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.17:892][228]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=45.103 [2020.06.02-13.54.17:908][229]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 2.483846 [2020.06.02-13.54.17:908][229]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=45.119 Curve: BlinkCooldownSpeedCurve Curve Duration 2.483846 [2020.06.02-13.54.18:347][256]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.54.18:746][281]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.18:746][281]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.18:795][284]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.54.18:795][284]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.54.18:795][284]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: HookStruggle. [2020.06.02-13.54.18:795][284]AnimLeader: BP_Entity_C_8 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.02-13.54.18:795][284]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.06.02-13.54.18:795][284]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.54.18:828][286]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.54.19:346][318]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.54.19:762][344]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.19:762][344]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.20:346][380]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.54.20:393][383]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.54.20:393][383]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=47.604 [2020.06.02-13.54.20:763][406]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.20:763][406]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.20:913][415]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.54.20:914][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.54.21:053][424]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - Papu, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.54.21:347][442]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.54.21:763][468]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.21:763][468]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.22:347][504]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.54.22:763][530]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.22:763][530]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.23:348][566]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.54.23:763][592]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.23:764][592]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.24:054][610]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.24:055][610]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.24:055][610]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.24:055][610]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.24:056][610]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.24:056][610]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.24:056][610]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.54.24:056][610]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.24:056][610]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.24:056][610]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.24:056][610]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.24:056][610]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.54.24:056][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.24:056][610]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.54.24:056][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.24:060][610]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.54.24:075][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.54.24:102][613]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.24:102][613]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.24:104][613]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.24:104][613]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.54.24:104][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.24:104][613]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.24:104][613]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.54.24:104][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.24:104][613]Interaction: Interaction time: 2.000000 [2020.06.02-13.54.24:104][613]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.54.24:104][613]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.54.24:104][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.24:104][613]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=51.314 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.54.24:135][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.54.24:348][628]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.54.24:748][653]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.24:748][653]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.25:409][694]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_001_C_0] [2020.06.02-13.54.25:409][694]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.25:409][694]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_001_C_0] [2020.06.02-13.54.25:409][694]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.25:411][694]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.54.25:411][694]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.54.25:411][694]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.54.25:411][694]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.25:411][694]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.54.25:411][694]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.02-13.54.25:411][694]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.25:411][694]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.54.25:411][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.25:411][694]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.54.25:411][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.25:445][696]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.54.25:539][702]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.54.25:539][702]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.54.25:539][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.25:539][702]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.54.25:539][702]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.54.25:539][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.25:539][702]Interaction: Interaction time: 0.000000 [2020.06.02-13.54.25:539][702]AnimLeader: BP_CamperMale01_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Male. [2020.06.02-13.54.25:539][702]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.02-13.54.25:539][702]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.02-13.54.25:539][702]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.54.25:539][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.25:747][715]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.25:747][715]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.26:021][732]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.06.02-13.54.26:022][732]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.06.02-13.54.26:104][737]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.54.26:104][737]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.54.26:104][737]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.26:104][737]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.54.26:104][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.26:104][737]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.54.26:104][737]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.26:105][737]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.54.26:105][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.26:105][737]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=53.314 [2020.06.02-13.54.26:121][738]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.26:121][738]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.54.26:121][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.26:121][738]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.26:121][738]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.54.26:121][738]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.26:121][738]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.54.26:121][738]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.26:121][738]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.54.26:121][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.26:121][738]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.26:121][738]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.26:121][738]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.26:121][738]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.26:121][738]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.26:141][739]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.26:141][739]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.26:141][739]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.54.26:150][739]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=53.347 [2020.06.02-13.54.26:159][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.54.26:188][742]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.54.26:287][748]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_19] [2020.06.02-13.54.26:287][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.26:287][748]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_19] [2020.06.02-13.54.26:287][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.26:287][748]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_19] [2020.06.02-13.54.26:287][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.26:287][748]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_19] [2020.06.02-13.54.26:287][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.26:288][748]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.54.26:451][758]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.54.26:481][760]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_19] [2020.06.02-13.54.26:481][760]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.26:481][760]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_19] [2020.06.02-13.54.26:481][760]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.26:481][760]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_19] [2020.06.02-13.54.26:481][760]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.26:481][760]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_19] [2020.06.02-13.54.26:481][760]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.26:529][763]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.02-13.54.26:543][764]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.54.26:543][764]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.26:545][764]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.26:545][764]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.26:545][764]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.54.26:545][764]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.26:545][764]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.26:545][764]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.54.26:545][764]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.26:545][764]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.54.26:545][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.26:545][764]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.54.26:545][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.26:624][769]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.664518 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.54.26:626][769]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.26:626][769]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.54.26:626][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.26:626][769]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.26:626][769]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.54.26:626][769]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.26:626][769]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.54.26:626][769]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.26:626][769]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.02-13.54.26:626][769]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.54.26:626][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.26:626][769]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.54.26:626][769]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.26:626][769]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.26:626][769]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.54.26:640][770]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.54.26:640][770]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.26:657][771]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.06.02-13.54.26:657][771]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.26:657][771]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.06.02-13.54.26:657][771]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.26:657][771]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.06.02-13.54.26:657][771]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.26:673][772]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.06.02-13.54.26:673][772]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.26:673][772]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.06.02-13.54.26:673][772]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.26:674][772]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.06.02-13.54.26:674][772]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.26:721][775]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.02-13.54.26:721][775]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.UnhookChargeable Enabled?: Enabled [2020.06.02-13.54.26:723][775]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.54.26:723][775]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.54.26:723][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.26:723][775]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.54.26:723][775]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.54.26:723][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.26:723][775]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.54.26:723][775]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.54.26:723][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.26:723][775]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.54.26:723][775]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.54.26:723][775]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.26:723][775]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.54.26:723][775]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.26:723][775]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.02-13.54.26:723][775]Interaction: Verbose: [CollectItem][BP_Medkit_001_C_0] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.54.26:723][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.26:723][775]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_001_C_0] [2020.06.02-13.54.26:723][775]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.26:723][775]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.54.26:724][775]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.26:724][775]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.54.26:724][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.26:724][775]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.26:724][775]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.54.26:724][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.26:724][775]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.02-13.54.26:724][775]Interaction: Interaction time: 1.000000 [2020.06.02-13.54.26:724][775]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Female. [2020.06.02-13.54.26:724][775]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale03_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.02-13.54.26:724][775]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.06.02-13.54.26:724][775]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.02-13.54.26:724][775]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.54.26:724][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.26:752][777]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.26:752][777]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.26:753][777]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.54.26:753][777]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.54.26:753][777]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.54.26:753][777]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: UnhookIn. [2020.06.02-13.54.26:753][777]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.54.26:753][777]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.02-13.54.26:754][777]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.26:754][777]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.26:786][779]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.54.26:786][779]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.54.26:884][785]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_16] [2020.06.02-13.54.26:884][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.26:884][785]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.06.02-13.54.26:884][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.26:884][785]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.06.02-13.54.26:884][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.26:915][787]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_16] [2020.06.02-13.54.26:915][787]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:076][797]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_16] [2020.06.02-13.54.27:076][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:077][797]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.06.02-13.54.27:077][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:077][797]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.06.02-13.54.27:077][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:077][797]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_16] [2020.06.02-13.54.27:077][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:125][800]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.54.27:415][818]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.54.27:416][818]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:417][818]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_3] [2020.06.02-13.54.27:417][818]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:467][821]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.02-13.54.27:467][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:482][822]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.54.27:482][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:482][822]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.02-13.54.27:482][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:482][822]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.54.27:482][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:482][822]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.54.27:482][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:482][822]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.02-13.54.27:482][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:482][822]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.02-13.54.27:482][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:482][822]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.02-13.54.27:482][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:482][822]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.02-13.54.27:482][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:482][822]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.02-13.54.27:482][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:529][825]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.54.27:529][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:530][825]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.02-13.54.27:530][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:530][825]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.54.27:530][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:530][825]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.54.27:530][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:530][825]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.02-13.54.27:530][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:530][825]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.02-13.54.27:530][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:530][825]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.02-13.54.27:530][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:530][825]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.02-13.54.27:530][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:530][825]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.02-13.54.27:530][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:547][826]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.54.27:609][830]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.27:609][830]LogDBDPlayerMovement: StopSnapping Final Location (4808.326660 7091.297363 107.364876) [2020.06.02-13.54.27:609][830]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.54.27:609][830]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.27:611][830]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.54.27:611][830]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:611][830]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.02-13.54.27:611][830]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:611][830]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.54.27:611][830]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:611][830]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.54.27:611][830]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:611][830]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.02-13.54.27:611][830]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:611][830]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.02-13.54.27:611][830]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:611][830]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.02-13.54.27:611][830]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:611][830]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.02-13.54.27:611][830]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:611][830]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.02-13.54.27:611][830]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:629][831]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.54.27:631][831]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.54.27:724][837]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.UnhookChargeable Enabled?: Disabled [2020.06.02-13.54.27:753][839]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.27:753][839]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.27:785][841]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale02_Character_C_0 - frio e calculista, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.54.27:786][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.54.27:788][841]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.27:788][841]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.02-13.54.27:788][841]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.54.27:788][841]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.54.27:788][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.27:788][841]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.54.27:788][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.27:788][841]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.02-13.54.27:788][841]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.02-13.54.27:788][841]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.02-13.54.27:788][841]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.02-13.54.27:788][841]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: UnhookOut. [2020.06.02-13.54.27:788][841]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.54.27:788][841]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.02-13.54.27:788][841]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.27:788][841]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.06.02-13.54.27:789][841]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.54.27:789][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.27:790][841]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.54.27:850][845]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.282560 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.54.27:852][845]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.54.27:852][845]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.54.27:852][845]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.02-13.54.27:852][845]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.54.27:869][846]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.54.27:869][846]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:869][846]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.02-13.54.27:869][846]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:869][846]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.54.27:869][846]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:869][846]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.54.27:869][846]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:869][846]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.02-13.54.27:869][846]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:869][846]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.02-13.54.27:869][846]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:869][846]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.02-13.54.27:869][846]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:869][846]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.02-13.54.27:869][846]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:869][846]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.02-13.54.27:869][846]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.27:947][851]Interaction: [CLIENT MASTER] --- [TryInterruption FAIL - Character cannot request interruption] Character: [Donleov] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.06.02-13.54.27:964][852]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.27:964][852]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.27:964][852]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV AnimTag_StrafeLeft. [2020.06.02-13.54.27:964][852]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.54.27:964][852]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=55.175 Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.54.27:964][852]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=55.175 [2020.06.02-13.54.27:980][853]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.02-13.54.27:980][853]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed [2020.06.02-13.54.27:980][853]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.54.27:980][853]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=55.191 [2020.06.02-13.54.27:980][853]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=55.191 Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.54.27:984][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.54.28:124][862]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-13.54.28:124][862]GameFlow: Writing Profile Stat DBD_SlasherChainAttack: 1 [2020.06.02-13.54.28:125][862]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.02-13.54.28:127][862]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.02-13.54.28:127][862]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.02-13.54.28:130][862]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Papu]: On [2020.06.02-13.54.28:130][862]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.02-13.54.28:130][862]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.28:189][866]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.02-13.54.28:189][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.UnhookChargeable Enabled?: Enabled [2020.06.02-13.54.28:191][866]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.54.28:191][866]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.28:192][866]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.28:192][866]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.54.28:192][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.28:192][866]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.02-13.54.28:192][866]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.28:192][866]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.54.28:192][866]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.28:192][866]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.54.28:192][866]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.28:192][866]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_8] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.54.28:192][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.28:192][866]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.02-13.54.28:192][866]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.54.28:192][866]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.28:192][866]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.28:194][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.UnhookChargeable Enabled?: Disabled [2020.06.02-13.54.28:224][868]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.28:224][868]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.28:256][870]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_3] [2020.06.02-13.54.28:256][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.28:287][872]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed [2020.06.02-13.54.28:287][872]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=55.497 [2020.06.02-13.54.28:302][873]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.28:302][873]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.28:334][875]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 2.983870 [2020.06.02-13.54.28:335][875]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=55.546 Curve: BlinkCooldownSpeedCurve Curve Duration 2.983870 [2020.06.02-13.54.28:533][888]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Donleov [0x27D3FFBA4B0] Result: '1' k_EResultOK (success) [2020.06.02-13.54.28:533][888]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Donleov [0x27D3FFBA4B0]' succeeded in 0.408645 seconds [2020.06.02-13.54.28:548][888]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.54.28:566][890]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Donleov [0x27D3FFBD5D0] Result: '1' k_EResultOK (success) [2020.06.02-13.54.28:583][891]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.447563 seconds [2020.06.02-13.54.28:753][901]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.28:753][901]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.28:931][912]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.06.02-13.54.29:386][940]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_3] [2020.06.02-13.54.29:386][940]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.29:592][953]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.02-13.54.29:592][953]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.29:593][953]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.02-13.54.29:593][953]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.29:595][953]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.29:595][953]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.29:595][953]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.54.29:595][953]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.29:595][953]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.29:595][953]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.02-13.54.29:595][953]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.29:595][953]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.54.29:595][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.29:595][953]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.54.29:595][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.29:641][956]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.54.29:641][956]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.29:656][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.54.29:658][957]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.29:658][957]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.54.29:658][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.29:658][957]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.29:658][957]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.54.29:658][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.29:658][957]Interaction: Interaction time: 16.000000 [2020.06.02-13.54.29:658][957]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.54.29:658][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.29:661][957]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.54.29:754][963]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.29:754][963]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.29:967][976]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.54.29:967][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.29:967][976]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.02-13.54.29:967][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.29:967][976]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.54.29:967][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.29:967][976]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.54.29:967][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.29:967][976]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.02-13.54.29:967][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.29:967][976]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.02-13.54.29:967][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.29:967][976]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.02-13.54.29:967][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.29:967][976]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.02-13.54.29:967][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.29:967][976]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.02-13.54.29:967][976]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.30:111][985]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Papu]: Off [2020.06.02-13.54.30:451][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.54.30:451][ 6]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.30:451][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.02-13.54.30:451][ 6]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.30:451][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.54.30:451][ 6]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.30:451][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.54.30:451][ 6]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.30:451][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.02-13.54.30:451][ 6]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.30:451][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.02-13.54.30:451][ 6]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.30:451][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.02-13.54.30:451][ 6]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.30:451][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.02-13.54.30:451][ 6]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.30:451][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.02-13.54.30:451][ 6]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.30:463][ 7]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 17.195181 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.02-13.54.30:709][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_3] [2020.06.02-13.54.30:709][ 22]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.30:758][ 25]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.54.30:787][ 27]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.54.30:787][ 27]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.31:320][ 60]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.54.31:320][ 60]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=58.530 [2020.06.02-13.54.31:340][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.54.31:342][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.54.31:369][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.31:369][ 63]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.31:369][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.31:369][ 63]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.31:370][ 63]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.31:370][ 63]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.31:370][ 63]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.54.31:371][ 63]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.31:371][ 63]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.31:371][ 63]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.31:371][ 63]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.31:371][ 63]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.54.31:371][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.31:371][ 63]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.54.31:371][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.31:374][ 63]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.54.31:390][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.54.31:400][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.31:400][ 65]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.31:402][ 65]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.31:402][ 65]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.54.31:402][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.31:402][ 65]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.31:402][ 65]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.54.31:402][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.31:402][ 65]Interaction: Interaction time: 2.000000 [2020.06.02-13.54.31:402][ 65]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.54.31:402][ 65]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.54.31:402][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.31:402][ 65]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=58.612 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.54.31:432][ 67]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.54.31:758][ 87]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.54.31:770][ 88]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.31:771][ 88]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.31:998][102]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.54.31:998][102]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.54.31:998][102]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.31:998][102]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.54.31:998][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.31:998][102]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.54.31:998][102]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.31:998][102]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.54.31:998][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.31:998][102]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=59.209 [2020.06.02-13.54.32:014][103]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.32:014][103]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.54.32:014][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.32:014][103]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.32:014][103]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.54.32:014][103]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.32:014][103]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.54.32:014][103]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.32:014][103]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.54.32:014][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.32:014][103]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.32:014][103]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:014][103]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.32:014][103]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:014][103]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.32:035][104]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.32:035][104]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.32:035][104]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.54.32:044][104]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=59.241 [2020.06.02-13.54.32:047][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.54.32:066][106]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.54.32:067][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.54.32:070][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.54.32:294][120]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:294][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:344][123]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:344][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:344][123]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:344][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:344][123]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:344][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:344][123]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:344][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:344][123]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:344][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:344][123]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:344][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:344][123]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:344][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:344][123]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:344][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:344][123]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:344][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:405][127]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:405][127]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:405][127]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:405][127]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:405][127]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale02_Character_C_0 - frio e calculista, Originating Player: BP_CamperMale02_Character_C_0 - frio e calculista, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 41.666664, Lifetime Duration: 41.666664 [2020.06.02-13.54.32:405][127]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale02_Character_C_0 - frio e calculista, Originating Player: BP_CamperMale02_Character_C_0 - frio e calculista, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.54.32:407][127]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.32:407][127]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.32:407][127]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.54.32:407][127]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.32:407][127]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.32:407][127]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:407][127]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:407][127]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.54.32:408][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.32:408][127]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.54.32:408][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.32:440][129]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.32:440][129]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.54.32:440][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.32:440][129]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.32:440][129]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.54.32:440][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.32:440][129]Interaction: Interaction time: 0.500000 [2020.06.02-13.54.32:440][129]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.54.32:440][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.32:456][130]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.32:456][130]LogDBDPlayerMovement: StopSnapping Final Location (4744.929688 6044.251465 97.442375) [2020.06.02-13.54.32:456][130]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.54.32:456][130]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.32:476][131]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.54.32:477][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.54.32:490][132]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:490][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:490][132]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:490][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:491][132]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:491][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:491][132]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:491][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:491][132]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:491][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:491][132]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:491][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:491][132]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:491][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:491][132]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:491][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:491][132]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:491][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:506][133]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:506][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:506][133]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:506][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:506][133]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:506][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:506][133]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:506][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:506][133]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:506][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:506][133]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:507][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:507][133]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:507][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:507][133]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:507][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:507][133]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:507][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:538][135]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:538][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:538][135]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:538][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:538][135]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:538][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:538][135]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:538][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:538][135]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:538][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:538][135]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:538][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:538][135]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:538][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:538][135]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:539][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:539][135]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:539][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:571][137]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:571][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:777][150]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.32:777][150]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.32:847][154]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.54.32:940][160]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.32:940][160]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.54.32:941][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.32:941][160]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.32:941][160]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.54.32:941][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.32:972][162]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.32:972][162]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:972][162]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.32:972][162]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:973][162]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.32:973][162]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.32:973][162]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.54.32:973][162]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.32:973][162]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.32:973][162]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.32:973][162]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:973][162]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.54.32:973][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.32:973][162]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.54.32:973][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.32:976][162]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.32:976][162]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.54.32:976][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.32:976][162]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.32:976][162]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.54.32:976][162]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.32:976][162]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.54.32:976][162]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.32:976][162]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.54.32:977][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.32:977][162]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.02-13.54.32:977][162]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.32:977][162]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.32:977][162]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.54.32:993][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.54.33:003][164]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.33:003][164]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.33:005][164]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.33:005][164]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.54.33:005][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.33:005][164]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.33:005][164]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.54.33:005][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.33:005][164]Interaction: Interaction time: 2.000000 [2020.06.02-13.54.33:005][164]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.54.33:005][164]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.54.33:005][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.33:005][164]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=60.215 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.54.33:035][166]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale02_Character_C_0 - frio e calculista, Originating Player: BP_CamperMale02_Character_C_0 - frio e calculista, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.54.33:035][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.54.33:538][197]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.54.33:538][197]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.54.33:538][197]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.33:538][197]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.54.33:538][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.33:538][197]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.54.33:538][197]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.33:538][197]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.54.33:538][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.33:538][197]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=60.748 [2020.06.02-13.54.33:554][198]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.33:554][198]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.54.33:554][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.33:554][198]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.33:554][198]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.54.33:554][198]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.33:554][198]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.54.33:554][198]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.33:554][198]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.54.33:554][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.33:554][198]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.33:554][198]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.33:554][198]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.33:554][198]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.33:554][198]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.33:570][199]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.33:570][199]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.33:570][199]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.54.33:581][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.54.33:600][201]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.54.33:746][210]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.33:746][210]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.33:830][215]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.02-13.54.33:830][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.33:847][216]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 161 [2020.06.02-13.54.33:847][216]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 95 [2020.06.02-13.54.33:928][221]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.02-13.54.33:928][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.33:973][224]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.33:973][224]LogDBDPlayerMovement: StopSnapping Final Location (4721.697754 6744.107910 97.442360) [2020.06.02-13.54.33:973][224]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.54.33:973][224]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.34:136][234]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.34:136][234]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.34:136][234]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.02-13.54.34:136][234]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.54.34:136][234]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=61.346 Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.54.34:136][234]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=61.346 [2020.06.02-13.54.34:285][243]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.02-13.54.34:285][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.34:426][252]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.02-13.54.34:426][252]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed [2020.06.02-13.54.34:426][252]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.54.34:426][252]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=61.637 [2020.06.02-13.54.34:426][252]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=61.637 Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.54.34:523][258]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Male. [2020.06.02-13.54.34:538][259]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-13.54.34:538][259]GameFlow: Writing Profile Stat DBD_SlasherChainAttack: 1 [2020.06.02-13.54.34:538][259]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.02-13.54.34:541][259]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.02-13.54.34:542][259]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.686580 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.02-13.54.34:546][259]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - frio e calculista]: On [2020.06.02-13.54.34:574][261]Interaction: Client_SendCancelInteraction_Implementation [2020.06.02-13.54.34:574][261]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.06.02-13.54.34:608][263]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.34:608][263]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.54.34:608][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.34:608][263]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.34:608][263]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.54.34:608][263]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.34:608][263]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.54.34:608][263]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.34:608][263]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.54.34:608][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.34:608][263]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.02-13.54.34:608][263]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.34:608][263]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.34:609][263]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.54.34:610][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.34:610][263]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.02-13.54.34:610][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.34:610][263]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.54.34:610][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.34:610][263]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.54.34:610][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.34:610][263]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.02-13.54.34:610][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.34:610][263]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.02-13.54.34:610][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.34:610][263]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.02-13.54.34:610][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.34:610][263]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.02-13.54.34:610][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.34:610][263]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.02-13.54.34:610][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.34:610][263]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.54.34:736][271]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed [2020.06.02-13.54.34:736][271]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=61.947 [2020.06.02-13.54.34:750][272]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.34:750][272]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.34:750][272]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.34:750][272]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.34:750][272]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.34:751][272]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-13.54.34:752][272]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.34:752][272]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.34:773][273]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.54.34:786][274]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 3.483624 [2020.06.02-13.54.34:786][274]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=61.995 Curve: BlinkCooldownSpeedCurve Curve Duration 3.483624 [2020.06.02-13.54.34:853][278]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.54.34:853][278]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.02-13.54.34:881][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.02-13.54.34:881][280]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.34:881][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.02-13.54.34:881][280]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.34:883][280]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.54.34:883][280]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.54.34:883][280]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.54.34:883][280]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.34:883][280]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.54.34:883][280]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.02-13.54.34:883][280]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.34:883][280]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.54.34:883][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.34:883][280]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.54.34:883][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.34:902][282]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Donleov [0x27D3E5D44B0] Result: '1' k_EResultOK (success) [2020.06.02-13.54.34:902][282]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Donleov [0x27D3E5D44B0]' succeeded in 0.351937 seconds [2020.06.02-13.54.34:936][284]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Donleov [0x27D784AF610] Result: '1' k_EResultOK (success) [2020.06.02-13.54.34:951][285]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.400814 seconds [2020.06.02-13.54.35:074][292]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.02-13.54.35:075][292]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.54.35:075][292]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.54.35:075][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.35:076][292]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.54.35:076][292]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.54.35:076][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.35:076][292]Interaction: Interaction time: 16.000000 [2020.06.02-13.54.35:076][292]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.54.35:076][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.35:106][294]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.02-13.54.35:106][294]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.35:106][294]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.02-13.54.35:106][294]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.35:108][294]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.35:108][294]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.35:108][294]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.54.35:108][294]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.35:108][294]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.35:108][294]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.02-13.54.35:108][294]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.35:108][294]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.54.35:108][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.35:108][294]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.54.35:108][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.35:138][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.54.35:140][296]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage3][GeneratorSuburbs_C_2] [2020.06.02-13.54.35:140][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.35:140][296]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.35:140][296]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.54.35:140][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.35:140][296]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.35:140][296]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.54.35:140][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.35:140][296]Interaction: Interaction time: 16.000000 [2020.06.02-13.54.35:141][296]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.54.35:141][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.35:204][300]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage3][GeneratorSuburbs_C_2] [2020.06.02-13.54.35:204][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.35:448][315]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.54.35:448][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.35:448][315]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.02-13.54.35:448][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.35:448][315]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.54.35:448][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.35:448][315]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.54.35:448][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.35:448][315]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.02-13.54.35:448][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.35:448][315]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.02-13.54.35:448][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.35:448][315]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.02-13.54.35:448][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.35:448][315]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.02-13.54.35:448][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.35:448][315]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.02-13.54.35:448][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.35:687][330]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.02-13.54.35:687][330]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.35:687][330]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.02-13.54.35:687][330]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.35:689][330]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.35:689][330]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.35:690][330]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.54.35:690][330]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.35:690][330]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.35:690][330]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.02-13.54.35:690][330]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.35:690][330]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.54.35:690][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.35:690][330]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.54.35:690][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.35:751][334]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.35:751][334]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.35:751][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.54.35:753][334]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.35:753][334]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.54.35:753][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.35:753][334]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.35:753][334]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.54.35:753][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.35:753][334]Interaction: Interaction time: 13.524654 [2020.06.02-13.54.35:753][334]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.54.35:753][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.35:949][346]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 37 [2020.06.02-13.54.36:012][350]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.02-13.54.36:012][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.36:527][382]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - frio e calculista]: Off [2020.06.02-13.54.36:752][396]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.36:752][396]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.36:752][396]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.36:752][396]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-13.54.36:756][396]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.54.37:528][444]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.54.37:557][446]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 24.988577 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.54.37:787][460]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.54.38:270][490]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.54.38:270][490]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=65.480 [2020.06.02-13.54.38:270][490]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.54.38:270][490]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.38:289][491]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.54.38:291][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.54.38:335][494]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_3] [2020.06.02-13.54.38:335][494]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.38:577][509]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.54.38:578][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.38:578][509]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.02-13.54.38:578][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.38:578][509]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.54.38:578][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.38:578][509]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.54.38:578][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.38:578][509]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.02-13.54.38:578][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.38:578][509]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.02-13.54.38:578][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.38:578][509]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.02-13.54.38:578][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.38:578][509]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.02-13.54.38:578][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.38:578][509]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.02-13.54.38:578][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.38:596][510]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.54.38:639][513]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.38:640][513]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.38:640][513]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.54.38:640][513]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.38:641][513]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.38:641][513]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.38:641][513]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.54.38:641][513]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.38:641][513]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.38:641][513]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.54.38:641][513]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.38:641][513]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.54.38:641][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.38:641][513]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup_In Nurse AnimTag_FPV. [2020.06.02-13.54.38:641][513]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In Nurse AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.02-13.54.38:641][513]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.54.38:641][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.38:641][513]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.02-13.54.38:641][513]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.54.38:660][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.54.38:754][520]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.38:754][520]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.54.38:754][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.38:754][520]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.38:754][520]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.54.38:754][520]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.38:754][520]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.54.38:754][520]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.38:754][520]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.54.38:754][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.38:754][520]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.02-13.54.38:754][520]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.38:754][520]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.38:756][520]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.54.38:784][522]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.54.38:785][522]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.38:849][526]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.02-13.54.38:979][534]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.38:979][534]LogDBDPlayerMovement: StopSnapping Final Location (4835.737793 6984.838379 107.361526) [2020.06.02-13.54.38:979][534]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.54.38:979][534]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.54.38:979][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.38:979][534]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.38:979][534]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.54.38:979][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.38:979][534]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.02-13.54.38:979][534]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.06.02-13.54.38:979][534]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.02-13.54.38:979][534]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.02-13.54.38:979][534]Interaction: Interaction time: 2.700000 [2020.06.02-13.54.38:979][534]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.54.38:980][534]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_04_C_0 and Montage AM_TN_PickUP that has root motion is not supported [2020.06.02-13.54.38:980][534]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.02-13.54.38:980][534]LogSM: Error: Play Update Montage AM_TN_PickUP Duration 2.700000 Timestamp 66.173546 [2020.06.02-13.54.38:980][534]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to True [2020.06.02-13.54.38:980][534]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.54.38:980][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.38:983][534]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.02-13.54.38:985][534]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.02-13.54.38:987][534]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.02-13.54.38:987][534]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.02-13.54.38:987][534]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.54.39:026][537]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.02-13.54.39:092][541]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.39:092][541]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.39:222][549]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_PickUP [2020.06.02-13.54.41:173][670]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.54.41:674][701]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.02-13.54.41:689][702]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.54.41:689][702]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.54.41:689][702]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.41:689][702]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.54.41:689][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.41:689][702]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.02-13.54.41:689][702]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.02-13.54.41:689][702]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.41:689][702]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.54.41:689][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.41:705][703]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.41:705][703]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.54.41:705][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.41:705][703]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.41:705][703]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.54.41:705][703]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.41:705][703]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.54.41:705][703]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.41:705][703]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to False [2020.06.02-13.54.41:705][703]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.54.41:705][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.41:705][703]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.54.41:705][703]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.41:705][703]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.54.41:705][703]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.41:706][703]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.41:709][703]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.54.41:785][708]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.54.41:785][708]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.41:785][708]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.54.41:785][708]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.41:787][708]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.41:787][708]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.41:787][708]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.54.41:787][708]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.41:787][708]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.41:787][708]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.54.41:787][708]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.41:787][708]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.54.41:787][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.41:787][708]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookSetup Nurse AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight. [2020.06.02-13.54.41:787][708]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup Nurse AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.06.02-13.54.41:787][708]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.54.41:787][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.41:787][708]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.54.41:833][711]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.54.41:834][711]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.41:834][711]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.54.41:834][711]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.41:834][711]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.02-13.54.41:834][711]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.41:834][711]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.54.41:834][711]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.41:834][711]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Received request result does not match the current requested interaction on the client] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.02-13.54.41:834][711]InteractionHandler: Verbose: (Line: [1072] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.41:835][711]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.02-13.54.41:835][711]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.41:835][711]Interaction: Verbose: [Null][Null] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<==> Interaction Swap detected] [2020.06.02-13.54.41:835][711]Interaction: Verbose: (Line: [215] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.41:835][711]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.41:836][711]LogDBDPlayerMovement: StopSnapping Final Location (4784.877930 7075.309082 107.363503) [2020.06.02-13.54.41:836][711]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.54.41:836][711]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.54.41:836][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.41:836][711]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.41:836][711]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.54.41:836][711]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.41:836][711]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.54.41:836][711]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.41:836][711]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.54.41:836][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.41:836][711]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.54.41:836][711]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.41:836][711]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.54.41:836][711]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.41:836][711]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.41:852][712]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.41:852][712]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.41:852][712]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.54.41:852][712]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.41:852][712]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.41:852][712]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.02-13.54.41:852][712]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.41:852][712]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.54.41:852][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.41:852][712]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.54.41:852][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.41:898][715]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.02-13.54.41:898][715]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.41:899][715]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.41:899][715]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.54.41:899][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.41:899][715]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.41:899][715]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.54.41:899][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.41:899][715]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutDown] [2020.06.02-13.54.41:899][715]Interaction: Interaction time: 1.000000 [2020.06.02-13.54.41:899][715]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorStunDrop_Middle Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.54.41:899][715]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorStunDrop_Middle Nurse AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.02-13.54.41:900][715]AnimLeader: Warning: Montage length differs Name(AM_KFN_StunnedDropCamper_IN):Length(0.900000) VS Name(AM_F_TT_Stun_Drop):Length(1.066667) [2020.06.02-13.54.41:900][715]LogSM: Error: Play Update Montage AM_KFN_StunnedDropCamper_IN Duration 1.000000 Timestamp 69.093109 [2020.06.02-13.54.41:900][715]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.54.41:900][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.41:930][717]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.54.41:933][717]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.54.42:011][722]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.02-13.54.42:077][726]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_KFN_StunnedDropCamper_IN [2020.06.02-13.54.42:207][734]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.54.42:207][734]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.42:207][734]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.02-13.54.42:207][734]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.42:207][734]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.54.42:207][734]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.42:207][734]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.54.42:207][734]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.42:207][734]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.02-13.54.42:207][734]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.42:207][734]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.02-13.54.42:207][734]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.42:207][734]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.02-13.54.42:207][734]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.42:207][734]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.02-13.54.42:207][734]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.42:207][734]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.02-13.54.42:207][734]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.42:801][771]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale02_Character_C_0 - frio e calculista, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.54.42:883][776]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.54.42:899][777]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.54.42:899][777]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.54.42:899][777]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.42:899][777]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.54.42:899][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.42:899][777]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.42:899][777]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorStunDrop_Out Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.54.42:899][777]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.06.02-13.54.42:899][777]AnimLeader: Warning: Play Montage was requested but not found: SurvivorStunDrop_Out Nurse AnimTag_FPV AnimTag_Carry AnimTag_Injured AnimTag_Female AnimTag_Follower [2020.06.02-13.54.42:899][777]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.54.42:899][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.42:899][777]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.02-13.54.42:899][777]AuthoritativeMovement: <<< MoveIgnoreActorRemove BP_CamperFemale03_Character_C_0. [2020.06.02-13.54.42:899][777]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.02-13.54.42:899][777]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.54.42:899][777]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.02-13.54.42:903][777]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.02-13.54.42:906][777]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.02-13.54.42:907][777]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.54.42:946][780]LogStreaming: Display: Flushing async loaders. [2020.06.02-13.54.42:947][780]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.54.42:952][780]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DecisiveStrike_Notification_3, Status Owner: BP_Slasher_Character_04_C_0 - Donleov, Originating Player: BP_CamperFemale03_Character_C_0 - Papu, Custom Param: 0.000000, Originating Effect: DecisiveStrike, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.02-13.54.43:000][782]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.43:000][782]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.54.43:324][802]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.54.43:324][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.43:324][802]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.02-13.54.43:324][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.43:324][802]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.54.43:324][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.43:324][802]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.54.43:324][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.43:324][802]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.02-13.54.43:324][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.43:325][802]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.02-13.54.43:325][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.43:325][802]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.02-13.54.43:325][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.43:325][802]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.02-13.54.43:325][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.43:325][802]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.02-13.54.43:325][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.43:743][828]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.54.43:743][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.43:743][828]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.02-13.54.43:743][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.43:743][828]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.54.43:743][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.43:743][828]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.54.43:743][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.43:743][828]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.02-13.54.43:743][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.43:743][828]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.02-13.54.43:743][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.43:743][828]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.02-13.54.43:743][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.43:743][828]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.02-13.54.43:743][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.43:743][828]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.02-13.54.43:743][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.43:872][836]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_3] [2020.06.02-13.54.43:872][836]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.46:919][ 25]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.46:919][ 25]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.54.46:919][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.46:920][ 25]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.46:920][ 25]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.54.46:920][ 25]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.46:920][ 25]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.54.46:920][ 25]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.46:920][ 25]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_3] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.54.46:920][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.46:920][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.02-13.54.46:920][ 25]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.46:920][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.02-13.54.46:920][ 25]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.46:920][ 25]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.46:940][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.54.46:941][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.54.47:001][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.02-13.54.47:001][ 30]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.47:001][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.47:001][ 30]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.47:002][ 30]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.47:002][ 30]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.47:002][ 30]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.54.47:002][ 30]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.47:002][ 30]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.47:002][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.47:002][ 30]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.47:002][ 30]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.54.47:002][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.47:002][ 30]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.54.47:002][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.47:005][ 30]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.54.47:023][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.54.47:048][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.47:048][ 33]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.47:050][ 33]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.47:050][ 33]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.54.47:050][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.47:050][ 33]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.47:050][ 33]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.54.47:050][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.47:050][ 33]Interaction: Interaction time: 2.000000 [2020.06.02-13.54.47:050][ 33]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.54.47:050][ 33]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.54.47:050][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.47:050][ 33]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=74.259 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.54.47:096][ 36]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.54.47:679][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.54.47:679][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.47:952][ 89]LogDBDGeneral: StatusEffect::EndPlay - Id: DecisiveStrike_Notification_3, Status Owner: BP_Slasher_Character_04_C_0 - Donleov, Originating Player: BP_CamperFemale03_Character_C_0 - Papu, Custom Param: 0.000000, Originating Effect: DecisiveStrike, Is Lifetime Initialized: True, Remaining Lifetime: 0.011015, Lifetime Duration: 5.000000 [2020.06.02-13.54.48:792][141]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.54.48:792][141]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.54.48:792][141]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.48:792][141]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.54.48:792][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.48:792][141]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.54.48:792][141]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.48:792][141]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.54.48:792][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.48:792][141]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=76.001 [2020.06.02-13.54.48:807][142]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.48:808][142]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.54.48:808][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.48:808][142]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.48:808][142]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.54.48:808][142]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.48:808][142]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.54.48:808][142]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.48:808][142]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.54.48:808][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.48:808][142]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.48:808][142]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.48:808][142]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.48:808][142]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.48:808][142]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.48:828][143]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.48:828][143]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.48:828][143]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.54.48:837][143]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=76.033 [2020.06.02-13.54.48:839][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.54.48:841][143]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.54.48:843][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.54.48:854][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.54.48:865][145]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.54.49:286][171]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_16] [2020.06.02-13.54.49:286][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.49:286][171]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.06.02-13.54.49:286][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.49:286][171]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.06.02-13.54.49:286][171]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.49:334][174]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_16] [2020.06.02-13.54.49:334][174]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.49:334][174]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_16] [2020.06.02-13.54.49:334][174]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.49:334][174]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_16] [2020.06.02-13.54.49:334][174]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.49:462][182]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.54.49:464][182]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.02-13.54.49:464][182]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.02-13.54.49:464][182]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.02-13.54.49:464][182]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.02-13.54.49:465][182]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.02-13.54.49:465][182]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.02-13.54.49:465][182]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.02-13.54.49:465][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.02-13.54.49:494][184]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.02-13.54.49:528][186]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.06.02-13.54.49:528][186]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.49:528][186]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.06.02-13.54.49:528][186]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.49:528][186]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.06.02-13.54.49:528][186]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.49:530][186]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.02-13.54.49:560][188]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.54.49:560][188]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.54.49:560][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.49:560][188]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.54.49:560][188]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.54.49:561][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.49:561][188]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.54.49:561][188]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.54.49:561][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.49:561][188]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.54.49:561][188]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.54.49:561][188]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.49:561][188]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.54.49:561][188]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.49:561][188]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.54.49:561][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.49:561][188]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.02-13.54.49:561][188]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.49:561][188]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.54.49:673][195]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_7] [2020.06.02-13.54.49:673][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.49:673][195]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_7] [2020.06.02-13.54.49:673][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.49:673][195]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_7] [2020.06.02-13.54.49:673][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.49:738][199]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_19] [2020.06.02-13.54.49:738][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.49:738][199]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_19] [2020.06.02-13.54.49:738][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.49:738][199]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_19] [2020.06.02-13.54.49:738][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.49:738][199]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_19] [2020.06.02-13.54.49:738][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.49:899][209]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_19] [2020.06.02-13.54.49:899][209]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.49:915][210]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_19] [2020.06.02-13.54.49:915][210]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.49:915][210]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_19] [2020.06.02-13.54.49:915][210]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.49:915][210]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_19] [2020.06.02-13.54.49:915][210]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.50:092][221]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.50:092][221]LogDBDPlayerMovement: StopSnapping Final Location (2982.121582 6924.268555 111.143776) [2020.06.02-13.54.50:092][221]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.54.50:092][221]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.50:109][222]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.50:109][222]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.50:109][222]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.50:109][222]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.50:113][222]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.54.50:114][222]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.54.50:125][223]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.50:125][223]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.50:125][223]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.54.50:125][223]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.50:125][223]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.50:125][223]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.50:125][223]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.50:125][223]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.54.50:125][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.50:125][223]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.54.50:125][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.50:129][223]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.54.50:146][224]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.54.50:171][226]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.50:171][226]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.50:173][226]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.50:173][226]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.54.50:173][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.50:173][226]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.50:173][226]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.54.50:173][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.50:173][226]Interaction: Interaction time: 2.000000 [2020.06.02-13.54.50:173][226]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.54.50:173][226]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.54.50:173][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.50:173][226]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=77.382 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.54.50:204][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.54.51:576][313]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.54.51:576][313]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.54.51:576][313]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.51:576][313]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.54.51:576][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.51:576][313]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.54.51:576][313]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.51:576][313]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.54.51:576][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.51:576][313]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=78.786 [2020.06.02-13.54.51:576][313]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=78.786 [2020.06.02-13.54.51:592][314]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.51:592][314]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.54.51:592][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.51:592][314]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.51:592][314]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.54.51:592][314]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.51:592][314]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.54.51:592][314]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.51:592][314]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.54.51:592][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.51:593][314]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.51:593][314]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.51:593][314]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.51:593][314]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.51:593][314]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.51:608][315]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.967740 [2020.06.02-13.54.51:609][315]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=78.818 Curve: BlinkCooldownSpeedCurve Curve Duration 1.967740 [2020.06.02-13.54.51:612][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.54.51:640][317]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.54.51:644][317]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.54.53:578][437]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.54.53:578][437]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=80.786 [2020.06.02-13.54.53:597][438]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.54.53:599][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.54.53:608][439]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.968410 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.54.53:980][462]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorHospital_C_2] [2020.06.02-13.54.53:980][462]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.53:980][462]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorHospital_C_2] [2020.06.02-13.54.53:980][462]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.53:982][462]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.54.53:982][462]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.54.53:982][462]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.54.53:982][462]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.53:982][462]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.54.53:982][462]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorHospital_C_2] [2020.06.02-13.54.53:982][462]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.53:982][462]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.54.53:982][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.53:982][462]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.54.53:982][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.54:014][464]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.54.54:076][468]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.54.54:076][468]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Enabled [2020.06.02-13.54.54:077][468]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.54.54:077][468]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.54.54:077][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.54:078][468]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.54.54:078][468]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.54.54:078][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.54:078][468]Interaction: Interaction time: 80.000000 [2020.06.02-13.54.54:078][468]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.54.54:078][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.54:109][470]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.54.55:043][528]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.836300 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.54.55:481][555]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.55:481][555]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.55:481][555]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.55:481][555]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.55:482][555]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.55:482][555]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.55:482][555]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.54.55:482][555]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.55:482][555]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.55:482][555]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.55:482][555]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.55:482][555]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.54.55:482][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.55:483][555]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.54.55:483][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.55:485][555]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.54.55:501][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.54.55:511][557]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.55:512][557]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.55:513][557]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.55:513][557]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.54.55:513][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.55:513][557]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.55:513][557]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.54.55:513][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.55:513][557]Interaction: Interaction time: 2.000000 [2020.06.02-13.54.55:513][557]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.54.55:513][557]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.54.55:513][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.55:513][557]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=82.722 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.54.55:544][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.54.57:562][684]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Charge Complete Received] [2020.06.02-13.54.57:562][684]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.54.57:562][684]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.54.57:562][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.57:564][684]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.54.57:723][694]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.54.57:724][694]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.54.57:724][694]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.57:724][694]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.54.57:724][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.57:724][694]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.54.57:724][694]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.57:724][694]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.54.57:724][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.57:724][694]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=84.932 [2020.06.02-13.54.57:740][695]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.57:740][695]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.54.57:740][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.57:740][695]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.57:740][695]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.54.57:740][695]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.57:740][695]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.54.57:740][695]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.57:740][695]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.54.57:740][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.57:740][695]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.57:740][695]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.57:740][695]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.57:740][695]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.57:740][695]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.57:754][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.54.57:760][696]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.57:760][696]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.57:760][696]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.54.57:770][696]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=84.964 [2020.06.02-13.54.57:772][696]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.54.57:774][696]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.54.57:776][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.54.57:787][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.54.57:798][698]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.54.57:948][708]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561199042177929 [2020.06.02-13.54.57:949][708]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561199042177929, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.02-13.54.57:949][708]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: TEMIDO, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.02-13.54.58:204][723]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_19] [2020.06.02-13.54.58:204][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.58:204][723]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_19] [2020.06.02-13.54.58:204][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.58:204][723]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_19] [2020.06.02-13.54.58:204][723]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.58:268][727]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_19] [2020.06.02-13.54.58:268][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.58:446][738]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_19] [2020.06.02-13.54.58:446][738]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.58:446][738]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_19] [2020.06.02-13.54.58:446][738]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.58:446][738]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_19] [2020.06.02-13.54.58:446][738]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.58:446][738]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_19] [2020.06.02-13.54.58:446][738]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.58:478][740]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_19] [2020.06.02-13.54.58:478][740]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.58:478][740]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_19] [2020.06.02-13.54.58:478][740]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.58:478][740]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_19] [2020.06.02-13.54.58:478][740]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.58:478][740]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_19] [2020.06.02-13.54.58:478][740]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.58:657][751]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.54.58:671][752]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_19] [2020.06.02-13.54.58:671][752]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.58:720][755]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_19] [2020.06.02-13.54.58:720][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.58:720][755]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_19] [2020.06.02-13.54.58:720][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.58:720][755]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_19] [2020.06.02-13.54.58:720][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.58:766][758]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.58:766][758]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.58:852][763]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 221 [2020.06.02-13.54.59:268][789]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.59:268][789]LogDBDPlayerMovement: StopSnapping Final Location (3296.090576 5921.700195 111.144508) [2020.06.02-13.54.59:268][789]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.54.59:268][789]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.59:285][790]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.59:286][790]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.59:286][790]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.59:286][790]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.59:289][790]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.54.59:290][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.54.59:302][791]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.59:302][791]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.59:302][791]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.54.59:302][791]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.54.59:302][791]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.59:302][791]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.59:302][791]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.59:303][791]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.54.59:303][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.59:303][791]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.54.59:303][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.59:306][791]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.54.59:321][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.54.59:331][793]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.54.59:331][793]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.54.59:333][793]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.59:333][793]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.54.59:333][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.59:333][793]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.54.59:333][793]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.54.59:333][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.59:333][793]Interaction: Interaction time: 2.000000 [2020.06.02-13.54.59:333][793]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.54.59:333][793]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.54.59:333][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.54.59:333][793]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=86.541 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.54.59:364][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.54.59:767][820]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.59:767][820]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.54.59:767][820]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.54.59:767][820]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-13.54.59:851][825]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.55.00:608][872]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.55.00:608][872]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.55.00:608][872]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.00:608][872]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.55.00:608][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.00:608][872]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.55.00:608][872]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.00:608][872]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.55.00:608][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.00:608][872]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=87.816 [2020.06.02-13.55.00:624][873]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.00:624][873]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.55.00:624][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.00:624][873]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.00:624][873]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.55.00:624][873]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.00:624][873]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.55.00:624][873]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.00:624][873]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.55.00:624][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.00:624][873]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.55.00:624][873]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.00:624][873]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.55.00:624][873]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.00:625][873]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.00:640][874]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.00:640][874]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.00:640][874]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.55.00:652][874]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.55.00:671][876]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.55.00:671][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.55.00:674][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.55.00:770][882]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.02-13.55.00:770][882]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.02-13.55.00:770][882]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.02-13.55.00:770][882]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.02-13.55.01:447][924]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorSuburbs_C_3] [2020.06.02-13.55.01:447][924]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.01:544][930]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.01:544][930]LogDBDPlayerMovement: StopSnapping Final Location (2917.701416 6626.082520 911.990723) [2020.06.02-13.55.01:544][930]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.55.01:544][930]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.03:028][ 22]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=90.236 [2020.06.02-13.55.03:044][ 23]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 2.483871 [2020.06.02-13.55.03:044][ 23]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=90.252 Curve: BlinkCooldownSpeedCurve Curve Duration 2.483871 [2020.06.02-13.55.03:303][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorSuburbs_C_3] [2020.06.02-13.55.03:303][ 39]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.04:720][127]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 15.923651 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.02-13.55.05:320][164]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.55.05:320][164]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.55.05:320][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.05:320][164]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.55.05:320][164]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.55.05:320][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.05:320][164]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.55.05:320][164]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.55.05:320][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.05:320][164]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.55.05:320][164]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.55.05:320][164]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.05:320][164]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.55.05:320][164]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.05:320][164]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.55.05:320][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.05:320][164]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorHospital_C_2] [2020.06.02-13.55.05:320][164]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.05:320][164]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.55.05:322][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Disabled [2020.06.02-13.55.05:528][177]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.55.05:528][177]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=92.736 [2020.06.02-13.55.05:563][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.55.06:049][209]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.55.06:051][209]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.55.06:059][210]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.040446 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.55.06:223][220]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.06:223][220]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.55.06:223][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.06:223][220]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.06:223][220]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.55.06:223][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.06:223][220]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.06:223][220]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.55.06:223][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.06:223][220]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.06:223][220]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.55.06:223][220]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.06:223][220]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.55.06:223][220]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.06:223][220]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.55.06:223][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.06:223][220]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.02-13.55.06:223][220]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.06:223][220]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.07:030][270]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.06.02-13.55.07:030][270]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.02-13.55.07:030][270]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.02-13.55.07:759][316]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561199042177929 [2020.06.02-13.55.07:759][316]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561199042177929, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.02-13.55.07:759][316]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: TEMIDO, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.02-13.55.07:867][322]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_10] [2020.06.02-13.55.07:867][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.07:867][322]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_10] [2020.06.02-13.55.07:867][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.08:097][336]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.55.08:336][351]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_10] [2020.06.02-13.55.08:336][351]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.08:336][351]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_10] [2020.06.02-13.55.08:336][351]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.09:173][403]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorHospital_C_2] [2020.06.02-13.55.09:173][403]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.09:173][403]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorHospital_C_2] [2020.06.02-13.55.09:173][403]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.09:175][403]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.09:175][403]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.09:175][403]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_2] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.55.09:175][403]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.09:175][403]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.09:175][403]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorHospital_C_2] [2020.06.02-13.55.09:175][403]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.09:175][403]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_2] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.55.09:175][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.09:176][403]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_2] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.55.09:176][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.09:208][405]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.55.09:302][411]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.02-13.55.09:302][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Enabled [2020.06.02-13.55.09:303][411]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.09:303][411]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_2] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.55.09:303][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.09:303][411]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.09:303][411]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_2] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.55.09:303][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.09:304][411]Interaction: Interaction time: 67.959557 [2020.06.02-13.55.09:304][411]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_2] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.55.09:304][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.09:368][415]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.55.09:755][439]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.02-13.55.10:029][456]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_4] [2020.06.02-13.55.10:029][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.10:707][498]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_4] [2020.06.02-13.55.10:707][498]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.11:482][546]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_04_C_0 [2020.06.02-13.55.12:015][579]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.02-13.55.12:030][580]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.02-13.55.12:030][580]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.02-13.55.13:044][643]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorHospital_C_0] [2020.06.02-13.55.13:044][643]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.13:044][643]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorHospital_C_0] [2020.06.02-13.55.13:044][643]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.13:046][643]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.13:046][643]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.13:046][643]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.55.13:046][643]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.13:046][643]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.13:046][643]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorHospital_C_0] [2020.06.02-13.55.13:046][643]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.13:046][643]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.55.13:046][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.13:046][643]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.55.13:046][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.13:078][645]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.55.13:189][652]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.55.13:189][652]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.06.02-13.55.13:191][652]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.13:191][652]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.55.13:191][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.13:191][652]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.13:191][652]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.55.13:191][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.13:192][652]Interaction: Interaction time: 42.029491 [2020.06.02-13.55.13:192][652]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.55.13:192][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.13:223][654]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.55.14:723][747]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.55.14:723][747]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.14:723][747]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.55.14:723][747]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.14:724][747]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.14:724][747]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.14:724][747]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.55.14:724][747]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.14:724][747]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.14:724][747]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.55.14:724][747]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.14:724][747]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.55.14:724][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.14:724][747]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.55.14:724][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.14:728][747]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.55.14:743][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.55.14:754][749]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.55.14:754][749]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.14:756][749]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.14:756][749]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.55.14:756][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.14:756][749]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.14:756][749]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.55.14:756][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.14:756][749]Interaction: Interaction time: 2.000000 [2020.06.02-13.55.14:756][749]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.55.14:756][749]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.55.14:756][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.14:756][749]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=101.963 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.55.14:786][751]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.55.16:791][875]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Charge Complete Received] [2020.06.02-13.55.16:791][875]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.55.16:791][875]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.55.16:791][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.16:794][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.55.16:873][880]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.55.16:873][880]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.55.16:873][880]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.16:873][880]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.55.16:873][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.16:873][880]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.55.16:873][880]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.16:873][880]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.55.16:873][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.16:873][880]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=104.079 [2020.06.02-13.55.16:888][881]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.16:889][881]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.55.16:889][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.16:889][881]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.16:889][881]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.55.16:889][881]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.16:889][881]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.55.16:889][881]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.16:889][881]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.55.16:889][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.16:889][881]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.55.16:889][881]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.16:889][881]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.55.16:889][881]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.16:889][881]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.16:909][882]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.16:909][882]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.16:909][882]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.55.16:918][882]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=104.111 [2020.06.02-13.55.16:925][883]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.55.16:928][883]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.55.16:957][885]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.55.18:103][956]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale02_Character_C_0 - frio e calculista, Originating Player: BP_CamperMale02_Character_C_0 - frio e calculista, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.55.18:410][975]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.18:411][975]LogDBDPlayerMovement: StopSnapping Final Location (4482.354492 6435.274414 97.442390) [2020.06.02-13.55.18:411][975]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.55.18:411][975]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.18:430][976]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.55.18:431][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.55.18:910][ 6]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorHospital_C_2] [2020.06.02-13.55.18:910][ 6]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.18:910][ 6]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorHospital_C_2] [2020.06.02-13.55.18:910][ 6]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.18:912][ 6]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.55.18:912][ 6]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.55.18:912][ 6]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.55.18:912][ 6]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.18:912][ 6]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.55.18:912][ 6]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorHospital_C_2] [2020.06.02-13.55.18:912][ 6]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.18:912][ 6]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.55.18:912][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.18:912][ 6]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.55.18:912][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.18:976][ 10]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.55.19:038][ 14]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.55.19:040][ 14]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.55.19:040][ 14]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.55.19:040][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.19:040][ 14]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.55.19:040][ 14]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.55.19:040][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.19:040][ 14]Interaction: Interaction time: 68.353638 [2020.06.02-13.55.19:040][ 14]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.55.19:040][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.19:072][ 16]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.55.19:895][ 67]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=107.101 [2020.06.02-13.55.19:911][ 68]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.983870 [2020.06.02-13.55.19:912][ 68]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=107.117 Curve: BlinkCooldownSpeedCurve Curve Duration 1.983870 [2020.06.02-13.55.19:915][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.55.21:313][155]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.095599 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.55.21:864][189]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.02-13.55.21:864][189]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.21:895][191]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.55.21:895][191]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=109.101 [2020.06.02-13.55.21:915][192]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.55.21:916][192]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.55.22:043][200]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.55.22:043][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.22:043][200]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.02-13.55.22:043][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.22:043][200]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.55.22:043][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.22:043][200]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.55.22:043][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.22:043][200]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.02-13.55.22:043][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.22:043][200]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.02-13.55.22:043][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.22:043][200]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.02-13.55.22:043][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.22:043][200]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.02-13.55.22:043][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.22:043][200]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.02-13.55.22:043][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.22:060][201]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.55.22:169][208]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.55.22:169][208]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.22:169][208]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.55.22:169][208]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.22:170][208]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.22:170][208]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.22:170][208]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.55.22:170][208]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.22:170][208]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.22:170][208]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.55.22:170][208]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.22:170][208]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.55.22:170][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.22:170][208]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup_In Nurse AnimTag_FPV AnimTag_StrafeRight. [2020.06.02-13.55.22:170][208]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup_In Nurse AnimTag_FPV AnimTag_StrafeRight AnimTag_Male AnimTag_Follower. [2020.06.02-13.55.22:170][208]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.55.22:171][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.22:171][208]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.02-13.55.22:171][208]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.55.22:189][209]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.55.22:217][211]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.55.22:217][211]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.22:379][221]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.02-13.55.22:508][229]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.22:508][229]LogDBDPlayerMovement: StopSnapping Final Location (4061.857178 6137.090820 108.899994) [2020.06.02-13.55.22:508][229]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.55.22:508][229]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.55.22:508][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.22:508][229]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.22:508][229]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.55.22:508][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.22:508][229]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.02-13.55.22:508][229]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale02_Character_C_0. [2020.06.02-13.55.22:508][229]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.02-13.55.22:508][229]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.02-13.55.22:508][229]Interaction: Interaction time: 2.700000 [2020.06.02-13.55.22:508][229]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.55.22:508][229]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale02_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_04_C_0 and Montage AM_TN_PickUP that has root motion is not supported [2020.06.02-13.55.22:508][229]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.02-13.55.22:509][229]LogSM: Error: Play Update Montage AM_TN_PickUP Duration 2.700000 Timestamp 109.698273 [2020.06.02-13.55.22:509][229]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to True [2020.06.02-13.55.22:509][229]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.55.22:509][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.22:512][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.02-13.55.22:513][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.02-13.55.22:515][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.02-13.55.22:515][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.02-13.55.22:515][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.55.22:572][233]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.02-13.55.22:622][236]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.22:622][236]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.22:751][244]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_PickUP [2020.06.02-13.55.24:703][365]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.55.25:203][396]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.02-13.55.25:218][397]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.55.25:218][397]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.55.25:218][397]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.25:218][397]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.55.25:218][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.25:219][397]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.02-13.55.25:219][397]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.02-13.55.25:219][397]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.25:219][397]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.55.25:219][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.25:235][398]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.25:235][398]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.55.25:235][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.25:235][398]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.25:235][398]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.55.25:235][398]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.25:235][398]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.55.25:235][398]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.25:235][398]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to False [2020.06.02-13.55.25:235][398]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.55.25:235][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.25:235][398]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.55.25:235][398]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.25:235][398]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.55.25:235][398]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.25:235][398]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.25:653][424]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.02-13.55.25:653][424]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.25:653][424]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.02-13.55.25:653][424]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.25:655][424]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.25:655][424]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.25:655][424]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.55.25:655][424]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.25:655][424]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.25:655][424]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.02-13.55.25:655][424]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.25:655][424]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.55.25:655][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.25:656][424]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.55.25:656][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.25:686][426]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.02-13.55.25:688][426]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.25:688][426]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.55.25:688][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.25:688][426]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.25:688][426]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.55.25:688][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.25:688][426]Interaction: Interaction time: 16.000000 [2020.06.02-13.55.25:688][426]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.06.02-13.55.25:688][426]LogSM: Error: Play Update Montage AM_M_TN_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.02-13.55.25:688][426]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.55.25:688][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.27:429][534]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.55.27:444][535]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.02-13.55.27:671][549]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.02-13.55.27:927][565]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale01_C_0 - Zycfris, Originating Player: BP_CamperMale01_C_0 - Zycfris, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.55.28:397][594]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.55.28:397][594]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.28:482][599]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.55.28:557][604]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.55.28:557][604]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.28:557][604]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.55.28:557][604]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.28:559][604]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.28:559][604]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.28:559][604]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.55.28:559][604]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.28:559][604]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.28:559][604]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.55.28:559][604]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.28:559][604]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.55.28:559][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.28:559][604]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookSetup Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.55.28:559][604]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookSetup Nurse AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.02-13.55.28:559][604]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.55.28:559][604]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.55.28:559][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.28:559][604]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.55.28:559][604]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.02-13.55.28:559][604]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TN_Wiggle [2020.06.02-13.55.28:560][604]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TN_Wiggle [2020.06.02-13.55.28:671][611]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.28:671][611]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.55.28:671][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.28:671][611]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.28:671][611]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.55.28:671][611]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.28:671][611]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.55.28:671][611]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.28:671][611]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.55.28:671][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.28:671][611]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - frio e calculista][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.02-13.55.28:671][611]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.28:671][611]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.28:702][613]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.55.28:702][613]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.28:783][618]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.55.28:783][618]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.28:783][618]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.55.28:783][618]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.28:783][618]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.55.28:783][618]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.29:025][633]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.55.29:025][633]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.29:025][633]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.55.29:025][633]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.29:025][633]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.55.29:025][633]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.29:058][635]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.29:058][635]LogDBDPlayerMovement: StopSnapping Final Location (4784.877930 7075.309082 107.363503) [2020.06.02-13.55.29:058][635]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.55.29:058][635]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.55.29:058][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.29:058][635]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.29:058][635]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.55.29:058][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.29:058][635]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamper Nurse AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.02-13.55.29:058][635]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.02-13.55.29:058][635]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.02-13.55.29:059][635]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.06.02-13.55.29:059][635]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: HookCamper Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.55.29:059][635]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.55.29:059][635]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nurse AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.02-13.55.29:059][635]Interaction: Interaction time: 1.500000 [2020.06.02-13.55.29:059][635]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookCamper Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.55.29:059][635]LogSM: Error: Play Update Montage AM_TN_Hook Duration 1.500000 Timestamp 116.247253 [2020.06.02-13.55.29:059][635]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.55.29:059][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.29:062][635]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_Hook [2020.06.02-13.55.29:105][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.HookChargeable Enabled?: Enabled [2020.06.02-13.55.30:140][702]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.02-13.55.30:140][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.30:140][702]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.02-13.55.30:140][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.30:140][702]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.55.30:140][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.30:140][702]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.06.02-13.55.30:140][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.30:140][702]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.06.02-13.55.30:140][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.30:140][702]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.02-13.55.30:140][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.30:140][702]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.06.02-13.55.30:140][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.30:140][702]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.06.02-13.55.30:140][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.30:140][702]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.06.02-13.55.30:140][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.30:606][731]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Charge Complete Received] [2020.06.02-13.55.30:606][731]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.55.30:606][731]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.55.30:606][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.30:606][731]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.02-13.55.30:607][731]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.02-13.55.30:607][731]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.06.02-13.55.30:607][731]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale02_Character_C_0 Current: NULL [2020.06.02-13.55.30:609][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.HookChargeable Enabled?: Disabled [2020.06.02-13.55.30:610][731]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.02-13.55.30:613][731]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.02-13.55.30:613][731]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.55.30:623][732]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.55.30:623][732]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.55.30:623][732]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.30:623][732]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.55.30:623][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.30:623][732]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.30:623][732]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.55.30:623][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.30:640][733]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.30:640][733]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.55.30:640][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.30:640][733]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.30:640][733]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.55.30:640][733]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.30:640][733]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.55.30:640][733]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.30:640][733]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.55.30:640][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.30:640][733]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.55.30:640][733]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.30:640][733]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.55.30:640][733]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.30:640][733]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.30:643][733]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.02-13.55.30:662][734]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.55.30:663][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.55.30:687][736]LogStreaming: Display: Flushing async loaders. [2020.06.02-13.55.30:688][736]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.55.30:688][736]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Papu, Originating Player: BP_Slasher_Character_04_C_0 - Donleov, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.02-13.55.30:688][736]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Zycfris, Originating Player: BP_Slasher_Character_04_C_0 - Donleov, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.02-13.55.30:688][736]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Ryuk, Originating Player: BP_Slasher_Character_04_C_0 - Donleov, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.02-13.55.30:691][736]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.55.30:691][736]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.55.30:691][736]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.55.30:691][736]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: HookCamperOut. [2020.06.02-13.55.30:691][736]AnimLeader: BP_Entity_C_8 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.02-13.55.30:691][736]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.02-13.55.30:691][736]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.02-13.55.30:720][738]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.55.30:720][738]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.55.30:720][738]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.55.30:720][738]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: HookSacrificeIn. [2020.06.02-13.55.30:720][738]AnimLeader: BP_Entity_C_8 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.02-13.55.30:720][738]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.06.02-13.55.30:720][738]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.02-13.55.30:751][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.HookChargeable Enabled?: Enabled [2020.06.02-13.55.30:753][740]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.30:753][740]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.30:755][740]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_8.HookChargeable Enabled?: Disabled [2020.06.02-13.55.31:253][771]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_0] [2020.06.02-13.55.31:253][771]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.31:316][775]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.55.31:316][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.31:720][800]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_8] [2020.06.02-13.55.31:720][800]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.31:720][800]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.55.31:721][800]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.31:722][800]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.31:722][800]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.31:722][800]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.55.31:722][800]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.31:722][800]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.31:722][800]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.55.31:722][800]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.31:722][800]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.55.31:722][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.31:722][800]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.55.31:722][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.31:725][800]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.55.31:741][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.55.31:752][802]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.55.31:752][802]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.31:754][802]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.31:754][802]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.55.31:754][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.31:754][802]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.31:754][802]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.55.31:754][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.31:754][802]Interaction: Interaction time: 2.000000 [2020.06.02-13.55.31:754][802]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.55.31:754][802]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.55.31:754][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.31:754][802]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=118.958 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.55.31:784][804]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.55.33:794][928]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Charge Complete Received] [2020.06.02-13.55.33:794][928]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.55.33:794][928]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.55.33:795][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.33:797][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.55.34:182][952]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.55.34:182][952]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.55.34:182][952]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.34:182][952]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.55.34:182][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.34:182][952]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.55.34:182][952]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.34:182][952]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.55.34:182][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.34:182][952]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=121.386 [2020.06.02-13.55.34:198][953]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.34:198][953]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.55.34:198][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.34:198][953]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.34:198][953]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.55.34:198][953]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.34:198][953]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.55.34:198][953]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.34:198][953]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.55.34:198][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.34:198][953]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.55.34:198][953]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.34:198][953]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.55.34:198][953]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.34:198][953]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.34:218][954]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.34:218][954]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.34:218][954]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.55.34:227][954]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=121.418 [2020.06.02-13.55.34:233][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.55.34:236][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.55.34:265][957]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.55.34:492][971]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.55.34:492][971]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.55.34:492][971]AnimLeader: BP_SmallMeatLocker_Qatar_C_8 Requested to Play: HookSacrificeOut. [2020.06.02-13.55.34:492][971]AnimLeader: BP_Entity_C_8 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.02-13.55.34:492][971]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.06.02-13.55.34:685][983]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Zycfris, Originating Player: BP_Slasher_Character_04_C_0 - Donleov, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.017894, Lifetime Duration: 4.000000 [2020.06.02-13.55.34:717][985]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Papu, Originating Player: BP_Slasher_Character_04_C_0 - Donleov, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.55.34:765][988]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale02_Character_C_0 - Ryuk, Originating Player: BP_Slasher_Character_04_C_0 - Donleov, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.55.34:831][992]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.02-13.55.34:831][992]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.34:831][992]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.02-13.55.34:831][992]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.34:831][992]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.02-13.55.34:831][992]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.34:831][992]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.02-13.55.34:831][992]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.35:009][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.06.02-13.55.35:009][ 3]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.35:009][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.02-13.55.35:009][ 3]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.35:009][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.06.02-13.55.35:009][ 3]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.35:009][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.06.02-13.55.35:009][ 3]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.35:042][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.02-13.55.35:042][ 5]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.35:042][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.02-13.55.35:042][ 5]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.35:042][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.02-13.55.35:042][ 5]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.35:042][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.02-13.55.35:042][ 5]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.35:298][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.06.02-13.55.35:299][ 21]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.35:380][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.06.02-13.55.35:380][ 26]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.35:380][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.06.02-13.55.35:380][ 26]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.35:380][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.06.02-13.55.35:380][ 26]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.35:718][ 47]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.35:718][ 47]LogDBDPlayerMovement: StopSnapping Final Location (3743.528809 5250.028809 106.768105) [2020.06.02-13.55.35:718][ 47]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.55.35:719][ 47]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.35:739][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.55.35:740][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.55.37:203][139]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=124.407 [2020.06.02-13.55.37:218][140]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.983870 [2020.06.02-13.55.37:219][140]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=124.423 Curve: BlinkCooldownSpeedCurve Curve Duration 1.983870 [2020.06.02-13.55.37:222][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.55.39:203][263]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.55.39:204][263]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=126.407 [2020.06.02-13.55.39:223][264]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.55.39:225][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.55.40:332][333]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.55.40:332][333]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.40:332][333]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.55.40:332][333]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.40:334][333]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.40:334][333]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.40:334][333]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.55.40:334][333]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.40:334][333]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.40:334][333]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.55.40:334][333]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.40:334][333]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.55.40:334][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.40:334][333]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.55.40:334][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.40:337][333]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.55.40:353][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.55.40:380][336]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.55.40:380][336]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.40:381][336]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.40:381][336]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.55.40:381][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.40:381][336]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.40:381][336]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.55.40:381][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.40:381][336]Interaction: Interaction time: 2.000000 [2020.06.02-13.55.40:382][336]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.55.40:382][336]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.55.40:382][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.40:382][336]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=127.585 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.55.40:412][338]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.55.42:413][462]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Charge Complete Received] [2020.06.02-13.55.42:413][462]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.55.42:413][462]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.55.42:413][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.42:416][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.55.42:543][470]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.55.42:543][470]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.55.42:543][470]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.42:543][470]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.55.42:543][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.42:543][470]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.55.42:543][470]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.42:543][470]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.55.42:543][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.42:543][470]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=129.747 [2020.06.02-13.55.42:559][471]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.42:559][471]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.55.42:559][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.42:559][471]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.42:559][471]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.55.42:559][471]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.42:559][471]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.55.42:559][471]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.42:559][471]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.55.42:559][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.42:559][471]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.55.42:559][471]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.42:559][471]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.55.42:559][471]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.42:559][471]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.42:580][472]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.42:580][472]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.42:580][472]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.55.42:589][472]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=129.779 [2020.06.02-13.55.42:595][473]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.55.42:598][473]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.55.42:627][475]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.55.43:209][511]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.02-13.55.43:209][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.43:209][511]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.02-13.55.43:209][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.43:209][511]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.06.02-13.55.43:209][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.43:258][514]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.06.02-13.55.43:258][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.43:418][524]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.02-13.55.43:418][524]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.43:418][524]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_8] [2020.06.02-13.55.43:418][524]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.43:418][524]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_8] [2020.06.02-13.55.43:418][524]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.43:418][524]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_8] [2020.06.02-13.55.43:418][524]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.43:888][553]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.02-13.55.43:888][553]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.43:903][554]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_17] [2020.06.02-13.55.43:903][554]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.43:903][554]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_17] [2020.06.02-13.55.43:903][554]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.43:903][554]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_17] [2020.06.02-13.55.43:903][554]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.43:984][559]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_17] [2020.06.02-13.55.43:984][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.43:984][559]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_17] [2020.06.02-13.55.43:984][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.43:984][559]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_17] [2020.06.02-13.55.43:984][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.44:001][560]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_3] [2020.06.02-13.55.44:001][560]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.44:020][561]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.02-13.55.44:020][561]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.44:081][565]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.44:081][565]LogDBDPlayerMovement: StopSnapping Final Location (2076.493408 2589.333008 106.431557) [2020.06.02-13.55.44:081][565]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.55.44:081][565]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.44:101][566]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.55.44:102][566]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.55.44:193][572]Interaction: [CLIENT MASTER] --- [TryInterruption SUCCESS] Character: [Donleov] - Interactable: [GeneratorHospital_C_2] - Interactor: [Interactor4] - InteractionDefinition: [GeneratorRepair4]- InterruptionDef: [GeneratorRepairInterruption4] - IsInterruptor: [Yes] - OtherParty: [Papu] [2020.06.02-13.55.44:194][572]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.44:194][572]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.44:194][572]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.44:194][572]Interaction: [CLIENT MASTER] --- [RequestAndBeginInterruption] Character: [Donleov] - Interactable: [GeneratorHospital_C_2] - Interactor: [Interactor4] - InteractionDefinition: [GeneratorRepair4]- InterruptionDef: [GeneratorRepairInterruption4] - IsInterruptor: [Yes] - OtherParty: [Papu] [2020.06.02-13.55.44:194][572]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to True [2020.06.02-13.55.44:194][572]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.02-13.55.44:194][572]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: GenericInterruption_In Nurse AnimTag_FPV. [2020.06.02-13.55.44:194][572]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.55.44:243][575]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.55.44:243][575]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.44:243][575]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.02-13.55.44:243][575]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.44:243][575]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.55.44:243][575]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.44:243][575]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.55.44:243][575]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.44:243][575]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.02-13.55.44:243][575]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.44:243][575]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.02-13.55.44:243][575]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.44:243][575]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.02-13.55.44:243][575]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.44:243][575]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.02-13.55.44:243][575]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.44:243][575]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.02-13.55.44:243][575]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.44:289][578]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-13.55.44:289][578]GameFlow: Writing Profile Stat DBD_Chapter12_Slasher_Stat1: 1 [2020.06.02-13.55.44:292][578]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.44:292][578]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_2] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.55.44:292][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.44:292][578]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.44:292][578]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.44:292][578]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_2] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionInterruptStart] [2020.06.02-13.55.44:292][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.44:292][578]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.44:292][578]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.44:292][578]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_2] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionInterruptStarted] [2020.06.02-13.55.44:292][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.44:306][579]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.44:306][579]LogDBDPlayerMovement: StopSnapping Final Location (1956.000000 2566.919922 105.150558) [2020.06.02-13.55.44:306][579]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.55.44:306][579]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.44:307][579]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: GenericInterruption Nurse AnimTag_FPV. [2020.06.02-13.55.44:307][579]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_04_C_0 and Montage AM_TN_Grab_Generic_Fast_FPV that has root motion is not supported [2020.06.02-13.55.44:307][579]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: GenericInterruption Nurse AnimTag_FPV AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.02-13.55.44:307][579]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.02-13.55.44:307][579]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.06.02-13.55.44:307][579]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.02-13.55.44:307][579]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.02-13.55.44:307][579]Interaction: Verbose: Chose montage [AM_TN_Grab_Generic_Fast_FPV] for interruption [GeneratorRepairInterruption4] [2020.06.02-13.55.44:307][579]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=131.510 [2020.06.02-13.55.44:308][579]Interaction: Warning: OnNotifyCurrentMontageComplete [AM_TN_Grab_Generic_Fast_IN_FPV] differs from selected montage for interruption [AM_TN_Grab_Generic_Fast_FPV] [2020.06.02-13.55.44:311][579]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.02-13.55.44:312][579]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.02-13.55.44:314][579]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.02-13.55.44:314][579]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.02-13.55.44:322][580]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_ChainBlinkInterrupt Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.55.44:323][580]Interaction: Client_SendCancelInteraction_Implementation [2020.06.02-13.55.44:324][580]Interaction: Client_SendCancelInteraction_Implementation [2020.06.02-13.55.44:437][587]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.55.44:437][587]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.55.44:437][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.44:437][587]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.55.44:437][587]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.55.44:437][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.44:437][587]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.55.44:437][587]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.55.44:437][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.44:437][587]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.55.44:437][587]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.55.44:438][587]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.44:438][587]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.55.44:438][587]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.44:438][587]Interaction: Verbose: [GeneratorRepair1][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.55.44:438][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.44:438][587]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorHospital_C_2] [2020.06.02-13.55.44:438][587]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.44:438][587]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.55.44:440][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Disabled [2020.06.02-13.55.44:470][589]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.44:470][589]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.55.44:470][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.44:470][589]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.44:470][589]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.55.44:470][589]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.44:470][589]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.55.44:470][589]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.44:470][589]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.55.44:470][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.44:470][589]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorHospital_C_0] [2020.06.02-13.55.44:470][589]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.44:470][589]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.44:472][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.06.02-13.55.44:651][601]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Donleov [0x27D3AFA94C0] Result: '1' k_EResultOK (success) [2020.06.02-13.55.44:667][602]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Donleov [0x27D3AFA94C0]' succeeded in 0.361788 seconds [2020.06.02-13.55.44:823][611]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.409394 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.55.44:823][611]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.02-13.55.44:823][611]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.55.44:823][611]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperMale02_Character_C_0 [2020.06.02-13.55.44:824][611]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-13.55.44:824][611]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.06.02-13.55.44:824][611]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.06.02-13.55.44:825][611]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.55.44:825][611]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.55.44:825][611]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.55.44:826][611]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.55.44:826][611]LogSM: [BP_SmallMeatLocker_Qatar_C_8][CLIENT SLAVE] [2020.06.02-13.55.44:827][611]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.02-13.55.44:828][611]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.02-13.55.44:828][611]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.02-13.55.44:828][611]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.02-13.55.44:828][611]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.02-13.55.44:828][611]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.02-13.55.44:828][611]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.02-13.55.44:829][611]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.55.44:870][614]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.06.02-13.55.44:873][614]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.44:873][614]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.44:873][614]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.44:873][614]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.02-13.55.45:006][623]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Donleov [0x27D53027150] Result: '1' k_EResultOK (success) [2020.06.02-13.55.45:024][624]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.732160 seconds [2020.06.02-13.55.45:129][630]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorHospital_C_0] [2020.06.02-13.55.45:130][630]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.45:130][630]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorHospital_C_0] [2020.06.02-13.55.45:130][630]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.45:132][630]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.45:132][630]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.45:132][630]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.55.45:132][630]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.45:132][630]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.45:132][630]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorHospital_C_0] [2020.06.02-13.55.45:132][630]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.45:132][630]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.55.45:132][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.45:132][630]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.55.45:132][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.45:132][630]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.55.45:150][631]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.55.45:194][634]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 35.306049 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.02-13.55.45:259][638]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.55.45:259][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Enabled [2020.06.02-13.55.45:261][638]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.45:261][638]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.55.45:261][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.45:261][638]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.45:261][638]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.55.45:261][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.45:261][638]Interaction: Interaction time: 10.016582 [2020.06.02-13.55.45:261][638]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.55.45:261][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.45:261][638]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.55.45:290][640]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 25.615786 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.55.45:425][649]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Donleov [0x27D35EB92B0] Result: '1' k_EResultOK (success) [2020.06.02-13.55.45:426][649]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Donleov [0x27D35EB92B0]' succeeded in 0.598056 seconds [2020.06.02-13.55.45:553][656]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 47 [2020.06.02-13.55.45:759][669]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.55.45:759][669]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.55.45:759][669]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.55.45:759][669]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.55.45:828][674]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Donleov [0x27D35EBA6C0] Result: '1' k_EResultOK (success) [2020.06.02-13.55.45:829][674]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Donleov [0x27D35EBA6C0]' succeeded in 0.799068 seconds [2020.06.02-13.55.45:829][674]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.06.02-13.55.45:829][674]LogRanks: URankManager::Async_GetPlayerPips [2020.06.02-13.55.45:829][674]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.02-13.55.46:131][692]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.02-13.55.46:589][721]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.02-13.55.46:589][721]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=85 Killer=85 [2020.06.02-13.55.46:589][721]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=85 [2020.06.02-13.55.46:589][721]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=85 [2020.06.02-13.55.46:589][721]GameFlow: Reading Profile Stat DBD_KillerSkulls: 85 [2020.06.02-13.55.46:589][721]GameFlow: Reading Profile Stat DBD_CamperSkulls: 85 [2020.06.02-13.55.46:589][721]GameFlow: Warning: [ADBDPlayerState::SetGameRole] Client trying to set the game role. Only the server is allowed to do that for modes other than Party Mode (unless when specified -> debug purposes only) [2020.06.02-13.55.46:589][721]GameFlow: FCharacterStateData::SetPips() with value=85 [2020.06.02-13.55.46:589][721]GameFlow: FCharacterStateData::SetPips() with value=85 [2020.06.02-13.55.46:775][732]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.55.46:775][732]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-13.55.46:859][737]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.55.46:987][745]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.46:987][745]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.46:987][745]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to False [2020.06.02-13.55.46:987][745]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.02-13.55.46:987][745]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.02-13.55.46:987][745]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.02-13.55.46:987][745]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.47:008][747]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Donleov [0x27D35EB10C0] Result: '1' k_EResultOK (success) [2020.06.02-13.55.47:008][747]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Donleov [0x27D35EB10C0]' succeeded in 0.413041 seconds [2020.06.02-13.55.47:040][749]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Donleov [0x27D35EB3CD0] Result: '1' k_EResultOK (success) [2020.06.02-13.55.47:056][750]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.450821 seconds [2020.06.02-13.55.47:130][754]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.02-13.55.47:130][754]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.47:132][754]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.47:132][754]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.47:132][754]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_2] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionInterruptEnd] [2020.06.02-13.55.47:132][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.47:132][754]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.47:132][754]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_2] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.55.47:132][754]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.47:132][754]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_2] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.55.47:132][754]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.47:132][754]Interaction: Verbose: [GeneratorRepair4][GeneratorHospital_C_2] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.55.47:132][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.47:132][754]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorHospital_C_2] [2020.06.02-13.55.47:132][754]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.47:132][754]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.47:162][756]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.02-13.55.47:162][756]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.47:164][756]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.47:164][756]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.47:164][756]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.55.47:164][756]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.47:164][756]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.47:164][756]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.02-13.55.47:164][756]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.47:164][756]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.55.47:164][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.47:164][756]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.55.47:164][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.47:243][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.02-13.55.47:245][761]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.47:245][761]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.55.47:245][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.47:245][761]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.47:245][761]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.55.47:245][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.47:245][761]Interaction: Interaction time: 16.000000 [2020.06.02-13.55.47:245][761]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.02-13.55.47:245][761]LogSM: Error: Play Update Montage AM_F_TN_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.02-13.55.47:245][761]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.55.47:245][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.48:989][869]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.55.49:003][870]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.02-13.55.49:117][877]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.02-13.55.50:049][935]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.501832 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.55.50:147][941]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorHospital_C_2] [2020.06.02-13.55.50:147][941]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.50:147][941]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorHospital_C_2] [2020.06.02-13.55.50:147][941]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.50:148][941]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.55.50:148][941]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.55.50:148][941]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.55.50:148][941]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.50:148][941]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.55.50:148][941]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorHospital_C_2] [2020.06.02-13.55.50:148][941]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.50:149][941]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.55.50:149][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.50:149][941]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.55.50:149][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.50:181][943]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.55.50:276][949]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.55.50:276][949]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Enabled [2020.06.02-13.55.50:278][949]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.55.50:278][949]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.55.50:278][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.50:278][949]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.55.50:278][949]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.55.50:278][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.50:278][949]Interaction: Interaction time: 6.119750 [2020.06.02-13.55.50:278][949]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.55.50:278][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.50:342][953]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.55.50:745][978]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.55.50:760][979]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.02-13.55.50:874][986]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.02-13.55.51:792][ 43]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.652766 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.55.51:824][ 45]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.02-13.55.52:504][ 87]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.55.52:519][ 88]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.02-13.55.52:632][ 95]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.02-13.55.52:648][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.55.52:648][ 96]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.52:668][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.55.52:857][109]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.55.52:857][109]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.52:858][109]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.55.52:858][109]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.52:859][109]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.52:859][109]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.52:859][109]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.55.52:859][109]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.52:859][109]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.52:859][109]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.55.52:859][109]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.52:859][109]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.55.52:859][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.52:859][109]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookSetup Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.55.52:859][109]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup Nurse AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.02-13.55.52:859][109]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.55.52:859][109]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.55.52:859][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.52:859][109]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.55.52:859][109]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.02-13.55.52:859][109]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TN_Wiggle [2020.06.02-13.55.52:860][109]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.02-13.55.52:860][109]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TN_Wiggle [2020.06.02-13.55.52:955][115]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.52:955][115]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.55.52:955][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.52:955][115]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.52:956][115]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.55.52:956][115]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.52:956][115]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.55.52:956][115]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.52:956][115]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.55.52:956][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.52:956][115]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.02-13.55.52:956][115]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.52:956][115]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.52:985][117]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.55.52:985][117]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.53:067][122]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.55.53:067][122]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.53:067][122]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.55.53:067][122]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.53:067][122]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.55.53:067][122]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.53:245][133]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.55.53:245][133]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.53:245][133]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.55.53:245][133]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.53:245][133]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.55.53:245][133]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.53:262][134]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.53:262][134]LogDBDPlayerMovement: StopSnapping Final Location (1587.866455 1133.057739 107.363503) [2020.06.02-13.55.53:262][134]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.55.53:262][134]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.55.53:262][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.53:262][134]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.53:262][134]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.55.53:262][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.53:262][134]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper Nurse AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.02-13.55.53:263][134]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.02-13.55.53:263][134]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.02-13.55.53:263][134]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.02-13.55.53:263][134]AnimLeader: BP_SmallMeatLocker_Qatar_C_2 Requested to Play: HookCamper Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.55.53:263][134]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.55.53:263][134]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nurse AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.02-13.55.53:263][134]Interaction: Interaction time: 1.500000 [2020.06.02-13.55.53:263][134]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookCamper Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.55.53:263][134]LogSM: Error: Play Update Montage AM_TN_Hook Duration 1.500000 Timestamp 140.448059 [2020.06.02-13.55.53:263][134]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.55.53:263][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.53:266][134]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_Hook [2020.06.02-13.55.53:292][136]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.HookChargeable Enabled?: Enabled [2020.06.02-13.55.54:344][201]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.55.54:344][201]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.54:344][201]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.02-13.55.54:344][201]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.54:344][201]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.55.54:344][201]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.54:344][201]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.55.54:344][201]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.54:344][201]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.02-13.55.54:344][201]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.54:344][201]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.02-13.55.54:344][201]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.54:344][201]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.02-13.55.54:344][201]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.54:344][201]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.02-13.55.54:344][201]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.54:345][201]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.02-13.55.54:345][201]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.54:794][229]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Charge Complete Received] [2020.06.02-13.55.54:794][229]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.55.54:794][229]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.55.54:794][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.54:794][229]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.02-13.55.54:795][229]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.02-13.55.54:795][229]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.02-13.55.54:795][229]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale03_Character_C_0 Current: NULL [2020.06.02-13.55.54:797][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.HookChargeable Enabled?: Disabled [2020.06.02-13.55.54:798][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.02-13.55.54:801][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.02-13.55.54:802][229]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.55.54:811][230]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.55.54:811][230]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.55.54:811][230]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.54:811][230]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.55.54:811][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.54:811][230]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.54:811][230]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.55.54:811][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.54:827][231]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.54:827][231]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.55.54:827][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.54:827][231]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.54:827][231]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.55.54:827][231]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.54:827][231]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.55.54:827][231]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.54:827][231]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.55.54:827][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.54:827][231]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.55.54:827][231]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.54:827][231]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.55.54:828][231]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.54:828][231]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.54:829][231]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.02-13.55.54:844][232]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.55.54:844][232]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.54:845][232]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.55.54:845][232]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.54:848][232]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.55.54:850][232]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.55.54:858][233]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.02-13.55.54:863][233]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.HookChargeable Enabled?: Enabled [2020.06.02-13.55.54:865][233]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.06.02-13.55.54:865][233]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.06.02-13.55.54:865][233]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.06.02-13.55.54:865][233]AnimLeader: BP_SmallMeatLocker_Qatar_C_2 Requested to Play: HookCamperOut. [2020.06.02-13.55.54:865][233]AnimLeader: BP_Entity_C_2 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.02-13.55.54:865][233]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.02-13.55.54:865][233]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.02-13.55.54:865][233]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.54:865][233]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.54:865][233]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.55.54:865][233]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.54:865][233]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.54:865][233]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.55.54:865][233]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.54:865][233]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.55.54:866][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.54:866][233]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.55.54:866][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.54:869][233]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.54:869][233]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.54:869][233]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.55.54:871][233]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.HookChargeable Enabled?: Disabled [2020.06.02-13.55.54:880][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.55.54:890][235]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.55.54:890][235]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.54:892][235]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.54:892][235]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.55.54:892][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.54:892][235]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.54:892][235]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.55.54:892][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.54:892][235]Interaction: Interaction time: 2.000000 [2020.06.02-13.55.54:892][235]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.55.54:892][235]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.55.54:892][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.54:892][235]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=142.094 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.55.54:923][237]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.55.55:151][251]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_3] [2020.06.02-13.55.55:151][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.55:279][259]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.55.55:279][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.55:297][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_0.GeneratorCharge Enabled?: Disabled [2020.06.02-13.55.55:440][269]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.55:440][269]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.02-13.55.55:440][269]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.55.55:440][269]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.55.55:440][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.55:440][269]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.02-13.55.55:440][269]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.02-13.55.55:440][269]LogDBDGeneral: Warning: Scalars [2020.06.02-13.55.55:440][269]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.02-13.55.55:440][269]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.02-13.55.55:440][269]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.02-13.55.55:440][269]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.02-13.55.55:440][269]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.02-13.55.55:440][269]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.02-13.55.55:440][269]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.02-13.55.55:440][269]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.02-13.55.55:440][269]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.02-13.55.55:440][269]LogDBDGeneral: Warning: Textures [2020.06.02-13.55.55:441][269]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.02-13.55.55:441][269]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.02-13.55.55:441][269]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.02-13.55.55:441][269]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.02-13.55.55:441][269]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.02-13.55.55:441][269]LogDBDGeneral: Warning: Vectors [2020.06.02-13.55.55:441][269]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.02-13.55.55:441][269]LogDBDGeneral: Warning: Scalars [2020.06.02-13.55.55:441][269]LogDBDGeneral: Warning: Textures [2020.06.02-13.55.55:441][269]LogDBDGeneral: Warning: Vectors [2020.06.02-13.55.55:441][269]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.02-13.55.55:441][269]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.55.55:441][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.55:441][269]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.55:441][269]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.55.55:441][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.55:441][269]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.55:441][269]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.55.55:441][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.55:441][269]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.55:441][269]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.55.55:441][269]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.55:441][269]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.55.55:441][269]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.55:441][269]Interaction: Verbose: [GeneratorRepair2][GeneratorHospital_C_0] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.55.55:441][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.55:441][269]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorHospital_C_0] [2020.06.02-13.55.55:441][269]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.55:441][269]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.55:503][273]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.06.02-13.55.56:100][310]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 45.812363 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.55.56:198][316]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.55.56:199][316]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.55.56:199][316]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.56:199][316]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.55.56:199][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.56:199][316]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.55.56:199][316]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.56:199][316]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.55.56:199][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.56:199][316]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=143.401 [2020.06.02-13.55.56:214][317]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.56:214][317]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.55.56:214][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.56:214][317]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.56:214][317]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.55.56:214][317]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.56:214][317]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.55.56:214][317]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.56:214][317]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.55.56:214][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.56:214][317]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.55.56:214][317]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.56:214][317]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.55.56:214][317]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.56:214][317]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.56:236][318]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.56:236][318]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.56:237][318]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.55.56:246][318]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=143.433 [2020.06.02-13.55.56:248][318]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.55.56:250][318]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.55.56:251][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.55.56:262][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.55.56:273][320]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.55.56:485][333]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.02-13.55.56:485][333]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.02-13.55.56:743][349]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_04_C_0 [2020.06.02-13.55.57:178][376]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.57:178][376]LogDBDPlayerMovement: StopSnapping Final Location (2418.760254 588.881226 565.149963) [2020.06.02-13.55.57:178][376]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.55.57:178][376]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.57:197][377]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.55.57:199][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.55.57:308][384]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.02-13.55.57:342][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorHospital_C_2.GeneratorCharge Enabled?: Disabled [2020.06.02-13.55.57:419][391]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.55.57:419][391]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.57:419][391]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.55.57:419][391]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.57:420][391]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.57:420][391]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.57:420][391]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.55.57:420][391]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.57:420][391]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.57:420][391]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.55.57:420][391]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.57:420][391]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.55.57:420][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.57:420][391]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.55.57:420][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.57:424][391]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.55.57:439][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.55.57:467][394]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.55.57:467][394]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.57:468][394]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.57:468][394]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.55.57:468][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.57:468][394]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.57:468][394]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.55.57:468][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.57:468][394]Interaction: Interaction time: 2.000000 [2020.06.02-13.55.57:468][394]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.55.57:468][394]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.55.57:468][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.57:468][394]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=144.671 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.55.57:499][396]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.55.57:582][401]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.55.57:582][401]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.02-13.55.57:582][401]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.55.57:582][401]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.55.57:582][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.57:582][401]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.02-13.55.57:582][401]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.02-13.55.57:582][401]LogDBDGeneral: Warning: Scalars [2020.06.02-13.55.57:582][401]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.02-13.55.57:582][401]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.02-13.55.57:582][401]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.02-13.55.57:582][401]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.02-13.55.57:582][401]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.02-13.55.57:582][401]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.02-13.55.57:582][401]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.02-13.55.57:582][401]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.02-13.55.57:582][401]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.02-13.55.57:582][401]LogDBDGeneral: Warning: Textures [2020.06.02-13.55.57:582][401]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.02-13.55.57:582][401]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.02-13.55.57:582][401]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.02-13.55.57:582][401]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.02-13.55.57:583][401]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.02-13.55.57:583][401]LogDBDGeneral: Warning: Vectors [2020.06.02-13.55.57:583][401]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.02-13.55.57:583][401]LogDBDGeneral: Warning: Scalars [2020.06.02-13.55.57:583][401]LogDBDGeneral: Warning: Textures [2020.06.02-13.55.57:583][401]LogDBDGeneral: Warning: Vectors [2020.06.02-13.55.57:583][401]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.02-13.55.57:583][401]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.55.57:583][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.57:583][401]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.55.57:583][401]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.55.57:583][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.57:644][405]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.06.02-13.55.57:646][405]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.55.57:646][405]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.55.57:646][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.57:646][405]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.55.57:646][405]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.55.57:646][405]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.57:646][405]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.55.57:646][405]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.57:646][405]Interaction: Verbose: [GeneratorRepair3][GeneratorHospital_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.55.57:646][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.57:646][405]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorHospital_C_2] [2020.06.02-13.55.57:646][405]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.57:647][405]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.55.57:741][411]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.02-13.55.57:743][411]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.02-13.55.57:953][424]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.02-13.55.57:970][425]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.06.02-13.55.57:970][425]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.02-13.55.58:002][427]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.02-13.55.58:035][429]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.02-13.55.58:080][432]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.037554 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.55.58:146][436]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.55.58:146][436]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.55.58:146][436]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.58:146][436]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.55.58:146][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.58:146][436]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.55.58:146][436]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.58:146][436]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.55.58:146][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.58:146][436]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=145.348 [2020.06.02-13.55.58:162][437]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.58:162][437]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.55.58:162][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.58:162][437]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.58:162][437]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.55.58:162][437]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.58:162][437]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.55.58:163][437]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.58:163][437]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.55.58:163][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.58:163][437]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.55.58:163][437]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:163][437]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.55.58:163][437]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:163][437]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.58:163][437]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.55.58:179][438]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.58:179][438]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.58:179][438]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.55.58:191][438]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.55.58:209][440]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.55.58:209][440]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.55.58:212][440]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.55.58:390][451]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.02-13.55.58:423][453]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.02-13.55.58:423][453]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.02-13.55.58:535][460]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.02-13.55.58:549][461]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:549][461]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:550][461]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:550][461]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:550][461]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Ryuk, Originating Player: BP_CamperFemale02_Character_C_0 - Ryuk, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.02-13.55.58:550][461]LogStreaming: Display: Flushing async loaders. [2020.06.02-13.55.58:550][461]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.55.58:551][461]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Ryuk, Originating Player: BP_CamperFemale02_Character_C_0 - Ryuk, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.55.58:552][461]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.58:552][461]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.58:552][461]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.55.58:552][461]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.58:552][461]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.58:552][461]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:552][461]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:552][461]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.55.58:552][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.58:552][461]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.55.58:552][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.58:553][461]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.02-13.55.58:616][465]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:616][465]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:616][465]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:616][465]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:616][465]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:616][465]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:616][465]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:616][465]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:616][465]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:616][465]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:616][465]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:616][465]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:616][465]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:616][465]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:616][465]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:616][465]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:616][465]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:616][465]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:632][466]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:632][466]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:712][471]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.58:712][471]LogDBDPlayerMovement: StopSnapping Final Location (2208.781006 287.976624 108.712357) [2020.06.02-13.55.58:712][471]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.55.58:712][471]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.58:712][471]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.58:712][471]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.55.58:712][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.58:712][471]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.58:712][471]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.55.58:712][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.58:713][471]Interaction: Interaction time: 0.500000 [2020.06.02-13.55.58:713][471]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.55.58:713][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.58:747][473]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.55.58:760][474]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_04_C_0 [2020.06.02-13.55.58:873][481]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.58:873][481]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.55.58:873][481]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.02-13.55.58:873][481]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.55.58:873][481]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=146.075 Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.55.58:873][481]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=146.075 [2020.06.02-13.55.58:875][481]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:875][481]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:875][481]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:875][481]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:875][481]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:875][481]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:875][481]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:875][481]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:875][481]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:875][481]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:875][481]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:875][481]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:875][481]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:875][481]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:875][481]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:875][481]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:875][481]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:875][481]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:923][484]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:923][484]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:923][484]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:923][484]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:923][484]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:923][484]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:923][484]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:923][484]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:923][484]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:923][484]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:923][484]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:923][484]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:923][484]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:923][484]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:923][484]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:923][484]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:923][484]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:923][484]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:956][486]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:956][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:956][486]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:956][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:956][486]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:956][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:956][486]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:956][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:956][486]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:956][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:956][486]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:956][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:956][486]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:956][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:956][486]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:956][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:956][486]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:956][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:989][488]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:989][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:989][488]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:989][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:989][488]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:989][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:989][488]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:989][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:989][488]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:989][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:989][488]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:989][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:989][488]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:989][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:989][488]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:989][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.58:989][488]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.55.58:989][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.59:054][492]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.55.59:083][494]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.02-13.55.59:083][494]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed [2020.06.02-13.55.59:083][494]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.55.59:083][494]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=146.285 [2020.06.02-13.55.59:083][494]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=146.285 Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.55.59:178][500]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Ryuk, Originating Player: BP_CamperFemale02_Character_C_0 - Ryuk, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.55.59:180][500]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.59:180][500]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.55.59:180][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.59:180][500]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.59:180][500]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.55.59:180][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.59:180][500]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.59:180][500]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.55.59:180][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.59:180][500]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.59:180][500]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.55.59:180][500]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.59:180][500]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.55.59:181][500]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.55.59:181][500]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.55.59:181][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.55.59:181][500]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.02-13.55.59:181][500]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.59:181][500]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.55.59:228][503]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Obstructed Nurse AnimTag_FPV. [2020.06.02-13.55.59:229][503]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed [2020.06.02-13.55.59:229][503]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.02-13.55.59:229][503]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=146.430 [2020.06.02-13.55.59:229][503]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=146.430 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.06.02-13.55.59:243][504]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.55.59:310][508]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.55.59:310][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.59:311][508]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.55.59:311][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.59:311][508]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.55.59:311][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.59:311][508]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.55.59:311][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.59:311][508]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.55.59:311][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.59:311][508]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.55.59:311][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.59:311][508]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.55.59:311][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.59:311][508]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.55.59:311][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.59:311][508]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.55.59:311][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.59:456][517]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.55.59:456][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.59:456][517]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.55.59:456][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.59:456][517]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.55.59:456][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.59:456][517]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.55.59:456][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.59:456][517]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.55.59:456][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.59:456][517]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.55.59:456][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.59:456][517]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.55.59:456][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.59:456][517]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.55.59:456][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.59:456][517]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.55.59:456][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.59:615][527]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.06.02-13.55.59:615][527]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.06.02-13.55.59:615][527]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.06.02-13.55.59:615][527]AnimLeader: BP_SmallMeatLocker_Qatar_C_2 Requested to Play: HookIdle. [2020.06.02-13.55.59:615][527]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.55.59:615][527]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.02-13.55.59:648][529]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.06.02-13.55.59:648][529]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.06.02-13.55.59:648][529]AnimLeader: BP_SmallMeatLocker_Qatar_C_2 Requested to Play: HookReactionIn. [2020.06.02-13.55.59:648][529]AnimLeader: BP_Entity_C_2 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.02-13.55.59:648][529]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.02-13.55.59:681][531]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.55.59:681][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.59:681][531]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.55.59:681][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.59:681][531]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.55.59:681][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.59:681][531]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.55.59:681][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.59:681][531]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.55.59:681][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.59:681][531]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.55.59:681][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.59:681][531]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.55.59:681][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.59:681][531]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.55.59:681][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.59:681][531]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.55.59:681][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.55.59:743][535]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.55.59:743][535]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.55.59:743][535]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.55.59:743][535]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.55.59:839][541]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.55.59:923][546]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.55.59:923][546]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.00:054][554]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 119 [2020.06.02-13.56.00:517][583]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.06.02-13.56.00:518][583]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.06.02-13.56.00:518][583]AnimLeader: BP_SmallMeatLocker_Qatar_C_2 Requested to Play: HookReaction. [2020.06.02-13.56.00:518][583]AnimLeader: BP_Entity_C_2 Requested to Play: HookReaction AnimTag_Follower. [2020.06.02-13.56.00:518][583]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.02-13.56.00:729][596]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceObstructedMaxSpeed [2020.06.02-13.56.00:729][596]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_04_C_0 at Time=147.930 [2020.06.02-13.56.00:744][597]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.00:744][597]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.00:759][598]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.56.00:759][598]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.56.00:759][598]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.56.00:759][598]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-13.56.00:776][599]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 3.983869 [2020.06.02-13.56.00:776][599]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=147.978 Curve: BlinkCooldownSpeedCurve Curve Duration 3.983869 [2020.06.02-13.56.00:791][600]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.56.00:791][600]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.00:791][600]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.56.00:791][600]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.00:793][600]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.00:793][600]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.00:793][600]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.56.00:793][600]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.00:793][600]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.00:793][600]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.56.00:793][600]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.00:793][600]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.56.00:793][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.00:793][600]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.56.00:793][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.00:857][604]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.00:857][604]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.56.00:857][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.00:857][604]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.00:857][604]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.56.00:857][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.00:857][604]Interaction: Interaction time: 0.000000 [2020.06.02-13.56.00:857][604]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.02-13.56.00:858][604]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.56.00:858][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.00:860][604]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.56.01:018][614]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.06.02-13.56.01:018][614]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.06.02-13.56.01:018][614]AnimLeader: BP_SmallMeatLocker_Qatar_C_2 Requested to Play: HookReactionOut. [2020.06.02-13.56.01:018][614]AnimLeader: BP_Entity_C_2 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.02-13.56.01:018][614]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.02-13.56.01:018][614]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.56.01:019][614]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.56.01:226][627]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_5] [2020.06.02-13.56.01:227][627]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.01:227][627]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_5] [2020.06.02-13.56.01:227][627]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.01:228][627]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.01:228][627]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.01:228][627]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.56.01:228][627]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.01:228][627]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.01:228][627]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_5] [2020.06.02-13.56.01:228][627]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.01:228][627]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.56.01:228][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.01:228][627]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.02-13.56.01:228][627]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.56.01:228][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.01:260][629]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.56.01:487][643]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.01:487][643]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.56.01:487][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.01:487][643]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.01:487][643]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.56.01:487][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.01:487][643]Interaction: Interaction time: 1.050000 [2020.06.02-13.56.01:487][643]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.02-13.56.01:487][643]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.02-13.56.01:487][643]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.02-13.56.01:487][643]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.56.01:487][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.01:534][646]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.56.01:581][649]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.903108 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.56.01:777][661]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.02-13.56.02:018][676]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.02-13.56.02:518][707]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.06.02-13.56.02:518][707]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.06.02-13.56.02:518][707]AnimLeader: BP_SmallMeatLocker_Qatar_C_2 Requested to Play: HookStruggle. [2020.06.02-13.56.02:518][707]AnimLeader: BP_Entity_C_2 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.02-13.56.02:518][707]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.02-13.56.02:518][707]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.56.02:519][707]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.56.02:519][707]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.56.02:551][709]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.02:551][709]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.56.02:551][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.02:551][709]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.02:551][709]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.56.02:551][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.02:551][709]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.02:551][709]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.56.02:551][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.02:551][709]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.02:551][709]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.56.02:551][709]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.02:551][709]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.56.02:551][709]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.02:551][709]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.02-13.56.02:551][709]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.56.02:551][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.02:551][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_5] [2020.06.02-13.56.02:551][709]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.02:551][709]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.02:600][712]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_04_C_0 [2020.06.02-13.56.02:664][716]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.02-13.56.02:680][717]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.02-13.56.02:810][725]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.56.03:324][757]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.772855 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.56.04:131][807]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.56.04:762][846]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.56.04:762][846]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=151.963 [2020.06.02-13.56.04:782][847]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.56.04:783][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.56.06:276][940]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.02-13.56.09:713][153]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 12.042620 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.56.09:745][155]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.02-13.56.11:634][272]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.11:634][272]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.11:634][272]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.11:634][272]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.11:635][272]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.11:635][272]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.11:635][272]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.56.11:635][272]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.11:635][272]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.11:635][272]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.11:635][272]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.11:635][272]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.56.11:635][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.11:635][272]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.56.11:635][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.11:639][272]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.56.11:649][273]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.11:649][273]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.11:651][273]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.11:651][273]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.56.11:651][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.11:651][273]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.11:651][273]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.56.11:651][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.11:651][273]Interaction: Interaction time: 2.000000 [2020.06.02-13.56.11:651][273]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.56.11:651][273]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.56.11:651][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.11:651][273]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=158.850 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.56.11:655][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.56.11:696][276]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.56.13:263][373]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.56.13:263][373]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.56.13:263][373]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.13:263][373]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.56.13:263][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.13:263][373]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.56.13:263][373]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.13:263][373]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.56.13:263][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.13:263][373]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=160.463 [2020.06.02-13.56.13:279][374]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.13:279][374]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.56.13:279][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.13:279][374]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.13:279][374]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.56.13:279][374]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.13:279][374]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.56.13:279][374]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.13:279][374]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.56.13:279][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.13:279][374]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.13:279][374]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.13:279][374]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.13:279][374]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.13:279][374]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.13:300][375]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.13:300][375]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.13:300][375]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.56.13:309][375]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=160.496 [2020.06.02-13.56.13:312][375]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.56.13:331][377]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.56.13:332][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.56.13:335][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.56.14:010][419]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.02-13.56.14:010][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.14:010][419]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.02-13.56.14:010][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.14:010][419]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.02-13.56.14:010][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.14:059][422]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.02-13.56.14:059][422]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.14:188][430]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_2] [2020.06.02-13.56.14:188][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.14:188][430]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_2] [2020.06.02-13.56.14:188][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.14:188][430]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_2] [2020.06.02-13.56.14:188][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.14:188][430]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_2] [2020.06.02-13.56.14:188][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.14:203][431]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.56.14:203][431]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.14:205][431]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.02-13.56.14:205][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.14:205][431]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.02-13.56.14:205][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.14:205][431]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.02-13.56.14:205][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.14:205][431]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.02-13.56.14:205][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.14:205][431]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.14:205][431]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.14:205][431]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.56.14:205][431]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.14:205][431]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.14:205][431]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.56.14:205][431]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.14:205][431]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.56.14:205][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.14:205][431]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.56.14:205][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.14:205][431]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.56.14:333][439]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.14:333][439]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.56.14:334][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.14:334][439]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.14:334][439]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.56.14:334][439]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.14:334][439]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.56.14:334][439]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.14:334][439]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.02-13.56.14:334][439]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.56.14:334][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.14:334][439]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.56.14:334][439]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.14:334][439]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.14:349][440]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_2] [2020.06.02-13.56.14:349][440]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.14:364][441]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.56.14:364][441]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.14:382][442]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_2] [2020.06.02-13.56.14:382][442]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.14:382][442]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.02-13.56.14:382][442]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.14:382][442]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_2] [2020.06.02-13.56.14:382][442]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.14:398][443]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.56.14:510][450]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.14:510][450]LogDBDPlayerMovement: StopSnapping Final Location (4791.619141 3734.433594 109.099419) [2020.06.02-13.56.14:510][450]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.56.14:510][450]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.14:527][451]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.14:527][451]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.14:527][451]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.14:527][451]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.14:530][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.56.14:532][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.56.14:543][452]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.14:543][452]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.14:543][452]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.56.14:543][452]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.14:543][452]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.14:543][452]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.14:543][452]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.14:543][452]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.56.14:543][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.14:543][452]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.56.14:543][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.14:547][452]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.56.14:563][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.56.14:573][454]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.14:573][454]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.14:575][454]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.14:575][454]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.56.14:575][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.14:575][454]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.14:575][454]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.56.14:575][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.14:575][454]Interaction: Interaction time: 2.000000 [2020.06.02-13.56.14:575][454]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.56.14:576][454]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.56.14:576][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.14:576][454]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=161.775 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.56.14:606][456]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.56.14:638][458]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.02-13.56.14:638][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.UnhookChargeable Enabled?: Enabled [2020.06.02-13.56.14:640][458]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.14:640][458]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.56.14:640][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.14:640][458]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.14:640][458]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.56.14:640][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.14:640][458]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.02-13.56.14:640][458]Interaction: Interaction time: 1.000000 [2020.06.02-13.56.14:640][458]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male. [2020.06.02-13.56.14:640][458]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale01_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.02-13.56.14:640][458]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.06.02-13.56.14:640][458]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.02-13.56.14:640][458]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.56.14:640][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.14:672][460]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.06.02-13.56.14:672][460]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.06.02-13.56.14:672][460]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.06.02-13.56.14:672][460]AnimLeader: BP_SmallMeatLocker_Qatar_C_2 Requested to Play: UnhookIn. [2020.06.02-13.56.14:672][460]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.56.14:672][460]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.02-13.56.14:704][462]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.14:704][462]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.14:738][464]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.02-13.56.14:769][466]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.56.14:849][471]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.56.14:849][471]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.56.14:849][471]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.14:850][471]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.56.14:850][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.14:850][471]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.56.14:850][471]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.14:850][471]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.56.14:850][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.14:850][471]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=162.049 [2020.06.02-13.56.14:865][472]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.14:866][472]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.56.14:866][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.14:866][472]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.14:866][472]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.56.14:866][472]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.14:866][472]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.56.14:866][472]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.14:866][472]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.56.14:866][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.14:866][472]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.14:866][472]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.14:866][472]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.14:866][472]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.14:866][472]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.14:868][472]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.56.14:881][473]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.14:882][473]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.14:882][473]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.56.14:897][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.56.14:900][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.56.14:929][476]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.56.15:043][483]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.56.15:139][489]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.15:139][489]LogDBDPlayerMovement: StopSnapping Final Location (4732.656738 4124.556641 98.911285) [2020.06.02-13.56.15:139][489]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.56.15:139][489]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.15:268][497]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.15:268][497]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.15:268][497]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.02-13.56.15:268][497]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.56.15:268][497]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=162.469 Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.56.15:269][497]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=162.469 [2020.06.02-13.56.15:575][516]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.02-13.56.15:575][516]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed [2020.06.02-13.56.15:575][516]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.56.15:575][516]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=162.775 [2020.06.02-13.56.15:575][516]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=162.775 Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.56.15:642][520]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.UnhookChargeable Enabled?: Disabled [2020.06.02-13.56.15:706][524]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Female. [2020.06.02-13.56.15:737][526]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-13.56.15:737][526]GameFlow: Writing Profile Stat DBD_SlasherChainAttack: 1 [2020.06.02-13.56.15:737][526]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.02-13.56.15:739][526]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.56.15:740][526]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - Papu, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.56.15:742][526]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.003635 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.56.15:743][526]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.02-13.56.15:743][526]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.56.15:744][526]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.56.15:744][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.15:745][526]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Ryuk]: On [2020.06.02-13.56.15:771][528]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.15:771][528]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.56.15:771][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.15:771][528]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.02-13.56.15:772][528]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.02-13.56.15:772][528]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.02-13.56.15:772][528]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.02-13.56.15:772][528]AnimLeader: BP_SmallMeatLocker_Qatar_C_2 Requested to Play: UnhookOut. [2020.06.02-13.56.15:772][528]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.56.15:772][528]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.02-13.56.15:772][528]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.15:772][528]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.02-13.56.15:772][528]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.56.15:772][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.15:790][529]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.56.15:790][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.15:801][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.56.15:801][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.02-13.56.15:801][530]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.02-13.56.15:808][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.56.15:808][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.02-13.56.15:833][532]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.422260 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.56.15:834][532]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.06.02-13.56.15:834][532]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.06.02-13.56.15:834][532]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.02-13.56.15:834][532]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.06.02-13.56.15:883][535]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed [2020.06.02-13.56.15:883][535]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=163.083 [2020.06.02-13.56.15:899][536]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.15:899][536]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.15:931][538]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 3.483869 [2020.06.02-13.56.15:932][538]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=163.131 Curve: BlinkCooldownSpeedCurve Curve Duration 3.483869 [2020.06.02-13.56.16:113][550]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Donleov [0x27D96E8A420] Result: '1' k_EResultOK (success) [2020.06.02-13.56.16:113][550]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Donleov [0x27D96E8A420]' succeeded in 0.367014 seconds [2020.06.02-13.56.16:144][552]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Donleov [0x27D96E89940] Result: '1' k_EResultOK (success) [2020.06.02-13.56.16:161][553]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.412691 seconds [2020.06.02-13.56.16:332][563]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-13.56.16:333][563]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.16:333][563]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-13.56.16:333][563]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.16:334][563]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.16:334][563]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.16:334][563]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.56.16:334][563]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.16:334][563]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.16:334][563]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-13.56.16:334][563]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.16:334][563]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.56.16:334][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.16:334][563]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.56.16:334][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.16:433][569]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.56.16:433][569]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.16:478][572]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.56.16:479][572]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.16:480][572]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.56.16:480][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.16:480][572]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.16:480][572]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.56.16:480][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.16:480][572]Interaction: Interaction time: 16.000000 [2020.06.02-13.56.16:480][572]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.56.16:480][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.16:819][593]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.56.16:819][593]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.17:172][615]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.02-13.56.17:172][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.UnhookChargeable Enabled?: Enabled [2020.06.02-13.56.17:174][615]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.17:174][615]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.56.17:174][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.17:174][615]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.02-13.56.17:174][615]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.17:174][615]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.56.17:174][615]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.17:174][615]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.56.17:174][615]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.17:174][615]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.56.17:174][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.17:174][615]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.02-13.56.17:174][615]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.56.17:174][615]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.17:174][615]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.17:176][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.UnhookChargeable Enabled?: Disabled [2020.06.02-13.56.17:238][619]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.17:238][619]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.17:416][630]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.56.17:416][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.17:416][630]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.56.17:416][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.17:416][630]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.56.17:416][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.17:416][630]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.56.17:416][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.17:416][630]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.56.17:416][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.17:416][630]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.56.17:416][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.17:416][630]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.56.17:416][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.17:417][630]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.56.17:417][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.17:417][630]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.56.17:417][630]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.17:724][649]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Ryuk]: Off [2020.06.02-13.56.17:817][655]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.325699 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.56.18:576][702]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.02-13.56.18:576][702]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.18:576][702]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.02-13.56.18:576][702]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.18:577][702]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.18:577][702]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.18:577][702]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.56.18:577][702]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.18:577][702]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.18:577][702]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.02-13.56.18:577][702]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.18:577][702]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.56.18:577][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.18:577][702]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Injured AnimTag_Female. [2020.06.02-13.56.18:577][702]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.56.18:577][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.18:608][704]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.017824 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.56.18:707][710]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.56.18:965][726]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.56.18:981][727]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.18:981][727]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.56.18:981][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.18:981][727]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.18:981][727]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.02-13.56.18:981][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.19:013][729]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.19:013][729]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.19:013][729]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.56.19:013][729]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.19:013][729]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.56.19:013][729]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.19:013][729]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.56.19:013][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.19:013][729]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.02-13.56.19:013][729]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.19:013][729]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.19:289][746]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.56.19:289][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.19:289][746]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.56.19:289][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.19:289][746]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.56.19:289][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.19:289][746]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.56.19:289][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.19:289][746]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.56.19:289][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.19:289][746]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.56.19:289][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.19:289][746]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.56.19:289][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.19:289][746]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.56.19:289][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.19:289][746]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.56.19:289][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.19:416][754]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.56.19:416][754]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=166.615 [2020.06.02-13.56.19:436][755]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.56.19:438][755]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.56.19:756][775]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.56.19:756][775]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.19:756][775]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.56.19:756][775]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.19:756][775]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.56.19:756][775]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.19:756][775]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.56.19:756][775]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.19:756][775]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.56.19:756][775]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.19:756][775]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.56.19:756][775]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.19:756][775]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.56.19:756][775]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.19:757][775]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.56.19:757][775]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.19:757][775]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.56.19:757][775]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.19:775][776]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.56.19:851][781]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.19:851][781]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.19:851][781]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.56.19:851][781]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.19:852][781]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.19:852][781]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.19:852][781]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.56.19:852][781]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.19:852][781]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.19:852][781]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.56.19:852][781]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.19:852][781]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.56.19:852][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.19:852][781]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup_In Nurse AnimTag_FPV. [2020.06.02-13.56.19:852][781]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Nurse AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.02-13.56.19:852][781]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.56.19:852][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.19:852][781]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.02-13.56.19:852][781]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.56.19:870][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.56.20:061][794]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.20:061][794]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.56.20:061][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.20:061][794]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.20:061][794]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.56.20:061][794]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.20:061][794]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.56.20:061][794]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.20:061][794]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.56.20:061][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.20:061][794]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-13.56.20:061][794]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.20:061][794]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.20:063][794]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.56.20:076][795]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.02-13.56.20:092][796]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.56.20:092][796]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.20:190][802]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.20:190][802]LogDBDPlayerMovement: StopSnapping Final Location (4744.214355 4631.104492 105.150101) [2020.06.02-13.56.20:190][802]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.56.20:190][802]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.56.20:190][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.20:190][802]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.20:190][802]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.56.20:190][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.20:190][802]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.02-13.56.20:190][802]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.06.02-13.56.20:190][802]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.02-13.56.20:190][802]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.02-13.56.20:190][802]Interaction: Interaction time: 2.700000 [2020.06.02-13.56.20:190][802]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.56.20:190][802]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_04_C_0 and Montage AM_TN_PickUP that has root motion is not supported [2020.06.02-13.56.20:190][802]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.02-13.56.20:190][802]LogSM: Error: Play Update Montage AM_TN_PickUP Duration 2.700000 Timestamp 167.373520 [2020.06.02-13.56.20:190][802]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to True [2020.06.02-13.56.20:190][802]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.56.20:190][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.20:194][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.02-13.56.20:196][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.02-13.56.20:198][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.02-13.56.20:198][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.02-13.56.20:198][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.56.20:237][805]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.02-13.56.20:384][814]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.20:384][814]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.20:432][817]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_PickUP [2020.06.02-13.56.21:254][868]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.02-13.56.21:254][868]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.21:254][868]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.02-13.56.21:254][868]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.21:256][868]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.21:256][868]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.21:256][868]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.56.21:256][868]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.21:256][868]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.21:256][868]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.02-13.56.21:256][868]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.21:256][868]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.56.21:256][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.21:256][868]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Injured AnimTag_Female. [2020.06.02-13.56.21:256][868]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.56.21:256][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.21:690][895]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.21:690][895]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.56.21:691][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.21:691][895]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.21:691][895]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.02-13.56.21:691][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.21:723][897]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.21:723][897]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.21:723][897]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.56.21:723][897]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.21:723][897]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.56.21:723][897]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.21:723][897]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.56.21:723][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.21:723][897]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.02-13.56.21:723][897]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.21:723][897]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.22:385][938]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.56.22:657][955]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.06.02-13.56.22:657][955]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.22:657][955]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.06.02-13.56.22:657][955]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.22:659][955]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.22:659][955]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.22:659][955]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.56.22:659][955]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.22:659][955]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.22:659][955]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.06.02-13.56.22:659][955]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.22:659][955]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.56.22:659][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.22:659][955]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.56.22:659][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.22:659][955]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.56.22:803][964]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.56.22:803][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.06.02-13.56.22:804][964]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.22:804][964]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.56.22:804][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.22:804][964]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.22:804][964]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.56.22:804][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.22:805][964]Interaction: Interaction time: 80.000000 [2020.06.02-13.56.22:805][964]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.56.22:805][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.22:836][966]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.56.22:885][969]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.02-13.56.22:900][970]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.56.22:901][970]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.56.22:901][970]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.22:901][970]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.56.22:901][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.22:901][970]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.02-13.56.22:901][970]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.02-13.56.22:901][970]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.22:901][970]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.56.22:901][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.22:916][971]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.22:916][971]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.56.22:916][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.22:916][971]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.22:916][971]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.56.22:917][971]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.22:917][971]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.56.22:917][971]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.22:917][971]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to False [2020.06.02-13.56.22:917][971]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.56.22:917][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.22:917][971]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.56.22:917][971]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.22:917][971]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.56.22:917][971]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.22:917][971]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.23:092][982]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.02-13.56.23:092][982]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.23:092][982]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.02-13.56.23:092][982]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.23:094][982]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.23:094][982]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.23:094][982]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.56.23:094][982]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.23:094][982]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.23:094][982]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.02-13.56.23:094][982]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.23:094][982]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.56.23:094][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.23:094][982]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.56.23:094][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.23:270][993]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.02-13.56.23:272][993]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.23:272][993]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.56.23:272][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.23:272][993]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.23:272][993]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.56.23:272][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.23:272][993]Interaction: Interaction time: 16.000000 [2020.06.02-13.56.23:272][993]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.02-13.56.23:272][993]LogSM: Error: Play Update Montage AM_F_TN_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.02-13.56.23:272][993]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.56.23:272][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.24:288][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_7] [2020.06.02-13.56.24:288][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.24:614][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.56.24:642][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.56.24:642][ 78]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.24:642][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_7] [2020.06.02-13.56.24:642][ 78]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.24:643][ 78]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.24:643][ 78]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.24:643][ 78]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_7] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.56.24:643][ 78]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.24:644][ 78]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.24:644][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_7] [2020.06.02-13.56.24:644][ 78]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.24:644][ 78]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_7] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.56.24:644][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.24:644][ 78]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookSetup Nurse AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft. [2020.06.02-13.56.24:644][ 78]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Nurse AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.06.02-13.56.24:644][ 78]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.56.24:644][ 78]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_7] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.56.24:644][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.24:644][ 78]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.56.24:644][ 78]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.06.02-13.56.24:644][ 78]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TN_Wiggle [2020.06.02-13.56.24:645][ 78]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.02-13.56.24:645][ 78]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TN_Wiggle [2020.06.02-13.56.24:773][ 86]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.24:773][ 86]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.56.24:773][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.24:773][ 86]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.24:773][ 86]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.56.24:773][ 86]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.24:773][ 86]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.56.24:773][ 86]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.24:773][ 86]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.56.24:773][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.24:773][ 86]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.02-13.56.24:773][ 86]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.24:773][ 86]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.24:803][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_7] [2020.06.02-13.56.24:803][ 88]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.24:835][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_7] [2020.06.02-13.56.24:835][ 90]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.24:835][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_7] [2020.06.02-13.56.24:835][ 90]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.24:835][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_7] [2020.06.02-13.56.24:835][ 90]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.25:013][101]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_7] [2020.06.02-13.56.25:013][101]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.25:013][101]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_7] [2020.06.02-13.56.25:013][101]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.25:013][101]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_7] [2020.06.02-13.56.25:013][101]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.25:095][106]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.25:095][106]LogDBDPlayerMovement: StopSnapping Final Location (4732.624023 5266.630859 107.363503) [2020.06.02-13.56.25:095][106]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.56.25:095][106]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_7] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.56.25:095][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.25:095][106]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.25:095][106]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_7] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.56.25:095][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.25:095][106]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Nurse AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.02-13.56.25:095][106]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.02-13.56.25:095][106]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.02-13.56.25:095][106]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.02-13.56.25:095][106]AnimLeader: BP_SmallMeatLocker_Qatar_C_7 Requested to Play: HookCamper Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.56.25:095][106]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.56.25:095][106]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nurse AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.02-13.56.25:095][106]Interaction: Interaction time: 1.500000 [2020.06.02-13.56.25:095][106]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookCamper Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.56.25:095][106]LogSM: Error: Play Update Montage AM_TN_Hook Duration 1.500000 Timestamp 172.277283 [2020.06.02-13.56.25:095][106]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_7] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.56.25:095][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.25:099][106]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_Hook [2020.06.02-13.56.25:141][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_7.HookChargeable Enabled?: Enabled [2020.06.02-13.56.25:158][110]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.02-13.56.26:176][173]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.56.26:176][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.26:176][173]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.56.26:176][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.26:176][173]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.56.26:176][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.26:176][173]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.56.26:176][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.26:176][173]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.56.26:176][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.26:176][173]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.56.26:176][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.26:176][173]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.56.26:176][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.26:176][173]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.56.26:176][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.26:176][173]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.56.26:176][173]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.26:384][186]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.02-13.56.26:384][186]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.26:384][186]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.02-13.56.26:384][186]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.26:386][186]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.26:386][186]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.26:386][186]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.56.26:386][186]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.26:386][186]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.26:386][186]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.02-13.56.26:386][186]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.26:386][186]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.56.26:386][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.26:386][186]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Injured AnimTag_Crouched AnimTag_Female. [2020.06.02-13.56.26:386][186]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.56.26:386][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.26:642][202]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_7] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Charge Complete Received] [2020.06.02-13.56.26:642][202]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.56.26:642][202]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_7] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.56.26:642][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.26:642][202]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.02-13.56.26:642][202]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.02-13.56.26:642][202]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.02-13.56.26:643][202]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale02_Character_C_0 Current: NULL [2020.06.02-13.56.26:644][202]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_7.HookChargeable Enabled?: Disabled [2020.06.02-13.56.26:646][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.02-13.56.26:648][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.02-13.56.26:648][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.56.26:658][203]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.56.26:658][203]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.56.26:658][203]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.26:658][203]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_7] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.56.26:659][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.26:659][203]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.26:659][203]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_7] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.56.26:659][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.26:675][204]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.26:675][204]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_7] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.56.26:675][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.26:675][204]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.26:675][204]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_7] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.56.26:675][204]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.26:675][204]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_7] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.56.26:675][204]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.26:675][204]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_7] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.56.26:675][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.26:675][204]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_7] [2020.06.02-13.56.26:675][204]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.26:675][204]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_7] [2020.06.02-13.56.26:675][204]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.26:675][204]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.26:675][204]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.26:675][204]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.56.26:675][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.26:675][204]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.26:675][204]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.56.26:675][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.26:675][204]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.26:675][204]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.56.26:675][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.26:675][204]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.26:675][204]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.56.26:675][204]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.26:675][204]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.56.26:675][204]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.26:675][204]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.56.26:675][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.26:676][204]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.06.02-13.56.26:676][204]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.26:676][204]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.26:678][204]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.06.02-13.56.26:678][204]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.02-13.56.26:695][205]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.56.26:696][205]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.56.26:722][207]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.02-13.56.26:724][207]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Papu, Originating Player: BP_Slasher_Character_04_C_0 - Donleov, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.02-13.56.26:724][207]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Zycfris, Originating Player: BP_Slasher_Character_04_C_0 - Donleov, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.02-13.56.26:726][207]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_7.HookChargeable Enabled?: Enabled [2020.06.02-13.56.26:727][207]LogSM: [BP_SmallMeatLocker_Qatar_C_7][CLIENT SLAVE] [2020.06.02-13.56.26:727][207]LogSM: [BP_SmallMeatLocker_Qatar_C_7][CLIENT SLAVE] [2020.06.02-13.56.26:727][207]LogSM: [BP_SmallMeatLocker_Qatar_C_7][CLIENT SLAVE] [2020.06.02-13.56.26:727][207]AnimLeader: BP_SmallMeatLocker_Qatar_C_7 Requested to Play: HookCamperOut. [2020.06.02-13.56.26:727][207]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.02-13.56.26:727][207]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.02-13.56.26:727][207]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.02-13.56.26:729][207]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_7.HookChargeable Enabled?: Disabled [2020.06.02-13.56.26:787][211]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Ryuk, Originating Player: BP_CamperFemale02_Character_C_0 - Ryuk, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.56.26:789][211]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.26:789][211]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.26:821][213]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.26:821][213]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.56.26:821][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.26:821][213]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.26:821][213]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.02-13.56.26:821][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.26:836][214]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_7] [2020.06.02-13.56.26:836][214]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.26:836][214]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.26:836][214]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.26:837][214]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.26:837][214]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.26:837][214]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.56.26:837][214]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.26:837][214]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.26:837][214]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.26:837][214]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.26:837][214]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.56.26:837][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.26:837][214]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.56.26:837][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.26:841][214]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.56.26:854][215]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.26:854][215]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.26:854][215]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.56.26:854][215]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.26:854][215]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.56.26:854][215]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.26:854][215]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.56.26:854][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.26:854][215]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.02-13.56.26:854][215]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.26:854][215]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.26:858][215]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.56.26:884][217]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.26:884][217]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.26:885][217]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.26:885][217]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.56.26:885][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.26:885][217]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.26:885][217]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.56.26:885][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.26:885][217]Interaction: Interaction time: 2.000000 [2020.06.02-13.56.26:885][217]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.56.26:885][217]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.56.26:886][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.26:886][217]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=174.084 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.56.26:887][217]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.56.26:887][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.26:887][217]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.56.26:887][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.26:887][217]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.56.26:887][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.26:887][217]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.56.26:887][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.26:887][217]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.56.26:887][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.26:887][217]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.56.26:887][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.26:887][217]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.56.26:887][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.26:888][217]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.56.26:888][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.26:888][217]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.56.26:888][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.26:916][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.56.27:142][233]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.02-13.56.27:142][233]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.27:142][233]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.02-13.56.27:142][233]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.27:142][233]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.02-13.56.27:144][233]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.27:144][233]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.27:144][233]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.56.27:144][233]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.27:144][233]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.27:144][233]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.02-13.56.27:144][233]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.27:144][233]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.56.27:144][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.27:144][233]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.56.27:144][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.27:144][233]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.02-13.56.27:144][233]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.02-13.56.27:160][234]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.02-13.56.27:160][234]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.02-13.56.27:174][235]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.02-13.56.27:176][235]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.02-13.56.27:176][235]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.02-13.56.27:192][236]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.02-13.56.27:192][236]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.02-13.56.27:208][237]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.02-13.56.27:208][237]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.02-13.56.27:208][237]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.27:208][237]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.27:224][238]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.02-13.56.27:224][238]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.02-13.56.27:240][239]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.02-13.56.27:240][239]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.02-13.56.27:257][240]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.02-13.56.27:257][240]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.02-13.56.27:257][240]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.27:257][240]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.27:273][241]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.02-13.56.27:273][241]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.02-13.56.27:290][242]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.27:290][242]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.02-13.56.27:290][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.27:290][242]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.56.27:290][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.27:290][242]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.27:290][242]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.56.27:290][242]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.27:290][242]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.56.27:290][242]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.27:290][242]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.56.27:290][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.27:290][242]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.02-13.56.27:290][242]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.27:290][242]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.27:354][246]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.56.27:354][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.27:354][246]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.56.27:354][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.27:354][246]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.56.27:354][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.27:354][246]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.56.27:354][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.27:354][246]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.56.27:354][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.27:354][246]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.56.27:355][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.27:355][246]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.56.27:355][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.27:355][246]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.56.27:355][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.27:355][246]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.56.27:355][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.27:545][258]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.881676 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.56.27:901][280]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_7] [2020.06.02-13.56.27:901][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.27:919][281]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.56.27:919][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.27:948][283]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.02-13.56.27:948][283]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.27:948][283]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.02-13.56.27:948][283]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.27:948][283]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.02-13.56.27:949][283]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.27:950][283]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.27:950][283]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.56.27:950][283]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.27:950][283]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.27:950][283]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.02-13.56.27:950][283]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.27:950][283]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.56.27:950][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.27:950][283]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.56.27:950][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.28:015][287]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.28:015][287]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.28:222][300]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.02-13.56.28:224][300]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.28:224][300]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.56.28:224][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.28:224][300]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.28:224][300]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.56.28:224][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.28:224][300]Interaction: Interaction time: 16.000000 [2020.06.02-13.56.28:224][300]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.56.28:224][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.28:918][343]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Charge Complete Received] [2020.06.02-13.56.28:918][343]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.56.28:918][343]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.56.28:918][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.28:920][343]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.56.28:998][348]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.56.28:998][348]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.56.28:998][348]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.28:998][348]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.56.28:998][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.28:998][348]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.56.28:998][348]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.28:998][348]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.56.28:998][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.28:998][348]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=176.197 [2020.06.02-13.56.29:014][349]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.29:014][349]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.56.29:014][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.29:014][349]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.29:014][349]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.56.29:014][349]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.29:014][349]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.56.29:014][349]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.29:014][349]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.56.29:014][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.29:015][349]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.29:015][349]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.29:015][349]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.29:015][349]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.29:015][349]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.29:035][350]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.29:035][350]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.29:035][350]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.56.29:044][350]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=176.229 [2020.06.02-13.56.29:049][351]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.56.29:052][351]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.56.29:081][353]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.56.29:648][388]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.02-13.56.29:648][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.29:648][388]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.02-13.56.29:648][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.29:648][388]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.02-13.56.29:648][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.29:696][391]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.02-13.56.29:696][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.29:696][391]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.02-13.56.29:696][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.29:696][391]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.02-13.56.29:696][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.30:535][443]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.30:535][443]LogDBDPlayerMovement: StopSnapping Final Location (3147.719238 3763.713379 97.163521) [2020.06.02-13.56.30:535][443]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.56.30:535][443]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.30:555][444]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.56.30:557][444]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.56.30:726][455]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Zycfris, Originating Player: BP_Slasher_Character_04_C_0 - Donleov, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.011519, Lifetime Duration: 4.000000 [2020.06.02-13.56.30:759][457]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - Papu, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.56.30:759][457]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Papu, Originating Player: BP_Slasher_Character_04_C_0 - Donleov, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.56.30:890][465]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.30:890][465]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.56.30:890][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.30:890][465]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.30:890][465]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.56.30:890][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.30:890][465]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.30:890][465]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.56.30:890][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.30:891][465]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.30:891][465]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.56.30:891][465]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.30:891][465]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.56.30:891][465]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.30:891][465]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.56.30:891][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.30:891][465]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.02-13.56.30:891][465]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.30:891][465]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.30:892][465]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.02-13.56.30:921][467]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.02-13.56.30:954][469]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.30:954][469]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.31:422][498]LogSM: [BP_SmallMeatLocker_Qatar_C_7][CLIENT SLAVE] [2020.06.02-13.56.31:422][498]LogSM: [BP_SmallMeatLocker_Qatar_C_7][CLIENT SLAVE] [2020.06.02-13.56.31:422][498]LogSM: [BP_SmallMeatLocker_Qatar_C_7][CLIENT SLAVE] [2020.06.02-13.56.31:422][498]AnimLeader: BP_SmallMeatLocker_Qatar_C_7 Requested to Play: HookIdle. [2020.06.02-13.56.31:422][498]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.56.31:422][498]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.02-13.56.31:469][501]LogSM: [BP_SmallMeatLocker_Qatar_C_7][CLIENT SLAVE] [2020.06.02-13.56.31:470][501]LogSM: [BP_SmallMeatLocker_Qatar_C_7][CLIENT SLAVE] [2020.06.02-13.56.31:470][501]AnimLeader: BP_SmallMeatLocker_Qatar_C_7 Requested to Play: HookReactionIn. [2020.06.02-13.56.31:470][501]AnimLeader: BP_Entity_C_7 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.02-13.56.31:470][501]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.02-13.56.31:598][509]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Qatar_C_7] [2020.06.02-13.56.31:598][509]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.31:598][509]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Qatar_C_7] [2020.06.02-13.56.31:598][509]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.31:600][509]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.31:600][509]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.31:600][509]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_7] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.56.31:600][509]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.31:600][509]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.31:600][509]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Qatar_C_7] [2020.06.02-13.56.31:600][509]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.31:600][509]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_7] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.56.31:600][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.31:600][509]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_7] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.56.31:600][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.31:729][517]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.31:729][517]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_7] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.56.31:729][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.31:729][517]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.31:729][517]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_7] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.56.31:729][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.31:729][517]Interaction: Interaction time: 0.000000 [2020.06.02-13.56.31:729][517]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.02-13.56.31:729][517]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_7] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.56.31:729][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.31:761][519]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.56.32:019][535]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=179.217 [2020.06.02-13.56.32:035][536]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.983870 [2020.06.02-13.56.32:035][536]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=179.234 Curve: BlinkCooldownSpeedCurve Curve Duration 1.983870 [2020.06.02-13.56.32:039][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.56.32:325][554]LogSM: [BP_SmallMeatLocker_Qatar_C_7][CLIENT SLAVE] [2020.06.02-13.56.32:325][554]LogSM: [BP_SmallMeatLocker_Qatar_C_7][CLIENT SLAVE] [2020.06.02-13.56.32:325][554]AnimLeader: BP_SmallMeatLocker_Qatar_C_7 Requested to Play: HookReaction. [2020.06.02-13.56.32:325][554]AnimLeader: BP_Entity_C_7 Requested to Play: HookReaction AnimTag_Follower. [2020.06.02-13.56.32:325][554]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.02-13.56.32:325][554]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.56.32:342][555]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.56.32:841][586]LogSM: [BP_SmallMeatLocker_Qatar_C_7][CLIENT SLAVE] [2020.06.02-13.56.32:841][586]LogSM: [BP_SmallMeatLocker_Qatar_C_7][CLIENT SLAVE] [2020.06.02-13.56.32:841][586]AnimLeader: BP_SmallMeatLocker_Qatar_C_7 Requested to Play: HookReactionOut. [2020.06.02-13.56.32:841][586]AnimLeader: BP_Entity_C_7 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.02-13.56.32:841][586]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.02-13.56.32:841][586]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.56.32:858][587]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.56.34:019][659]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.56.34:019][659]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=181.218 [2020.06.02-13.56.34:039][660]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.56.34:041][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.56.34:341][679]LogSM: [BP_SmallMeatLocker_Qatar_C_7][CLIENT SLAVE] [2020.06.02-13.56.34:341][679]LogSM: [BP_SmallMeatLocker_Qatar_C_7][CLIENT SLAVE] [2020.06.02-13.56.34:341][679]AnimLeader: BP_SmallMeatLocker_Qatar_C_7 Requested to Play: HookStruggle. [2020.06.02-13.56.34:341][679]AnimLeader: BP_Entity_C_7 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.02-13.56.34:341][679]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.02-13.56.34:341][679]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.56.34:343][679]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.56.35:084][725]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.35:084][725]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.35:084][725]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.35:084][725]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.35:085][725]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.35:085][725]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.35:085][725]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.56.35:085][725]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.35:085][725]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.35:085][725]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.35:085][725]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.35:085][725]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.56.35:085][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.35:085][725]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.56.35:085][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.35:089][725]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.56.35:104][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.56.35:115][727]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.35:115][727]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.35:117][727]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.35:117][727]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.56.35:117][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.35:117][727]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.35:117][727]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.56.35:117][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.35:117][727]Interaction: Interaction time: 2.000000 [2020.06.02-13.56.35:117][727]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.56.35:117][727]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.56.35:117][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.35:117][727]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=182.314 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.56.35:147][729]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.56.36:633][821]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.56.36:633][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.37:149][853]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Charge Complete Received] [2020.06.02-13.56.37:149][853]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.56.37:149][853]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.56.37:149][853]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.37:151][853]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.56.37:891][899]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.56.37:891][899]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.41:068][ 96]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.869913 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.56.41:328][112]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.56.41:328][112]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.56.41:328][112]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.41:328][112]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.56.41:328][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.41:328][112]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.56.41:328][112]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.41:328][112]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.56.41:328][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.41:328][112]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=188.525 [2020.06.02-13.56.41:344][113]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.41:344][113]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.56.41:344][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.41:344][113]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.41:344][113]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.56.41:344][113]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.41:344][113]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.56.41:344][113]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.41:344][113]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.56.41:344][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.41:344][113]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.41:344][113]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.41:344][113]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.41:344][113]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.41:344][113]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.41:358][114]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.56.41:364][114]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.41:364][114]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.41:365][114]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.56.41:374][114]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=188.557 [2020.06.02-13.56.41:376][114]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.56.41:377][114]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.56.41:379][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.56.41:386][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.56.41:397][116]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.56.41:801][141]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_12] [2020.06.02-13.56.41:801][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.41:801][141]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_12] [2020.06.02-13.56.41:801][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.41:801][141]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_12] [2020.06.02-13.56.41:801][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.41:801][141]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_20] [2020.06.02-13.56.41:801][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.41:801][141]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_20] [2020.06.02-13.56.41:801][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.41:801][141]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_20] [2020.06.02-13.56.41:801][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.41:947][150]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_20] [2020.06.02-13.56.41:947][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.41:947][150]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_20] [2020.06.02-13.56.41:947][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.41:947][150]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_20] [2020.06.02-13.56.41:947][150]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.41:963][151]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_12] [2020.06.02-13.56.41:963][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.41:963][151]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_12] [2020.06.02-13.56.41:963][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.41:963][151]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_12] [2020.06.02-13.56.41:963][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.42:689][196]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.06.02-13.56.42:689][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.42:689][196]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.06.02-13.56.42:689][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.42:689][196]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.06.02-13.56.42:689][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.42:690][196]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.06.02-13.56.42:690][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.42:866][207]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.42:867][207]LogDBDPlayerMovement: StopSnapping Final Location (4.262634 4742.895508 107.357658) [2020.06.02-13.56.42:867][207]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.56.42:867][207]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.42:887][208]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.56.42:889][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.56.42:915][210]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.42:915][210]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.42:915][210]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.42:915][210]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.42:916][210]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.42:916][210]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.42:916][210]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.56.42:916][210]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.42:916][210]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.42:916][210]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.42:916][210]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.42:916][210]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.56.42:916][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.42:916][210]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.56.42:916][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.42:920][210]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.56.42:935][211]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.56.42:946][212]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.42:946][212]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.42:948][212]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.42:948][212]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.56.42:948][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.42:948][212]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.42:948][212]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.56.42:948][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.42:948][212]Interaction: Interaction time: 2.000000 [2020.06.02-13.56.42:948][212]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.56.42:948][212]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.56.42:948][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.42:948][212]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=190.144 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.56.42:978][214]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.56.43:415][241]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.06.02-13.56.43:415][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.43:415][241]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.06.02-13.56.43:415][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.43:415][241]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.06.02-13.56.43:415][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.43:415][241]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.06.02-13.56.43:415][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.43:722][260]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_12] [2020.06.02-13.56.43:722][260]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.43:722][260]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.06.02-13.56.43:722][260]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.43:722][260]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.06.02-13.56.43:722][260]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.43:722][260]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.06.02-13.56.43:722][260]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.44:350][299]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.56.44:350][299]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.56.44:350][299]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.44:350][299]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.56.44:350][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.44:350][299]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.56.44:350][299]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.44:350][299]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.56.44:350][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.44:350][299]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=191.548 [2020.06.02-13.56.44:350][299]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=191.548 [2020.06.02-13.56.44:366][300]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.44:366][300]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.56.44:366][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.44:366][300]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.44:366][300]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.56.44:366][300]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.44:366][300]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.56.44:366][300]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.44:366][300]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.56.44:366][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.44:366][300]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.44:366][300]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.44:366][300]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.44:366][300]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.44:366][300]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.44:382][301]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.967739 [2020.06.02-13.56.44:382][301]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=191.580 Curve: BlinkCooldownSpeedCurve Curve Duration 1.967739 [2020.06.02-13.56.44:385][301]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.56.44:414][303]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.56.44:417][303]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.56.44:914][334]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.02-13.56.45:432][366]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.06.02-13.56.45:432][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.45:787][388]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_12] [2020.06.02-13.56.45:787][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.45:787][388]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.06.02-13.56.45:787][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.45:787][388]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.06.02-13.56.45:787][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.46:352][423]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.56.46:352][423]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=193.548 [2020.06.02-13.56.46:371][424]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.56.46:373][424]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.56.48:722][570]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.292828 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.02-13.56.49:159][597]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.49:159][597]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.49:159][597]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.02-13.56.49:160][597]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.02-13.56.49:160][597]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=196.355 Curve: NursePounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.02-13.56.49:174][598]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.02-13.56.49:174][598]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceOpenMaxSpeed [2020.06.02-13.56.49:174][598]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.56.49:175][598]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: NursePounceOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=196.371 [2020.06.02-13.56.49:175][598]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=196.371 Curve: NursePounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.56.49:178][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.56.49:207][600]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_3] [2020.06.02-13.56.49:207][600]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.49:272][604]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Injured AnimTag_Female. [2020.06.02-13.56.49:302][606]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.02-13.56.49:304][606]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.02-13.56.49:306][606]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.448929 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.02-13.56.49:306][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.02-13.56.49:306][606]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.02-13.56.49:309][606]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Papu]: On [2020.06.02-13.56.49:309][606]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.56.49:309][606]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.49:309][606]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.02-13.56.49:309][606]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.49:309][606]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.56.49:309][606]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.49:309][606]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.56.49:309][606]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.49:309][606]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.02-13.56.49:309][606]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.49:309][606]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.02-13.56.49:309][606]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.49:309][606]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.02-13.56.49:309][606]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.49:309][606]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.02-13.56.49:309][606]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.49:309][606]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.02-13.56.49:309][606]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.49:310][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.02-13.56.49:481][617]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Succeed Nurse AnimTag_FPV. [2020.06.02-13.56.49:481][617]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceHittingMaxSpeed [2020.06.02-13.56.49:481][617]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.02-13.56.49:481][617]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: NursePounceHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=196.678 [2020.06.02-13.56.49:481][617]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=196.678 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.02-13.56.49:725][632]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.02-13.56.49:726][632]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.49:726][632]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.06.02-13.56.49:726][632]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.49:726][632]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.56.49:726][632]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.49:726][632]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.06.02-13.56.49:726][632]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.49:726][632]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.06.02-13.56.49:726][632]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.49:726][632]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.06.02-13.56.49:726][632]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.49:726][632]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.06.02-13.56.49:726][632]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.49:726][632]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.06.02-13.56.49:726][632]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.49:726][632]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.06.02-13.56.49:726][632]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.49:899][643]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.02-13.56.49:899][643]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.49:899][643]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.02-13.56.49:899][643]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.49:901][643]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.49:901][643]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.49:901][643]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.56.49:901][643]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.49:901][643]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.49:901][643]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.02-13.56.49:901][643]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.49:901][643]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.56.49:901][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.49:901][643]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.56.49:901][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.49:996][649]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.56.49:998][649]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.49:998][649]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.56.49:998][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.49:998][649]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.49:998][649]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.56.49:998][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.49:998][649]Interaction: Interaction time: 16.000000 [2020.06.02-13.56.49:998][649]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.56.49:998][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.50:499][680]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_3] [2020.06.02-13.56.50:499][680]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.51:289][729]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Papu]: Off [2020.06.02-13.56.52:274][790]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.56.52:483][803]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceSucceedMaxSpeed [2020.06.02-13.56.52:483][803]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_04_C_0 at Time=199.679 [2020.06.02-13.56.52:498][804]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.52:498][804]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.52:515][805]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.52:515][805]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.52:515][805]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.52:515][805]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.52:518][805]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.56.52:520][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.56.52:531][806]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.52:531][806]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.52:531][806]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.56.52:531][806]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.52:531][806]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.52:531][806]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.52:531][806]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.52:532][806]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.56.52:532][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.52:532][806]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.56.52:532][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.52:536][806]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.56.52:536][806]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.56.52:551][807]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.56.52:578][809]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.52:578][809]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.52:580][809]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.52:580][809]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.56.52:580][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.52:580][809]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.52:580][809]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.56.52:580][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.52:580][809]Interaction: Interaction time: 2.000000 [2020.06.02-13.56.52:580][809]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.56.52:580][809]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.56.52:580][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.52:580][809]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=199.775 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.56.52:611][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.56.53:803][885]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.492860 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.56.54:015][898]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_13] [2020.06.02-13.56.54:015][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.54:015][898]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.06.02-13.56.54:015][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.54:015][898]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.06.02-13.56.54:015][898]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.54:225][911]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.06.02-13.56.54:225][911]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.54:612][935]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Charge Complete Received] [2020.06.02-13.56.54:612][935]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.56.54:612][935]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.56.54:612][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.54:614][935]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.56.54:692][940]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.56.54:692][940]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.56.54:692][940]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.54:692][940]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.56.54:692][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.54:692][940]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.56.54:692][940]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.54:692][940]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.56.54:692][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.54:693][940]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=201.888 [2020.06.02-13.56.54:708][941]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.54:708][941]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.56.54:708][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.54:708][941]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.54:708][941]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.56.54:708][941]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.54:708][941]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.56.54:708][941]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.54:708][941]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.56.54:708][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.54:709][941]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.54:709][941]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.54:709][941]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.54:709][941]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.54:709][941]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.54:729][942]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.54:729][942]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.54:729][942]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.56.54:738][942]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=201.921 [2020.06.02-13.56.54:744][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.56.54:748][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.56.54:777][945]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.56.54:779][945]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_13] [2020.06.02-13.56.54:779][945]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.54:779][945]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_13] [2020.06.02-13.56.54:779][945]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.54:779][945]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_13] [2020.06.02-13.56.54:779][945]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.54:779][945]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_13] [2020.06.02-13.56.54:779][945]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.54:795][946]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.06.02-13.56.54:795][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.54:795][946]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.06.02-13.56.54:795][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.54:795][946]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.06.02-13.56.54:795][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.54:795][946]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.06.02-13.56.54:795][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.55:004][959]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_13] [2020.06.02-13.56.55:004][959]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.55:052][962]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_13] [2020.06.02-13.56.55:052][962]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.55:053][962]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_13] [2020.06.02-13.56.55:053][962]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.55:053][962]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_13] [2020.06.02-13.56.55:053][962]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.56:070][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.02-13.56.56:070][ 25]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.56:070][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.02-13.56.56:070][ 25]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.56:070][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.02-13.56.56:070][ 25]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.56:118][ 28]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.02-13.56.56:118][ 28]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.56:232][ 35]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.56:232][ 35]LogDBDPlayerMovement: StopSnapping Final Location (2193.024170 5149.243164 106.139626) [2020.06.02-13.56.56:232][ 35]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.56.56:232][ 35]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.56:249][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.56:249][ 36]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.56:249][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.56:249][ 36]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.56:252][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.56.56:254][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.56.56:265][ 37]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.56:265][ 37]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.56:265][ 37]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.56.56:265][ 37]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.56:265][ 37]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.56:265][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.56:265][ 37]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.56:265][ 37]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.56.56:265][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.56:265][ 37]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.56.56:265][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.56:270][ 37]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.56.56:284][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.56.56:312][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.56:312][ 40]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.56:313][ 40]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.56:313][ 40]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.56.56:313][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.56:313][ 40]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.56:313][ 40]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.56.56:313][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.56:313][ 40]Interaction: Interaction time: 2.000000 [2020.06.02-13.56.56:314][ 40]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.56.56:314][ 40]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.56.56:314][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.56:314][ 40]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=203.509 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.56.56:344][ 42]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.56.57:396][107]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.02-13.56.57:396][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.57:396][107]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.02-13.56.57:396][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.57:396][107]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.02-13.56.57:396][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.57:396][107]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.02-13.56.57:396][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.57:573][118]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.02-13.56.57:573][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.57:573][118]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.02-13.56.57:573][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.57:573][118]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.02-13.56.57:573][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.57:573][118]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.02-13.56.57:573][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.57:718][127]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.56.57:718][127]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.56.57:718][127]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.57:718][127]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.56.57:718][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.57:718][127]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.56.57:718][127]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.57:718][127]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.56.57:718][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.57:718][127]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=204.914 [2020.06.02-13.56.57:718][127]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=204.914 [2020.06.02-13.56.57:734][128]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.57:734][128]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.56.57:734][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.57:734][128]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.57:734][128]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.56.57:734][128]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.57:734][128]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.56.57:734][128]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.57:734][128]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.56.57:734][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.57:734][128]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.57:734][128]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.57:734][128]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.56.57:734][128]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.57:734][128]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.56.57:750][129]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.967739 [2020.06.02-13.56.57:750][129]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=204.946 Curve: BlinkCooldownSpeedCurve Curve Duration 1.967739 [2020.06.02-13.56.57:753][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.56.58:362][167]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Qatar_C_7] [2020.06.02-13.56.58:362][167]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.58:363][167]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.58:363][167]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.58:363][167]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_7] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.56.58:363][167]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.58:363][167]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.58:363][167]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Qatar_C_7] [2020.06.02-13.56.58:363][167]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.58:363][167]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_7] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.56.58:363][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.58:363][167]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_7] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.56.58:363][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.58:396][169]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.56.58:557][179]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.56.58:557][179]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.58:558][179]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_7] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.56.58:558][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.58:558][179]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.58:558][179]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_7] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.56.58:558][179]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.58:558][179]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_7] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.56.58:558][179]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.56.58:558][179]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.02-13.56.58:558][179]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Qatar_C_7] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.56.58:558][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.58:558][179]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Qatar_C_7] [2020.06.02-13.56.58:558][179]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.58:558][179]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.58:588][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Qatar_C_7] [2020.06.02-13.56.58:588][181]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.58:701][188]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.02-13.56.58:701][188]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_7.UnhookChargeable Enabled?: Enabled [2020.06.02-13.56.58:703][188]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.58:703][188]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_7] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.56.58:703][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.58:703][188]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.58:703][188]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_7] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.56.58:703][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.58:703][188]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.02-13.56.58:703][188]Interaction: Interaction time: 1.000000 [2020.06.02-13.56.58:703][188]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male. [2020.06.02-13.56.58:703][188]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale01_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.02-13.56.58:703][188]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.06.02-13.56.58:703][188]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.02-13.56.58:703][188]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_7] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.56.58:703][188]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.58:733][190]LogSM: [BP_SmallMeatLocker_Qatar_C_7][CLIENT SLAVE] [2020.06.02-13.56.58:733][190]LogSM: [BP_SmallMeatLocker_Qatar_C_7][CLIENT SLAVE] [2020.06.02-13.56.58:733][190]LogSM: [BP_SmallMeatLocker_Qatar_C_7][CLIENT SLAVE] [2020.06.02-13.56.58:733][190]AnimLeader: BP_SmallMeatLocker_Qatar_C_7 Requested to Play: UnhookIn. [2020.06.02-13.56.58:733][190]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.56.58:733][190]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.02-13.56.58:752][191]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.56.58:799][194]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.58:799][194]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.56.58:799][194]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.56.59:122][214]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.56.59:203][219]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_7] [2020.06.02-13.56.59:203][219]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.59:412][232]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.02-13.56.59:412][232]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.59:412][232]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_7] [2020.06.02-13.56.59:412][232]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.59:412][232]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_7] [2020.06.02-13.56.59:412][232]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.56.59:560][241]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 249 [2020.06.02-13.56.59:704][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_7.UnhookChargeable Enabled?: Disabled [2020.06.02-13.56.59:718][251]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.56.59:718][251]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=206.914 [2020.06.02-13.56.59:739][252]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.56.59:741][252]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.56.59:766][254]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.56.59:766][254]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.56.59:766][254]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.56.59:766][254]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.56.59:830][258]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Ryuk, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.56.59:831][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.56.59:832][258]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.59:832][258]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_7] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.02-13.56.59:832][258]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.56.59:832][258]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_7] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.56.59:832][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.59:832][258]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_7] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.56.59:832][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.59:832][258]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.02-13.56.59:832][258]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.02-13.56.59:832][258]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.02-13.56.59:833][258]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.02-13.56.59:833][258]AnimLeader: BP_SmallMeatLocker_Qatar_C_7 Requested to Play: UnhookOut. [2020.06.02-13.56.59:833][258]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.56.59:833][258]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.02-13.56.59:833][258]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.56.59:833][258]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.02-13.56.59:833][258]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_7] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.56.59:833][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.56.59:835][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.56.59:895][262]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.603986 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.56.59:896][262]LogSM: [BP_SmallMeatLocker_Qatar_C_7][CLIENT SLAVE] [2020.06.02-13.56.59:896][262]LogSM: [BP_SmallMeatLocker_Qatar_C_7][CLIENT SLAVE] [2020.06.02-13.56.59:896][262]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.02-13.56.59:897][262]LogSM: [BP_SmallMeatLocker_Qatar_C_7][CLIENT SLAVE] [2020.06.02-13.57.00:766][316]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.57.00:766][316]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-13.57.00:851][321]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.57.00:912][325]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.57.00:912][325]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.00:912][325]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.57.00:912][325]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.00:913][325]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.00:913][325]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.00:913][325]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.57.00:913][325]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.00:913][325]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.00:913][325]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.57.00:913][325]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.00:913][325]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.57.00:913][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.00:913][325]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.57.00:913][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.00:917][325]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.57.00:928][326]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.57.00:928][326]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.00:929][326]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.00:929][326]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.57.00:929][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.00:929][326]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.00:929][326]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.57.00:929][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.00:929][326]Interaction: Interaction time: 2.000000 [2020.06.02-13.57.00:929][326]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.57.00:929][326]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.57.00:929][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.00:930][326]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=208.124 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.57.00:933][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.57.00:960][328]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.57.01:235][345]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.02-13.57.01:235][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_7.UnhookChargeable Enabled?: Enabled [2020.06.02-13.57.01:236][345]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.57.01:236][345]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_7] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.57.01:236][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.01:236][345]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.02-13.57.01:236][345]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.57.01:236][345]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_7] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.57.01:236][345]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.01:236][345]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_7] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.57.01:236][345]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.01:236][345]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_7] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.57.01:236][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.01:236][345]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.02-13.57.01:236][345]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Qatar_C_7] [2020.06.02-13.57.01:236][345]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.01:236][345]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.57.01:238][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_7.UnhookChargeable Enabled?: Disabled [2020.06.02-13.57.01:332][351]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.01:332][351]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.02:816][443]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.57.02:816][443]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.57.02:816][443]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.02:816][443]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.57.02:816][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.02:816][443]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.57.02:817][443]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.02:817][443]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.57.02:817][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.02:817][443]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=210.012 [2020.06.02-13.57.02:833][444]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.02:833][444]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.57.02:833][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.02:833][444]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.02:833][444]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.57.02:833][444]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.02:833][444]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.57.02:833][444]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.02:833][444]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.57.02:833][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.02:833][444]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.57.02:833][444]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.02:833][444]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.57.02:833][444]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.02:833][444]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.02:854][445]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.02:854][445]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.02:854][445]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.57.02:863][445]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=210.044 [2020.06.02-13.57.02:866][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.57.02:884][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.57.02:887][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.57.02:916][449]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.57.03:982][515]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_7] [2020.06.02-13.57.03:982][515]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.04:256][532]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.04:256][532]LogDBDPlayerMovement: StopSnapping Final Location (4827.555664 5332.010742 107.361580) [2020.06.02-13.57.04:256][532]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.57.04:257][532]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.04:276][533]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.57.04:278][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.57.04:424][542]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.02-13.57.04:424][542]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.02-13.57.05:740][624]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=212.936 [2020.06.02-13.57.05:757][625]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.983870 [2020.06.02-13.57.05:757][625]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=212.952 Curve: BlinkCooldownSpeedCurve Curve Duration 1.983870 [2020.06.02-13.57.05:760][625]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.57.06:821][691]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_7] [2020.06.02-13.57.06:821][691]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.07:742][748]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.57.07:742][748]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=214.936 [2020.06.02-13.57.07:761][749]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.57.07:762][749]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.57.08:320][784]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.352509 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.57.08:353][786]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.877168 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.57.09:354][848]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.57.09:354][848]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.09:354][848]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.57.09:354][848]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.09:355][848]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.09:355][848]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.09:355][848]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.57.09:355][848]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.09:355][848]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.09:355][848]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.57.09:355][848]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.09:355][848]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.57.09:355][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.09:355][848]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.57.09:355][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.09:360][848]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.57.09:375][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.57.09:402][851]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.57.09:402][851]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.09:403][851]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.09:403][851]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.57.09:403][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.09:403][851]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.09:403][851]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.57.09:403][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.09:403][851]Interaction: Interaction time: 2.000000 [2020.06.02-13.57.09:403][851]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.57.09:404][851]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.57.09:404][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.09:404][851]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=216.597 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.57.09:434][853]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.57.10:742][934]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.57.10:742][934]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.57.10:742][934]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.10:742][934]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.57.10:742][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.10:742][934]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.57.10:742][934]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.10:743][934]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.57.10:743][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.10:743][934]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=217.936 [2020.06.02-13.57.10:758][935]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.10:758][935]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.57.10:758][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.10:758][935]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.10:758][935]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.57.10:758][935]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.10:758][935]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.57.10:758][935]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.10:758][935]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.57.10:758][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.10:758][935]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.57.10:758][935]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.10:758][935]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.57.10:758][935]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.10:759][935]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.10:773][936]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.355833 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.57.10:774][936]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.57.10:774][936]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.02-13.57.10:780][936]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.10:780][936]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.10:780][936]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.57.10:789][936]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=217.968 [2020.06.02-13.57.10:791][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.57.10:799][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.57.10:801][937]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.57.10:830][939]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.57.10:848][940]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.02-13.57.10:848][940]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.10:848][940]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.02-13.57.10:848][940]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.10:848][940]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.02-13.57.10:848][940]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.10:864][941]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.02-13.57.10:864][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.11:075][954]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_9] [2020.06.02-13.57.11:075][954]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.11:075][954]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.02-13.57.11:075][954]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.11:075][954]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_9] [2020.06.02-13.57.11:075][954]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.11:075][954]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_9] [2020.06.02-13.57.11:075][954]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.11:560][984]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.57.11:560][984]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.11:607][987]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.57.11:607][987]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.11:607][987]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.57.11:607][987]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.11:607][987]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.11:607][987]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.11:607][987]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.11:607][987]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.11:607][987]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.57.11:607][987]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.11:607][987]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.57.11:607][987]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.11:608][987]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.57.11:608][987]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.11:608][987]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.57.11:608][987]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.11:608][987]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.57.11:608][987]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.11:737][995]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.57.11:737][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.11:737][995]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.57.11:737][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.11:737][995]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.11:737][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.11:737][995]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.11:737][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.11:737][995]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.57.11:738][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.11:738][995]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.57.11:738][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.11:738][995]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.57.11:738][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.11:738][995]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.57.11:738][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.11:738][995]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.57.11:738][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.11:800][999]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.11:800][999]LogDBDPlayerMovement: StopSnapping Final Location (3072.012207 4286.934570 97.163506) [2020.06.02-13.57.11:800][999]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.57.11:801][999]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.11:820][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.57.11:823][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.57.11:964][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.57.11:964][ 9]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.11:964][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.57.11:964][ 9]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.11:964][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.11:964][ 9]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.11:964][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.11:964][ 9]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.11:964][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.57.11:964][ 9]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.11:964][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.57.11:964][ 9]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.11:964][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.57.11:964][ 9]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.11:964][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.57.11:964][ 9]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.11:964][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.57.11:964][ 9]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.12:012][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.57.12:012][ 12]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.12:012][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.57.12:012][ 12]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.12:012][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.12:012][ 12]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.12:012][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.12:012][ 12]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.12:012][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.57.12:012][ 12]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.12:012][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.57.12:012][ 12]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.12:012][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.57.12:012][ 12]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.12:012][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.57.12:012][ 12]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.12:012][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.57.12:012][ 12]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.12:139][ 20]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.12:139][ 20]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.12:139][ 20]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.02-13.57.12:140][ 20]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.57.12:140][ 20]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=219.333 Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.57.12:140][ 20]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=219.333 [2020.06.02-13.57.12:160][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.57.12:412][ 37]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.02-13.57.12:412][ 37]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.12:412][ 37]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.02-13.57.12:412][ 37]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.12:412][ 37]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Ryuk, Originating Player: BP_CamperFemale02_Character_C_0 - Ryuk, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.02-13.57.12:412][ 37]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Ryuk, Originating Player: BP_CamperFemale02_Character_C_0 - Ryuk, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.57.12:414][ 37]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.12:414][ 37]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.12:414][ 37]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.57.12:414][ 37]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.12:414][ 37]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.12:414][ 37]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.02-13.57.12:414][ 37]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.12:414][ 37]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.57.12:414][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.12:414][ 37]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.57.12:414][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.12:445][ 39]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.028557 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.57.12:446][ 39]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.02-13.57.12:447][ 39]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.02-13.57.12:447][ 39]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed [2020.06.02-13.57.12:447][ 39]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.57.12:447][ 39]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=219.640 [2020.06.02-13.57.12:447][ 39]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=219.640 Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.57.12:495][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.57.12:496][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.12:496][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.57.12:496][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.12:496][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.12:496][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.12:496][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.12:496][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.12:496][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.57.12:496][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.12:496][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.57.12:496][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.12:496][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.57.12:496][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.12:496][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.57.12:496][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.12:496][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.57.12:496][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.12:543][ 45]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.12:543][ 45]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.57.12:543][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.12:543][ 45]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.12:543][ 45]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.57.12:543][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.12:543][ 45]Interaction: Interaction time: 0.500000 [2020.06.02-13.57.12:543][ 45]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.57.12:543][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.12:544][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.57.12:544][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.12:544][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.57.12:544][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.12:545][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.12:545][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.12:545][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.12:545][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.12:545][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.57.12:545][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.12:545][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.57.12:545][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.12:545][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.57.12:545][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.12:545][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.57.12:545][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.12:545][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.57.12:545][ 45]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.12:722][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.57.12:722][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.12:752][ 58]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Miss Nurse AnimTag_FPV. [2020.06.02-13.57.12:752][ 58]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed [2020.06.02-13.57.12:752][ 58]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.02-13.57.12:752][ 58]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=219.946 [2020.06.02-13.57.12:752][ 58]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=219.946 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.02-13.57.12:945][ 70]Interaction: Player [BP_CamperFemale02_Character_C_0] is in chase. [2020.06.02-13.57.13:043][ 76]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.13:044][ 76]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.57.13:044][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.13:044][ 76]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.13:044][ 76]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.57.13:044][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.13:044][ 76]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.13:044][ 76]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.57.13:044][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.13:044][ 76]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.13:044][ 76]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.57.13:044][ 76]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.13:044][ 76]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.57.13:044][ 76]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.13:044][ 76]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.57.13:044][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.13:044][ 76]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.02-13.57.13:044][ 76]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.13:044][ 76]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.13:074][ 78]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Ryuk, Originating Player: BP_CamperFemale02_Character_C_0 - Ryuk, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.57.13:301][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.57.13:301][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.14:252][151]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceMissMaxSpeed [2020.06.02-13.57.14:252][151]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_04_C_0 at Time=221.446 [2020.06.02-13.57.14:268][152]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.14:268][152]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.14:300][154]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 2.983868 [2020.06.02-13.57.14:301][154]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=221.495 Curve: BlinkCooldownSpeedCurve Curve Duration 2.983868 [2020.06.02-13.57.14:880][190]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale02_Character_C_0 - Ryuk, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.57.15:093][203]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.57.15:093][203]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.16:865][313]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.434969 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.57.17:285][339]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.57.17:285][339]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=224.479 [2020.06.02-13.57.17:306][340]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.57.17:308][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.57.17:558][356]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.977499 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.57.18:284][401]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.57.18:284][401]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.18:284][401]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.57.18:284][401]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.18:285][401]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.18:285][401]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.18:285][401]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.57.18:285][401]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.18:285][401]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.18:285][401]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.57.18:285][401]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.18:286][401]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.57.18:286][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.18:286][401]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.57.18:286][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.18:289][401]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.57.18:304][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.57.18:332][404]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.57.18:332][404]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.18:334][404]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.18:334][404]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.57.18:334][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.18:334][404]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.18:334][404]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.57.18:334][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.18:334][404]Interaction: Interaction time: 2.000000 [2020.06.02-13.57.18:334][404]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.57.18:334][404]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.57.18:334][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.18:334][404]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=225.527 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.57.18:364][406]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.57.19:448][473]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.02-13.57.19:448][473]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.02-13.57.19:577][481]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_04_C_0 [2020.06.02-13.57.19:641][485]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.57.19:641][485]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.57.19:641][485]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.19:641][485]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.57.19:641][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.19:641][485]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.57.19:641][485]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.19:641][485]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.57.19:641][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.19:642][485]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=226.834 [2020.06.02-13.57.19:657][486]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.19:657][486]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.57.19:657][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.19:657][486]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.19:657][486]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.57.19:657][486]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.19:657][486]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.57.19:657][486]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.19:657][486]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.57.19:657][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.19:657][486]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.57.19:657][486]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.19:657][486]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.57.19:657][486]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.19:657][486]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.19:678][487]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.19:678][487]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.19:678][487]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.57.19:687][487]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=226.866 [2020.06.02-13.57.19:690][487]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.57.19:709][489]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.57.19:713][489]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.57.19:742][491]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.57.19:759][492]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.06.02-13.57.19:759][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.19:759][492]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.06.02-13.57.19:759][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.19:759][492]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.06.02-13.57.19:759][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.19:775][493]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.06.02-13.57.19:775][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.19:775][493]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.06.02-13.57.19:775][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.19:775][493]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.06.02-13.57.19:775][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.19:823][496]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.06.02-13.57.19:823][496]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.19:823][496]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.06.02-13.57.19:823][496]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.19:823][496]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.06.02-13.57.19:823][496]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.19:984][506]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_17] [2020.06.02-13.57.19:984][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.19:984][506]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_17] [2020.06.02-13.57.19:984][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.19:984][506]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_17] [2020.06.02-13.57.19:984][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.20:405][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.57.20:645][547]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.20:645][547]LogDBDPlayerMovement: StopSnapping Final Location (2053.165283 6453.882324 111.143715) [2020.06.02-13.57.20:645][547]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.57.20:645][547]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.20:663][548]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.57.20:663][548]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.20:663][548]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.57.20:663][548]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.20:666][548]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.57.20:668][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.57.20:678][549]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.20:678][549]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.20:678][549]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.57.20:678][549]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.20:678][549]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.20:678][549]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.57.20:678][549]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.20:678][549]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.57.20:679][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.20:679][549]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.57.20:679][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.20:683][549]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.57.20:700][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.57.20:709][551]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.57.20:709][551]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.20:711][551]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.20:711][551]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.57.20:711][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.20:711][551]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.20:711][551]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.57.20:711][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.20:711][551]Interaction: Interaction time: 2.000000 [2020.06.02-13.57.20:711][551]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.57.20:711][551]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.57.20:711][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.20:711][551]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=227.903 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.57.20:742][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.57.21:436][596]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.21:436][596]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.57.21:436][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.21:436][596]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.21:436][596]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.57.21:436][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.21:436][596]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.21:436][596]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.57.21:436][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.21:436][596]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.21:436][596]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.57.21:436][596]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.21:436][596]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.57.21:436][596]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.21:436][596]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.57.21:436][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.21:436][596]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.02-13.57.21:436][596]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.21:436][596]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.22:129][639]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.57.22:129][639]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.57.22:129][639]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.22:129][639]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.57.22:129][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.22:129][639]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.57.22:129][639]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.22:129][639]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.57.22:129][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.22:129][639]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=229.323 [2020.06.02-13.57.22:129][639]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=229.323 [2020.06.02-13.57.22:146][640]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.22:146][640]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.57.22:146][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.22:146][640]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.22:146][640]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.57.22:146][640]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.22:146][640]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.57.22:146][640]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.22:146][640]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.57.22:146][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.22:146][640]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.57.22:146][640]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.22:146][640]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.57.22:146][640]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.22:146][640]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.22:161][641]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.967739 [2020.06.02-13.57.22:162][641]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=229.355 Curve: BlinkCooldownSpeedCurve Curve Duration 1.967739 [2020.06.02-13.57.22:180][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.57.22:985][692]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.038180 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.57.22:986][692]Interaction: Player [BP_CamperFemale02_Character_C_0] is not in chase anymore. [2020.06.02-13.57.24:130][763]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.57.24:130][763]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=231.323 [2020.06.02-13.57.24:131][763]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.02-13.57.24:131][763]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.02-13.57.24:150][764]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.57.24:152][764]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.57.25:550][851]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_4] [2020.06.02-13.57.25:550][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.25:855][870]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.57.25:855][870]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.25:855][870]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.57.25:855][870]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.25:856][870]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.25:856][870]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.25:856][870]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.57.25:856][870]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.25:856][870]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.25:856][870]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.57.25:857][870]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.25:857][870]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.57.25:857][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.25:857][870]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.57.25:857][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.25:860][870]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.57.25:877][871]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.57.25:887][872]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.57.25:887][872]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.25:889][872]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.25:889][872]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.57.25:889][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.25:889][872]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.25:889][872]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.57.25:889][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.25:889][872]Interaction: Interaction time: 2.000000 [2020.06.02-13.57.25:889][872]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.57.25:889][872]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.57.25:889][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.25:889][872]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=233.081 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.57.25:920][874]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.57.26:646][919]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_4] [2020.06.02-13.57.26:646][919]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.27:761][988]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.57.27:761][988]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.57.27:761][988]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.27:761][988]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.57.27:761][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.27:761][988]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.57.27:761][988]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.27:761][988]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.57.27:761][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.27:761][988]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=234.952 [2020.06.02-13.57.27:777][989]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.27:777][989]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.57.27:777][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.27:777][989]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.27:777][989]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.57.27:777][989]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.27:777][989]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.57.27:777][989]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.27:777][989]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.57.27:777][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.27:777][989]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.57.27:777][989]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.27:777][989]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.57.27:777][989]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.27:777][989]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.27:797][990]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.27:797][990]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.27:797][990]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.57.27:807][990]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=234.984 [2020.06.02-13.57.27:816][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.57.27:830][992]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_4] [2020.06.02-13.57.27:830][992]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.27:844][993]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.57.28:039][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_9] [2020.06.02-13.57.28:039][ 5]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.28:039][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_9] [2020.06.02-13.57.28:039][ 5]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.28:105][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_4] [2020.06.02-13.57.28:105][ 9]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.28:137][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_9] [2020.06.02-13.57.28:137][ 11]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.28:137][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_9] [2020.06.02-13.57.28:137][ 11]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.28:169][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_9] [2020.06.02-13.57.28:169][ 13]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.28:169][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_9] [2020.06.02-13.57.28:169][ 13]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.28:298][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_9] [2020.06.02-13.57.28:298][ 21]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.28:298][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_9] [2020.06.02-13.57.28:298][ 21]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.28:379][ 26]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_04_C_0 [2020.06.02-13.57.28:604][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_21] [2020.06.02-13.57.28:604][ 40]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.28:604][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_21] [2020.06.02-13.57.28:604][ 40]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.28:604][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_21] [2020.06.02-13.57.28:605][ 40]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.28:701][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_21] [2020.06.02-13.57.28:701][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.28:701][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_21] [2020.06.02-13.57.28:702][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.28:702][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_21] [2020.06.02-13.57.28:702][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.28:895][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.57.28:895][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.29:042][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.57.29:042][ 67]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.29:120][ 72]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.29:120][ 72]LogDBDPlayerMovement: StopSnapping Final Location (2347.804932 8205.175781 909.971619) [2020.06.02-13.57.29:120][ 72]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.57.29:120][ 72]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.29:140][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.57.29:142][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.57.29:201][ 77]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.29:201][ 77]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.29:201][ 77]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.02-13.57.29:201][ 77]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.57.29:201][ 77]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=236.393 Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.57.29:201][ 77]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=236.393 [2020.06.02-13.57.29:217][ 78]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.02-13.57.29:217][ 78]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed [2020.06.02-13.57.29:217][ 78]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.57.29:217][ 78]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=236.409 [2020.06.02-13.57.29:217][ 78]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=236.409 Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.57.29:221][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.57.29:235][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.57.29:235][ 79]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.29:314][ 84]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Injured AnimTag_Female. [2020.06.02-13.57.29:345][ 86]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-13.57.29:345][ 86]GameFlow: Writing Profile Stat DBD_SlasherChainAttack: 1 [2020.06.02-13.57.29:346][ 86]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.02-13.57.29:348][ 86]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.57.29:351][ 86]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Ryuk]: On [2020.06.02-13.57.29:381][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.57.29:381][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.29:381][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.57.29:381][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.29:381][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.29:381][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.29:381][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.29:381][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.29:381][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.57.29:381][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.29:381][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.57.29:381][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.29:381][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.57.29:381][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.29:381][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.57.29:381][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.29:381][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.57.29:381][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.29:525][ 97]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed [2020.06.02-13.57.29:525][ 97]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=236.717 [2020.06.02-13.57.29:541][ 98]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.29:541][ 98]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.29:562][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.57.29:574][100]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 2.983868 [2020.06.02-13.57.29:574][100]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=236.766 Curve: BlinkCooldownSpeedCurve Curve Duration 2.983868 [2020.06.02-13.57.29:724][110]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Donleov [0x27D96E83970] Result: '1' k_EResultOK (success) [2020.06.02-13.57.29:724][110]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Donleov [0x27D96E83970]' succeeded in 0.371878 seconds [2020.06.02-13.57.29:756][112]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Donleov [0x27D96E81690] Result: '1' k_EResultOK (success) [2020.06.02-13.57.29:771][113]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.416988 seconds [2020.06.02-13.57.30:073][131]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-13.57.30:073][131]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.30:073][131]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-13.57.30:073][131]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.30:075][131]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.30:075][131]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.30:075][131]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.57.30:075][131]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.30:075][131]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.30:075][131]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-13.57.30:075][131]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.30:075][131]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.57.30:075][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.30:075][131]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.57.30:075][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.30:169][137]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.57.30:171][137]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.30:171][137]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.57.30:171][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.30:171][137]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.30:171][137]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.57.30:171][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.30:171][137]Interaction: Interaction time: 16.000000 [2020.06.02-13.57.30:171][137]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.57.30:171][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.30:849][179]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.57.30:849][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.30:849][179]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.57.30:849][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.30:849][179]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.30:849][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.30:849][179]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.30:849][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.30:849][179]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.57.30:849][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.30:849][179]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.57.30:849][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.30:849][179]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.57.30:849][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.30:849][179]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.57.30:849][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.30:849][179]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.57.30:849][179]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.31:333][209]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Ryuk]: Off [2020.06.02-13.57.31:591][225]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.57.31:591][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.31:591][225]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.57.31:591][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.31:591][225]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.31:591][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.31:591][225]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.31:591][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.31:591][225]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.57.31:591][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.31:591][225]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.57.31:591][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.31:591][225]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.57.31:591][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.31:591][225]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.57.31:591][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.31:591][225]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.57.31:592][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.31:801][238]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.57.31:801][238]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.31:801][238]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.57.31:801][238]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.31:801][238]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.31:801][238]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.31:801][238]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.31:801][238]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.31:801][238]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.57.31:801][238]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.31:801][238]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.57.31:801][238]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.31:801][238]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.57.31:802][238]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.31:802][238]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.57.31:802][238]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.31:802][238]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.57.31:802][238]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.32:155][260]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.57.32:155][260]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.32:156][260]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.57.32:156][260]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.32:156][260]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.32:156][260]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.32:156][260]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.32:156][260]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.32:156][260]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.57.32:156][260]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.32:156][260]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.57.32:156][260]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.32:156][260]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.57.32:156][260]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.32:156][260]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.57.32:156][260]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.32:156][260]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.57.32:156][260]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.32:316][270]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.57.32:333][271]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.57.32:333][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.32:333][271]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.57.32:333][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.32:333][271]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.32:333][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.32:333][271]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.32:333][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.32:333][271]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.57.32:333][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.32:333][271]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.57.32:333][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.32:333][271]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.57.32:333][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.32:333][271]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.57.32:333][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.32:333][271]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.57.32:333][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.32:397][275]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.57.32:397][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.32:397][275]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.57.32:397][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.32:397][275]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.32:397][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.32:397][275]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.32:397][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.32:397][275]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.57.32:397][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.32:397][275]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.57.32:397][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.32:397][275]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.57.32:397][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.32:397][275]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.57.32:397][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.32:397][275]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.57.32:397][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.32:558][285]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.57.32:558][285]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=239.750 [2020.06.02-13.57.32:576][286]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.57.32:580][286]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.57.32:584][286]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.57.32:586][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.57.32:800][300]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.57.32:800][300]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.32:800][300]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.57.32:800][300]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.32:801][300]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.32:801][300]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.32:801][300]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.57.32:801][300]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.32:801][300]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.32:801][300]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.57.32:801][300]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.32:801][300]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.57.32:801][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.32:801][300]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup_In Nurse AnimTag_FPV AnimTag_StrafeLeft. [2020.06.02-13.57.32:801][300]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Nurse AnimTag_FPV AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.06.02-13.57.32:801][300]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.57.32:801][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.32:801][300]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.02-13.57.32:801][300]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.57.32:819][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.57.32:929][308]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.02-13.57.32:946][309]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.32:946][309]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.57.32:946][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.32:946][309]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.32:946][309]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.57.32:946][309]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.32:946][309]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.57.32:946][309]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.32:946][309]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.57.32:946][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.32:946][309]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-13.57.32:946][309]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.32:946][309]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.32:948][309]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.57.32:977][311]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.57.32:977][311]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.33:122][320]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.321613 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.57.33:139][321]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.33:139][321]LogDBDPlayerMovement: StopSnapping Final Location (2615.495605 8281.841797 904.972412) [2020.06.02-13.57.33:139][321]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.57.33:139][321]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.57.33:139][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.33:139][321]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.33:139][321]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.57.33:139][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.33:139][321]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.02-13.57.33:139][321]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.06.02-13.57.33:140][321]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.02-13.57.33:140][321]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.02-13.57.33:140][321]Interaction: Interaction time: 2.700000 [2020.06.02-13.57.33:140][321]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.57.33:140][321]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_04_C_0 and Montage AM_TN_PickUP that has root motion is not supported [2020.06.02-13.57.33:140][321]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.02-13.57.33:140][321]LogSM: Error: Play Update Montage AM_TN_PickUP Duration 2.700000 Timestamp 0.315093 [2020.06.02-13.57.33:140][321]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to True [2020.06.02-13.57.33:140][321]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.57.33:140][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.33:144][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.02-13.57.33:146][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.02-13.57.33:148][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.02-13.57.33:148][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.02-13.57.33:148][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.57.33:350][334]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.33:350][334]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.33:382][336]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_PickUP [2020.06.02-13.57.34:429][401]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.02-13.57.34:429][401]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.34:429][401]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.02-13.57.34:429][401]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.34:429][401]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.02-13.57.34:430][401]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.57.34:430][401]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.57.34:430][401]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.57.34:430][401]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.34:430][401]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.57.34:430][401]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.02-13.57.34:431][401]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.34:431][401]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.57.34:431][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.34:431][401]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.57.34:431][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.34:431][401]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.57.34:495][405]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.34:495][405]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.34:719][419]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.57.34:721][419]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.57.34:721][419]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.57.34:721][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.34:721][419]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.57.34:721][419]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.57.34:721][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.34:721][419]Interaction: Interaction time: 0.800000 [2020.06.02-13.57.34:721][419]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.57.34:721][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.34:721][419]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.57.35:333][457]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.57.35:494][467]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.188026 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.57.35:495][467]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.02-13.57.35:497][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.57.35:526][469]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.57.35:558][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.02-13.57.35:562][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.57.35:834][488]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.02-13.57.35:849][489]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.57.35:849][489]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.57.35:850][489]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.35:850][489]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.57.35:850][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.35:850][489]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.02-13.57.35:850][489]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.02-13.57.35:850][489]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.35:850][489]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.57.35:850][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.35:866][490]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.35:866][490]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.57.35:866][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.35:866][490]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.35:866][490]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.57.35:866][490]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.35:866][490]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.57.35:866][490]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.35:866][490]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to False [2020.06.02-13.57.35:866][490]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.57.35:866][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.35:866][490]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.57.35:866][490]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.35:867][490]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.57.35:867][490]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.35:867][490]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.35:899][492]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.57.35:899][492]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.57.35:899][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.35:899][492]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.57.35:899][492]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.57.35:899][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.35:899][492]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.57.35:899][492]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.57.35:899][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.35:899][492]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.57.35:899][492]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.57.35:899][492]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.35:899][492]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.57.35:899][492]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.35:899][492]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.57.35:899][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.35:900][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.02-13.57.35:900][492]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.35:900][492]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.57.35:901][492]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.02-13.57.35:930][494]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.02-13.57.35:964][496]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.35:964][496]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.35:994][498]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.57.35:994][498]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.35:994][498]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.57.35:994][498]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.35:996][498]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.35:996][498]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.35:996][498]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.57.35:996][498]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.35:996][498]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.35:996][498]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.57.35:996][498]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.35:996][498]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.57.35:996][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.35:996][498]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.57.35:996][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.36:027][500]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.57.36:027][500]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.36:028][500]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.36:028][500]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.57.36:028][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.36:028][500]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.36:028][500]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.57.36:028][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.36:028][500]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutDown] [2020.06.02-13.57.36:028][500]Interaction: Interaction time: 1.000000 [2020.06.02-13.57.36:028][500]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorStunDrop_Middle Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.57.36:028][500]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorStunDrop_Middle Nurse AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.02-13.57.36:028][500]AnimLeader: Warning: Montage length differs Name(AM_KFN_StunnedDropCamper_IN):Length(0.900000) VS Name(AM_F_TT_Stun_Drop):Length(1.066667) [2020.06.02-13.57.36:028][500]LogSM: Error: Play Update Montage AM_KFN_StunnedDropCamper_IN Duration 1.000000 Timestamp 3.202961 [2020.06.02-13.57.36:028][500]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.57.36:028][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.36:059][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.57.36:062][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.57.36:335][519]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.57.36:335][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.36:335][519]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.57.36:335][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.36:335][519]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.36:335][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.36:335][519]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.36:335][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.36:335][519]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.57.36:335][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.36:335][519]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.57.36:335][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.36:335][519]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.57.36:335][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.36:335][519]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.57.36:336][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.36:336][519]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.57.36:336][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.36:801][548]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.672507 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.57.37:011][561]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.57.37:027][562]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.57.37:027][562]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.57.37:027][562]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.37:027][562]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.57.37:027][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.37:027][562]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.37:027][562]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorStunDrop_Out Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.57.37:027][562]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.06.02-13.57.37:027][562]AnimLeader: Warning: Play Montage was requested but not found: SurvivorStunDrop_Out Nurse AnimTag_FPV AnimTag_Carry AnimTag_Injured AnimTag_Female AnimTag_Follower [2020.06.02-13.57.37:027][562]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.57.37:027][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.37:027][562]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.02-13.57.37:027][562]AuthoritativeMovement: <<< MoveIgnoreActorRemove BP_CamperFemale02_Character_C_0. [2020.06.02-13.57.37:027][562]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.02-13.57.37:027][562]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.57.37:028][562]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.02-13.57.37:033][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.02-13.57.37:036][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.02-13.57.37:036][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.57.37:058][564]LogStreaming: Display: Flushing async loaders. [2020.06.02-13.57.37:059][564]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.57.37:059][564]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DecisiveStrike_Notification_3, Status Owner: BP_Slasher_Character_04_C_0 - Donleov, Originating Player: BP_CamperFemale02_Character_C_0 - Ryuk, Custom Param: 0.000000, Originating Effect: DecisiveStrike, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.02-13.57.37:205][573]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.37:205][573]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.37:706][604]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.57.37:706][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.39:660][725]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.57.39:737][730]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.57.39:737][730]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.57.39:950][743]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.57.40:736][792]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.57.40:736][792]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.57.41:044][811]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.41:044][811]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.57.41:044][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.41:044][811]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.41:044][811]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.57.41:044][811]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.41:044][811]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.57.41:044][811]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.41:044][811]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.57.41:044][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.41:044][811]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.57.41:044][811]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.41:044][811]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.57.41:044][811]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.41:045][811]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.41:047][811]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 93 [2020.06.02-13.57.41:065][812]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.57.41:066][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.57.41:077][813]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.57.41:077][813]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.41:077][813]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.57.41:077][813]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.41:078][813]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.41:078][813]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.41:078][813]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.57.41:078][813]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.41:078][813]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.41:078][813]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.57.41:078][813]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.41:078][813]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.57.41:078][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.41:078][813]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.57.41:078][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.41:082][813]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.57.41:097][814]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.57.41:108][815]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.57.41:108][815]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.41:110][815]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.41:110][815]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.57.41:110][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.41:110][815]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.41:110][815]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.57.41:110][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.41:110][815]Interaction: Interaction time: 2.000000 [2020.06.02-13.57.41:110][815]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.57.41:110][815]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.57.41:110][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.41:110][815]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=8.301 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.57.41:141][817]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.57.41:754][855]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.57.41:754][855]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.57.41:754][855]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.57.41:754][855]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-13.57.41:759][855]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.57.42:077][875]LogDBDGeneral: StatusEffect::EndPlay - Id: DecisiveStrike_Notification_3, Status Owner: BP_Slasher_Character_04_C_0 - Donleov, Originating Player: BP_CamperFemale02_Character_C_0 - Ryuk, Custom Param: 0.000000, Originating Effect: DecisiveStrike, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.57.42:646][910]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.57.42:754][917]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.57.42:754][917]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.57.42:901][926]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.57.42:901][926]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.57.42:901][926]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.42:901][926]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.57.42:901][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.42:901][926]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.57.42:901][926]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.42:901][926]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.57.42:901][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.42:901][926]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=10.093 [2020.06.02-13.57.42:918][927]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.42:918][927]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.57.42:918][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.42:918][927]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.42:918][927]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.57.42:918][927]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.42:918][927]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.57.42:918][927]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.42:918][927]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.57.42:918][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.42:918][927]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.57.42:918][927]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.42:918][927]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.57.42:918][927]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.42:918][927]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.42:920][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.57.42:937][928]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.42:938][928]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.42:938][928]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.57.42:947][928]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=10.125 [2020.06.02-13.57.42:952][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.57.42:955][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.57.42:984][931]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.57.43:053][935]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.57.43:322][952]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.367916 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.57.43:759][979]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.57.43:759][979]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.57.44:116][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.57.44:116][ 1]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.44:148][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.57.44:148][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.44:148][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.57.44:148][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.44:148][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.44:148][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.44:148][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.44:148][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.44:148][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.57.44:148][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.44:148][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.57.44:148][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.44:148][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.57.44:148][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.44:148][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.57.44:148][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.44:148][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.57.44:149][ 3]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.44:150][ 3]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.57.44:228][ 8]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.44:228][ 8]LogDBDPlayerMovement: StopSnapping Final Location (2327.610840 6236.089844 910.067017) [2020.06.02-13.57.44:228][ 8]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.57.44:228][ 8]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.44:247][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.57.44:249][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.57.44:327][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.57.44:327][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.44:327][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.57.44:327][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.44:327][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.44:327][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.44:327][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.44:327][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.44:327][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.57.44:327][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.44:327][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.57.44:327][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.44:327][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.57.44:327][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.44:327][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.57.44:327][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.44:327][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.57.44:327][ 14]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.44:454][ 22]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.44:454][ 22]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.44:454][ 22]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.02-13.57.44:454][ 22]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.57.44:454][ 22]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=11.645 Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.57.44:454][ 22]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=11.645 [2020.06.02-13.57.44:474][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.57.44:536][ 27]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.57.44:536][ 27]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.44:568][ 29]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.57.44:568][ 29]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.44:633][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.57.44:633][ 33]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.44:759][ 41]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.57.44:759][ 41]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.57.44:760][ 41]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.02-13.57.44:760][ 41]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed [2020.06.02-13.57.44:760][ 41]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.57.44:760][ 41]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=11.952 [2020.06.02-13.57.44:760][ 41]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=11.952 Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.57.44:810][ 44]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.57.44:810][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.44:954][ 53]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Injured AnimTag_Female. [2020.06.02-13.57.44:988][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.57.44:988][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.44:988][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.57.44:988][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.44:988][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.44:988][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.44:988][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.44:988][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.44:988][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.57.44:988][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.44:988][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.57.44:988][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.44:988][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.57.44:988][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.44:988][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.57.44:988][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.44:988][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.57.44:988][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.45:001][ 56]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-13.57.45:001][ 56]GameFlow: Writing Profile Stat DBD_SlasherChainAttack: 1 [2020.06.02-13.57.45:002][ 56]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.02-13.57.45:004][ 56]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.57.45:007][ 56]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Ryuk]: On [2020.06.02-13.57.45:066][ 60]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed [2020.06.02-13.57.45:066][ 60]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=12.259 [2020.06.02-13.57.45:083][ 61]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.45:083][ 61]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.45:104][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.57.45:115][ 63]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 2.983868 [2020.06.02-13.57.45:116][ 63]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=12.307 Curve: BlinkCooldownSpeedCurve Curve Duration 2.983868 [2020.06.02-13.57.45:151][ 65]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.57.45:163][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.02-13.57.45:163][ 66]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.45:163][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.02-13.57.45:163][ 66]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.45:164][ 66]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.57.45:164][ 66]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.57.45:164][ 66]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.57.45:164][ 66]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.45:164][ 66]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.57.45:164][ 66]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.02-13.57.45:164][ 66]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.45:164][ 66]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.57.45:164][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.45:164][ 66]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.06.02-13.57.45:164][ 66]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.57.45:164][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.45:212][ 69]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Exiting interaction because snap failed] [2020.06.02-13.57.45:212][ 69]Interaction: Verbose: (Line: [242] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.02-13.57.45:228][ 70]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.57.45:262][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.57.45:262][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.45:262][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.57.45:262][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.45:262][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.45:262][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.45:262][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.45:262][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.45:262][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.57.45:262][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.45:262][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.57.45:262][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.45:262][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.57.45:262][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.45:262][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.57.45:262][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.45:262][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.57.45:262][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.45:379][ 80]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Donleov [0x27D06FC00A0] Result: '1' k_EResultOK (success) [2020.06.02-13.57.45:379][ 80]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Donleov [0x27D06FC00A0]' succeeded in 0.370625 seconds [2020.06.02-13.57.45:410][ 82]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Donleov [0x27D06FC00A0] Result: '1' k_EResultOK (success) [2020.06.02-13.57.45:426][ 83]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.415222 seconds [2020.06.02-13.57.45:534][ 89]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-13.57.45:534][ 89]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.45:534][ 89]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-13.57.45:534][ 89]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.45:535][ 89]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.45:535][ 89]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.45:535][ 89]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.57.45:535][ 89]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.45:535][ 89]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.45:535][ 89]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-13.57.45:535][ 89]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.45:535][ 89]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.57.45:535][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.45:535][ 89]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.57.45:535][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.45:630][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.02-13.57.45:631][ 95]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.57.45:632][ 95]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.02-13.57.45:632][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.45:632][ 95]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.57.45:632][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.45:632][ 95]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.57.45:632][ 95]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.57.45:632][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.45:632][ 95]Interaction: Interaction time: 14.000000 [2020.06.02-13.57.45:632][ 95]AnimLeader: BP_CamperMale01_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.06.02-13.57.45:632][ 95]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.06.02-13.57.45:632][ 95]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.57.45:632][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.45:633][ 95]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.06.02-13.57.45:664][ 97]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.57.45:695][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.57.45:696][ 99]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.45:696][ 99]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.57.45:696][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.45:696][ 99]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.45:696][ 99]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.57.45:696][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.45:696][ 99]Interaction: Interaction time: 16.000000 [2020.06.02-13.57.45:696][ 99]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.57.45:696][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.45:759][103]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.57.45:759][103]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.57.45:860][109]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.57.45:860][109]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.46:246][133]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.57.46:760][165]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.57.46:760][165]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.57.46:989][179]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale02_Character_C_0 - Ryuk]: Off [2020.06.02-13.57.47:248][195]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.57.47:699][223]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.57.47:699][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.47:777][228]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.57.47:777][228]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.57.47:844][232]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.57.47:844][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.47:844][232]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.57.47:844][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.47:844][232]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.47:844][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.47:844][232]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.47:844][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.47:844][232]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.57.47:844][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.47:844][232]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.57.47:844][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.47:844][232]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.57.47:844][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.47:844][232]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.57.47:844][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.47:844][232]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.57.47:844][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.47:956][239]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.57.48:100][248]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.57.48:100][248]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=15.292 [2020.06.02-13.57.48:121][249]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.57.48:124][249]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.57.48:125][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.57.48:195][254]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorSuburbs_C_1] [2020.06.02-13.57.48:195][254]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.48:195][254]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorSuburbs_C_1] [2020.06.02-13.57.48:195][254]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.48:197][254]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.48:197][254]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.48:197][254]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.57.48:197][254]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.48:197][254]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.48:197][254]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorSuburbs_C_1] [2020.06.02-13.57.48:197][254]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.48:197][254]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.57.48:197][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.48:197][254]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.57.48:197][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.48:213][255]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.57.48:247][257]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.57.48:277][259]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.57.48:277][259]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.48:277][259]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.57.48:277][259]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.48:278][259]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.48:278][259]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.48:278][259]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.57.48:278][259]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.48:278][259]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.48:278][259]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.57.48:278][259]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.48:278][259]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.57.48:278][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.48:278][259]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup_In Nurse AnimTag_FPV. [2020.06.02-13.57.48:278][259]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup_In Nurse AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.06.02-13.57.48:278][259]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.57.48:278][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.48:278][259]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.02-13.57.48:278][259]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.57.48:278][259]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.57.48:297][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.57.48:308][261]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.02-13.57.48:309][261]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.06.02-13.57.48:310][261]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.48:310][261]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.57.48:310][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.48:310][261]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.48:310][261]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.57.48:310][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.48:310][261]Interaction: Interaction time: 76.118324 [2020.06.02-13.57.48:310][261]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.57.48:310][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.48:375][265]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.57.48:472][271]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.48:472][271]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.57.48:472][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.48:472][271]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.48:472][271]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.57.48:472][271]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.48:472][271]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.57.48:472][271]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.48:472][271]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.57.48:472][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.48:472][271]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-13.57.48:472][271]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.48:472][271]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.48:474][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.57.48:503][273]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.57.48:503][273]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.48:617][280]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.48:617][280]LogDBDPlayerMovement: StopSnapping Final Location (2748.046143 6280.584473 904.971558) [2020.06.02-13.57.48:617][280]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.57.48:617][280]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.57.48:617][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.48:617][280]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.48:617][280]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.57.48:617][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.48:617][280]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.02-13.57.48:617][280]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale02_Character_C_0. [2020.06.02-13.57.48:617][280]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.02-13.57.48:618][280]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.02-13.57.48:618][280]Interaction: Interaction time: 2.700000 [2020.06.02-13.57.48:618][280]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.57.48:618][280]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale02_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_04_C_0 and Montage AM_TN_PickUP that has root motion is not supported [2020.06.02-13.57.48:618][280]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.02-13.57.48:618][280]LogSM: Error: Play Update Montage AM_TN_PickUP Duration 2.700000 Timestamp 15.792432 [2020.06.02-13.57.48:618][280]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to True [2020.06.02-13.57.48:618][280]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.57.48:618][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.48:621][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.02-13.57.48:623][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.02-13.57.48:624][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.02-13.57.48:624][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.02-13.57.48:624][280]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.57.48:776][290]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.57.48:777][290]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.57.48:778][290]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.48:778][290]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.48:809][292]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.936581 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.57.48:842][294]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.991219 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.57.48:860][295]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_PickUP [2020.06.02-13.57.49:249][319]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 135 [2020.06.02-13.57.49:745][350]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.57.49:745][350]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.57.50:744][412]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.57.50:744][412]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-13.57.50:748][412]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.57.50:811][416]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.57.51:311][447]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.02-13.57.51:327][448]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.57.51:327][448]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.57.51:327][448]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.51:327][448]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.57.51:327][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.51:327][448]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.02-13.57.51:327][448]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.02-13.57.51:328][448]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.51:328][448]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.57.51:328][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.51:343][449]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.51:343][449]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.57.51:343][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.51:343][449]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.51:344][449]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.57.51:344][449]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.51:344][449]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.57.51:344][449]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.51:344][449]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to False [2020.06.02-13.57.51:344][449]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.57.51:344][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.51:344][449]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.57.51:344][449]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.51:344][449]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.57.51:344][449]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.51:344][449]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.51:519][460]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.02-13.57.51:519][460]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.51:519][460]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.02-13.57.51:519][460]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.51:521][460]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.51:521][460]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.51:521][460]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.57.51:521][460]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.51:521][460]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.51:521][460]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.02-13.57.51:521][460]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.51:522][460]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.57.51:522][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.51:522][460]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.57.51:522][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.51:616][466]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.02-13.57.51:617][466]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.51:617][466]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.57.51:617][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.51:617][466]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.51:618][466]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.57.51:618][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.51:618][466]Interaction: Interaction time: 16.000000 [2020.06.02-13.57.51:618][466]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.02-13.57.51:618][466]LogSM: Error: Play Update Montage AM_F_TN_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.02-13.57.51:618][466]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.57.51:618][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.53:360][574]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.57.53:375][575]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.02-13.57.53:489][582]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.02-13.57.53:521][584]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.02-13.57.54:683][656]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.02-13.57.54:683][656]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.02-13.57.54:683][656]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.02-13.57.54:683][656]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.02-13.57.54:779][662]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.57.55:118][683]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.57.55:134][684]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.02-13.57.55:248][691]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.02-13.57.56:878][792]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.57.56:893][793]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.02-13.57.57:006][800]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.02-13.57.58:297][880]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.57.58:297][880]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.58:315][881]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.57.58:359][884]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.57.58:359][884]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.58:360][884]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.57.58:360][884]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.58:361][884]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.58:361][884]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.58:361][884]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.57.58:361][884]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.58:361][884]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.58:361][884]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.57.58:361][884]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.58:361][884]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.57.58:361][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.58:362][884]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookSetup Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.57.58:362][884]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSetup Nurse AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.02-13.57.58:362][884]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.57.58:362][884]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.57.58:362][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.58:362][884]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.57.58:362][884]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: Wiggle Nurse AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.02-13.57.58:362][884]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TN_Wiggle [2020.06.02-13.57.58:363][884]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.02-13.57.58:363][884]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TN_Wiggle [2020.06.02-13.57.58:538][895]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.58:538][895]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.57.58:538][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.58:538][895]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.58:538][895]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.57.58:538][895]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.58:538][895]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.57.58:538][895]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.58:538][895]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.57.58:538][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.58:538][895]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Ryuk][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.02-13.57.58:538][895]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.58:538][895]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.57.58:569][897]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.57.58:569][897]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.58:569][897]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.57.58:569][897]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.58:569][897]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.57.58:569][897]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.58:570][897]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.57.58:570][897]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.58:733][907]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.58:733][907]LogDBDPlayerMovement: StopSnapping Final Location (2997.476074 4787.701172 107.363503) [2020.06.02-13.57.58:733][907]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.57.58:733][907]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.57.58:733][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.58:733][907]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.57.58:733][907]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.57.58:733][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.58:733][907]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamper Nurse AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.06.02-13.57.58:733][907]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidingPlayer [Null] [2020.06.02-13.57.58:733][907]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.02-13.57.58:733][907]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to True [2020.06.02-13.57.58:733][907]AnimLeader: BP_SmallMeatLocker_Qatar_C_5 Requested to Play: HookCamper Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.57.58:733][907]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.57.58:733][907]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nurse AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.02-13.57.58:733][907]Interaction: Interaction time: 1.500000 [2020.06.02-13.57.58:733][907]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookCamper Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.57.58:733][907]LogSM: Error: Play Update Montage AM_TN_Hook Duration 1.500000 Timestamp 25.907852 [2020.06.02-13.57.58:733][907]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.57.58:733][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.58:737][907]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_Hook [2020.06.02-13.57.58:748][908]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.57.58:748][908]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.58:748][908]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.57.58:748][908]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.58:748][908]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.57.58:748][908]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.58:780][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.HookChargeable Enabled?: Enabled [2020.06.02-13.57.58:848][914]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.57.59:654][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.02-13.57.59:747][970]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.57.59:747][970]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.57.59:814][974]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.02-13.57.59:814][974]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.59:814][974]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.06.02-13.57.59:814][974]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.59:814][974]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.59:814][974]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.59:814][974]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.02-13.57.59:814][974]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.59:814][974]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.06.02-13.57.59:814][974]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.59:814][974]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.06.02-13.57.59:814][974]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.59:814][974]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.06.02-13.57.59:815][974]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.59:815][974]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.06.02-13.57.59:815][974]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.59:815][974]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.06.02-13.57.59:815][974]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.59:941][982]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.02-13.57.59:943][982]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.57.59:943][982]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.02-13.57.59:943][982]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.57.59:943][982]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.57.59:943][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.59:944][982]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.57.59:944][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.59:944][982]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.57.59:944][982]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.57.59:944][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.59:944][982]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.57.59:944][982]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.57.59:944][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.59:944][982]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.57.59:944][982]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.57.59:944][982]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.59:944][982]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.57.59:944][982]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.57.59:944][982]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.57.59:944][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.57.59:944][982]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.02-13.57.59:944][982]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.57.59:944][982]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.57.59:946][982]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.02-13.57.59:946][982]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 26 [2020.06.02-13.58.00:281][ 3]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Charge Complete Received] [2020.06.02-13.58.00:281][ 3]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.58.00:281][ 3]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.58.00:281][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.00:281][ 3]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.02-13.58.00:281][ 3]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.02-13.58.00:281][ 3]AuthoritativeMovement: BP_CamperFemale02_Character_C_0 AuthoritativeMovement set to False [2020.06.02-13.58.00:281][ 3]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale02_Character_C_0 Current: NULL [2020.06.02-13.58.00:283][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.HookChargeable Enabled?: Disabled [2020.06.02-13.58.00:285][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.02-13.58.00:288][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.02-13.58.00:288][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.58.00:297][ 4]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.58.00:297][ 4]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.58.00:297][ 4]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.00:297][ 4]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.58.00:298][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.00:298][ 4]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.00:298][ 4]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.58.00:298][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.00:314][ 5]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.00:314][ 5]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.58.00:314][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.00:314][ 5]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.00:314][ 5]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.58.00:314][ 5]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.00:314][ 5]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.58.00:314][ 5]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.00:314][ 5]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.58.00:314][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.00:314][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.58.00:314][ 5]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.00:314][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.58.00:314][ 5]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.00:314][ 5]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.00:317][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.02-13.58.00:338][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.58.00:339][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.58.00:345][ 7]LogStreaming: Display: Flushing async loaders. [2020.06.02-13.58.00:346][ 7]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-13.58.00:346][ 7]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Papu, Originating Player: BP_Slasher_Character_04_C_0 - Donleov, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.02-13.58.00:348][ 7]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.HookChargeable Enabled?: Enabled [2020.06.02-13.58.00:349][ 7]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.06.02-13.58.00:349][ 7]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.06.02-13.58.00:350][ 7]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.06.02-13.58.00:350][ 7]AnimLeader: BP_SmallMeatLocker_Qatar_C_5 Requested to Play: HookCamperOut. [2020.06.02-13.58.00:350][ 7]AnimLeader: BP_Entity_C_5 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.02-13.58.00:350][ 7]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.02-13.58.00:350][ 7]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.02-13.58.00:353][ 7]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_5.HookChargeable Enabled?: Disabled [2020.06.02-13.58.00:379][ 9]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.06.02-13.58.00:379][ 9]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.06.02-13.58.00:379][ 9]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.06.02-13.58.00:379][ 9]AnimLeader: BP_SmallMeatLocker_Qatar_C_5 Requested to Play: HookSacrificeIn. [2020.06.02-13.58.00:379][ 9]AnimLeader: BP_Entity_C_5 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.02-13.58.00:379][ 9]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.02-13.58.00:379][ 9]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.02-13.58.00:410][ 11]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Ryuk, Originating Player: BP_CamperFemale02_Character_C_0 - Ryuk, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.58.00:477][ 15]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.58.00:477][ 15]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.58.00:749][ 32]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.58.00:749][ 32]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.58.00:749][ 32]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.58.00:749][ 32]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-13.58.00:753][ 32]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.58.00:781][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.58.00:781][ 34]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.00:781][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.58.00:781][ 34]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.00:782][ 34]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.00:782][ 34]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.00:782][ 34]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.58.00:783][ 34]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.00:783][ 34]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.00:783][ 34]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.58.00:783][ 34]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.00:783][ 34]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.58.00:783][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.00:783][ 34]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.58.00:783][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.00:786][ 34]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.58.00:803][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.58.00:813][ 36]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.58.00:813][ 36]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.00:814][ 36]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.00:814][ 36]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.58.00:814][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.00:814][ 36]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.00:814][ 36]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.58.00:814][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.00:814][ 36]Interaction: Interaction time: 2.000000 [2020.06.02-13.58.00:814][ 36]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.58.00:814][ 36]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.58.00:814][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.00:815][ 36]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=28.006 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.58.00:845][ 38]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.58.00:929][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_1] [2020.06.02-13.58.00:929][ 43]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.00:993][ 47]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_5] [2020.06.02-13.58.00:993][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.02:751][156]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.58.02:751][156]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.58.02:751][156]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.02:751][156]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.58.02:751][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.02:751][156]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.58.02:751][156]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.02:751][156]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.58.02:751][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.02:751][156]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=29.942 [2020.06.02-13.58.02:767][157]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.02:767][157]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.58.02:767][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.02:767][157]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.02:767][157]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.58.02:767][157]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.02:767][157]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.58.02:767][157]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.02:767][157]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.58.02:767][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.02:767][157]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.58.02:767][157]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.02:767][157]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.58.02:767][157]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.02:767][157]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.02:787][158]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.02:787][158]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.02:787][158]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.58.02:798][158]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=29.975 [2020.06.02-13.58.02:807][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.58.02:820][160]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.58.02:949][168]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.02-13.58.02:949][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.02:949][168]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.02-13.58.02:949][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.02:949][168]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.02-13.58.02:949][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.02:949][168]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.02-13.58.02:949][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.03:159][181]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.02-13.58.03:159][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.03:159][181]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.06.02-13.58.03:159][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.03:159][181]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.06.02-13.58.03:159][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.03:160][181]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_7] [2020.06.02-13.58.03:160][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.03:530][204]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.58.03:530][204]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.03:837][223]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.58.03:837][223]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.04:159][243]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.06.02-13.58.04:159][243]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.06.02-13.58.04:159][243]AnimLeader: BP_SmallMeatLocker_Qatar_C_5 Requested to Play: HookSacrificeOut. [2020.06.02-13.58.04:159][243]AnimLeader: BP_Entity_C_5 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.02-13.58.04:159][243]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.02-13.58.04:224][247]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.04:224][247]LogDBDPlayerMovement: StopSnapping Final Location (1768.204102 6422.227051 111.143929) [2020.06.02-13.58.04:224][247]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.58.04:224][247]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.04:244][248]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.58.04:245][248]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.58.04:433][260]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Papu, Originating Player: BP_Slasher_Character_04_C_0 - Donleov, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.58.05:708][339]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=32.900 [2020.06.02-13.58.05:724][340]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.983870 [2020.06.02-13.58.05:724][340]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=32.916 Curve: BlinkCooldownSpeedCurve Curve Duration 1.983870 [2020.06.02-13.58.05:728][340]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.58.07:304][438]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.412510 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.58.07:709][463]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.58.07:709][463]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=34.900 [2020.06.02-13.58.07:729][464]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.58.07:730][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.58.07:740][465]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.06.02-13.58.07:740][465]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.07:740][465]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.06.02-13.58.07:740][465]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.07:742][465]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.07:742][465]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.07:742][465]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.58.07:742][465]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.07:742][465]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.07:742][465]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.06.02-13.58.07:742][465]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.07:742][465]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.58.07:742][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.07:742][465]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.58.07:742][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.07:774][467]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.58.07:885][474]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.58.07:887][474]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.07:887][474]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.58.07:887][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.07:887][474]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.07:887][474]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.58.07:887][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.07:887][474]Interaction: Interaction time: 57.713028 [2020.06.02-13.58.07:887][474]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.58.07:887][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.07:887][474]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.58.09:208][556]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.58.09:208][556]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.09:208][556]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.58.09:208][556]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.09:209][556]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.09:209][556]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.09:209][556]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.58.09:209][556]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.09:209][556]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.09:209][556]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.58.09:209][556]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.09:209][556]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.58.09:209][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.09:209][556]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.58.09:209][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.09:213][556]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.58.09:229][557]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.58.09:240][558]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.58.09:240][558]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.09:241][558]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.09:241][558]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.58.09:241][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.09:241][558]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.09:241][558]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.58.09:241][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.09:241][558]Interaction: Interaction time: 2.000000 [2020.06.02-13.58.09:242][558]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.58.09:242][558]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.58.09:242][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.09:242][558]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=36.433 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.58.09:272][560]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.58.10:210][618]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.58.10:210][618]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.58.10:210][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.10:210][618]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.58.10:210][618]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.58.10:210][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.10:210][618]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.58.10:210][618]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.58.10:210][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.10:210][618]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.58.10:210][618]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.58.10:210][618]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.10:210][618]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.58.10:210][618]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.10:210][618]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.58.10:210][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.10:210][618]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorSuburbs_C_1] [2020.06.02-13.58.10:210][618]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.10:210][618]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.58.10:950][664]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 22.025774 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.02-13.58.11:032][669]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_21] [2020.06.02-13.58.11:032][669]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.11:032][669]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_21] [2020.06.02-13.58.11:032][669]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.11:032][669]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_21] [2020.06.02-13.58.11:032][669]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.11:290][685]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Charge Complete Received] [2020.06.02-13.58.11:290][685]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.58.11:290][685]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.58.11:290][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.11:293][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.58.11:532][700]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_12] [2020.06.02-13.58.11:532][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.11:532][700]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_12] [2020.06.02-13.58.11:532][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.11:532][700]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_12] [2020.06.02-13.58.11:532][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.11:709][711]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_21] [2020.06.02-13.58.11:709][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.11:709][711]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_21] [2020.06.02-13.58.11:709][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.11:709][711]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_21] [2020.06.02-13.58.11:709][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.12:048][732]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_12] [2020.06.02-13.58.12:048][732]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.12:048][732]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_12] [2020.06.02-13.58.12:048][732]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.12:048][732]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_12] [2020.06.02-13.58.12:048][732]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.12:936][787]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.58.12:936][787]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.58.12:936][787]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.12:936][787]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.58.12:936][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.12:936][787]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.58.12:936][787]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.12:936][787]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.58.12:936][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.12:936][787]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=40.127 [2020.06.02-13.58.12:952][788]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.12:952][788]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.58.12:952][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.12:952][788]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.12:952][788]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.58.12:952][788]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.12:952][788]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.58.12:952][788]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.12:952][788]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.58.12:952][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.12:952][788]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.58.12:952][788]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.12:952][788]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.58.12:952][788]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.12:952][788]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.12:973][789]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.12:973][789]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.12:973][789]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.58.12:982][789]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=40.159 [2020.06.02-13.58.12:987][790]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.58.12:991][790]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.58.13:035][793]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.58.13:036][793]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_20] [2020.06.02-13.58.13:036][793]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.13:036][793]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_20] [2020.06.02-13.58.13:036][793]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.13:036][793]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_20] [2020.06.02-13.58.13:036][793]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.13:246][806]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_20] [2020.06.02-13.58.13:246][806]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.13:246][806]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_20] [2020.06.02-13.58.13:246][806]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.13:246][806]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_20] [2020.06.02-13.58.13:246][806]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.14:472][882]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.14:472][882]LogDBDPlayerMovement: StopSnapping Final Location (732.159729 2964.591553 97.442360) [2020.06.02-13.58.14:472][882]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.58.14:472][882]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.14:489][883]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.58.14:489][883]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.14:489][883]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.58.14:489][883]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.14:493][883]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.58.14:494][883]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.58.14:503][884]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.272514 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.58.14:504][884]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.02-13.58.14:504][884]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.58.14:504][884]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperFemale02_Character_C_0 [2020.06.02-13.58.14:504][884]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-13.58.14:504][884]GameFlow: Writing Profile Stat DBD_SacrificedCampers: 1 [2020.06.02-13.58.14:504][884]GameFlow: Writing Profile Stat DBD_SacrificedCampers_iam: 1 [2020.06.02-13.58.14:504][884]GameFlow: Writing Profile Stat DBD_DLC7_Slasher_Stat2: 1 [2020.06.02-13.58.14:507][884]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.58.14:507][884]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.06.02-13.58.14:507][884]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.06.02-13.58.14:507][884]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.06.02-13.58.14:508][884]LogSM: [BP_SmallMeatLocker_Qatar_C_5][CLIENT SLAVE] [2020.06.02-13.58.14:508][884]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.14:508][884]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.14:508][884]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.58.14:508][884]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.14:508][884]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.14:508][884]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.58.14:508][884]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.14:508][884]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.58.14:508][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.14:508][884]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.58.14:508][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.14:512][884]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.58.14:513][884]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.02-13.58.14:513][884]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.02-13.58.14:513][884]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.02-13.58.14:513][884]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.02-13.58.14:513][884]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.02-13.58.14:513][884]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.02-13.58.14:513][884]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.02-13.58.14:514][884]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.58.14:524][885]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.58.14:524][885]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.14:525][885]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.14:525][885]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.58.14:525][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.14:525][885]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.14:525][885]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.58.14:526][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.14:526][885]Interaction: Interaction time: 2.000000 [2020.06.02-13.58.14:526][885]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.58.14:526][885]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.58.14:526][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.14:526][885]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=41.717 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.58.14:530][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.58.14:556][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.58.14:636][892]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-13.58.14:638][892]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.58.14:638][892]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.58.14:638][892]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-13.58.14:638][892]Interaction: [BP_CamperFemale02_Character_C_0] SetGuidedAction [VE_None] [2020.06.02-13.58.14:933][911]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Donleov [0x27D532AB020] Result: '1' k_EResultOK (success) [2020.06.02-13.58.14:933][911]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Donleov [0x27D532AB020]' succeeded in 0.414984 seconds [2020.06.02-13.58.14:966][913]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Donleov [0x27D3AFAF940] Result: '1' k_EResultOK (success) [2020.06.02-13.58.14:981][914]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.467814 seconds [2020.06.02-13.58.15:733][960]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.02-13.58.15:880][969]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.58.15:880][969]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.58.15:880][969]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.15:880][969]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.58.15:880][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.15:880][969]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.58.15:880][969]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.15:880][969]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.58.15:880][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.15:880][969]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=43.072 [2020.06.02-13.58.15:896][970]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.15:896][970]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.58.15:896][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.15:896][970]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.15:896][970]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.58.15:896][970]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.15:897][970]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.58.15:897][970]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.15:897][970]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.58.15:897][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.15:897][970]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.58.15:897][970]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.15:897][970]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.58.15:897][970]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.15:897][970]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.15:898][970]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.58.15:913][971]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.15:913][971]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.15:913][971]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.58.15:928][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.58.15:932][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.58.15:976][975]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.58.16:896][ 32]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.16:896][ 32]LogDBDPlayerMovement: StopSnapping Final Location (2.855684 1978.048218 97.296852) [2020.06.02-13.58.16:896][ 32]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.58.16:896][ 32]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.17:236][ 53]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.17:236][ 53]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.58.17:236][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.17:236][ 53]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.17:236][ 53]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.58.17:236][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.17:237][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.06.02-13.58.17:267][ 55]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.17:267][ 55]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.58.17:267][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.17:267][ 55]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.17:267][ 55]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.58.17:267][ 55]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.17:267][ 55]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.58.17:267][ 55]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.17:267][ 55]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.58.17:267][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.17:267][ 55]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.06.02-13.58.17:267][ 55]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.17:267][ 55]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.18:073][105]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 9.308551 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.58.18:381][124]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=45.573 [2020.06.02-13.58.18:397][125]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 2.483868 [2020.06.02-13.58.18:397][125]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=45.589 Curve: BlinkCooldownSpeedCurve Curve Duration 2.483868 [2020.06.02-13.58.19:444][190]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.813441 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.02-13.58.19:912][219]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.06.02-13.58.19:912][219]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.19:912][219]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.06.02-13.58.19:912][219]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.19:913][219]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.19:913][219]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.19:913][219]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.58.19:913][219]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.19:913][219]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.19:913][219]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.06.02-13.58.19:913][219]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.19:913][219]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.58.19:914][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.19:914][219]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.58.19:914][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.19:914][219]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.58.20:011][225]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.58.20:154][234]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.58.20:154][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.06.02-13.58.20:155][234]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.20:155][234]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.58.20:155][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.20:155][234]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.20:155][234]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.58.20:155][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.20:155][234]Interaction: Interaction time: 44.784023 [2020.06.02-13.58.20:155][234]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.58.20:155][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.20:721][269]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.20:721][269]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.58.20:721][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.20:721][269]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.20:721][269]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.58.20:721][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.20:722][269]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.06.02-13.58.20:752][271]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.20:752][271]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.58.20:752][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.20:752][271]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.20:752][271]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.58.20:752][271]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.20:752][271]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.58.20:752][271]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.20:752][271]Interaction: Verbose: [GeneratorRepair2][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.58.20:752][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.20:752][271]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorSuburbs_C_1] [2020.06.02-13.58.20:752][271]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.20:752][271]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.20:881][279]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.58.20:881][279]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=48.073 [2020.06.02-13.58.21:401][311]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.58.21:402][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.58.21:557][321]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.568718 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.58.21:752][333]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.088040 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.02-13.58.21:753][333]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.02-13.58.21:783][335]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorSuburbs_C_1] [2020.06.02-13.58.21:783][335]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.21:784][335]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorSuburbs_C_1] [2020.06.02-13.58.21:784][335]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.21:785][335]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.21:785][335]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.21:785][335]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.58.21:785][335]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.21:785][335]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.21:785][335]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorSuburbs_C_1] [2020.06.02-13.58.21:785][335]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.21:785][335]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.58.21:785][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.21:785][335]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.58.21:785][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.21:865][340]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.58.21:961][346]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.58.21:961][346]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.06.02-13.58.21:962][346]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.21:962][346]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.58.21:962][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.21:962][346]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.21:962][346]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.58.21:962][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.21:962][346]Interaction: Interaction time: 44.215305 [2020.06.02-13.58.21:962][346]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.58.21:962][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.21:962][346]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.58.22:527][381]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.22:527][381]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.58.22:527][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.22:527][381]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.22:527][381]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.58.22:527][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.22:527][381]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.22:527][381]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.58.22:527][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.22:527][381]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.22:527][381]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.58.22:527][381]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.22:527][381]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.58.22:527][381]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.22:527][381]Interaction: Verbose: [GeneratorRepair3][GeneratorSuburbs_C_1] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.58.22:527][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.22:527][381]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorSuburbs_C_1] [2020.06.02-13.58.22:527][381]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.22:527][381]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.22:529][381]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Disabled [2020.06.02-13.58.22:719][393]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.02-13.58.23:332][431]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.568664 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.58.23:478][440]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.23:478][440]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.23:479][440]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.02-13.58.23:479][440]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.02-13.58.23:479][440]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=50.670 Curve: NursePounceOpenMaxSpeed Curve Duration 0.500000 [2020.06.02-13.58.23:499][441]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.58.23:933][468]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.02-13.58.23:934][468]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceOpenMaxSpeed [2020.06.02-13.58.23:934][468]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.58.23:934][468]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: NursePounceOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=51.125 [2020.06.02-13.58.23:934][468]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=51.125 Curve: NursePounceHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.58.23:967][470]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.02-13.58.23:967][470]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.24:030][474]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Male. [2020.06.02-13.58.24:061][476]GameFlow: OnDropped 624.785522 [2020.06.02-13.58.24:062][476]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperMale01_C_0 [2020.06.02-13.58.24:063][476]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.58.24:063][476]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.06.02-13.58.24:066][476]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Zycfris]: On [2020.06.02-13.58.24:067][476]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.06.02-13.58.24:097][478]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.02-13.58.24:097][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.24:097][478]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.02-13.58.24:097][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.24:097][478]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.02-13.58.24:097][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.24:097][478]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.02-13.58.24:097][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.24:097][478]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.02-13.58.24:097][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.24:097][478]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.02-13.58.24:097][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.24:097][478]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.02-13.58.24:097][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.24:097][478]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.02-13.58.24:097][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.24:097][478]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.02-13.58.24:097][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.24:240][487]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Succeed Nurse AnimTag_FPV. [2020.06.02-13.58.24:240][487]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: NursePounceHittingMaxSpeed [2020.06.02-13.58.24:240][487]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.02-13.58.24:241][487]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: NursePounceHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=51.432 [2020.06.02-13.58.24:241][487]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=51.432 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.06.02-13.58.24:372][495]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.02-13.58.24:372][495]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.24:372][495]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.02-13.58.24:372][495]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.24:372][495]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.02-13.58.24:372][495]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.24:372][495]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.02-13.58.24:372][495]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.24:372][495]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.02-13.58.24:372][495]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.24:372][495]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.02-13.58.24:372][495]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.24:372][495]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.02-13.58.24:372][495]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.24:372][495]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.02-13.58.24:372][495]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.24:372][495]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.02-13.58.24:372][495]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.24:452][500]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.02-13.58.24:452][500]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.25:562][569]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.742727 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.58.26:048][599]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Zycfris]: Off [2020.06.02-13.58.27:241][673]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceSucceedMaxSpeed [2020.06.02-13.58.27:241][673]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_04_C_0 at Time=54.433 [2020.06.02-13.58.27:257][674]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.27:257][674]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.27:277][675]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.58.27:279][675]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.58.29:435][809]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.02-13.58.29:435][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.29:435][809]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.02-13.58.29:435][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.29:435][809]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.02-13.58.29:435][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.29:597][819]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.02-13.58.29:597][819]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.30:129][852]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.06.02-13.58.30:129][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.30:129][852]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.02-13.58.30:129][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.30:129][852]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.06.02-13.58.30:129][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.30:129][852]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.06.02-13.58.30:129][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.30:178][855]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.02-13.58.30:178][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.30:178][855]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.02-13.58.30:178][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.30:178][855]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.02-13.58.30:178][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.30:178][855]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.02-13.58.30:178][855]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.30:695][887]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.02-13.58.30:695][887]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.30:855][897]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.02-13.58.30:855][897]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.30:855][897]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.02-13.58.30:856][897]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.30:856][897]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.02-13.58.30:856][897]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.32:001][968]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.58.32:001][968]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.32:001][968]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.58.32:001][968]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.32:002][968]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.32:002][968]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.32:002][968]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.58.32:002][968]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.32:002][968]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.32:002][968]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.58.32:002][968]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.32:003][968]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.58.32:003][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.32:003][968]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.58.32:003][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.32:006][968]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.58.32:023][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.58.32:032][970]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.58.32:032][970]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.32:034][970]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.32:034][970]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.58.32:034][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.32:034][970]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.32:034][970]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.58.32:034][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.32:034][970]Interaction: Interaction time: 2.000000 [2020.06.02-13.58.32:034][970]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.58.32:034][970]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.58.32:034][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.32:034][970]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=59.225 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.58.32:064][972]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.58.33:227][ 44]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.537090 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.58.33:291][ 48]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.02-13.58.33:534][ 63]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.58.33:534][ 63]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.58.33:534][ 63]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.33:534][ 63]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.58.33:534][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.33:534][ 63]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.58.33:534][ 63]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.33:534][ 63]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.58.33:534][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.33:534][ 63]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=60.726 [2020.06.02-13.58.33:550][ 64]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.33:550][ 64]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.58.33:550][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.33:550][ 64]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.33:550][ 64]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.58.33:550][ 64]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.33:550][ 64]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.58.33:550][ 64]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.33:550][ 64]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.58.33:550][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.33:550][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.58.33:550][ 64]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.33:550][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.58.33:550][ 64]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.33:550][ 64]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.33:571][ 65]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.33:571][ 65]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.33:571][ 65]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.58.33:581][ 65]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=60.758 [2020.06.02-13.58.33:583][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.58.33:601][ 67]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.58.33:605][ 67]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.58.33:634][ 69]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.58.33:813][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.02-13.58.33:813][ 80]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.33:813][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.02-13.58.33:813][ 80]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.33:813][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.02-13.58.33:813][ 80]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.33:813][ 80]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.02-13.58.33:813][ 80]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.33:909][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.02-13.58.33:909][ 86]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.33:909][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.02-13.58.33:909][ 86]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.33:909][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.02-13.58.33:909][ 86]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.33:909][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.02-13.58.33:909][ 86]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.33:941][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.02-13.58.33:941][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.33:941][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.02-13.58.33:941][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.33:941][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.02-13.58.33:941][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.33:941][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.02-13.58.33:941][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.34:087][ 97]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.02-13.58.34:087][ 97]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.34:118][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.02-13.58.34:118][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.34:118][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.02-13.58.34:118][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.34:118][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.02-13.58.34:118][ 99]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.34:492][122]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.02-13.58.34:492][122]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.34:540][125]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.02-13.58.34:540][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.34:540][125]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.02-13.58.34:540][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.34:540][125]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.02-13.58.34:540][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.34:540][125]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.02-13.58.34:540][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.34:540][125]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.02-13.58.34:540][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.34:540][125]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.02-13.58.34:540][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.34:540][125]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.02-13.58.34:540][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.34:540][125]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.02-13.58.34:540][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.34:540][125]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.02-13.58.34:540][125]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.34:620][130]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.02-13.58.34:620][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.34:620][130]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.02-13.58.34:620][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.34:620][130]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.02-13.58.34:620][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.34:620][130]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.02-13.58.34:620][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.34:620][130]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.02-13.58.34:620][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.34:620][130]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.02-13.58.34:620][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.34:620][130]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.02-13.58.34:620][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.34:620][130]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.02-13.58.34:620][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.34:620][130]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.02-13.58.34:620][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.34:685][134]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.02-13.58.34:685][134]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.34:716][136]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.34:716][136]LogDBDPlayerMovement: StopSnapping Final Location (1752.292358 4161.709961 97.163521) [2020.06.02-13.58.34:716][136]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.58.34:716][136]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.34:736][137]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.58.34:738][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.58.34:829][143]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.34:829][143]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.34:829][143]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.02-13.58.34:829][143]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.58.34:829][143]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=62.020 Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.58.34:829][143]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=62.020 [2020.06.02-13.58.34:848][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.58.35:136][162]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.02-13.58.35:136][162]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed [2020.06.02-13.58.35:136][162]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.58.35:136][162]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=62.327 [2020.06.02-13.58.35:136][162]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=62.327 Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.58.35:279][171]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.02-13.58.35:279][171]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.35:279][171]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.02-13.58.35:279][171]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.35:279][171]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale01_C_0 - Zycfris, Originating Player: BP_CamperMale01_C_0 - Zycfris, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.06.02-13.58.35:279][171]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperMale01_C_0 - Zycfris, Originating Player: BP_CamperMale01_C_0 - Zycfris, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.58.35:280][171]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.06.02-13.58.35:282][171]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.35:282][171]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.35:282][171]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.58.35:282][171]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.35:282][171]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.35:282][171]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.02-13.58.35:282][171]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.35:282][171]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.58.35:282][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.35:282][171]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.58.35:282][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.35:347][175]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.02-13.58.35:347][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.35:379][177]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.35:379][177]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.58.35:379][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.35:379][177]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.35:379][177]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.58.35:379][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.35:379][177]Interaction: Interaction time: 0.500000 [2020.06.02-13.58.35:379][177]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.58.35:379][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.35:442][181]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Miss Nurse AnimTag_FPV. [2020.06.02-13.58.35:442][181]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed [2020.06.02-13.58.35:442][181]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.02-13.58.35:442][181]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=62.634 [2020.06.02-13.58.35:442][181]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=62.634 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.06.02-13.58.35:444][181]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.02-13.58.35:444][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.35:473][183]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.58.36:040][218]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.36:040][218]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.58.36:040][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.36:040][218]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.36:040][218]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.58.36:040][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.36:040][218]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.36:040][218]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.58.36:040][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.36:040][218]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.36:040][218]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.58.36:040][218]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.36:040][218]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.58.36:040][218]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.36:040][218]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.58.36:040][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.36:040][218]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.02-13.58.36:040][218]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.36:040][218]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.36:070][220]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperMale01_C_0 - Zycfris, Originating Player: BP_CamperMale01_C_0 - Zycfris, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.58.36:942][274]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: PounceMissMaxSpeed [2020.06.02-13.58.36:942][274]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_04_C_0 at Time=64.134 [2020.06.02-13.58.36:958][275]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.36:958][275]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.36:990][277]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 2.983868 [2020.06.02-13.58.36:991][277]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=64.183 Curve: BlinkCooldownSpeedCurve Curve Duration 2.983868 [2020.06.02-13.58.37:215][291]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.473677 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.02-13.58.38:813][390]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.02-13.58.38:813][390]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.38:813][390]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.02-13.58.38:813][390]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.38:813][390]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.02-13.58.38:813][390]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.39:055][405]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.772997 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.58.39:120][409]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.02-13.58.39:120][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.39:781][450]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.02-13.58.39:781][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.39:781][450]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.02-13.58.39:782][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.39:782][450]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.02-13.58.39:782][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.39:782][450]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.02-13.58.39:782][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.39:830][453]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.02-13.58.39:830][453]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.39:830][453]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.02-13.58.39:830][453]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.39:830][453]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.02-13.58.39:830][453]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.39:830][453]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.02-13.58.39:830][453]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.39:975][462]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.58.39:975][462]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=67.167 [2020.06.02-13.58.39:996][463]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.58.39:998][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.58.40:379][487]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.02-13.58.40:379][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.40:540][497]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.02-13.58.40:540][497]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.40:540][497]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.02-13.58.40:540][497]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.40:540][497]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.02-13.58.40:540][497]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.42:346][609]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.58.42:346][609]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.42:346][609]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.58.42:346][609]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.42:347][609]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.42:347][609]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.42:347][609]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.58.42:347][609]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.42:347][609]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.42:347][609]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.58.42:347][609]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.42:347][609]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.58.42:348][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.42:348][609]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.58.42:348][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.42:351][609]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.58.42:366][610]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.58.42:394][612]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.58.42:394][612]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.42:396][612]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.42:396][612]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.58.42:396][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.42:396][612]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.42:396][612]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.58.42:396][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.42:396][612]Interaction: Interaction time: 2.000000 [2020.06.02-13.58.42:396][612]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.58.42:396][612]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.58.42:396][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.42:396][612]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=69.586 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.58.42:426][614]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.58.43:137][658]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.02-13.58.43:137][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.43:137][658]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.02-13.58.43:137][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.43:137][658]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.02-13.58.43:137][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.43:395][674]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.02-13.58.43:395][674]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.43:669][691]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.06.02-13.58.43:669][691]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.43:992][711]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.58.43:992][711]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.58.43:992][711]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.43:992][711]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.58.43:992][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.43:992][711]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.58.43:992][711]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.43:992][711]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.58.43:992][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.43:992][711]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=71.183 [2020.06.02-13.58.44:008][712]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.44:008][712]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.58.44:008][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.44:008][712]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.44:008][712]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.58.44:008][712]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.44:008][712]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.58.44:008][712]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.44:008][712]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.58.44:008][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.44:008][712]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.58.44:008][712]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.44:008][712]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.58.44:008][712]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.44:008][712]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.44:029][713]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.44:029][713]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.44:029][713]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.58.44:039][713]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=71.215 [2020.06.02-13.58.44:050][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.58.44:079][716]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.58.44:144][720]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.02-13.58.44:144][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.44:144][720]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.06.02-13.58.44:144][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.44:144][720]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.06.02-13.58.44:144][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.44:920][768]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.02-13.58.44:920][768]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.45:163][783]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.02-13.58.45:163][783]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.45:225][787]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.45:225][787]LogDBDPlayerMovement: StopSnapping Final Location (835.460083 1447.148315 108.712357) [2020.06.02-13.58.45:225][787]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.58.45:225][787]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.45:246][788]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.58.45:248][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.58.45:370][796]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.45:371][796]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.45:371][796]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse AnimTag_FPV. [2020.06.02-13.58.45:371][796]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.58.45:371][796]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=72.561 Curve: BlinkOpenMaxSpeed Curve Duration 0.300000 [2020.06.02-13.58.45:371][796]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=72.561 [2020.06.02-13.58.45:387][797]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse AnimTag_FPV. [2020.06.02-13.58.45:387][797]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkOpenMaxSpeed [2020.06.02-13.58.45:387][797]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.58.45:387][797]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkOpenMaxSpeed For BP_Slasher_Character_04_C_0 at Time=72.578 [2020.06.02-13.58.45:387][797]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=72.578 Curve: BlinkHittingMaxSpeed Curve Duration 0.300000 [2020.06.02-13.58.45:390][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.58.45:405][798]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.02-13.58.45:405][798]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.45:484][803]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Injured AnimTag_Male. [2020.06.02-13.58.45:487][803]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.02-13.58.45:487][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.45:487][803]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.02-13.58.45:487][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.45:487][803]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.02-13.58.45:487][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.45:487][803]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.02-13.58.45:487][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.45:487][803]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.02-13.58.45:487][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.45:487][803]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.02-13.58.45:487][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.45:487][803]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.02-13.58.45:487][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.45:487][803]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.02-13.58.45:487][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.45:487][803]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.02-13.58.45:487][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.45:515][805]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-13.58.45:515][805]GameFlow: Writing Profile Stat DBD_SlasherChainAttack: 1 [2020.06.02-13.58.45:516][805]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperMale01_C_0 [2020.06.02-13.58.45:518][805]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.06.02-13.58.45:518][805]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.58.45:521][805]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.270699 Instigator: BP_CamperMale01_C_0 Target: [2020.06.02-13.58.45:524][805]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Zycfris]: On [2020.06.02-13.58.45:580][809]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.06.02-13.58.45:580][809]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_1.GeneratorCharge Enabled?: Enabled [2020.06.02-13.58.45:693][816]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkHittingMaxSpeed [2020.06.02-13.58.45:693][816]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkHittingMaxSpeed For BP_Slasher_Character_04_C_0 at Time=72.884 [2020.06.02-13.58.45:709][817]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.45:709][817]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.45:730][818]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.58.45:743][819]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 2.983870 [2020.06.02-13.58.45:743][819]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=72.933 Curve: BlinkCooldownSpeedCurve Curve Duration 2.983870 [2020.06.02-13.58.45:940][832]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Donleov [0x27D784A9790] Result: '1' k_EResultOK (success) [2020.06.02-13.58.45:940][832]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Donleov [0x27D784A9790]' succeeded in 0.411504 seconds [2020.06.02-13.58.45:972][834]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Donleov [0x27D784A9790] Result: '1' k_EResultOK (success) [2020.06.02-13.58.45:988][835]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.459876 seconds [2020.06.02-13.58.46:050][838]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.02-13.58.46:050][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.46:050][838]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.02-13.58.46:050][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.46:050][838]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.02-13.58.46:050][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.46:050][838]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.02-13.58.46:050][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.46:050][838]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.02-13.58.46:050][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.46:050][838]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.02-13.58.46:050][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.46:050][838]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.02-13.58.46:050][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.46:050][838]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.02-13.58.46:050][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.46:050][838]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.02-13.58.46:050][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.46:144][844]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.02-13.58.46:144][844]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.46:144][844]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.02-13.58.46:144][844]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.46:146][844]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.46:146][844]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.46:146][844]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.58.46:146][844]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.46:146][844]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.46:146][844]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.02-13.58.46:146][844]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.46:146][844]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.58.46:146][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.46:146][844]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.58.46:146][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.46:305][854]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.58.46:306][854]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.46:306][854]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.58.46:306][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.46:306][854]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.46:306][854]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.58.46:306][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.46:306][854]Interaction: Interaction time: 12.307693 [2020.06.02-13.58.46:306][854]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.58.46:306][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.46:711][879]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.02-13.58.46:712][879]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.47:501][928]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Zycfris]: Off [2020.06.02-13.58.48:293][977]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.02-13.58.48:293][977]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.48:485][989]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.02-13.58.48:727][ 4]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.58.48:727][ 4]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=75.917 [2020.06.02-13.58.48:744][ 5]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.02-13.58.48:748][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.58.48:749][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.58.48:856][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.02-13.58.48:856][ 12]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.48:856][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.02-13.58.48:856][ 12]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.48:856][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.02-13.58.48:856][ 12]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.48:856][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.02-13.58.48:856][ 12]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.48:856][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.02-13.58.48:856][ 12]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.48:856][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.02-13.58.48:856][ 12]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.48:857][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.02-13.58.48:857][ 12]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.48:857][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.02-13.58.48:857][ 12]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.48:857][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.02-13.58.48:857][ 12]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.48:874][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.58.49:048][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.58.49:048][ 24]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.49:049][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.02-13.58.49:049][ 24]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.49:050][ 24]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.49:050][ 24]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.49:050][ 24]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.58.49:050][ 24]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.49:050][ 24]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.49:050][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.02-13.58.49:050][ 24]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.49:050][ 24]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.58.49:050][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.49:050][ 24]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup_In Nurse AnimTag_FPV. [2020.06.02-13.58.49:050][ 24]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In Nurse AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.06.02-13.58.49:050][ 24]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.58.49:050][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.49:050][ 24]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.02-13.58.49:050][ 24]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.58.49:069][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.58.49:195][ 33]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.49:195][ 33]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.58.49:195][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.49:195][ 33]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.49:195][ 33]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.58.49:195][ 33]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.49:195][ 33]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.58.49:195][ 33]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.49:195][ 33]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.58.49:195][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.49:195][ 33]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.02-13.58.49:195][ 33]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.49:195][ 33]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.49:197][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.58.49:225][ 35]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.02-13.58.49:225][ 35]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.49:241][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.02-13.58.49:387][ 45]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.49:387][ 45]LogDBDPlayerMovement: StopSnapping Final Location (890.652161 1463.686890 105.149818) [2020.06.02-13.58.49:387][ 45]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.58.49:387][ 45]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.58.49:387][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.49:387][ 45]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.49:387][ 45]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.58.49:387][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.49:387][ 45]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_04_C_0] [2020.06.02-13.58.49:388][ 45]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.06.02-13.58.49:388][ 45]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.02-13.58.49:388][ 45]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.02-13.58.49:388][ 45]Interaction: Interaction time: 2.700000 [2020.06.02-13.58.49:388][ 45]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.58.49:388][ 45]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_04_C_0 and Montage AM_TN_PickUP that has root motion is not supported [2020.06.02-13.58.49:388][ 45]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup Nurse AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.02-13.58.49:388][ 45]LogSM: Error: Play Update Montage AM_TN_PickUP Duration 2.700000 Timestamp 76.562012 [2020.06.02-13.58.49:388][ 45]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to True [2020.06.02-13.58.49:388][ 45]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.58.49:388][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.49:391][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.02-13.58.49:394][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.02-13.58.49:395][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.02-13.58.49:395][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.06.02-13.58.49:395][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.58.49:402][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.06.02-13.58.49:518][ 53]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.49:518][ 53]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.49:630][ 60]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_PickUP [2020.06.02-13.58.51:582][181]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.58.51:598][182]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.02-13.58.51:792][194]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_04_C_0 [2020.06.02-13.58.52:082][212]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.02-13.58.52:098][213]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.58.52:098][213]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.58.52:098][213]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.52:098][213]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.58.52:098][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.52:098][213]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.02-13.58.52:098][213]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.02-13.58.52:098][213]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.52:098][213]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.58.52:098][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.52:114][214]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.52:114][214]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.58.52:114][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.52:114][214]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.52:114][214]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.58.52:114][214]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.52:114][214]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.58.52:114][214]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.52:114][214]AuthoritativeMovement: BP_Slasher_Character_04_C_0 AuthoritativeMovement set to False [2020.06.02-13.58.52:114][214]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.58.52:114][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.52:114][214]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.02-13.58.52:114][214]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.52:114][214]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.06.02-13.58.52:114][214]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.52:114][214]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.52:226][221]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.02-13.58.52:226][221]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.52:258][223]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.02-13.58.52:258][223]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.52:260][223]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.52:260][223]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.52:260][223]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.58.52:260][223]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.52:260][223]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.52:260][223]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.02-13.58.52:260][223]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.52:260][223]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.58.52:260][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.52:260][223]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.58.52:260][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.52:370][230]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.06.02-13.58.52:372][230]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.52:372][230]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.58.52:372][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.52:372][230]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.52:372][230]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.58.52:372][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.52:373][230]Interaction: Interaction time: 16.000000 [2020.06.02-13.58.52:373][230]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Nurse AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.02-13.58.52:373][230]LogSM: Error: Play Update Montage AM_M_TN_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.02-13.58.52:373][230]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.58.52:373][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.53:841][321]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.53:841][321]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.58.53:841][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.53:841][321]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.53:841][321]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.58.53:841][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.53:873][323]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.53:873][323]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.58.53:873][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.53:873][323]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.53:873][323]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.58.53:873][323]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.53:873][323]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.58.53:873][323]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.53:873][323]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.58.53:873][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.53:873][323]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.02-13.58.53:873][323]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.53:873][323]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.53:967][329]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.02-13.58.53:967][329]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.53:967][329]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.02-13.58.53:967][329]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.53:969][329]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.53:969][329]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.53:969][329]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.58.53:969][329]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.53:969][329]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.53:969][329]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.02-13.58.53:969][329]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.53:969][329]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.58.53:969][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.53:969][329]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.58.53:969][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.54:066][335]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.54:066][335]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.58.54:066][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.54:066][335]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.54:066][335]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.58.54:066][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.54:066][335]Interaction: Interaction time: 14.540909 [2020.06.02-13.58.54:066][335]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Nurse AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.02-13.58.54:066][335]LogSM: Error: Play Update Montage AM_M_TN_Wiggle Duration 14.540909 Timestamp 0.000000 [2020.06.02-13.58.54:067][335]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.58.54:067][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.54:083][336]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.02-13.58.54:969][391]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.58.54:969][391]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.54:989][392]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.58.55:242][408]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.06.02-13.58.55:242][408]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.55:242][408]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.58.55:242][408]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.55:244][408]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.55:244][408]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.55:244][408]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.58.55:244][408]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.55:244][408]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.55:244][408]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.58.55:244][408]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.55:244][408]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.58.55:244][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.55:244][408]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookSetup Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.58.55:244][408]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup Nurse AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.02-13.58.55:244][408]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.58.55:244][408]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.58.55:244][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.55:244][408]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.58.55:244][408]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Nurse AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.02-13.58.55:244][408]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TN_Wiggle [2020.06.02-13.58.55:245][408]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TN_Wiggle [2020.06.02-13.58.55:372][416]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.55:373][416]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.58.55:373][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.55:373][416]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.55:373][416]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.58.55:373][416]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.55:373][416]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.58.55:373][416]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.55:373][416]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.58.55:373][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.55:373][416]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Zycfris][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.02-13.58.55:373][416]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.55:373][416]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.55:404][418]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.58.55:404][418]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.55:452][421]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.58.55:452][421]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.55:452][421]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.58.55:452][421]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.55:452][421]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.58.55:452][421]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.55:597][430]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.58.55:597][430]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.55:597][430]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.58.55:597][430]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.55:597][430]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.58.55:597][430]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.55:630][432]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.55:630][432]LogDBDPlayerMovement: StopSnapping Final Location (1587.866455 1133.057739 107.363503) [2020.06.02-13.58.55:630][432]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.58.55:631][432]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.58.55:631][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.55:631][432]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.55:631][432]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.58.55:631][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.55:631][432]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper Nurse AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.06.02-13.58.55:631][432]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.02-13.58.55:631][432]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.02-13.58.55:631][432]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.02-13.58.55:631][432]AnimLeader: BP_SmallMeatLocker_Qatar_C_2 Requested to Play: HookCamper Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.58.55:631][432]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.58.55:631][432]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nurse AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.06.02-13.58.55:631][432]Interaction: Interaction time: 1.500000 [2020.06.02-13.58.55:631][432]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: HookCamper Nurse AnimTag_FPV AnimTag_Carry. [2020.06.02-13.58.55:631][432]LogSM: Error: Play Update Montage AM_TN_Hook Duration 1.500000 Timestamp 82.804420 [2020.06.02-13.58.55:631][432]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.58.55:631][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.55:635][432]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TN_Hook [2020.06.02-13.58.55:678][435]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.HookChargeable Enabled?: Enabled [2020.06.02-13.58.56:714][499]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.02-13.58.56:714][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.56:714][499]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.06.02-13.58.56:714][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.56:714][499]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.06.02-13.58.56:714][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.56:714][499]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.06.02-13.58.56:714][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.56:714][499]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.06.02-13.58.56:714][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.56:714][499]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.06.02-13.58.56:714][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.56:714][499]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.06.02-13.58.56:714][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.56:714][499]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.06.02-13.58.56:714][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.56:714][499]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.06.02-13.58.56:714][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.57:179][528]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Charge Complete Received] [2020.06.02-13.58.57:179][528]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.58.57:179][528]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.58.57:179][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.57:179][528]LogAkAudio: Warning: [BP_Slasher_Character_04_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.02-13.58.57:179][528]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.02-13.58.57:179][528]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.02-13.58.57:180][528]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale01_C_0 Current: NULL [2020.06.02-13.58.57:181][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.HookChargeable Enabled?: Disabled [2020.06.02-13.58.57:183][528]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.02-13.58.57:185][528]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.02-13.58.57:186][528]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.58.57:196][529]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.58.57:196][529]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.58.57:196][529]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.57:196][529]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.58.57:196][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.57:196][529]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.57:196][529]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.58.57:196][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.57:212][530]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.57:212][530]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.58.57:212][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.57:212][530]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.57:212][530]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.58.57:212][530]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.57:212][530]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.58.57:212][530]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.58.57:212][530]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.58.57:212][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.58.57:212][530]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.58.57:212][530]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.57:212][530]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.58.57:212][530]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.57:212][530]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.58.57:214][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.06.02-13.58.57:235][531]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.58.57:236][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.58.57:260][533]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: BP_CamperMale01_C_0 [2020.06.02-13.58.57:261][533]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Papu, Originating Player: BP_Slasher_Character_04_C_0 - Donleov, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.02-13.58.57:264][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.HookChargeable Enabled?: Enabled [2020.06.02-13.58.57:264][533]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.06.02-13.58.57:264][533]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.06.02-13.58.57:265][533]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.06.02-13.58.57:265][533]AnimLeader: BP_SmallMeatLocker_Qatar_C_2 Requested to Play: HookCamperOut. [2020.06.02-13.58.57:265][533]AnimLeader: BP_Entity_C_2 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.02-13.58.57:265][533]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.02-13.58.57:265][533]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.02-13.58.57:268][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.HookChargeable Enabled?: Disabled [2020.06.02-13.58.57:275][534]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale01_C_0 - Zycfris, Originating Player: BP_CamperMale01_C_0 - Zycfris, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.58.57:357][539]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.57:357][539]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.58.57:551][551]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [NurseKill_C_0][BP_CamperInteractable_C_2] [2020.06.02-13.58.57:551][551]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.57:696][560]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.58.57:696][560]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.58.58:859][632]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.58.59:053][644]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.58.59:759][688]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.58.59:759][688]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.58.59:759][688]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.58.59:759][688]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.59.00:053][706]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 122 [2020.06.02-13.59.00:759][750]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.59.00:759][750]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-13.59.00:759][750]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-13.59.00:759][750]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-13.59.00:859][756]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-13.59.01:228][779]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.59.01:229][779]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.01:229][779]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.59.01:229][779]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.01:230][779]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.01:230][779]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.01:230][779]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.59.01:230][779]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.59.01:230][779]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.01:230][779]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.59.01:230][779]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.01:230][779]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.59.01:230][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.01:230][779]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.59.01:230][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.01:233][779]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.59.01:248][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.59.01:259][781]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.59.01:260][781]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.01:262][781]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.01:262][781]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.59.01:262][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.01:262][781]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.01:262][781]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.59.01:262][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.01:262][781]Interaction: Interaction time: 2.000000 [2020.06.02-13.59.01:262][781]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.59.01:262][781]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.59.01:262][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.01:262][781]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=88.450 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.59.01:292][783]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.59.01:324][785]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale03_Character_C_0 - Papu, Originating Player: BP_Slasher_Character_04_C_0 - Donleov, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.59.01:970][825]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.06.02-13.59.01:970][825]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.06.02-13.59.01:970][825]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.06.02-13.59.01:970][825]AnimLeader: BP_SmallMeatLocker_Qatar_C_2 Requested to Play: HookIdle. [2020.06.02-13.59.01:970][825]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle AnimTag_Follower. [2020.06.02-13.59.01:970][825]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.02-13.59.02:229][841]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.02-13.59.02:229][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.02:229][841]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.02-13.59.02:229][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.02:229][841]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.02-13.59.02:229][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.02:437][854]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_0] [2020.06.02-13.59.02:437][854]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.02:437][854]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.06.02-13.59.02:437][854]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.02:438][854]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.02-13.59.02:438][854]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.02:439][854]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.59.02:439][854]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.59.02:439][854]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.59.02:439][854]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.59.02:439][854]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.59.02:439][854]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.06.02-13.59.02:439][854]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.02:439][854]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.59.02:439][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.02:439][854]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.59.02:439][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.02:471][856]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.59.02:631][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.02-13.59.02:633][866]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.59.02:633][866]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.59.02:633][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.02:633][866]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.59.02:633][866]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.59.02:633][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.02:633][866]Interaction: Interaction time: 10.000000 [2020.06.02-13.59.02:633][866]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: ChestOpen AnimTag_Injured AnimTag_Female. [2020.06.02-13.59.02:633][866]LogSM: Error: Play Update Montage AM_F_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.02-13.59.02:633][866]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.59.02:633][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.02:633][866]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.59.03:148][898]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_10] [2020.06.02-13.59.03:148][898]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.03:148][898]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.02-13.59.03:148][898]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.03:148][898]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_10] [2020.06.02-13.59.03:148][898]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.03:148][898]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_10] [2020.06.02-13.59.03:148][898]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.03:230][903]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.02-13.59.03:230][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.03:230][903]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.02-13.59.03:230][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.03:230][903]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.02-13.59.03:230][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.03:230][903]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.02-13.59.03:230][903]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.03:310][908]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Charge Complete Received] [2020.06.02-13.59.03:310][908]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.59.03:310][908]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.59.03:310][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.03:312][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.59.03:939][947]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_10] [2020.06.02-13.59.03:939][947]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.04:100][957]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.59.04:100][957]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.59.04:100][957]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.04:100][957]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.59.04:100][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.04:100][957]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.59.04:100][957]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.04:100][957]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.59.04:100][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.04:100][957]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=91.289 [2020.06.02-13.59.04:116][958]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.04:116][958]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.59.04:116][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.04:116][958]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.04:116][958]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.59.04:116][958]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.59.04:116][958]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.59.04:116][958]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.59.04:116][958]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.59.04:116][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.04:116][958]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.59.04:116][958]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.04:116][958]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.59.04:116][958]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.04:116][958]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.04:136][959]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.04:136][959]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.04:136][959]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.59.04:146][959]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=91.321 [2020.06.02-13.59.04:146][959]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_10] [2020.06.02-13.59.04:146][959]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.04:146][959]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_10] [2020.06.02-13.59.04:146][959]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.04:146][959]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_10] [2020.06.02-13.59.04:146][959]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.04:150][960]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.59.04:153][960]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.59.04:166][961]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.59.05:636][ 52]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.05:636][ 52]LogDBDPlayerMovement: StopSnapping Final Location (1874.855835 4938.499023 97.163429) [2020.06.02-13.59.05:636][ 52]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.59.05:636][ 52]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.05:653][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.59.05:653][ 53]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.05:653][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.59.05:653][ 53]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.05:656][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.59.05:658][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.59.05:668][ 54]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.05:668][ 54]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.05:669][ 54]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.59.05:669][ 54]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.59.05:669][ 54]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.05:669][ 54]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.59.05:669][ 54]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.05:669][ 54]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.59.05:669][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.05:669][ 54]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.59.05:669][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.05:673][ 54]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.59.05:688][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.59.05:716][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.59.05:716][ 57]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.05:717][ 57]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.05:717][ 57]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.59.05:717][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.05:717][ 57]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.05:717][ 57]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.59.05:717][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.05:717][ 57]Interaction: Interaction time: 2.000000 [2020.06.02-13.59.05:717][ 57]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.59.05:717][ 57]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.59.05:717][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.05:717][ 57]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=92.906 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.59.05:748][ 59]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.59.07:056][140]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.59.07:056][140]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.59.07:056][140]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.07:056][140]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.59.07:056][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.07:056][140]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.59.07:056][140]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.07:056][140]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.59.07:056][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.07:056][140]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=94.245 [2020.06.02-13.59.07:072][141]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.07:072][141]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.59.07:072][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.07:072][141]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.07:072][141]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.59.07:072][141]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.59.07:072][141]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.59.07:072][141]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.59.07:072][141]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.59.07:072][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.07:072][141]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.59.07:072][141]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.07:072][141]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.59.07:072][141]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.07:072][141]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.07:088][142]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.07:088][142]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.07:089][142]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.59.07:100][142]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.59.07:120][144]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.59.07:120][144]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.59.07:123][144]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.59.08:073][203]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.08:073][203]LogDBDPlayerMovement: StopSnapping Final Location (2295.803955 5909.739258 106.139687) [2020.06.02-13.59.08:073][203]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.59.08:073][203]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.08:459][227]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.59.08:459][227]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.08:524][231]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Qatar_C_10] [2020.06.02-13.59.08:524][231]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.09:557][295]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=96.745 [2020.06.02-13.59.09:573][296]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 2.483869 [2020.06.02-13.59.09:573][296]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=96.761 Curve: BlinkCooldownSpeedCurve Curve Duration 2.483869 [2020.06.02-13.59.12:057][450]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.59.12:057][450]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=99.245 [2020.06.02-13.59.12:577][482]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.59.12:578][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.59.12:638][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.02-13.59.12:668][488]LogStreaming: Display: Flushing async loaders. [2020.06.02-13.59.12:683][488]LogStreaming: Flushing async loaders took 14ms. [2020.06.02-13.59.12:683][488]GameFlow: OnRep_BegunPlayFenceGuid 08AC49C9-08D8-06FD-2133-8CD074F3B59B [2020.06.02-13.59.12:683][488]GameFlow: BegunPlayFenceGuid 08AC49C9-08D8-06FD-2133-8CD074F3B59B [2020.06.02-13.59.12:684][488]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000087 seconds [2020.06.02-13.59.12:684][488]GameFlow: ACollectable::BeginPlay [2020.06.02-13.59.12:684][488]GameFlow: BegunPlayFenceGuid 08AC49C9-08D8-06FD-2133-8CD074F3B59B [2020.06.02-13.59.12:685][488]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.02-13.59.12:685][488]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.59.12:685][488]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.59.12:685][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.12:706][490]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.59.12:706][490]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.59.12:706][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.12:706][490]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.59.12:706][490]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Injured AnimTag_Female. [2020.06.02-13.59.12:706][490]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.59.12:706][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.14:675][612]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.59.14:675][612]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.59.14:675][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.14:675][612]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.59.14:675][612]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.59.14:675][612]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.59.14:675][612]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.59.14:675][612]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.59.14:675][612]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.59.14:675][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.14:675][612]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_0] [2020.06.02-13.59.14:675][612]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.14:675][612]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.59.18:064][822]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.06.02-13.59.18:245][834]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561199042177929 [2020.06.02-13.59.18:245][834]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561199042177929, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.02-13.59.18:245][834]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: TEMIDO, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.02-13.59.20:678][984]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_04_C_0 [2020.06.02-13.59.21:048][ 7]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.02-13.59.21:548][ 38]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.02-13.59.22:226][ 80]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.02-13.59.22:322][ 86]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.59.22:805][116]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.02-13.59.25:920][309]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_25] [2020.06.02-13.59.25:920][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.25:920][309]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_25] [2020.06.02-13.59.25:921][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.25:921][309]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_25] [2020.06.02-13.59.25:921][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.25:941][310]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.59.26:016][315]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.59.26:016][315]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.26:016][315]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [SearchEmpty][ClosetStandard_C_25] [2020.06.02-13.59.26:016][315]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.26:017][315]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.26:017][315]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.26:017][315]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_25] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.59.26:017][315]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.59.26:017][315]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.26:017][315]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_25] [2020.06.02-13.59.26:017][315]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.26:017][315]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_25] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.59.26:017][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.26:017][315]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_25] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.59.26:017][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.26:017][315]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.59.26:036][316]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.59.26:048][317]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_25] [2020.06.02-13.59.26:048][317]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.26:130][322]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.26:130][322]LogDBDPlayerMovement: StopSnapping Final Location (2622.600098 7212.500000 904.972412) [2020.06.02-13.59.26:130][322]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.59.26:130][322]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_25] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.59.26:130][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.26:130][322]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.26:130][322]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_25] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.59.26:130][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.26:130][322]Interaction: Interaction time: 2.333000 [2020.06.02-13.59.26:130][322]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: LockerSearchEmpty Nurse AnimTag_FPV. [2020.06.02-13.59.26:131][322]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_25] - OnMontageStarted called with Leader BP_Slasher_Character_04_C_0 and Montage AM_KFN_SearchInsideCloset that has root motion is not supported [2020.06.02-13.59.26:131][322]AnimLeader: ClosetStandard_C_25 Requested to Play: LockerSearchEmpty Nurse AnimTag_FPV AnimTag_Follower. [2020.06.02-13.59.26:131][322]LogSM: Error: Play Update Montage AM_KFN_SearchInsideCloset Duration 2.333000 Timestamp 113.300278 [2020.06.02-13.59.26:131][322]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_25] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.59.26:131][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.28:211][451]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.59.28:452][466]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.02-13.59.28:468][467]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.59.28:468][467]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.59.28:468][467]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.28:468][467]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_25] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.59.28:468][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.28:468][467]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.28:468][467]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_25] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.59.28:468][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.28:485][468]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.28:485][468]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_25] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.59.28:485][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.28:485][468]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.28:485][468]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_25] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.59.28:485][468]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.59.28:485][468]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_25] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.59.28:485][468]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.59.28:485][468]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_25] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.59.28:486][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.28:486][468]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_25] [2020.06.02-13.59.28:486][468]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.28:486][468]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [SearchEmpty][ClosetStandard_C_25] [2020.06.02-13.59.28:486][468]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.28:486][468]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.28:506][469]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.59.28:507][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.59.28:539][471]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.59.28:967][498]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.854431 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.02-13.59.28:969][498]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_25] [2020.06.02-13.59.28:969][498]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.28:969][498]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_25] [2020.06.02-13.59.28:969][498]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.28:969][498]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_25] [2020.06.02-13.59.28:969][498]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.33:228][762]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_26] [2020.06.02-13.59.33:228][762]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.33:228][762]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_26] [2020.06.02-13.59.33:228][762]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.33:228][762]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_26] [2020.06.02-13.59.33:228][762]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.33:248][763]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.59.33:583][784]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_26] [2020.06.02-13.59.33:583][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.33:583][784]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_26] [2020.06.02-13.59.33:583][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.33:583][784]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_26] [2020.06.02-13.59.33:583][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.34:229][824]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_26] [2020.06.02-13.59.34:229][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.34:229][824]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_26] [2020.06.02-13.59.34:229][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.34:229][824]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_26] [2020.06.02-13.59.34:229][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.34:328][830]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.59.34:405][835]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SearchEmpty][ClosetStandard_C_25] [2020.06.02-13.59.34:405][835]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.34:405][835]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [SearchEmpty][ClosetStandard_C_26] [2020.06.02-13.59.34:405][835]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.34:407][835]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.34:407][835]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.34:407][835]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_26] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.59.34:407][835]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.59.34:407][835]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.34:407][835]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_26] [2020.06.02-13.59.34:407][835]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.34:407][835]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_26] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.59.34:407][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.34:407][835]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_26] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.59.34:407][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.34:407][835]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.59.34:425][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.59.34:453][838]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_26] [2020.06.02-13.59.34:453][838]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.34:519][842]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.34:519][842]LogDBDPlayerMovement: StopSnapping Final Location (2673.699951 6790.000000 904.972046) [2020.06.02-13.59.34:519][842]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.59.34:519][842]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_26] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.59.34:519][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.34:519][842]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.34:519][842]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_26] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.59.34:519][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.34:519][842]Interaction: Interaction time: 2.333000 [2020.06.02-13.59.34:519][842]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: LockerSearchEmpty Nurse AnimTag_FPV. [2020.06.02-13.59.34:519][842]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_26] - OnMontageStarted called with Leader BP_Slasher_Character_04_C_0 and Montage AM_KFN_SearchInsideCloset that has root motion is not supported [2020.06.02-13.59.34:519][842]AnimLeader: ClosetStandard_C_26 Requested to Play: LockerSearchEmpty Nurse AnimTag_FPV AnimTag_Follower. [2020.06.02-13.59.34:519][842]LogSM: Error: Play Update Montage AM_KFN_SearchInsideCloset Duration 2.333000 Timestamp 121.687920 [2020.06.02-13.59.34:519][842]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_26] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.59.34:519][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.35:260][888]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.59.35:260][888]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.35:260][888]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.59.35:260][888]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.35:262][888]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.59.35:262][888]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.59.35:262][888]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-13.59.35:262][888]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.59.35:262][888]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.59.35:262][888]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.59.35:262][888]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.35:262][888]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-13.59.35:262][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.35:262][888]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.59.35:262][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.35:293][890]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.59.35:389][896]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.02-13.59.35:389][896]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.UnhookChargeable Enabled?: Enabled [2020.06.02-13.59.35:390][896]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.59.35:390][896]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.59.35:390][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.35:390][896]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.59.35:390][896]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.59.35:390][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.35:390][896]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.06.02-13.59.35:390][896]Interaction: Interaction time: 1.000000 [2020.06.02-13.59.35:390][896]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female. [2020.06.02-13.59.35:390][896]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale01_C_0] - OnMontageStarted called with Leader BP_CamperFemale03_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.02-13.59.35:390][896]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.06.02-13.59.35:390][896]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.02-13.59.35:390][896]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.59.35:390][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.35:391][896]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.59.35:422][898]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.06.02-13.59.35:422][898]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.06.02-13.59.35:422][898]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.06.02-13.59.35:422][898]AnimLeader: BP_SmallMeatLocker_Qatar_C_2 Requested to Play: UnhookIn. [2020.06.02-13.59.35:422][898]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.59.35:422][898]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.02-13.59.35:487][902]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.59.35:487][902]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.59.35:519][904]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.59.35:826][923]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.59.36:408][959]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.UnhookChargeable Enabled?: Disabled [2020.06.02-13.59.36:421][960]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - Zycfris, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-13.59.36:423][960]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.02-13.59.36:423][960]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.59.36:423][960]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.59.36:423][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.36:453][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-13.59.36:455][962]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.59.36:455][962]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.59.36:455][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.36:455][962]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.06.02-13.59.36:455][962]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.02-13.59.36:455][962]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale01_C_0. Function Server_SetImmobilized will not be processed. [2020.06.02-13.59.36:455][962]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.02-13.59.36:455][962]AnimLeader: BP_SmallMeatLocker_Qatar_C_2 Requested to Play: UnhookOut. [2020.06.02-13.59.36:455][962]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.02-13.59.36:456][962]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.02-13.59.36:456][962]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.59.36:456][962]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.06.02-13.59.36:456][962]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.59.36:456][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.36:458][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-13.59.36:517][966]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.278776 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.59.36:518][966]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.06.02-13.59.36:518][966]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.06.02-13.59.36:519][966]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.06.02-13.59.36:519][966]LogSM: [BP_SmallMeatLocker_Qatar_C_2][CLIENT SLAVE] [2020.06.02-13.59.36:600][971]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-13.59.36:842][986]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.02-13.59.36:857][987]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.59.36:857][987]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.59.36:857][987]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.36:857][987]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_26] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.59.36:857][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.36:857][987]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.36:857][987]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_26] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.59.36:857][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.36:873][988]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.36:874][988]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_26] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.59.36:874][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.36:874][988]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.36:874][988]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_26] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.59.36:874][988]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.59.36:874][988]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_26] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.59.36:874][988]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.59.36:874][988]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_26] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.59.36:874][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.36:874][988]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_26] [2020.06.02-13.59.36:874][988]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.36:874][988]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [SearchEmpty][ClosetStandard_C_26] [2020.06.02-13.59.36:874][988]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.36:874][988]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.36:894][989]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.59.36:898][989]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.59.36:899][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.59.37:373][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_26] [2020.06.02-13.59.37:373][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.37:373][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_26] [2020.06.02-13.59.37:373][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.37:373][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_26] [2020.06.02-13.59.37:374][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.37:889][ 51]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.06.02-13.59.37:889][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.UnhookChargeable Enabled?: Enabled [2020.06.02-13.59.37:890][ 51]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.59.37:890][ 51]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.59.37:890][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.37:890][ 51]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.02-13.59.37:890][ 51]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.59.37:890][ 51]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-13.59.37:890][ 51]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.59.37:890][ 51]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-13.59.37:890][ 51]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.59.37:890][ 51]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Qatar_C_2] - [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.59.37:890][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.37:890][ 51]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.02-13.59.37:890][ 51]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Papu][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Qatar_C_2] [2020.06.02-13.59.37:890][ 51]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.37:890][ 51]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.02-13.59.37:892][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Qatar_C_2.UnhookChargeable Enabled?: Disabled [2020.06.02-13.59.37:922][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SearchEmpty][ClosetStandard_C_26] [2020.06.02-13.59.37:922][ 53]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.37:922][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.59.37:922][ 53]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.37:923][ 53]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.37:923][ 53]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.37:923][ 53]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.59.37:923][ 53]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.59.37:923][ 53]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.37:923][ 53]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.59.37:923][ 53]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.37:923][ 53]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.59.37:923][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.37:923][ 53]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.59.37:923][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.37:927][ 53]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.59.37:943][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.59.37:970][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.59.37:970][ 56]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.37:971][ 56]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.37:971][ 56]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-13.59.37:971][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.37:972][ 56]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.37:972][ 56]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-13.59.37:972][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.37:972][ 56]Interaction: Interaction time: 2.000000 [2020.06.02-13.59.37:972][ 56]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.59.37:972][ 56]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-13.59.37:972][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.37:972][ 56]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=125.156 Curve: BlinkChargeSpeedCurve Curve Duration 2.000000 [2020.06.02-13.59.38:002][ 58]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.59.38:003][ 58]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.59.38:003][ 58]LogSM: [BP_CamperMale01_C_0][CLIENT SLAVE] [2020.06.02-13.59.40:003][182]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Charge Complete Received] [2020.06.02-13.59.40:003][182]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.02-13.59.40:004][182]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.02-13.59.40:004][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.40:006][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.59.40:117][189]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.59.40:117][189]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-13.59.40:117][189]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.40:117][189]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-13.59.40:117][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.40:117][189]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkChargeSpeedCurve [2020.06.02-13.59.40:117][189]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.40:117][189]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-13.59.40:117][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.40:117][189]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkChargeSpeedCurve For BP_Slasher_Character_04_C_0 at Time=127.301 [2020.06.02-13.59.40:133][190]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.40:134][190]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-13.59.40:134][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.40:134][190]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.40:134][190]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-13.59.40:134][190]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.59.40:134][190]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-13.59.40:134][190]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.59.40:134][190]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-13.59.40:134][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.40:134][190]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.59.40:134][190]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.40:134][190]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [EndInteraction Local] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.59.40:134][190]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.40:134][190]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.40:153][191]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.40:153][191]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.40:153][191]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-13.59.40:163][191]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.400 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=127.334 [2020.06.02-13.59.40:201][194]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-13.59.40:298][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-13.59.40:302][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-13.59.41:349][265]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.02-13.59.41:397][268]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.06.02-13.59.41:655][284]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.41:655][284]LogDBDPlayerMovement: StopSnapping Final Location (2114.078613 4249.820313 106.431496) [2020.06.02-13.59.41:655][284]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-13.59.41:655][284]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.41:675][285]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.59.41:676][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.59.43:139][376]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_04_C_0 - Donleov] at Time=130.324 [2020.06.02-13.59.43:154][377]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve Curve Duration 1.983869 [2020.06.02-13.59.43:155][377]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_04_C_0 at Time=130.340 Curve: BlinkCooldownSpeedCurve Curve Duration 1.983869 [2020.06.02-13.59.43:158][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.59.44:752][476]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.02-13.59.45:139][500]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_04_C_0] Curve: BlinkCooldownSpeedCurve [2020.06.02-13.59.45:139][500]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: BlinkCooldownSpeedCurve For BP_Slasher_Character_04_C_0 at Time=132.324 [2020.06.02-13.59.45:159][501]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-13.59.45:161][501]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.02-13.59.45:687][534]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.02-13.59.45:687][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.45:687][534]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.02-13.59.45:687][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.45:687][534]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.02-13.59.45:687][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.46:172][564]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_8] [2020.06.02-13.59.46:172][564]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.46:172][564]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_8] [2020.06.02-13.59.46:172][564]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.46:172][564]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_8] [2020.06.02-13.59.46:172][564]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.46:365][576]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.59.46:365][576]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.46:365][576]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [TryInteraction SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.59.46:365][576]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.46:366][576]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.46:366][576]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.46:366][576]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-13.59.46:366][576]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-13.59.46:366][576]LogSM: [BP_Slasher_Character_04_C_0][CLIENT MASTER] [2020.06.02-13.59.46:366][576]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-13.59.46:366][576]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.46:366][576]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-13.59.46:366][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.46:366][576]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-13.59.46:366][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-13.59.46:370][576]Interaction: TryInteractionType exits because availableInteraction Blink_Charge cannot override Blink_Charge [2020.06.02-13.59.46:385][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-13.59.47:333][636]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.02-13.59.47:430][642]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorHospital_C_2] [2020.06.02-13.59.47:430][642]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.47:882][670]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorHospital_C_2] [2020.06.02-13.59.47:882][670]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.47:931][673]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorHospital_C_2] [2020.06.02-13.59.47:931][673]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.48:059][681]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Donleov][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorHospital_C_2] [2020.06.02-13.59.48:059][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-13.59.49:446][767]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.02-13.59.50:076][806]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.02-13.59.51:544][897]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.02-13.59.52:979][986]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.02-13.59.53:834][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_ItemUse [2020.06.02-13.59.55:834][163]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.02-13.59.57:791][284]LogNet: Warning: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 14.99, Real: 15.01, Good: 15.01, DriverTime: 727.62, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D96EE5800] [2020.06.02-13.59.57:791][284]LogNet: Warning: Network Failure: GameNetDriver[ConnectionTimeout]: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 14.99, Real: 15.01, Good: 15.01, DriverTime: 727.62, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D96EE5800] [2020.06.02-13.59.57:792][284]LogNet: [UDBDEngineUtils]: Sending Disconnection analytics [2020.06.02-13.59.57:792][284]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 14.99, Real: 15.01, Good: 15.01, DriverTime: 727.62, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D96EE5800]' [2020.06.02-13.59.57:792][284]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=false [2020.06.02-13.59.57:792][284]LogNet: SetIsDisconnected from: false to: true [2020.06.02-13.59.57:792][284]GameFlow: [UDBDGameInstance::RegisterDisconnectError] - Type: (LostConnectionToHost)8; Code: 0, AdditionalInfo:, ForceDisconnect:false [2020.06.02-13.59.57:792][284]LogNet: [UDBDEngineUtils::HandleNetworkFailureInGame] NetMode=Client [2020.06.02-13.59.57:792][284]LogNet: [UDBDEngineUtils::HandleListenServerNetworkFailureInGame] NetMode=Client IsOnDedicatedServer=true [2020.06.02-13.59.57:792][284]GameFlow: [UDBDEngineUtils::Async_CheckNetwork] Ping kraken to determine which pair disconnected [2020.06.02-13.59.57:792][284]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.57:792][284]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D3A1EC220], Channels: 101, Time: 2020.06.02-13.59.57 [2020.06.02-13.59.57:792][284]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D96EE5800] [2020.06.02-13.59.57:802][285]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.57:802][285]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.57:802][285]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.57:802][285]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.57:802][285]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.00, Real: 15.02, Good: 15.02, DriverTime: 727.64, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D35B36040]' [2020.06.02-13.59.57:802][285]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.57:802][285]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.57:802][285]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.57:818][286]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.57:818][286]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.57:818][286]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.57:818][286]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.57:818][286]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.02, Real: 15.04, Good: 15.04, DriverTime: 727.65, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D96EE8B00]' [2020.06.02-13.59.57:818][286]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.57:818][286]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.57:818][286]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.57:834][287]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.57:834][287]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.57:834][287]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.57:834][287]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.57:835][287]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.04, Real: 15.05, Good: 15.05, DriverTime: 727.67, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D96E82FB0]' [2020.06.02-13.59.57:835][287]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.57:835][287]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.57:835][287]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.57:850][288]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.57:850][288]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.57:850][288]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.57:850][288]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.57:851][288]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.05, Real: 15.07, Good: 15.07, DriverTime: 727.68, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D97241F60]' [2020.06.02-13.59.57:851][288]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.57:851][288]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.57:851][288]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.57:866][289]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.57:866][289]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.57:866][289]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.57:866][289]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.57:867][289]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.07, Real: 15.08, Good: 15.08, DriverTime: 727.70, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D35B30790]' [2020.06.02-13.59.57:867][289]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.57:867][289]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.57:867][289]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.57:882][290]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.57:882][290]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.57:882][290]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.57:883][290]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.57:883][290]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.08, Real: 15.10, Good: 15.10, DriverTime: 727.72, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D97269FD0]' [2020.06.02-13.59.57:883][290]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.57:883][290]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.57:883][290]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.57:899][291]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.57:899][291]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.57:899][291]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.57:899][291]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.57:899][291]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.10, Real: 15.12, Good: 15.12, DriverTime: 727.73, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D970C4C90]' [2020.06.02-13.59.57:899][291]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.57:899][291]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.57:899][291]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.57:915][292]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.57:915][292]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.57:915][292]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.57:915][292]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.57:915][292]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.12, Real: 15.13, Good: 15.13, DriverTime: 727.75, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D06FC7600]' [2020.06.02-13.59.57:915][292]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.57:915][292]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.57:915][292]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.57:931][293]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.57:932][293]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.57:932][293]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.57:932][293]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.57:932][293]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.13, Real: 15.15, Good: 15.15, DriverTime: 727.76, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D6ACC4CC0]' [2020.06.02-13.59.57:932][293]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.57:932][293]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.57:932][293]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.57:948][294]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.57:948][294]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.57:948][294]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.57:948][294]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.57:949][294]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.15, Real: 15.17, Good: 15.17, DriverTime: 727.78, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D379E7AB0]' [2020.06.02-13.59.57:949][294]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.57:949][294]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.57:949][294]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.57:964][295]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.57:964][295]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.57:964][295]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.57:964][295]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.57:964][295]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.16, Real: 15.18, Good: 15.18, DriverTime: 727.80, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D96E89E20]' [2020.06.02-13.59.57:964][295]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.57:964][295]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.57:964][295]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.57:980][296]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.57:980][296]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.57:980][296]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.57:980][296]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.57:980][296]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.18, Real: 15.20, Good: 15.20, DriverTime: 727.81, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D35B31690]' [2020.06.02-13.59.57:980][296]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.57:980][296]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.57:980][296]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.57:996][297]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.57:996][297]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.57:996][297]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.57:996][297]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.57:996][297]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.20, Real: 15.21, Good: 15.21, DriverTime: 727.83, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D96EEC670]' [2020.06.02-13.59.57:996][297]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.57:996][297]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.57:996][297]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:012][298]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:012][298]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:012][298]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:012][298]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:012][298]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.21, Real: 15.23, Good: 15.23, DriverTime: 727.85, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D973A4840]' [2020.06.02-13.59.58:012][298]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:012][298]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:012][298]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:028][299]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:028][299]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:028][299]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:028][299]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:028][299]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.23, Real: 15.25, Good: 15.25, DriverTime: 727.86, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D973AF700]' [2020.06.02-13.59.58:029][299]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:029][299]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:029][299]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:044][300]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:044][300]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:044][300]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:044][300]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:045][300]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.25, Real: 15.26, Good: 15.26, DriverTime: 727.88, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D591C16F0]' [2020.06.02-13.59.58:045][300]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:045][300]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:045][300]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:060][301]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:060][301]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:060][301]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:060][301]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:061][301]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.26, Real: 15.28, Good: 15.28, DriverTime: 727.89, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D53027150]' [2020.06.02-13.59.58:061][301]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:061][301]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:061][301]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:076][302]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:076][302]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:076][302]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:076][302]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:076][302]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.28, Real: 15.29, Good: 15.29, DriverTime: 727.91, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D35B3A1E0]' [2020.06.02-13.59.58:076][302]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:076][302]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:077][302]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:092][303]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:092][303]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:092][303]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:092][303]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:093][303]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.29, Real: 15.31, Good: 15.31, DriverTime: 727.93, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D973A9880]' [2020.06.02-13.59.58:093][303]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:093][303]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:093][303]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:108][304]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:109][304]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:109][304]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:109][304]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:109][304]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.31, Real: 15.33, Good: 15.33, DriverTime: 727.94, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D96EE8B30]' [2020.06.02-13.59.58:109][304]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:109][304]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:109][304]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:125][305]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:125][305]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:125][305]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:125][305]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:125][305]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.33, Real: 15.34, Good: 15.34, DriverTime: 727.96, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D3AFA3F70]' [2020.06.02-13.59.58:125][305]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:125][305]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:125][305]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:141][306]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:141][306]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:141][306]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:141][306]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:141][306]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.34, Real: 15.36, Good: 15.36, DriverTime: 727.97, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D06FC00A0]' [2020.06.02-13.59.58:141][306]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:141][306]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:141][306]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:157][307]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:157][307]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:157][307]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:157][307]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:157][307]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.36, Real: 15.37, Good: 15.37, DriverTime: 727.99, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D3FFBC8E0]' [2020.06.02-13.59.58:157][307]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:157][307]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:157][307]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:173][308]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:173][308]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:173][308]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:173][308]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:173][308]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.37, Real: 15.39, Good: 15.39, DriverTime: 728.01, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D3E5D5890]' [2020.06.02-13.59.58:173][308]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:173][308]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:173][308]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:189][309]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:189][309]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:189][309]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:189][309]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:190][309]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.39, Real: 15.41, Good: 15.41, DriverTime: 728.02, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D532AB260]' [2020.06.02-13.59.58:190][309]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:190][309]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:190][309]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:205][310]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:205][310]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:205][310]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:205][310]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:206][310]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.41, Real: 15.42, Good: 15.42, DriverTime: 728.04, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D96EECBE0]' [2020.06.02-13.59.58:206][310]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:206][310]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:206][310]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:222][311]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:222][311]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:222][311]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:222][311]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:222][311]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.42, Real: 15.44, Good: 15.44, DriverTime: 728.05, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D973733D0]' [2020.06.02-13.59.58:222][311]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:222][311]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:222][311]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:238][312]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:238][312]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:238][312]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:238][312]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:238][312]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.44, Real: 15.46, Good: 15.46, DriverTime: 728.07, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D35B3FDC0]' [2020.06.02-13.59.58:238][312]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:238][312]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:238][312]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:254][313]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:254][313]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:254][313]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:254][313]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:254][313]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.46, Real: 15.47, Good: 15.47, DriverTime: 728.09, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D35B3A1E0]' [2020.06.02-13.59.58:254][313]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:254][313]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:254][313]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:270][314]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:270][314]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:270][314]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:270][314]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:271][314]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.47, Real: 15.49, Good: 15.49, DriverTime: 728.10, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D970C6CD0]' [2020.06.02-13.59.58:271][314]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:271][314]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:271][314]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:272][315]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: dbd_addDisconnectionPenaltyPoint [2020.06.02-13.59.58:286][315]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:286][315]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:286][315]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:286][315]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:287][315]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.49, Real: 15.50, Good: 15.50, DriverTime: 728.12, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D970C37C0]' [2020.06.02-13.59.58:287][315]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:287][315]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:287][315]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:302][316]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:302][316]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:302][316]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:302][316]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:303][316]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.50, Real: 15.52, Good: 15.52, DriverTime: 728.14, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D96E85C80]' [2020.06.02-13.59.58:303][316]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:303][316]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:303][316]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:318][317]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:319][317]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:319][317]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:319][317]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:319][317]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.52, Real: 15.54, Good: 15.54, DriverTime: 728.15, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D6ACC4D50]' [2020.06.02-13.59.58:319][317]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:319][317]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:319][317]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:335][318]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:335][318]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:335][318]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:335][318]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:335][318]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.54, Real: 15.55, Good: 15.55, DriverTime: 728.17, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D384FB6B0]' [2020.06.02-13.59.58:335][318]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:335][318]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:335][318]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:351][319]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:351][319]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:351][319]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:351][319]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:352][319]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.55, Real: 15.57, Good: 15.57, DriverTime: 728.18, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D6ACC9D30]' [2020.06.02-13.59.58:352][319]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:352][319]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:352][319]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:367][320]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:367][320]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:367][320]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:367][320]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:367][320]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.57, Real: 15.58, Good: 15.58, DriverTime: 728.20, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D5968F8E0]' [2020.06.02-13.59.58:367][320]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:367][320]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:367][320]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:383][321]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:383][321]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:383][321]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:383][321]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:383][321]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.58, Real: 15.60, Good: 15.60, DriverTime: 728.22, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D97261AB0]' [2020.06.02-13.59.58:384][321]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:384][321]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:384][321]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:399][322]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:399][322]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:399][322]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:399][322]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:399][322]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.60, Real: 15.62, Good: 15.62, DriverTime: 728.23, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D532AB950]' [2020.06.02-13.59.58:399][322]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:399][322]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:399][322]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:415][323]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:415][323]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:415][323]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:415][323]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:415][323]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.62, Real: 15.63, Good: 15.63, DriverTime: 728.25, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D9724DD20]' [2020.06.02-13.59.58:415][323]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:415][323]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:415][323]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:431][324]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:431][324]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:431][324]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:431][324]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:432][324]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.63, Real: 15.65, Good: 15.65, DriverTime: 728.26, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D3E5DA240]' [2020.06.02-13.59.58:432][324]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:432][324]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:432][324]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:447][325]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:447][325]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:447][325]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:447][325]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:448][325]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.65, Real: 15.66, Good: 15.66, DriverTime: 728.28, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D3AFAB020]' [2020.06.02-13.59.58:448][325]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:448][325]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:448][325]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:463][326]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:463][326]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:463][326]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:463][326]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:463][326]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.66, Real: 15.68, Good: 15.68, DriverTime: 728.30, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D06FCC8E0]' [2020.06.02-13.59.58:463][326]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:463][326]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:463][326]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:480][327]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:480][327]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:480][327]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:480][327]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:480][327]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.68, Real: 15.70, Good: 15.70, DriverTime: 728.31, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D3A1EB860]' [2020.06.02-13.59.58:480][327]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:480][327]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:480][327]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:495][328]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:495][328]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:495][328]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:495][328]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:496][328]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.70, Real: 15.71, Good: 15.71, DriverTime: 728.33, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D6ACC2B00]' [2020.06.02-13.59.58:496][328]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:496][328]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:496][328]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:511][329]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:511][329]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:511][329]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:511][329]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:512][329]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.71, Real: 15.73, Good: 15.73, DriverTime: 728.34, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D43336010]' [2020.06.02-13.59.58:512][329]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:512][329]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:512][329]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:527][330]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:527][330]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:527][330]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:527][330]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:528][330]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.73, Real: 15.75, Good: 15.75, DriverTime: 728.36, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D532ADEA0]' [2020.06.02-13.59.58:528][330]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:528][330]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:528][330]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:544][331]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:544][331]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:544][331]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:544][331]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:545][331]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.75, Real: 15.76, Good: 15.76, DriverTime: 728.38, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D6ACC6BB0]' [2020.06.02-13.59.58:545][331]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:545][331]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:545][331]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:560][332]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:560][332]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:560][332]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:560][332]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:561][332]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.76, Real: 15.78, Good: 15.78, DriverTime: 728.39, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D5302A090]' [2020.06.02-13.59.58:561][332]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:561][332]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:561][332]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:576][333]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:576][333]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:576][333]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:576][333]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:577][333]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.78, Real: 15.79, Good: 15.79, DriverTime: 728.41, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D970C5860]' [2020.06.02-13.59.58:577][333]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:577][333]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:577][333]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:592][334]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:592][334]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:592][334]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:592][334]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:593][334]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.79, Real: 15.81, Good: 15.81, DriverTime: 728.43, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D784A4A50]' [2020.06.02-13.59.58:593][334]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:593][334]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:593][334]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:608][335]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:608][335]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:608][335]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:609][335]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:609][335]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.81, Real: 15.83, Good: 15.83, DriverTime: 728.44, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D06FC70C0]' [2020.06.02-13.59.58:609][335]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:609][335]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:609][335]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:624][336]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:624][336]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:625][336]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:625][336]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:625][336]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.83, Real: 15.84, Good: 15.84, DriverTime: 728.46, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D3E5D4510]' [2020.06.02-13.59.58:625][336]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:625][336]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:625][336]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:641][337]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:641][337]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:641][337]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:641][337]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:641][337]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.84, Real: 15.86, Good: 15.86, DriverTime: 728.47, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D379EA060]' [2020.06.02-13.59.58:641][337]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:641][337]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:641][337]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:657][338]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:657][338]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:657][338]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:657][338]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:657][338]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.86, Real: 15.87, Good: 15.87, DriverTime: 728.49, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D3A1E71E0]' [2020.06.02-13.59.58:657][338]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:657][338]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:657][338]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:673][339]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:673][339]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:673][339]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:673][339]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:673][339]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.87, Real: 15.89, Good: 15.89, DriverTime: 728.51, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D4333E7A0]' [2020.06.02-13.59.58:673][339]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:673][339]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:673][339]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:689][340]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:689][340]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:689][340]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:689][340]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:689][340]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.89, Real: 15.91, Good: 15.91, DriverTime: 728.52, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D96E85CB0]' [2020.06.02-13.59.58:689][340]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:689][340]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:689][340]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:705][341]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:705][341]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:705][341]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:705][341]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:706][341]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.91, Real: 15.92, Good: 15.92, DriverTime: 728.54, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D96E8F790]' [2020.06.02-13.59.58:706][341]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:706][341]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:706][341]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:722][342]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:722][342]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:722][342]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:722][342]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:722][342]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.92, Real: 15.94, Good: 15.94, DriverTime: 728.55, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D96F28AA0]' [2020.06.02-13.59.58:722][342]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:722][342]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:722][342]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:738][343]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:738][343]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:738][343]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:738][343]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:738][343]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.94, Real: 15.95, Good: 15.95, DriverTime: 728.57, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D970C4990]' [2020.06.02-13.59.58:738][343]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:738][343]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:738][343]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:754][344]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:754][344]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:754][344]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:754][344]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:754][344]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.95, Real: 15.97, Good: 15.97, DriverTime: 728.59, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D973A0880]' [2020.06.02-13.59.58:754][344]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:754][344]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:754][344]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:769][345]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:769][345]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:769][345]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:769][345]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:770][345]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.97, Real: 15.99, Good: 15.99, DriverTime: 728.60, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D38639DF0]' [2020.06.02-13.59.58:770][345]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:770][345]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:770][345]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:785][346]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:785][346]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:785][346]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:785][346]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:786][346]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.99, Real: 16.00, Good: 16.00, DriverTime: 728.62, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D9719FB80]' [2020.06.02-13.59.58:786][346]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:786][346]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:786][346]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:802][347]LogNet: Warning: Network Failure: GameNetDriver[ConnectionLost]: Sua conexão ao host foi perdida. [2020.06.02-13.59.58:802][347]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:802][347]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:802][347]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:802][347]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:803][347]LogNet: Warning: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.00, Real: 16.02, Good: 16.02, DriverTime: 728.63, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D35EBD930] [2020.06.02-13.59.58:803][347]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.00, Real: 16.02, Good: 16.02, DriverTime: 728.63, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D35EBD930]' [2020.06.02-13.59.58:803][347]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:803][347]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:803][347]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:818][348]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:818][348]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:818][348]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:818][348]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:818][348]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.02, Real: 16.04, Good: 16.04, DriverTime: 728.65, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D96F249F0]' [2020.06.02-13.59.58:818][348]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:818][348]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:818][348]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:835][349]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:835][349]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:835][349]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:835][349]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:835][349]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.04, Real: 16.05, Good: 16.05, DriverTime: 728.67, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D345A1120]' [2020.06.02-13.59.58:835][349]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:835][349]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:835][349]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:850][350]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:850][350]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:850][350]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:850][350]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:851][350]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.05, Real: 16.07, Good: 16.07, DriverTime: 728.68, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D35B37030]' [2020.06.02-13.59.58:851][350]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:851][350]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:851][350]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:867][351]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:867][351]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:867][351]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:867][351]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:867][351]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.07, Real: 16.08, Good: 16.08, DriverTime: 728.70, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D6ACCDEA0]' [2020.06.02-13.59.58:867][351]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:867][351]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:867][351]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:883][352]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:883][352]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:883][352]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:883][352]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:883][352]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.08, Real: 16.10, Good: 16.10, DriverTime: 728.72, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D96EE70C0]' [2020.06.02-13.59.58:883][352]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:883][352]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:883][352]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:899][353]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:899][353]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:899][353]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:899][353]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:899][353]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.10, Real: 16.12, Good: 16.12, DriverTime: 728.73, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D3E5D0430]' [2020.06.02-13.59.58:899][353]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:900][353]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:900][353]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:915][354]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:915][354]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:915][354]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:915][354]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:916][354]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.12, Real: 16.13, Good: 16.13, DriverTime: 728.75, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D3A1E15D0]' [2020.06.02-13.59.58:916][354]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:916][354]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:916][354]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:931][355]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:931][355]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:931][355]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:931][355]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:932][355]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.13, Real: 16.15, Good: 16.15, DriverTime: 728.76, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D2CD720B0]' [2020.06.02-13.59.58:932][355]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:932][355]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:932][355]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:947][356]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:947][356]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:947][356]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:947][356]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:947][356]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.59.58:948][356]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.15, Real: 16.16, Good: 16.16, DriverTime: 728.78, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D3AFA9910]' [2020.06.02-13.59.58:948][356]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:948][356]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:948][356]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:964][357]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:964][357]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:964][357]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:964][357]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:964][357]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.16, Real: 16.18, Good: 16.18, DriverTime: 728.80, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D3E5D5890]' [2020.06.02-13.59.58:964][357]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:964][357]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:964][357]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:980][358]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:980][358]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:980][358]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:980][358]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:980][358]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.18, Real: 16.20, Good: 16.20, DriverTime: 728.81, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D53025950]' [2020.06.02-13.59.58:980][358]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:980][358]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:980][358]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:996][359]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.58:996][359]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:996][359]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:996][359]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.58:996][359]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.20, Real: 16.21, Good: 16.21, DriverTime: 728.83, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D96E8C910]' [2020.06.02-13.59.58:996][359]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.58:997][359]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.58:997][359]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:012][360]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.59:012][360]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:012][360]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:012][360]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:013][360]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.21, Real: 16.23, Good: 16.23, DriverTime: 728.84, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D6ACC8920]' [2020.06.02-13.59.59:013][360]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:013][360]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:013][360]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:028][361]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.59:028][361]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:028][361]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:028][361]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:029][361]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.23, Real: 16.25, Good: 16.25, DriverTime: 728.86, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D532AAD80]' [2020.06.02-13.59.59:029][361]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:029][361]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:029][361]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:044][362]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.59:044][362]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:044][362]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:044][362]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:045][362]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.24, Real: 16.26, Good: 16.26, DriverTime: 728.88, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D35B34B10]' [2020.06.02-13.59.59:045][362]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:045][362]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:045][362]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:060][363]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.59:061][363]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:061][363]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:061][363]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:061][363]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.26, Real: 16.28, Good: 16.28, DriverTime: 728.89, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D6ACC3070]' [2020.06.02-13.59.59:061][363]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:061][363]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:061][363]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:077][364]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.59:077][364]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:077][364]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:077][364]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:077][364]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.28, Real: 16.29, Good: 16.29, DriverTime: 728.91, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D96EE8F50]' [2020.06.02-13.59.59:077][364]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:077][364]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:077][364]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:093][365]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.59:093][365]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:093][365]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:093][365]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:093][365]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.29, Real: 16.31, Good: 16.31, DriverTime: 728.93, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D35B39790]' [2020.06.02-13.59.59:093][365]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:093][365]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:093][365]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:109][366]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.59:109][366]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:109][366]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:109][366]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:109][366]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.31, Real: 16.33, Good: 16.33, DriverTime: 728.94, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D345A0D90]' [2020.06.02-13.59.59:109][366]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:109][366]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:109][366]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:125][367]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.59:125][367]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:125][367]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:125][367]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:126][367]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.33, Real: 16.34, Good: 16.34, DriverTime: 728.96, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D3AFAEB60]' [2020.06.02-13.59.59:126][367]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:126][367]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:126][367]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:141][368]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.59:141][368]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:141][368]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:141][368]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:142][368]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.34, Real: 16.36, Good: 16.36, DriverTime: 728.97, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D80D4D690]' [2020.06.02-13.59.59:142][368]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:142][368]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:142][368]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:157][369]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.59:157][369]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:157][369]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:157][369]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:158][369]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.36, Real: 16.37, Good: 16.37, DriverTime: 728.99, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D06FC2C80]' [2020.06.02-13.59.59:158][369]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:158][369]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:158][369]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:173][370]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.59:173][370]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:173][370]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:173][370]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:174][370]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.37, Real: 16.39, Good: 16.39, DriverTime: 729.01, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D96EEFF40]' [2020.06.02-13.59.59:174][370]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:174][370]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:174][370]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:189][371]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.59:189][371]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:189][371]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:189][371]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:190][371]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.39, Real: 16.41, Good: 16.41, DriverTime: 729.02, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D35B3B0E0]' [2020.06.02-13.59.59:190][371]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:190][371]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:190][371]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:206][372]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.59:206][372]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:206][372]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:206][372]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:206][372]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.41, Real: 16.42, Good: 16.42, DriverTime: 729.04, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D3A1EFAC0]' [2020.06.02-13.59.59:206][372]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:206][372]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:206][372]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:222][373]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.59:222][373]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:222][373]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:222][373]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:222][373]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.42, Real: 16.44, Good: 16.44, DriverTime: 729.05, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D3E5D84D0]' [2020.06.02-13.59.59:222][373]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:222][373]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:222][373]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:238][374]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.59:238][374]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:238][374]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:238][374]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:238][374]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.44, Real: 16.46, Good: 16.46, DriverTime: 729.07, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D379ECAC0]' [2020.06.02-13.59.59:238][374]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:238][374]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:238][374]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:254][375]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.59:254][375]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:254][375]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:254][375]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:254][375]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.45, Real: 16.47, Good: 16.47, DriverTime: 729.09, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D3E5D10C0]' [2020.06.02-13.59.59:254][375]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:254][375]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:254][375]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:270][376]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.59:270][376]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:270][376]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:270][376]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:270][376]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.47, Real: 16.49, Good: 16.49, DriverTime: 729.10, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D06FCD480]' [2020.06.02-13.59.59:270][376]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:270][376]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:270][376]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:286][377]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.59:286][377]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:286][377]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:286][377]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:286][377]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.49, Real: 16.50, Good: 16.50, DriverTime: 729.12, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D97246010]' [2020.06.02-13.59.59:286][377]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:286][377]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:287][377]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:302][378]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.59:302][378]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:302][378]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:302][378]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:302][378]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.50, Real: 16.52, Good: 16.52, DriverTime: 729.13, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D2CD70040]' [2020.06.02-13.59.59:302][378]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:302][378]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:302][378]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:318][379]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.59:318][379]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:318][379]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:318][379]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:319][379]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.52, Real: 16.54, Good: 16.54, DriverTime: 729.15, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D345A2740]' [2020.06.02-13.59.59:319][379]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:319][379]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:319][379]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:334][380]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.59:334][380]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:334][380]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:334][380]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:335][380]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.53, Real: 16.55, Good: 16.55, DriverTime: 729.17, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D96E8A2D0]' [2020.06.02-13.59.59:335][380]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:335][380]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:335][380]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:350][381]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.59:350][381]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:350][381]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:350][381]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:351][381]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.55, Real: 16.57, Good: 16.57, DriverTime: 729.18, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D96EE59E0]' [2020.06.02-13.59.59:351][381]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:351][381]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:351][381]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:366][382]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.59:366][382]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:366][382]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:367][382]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:367][382]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.57, Real: 16.58, Good: 16.58, DriverTime: 729.20, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D532AE4D0]' [2020.06.02-13.59.59:367][382]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:367][382]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:367][382]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:382][383]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.59:382][383]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:383][383]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:383][383]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:383][383]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.58, Real: 16.60, Good: 16.60, DriverTime: 729.22, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D384F0E20]' [2020.06.02-13.59.59:383][383]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:383][383]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:383][383]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:399][384]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.59:400][384]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:400][384]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:400][384]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:400][384]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.60, Real: 16.62, Good: 16.62, DriverTime: 729.23, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D5302C5E0]' [2020.06.02-13.59.59:400][384]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:400][384]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:400][384]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:416][385]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.59:416][385]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:416][385]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:416][385]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:416][385]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.62, Real: 16.63, Good: 16.63, DriverTime: 729.25, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D96E8D0C0]' [2020.06.02-13.59.59:416][385]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-13.59.59:416][385]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:416][385]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:417][386]GameFlow: UDBDEngineUtils::Async_CheckNetwork] Ping completed. HasNetwork=1 [2020.06.02-13.59.59:417][386]LogNet: [UDBDEngineUtils::HandleClientNetworkFailureInGame] hostDisconnected=true [2020.06.02-13.59.59:417][386]LogNet: [UDBDEngineUtils::DisconnectFromGame] NetMode=Client hostDisconnected=true [2020.06.02-13.59.59:417][386]LogNet: [UDBDEngineUtils::EndGameByDisconnect] NetMode=Client hostDisconnected=true [2020.06.02-13.59.59:417][386]GameFlow: [UDBDEngineUtils::EndGameByDisconnect] Setting player from VE_Active to VE_Active [2020.06.02-13.59.59:418][386]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.02-13.59.59:418][386]GameFlow: Local_WriteGameEndStats IsLocalController [2020.06.02-13.59.59:418][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:418][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:418][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:418][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:418][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:418][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:418][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:418][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:418][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:418][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:418][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:418][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:418][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:418][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:418][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:418][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:418][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:418][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:418][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:418][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:418][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:418][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:418][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:418][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: DBDSlasherScore_Blink Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 400.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.02-13.59.59:419][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.ChaseStart Bloodpoints Value: 200.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: DBDSlasherScore_AttackDeviousness Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.AttackSuccess Bloodpoints Value: 300.000000 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 163.617615 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 247.860016 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 38.799568 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 75.593613 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 32.793419 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 130.141632 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 85.301743 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 41.817619 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 306.064697 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 56.195587 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 56.865803 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 56.527664 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 120.426193 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 10.036349 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 44.489288 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 63.558327 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 80.285568 [2020.06.02-13.59.59:420][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 100.381805 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 60.880402 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 105.370903 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.Chase.PerSecond Bloodpoints Value: 102.706985 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nurse.BlinkAttackHit Bloodpoints Value: 250.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nurse.BlinkAttackHit Bloodpoints Value: 250.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nurse.BlinkAttackHit Bloodpoints Value: 250.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nurse.BlinkAttackHit Bloodpoints Value: 250.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nurse.BlinkAttackHit Bloodpoints Value: 250.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nurse.BlinkAttackHit Bloodpoints Value: 250.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nurse.BlinkAttackHit Bloodpoints Value: 250.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nurse.BlinkAttackHit Bloodpoints Value: 250.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nurse.BlinkAttackHit Bloodpoints Value: 250.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nurse.BlinkAttackHit Bloodpoints Value: 250.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nurse.BlinkAttackHit Bloodpoints Value: 250.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nurse.BlinkAttackHit Bloodpoints Value: 250.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nurse.BlinkAttackHit Bloodpoints Value: 250.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nurse.BlinkAttackHit Bloodpoints Value: 250.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Nurse.BlinkAttackHit Bloodpoints Value: 250.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator Bloodpoints Value: 100.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DamageGenerator Bloodpoints Value: 100.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: DBDSlasherScore_ChainBlinkStartChase Bloodpoints Value: 150.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: DBDSlasherScore_ChainBlinkStartChase Bloodpoints Value: 150.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: DBDSlasherScore_ChainBlinkStartChase Bloodpoints Value: 150.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: DBDSlasherScore_ChainBlinkStartChase Bloodpoints Value: 150.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: DBDSlasherScore_ChainBlinkStartChase Bloodpoints Value: 150.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: DBDSlasherScore_ChainBlinkStartChase Bloodpoints Value: 150.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: DBDSlasherScore_ChainBlinkStartChase Bloodpoints Value: 150.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: DBDSlasherScore_ChainBlinkStartChase Bloodpoints Value: 150.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: DBDSlasherScore_ChainBlinkStartChase Bloodpoints Value: 150.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: DBDSlasherScore_ChainBlinkStartChase Bloodpoints Value: 150.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: DBDSlasherScore_ChainBlinkStartChase Bloodpoints Value: 150.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 16.410143 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 4.076228 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 106.344284 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: DBDSlasherScore_BleedOutPercent Bloodpoints Value: 47.006546 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.PickupCamper Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperHookedFirstTime Bloodpoints Value: 200.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.02-13.59.59:421][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.02-13.59.59:422][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.02-13.59.59:422][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.02-13.59.59:422][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.02-13.59.59:422][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.02-13.59.59:422][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.HookCamper Bloodpoints Value: 500.000000 [2020.06.02-13.59.59:422][386]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:422][386]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:422][386]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:422][386]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:422][386]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:422][386]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:422][386]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:422][386]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:422][386]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificePercent Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:422][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.DestroyPallet Bloodpoints Value: 100.000000 [2020.06.02-13.59.59:422][386]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.06.02-13.59.59:422][386]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.06.02-13.59.59:422][386]GameFlow: Logging Player Score Event: DBDSlasherScore_CamperEnterHookStrugglePhase Bloodpoints Value: 200.000000 [2020.06.02-13.59.59:422][386]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Slasher.InterruptGenerator Bloodpoints Value: 600.000000 [2020.06.02-13.59.59:422][386]GameFlow: Logging Player Score Event: DBDSlasherScore_ChainBlinkInterrupt Bloodpoints Value: 200.000000 [2020.06.02-13.59.59:422][386]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:422][386]GameFlow: Logging Player Score Event: DBDCamperScore_DieSacrificed Bloodpoints Value: 0.000000 [2020.06.02-13.59.59:422][386]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.06.02-13.59.59:422][386]GameFlow: Logging Player Score Event: DBDSlasherScore_SacrificeSuccess Bloodpoints Value: 200.000000 [2020.06.02-13.59.59:422][386]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-13.59.59:422][386]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 51284.000000 Instigator Player State: DBDPlayerState_0 [2020.06.02-13.59.59:422][386]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 51284.000000 Instigator Player State: DBDPlayerState_0 [2020.06.02-13.59.59:422][386]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 51284.000000 Instigator Player State: DBDPlayerState_0 [2020.06.02-13.59.59:422][386]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-13.59.59:422][386]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 51284 [2020.06.02-13.59.59:422][386]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 51284.000000 Instigator Player State: DBDPlayerState_0 [2020.06.02-13.59.59:422][386]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.06.02-13.59.59:423][386]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=85 [2020.06.02-13.59.59:423][386]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.06.02-13.59.59:423][386]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.06.02-13.59.59:423][386]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.06.02-13.59.59:423][386]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.06.02-13.59.59:423][386]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_MaxBloodpointsAllCategories Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.02-13.59.59:423][386]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_MaxBloodpointsAllCategories Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.02-13.59.59:423][386]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_MaxBloodpointsAllCategories Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.02-13.59.59:423][386]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-13.59.59:423][386]GameFlow: Writing Profile Stat DBD_SlasherMaxScoreByCategory: 1 [2020.06.02-13.59.59:423][386]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_MaxBloodpointsAllCategories Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.02-13.59.59:423][386]GameFlow: WriteGameEndStats: Skulls: 0 BloodPoints: 51284 FearTokens: 1 [2020.06.02-13.59.59:423][386]GameFlow: Writing Profile Stat DBD_KillerSkulls: 0 [2020.06.02-13.59.59:423][386]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-13.59.59:423][386]LogQuestEvent: player did finish playing [2020.06.02-13.59.59:515][386]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 27F1EE1401001001 [2020.06.02-13.59.59:515][386]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_Blinker Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: FranklinsLoss 2 Perk2: Surge 2 Perk3: InfectiousFright 2 Perk4: BBQAndChilli 2 Offering: _EMPTY_ [2020.06.02-13.59.59:517][386]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.02-13.59.59:518][386]LogNet: [UDBDEngineUtils::RequestTravelOnDisconnection] hostDisconnected=true [2020.06.02-13.59.59:518][386]GameFlow: [UGameFlowHandler::OnUnrealConnectionFailure] ServerLeft=InGame, CurrentGameFlowStep=true [2020.06.02-13.59.59:518][386]LogNet: SetIsDisconnected from: true to: false [2020.06.02-13.59.59:518][386]GameFlow: [UGameFlowHandler::ExecuteTransition] Transition=Tally [2020.06.02-13.59.59:518][386]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_PARADISE(20) [2020.06.02-13.59.59:518][386]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-13.59.59:518][386]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=false [2020.06.02-13.59.59:518][386]LogNet: SetIsDisconnected from: false to: true [2020.06.02-13.59.59:518][386]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:518][386]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-13.59.59:518][386]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.72, Real: 16.74, Good: 16.74, DriverTime: 729.35, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D384F0D00]' [2020.06.02-13.59.59:519][386]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-13.59.59:519][386]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-13.59.59:519][386]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-13.59.59:528][386]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.02-13.59.59:528][386]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.02-13.59.59:528][386]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.02-13.59.59:528][386]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.02-13.59.59:529][386]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.59.59:530][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.06.02-13.59.59:531][386]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-13.59.59:531][386]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.59.59:531][386]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-13.59.59:531][386]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.02-13.59.59:533][386]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.59.59:533][386]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.06.02-13.59.59:533][386]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.02-13.59.59:533][386]GameFlow: InGameContextComponent::Leave [2020.06.02-13.59.59:534][386]LogAsyncLoad: Unloading library Game [2020.06.02-13.59.59:534][386]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.59.59:534][386]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.02-13.59.59:534][386]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.59.59:534][386]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.59.59:534][386]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.02-13.59.59:534][386]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.02-13.59.59:534][386]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.02-13.59.59:534][386]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.02-13.59.59:534][386]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.59.59:534][386]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.02-13.59.59:534][386]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.59.59:534][386]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.02-13.59.59:534][386]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-13.59.59:535][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.02-13.59.59:537][386]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-13.59.59:537][386]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-13.59.59:537][386]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.02-13.59.59:537][386]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_PARADISE (20) [2020.06.02-13.59.59:538][386]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.02-13.59.59:538][386]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.228.13.85//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=8?KillerIndex=268435459?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Blinker?Offering=_EMPTY_?KillerPips=85?SurvivorPips=85?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=FranklinsLoss;Surge;InfectiousFright;BBQAndChilli?PerkLevels=2;2;2;2?CustomizationParts=TN_Head03_01;TN_Body01_CV04;Nurse_Weapon01?PlatformAccountId=76561198311469351?MirrorsId=4852b9c7-f011-43e4-839a-5f99778549b8?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.02-13.59.59:538][386]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.02-13.59.59:538][386]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.02-13.59.59:538][386]LogAsyncLoad: Start loading library async: Menu [2020.06.02-13.59.59:538][386]LogAsyncLoad: 215 assets in Menu [2020.06.02-13.59.59:538][386]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-13.59.59:538][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.02-13.59.59:538][386]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-13.59.59:538][386]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.02-13.59.59:538][386]GameFlow: Error: PreLoadMenuContextComponent::Enter, unhandled TransitionId [2020.06.02-14.00.00:378][386]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Donleov [0x27D96E89E20] Result: '1' k_EResultOK (success) [2020.06.02-14.00.00:378][386]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Donleov [0x27D96E89E20]' succeeded in 0.421920 seconds [2020.06.02-14.00.00:378][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.02-14.00.00:378][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:912][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.02-14.00.00:912][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:912][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.02-14.00.00:912][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:913][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.02-14.00.00:913][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:913][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.02-14.00.00:913][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:913][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.02-14.00.00:913][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:913][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.02-14.00.00:913][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:913][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.02-14.00.00:914][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:914][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.02-14.00.00:914][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:914][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.02-14.00.00:914][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:914][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.02-14.00.00:914][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:914][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.02-14.00.00:914][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:914][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.02-14.00.00:914][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:914][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.02-14.00.00:914][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:914][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.02-14.00.00:914][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:914][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.02-14.00.00:914][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:915][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.02-14.00.00:915][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:915][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.02-14.00.00:915][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:915][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.02-14.00.00:915][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:915][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.02-14.00.00:915][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:935][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.02-14.00.00:935][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:935][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.02-14.00.00:935][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:935][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.02-14.00.00:935][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:936][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.02-14.00.00:936][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:936][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.02-14.00.00:936][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:936][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.02-14.00.00:936][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:936][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.02-14.00.00:936][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:936][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.02-14.00.00:936][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:936][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.02-14.00.00:936][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:936][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.02-14.00.00:936][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:936][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.02-14.00.00:937][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:937][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.02-14.00.00:937][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:937][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.02-14.00.00:937][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:937][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.02-14.00.00:937][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:937][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.02-14.00.00:937][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:937][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.02-14.00.00:937][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:937][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.02-14.00.00:937][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:937][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.02-14.00.00:937][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:937][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.02-14.00.00:937][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:937][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.02-14.00.00:937][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:937][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.02-14.00.00:937][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:938][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.02-14.00.00:938][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:938][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.02-14.00.00:938][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:939][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.02-14.00.00:939][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:940][386]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.00:940][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.06.02-14.00.00:941][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.06.02-14.00.00:944][386]LogStreaming: Display: Flushing async loaders. [2020.06.02-14.00.00:947][386]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SplashScreen/SplashScreen.SplashScreen may result in hitches during streaming. [2020.06.02-14.00.00:947][386]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-14.00.00:947][386]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-14.00.01:017][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.06.02-14.00.01:017][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.06.02-14.00.01:017][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.06.02-14.00.01:024][387]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-14.00.01:024][387]r.CullAll = "1" [2020.06.02-14.00.01:024][387]LogNet: Warning: Network Failure: GameNetDriver[ConnectionLost]: Sua conexão ao host foi perdida. [2020.06.02-14.00.01:024][387]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Sua conexão ao host foi perdida.' [2020.06.02-14.00.01:024][387]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-14.00.01:024][387]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-14.00.01:024][387]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-14.00.01:025][387]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 60 [2020.06.02-14.00.01:025][387]LogNet: Warning: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.22, Real: 18.24, Good: 18.24, DriverTime: 730.86, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D6ACC2FE0] [2020.06.02-14.00.01:025][387]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.22, Real: 18.24, Good: 18.24, DriverTime: 730.86, Threshold: 15.00, [UNetConnection] RemoteAddr: 18.228.13.85:7777, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Donleov [0x27D6ACC2FE0]' [2020.06.02-14.00.01:025][387]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-14.00.01:025][387]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-14.00.01:025][387]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-14.00.01:031][387]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_PARADISE (20) [2020.06.02-14.00.01:031][387]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.06.02-14.00.01:040][388]LogNet: Browse: /Game/Maps/ParadiseTransition?GameType=0?Role=1?SurvivorIndex=8?KillerIndex=268435459?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Blinker?Offering=_EMPTY_?KillerPips=85?SurvivorPips=85?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=FranklinsLoss;Surge;InfectiousFright;BBQAndChilli?PerkLevels=2;2;2;2?CustomizationParts=TN_Head03_01;TN_Body01_CV04;Nurse_Weapon01?PlatformAccountId=76561198311469351?MirrorsId=4852b9c7-f011-43e4-839a-5f99778549b8?Platform=32?content_version=3.7.0_299646live [2020.06.02-14.00.01:049][388]LogLoad: LoadMap: /Game/Maps/ParadiseTransition?GameType=0?Role=1?SurvivorIndex=8?KillerIndex=268435459?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Blinker?Offering=_EMPTY_?KillerPips=85?SurvivorPips=85?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=FranklinsLoss;Surge;InfectiousFright;BBQAndChilli?PerkLevels=2;2;2;2?CustomizationParts=TN_Head03_01;TN_Body01_CV04;Nurse_Weapon01?PlatformAccountId=76561198311469351?MirrorsId=4852b9c7-f011-43e4-839a-5f99778549b8?Platform=32?content_version=3.7.0_299646live [2020.06.02-14.00.01:049][388]LogNet: World NetDriver shutdown SteamNetDriver_0 [GameNetDriver] [2020.06.02-14.00.01:049][388]LogNet: DestroyNamedNetDriver SteamNetDriver_0 [GameNetDriver] [2020.06.02-14.00.01:052][388]LogExit: GameNetDriver SteamNetDriver_0 shut down [2020.06.02-14.00.01:052][388]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_04_C_0 [2020.06.02-14.00.01:052][388]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_04_C_0 [2020.06.02-14.00.01:052][388]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_04_C_0 [2020.06.02-14.00.01:052][388]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_04_C_0, Originating Player: BP_Slasher_Character_04_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-14.00.01:052][388]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-14.00.01:053][388]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-14.00.01:053][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-14.00.01:053][388]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-14.00.01:053][388]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-14.00.01:053][388]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-14.00.01:053][388]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-14.00.01:053][388]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-14.00.01:053][388]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-14.00.01:053][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-14.00.01:053][388]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-14.00.01:053][388]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-14.00.01:055][388]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale02_Character_C_0 [2020.06.02-14.00.01:055][388]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale02_Character_C_0 [2020.06.02-14.00.01:055][388]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale02_Character_C_0 [2020.06.02-14.00.01:055][388]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale02_Character_C_0 [2020.06.02-14.00.01:055][388]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-14.00.01:055][388]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-14.00.01:056][388]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-14.00.01:056][388]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-14.00.01:056][388]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: BP_CamperMale02_Character_C_0, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-14.00.01:056][388]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: BP_CamperMale02_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-14.00.01:056][388]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: BP_CamperMale02_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-14.00.01:056][388]LogDBDGeneral: StatusEffect::EndPlay - Id: Vigil_Effect, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: BP_CamperFemale03_Character_C_0 - Papu, Custom Param: 0.000000, Originating Effect: Vigil, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-14.00.01:056][388]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: BP_CamperMale01_C_0 - Zycfris, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-14.00.01:056][388]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: BP_CamperMale02_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-14.00.01:056][388]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.06.02-14.00.01:056][388]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.06.02-14.00.01:056][388]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.06.02-14.00.01:056][388]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.06.02-14.00.01:056][388]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-14.00.01:056][388]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-14.00.01:056][388]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-14.00.01:056][388]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0 - Zycfris, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-14.00.01:056][388]LogDBDGeneral: StatusEffect::EndPlay - Id: Vigil_Effect, Status Owner: BP_CamperMale01_C_0 - Zycfris, Originating Player: BP_CamperFemale03_Character_C_0 - Papu, Custom Param: 0.000000, Originating Effect: Vigil, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-14.00.01:056][388]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_0 - Zycfris, Originating Player: BP_CamperMale01_C_0 - Zycfris, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-14.00.01:056][388]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - Zycfris, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-14.00.01:056][388]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.06.02-14.00.01:056][388]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.02-14.00.01:056][388]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.02-14.00.01:056][388]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.06.02-14.00.01:056][388]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-14.00.01:056][388]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-14.00.01:056][388]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-14.00.01:056][388]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Papu, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-14.00.01:056][388]LogDBDGeneral: StatusEffect::EndPlay - Id: StaggerReductionEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Papu, Originating Player: BP_CamperFemale03_Character_C_0 - Papu, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-14.00.01:056][388]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Papu, Originating Player: BP_CamperFemale03_Character_C_0 - Papu, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: True, Remaining Lifetime: 30.671482, Lifetime Duration: 33.333332 [2020.06.02-14.00.01:056][388]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseObsessionChance, Status Owner: BP_CamperFemale03_Character_C_0 - Papu, Originating Player: BP_CamperFemale03_Character_C_0 - Papu, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-14.00.01:056][388]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale03_Character_C_0 - Papu, Originating Player: BP_CamperMale01_C_0 - Zycfris, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-14.00.01:056][388]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Papu, Originating Player: BP_CamperFemale03_Character_C_0 - Papu, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-14.00.01:056][388]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.06.02-14.00.01:056][388]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.02-14.00.01:056][388]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.02-14.00.01:056][388]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.06.02-14.00.01:056][388]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-14.00.01:056][388]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-14.00.01:056][388]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-14.00.01:056][388]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-14.00.01:056][388]LogDBDGeneral: StatusEffect::EndPlay - Id: Vigil_Effect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: BP_CamperFemale03_Character_C_0 - Papu, Custom Param: 0.000000, Originating Effect: Vigil, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-14.00.01:057][388]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: BP_CamperMale01_C_0 - Zycfris, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-14.00.01:057][388]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: BP_CamperFemale02_Character_C_0, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-14.00.01:057][388]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: BP_CamperFemale02_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-14.00.01:239][388]LogUObjectHash: Compacting FUObjectHashTables data took 6.17ms [2020.06.02-14.00.01:292][388]LogStreaming: Display: Flushing async loaders. [2020.06.02-14.00.01:561][388]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Donleov [0x27D00ABF130] Result: '1' k_EResultOK (success) [2020.06.02-14.00.01:561][388]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Donleov [0x27D00ABF130]' succeeded in 1.995265 seconds [2020.06.02-14.00.01:561][388]LogStreaming: Flushing async loaders took 269ms. [2020.06.02-14.00.01:562][388]LogAIModule: Creating AISystem for world ParadiseTransition [2020.06.02-14.00.01:562][388]LogLoad: Game class is 'BP_DBDGame_Paradise_C' [2020.06.02-14.00.01:566][388]LogWorld: Bringing World /Game/Maps/ParadiseTransition.ParadiseTransition up for play (max tick rate 0) at 2020.06.02-11.00.01 [2020.06.02-14.00.01:566][388]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'None' [2020.06.02-14.00.01:567][388]LogWorld: Bringing up level for play took: 0.003745 [2020.06.02-14.00.01:567][388]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.02-14.00.01:567][388]GameFlow: FCharacterStateData::SetPips() with value=85 [2020.06.02-14.00.01:567][388]GameFlow: FCharacterStateData::SetPips() with value=85 [2020.06.02-14.00.01:567][388]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.02-14.00.01:567][388]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2020.06.02-14.00.01:568][388]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.02-14.00.01:568][388]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.02-14.00.01:568][388]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.02-14.00.01:568][388]LogStreaming: Flushing async loaders. [2020.06.02-14.00.01:798][388]LogStreaming: Flushing async loaders took 230ms. [2020.06.02-14.00.01:799][388]LogStreaming: Flushing async loaders. [2020.06.02-14.00.03:274][388]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-14.00.03:276][388]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_05.Default__BP_Slasher_Character_05_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-14.00.03:276][388]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_04.Default__BP_Slasher_Character_04_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-14.00.03:279][388]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-14.00.03:293][388]LogStreaming: Flushing async loaders took 1494ms. [2020.06.02-14.00.03:299][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_Slasher_Character_04_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.02-14.00.03:299][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.02-14.00.03:299][388]LogStreaming: Flushing async loaders. [2020.06.02-14.00.03:561][388]LogStreaming: Flushing async loaders took 262ms. [2020.06.02-14.00.03:561][388]LogStreaming: Flushing async loaders. [2020.06.02-14.00.03:624][388]LogStreaming: Flushing async loaders took 62ms. [2020.06.02-14.00.03:624][388]LogStreaming: Flushing async loaders. [2020.06.02-14.00.03:651][388]LogStreaming: Flushing async loaders took 27ms. [2020.06.02-14.00.03:651][388]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0][SERVER SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.06.02-14.00.03:651][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-14.00.03:651][388]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0][SERVER SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.06.02-14.00.03:651][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-14.00.03:651][388]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0][SERVER SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.06.02-14.00.03:651][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-14.00.03:651][388]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0][SERVER SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.06.02-14.00.03:651][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-14.00.03:651][388]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0][SERVER SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.02-14.00.03:651][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-14.00.03:651][388]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0][SERVER SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.02-14.00.03:651][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-14.00.03:651][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_Slasher_Character_04_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.02-14.00.03:651][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.02-14.00.03:652][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_Slasher_Character_04_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.02-14.00.03:652][388]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_04_C_0 [2020.06.02-14.00.03:652][388]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_04_C_0 [2020.06.02-14.00.03:652][388]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_04_C_0 [2020.06.02-14.00.03:652][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.02-14.00.03:652][388]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-14.00.03:652][388]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-14.00.03:652][388]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-14.00.03:652][388]LogStreaming: Flushing async loaders. [2020.06.02-14.00.03:668][388]LogStreaming: Flushing async loaders took 15ms. [2020.06.02-14.00.03:669][388]LogStreaming: Flushing async loaders. [2020.06.02-14.00.03:670][388]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-14.00.03:670][388]LogStreaming: Flushing async loaders. [2020.06.02-14.00.03:671][388]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-14.00.03:671][388]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000090 seconds [2020.06.02-14.00.03:671][388]GameFlow: Spawn Item: Item_Slasher_Blinker [2020.06.02-14.00.03:672][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-14.00.03:672][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-14.00.03:675][388]GameFlow: ACollectable::BeginPlay [2020.06.02-14.00.03:675][388]GameFlow: BegunPlayFenceGuid B7267B9C-4C6C-98B3-FAC8-97BE22AF57A0 [2020.06.02-14.00.03:675][388]GameFlow: OnCreationFence B7267B9C-4C6C-98B3-FAC8-97BE22AF57A0 [2020.06.02-14.00.03:675][388]GameFlow: Waiting for fence B7267B9C-4C6C-98B3-FAC8-97BE22AF57A0 [2020.06.02-14.00.03:675][388]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: B7267B9C4C6C98B3FAC897BE22AF57A0 [2020.06.02-14.00.03:675][388]GameFlow: (BP_Slasher_Character_04_C_0) - UpdateCustomization with item TN_Head03_01 [2020.06.02-14.00.03:675][388]LogStreaming: Flushing async loaders. [2020.06.02-14.00.03:764][388]LogStreaming: Flushing async loaders took 90ms. [2020.06.02-14.00.05:140][388]LogStreaming: Flushing async loaders. [2020.06.02-14.00.05:157][388]LogStreaming: Flushing async loaders took 16ms. [2020.06.02-14.00.05:157][388]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.02-14.00.05:157][388]GameFlow: (BP_Slasher_Character_04_C_0) - UpdateCustomization with item TN_Body01_CV04 [2020.06.02-14.00.05:157][388]LogStreaming: Flushing async loaders. [2020.06.02-14.00.05:167][388]LogStreaming: Flushing async loaders took 10ms. [2020.06.02-14.00.05:167][388]LogStreaming: Flushing async loaders. [2020.06.02-14.00.05:182][388]LogStreaming: Flushing async loaders took 15ms. [2020.06.02-14.00.05:182][388]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body01_CV04 [2020.06.02-14.00.05:182][388]GameFlow: (BP_Slasher_Character_04_C_0) - UpdateCustomization with item Nurse_Weapon01 [2020.06.02-14.00.05:182][388]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Weapon01 [2020.06.02-14.00.06:552][388]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.02-14.00.06:552][388]LogLoad: Took 5.502721 seconds to LoadMap(/Game/Maps/ParadiseTransition) [2020.06.02-14.00.06:553][388]LogSM: [BP_Slasher_Character_04_C_0][SERVER SLAVE] [2020.06.02-14.00.06:557][388]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.06:557][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.02-14.00.06:558][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.02-14.00.06:635][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.02-14.00.06:635][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.02-14.00.06:635][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.02-14.00.06:645][389]GameFlow: Fence Opened B7267B9C-4C6C-98B3-FAC8-97BE22AF57A0. [2020.06.02-14.00.06:645][389]GameFlow: Authority B7267B9C-4C6C-98B3-FAC8-97BE22AF57A0: Calling RPC on clients. [2020.06.02-14.00.06:646][389]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 60 [2020.06.02-14.00.06:646][389]LogDBDEasyAntiCheat: RPC Message from client [2020.06.02-14.00.06:646][389]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.06:647][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.02-14.00.06:647][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.02-14.00.06:732][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.02-14.00.06:806][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.02-14.00.06:806][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.02-14.00.06:806][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.02-14.00.06:807][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.02-14.00.06:846][390]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 5.604054. This could result into websocket disconnection! [2020.06.02-14.00.06:848][390]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.06:848][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.02-14.00.06:848][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.02-14.00.06:927][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.02-14.00.07:003][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.02-14.00.07:003][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.02-14.00.07:003][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.02-14.00.07:003][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.02-14.00.07:009][391]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.07:009][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.02-14.00.07:010][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.02-14.00.07:249][391]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Donleov [0x27D659BFF70] Result: '1' k_EResultOK (success) [2020.06.02-14.00.07:249][391]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Donleov [0x27D659BFF70]' succeeded in 7.661468 seconds [2020.06.02-14.00.07:249][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.02-14.00.07:327][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.02-14.00.07:327][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.02-14.00.07:328][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.02-14.00.07:336][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.02-14.00.07:339][392]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.06.02-14.00.07:388][394]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Donleov [0x27D659BFF70] Result: '1' k_EResultOK (success) [2020.06.02-14.00.07:388][394]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.07:388][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.02-14.00.07:389][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.02-14.00.07:485][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.02-14.00.07:485][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.02-14.00.07:485][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.02-14.00.07:508][397]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 6.441301 seconds [2020.06.02-14.00.07:573][400]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.07:573][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.02-14.00.07:573][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.02-14.00.07:670][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.02-14.00.07:670][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.02-14.00.07:670][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.02-14.00.07:681][401]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-14.00.07:681][401]LogDBDEasyAntiCheat: RPC Message from client [2020.06.02-14.00.07:682][401]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.07:682][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.02-14.00.07:683][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.02-14.00.07:777][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.02-14.00.08:688][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.02-14.00.08:688][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.02-14.00.08:689][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.02-14.00.08:689][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.02-14.00.08:689][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.02-14.00.08:689][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.02-14.00.08:689][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.02-14.00.08:689][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.02-14.00.08:689][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.02-14.00.08:690][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.02-14.00.08:690][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.02-14.00.08:690][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.02-14.00.08:690][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.02-14.00.08:710][401]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.02-14.00.08:714][402]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.02-14.00.08:715][402]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-14.00.08:715][402]LogDBDEasyAntiCheat: RPC Message from client [2020.06.02-14.00.08:910][414]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-14.00.08:910][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.02-14.00.08:911][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.02-14.00.09:044][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.02-14.00.09:044][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.02-14.00.09:045][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.02-14.00.09:052][415]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-14.00.09:052][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.02-14.00.09:053][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.02-14.00.09:186][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.02-14.00.09:186][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.02-14.00.09:186][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.02-14.00.09:197][416]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-14.00.09:197][416]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.02-14.00.09:198][416]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.02-14.00.09:327][416]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.02-14.00.09:327][416]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.02-14.00.09:328][416]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.02-14.00.09:351][418]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-14.00.09:351][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.02-14.00.09:352][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.02-14.00.09:486][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.02-14.00.09:486][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.02-14.00.09:487][418]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.02-14.00.09:494][419]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-14.00.09:494][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.02-14.00.09:495][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.02-14.00.09:637][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.02-14.00.09:637][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.02-14.00.09:637][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.02-14.00.09:643][420]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-14.00.09:643][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.02-14.00.09:644][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.02-14.00.09:798][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.02-14.00.09:798][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.02-14.00.09:798][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.02-14.00.09:806][421]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-14.00.09:806][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.02-14.00.09:807][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.02-14.00.09:970][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.02-14.00.09:970][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.02-14.00.09:970][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.02-14.00.09:977][422]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-14.00.09:977][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.02-14.00.09:978][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.02-14.00.10:144][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.02-14.00.10:144][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.02-14.00.10:144][422]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.02-14.00.10:167][424]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.06.02-14.00.10:167][424]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='10.647' TotalLoadTime='10.647' TimeStamp='2020-06-02T14:00:08.060Z' MapName='ParadiseTransition' TransitionId='LOADING_TRAVELING_TO_OFFLINE_PARADISE' MatchId='01DCF33508D806FBB804219450D5A840' LobbyId='014D372508D806FB8750383A4BF6E7CE' [2020.06.02-14.00.10:167][424]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.06.02-14.00.10:167][424]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='10.647' TimeStamp='2020-06-02T14:00:08.060Z' MapName='ParadiseTransition' TransitionId='LOADING_TRAVELING_TO_OFFLINE_PARADISE' MatchId='01DCF33508D806FBB804219450D5A840' LobbyId='014D372508D806FB8750383A4BF6E7CE' [2020.06.02-14.00.10:167][424]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.06.02-14.00.10:168][424]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='10.647' TimeStamp='2020-06-02T14:00:08.060Z' MapName='ParadiseTransition' TransitionId='LOADING_TRAVELING_TO_OFFLINE_PARADISE' MatchId='01DCF33508D806FBB804219450D5A840' LobbyId='014D372508D806FB8750383A4BF6E7CE' [2020.06.02-14.00.10:168][424]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.06.02-14.00.10:168][424]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='10.647' TimeStamp='2020-06-02T14:00:08.060Z' MapName='ParadiseTransition' TransitionId='LOADING_TRAVELING_TO_OFFLINE_PARADISE' MatchId='01DCF33508D806FBB804219450D5A840' LobbyId='014D372508D806FB8750383A4BF6E7CE' [2020.06.02-14.00.10:168][424]GameFlow: LoadingContextComponent::Run - Level ParadiseTransition is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_PARADISE. [2020.06.02-14.00.10:168][424]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ParadiseTransition' [2020.06.02-14.00.10:183][425]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.02-14.00.10:183][425]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.02-14.00.10:183][425]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/ParadiseTransition?GameType=0?Role=1?SurvivorIndex=8?KillerIndex=268435459?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Blinker?Offering=_EMPTY_?KillerPips=85?SurvivorPips=85?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=FranklinsLoss;Surge;InfectiousFright;BBQAndChilli?PerkLevels=2;2;2;2?CustomizationParts=TN_Head03_01;TN_Body01_CV04;Nurse_Weapon01?PlatformAccountId=76561198311469351?MirrorsId=4852b9c7-f011-43e4-839a-5f99778549b8?Platform=32?content_version=3.7.0_299646live' [2020.06.02-14.00.11:183][487]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_PARADISE (20) [2020.06.02-14.00.11:183][487]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.06.02-14.00.11:183][487]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.11:183][487]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.02-14.00.11:183][487]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.11:183][487]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.11:183][487]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.11:183][487]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_PARADISE (20) [2020.06.02-14.00.11:183][487]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.02-14.00.11:183][487]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.11:183][487]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.02-14.00.11:184][487]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.11:184][487]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.06.02-14.00.11:262][487]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.11:262][487]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.11:262][487]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.11:262][487]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.06.02-14.00.11:262][487]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.11:262][487]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.02-14.00.11:262][487]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-14.00.11:262][487]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.02-14.00.11:262][487]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-14.00.11:262][487]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-14.00.11:262][487]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.11:262][487]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.02-14.00.11:310][487]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.11:310][487]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.11:310][487]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-14.00.11:310][487]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.02-14.00.11:310][487]LogArchives: Error: Update node progress QuestEvent:QuestEvent.HookEndgame Repetition:0 [2020.06.02-14.00.11:310][487]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.02-14.00.11:310][487]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.02-14.00.11:310][487]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.02-14.00.11:311][487]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.02-14.00.11:311][487]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.02-14.00.11:311][487]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.11:312][487]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.11:312][487]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.11:317][487]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.11:317][487]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.11:317][487]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.11:317][487]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.11:317][487]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.11:418][488]r.CullAll = "0" [2020.06.02-14.00.11:420][488]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.11:420][488]GameFlow: TallyContextComponent::Enter [2020.06.02-14.00.11:441][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:3004 [2020.06.02-14.00.11:524][488]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [95456] [2020.06.02-14.00.11:524][488]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/27F1EE1401001001.profjce [2020.06.02-14.00.11:525][488]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=38687&schemaVersion=0] [2020.06.02-14.00.11:526][488]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.02-14.00.11:526][488]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.02-14.00.11:526][488]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-14.00.11:526][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.06.02-14.00.11:722][489]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.02-14.00.11:725][489]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 60 [2020.06.02-14.00.11:725][489]LogDBDEasyAntiCheat: RPC Message from client [2020.06.02-14.00.11:725][489]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.06.02-14.00.11:725][489]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.02-14.00.11:725][489]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.02-14.00.11:725][489]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.02-14.00.11:842][489]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.02-14.00.11:842][489]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.11:843][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(TallyScreen) [2020.06.02-14.00.11:843][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Holding [object MainMC_1] as suspended focus. [2020.06.02-14.00.11:843][489]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.11:843][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.02-14.00.11:843][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.06.02-14.00.11:843][489]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-14.00.11:843][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.06.02-14.00.11:843][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MainMC_1] as suspended focus. [2020.06.02-14.00.11:843][489]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-14.00.11:843][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.06.02-14.00.11:862][489]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.02-14.00.11:862][489]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.02-14.00.11:862][489]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.02-14.00.11:867][489]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.06.02-14.00.11:867][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.06.02-14.00.12:166][490]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=38687&schemaVersion=0] [2020.06.02-14.00.12:166][490]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-14.00.12:166][490]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.02-14.00.12:172][490]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-14.00.12:172][490]LogDBDEasyAntiCheat: RPC Message from client [2020.06.02-14.00.12:172][490]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.12:173][490]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.12:173][490]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.12:365][503]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.02-14.00.12:607][518]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.02-14.00.12:608][518]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.02-14.00.12:785][529]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.02-14.00.12:786][529]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.02-14.00.12:786][529]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.02-14.00.12:945][539]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.02-14.00.12:945][539]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.02-14.00.13:251][557]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-14.00.13:251][557]LogDBDEasyAntiCheat: RPC Message from client [2020.06.02-14.00.16:752][774]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 60 [2020.06.02-14.00.16:752][774]LogDBDEasyAntiCheat: RPC Message from client [2020.06.02-14.00.16:850][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-14.00.16:850][780]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.02-14.00.16:865][781]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-14.00.16:865][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.06.02-14.00.16:865][781]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.02-14.00.16:865][781]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.02-14.00.16:865][781]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.02-14.00.16:865][781]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.16:866][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(TallyScreen) [2020.06.02-14.00.16:866][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Returning suspended focus to [object MainMC_1] [2020.06.02-14.00.16:866][781]LogContextSystem: Focus Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.16:866][781]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.16:866][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.02-14.00.16:866][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.06.02-14.00.16:866][781]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-14.00.16:866][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.06.02-14.00.16:866][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MainMC_1] [2020.06.02-14.00.17:446][817]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-14.00.17:446][817]LogDBDEasyAntiCheat: RPC Message from client [2020.06.02-14.00.18:446][879]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-14.00.18:446][879]LogDBDEasyAntiCheat: RPC Message from client [2020.06.02-14.00.18:495][882]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-14.00.18:689][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-14.00.18:720][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: No Xp gained - Cannot not start leveling sequence. [2020.06.02-14.00.18:720][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.06.02-14.00.18:883][898]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-14.00.19:028][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-14.00.21:852][ 82]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 60 [2020.06.02-14.00.21:852][ 82]LogDBDEasyAntiCheat: RPC Message from client [2020.06.02-14.00.22:550][125]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-14.00.22:550][125]LogDBDEasyAntiCheat: RPC Message from client [2020.06.02-14.00.23:551][187]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-14.00.23:552][187]LogDBDEasyAntiCheat: RPC Message from client [2020.06.02-14.00.26:789][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:123 value:keyDown nav:null [2020.06.02-14.00.26:852][391]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 60 [2020.06.02-14.00.26:853][391]LogDBDEasyAntiCheat: RPC Message from client [2020.06.02-14.00.26:884][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:123 value:keyUp nav:null [2020.06.02-14.00.27:741][445]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-14.00.27:741][445]LogDBDEasyAntiCheat: RPC Message from client [2020.06.02-14.00.28:753][507]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-14.00.28:753][507]LogDBDEasyAntiCheat: RPC Message from client [2020.06.02-14.00.28:963][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-14.00.28:963][520]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB(4) [2020.06.02-14.00.28:977][521]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.28:977][521]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.06.02-14.00.28:979][521]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.28:979][521]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.28:979][521]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.28:979][521]GameFlow: TallyContextComponent::Leave [2020.06.02-14.00.28:979][521]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.02-14.00.28:979][521]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.02-14.00.28:979][521]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.06.02-14.00.28:979][521]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.02-14.00.28:979][521]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.02-14.00.28:979][521]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.02-14.00.28:979][521]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.02-14.00.28:979][521]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.02-14.00.28:979][521]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.02-14.00.28:979][521]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.02-14.00.28:979][521]LogOnlineSession: Verbose: OSS: 0: d28ad...45817 [2020.06.02-14.00.28:979][521]LogOnlineSession: Verbose: OSS: 1: 4852b...69351 [2020.06.02-14.00.28:979][521]LogOnlineSession: Verbose: OSS: 2: f17cb...98181 [2020.06.02-14.00.28:979][521]LogOnlineSession: Verbose: OSS: 3: 1b935...65293 [2020.06.02-14.00.28:979][521]LogOnlineSession: Verbose: OSS: 4: 28ed5...15164 [2020.06.02-14.00.28:979][521]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.02-14.00.28:979][521]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.02-14.00.28:979][521]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.02-14.00.28:979][521]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.02-14.00.28:979][521]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.02-14.00.28:979][521]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: Settings: [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-02T13:47:43.946Z : OnlineService [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: MirrorsSessionId=22a0439c-2446-4402-9c1b-2d4fb6437199 : OnlineService [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: HostPublicIp=18.228.13.85 : OnlineService [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: EncryptionKey=aIK7X1a+EkubLti1dO8HlU6M2+cf0FiefoujnOGzgZ0= : OnlineService [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCE49C08D806FB871EDECA4BF1F880|18.228.13.85|7777 : OnlineService [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.02-14.00.28:980][521]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.02-14.00.28:980][521]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 18.228.13.85:7777 SessionId: 00CCE...1F880 [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: Settings: [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-02T13:47:43.946Z : OnlineService [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: MirrorsSessionId=22a0439c-2446-4402-9c1b-2d4fb6437199 : OnlineService [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: HostPublicIp=18.228.13.85 : OnlineService [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: EncryptionKey=aIK7X1a+EkubLti1dO8HlU6M2+cf0FiefoujnOGzgZ0= : OnlineService [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCE49C08D806FB871EDECA4BF1F880|18.228.13.85|7777 : OnlineService [2020.06.02-14.00.28:980][521]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.02-14.00.28:980][521]LogOnline: Destroying session GameSession [2020.06.02-14.00.28:980][521]LogDBDEasyAntiCheat: DestroySession [2020.06.02-14.00.28:980][521]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.06.02-14.00.28:980][521]LogOnline: Destroying session GameSession [2020.06.02-14.00.28:980][521]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.02-14.00.28:980][521]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.02-14.00.28:980][521]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.02-14.00.28:984][521]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.28:984][521]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.28:984][521]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.28:984][521]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.28:984][521]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.02-14.00.28:984][521]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.28:984][521]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.02-14.00.28:985][521]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.28:985][521]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.28:985][521]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.28:986][521]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.28:986][521]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.28:986][521]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.28:986][521]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.28:986][521]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.28:986][521]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.28:986][521]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.28:987][521]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-14.00.28:987][521]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.02-14.00.28:987][521]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-14.00.28:987][521]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-14.00.28:987][521]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-14.00.28:987][521]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.02-14.00.28:988][522]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-14.00.29:123][530]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-14.00.29:285][540]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-14.00.29:463][552]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/22a0439c-2446-4402-9c1b-2d4fb6437199] [2020.06.02-14.00.29:463][552]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.02-14.00.29:463][552]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.02-14.00.29:463][552]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.02-14.00.29:463][552]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.06.02-14.00.29:463][552]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.02-14.00.29:463][552]LogOnlineSession: Verbose: OSS: 0: d28ad...45817 [2020.06.02-14.00.29:463][552]LogOnlineSession: Verbose: OSS: 1: 4852b...69351 [2020.06.02-14.00.29:463][552]LogOnlineSession: Verbose: OSS: 2: f17cb...98181 [2020.06.02-14.00.29:463][552]LogOnlineSession: Verbose: OSS: 3: 1b935...65293 [2020.06.02-14.00.29:463][552]LogOnlineSession: Verbose: OSS: 4: 28ed5...15164 [2020.06.02-14.00.29:463][552]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.02-14.00.29:463][552]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.02-14.00.29:463][552]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.02-14.00.29:463][552]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.02-14.00.29:463][552]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.02-14.00.29:463][552]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.02-14.00.29:463][552]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.02-14.00.29:463][552]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.02-14.00.29:463][552]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.02-14.00.29:463][552]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.02-14.00.29:463][552]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.02-14.00.29:463][552]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.02-14.00.29:463][552]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.02-14.00.29:463][552]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.02-14.00.29:463][552]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.02-14.00.29:463][552]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.02-14.00.29:463][552]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.02-14.00.29:463][552]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.02-14.00.29:463][552]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.02-14.00.29:463][552]LogOnlineSession: Verbose: OSS: Settings: [2020.06.02-14.00.29:463][552]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.02-14.00.29:463][552]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.02-14.00.29:463][552]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.02-14.00.29:463][552]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.02-14.00.29:464][552]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.02-14.00.29:464][552]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.02-14.00.29:464][552]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.02-14.00.29:464][552]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.02-14.00.29:464][552]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-02T13:47:43.946Z : OnlineService [2020.06.02-14.00.29:464][552]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.02-14.00.29:464][552]LogOnlineSession: Verbose: OSS: MirrorsSessionId=22a0439c-2446-4402-9c1b-2d4fb6437199 : OnlineService [2020.06.02-14.00.29:464][552]LogOnlineSession: Verbose: OSS: HostPublicIp=18.228.13.85 : OnlineService [2020.06.02-14.00.29:464][552]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.06.02-14.00.29:464][552]LogOnlineSession: Verbose: OSS: EncryptionKey=aIK7X1a+EkubLti1dO8HlU6M2+cf0FiefoujnOGzgZ0= : OnlineService [2020.06.02-14.00.29:464][552]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.02-14.00.29:464][552]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.02-14.00.29:464][552]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCE49C08D806FB871EDECA4BF1F880|18.228.13.85|7777 : OnlineService [2020.06.02-14.00.29:464][552]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.02-14.00.29:464][552]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.06.02-14.00.29:481][553]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.499427 seconds [2020.06.02-14.00.29:481][553]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.06.02-14.00.29:482][553]LogDBDEasyAntiCheat: slave disconnected [2020.06.02-14.00.29:482][553]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.06.02-14.00.29:510][554]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.29:510][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.02-14.00.29:513][554]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.29:513][554]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.29:513][554]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.29:513][554]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB (4) [2020.06.02-14.00.29:513][554]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ParadiseTransition' [2020.06.02-14.00.29:513][554]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/ParadiseTransition?GameType=0?Role=1?SurvivorIndex=8?KillerIndex=268435459?CharacterLevel=50?PrestigeLevel=3?Power=Item_Slasher_Blinker?Offering=_EMPTY_?KillerPips=85?SurvivorPips=85?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=FranklinsLoss;Surge;InfectiousFright;BBQAndChilli?PerkLevels=2;2;2;2?CustomizationParts=TN_Head03_01;TN_Body01_CV04;Nurse_Weapon01?PlatformAccountId=76561198311469351?MirrorsId=4852b9c7-f011-43e4-839a-5f99778549b8?Platform=32?content_version=3.7.0_299646live' [2020.06.02-14.00.29:513][554]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.02-14.00.29:513][554]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.02-14.00.29:513][554]LogAsyncLoad: Loading library async: Menu: Already loading. [2020.06.02-14.00.29:513][554]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-14.00.29:513][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.02-14.00.29:513][554]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.29:513][554]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.02-14.00.29:514][554]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.29:514][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.06.02-14.00.29:514][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.06.02-14.00.29:514][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.06.02-14.00.29:516][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.06.02-14.00.29:516][554]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.29:516][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.06.02-14.00.29:516][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.06.02-14.00.29:516][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.06.02-14.00.29:521][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.06.02-14.00.29:522][555]r.CullAll = "1" [2020.06.02-14.00.29:532][555]GameFlow: LoadingContextComponent::Run - Disconnected lost while loading [2020.06.02-14.00.29:532][555]LogNet: SetIsDisconnected from: true to: false [2020.06.02-14.00.30:522][606]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB (4) [2020.06.02-14.00.30:522][606]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' [2020.06.02-14.00.30:538][607]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.02-14.00.30:538][607]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.02-14.00.30:538][607]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.02-14.00.30:538][607]LogStreaming: Display: Flushing async loaders. [2020.06.02-14.00.30:538][607]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-14.00.30:538][607]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.02-14.00.30:538][607]LogNetworkFence: Fence Begin Destroy: DBDPlayerController_0 [2020.06.02-14.00.30:538][607]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_04_C_0 [2020.06.02-14.00.30:538][607]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_04_C_0 [2020.06.02-14.00.30:538][607]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_04_C_0 [2020.06.02-14.00.30:539][607]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-14.00.30:539][607]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-14.00.30:539][607]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-14.00.30:574][607]LogUObjectHash: Compacting FUObjectHashTables data took 5.46ms [2020.06.02-14.00.30:583][607]LogStreaming: Flushing async loaders. [2020.06.02-14.00.30:602][607]LogStreaming: Flushing async loaders took 19ms. [2020.06.02-14.00.30:603][607]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.02-14.00.30:603][607]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.02-14.00.30:603][607]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.02-14.00.30:603][607]LogStreaming: Flushing async loaders. [2020.06.02-14.00.31:507][607]LogStreaming: Flushing async loaders took 904ms. [2020.06.02-14.00.31:508][607]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.02-14.00.31:508][607]LogStreaming: Flushing async loaders. [2020.06.02-14.00.31:555][607]LogStreaming: Flushing async loaders took 47ms. [2020.06.02-14.00.31:555][607]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.02-14.00.31:555][607]LogStreaming: Flushing async loaders. [2020.06.02-14.00.31:556][607]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-14.00.31:556][607]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.02-14.00.31:556][607]LogStreaming: Flushing async loaders. [2020.06.02-14.00.31:557][607]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-14.00.31:557][607]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.02-14.00.31:557][607]LogStreaming: Flushing async loaders. [2020.06.02-14.00.31:595][607]LogStreaming: Flushing async loaders took 38ms. [2020.06.02-14.00.31:595][607]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.02-14.00.31:595][607]LogStreaming: Flushing async loaders. [2020.06.02-14.00.31:854][607]LogStreaming: Flushing async loaders took 258ms. [2020.06.02-14.00.31:854][607]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.02-14.00.31:854][607]LogStreaming: Flushing async loaders. [2020.06.02-14.00.32:506][607]LogStreaming: Flushing async loaders took 652ms. [2020.06.02-14.00.32:507][607]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.02-14.00.32:507][607]LogStreaming: Flushing async loaders. [2020.06.02-14.00.32:540][607]LogStreaming: Flushing async loaders took 33ms. [2020.06.02-14.00.32:540][607]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.02-14.00.32:540][607]LogStreaming: Flushing async loaders. [2020.06.02-14.00.32:541][607]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-14.00.32:541][607]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.02-14.00.32:541][607]LogStreaming: Flushing async loaders. [2020.06.02-14.00.32:553][607]LogStreaming: Flushing async loaders took 12ms. [2020.06.02-14.00.32:554][607]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.02-14.00.32:554][607]LogStreaming: Flushing async loaders. [2020.06.02-14.00.32:554][607]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-14.00.32:554][607]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.02-14.00.32:554][607]LogStreaming: Flushing async loaders. [2020.06.02-14.00.32:555][607]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-14.00.32:557][607]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.02-11.00.32 [2020.06.02-14.00.32:557][607]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.02-14.00.32:557][607]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.02-14.00.32:557][607]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.02-14.00.32:558][607]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.02-14.00.32:558][607]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.02-14.00.32:558][607]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.02-14.00.32:558][607]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.02-14.00.32:558][607]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.02-14.00.32:558][607]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.02-14.00.32:568][607]LogWorld: Bringing up level for play took: 0.011819 [2020.06.02-14.00.32:569][607]GameFlow: [Login Attempted] Options: "?Name=Donleov" Response: "" [2020.06.02-14.00.32:569][607]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.02-14.00.32:569][607]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.02-14.00.32:569][607]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.02-14.00.32:569][607]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.02-14.00.32:569][607]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.02-14.00.32:575][607]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.02-14.00.32:575][607]GameFlow: FCharacterStateData::SetPips() with value=85 [2020.06.02-14.00.32:575][607]GameFlow: FCharacterStateData::SetPips() with value=85 [2020.06.02-14.00.32:646][607]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [95456] [2020.06.02-14.00.32:646][607]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/27F1EE1401001001.profjce [2020.06.02-14.00.32:646][607]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-14.00.32:647][607]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-14.00.32:647][607]LogCustomization: ------ [2020.06.02-14.00.32:647][607]LogCustomization: --> TN_Head03_01 [2020.06.02-14.00.32:647][607]LogCustomization: --> TN_Body01_CV04 [2020.06.02-14.00.32:647][607]LogCustomization: --> Nurse_Weapon01 [2020.06.02-14.00.32:647][607]LogCustomization: ------ [2020.06.02-14.00.32:647][607]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.02-14.00.32:647][607]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.02-14.00.32:647][607]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.02-14.00.32:660][607]LogStreaming: Flushing async loaders. [2020.06.02-14.00.32:691][607]LogStreaming: Flushing async loaders took 31ms. [2020.06.02-14.00.32:717][607]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.02-14.00.32:737][607]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000063 seconds [2020.06.02-14.00.32:737][607]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000050 seconds [2020.06.02-14.00.32:737][607]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.02-14.00.32:738][607]LogLoad: Took 2.199010 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.02-14.00.32:738][607]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.02-14.00.32:738][607]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.02-14.00.32:738][607]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.02-14.00.33:292][642]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' [2020.06.02-14.00.33:292][642]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='3.782' TotalLoadTime='3.782' TimeStamp='2020-06-02T14:00:31.185Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' MatchId='01DCF33508D806FBB804219450D5A840' LobbyId='014D372508D806FB8750383A4BF6E7CE' [2020.06.02-14.00.33:292][642]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' [2020.06.02-14.00.33:293][642]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='3.782' TimeStamp='2020-06-02T14:00:31.185Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' MatchId='01DCF33508D806FBB804219450D5A840' LobbyId='014D372508D806FB8750383A4BF6E7CE' [2020.06.02-14.00.33:293][642]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' [2020.06.02-14.00.33:293][642]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='3.782' TimeStamp='2020-06-02T14:00:31.185Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' MatchId='01DCF33508D806FBB804219450D5A840' LobbyId='014D372508D806FB8750383A4BF6E7CE' [2020.06.02-14.00.33:293][642]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' [2020.06.02-14.00.33:293][642]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='3.782' TimeStamp='2020-06-02T14:00:31.185Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB' MatchId='01DCF33508D806FBB804219450D5A840' LobbyId='014D372508D806FB8750383A4BF6E7CE' [2020.06.02-14.00.33:293][642]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB. [2020.06.02-14.00.33:293][642]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.02-14.00.33:313][643]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.02-14.00.33:313][643]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.02-14.00.33:313][643]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.02-14.00.34:303][703]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB (4) [2020.06.02-14.00.34:304][703]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.02-14.00.34:304][703]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: OFFLINE_STRAIGHT_TO_BLOODWEB(82) [2020.06.02-14.00.34:304][703]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.34:304][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.02-14.00.34:304][703]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.34:304][703]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.34:304][703]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.34:304][703]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_LOBBY_BLOODWEB (4) [2020.06.02-14.00.34:304][703]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.02-14.00.34:304][703]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.34:304][703]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.02-14.00.34:304][703]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.34:304][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.02-14.00.34:339][703]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.34:339][703]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.34:339][703]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.34:339][703]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.02-14.00.34:339][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.02-14.00.34:339][703]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.34:339][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.02-14.00.34:385][703]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.34:385][703]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.34:385][703]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.34:385][703]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.34:386][703]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.02-14.00.34:386][703]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.34:386][703]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.34:386][703]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.34:386][703]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.34:386][703]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.34:386][703]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.34:386][703]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.34:386][703]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.34:413][703]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-14.00.34:414][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.02-14.00.34:418][703]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.34:418][703]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.34:483][703]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [95456] [2020.06.02-14.00.34:483][703]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/27F1EE1401001001.profjce [2020.06.02-14.00.34:483][703]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-14.00.34:483][703]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.34:483][703]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.34:484][703]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.02-14.00.34:485][704]r.CullAll = "0" [2020.06.02-14.00.34:799][705]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.02-14.00.34:800][705]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.02-14.00.34:800][705]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.34:800][705]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.02-14.00.34:800][705]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.02-14.00.34:800][705]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.02-14.00.34:801][705]GameFlow: Warning: Entering Main Menu [2020.06.02-14.00.34:801][705]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.02-14.00.34:801][705]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.02-14.00.34:801][705]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.02-14.00.34:801][705]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.02-14.00.34:801][705]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.02-14.00.34:801][705]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.02-14.00.34:801][705]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.02-14.00.34:801][705]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.02-14.00.34:801][705]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.06.02-14.00.34:806][705]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.06.02-14.00.34:811][705]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.06.02-14.00.34:811][705]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.34:812][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.02-14.00.34:821][705]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.34:821][705]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.34:821][705]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.34:821][705]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.34:822][705]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.34:822][705]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.34:822][705]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.34:822][705]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.34:822][705]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.02-14.00.34:822][705]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-14.00.34:822][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.02-14.00.34:822][705]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-14.00.34:822][705]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-14.00.34:822][705]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.34:822][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.02-14.00.34:863][705]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.34:863][705]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.34:863][705]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-14.00.34:863][705]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.02-14.00.34:863][705]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.34:866][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435459 (playerChanged=true), bloodpoints:54903, #nodesDataArray:33, #pathsDataArray:40, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:50, prestige:3, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.02-14.00.34:867][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.06.02-14.00.34:867][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.06.02-14.00.34:867][705]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.02-14.00.34:868][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.02-14.00.34:868][705]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-14.00.34:868][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.02-14.00.34:872][705]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.34:872][705]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.34:898][705]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.34:899][705]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.34:899][705]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.02-14.00.34:899][705]LogAsyncLoad: Done loading library async: Menu in 67.5 sec [2020.06.02-14.00.34:899][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:40, animate:true [2020.06.02-14.00.35:159][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000626430847 ) [2020.06.02-14.00.35:159][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000626430847 [2020.06.02-14.00.35:557][706]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.02-14.00.35:557][706]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.02-14.00.35:557][706]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.02-14.00.35:557][706]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.02-14.00.35:557][706]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.02-14.00.35:560][706]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435459. [2020.06.02-14.00.35:561][706]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000031 seconds [2020.06.02-14.00.35:561][706]LogStreaming: Display: Flushing async loaders. [2020.06.02-14.00.35:582][706]LogStreaming: Flushing async loaders took 21ms. [2020.06.02-14.00.35:582][706]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.0 [2020.06.02-14.00.35:582][706]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-14.00.35:582][706]LogCustomization: ------ [2020.06.02-14.00.35:582][706]LogCustomization: --> TN_Head03_01 [2020.06.02-14.00.35:582][706]LogCustomization: --> TN_Body01_CV04 [2020.06.02-14.00.35:582][706]LogCustomization: --> Nurse_Weapon01 [2020.06.02-14.00.35:582][706]LogCustomization: ------ [2020.06.02-14.00.35:582][706]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head03_01 [2020.06.02-14.00.35:582][706]LogStreaming: Flushing async loaders. [2020.06.02-14.00.35:599][706]LogStreaming: Flushing async loaders took 17ms. [2020.06.02-14.00.36:988][706]LogStreaming: Flushing async loaders. [2020.06.02-14.00.36:988][706]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-14.00.36:989][706]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.02-14.00.36:989][706]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Body01_CV04 [2020.06.02-14.00.36:989][706]LogStreaming: Flushing async loaders. [2020.06.02-14.00.36:992][706]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-14.00.36:992][706]LogStreaming: Flushing async loaders. [2020.06.02-14.00.36:997][706]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-14.00.36:997][706]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body01_CV04 [2020.06.02-14.00.36:997][706]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Weapon01 [2020.06.02-14.00.36:998][706]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Weapon01 [2020.06.02-14.00.37:082][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000626430847 seconds [2020.06.02-14.00.38:408][789]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-14.00.38:408][789]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.02-14.00.38:408][789]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.06.02-14.00.38:424][790]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.38:424][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.02-14.00.38:433][790]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.38:434][790]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.38:434][790]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.38:434][790]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.38:434][790]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.06.02-14.00.38:434][790]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.38:434][790]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.38:434][790]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.38:434][790]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.38:434][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.02-14.00.38:483][790]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.38:483][790]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.38:483][790]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.38:511][790]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-14.00.38:511][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.02-14.00.38:516][790]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.38:516][790]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.38:582][790]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [95456] [2020.06.02-14.00.38:582][790]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/27F1EE1401001001.profjce [2020.06.02-14.00.38:583][790]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-14.00.38:583][790]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.38:583][790]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.38:583][790]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.06.02-14.00.38:586][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-14.00.38:586][791]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.02-14.00.38:586][791]GameFlow: NavigationContextComponent::OnBack() - GameFlowContextGroup::ContextUid::MainMenu - IsQuickmatching=0 | IsInGame=0 [2020.06.02-14.00.38:586][791]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.06.02-14.00.38:609][792]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.38:609][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.02-14.00.38:619][792]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.38:619][792]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.38:619][792]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.38:619][792]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.38:619][792]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.38:619][792]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.38:619][792]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.38:619][792]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.38:619][792]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.38:619][792]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.38:619][792]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.38:619][792]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.38:619][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.02-14.00.38:625][792]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.38:625][792]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.02-14.00.38:625][792]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435459 [2020.06.02-14.00.38:625][792]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.02-14.00.38:625][792]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.02-14.00.38:625][792]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.02-14.00.38:625][792]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.02-14.00.38:625][792]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.02-14.00.38:625][792]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.02-14.00.38:625][792]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.02-14.00.38:625][792]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.02-14.00.38:626][792]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.02-14.00.38:626][792]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.02-14.00.38:627][792]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.02-14.00.38:714][792]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.02-14.00.38:714][792]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.38:714][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.02-14.00.38:715][792]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.38:715][792]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.38:715][792]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.38:715][792]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.38:715][792]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.38:715][792]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.38:715][792]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.38:715][792]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.38:715][792]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.38:715][792]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.38:715][792]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.38:715][792]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.38:715][792]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.02-14.00.38:715][792]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.38:715][792]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-14.00.38:715][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.02-14.00.38:715][792]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.38:715][792]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-14.00.38:715][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.02-14.00.38:716][792]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-14.00.38:716][792]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-14.00.38:716][792]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-14.00.38:716][792]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.02-14.00.38:742][793]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-14.00.38:742][793]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-14.00.38:742][793]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [-1] [2020.06.02-14.00.38:743][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-14.00.38:776][796]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.02-14.00.38:871][802]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.02-14.00.39:258][825]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.39:258][825]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.02-14.00.39:306][825]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.39:306][825]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.39:306][825]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.02-14.00.39:306][825]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.02-14.00.39:306][825]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.39:307][825]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.39:307][825]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.39:307][825]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.39:307][825]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.39:307][825]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.39:307][825]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.39:307][825]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.39:307][825]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.39:450][833]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.6 [2020.06.02-14.00.39:451][833]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000057 seconds [2020.06.02-14.00.39:452][833]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head001_03 [2020.06.02-14.00.39:452][833]LogStreaming: Display: Flushing async loaders. [2020.06.02-14.00.39:470][833]LogStreaming: Flushing async loaders took 18ms. [2020.06.02-14.00.39:470][833]LogStreaming: Flushing async loaders. [2020.06.02-14.00.39:488][833]LogStreaming: Flushing async loaders took 17ms. [2020.06.02-14.00.39:489][833]LogStreaming: Flushing async loaders. [2020.06.02-14.00.39:507][833]LogStreaming: Flushing async loaders took 18ms. [2020.06.02-14.00.39:508][833]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head001_03 [2020.06.02-14.00.39:508][833]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso01_CNEvent03 [2020.06.02-14.00.39:508][833]LogStreaming: Flushing async loaders. [2020.06.02-14.00.39:527][833]LogStreaming: Flushing async loaders took 19ms. [2020.06.02-14.00.39:527][833]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01_CNEvent03 [2020.06.02-14.00.39:527][833]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs007 [2020.06.02-14.00.39:527][833]LogStreaming: Flushing async loaders. [2020.06.02-14.00.39:601][833]LogStreaming: Flushing async loaders took 75ms. [2020.06.02-14.00.39:606][833]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs007 [2020.06.02-14.00.39:607][833]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.5 [2020.06.02-14.00.39:608][833]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000052 seconds [2020.06.02-14.00.39:608][833]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Head01_ThaiBig [2020.06.02-14.00.39:608][833]LogStreaming: Flushing async loaders. [2020.06.02-14.00.39:617][833]LogStreaming: Flushing async loaders took 9ms. [2020.06.02-14.00.39:618][833]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head01_ThaiBig [2020.06.02-14.00.39:618][833]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Torso003_03 [2020.06.02-14.00.39:618][833]LogStreaming: Flushing async loaders. [2020.06.02-14.00.39:650][833]LogStreaming: Flushing async loaders took 33ms. [2020.06.02-14.00.39:650][833]LogStreaming: Flushing async loaders. [2020.06.02-14.00.39:662][833]LogStreaming: Flushing async loaders took 11ms. [2020.06.02-14.00.39:662][833]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso003_03 [2020.06.02-14.00.39:662][833]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Legs01 [2020.06.02-14.00.39:662][833]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs01 [2020.06.02-14.00.39:662][833]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.9 [2020.06.02-14.00.39:663][833]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000086 seconds [2020.06.02-14.00.39:663][833]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Head02 [2020.06.02-14.00.39:663][833]LogStreaming: Flushing async loaders. [2020.06.02-14.00.39:705][833]LogStreaming: Flushing async loaders took 42ms. [2020.06.02-14.00.39:706][833]GameFlow: (CustomizedAudio) - Update Sound with item LS_Head02 [2020.06.02-14.00.39:706][833]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Torso02 [2020.06.02-14.00.39:706][833]LogStreaming: Flushing async loaders. [2020.06.02-14.00.39:736][833]LogStreaming: Flushing async loaders took 30ms. [2020.06.02-14.00.39:736][833]GameFlow: (CustomizedAudio) - Update Sound with item LS_Torso02 [2020.06.02-14.00.39:736][833]GameFlow: (BP_Menu_CamperFemale04_C_0) - UpdateCustomization with item LS_Legs02 [2020.06.02-14.00.39:736][833]LogStreaming: Flushing async loaders. [2020.06.02-14.00.39:754][833]LogStreaming: Flushing async loaders took 18ms. [2020.06.02-14.00.39:755][833]GameFlow: (CustomizedAudio) - Update Sound with item LS_Legs02 [2020.06.02-14.00.39:755][833]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.8 [2020.06.02-14.00.39:759][833]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000081 seconds [2020.06.02-14.00.39:759][833]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head012 [2020.06.02-14.00.39:759][833]LogStreaming: Flushing async loaders. [2020.06.02-14.00.39:842][833]LogStreaming: Flushing async loaders took 83ms. [2020.06.02-14.00.39:842][833]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head012 [2020.06.02-14.00.39:842][833]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso02_02 [2020.06.02-14.00.39:842][833]LogStreaming: Flushing async loaders. [2020.06.02-14.00.39:875][833]LogStreaming: Flushing async loaders took 33ms. [2020.06.02-14.00.39:876][833]LogStreaming: Flushing async loaders. [2020.06.02-14.00.39:938][833]LogStreaming: Flushing async loaders took 62ms. [2020.06.02-14.00.39:938][833]LogStreaming: Flushing async loaders. [2020.06.02-14.00.39:954][833]LogStreaming: Flushing async loaders took 16ms. [2020.06.02-14.00.39:954][833]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso02_02 [2020.06.02-14.00.39:954][833]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01 [2020.06.02-14.00.39:954][833]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.06.02-14.00.39:955][833]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.5 [2020.06.02-14.00.39:956][833]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000089 seconds [2020.06.02-14.00.39:956][833]GameFlow: (BP_Menu_Slasher04_C_1) - UpdateCustomization with item TN_Head03_01 [2020.06.02-14.00.41:336][833]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head03_01 [2020.06.02-14.00.41:336][833]GameFlow: (BP_Menu_Slasher04_C_1) - UpdateCustomization with item TN_Body01_CV04 [2020.06.02-14.00.41:336][833]GameFlow: (CustomizedAudio) - Update Sound with item TN_Body01_CV04 [2020.06.02-14.00.41:336][833]GameFlow: (BP_Menu_Slasher04_C_1) - UpdateCustomization with item Nurse_Weapon01 [2020.06.02-14.00.41:336][833]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Weapon01 [2020.06.02-14.00.41:336][833]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.02-14.00.41:336][833]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-14.00.41:336][833]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.02-14.00.41:336][833]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.02-14.00.41:336][833]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.06.02-14.00.41:535][847]LogHttp: Warning: 0000027D978668C0: HTTP request timed out after 30.00 seconds URL=https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json [2020.06.02-14.00.41:535][847]LogHttp: Warning: 0000027D978668C0: request failed, libcurl result: 0 (No error) [2020.06.02-14.00.41:535][847]LogHttp: Warning: 0000027D978668C0: libcurl info message cache 0 ( Trying 13.227.108.12...) [2020.06.02-14.00.41:535][847]LogHttp: Warning: 0000027D978668C0: libcurl info message cache 1 (TCP_NODELAY set) [2020.06.02-14.00.41:535][847]LogHttp: Warning: 0000027D978668C0: libcurl info message cache 2 (connect to 13.227.108.12 port 443 failed: Timed out) [2020.06.02-14.00.41:535][847]LogHttp: Warning: 0000027D978668C0: libcurl info message cache 3 ( Trying 13.227.108.78...) [2020.06.02-14.00.41:535][847]LogHttp: Warning: 0000027D978668C0: libcurl info message cache 4 (TCP_NODELAY set) [2020.06.02-14.00.41:535][847]LogHttp: Warning: 0000027D978668C0: libcurl info message cache 5 (Closing connection 32) [2020.06.02-14.00.41:535][847]LogS3Command: Error: IS3Command::OnRequestComplete: Request failed with error code [0] for request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >>! [2020.06.02-14.00.41:535][847]LogS3Command: Warning: IDBDS3Command<>::HandleRequestComplete: content/3.7.0_299646live/archiveRewardData/content.json : request failed. Error code: 0 [2020.06.02-14.00.41:840][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-14.00.41:841][865]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.06.02-14.00.41:858][866]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.41:858][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(RoleSelectionScreen) [2020.06.02-14.00.41:858][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Holding [object MainMC_1] as suspended focus. [2020.06.02-14.00.41:858][866]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.41:858][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.02-14.00.41:858][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.06.02-14.00.41:858][866]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-14.00.41:858][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.06.02-14.00.41:862][866]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.02-14.00.41:862][866]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.02-14.00.41:863][866]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.02-14.00.41:864][866]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.06.02-14.00.41:865][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.06.02-14.00.42:550][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-14.00.42:841][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-14.00.43:003][937]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.02-14.00.43:003][937]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.02-14.00.43:019][938]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-14.00.43:019][938]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.06.02-14.00.43:019][938]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.02-14.00.43:019][938]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.02-14.00.43:019][938]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.02-14.00.43:085][938]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [95456] [2020.06.02-14.00.43:086][938]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/27F1EE1401001001.profjce [2020.06.02-14.00.43:087][938]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=38688&schemaVersion=0] [2020.06.02-14.00.43:088][938]LogSlate: Request Window 'DeadByDaylight ' being destroyed [2020.06.02-14.00.43:088][938]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: -1, -1] OpenMovies: 1 [2020.06.02-14.00.43:094][938]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: -1, -1] OpenMovies: 1 [2020.06.02-14.00.43:120][938]LogSlate: Window 'DeadByDaylight ' being destroyed [2020.06.02-14.00.43:135][938]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. [2020.06.02-14.00.43:141][938]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-14.00.43:141][938]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(RoleSelectionScreen) [2020.06.02-14.00.43:141][938]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Returning suspended focus to [object MainMC_1] [2020.06.02-14.00.43:142][938]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-14.00.43:142][938]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.02-14.00.43:142][938]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.06.02-14.00.43:157][939]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.02-14.00.43:157][939]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.02-14.00.43:157][939]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.02-14.00.43:157][939]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.06.02-14.00.43:157][939]LogEngine: All Windows Closed [2020.06.02-14.00.43:157][939]LogWindows: FPlatformMisc::RequestExit(0) [2020.06.02-14.00.46:046][940]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.06.02-14.00.46:055][940]LogUObjectHash: Compacting FUObjectHashTables data took 4.96ms [2020.06.02-14.00.46:071][940]LogContextSystem: ContextGroup request context end: Group: GameFlowContextGroup(0) [2020.06.02-14.00.46:071][940]LogContextSystem: ContextGroup request context end: Group: NavigationContextGroup(1) [2020.06.02-14.00.46:071][940]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.02-14.00.46:072][940]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.02-14.00.46:072][940]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.02-14.00.46:072][940]LogContextSystem: ContextGroup request context end: Group: ToastNotificationContextGroup(5) [2020.06.02-14.00.46:072][940]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.02-14.00.46:072][940]PartyFacade: Verbose: [UPartyFacade::Shutdown] Shutting down party facade. [2020.06.02-14.00.46:072][940]OnlinePresence: [Plugin (4)::PresenceBase::OnAskedToPrepareShutdown] Preparing Presence plugin Shutdown [2020.06.02-14.00.46:072][940]OnlinePresence: [Plugin (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-14.00.46:072][940]OnlinePresence: [PlatformDataStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-14.00.46:072][940]OnlinePresence: [MirrorsDataStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-14.00.46:072][940]OnlinePresence: [PlatformOnlineStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-14.00.46:072][940]OnlinePresence: [PlatformDataStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.02-14.00.46:072][940]OnlinePresence: [PlatformDataStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.02-14.00.46:072][940]OnlinePresence: [MirrorsOnlineStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-14.00.46:072][940]OnlinePresence: [MirrorsDataStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.02-14.00.46:072][940]OnlinePresence: [MirrorsDataStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.02-14.00.46:072][940]OnlinePresence: [LocalMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-14.00.46:072][940]OnlinePresence: [LocalAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-14.00.46:072][940]OnlinePresence: [LocalAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnected guest) [2020.06.02-14.00.46:072][940]OnlinePresence: [LocalAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.02-14.00.46:072][940]OnlinePresence: [LocalMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnected guest) [2020.06.02-14.00.46:072][940]OnlinePresence: [LocalMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.02-14.00.46:072][940]OnlinePresence: [PlatformMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-14.00.46:072][940]OnlinePresence: [PlatformOnlineStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.02-14.00.46:072][940]OnlinePresence: [PlatformOnlineStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.02-14.00.46:072][940]OnlinePresence: [MirrorsMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-14.00.46:072][940]OnlinePresence: [MirrorsOnlineStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.02-14.00.46:072][940]OnlinePresence: [MirrorsOnlineStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.02-14.00.46:072][940]OnlinePresence: [PlatformSocial (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-14.00.46:072][940]OnlinePresence: [PlatformMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.02-14.00.46:072][940]OnlinePresence: [PlatformMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.02-14.00.46:072][940]OnlinePresence: [MirrorsSocial (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-14.00.46:072][940]OnlinePresence: [MirrorsMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.02-14.00.46:072][940]OnlinePresence: [MirrorsMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.02-14.00.46:072][940]OnlinePresence: [MirrorsAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-14.00.46:072][940]OnlinePresence: [PlatformAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-14.00.46:080][940]OnlinePresence: [PlatformAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.06.02-14.00.46:080][940]OnlinePresence: [PlatformAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.02-14.00.46:080][940]OnlinePresence: [MirrorsAPA (5)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenDisconnectionResult] Disconnecting from Mirrors [2020.06.02-14.00.46:080][940]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/logout] [2020.06.02-14.00.46:080][940]OnlinePresence: [PlatformSocial (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.06.02-14.00.46:080][940]OnlinePresence: [PlatformSocial (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.02-14.00.46:080][940]OnlinePresence: [Plugin (5)::PresenceBase::OnAskedToShutdown] 5=/=1: Shutting down but won't change state for it [2020.06.02-14.00.46:080][940]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.02-14.00.46:080][940]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.02-14.00.46:080][940]OnlinePresence: Warning: [MirrorsDataStore (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.06.02-14.00.46:080][940]OnlinePresence: [MirrorsDataStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.06.02-14.00.46:080][940]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.02-14.00.46:080][940]OnlinePresence: [PlatformDataStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.06.02-14.00.46:080][940]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.02-14.00.46:080][940]OnlinePresence: Warning: [MirrorsOnlineStore (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.06.02-14.00.46:080][940]OnlinePresence: [MirrorsOnlineStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.06.02-14.00.46:080][940]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.02-14.00.46:080][940]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.02-14.00.46:080][940]OnlinePresence: [LocalAPA (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.06.02-14.00.46:080][940]OnlinePresence: [LocalMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.06.02-14.00.46:080][940]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.02-14.00.46:080][940]OnlinePresence: [PlatformOnlineStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.06.02-14.00.46:080][940]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.02-14.00.46:080][940]OnlinePresence: Warning: [MirrorsMatchmaking (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.06.02-14.00.46:080][940]OnlinePresence: [MirrorsMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.06.02-14.00.46:080][940]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.02-14.00.46:080][940]OnlinePresence: [PlatformMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.06.02-14.00.46:080][940]LogDBDEasyAntiCheat: DestroySession [2020.06.02-14.00.46:080][940]LogDBDEasyAntiCheat: client destroyed [2020.06.02-14.00.46:081][940]LogDBDEasyAntiCheat: Client Auth is destroyed [2020.06.02-14.00.46:779][940]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 [2020.06.02-14.00.46:780][940]LogSlate: Slate User Destroyed. User Index 1, Is Virtual User: 0 [2020.06.02-14.00.46:780][940]LogSlate: Slate User Destroyed. User Index 2, Is Virtual User: 0 [2020.06.02-14.00.46:780][940]LogSlate: Slate User Destroyed. User Index 3, Is Virtual User: 0 [2020.06.02-14.00.46:780][940]LogSlate: Slate User Destroyed. User Index 4, Is Virtual User: 0 [2020.06.02-14.00.46:780][940]LogSlate: Slate User Destroyed. User Index 5, Is Virtual User: 0 [2020.06.02-14.00.46:780][940]LogSlate: Slate User Destroyed. User Index 6, Is Virtual User: 0 [2020.06.02-14.00.46:780][940]LogSlate: Slate User Destroyed. User Index 7, Is Virtual User: 0 [2020.06.02-14.00.46:780][940]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 0 [2020.06.02-14.00.46:780][940]LogSlate: Slate User Destroyed. User Index 9, Is Virtual User: 0 [2020.06.02-14.00.46:780][940]LogSlate: Slate User Destroyed. User Index 10, Is Virtual User: 0 [2020.06.02-14.00.46:780][940]LogSlate: Slate User Destroyed. User Index 11, Is Virtual User: 0 [2020.06.02-14.00.46:780][940]LogSlate: Slate User Destroyed. User Index 12, Is Virtual User: 0 [2020.06.02-14.00.46:780][940]LogSlate: Slate User Destroyed. User Index 13, Is Virtual User: 0 [2020.06.02-14.00.46:780][940]LogSlate: Slate User Destroyed. User Index 14, Is Virtual User: 0 [2020.06.02-14.00.46:780][940]LogSlate: Slate User Destroyed. User Index 15, Is Virtual User: 0 [2020.06.02-14.00.46:780][940]LogExit: Preparing to exit. [2020.06.02-14.00.46:780][940]LogMoviePlayer: Shutting down movie player [2020.06.02-14.00.46:786][940]LogDBDGeneral: UDBDHud::BeginDestroy happening now [2020.06.02-14.00.46:786][940]LogUObjectBase: Warning: NULL object [2020.06.02-14.00.46:788][940]LogUObjectBase: Warning: NULL object [2020.06.02-14.00.46:788][940]LogUObjectBase: Warning: NULL object [2020.06.02-14.00.46:788][940]LogDBDGeneral: UDBDHud::BeginDestroy happening now [2020.06.02-14.00.46:836][940]LogExit: Game engine shut down [2020.06.02-14.00.46:952][940]LogExit: Object subsystem successfully closed. [2020.06.02-14.00.47:202][940]LogD3D11RHI: Shutdown [2020.06.02-14.00.47:202][940]LogD3D11RHI: CleanupD3DDevice [2020.06.02-14.00.47:202][940]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.06.02-14.00.47:202][940]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.06.02-14.00.47:202][940]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.06.02-14.00.47:202][940]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.06.02-14.00.47:202][940]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.06.02-14.00.47:202][940]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.06.02-14.00.47:219][940]LogD3D11RHI: ~FD3D11DynamicRHI [2020.06.02-14.00.47:219][940]LogModuleManager: Shutting down and abandoning module Analytics (256) [2020.06.02-14.00.47:219][940]LogModuleManager: Shutting down and abandoning module AIModule (254) [2020.06.02-14.00.47:219][940]LogModuleManager: Shutting down and abandoning module NavigationSystem (253) [2020.06.02-14.00.47:219][940]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (250) [2020.06.02-14.00.47:219][940]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (248) [2020.06.02-14.00.47:219][940]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (246) [2020.06.02-14.00.47:219][940]LogModuleManager: Shutting down and abandoning module CharacterAI (244) [2020.06.02-14.00.47:219][940]LogModuleManager: Shutting down and abandoning module SessionServices (242) [2020.06.02-14.00.47:219][940]LogModuleManager: Shutting down and abandoning module LevelSequence (240) [2020.06.02-14.00.47:219][940]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (238) [2020.06.02-14.00.47:219][940]LogModuleManager: Shutting down and abandoning module MovieScene (236) [2020.06.02-14.00.47:219][940]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (234) [2020.06.02-14.00.47:219][940]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (232) [2020.06.02-14.00.47:220][940]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (230) [2020.06.02-14.00.47:220][940]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (228) [2020.06.02-14.00.47:220][940]LogModuleManager: Shutting down and abandoning module EditableMesh (226) [2020.06.02-14.00.47:220][940]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (224) [2020.06.02-14.00.47:220][940]LogModuleManager: Shutting down and abandoning module AudioCapture (222) [2020.06.02-14.00.47:220][940]LogModuleManager: Shutting down and abandoning module AndroidPermission (220) [2020.06.02-14.00.47:220][940]LogModuleManager: Shutting down and abandoning module MediaCompositing (218) [2020.06.02-14.00.47:220][940]LogModuleManager: Shutting down and abandoning module LinearTimecode (216) [2020.06.02-14.00.47:220][940]LogModuleManager: Shutting down and abandoning module ImgMedia (214) [2020.06.02-14.00.47:220][940]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (212) [2020.06.02-14.00.47:220][940]LogModuleManager: Shutting down and abandoning module GeometryCache (210) [2020.06.02-14.00.47:220][940]LogModuleManager: Shutting down and abandoning module AppleVision (208) [2020.06.02-14.00.47:220][940]LogModuleManager: Shutting down and abandoning module VariantManagerContent (206) [2020.06.02-14.00.47:220][940]LogModuleManager: Shutting down and abandoning module CommandletPlugin (204) [2020.06.02-14.00.47:220][940]LogModuleManager: Shutting down and abandoning module AESHandlerComponent (202) [2020.06.02-14.00.47:220][940]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (200) [2020.06.02-14.00.47:220][940]LogModuleManager: Shutting down and abandoning module PlatformCrypto (198) [2020.06.02-14.00.47:220][940]LogModuleManager: Shutting down and abandoning module AppleImageUtils (196) [2020.06.02-14.00.47:220][940]LogModuleManager: Shutting down and abandoning module BackChannel (194) [2020.06.02-14.00.47:220][940]LogModuleManager: Shutting down and abandoning module OnlineSubsystemDMM (192) [2020.06.02-14.00.47:220][940]LogDMM: DMM Module shutdown [2020.06.02-14.00.47:220][940]LogModuleManager: Shutting down and abandoning module BHVRAnalytics (186) [2020.06.02-14.00.47:220][940]LogModuleManager: Shutting down and abandoning module LoginFlow (184) [2020.06.02-14.00.47:220][940]LogModuleManager: Shutting down and abandoning module PlayTimeLimit (182) [2020.06.02-14.00.47:220][940]LogModuleManager: Shutting down and abandoning module Rejoin (180) [2020.06.02-14.00.47:220][940]LogModuleManager: Shutting down and abandoning module Hotfix (178) [2020.06.02-14.00.47:220][940]LogModuleManager: Shutting down and abandoning module Lobby (176) [2020.06.02-14.00.47:220][940]LogModuleManager: Shutting down and abandoning module Party (174) [2020.06.02-14.00.47:220][940]LogModuleManager: Shutting down and abandoning module Qos (172) [2020.06.02-14.00.47:220][940]LogModuleManager: Shutting down and abandoning module TheWraith (170) [2020.06.02-14.00.47:221][940]LogModuleManager: Shutting down and abandoning module TheTrapper (168) [2020.06.02-14.00.47:221][940]LogModuleManager: Shutting down and abandoning module TheShape (166) [2020.06.02-14.00.47:221][940]LogModuleManager: Shutting down and abandoning module TheOni (164) [2020.06.02-14.00.47:221][940]LogModuleManager: Shutting down and abandoning module TheNurse (162) [2020.06.02-14.00.47:221][940]LogModuleManager: Shutting down and abandoning module TheNightmare (160) [2020.06.02-14.00.47:221][940]LogModuleManager: Shutting down and abandoning module TheHag (158) [2020.06.02-14.00.47:221][940]LogModuleManager: Shutting down and abandoning module TheHillbilly (156) [2020.06.02-14.00.47:221][940]LogModuleManager: Shutting down and abandoning module TheGunslinger (154) [2020.06.02-14.00.47:221][940]LogModuleManager: Shutting down and abandoning module TheDoctor (152) [2020.06.02-14.00.47:221][940]LogModuleManager: Shutting down and abandoning module TheDemogorgon (150) [2020.06.02-14.00.47:221][940]LogModuleManager: Shutting down and abandoning module TheClown (148) [2020.06.02-14.00.47:221][940]LogModuleManager: Shutting down and abandoning module QueryService (146) [2020.06.02-14.00.47:221][940]LogModuleManager: Shutting down and abandoning module GameFlow (144) [2020.06.02-14.00.47:221][940]LogModuleManager: Shutting down and abandoning module DBDInteraction (142) [2020.06.02-14.00.47:221][940]LogModuleManager: Shutting down and abandoning module DBDCompetence (140) [2020.06.02-14.00.47:221][940]LogModuleManager: Shutting down and abandoning module DBDAnimation (138) [2020.06.02-14.00.47:221][940]LogModuleManager: Shutting down and abandoning module Archives (136) [2020.06.02-14.00.47:221][940]LogModuleManager: Shutting down and abandoning module AnimationUtilities (134) [2020.06.02-14.00.47:221][940]LogModuleManager: Shutting down and abandoning module DeadByDaylight (132) [2020.06.02-14.00.47:221][940]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (130) [2020.06.02-14.00.47:221][940]LogModuleManager: Shutting down and abandoning module PhysXVehicles (128) [2020.06.02-14.00.47:221][940]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (126) [2020.06.02-14.00.47:221][940]LogModuleManager: Shutting down and abandoning module ActorSequence (124) [2020.06.02-14.00.47:221][940]LogModuleManager: Shutting down and abandoning module UdpMessaging (122) [2020.06.02-14.00.47:221][940]LogModuleManager: Shutting down and abandoning module TcpMessaging (120) [2020.06.02-14.00.47:221][940]LogModuleManager: Shutting down and abandoning module FacialAnimation (118) [2020.06.02-14.00.47:221][940]LogModuleManager: Shutting down and abandoning module SignificanceManager (116) [2020.06.02-14.00.47:221][940]LogModuleManager: Shutting down and abandoning module AnimationSharing (114) [2020.06.02-14.00.47:221][940]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (112) [2020.06.02-14.00.47:221][940]LogModuleManager: Shutting down and abandoning module AISupportModule (110) [2020.06.02-14.00.47:221][940]LogModuleManager: Shutting down and abandoning module Paper2D (108) [2020.06.02-14.00.47:221][940]LogModuleManager: Shutting down and abandoning module AkAudio (106) [2020.06.02-14.00.47:256][940]LogInit: Audiokinetic Audio Device terminated. [2020.06.02-14.00.47:256][940]LogModuleManager: Shutting down and abandoning module MirrorsModels (104) [2020.06.02-14.00.47:256][940]LogModuleManager: Shutting down and abandoning module ApexDestruction (102) [2020.06.02-14.00.47:256][940]LogModuleManager: Shutting down and abandoning module VersionNumber (100) [2020.06.02-14.00.47:256][940]LogModuleManager: Shutting down and abandoning module BeUtil (98) [2020.06.02-14.00.47:256][940]LogModuleManager: Shutting down and abandoning module BeData (96) [2020.06.02-14.00.47:256][940]LogModuleManager: Shutting down and abandoning module PlatformsProviders (94) [2020.06.02-14.00.47:256][940]LogModuleManager: Shutting down and abandoning module OnlinePresence (92) [2020.06.02-14.00.47:256][940]OnlinePresence: [Plugin (5)::PresenceBase::FullParentChildReset] [2020.06.02-14.00.47:256][940]OnlinePresence: [Plugin (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.02-14.00.47:257][940]OnlinePresence: [Plugin (5)::PresenceBase::RemoveAllChildren] Removing all 9 children [2020.06.02-14.00.47:257][940]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsDataStore during RemoveAllChildren! [2020.06.02-14.00.47:257][940]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsOnlineStore during RemoveAllChildren! [2020.06.02-14.00.47:257][940]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsMatchmaking during RemoveAllChildren! [2020.06.02-14.00.47:257][940]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (6) is not 0 (SE_IsUninitialized) while removing child PlatformSocial during RemoveAllChildren! [2020.06.02-14.00.47:257][940]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (5) is not 0 (SE_IsUninitialized) while removing child MirrorsSocial during RemoveAllChildren! [2020.06.02-14.00.47:257][940]OnlinePresence: [PlatformDataStore (0)::PresenceBase::~PresenceBase] Destructing [2020.06.02-14.00.47:257][940]OnlinePresence: [PlatformDataStore (0)::PresenceBase::FullParentChildReset] [2020.06.02-14.00.47:257][940]OnlinePresence: [PlatformDataStore (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.02-14.00.47:257][940]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::~PresenceBase] Destructing [2020.06.02-14.00.47:257][940]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::FullParentChildReset] [2020.06.02-14.00.47:257][940]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.02-14.00.47:257][940]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.02-14.00.47:257][940]OnlinePresence: Warning: [MirrorsDataStore (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.06.02-14.00.47:257][940]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::~PresenceBase] Destructing [2020.06.02-14.00.47:257][940]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::FullParentChildReset] [2020.06.02-14.00.47:257][940]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.02-14.00.47:257][940]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::~PresenceBase] Destructing [2020.06.02-14.00.47:257][940]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::FullParentChildReset] [2020.06.02-14.00.47:257][940]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.02-14.00.47:257][940]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.02-14.00.47:257][940]OnlinePresence: Warning: [MirrorsOnlineStore (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.06.02-14.00.47:257][940]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::~PresenceBase] Destructing [2020.06.02-14.00.47:257][940]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::FullParentChildReset] [2020.06.02-14.00.47:257][940]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.02-14.00.47:257][940]OnlinePresence: [LocalAPA (0)::PresenceBase::~PresenceBase] Destructing [2020.06.02-14.00.47:257][940]OnlinePresence: [LocalAPA (0)::PresenceBase::FullParentChildReset] [2020.06.02-14.00.47:257][940]OnlinePresence: [LocalAPA (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.06.02-14.00.47:257][940]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::~PresenceBase] Destructing [2020.06.02-14.00.47:257][940]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::FullParentChildReset] [2020.06.02-14.00.47:257][940]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.02-14.00.47:257][940]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::~PresenceBase] Destructing [2020.06.02-14.00.47:257][940]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::FullParentChildReset] [2020.06.02-14.00.47:257][940]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.02-14.00.47:257][940]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.02-14.00.47:257][940]OnlinePresence: Warning: [MirrorsMatchmaking (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.06.02-14.00.47:257][940]OnlinePresence: [PlatformSocial (6)::PresenceBase::~PresenceBase] Destructing [2020.06.02-14.00.47:257][940]OnlinePresence: [PlatformSocial (6)::PresenceBase::FullParentChildReset] [2020.06.02-14.00.47:257][940]OnlinePresence: [PlatformSocial (6)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.02-14.00.47:257][940]OnlinePresence: [PlatformSocial (6)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.02-14.00.47:257][940]OnlinePresence: Warning: [PlatformSocial (6)::PresenceBase::RemoveAllChildren] 6 The current child state (6) is not 0 (SE_IsUninitialized) while removing child PlatformAPA during RemoveAllChildren! [2020.06.02-14.00.47:257][940]OnlinePresence: [MirrorsSocial (5)::PresenceBase::~PresenceBase] Destructing [2020.06.02-14.00.47:257][940]OnlinePresence: [MirrorsSocial (5)::PresenceBase::FullParentChildReset] [2020.06.02-14.00.47:257][940]OnlinePresence: [MirrorsSocial (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.02-14.00.47:257][940]OnlinePresence: [MirrorsSocial (5)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.02-14.00.47:257][940]OnlinePresence: Warning: [MirrorsSocial (5)::PresenceBase::RemoveAllChildren] 5 The current child state (5) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.06.02-14.00.47:257][940]OnlinePresence: [MirrorsAPA (5)::PresenceBase::~PresenceBase] Destructing [2020.06.02-14.00.47:257][940]OnlinePresence: [MirrorsAPA (5)::PresenceBase::FullParentChildReset] [2020.06.02-14.00.47:258][940]OnlinePresence: [MirrorsAPA (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.02-14.00.47:258][940]OnlinePresence: [MirrorsAPA (5)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.02-14.00.47:258][940]OnlinePresence: Warning: [MirrorsAPA (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child PlatformAPA during RemoveAllChildren! [2020.06.02-14.00.47:258][940]OnlinePresence: [PlatformAPA (2)::PresenceBase::~PresenceBase] Destructing [2020.06.02-14.00.47:258][940]OnlinePresence: [PlatformAPA (2)::PresenceBase::FullParentChildReset] [2020.06.02-14.00.47:258][940]OnlinePresence: [PlatformAPA (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.02-14.00.47:258][940]OnlinePresence: [PlatformAPA (2)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.06.02-14.00.47:258][940]OnlinePresence: [Plugin (0)::PresenceBase::~PresenceBase] Destructing [2020.06.02-14.00.47:258][940]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.06.02-14.00.47:258][940]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.06.02-14.00.47:258][940]LogModuleManager: Shutting down and abandoning module MirrorsAnalytics (90) [2020.06.02-14.00.47:258][940]LogModuleManager: Shutting down and abandoning module DBDWebSocket (88) [2020.06.02-14.00.47:258][940]LogWebSocket: Verbose: Unloaded DBDWebSocket module [2020.06.02-14.00.47:258][940]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (86) [2020.06.02-14.00.47:258][940]LogModuleManager: Shutting down and abandoning module PacketHandler (84) [2020.06.02-14.00.47:258][940]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntime (82) [2020.06.02-14.00.47:258][940]LogModuleManager: Shutting down and abandoning module MediaAssets (80) [2020.06.02-14.00.47:258][940]LogModuleManager: Shutting down and abandoning module Overlay (78) [2020.06.02-14.00.47:258][940]LogModuleManager: Shutting down and abandoning module UMG (76) [2020.06.02-14.00.47:258][940]LogModuleManager: Shutting down and abandoning module Slate (74) [2020.06.02-14.00.47:258][940]LogModuleManager: Shutting down and abandoning module MRMesh (72) [2020.06.02-14.00.47:258][940]LogModuleManager: Shutting down and abandoning module Messaging (70) [2020.06.02-14.00.47:258][940]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (68) [2020.06.02-14.00.47:258][940]LogModuleManager: Shutting down and abandoning module XAudio2 (66) [2020.06.02-14.00.47:258][940]LogModuleManager: Shutting down and abandoning module Networking (64) [2020.06.02-14.00.47:258][940]LogModuleManager: Shutting down and abandoning module Core (62) [2020.06.02-14.00.47:258][940]LogModuleManager: Shutting down and abandoning module MirrorsSdk (60) [2020.06.02-14.00.47:259][940]LogModuleManager: Shutting down and abandoning module ImageWrapper (56) [2020.06.02-14.00.47:259][940]LogModuleManager: Shutting down and abandoning module InputCore (54) [2020.06.02-14.00.47:259][940]LogModuleManager: Shutting down and abandoning module PhysXCooking (52) [2020.06.02-14.00.47:259][940]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (50) [2020.06.02-14.00.47:259][940]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (48) [2020.06.02-14.00.47:259][940]LogModuleManager: Shutting down and abandoning module WmfMedia (46) [2020.06.02-14.00.47:346][940]LogModuleManager: Shutting down and abandoning module Media (45) [2020.06.02-14.00.47:352][940]LogModuleManager: Shutting down and abandoning module DatasmithContent (42) [2020.06.02-14.00.47:352][940]LogModuleManager: Shutting down and abandoning module RemoteSession (40) [2020.06.02-14.00.47:352][940]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (36) [2020.06.02-14.00.47:352][940]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() [2020.06.02-14.00.47:353][940]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.06.02-14.00.47:353][940]LogOnline: Verbose: STEAM: Shutting down SteamNet connections [2020.06.02-14.00.48:991][940]LogOnline: Display: Mirrors: FOnlineSubsystemMirrors::Shutdown() [2020.06.02-14.00.48:991][940]LogOnline: Verbose: OSS: Unloading online subsystem: STEAM [2020.06.02-14.00.48:991][940]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() [2020.06.02-14.00.48:991][940]LogOnline: Verbose: OSS: Unloading online subsystem: MIRRORS [2020.06.02-14.00.48:991][940]LogOnline: Mirrors: Mirrors Shutdown! [2020.06.02-14.00.48:991][940]LogOnline: Verbose: OSS: Unloading online subsystem: NULL [2020.06.02-14.00.48:991][940]LogModuleManager: Shutting down and abandoning module HTTP (31) [2020.06.02-14.00.48:991][940]LogHttp: Warning: 0000027DEA925C40: request failed, libcurl result: 0 (No error) [2020.06.02-14.00.48:991][940]LogHttp: Warning: 0000027DEA925C40: libcurl info message cache 0 (Hostname cdn.live.dbd.bhvronline.com was found in DNS cache) [2020.06.02-14.00.48:991][940]LogHttp: Warning: 0000027DEA925C40: libcurl info message cache 1 ( Trying 13.227.108.12...) [2020.06.02-14.00.48:991][940]LogHttp: Warning: 0000027DEA925C40: libcurl info message cache 2 (TCP_NODELAY set) [2020.06.02-14.00.48:991][940]LogHttp: Warning: 0000027DEA925C40: libcurl info message cache 3 (Closing connection 34) [2020.06.02-14.00.49:024][940]LogModuleManager: Shutting down and abandoning module SSL (30) [2020.06.02-14.00.49:024][940]LogModuleManager: Shutting down and abandoning module RenderCore (26) [2020.06.02-14.00.49:025][940]LogModuleManager: Shutting down and abandoning module Landscape (24) [2020.06.02-14.00.49:025][940]LogModuleManager: Shutting down and abandoning module ScaleformUI (22) [2020.06.02-14.00.49:025][940]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (20) [2020.06.02-14.00.49:025][940]LogModuleManager: Shutting down and abandoning module OpenGLDrv (18) [2020.06.02-14.00.49:025][940]LogModuleManager: Shutting down and abandoning module D3D11RHI (16) [2020.06.02-14.00.49:025][940]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (14) [2020.06.02-14.00.49:025][940]LogModuleManager: Shutting down and abandoning module Renderer (12) [2020.06.02-14.00.49:025][940]LogModuleManager: Shutting down and abandoning module Engine (10) [2020.06.02-14.00.49:025][940]LogModuleManager: Shutting down and abandoning module CoreUObject (8) [2020.06.02-14.00.49:025][940]LogModuleManager: Shutting down and abandoning module SandboxFile (6) [2020.06.02-14.00.49:025][940]LogModuleManager: Shutting down and abandoning module PakFile (4) [2020.06.02-14.00.49:067][940]LogModuleManager: Shutting down and abandoning module RSA (3) [2020.06.02-14.00.49:072][940]LogExit: Exiting. [2020.06.02-14.00.49:149][940]Log file closed, 06/02/20 11:00:49