Patch 1.0.2 - 29 June 2016 The Wraith now has better things to do than cloak and uncloak repeatedly for points Adjusted window vaulting mechanics for killers and survivors Killers are now awarded sacrifice points if a survivor leaves the game Killers are now awarded bonus points if a survivor disconnects Patch 1.0.2b - 30 June 2016 Fixed picking up of crawling survivors near windows Patch 1.0.2d - 30 June 2016 Fixed an issue that could slow down or break matchmaking for some killers (after this patch is when survive with friends was introduced) Patch 1.0.4 - 26 July 2016 Level design & art adjustments to reduce infinite window loops Added dynamic spawning of window blockers Fixed hatch appearance frequency on certain maps Patch 1.0.5 - 4 August 2016 Removed the ability for a survivor to disarm or sabotage traps while walking or running Bloodhound: buff Sloppy Butcher: buff Brutal Strength: Increased barricade destruction speed bonus Shadowborn: Reduced the field of view bonus for all tiers Spies from the Shadows: Increased odds to trigger the effect increased Unnerving Presence: Significantly increased chance to trigger skill checks Patch 1.1.0 - 18 August 2016 (nea and nurse introduction) Added an angle tolerance for triggering the fast window vault interaction Added a loud noise trigger upon sabotaging a hook Added a new mechanic that will slow characters down after landing from a high enough point Adjusted sound levels for entering / exiting closets and being inside a closet disarm before sabo now Patch 1.1.0b - 19 August 2016 Nurse adjustments Patch 1.1.1 - 30 August 2016 Adjusted pallet stun to apply at the beginning of the pallet drop instead of the end Patch 1.1.2 - 23 September 2016 Added a new mechanic that causes windows to be blocked Patch 1.1.2a - 27 September 2016 Adjusted Flashlight Burn out of Invisibility (350 down from 1000) Reduced the possibility of flashlight stuns during Hooking & Picking Up Animations Patch 1.1.2d - 3 October 2016 Solution for maze tiles (aka “jungle gyms”) has been implemented randomizing the number of vaults and limiting it to one. (no more double pallets yeyyyyy) Patch 1.2.0 - 18 October 2016 (PTB) / 24 October 2016 Added randomization of pallet spawning inside the Asylum Adjusted the Wraith visuals to make him more difficult to see Reduced the Wraith sound loudness while cloaked Patch 1.3.0 - 6 December 2016 (adding the hag and ace) Adjusted the number of pallets and hooks in various maps Reduced the time it takes for Killers to vault windows Revisited the level-design of infinite spots in various maps (removed infinite) The Wraith now starts the match cloaked Patch 1.3.1 - 8 December 2016 Added the “Thrill of the Hunt” Killer Perk Patch 1.3.1b - 12 December 2016 Dying survivors do not trigger Phantasm Traps Progress of the cleanse totem interactions is resets if the Survivor doesn’t complete it in a single interaction Patch 1.3.1c - 15 December 2016 (started nerfing all value to flashlights) Rebalanced all flashlight values that related to the blinding of killers Fixed an issue causing Killers to vault slower in one of the two directions Patch 1.4.0 - 3 February 2017 (PTB) / 13 February 2017 Added the ability for the "Hex: The Third Seal" perk to affect the aura reading ability of maps Adjusted the number of hooks and pallets that can spawn in The Pale Rose Modified placement of totems on Haddonfield Modified the "Decisive Strike" perk Patch 1.5.0 - 27 April 2017 Added the Bloodlust Mechanic (increased speed for killers during chases) exhaustion perks now use a shared cooldown for the activation of the speed boost. Exhausted cooldown is paused while running. Trapper and The Hag trap place times have been reduced by 2 seconds overall. Patch 1.5.1 - 11 May 2017 (added the doctor and feng min) Adjusted the maze wall distribution in multiple maps Patch 1.5.1b - 18 May 2017 All doctor add-on buffs Patch 1.5.3 - 4 July 2017 Killers can now see the auras of hooks on which Survivors are being sacrificed Patch 1.6.2 - 10 August 2017 Improved the doctors abilities. Removed the speed penalty when switching stances with The Doctor Patch 1.7.0 - 14 September 2017 Killer breaking pallet speed increased by 15%. Breaking pallets goes from 3 seconds to 2.6. Reduced healing speed from 25% to 15%\ Perk Self-Care Efficiency of healing items during self-heal from 50/75/100% to 10/15/20% Perk Borrowed Time: all changed bleed out and range Perk Change Overwhelming Presence: Increased the item consumption rate Perk Change Distressing: Changed point gain from 5/10/15% to 50%/75%/100% more Bloodpoints for actions in the Deviousness category. Changed terror radius increase from 8%/16%/24% gain to 22%/24%/26% Map Changes: lots of window and pallet changes to iron works of misery Patch 1.7.1 - 21 September 2017 Reduced the audio levels of The Wraiths growls while cloaked Patch 1.8.0 - 26 October 2017 Reduced the audio levels of The Wraiths growls while cloaked from the survivors standpoint Patch 1.9.0 - 23 January 2018 Blindness status effect now blocks auras of hooked and downed survivors. SCRATCH MARKS: only show on the ground now. Fixed an exploit on the harvester object in the farm theme. Increased the minimum spawning distance between procedural pallets from 8m to 10m. Global change. LOTS of pallet changes. Patch 1.9.1 - 1 February 2018 Changed Dead Hard Speed curve. Speed increases to 250% then drops off back to 100% over 0.5 seconds. Fixed an issue with Window Vaults allowing survivors to vault faster from one side Increased the odds of spawning "openings" instead of walls (or closed doors) for the rooms in Lery`s Memorial Treatment Theater map. Patch 1.9.2 - 15 February 2018 Now, the pick up/drop animation will play fully, followed by the flashlight/pallet stun. Borrowed Time modification: Only the survivor being unhooked will be protected by Borrowed Time and Borrowed Time is no longer a single use perk. Patch 1.9.2b - 19 February 2018 Reverted the pallet and flashlight stun changes when picking up a downed Survivor Patch 1.9.3 - 27 February 2018 The Hag's Terror Radius has been reduced from 28 meters to 24 meters. Patch 2.0.0 - 12 June 2018 Changed hook auras to always be visible from the Killer's standpoint while carrying a survivor. Decreased the Wraith flashlight uncloak stun time from 4 seconds to 3 seconds Fixed an issue that caused The Wraith's red stain and terror radius to remain for several seconds after successfully cloaking. Added a few totem spawn points in the buildings of Macmillan Estate lots of pallet changes and hook spawn changes Pallet Interaction & Stun Zone changes Adjusted the dimensions of the pallet stun hitbox. (smaller) Changes how pallets are dropped to remove suction to the other side. changing animation as well. Dead Hard: Added an new animation to indicate that the perk is active Removed the speed boost from Dead Hard while in the air. Fixed an issue causing too many pallets to be spawned in the Pale Rose map Fixed small gaps only survivors could pass and survivors being able to stand on rocks Patch 2.1.0 - 24 July 2018 Adjusted the Killer pick up time to 3 seconds, down from 4.3 seconds Wraith uncloaking: Adjusted the timing of the smoke effect (and its audio) for the Wraith's uncloaking to avoid giving away his position earlier than intended Bitter Murmur: When a generator is completed, survivors within 16m of that generator Brutal Strength: Brutal Strength will now increase the speed at which you damage generators trapper hag huntress and shape get buffs Brand New Part can no longer repair a generator 100% Patch 2.2.0 - 18 September 2018 Adjusted and shortened all Killer interrupt animations Killers with a 4.4 m/s move speed now lunge at the same speed as other killers. After successfully uncloaking, the wraith gains a burst of speed for 1 second Movement speed while uncloaking has been adjusted. The uncloak exit animation can now be cancelled by attacking or interacting with objects. Time required to burn the Wraith out of cloak with a flashlight increased from 1.5 to 2 seconds. Patch 2.2.1 - 27 September 2018 Removed the Huntress' hatchet hitbox changes introduced with update 2.2.0. It should now function as it did prior to that update. Reduced the default recharge time of the Spirit's power from 20 seconds to 15 seconds FLASHLIGHT CHANGES: Improved the consistency of flashlight target zones for each Killer (aim at the head!). Improved flashlight feedback to make it clearer when the blind effect is being applied, and when a successful flashlight blind occurs. HEALING CHANGES: Increased the base heal time from 12 seconds to 16 seconds Mangled Status Effect: increase healing time from 16 seconds to 20 seconds. Hex: No One Escapes Death: movement increase Make Your Choice: increased time Patch 2.3.0 - 16 October 2018 Adjusted the speed thresholds to hit a running vault (fast vault). Time to hook a survivor reduced from 2 seconds to 1.5 seconds. The Spirit's phasing audio has been adjusted Adjusted the footstep audio for the stealthier and smaller Killers To give killers the ability to extend the game length through regular gameplay and without increasing generator times, the base time to heal is being increased. Increased the base heal time from 12 seconds to 16 seconds Mangled Status Effect: Reduced the modifier strength from -25% to -20%. Mangled will now increase healing time from 16 seconds to 20 seconds. Patch 2.7.0 - 7 May 2019 Closing the hatch instantly powers up the exit gates. End Game Collapse starts when an exit gate is opened or when the Killer closes the hatch. Patch 3.1.0 - 23 July 2019 Adjusted the safety rating of each pallet loop in the maps. Diversified the number of sides a generator could be repaired from on all tiles. Each tile is now unique and will only spawn once. Improved totem hiding spots. Reduced the minimum distance between pallets to 8 meters. Freddy Buff Patch 3.2.0 - 17 September 2019 Oblivious freddy buff Patch 3.2.1 - 23 September 2019 demegorgon small buff highest lvl of survivor to highest lvl of killer in swf Patch 3.5.1 - 28 January 2020 reduced saftey of windows