Log file open, 05/03/20 12:16:53 LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak" with PakOrder=3 LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 4 named threads and 13 total threads with 3 sets of task threads. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -6:00, Platform Override: '' LogPluginManager: Mounting plugin MirrorsSdk LogPluginManager: Mounting plugin DBDWebSocket LogPluginManager: Mounting plugin MirrorsAnalytics LogPluginManager: Mounting plugin OnlineFramework LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin OnlinePresence LogPluginManager: Mounting plugin BHVRAnalytics LogPluginManager: Mounting plugin OnlineSubsystemMirrors LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemSteam LogPluginManager: Mounting plugin OnlineSubsystemDMM LogPluginManager: Mounting plugin PlatformsProviders LogPluginManager: Mounting plugin BeData LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin BeUtil LogPluginManager: Mounting plugin VersionNumber LogPluginManager: Mounting plugin BeDetailCustomization LogPluginManager: Mounting plugin ApexDestruction LogPluginManager: Mounting plugin MirrorsModels LogPluginManager: Mounting plugin RemoteSession LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin HoudiniEngine LogPluginManager: Mounting plugin RenderDocPlugin LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin AESHandlerComponent LogPluginManager: Mounting plugin Substance LogPluginManager: Mounting plugin CrusaderPlugin LogPluginManager: Mounting plugin DbdPlugin LogPluginManager: Mounting plugin CommandletPlugin LogPluginManager: Mounting plugin Wwise LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AppleVision LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin LinearTimecode LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin NetcodeUnitTest LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin WindowsMoviePlayer LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: Display: STEAM: Loading Steam SDK 1.39 LogOnline: Verbose: OSS: Creating online subsystem instance for: Steam LogOnline: STEAM: Steam User is subscribed 1 LogOnline: STEAM: [AppId: 381210] Client API initialized 1 LogOnline: Verbose: STEAM: Initializing Steam Game Server IP: 0x00000000 Port: 7777 SteamPort: 7778 QueryPort: 27015 LogOnline: STEAM: [AppId: 381210] Game Server API initialized 1 LogOnline: STEAM: Missing P2PCleanupTimeout key in OnlineSubsystemSteam of DefaultEngine.ini, using default LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: Verbose: STEAM: Created thread (ID:19840). LogRemoteSession: No channels specified. Defaulting to Input and Framebuffer. LogRemoteSession: Will request channel FRemoteSessionInputChannel in mode Read. LogRemoteSession: Will request channel FRemoteSessionFrameBufferChannel in mode Write. LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Bumper Cars [0x1F60F8AA750] Result: '1' k_EResultOK (success) LogInit: Build: ++DeadByDaylight+Live-CL-293185 LogInit: Engine Version: 4.22.3-293185+++DeadByDaylight+Live LogInit: Compatible Engine Version: 4.22.0-293185+++DeadByDaylight+Live LogInit: Net CL: 293185 LogInit: OS: Windows 10 (Release 1903) (), CPU: Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz, GPU: NVIDIA GeForce GT 730 LogInit: Compiled (64-bit): Apr 9 2020 15:38:29 LogInit: Compiled with Visual C++: 19.16.27032.01 LogInit: Build Configuration: Shipping LogInit: Branch Name: ++DeadByDaylight+Live LogInit: Command Line: LogInit: Base Directory: C:/Program Files (x86)/Steam/steamapps/common/Dead by Daylight/DeadByDaylight/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogStreaming: Deleting old log file C:/Users/Lauren/AppData/Local/DeadByDaylight/Saved/Logs/DeadByDaylight-backup-2020.04.19-07.20.30.log LogStreaming: Deleting old log file C:/Users/Lauren/AppData/Local/DeadByDaylight/Saved/Logs/DeadByDaylight-backup-2020.04.20-03.08.05.log LogStreaming: Deleting old log file C:/Users/Lauren/AppData/Local/DeadByDaylight/Saved/Logs/DeadByDaylight-backup-2020.04.21-01.55.54.log LogStreaming: Deleting old log file C:/Users/Lauren/AppData/Local/DeadByDaylight/Saved/Logs/DeadByDaylight-backup-2020.04.21-02.20.31.log LogStreaming: Deleting old log file C:/Users/Lauren/AppData/Local/DeadByDaylight/Saved/Logs/DeadByDaylight-backup-2020.04.23-03.49.05.log LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: true LogInit: Object subsystem initialized LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] LogConfig: Setting CVar [[r.DetailModeBitMask:1]] LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] LogConfig: Setting CVar [[r.setres:1280x720]] [2020.05.03-17.17.04:673][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] [2020.05.03-17.17.04:673][ 0]LogConfig: Setting CVar [[r.DetailModeBitMask:1]] [2020.05.03-17.17.04:673][ 0]LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] [2020.05.03-17.17.04:673][ 0]LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] [2020.05.03-17.17.04:673][ 0]LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] [2020.05.03-17.17.04:673][ 0]LogConfig: Setting CVar [[r.setres:1280x720]] [2020.05.03-17.17.04:673][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/Lauren/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.03-17.17.04:673][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2020.05.03-17.17.04:673][ 0]LogConfig: Setting CVar [[OpenGL.UseEmulatedUBs:1]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:0]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:1]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.CustomDepth:2]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:1]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:1]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.DBuffer:0]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:0]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[vr.MultiView:0]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]] [2020.05.03-17.17.04:674][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]] [2020.05.03-17.17.04:675][ 0]LogConfig: Setting CVar [[r.RenderLastFrameInStreamingPause:0]] [2020.05.03-17.17.04:675][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:0]] [2020.05.03-17.17.04:675][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:1]] [2020.05.03-17.17.04:675][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/Lauren/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.03-17.17.04:675][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/Lauren/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.03-17.17.04:675][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:-1]] [2020.05.03-17.17.04:675][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2020.05.03-17.17.04:675][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2020.05.03-17.17.04:675][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2020.05.03-17.17.04:675][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2020.05.03-17.17.04:675][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2020.05.03-17.17.04:675][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2020.05.03-17.17.04:675][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2020.05.03-17.17.04:675][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2020.05.03-17.17.04:675][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2020.05.03-17.17.04:675][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2020.05.03-17.17.04:675][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2020.05.03-17.17.04:675][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2020.05.03-17.17.04:675][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/Lauren/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.03-17.17.04:675][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2020.05.03-17.17.04:675][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2020.05.03-17.17.04:675][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2020.05.03-17.17.04:675][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2020.05.03-17.17.04:675][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2020.05.03-17.17.04:675][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2020.05.03-17.17.04:675][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]] [2020.05.03-17.17.04:675][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2020.05.03-17.17.04:675][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2020.05.03-17.17.04:675][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2020.05.03-17.17.04:675][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2020.05.03-17.17.04:675][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2020.05.03-17.17.04:675][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2020.05.03-17.17.04:675][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/Lauren/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.03-17.17.04:901][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/Lauren/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.03-17.17.04:901][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.05.03-17.17.04:901][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.05.03-17.17.04:901][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.0]] [2020.05.03-17.17.04:901][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.05.03-17.17.04:901][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.05.03-17.17.04:901][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/Lauren/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.03-17.17.04:902][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2020.05.03-17.17.04:902][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:4]] [2020.05.03-17.17.04:902][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/Lauren/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.03-17.17.04:902][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.05.03-17.17.04:902][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2020.05.03-17.17.04:902][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]] [2020.05.03-17.17.04:902][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2020.05.03-17.17.04:902][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2020.05.03-17.17.04:902][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]] [2020.05.03-17.17.04:902][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.05.03-17.17.04:902][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2020.05.03-17.17.04:902][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2020.05.03-17.17.04:902][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.05.03-17.17.04:902][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.05.03-17.17.04:902][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2020.05.03-17.17.04:902][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.05.03-17.17.04:902][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2020.05.03-17.17.04:902][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2020.05.03-17.17.04:902][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2020.05.03-17.17.04:902][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2020.05.03-17.17.04:902][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.05.03-17.17.04:902][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:4096]] [2020.05.03-17.17.04:902][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:1]] [2020.05.03-17.17.04:902][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.05.03-17.17.04:902][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/Lauren/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.03-17.17.04:902][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2020.05.03-17.17.04:902][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2020.05.03-17.17.04:902][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2020.05.03-17.17.04:902][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:2]] [2020.05.03-17.17.04:902][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2020.05.03-17.17.04:902][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2020.05.03-17.17.04:902][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2020.05.03-17.17.04:902][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2020.05.03-17.17.04:902][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2020.05.03-17.17.04:902][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2020.05.03-17.17.04:902][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2020.05.03-17.17.04:902][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2020.05.03-17.17.04:903][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2020.05.03-17.17.04:903][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2020.05.03-17.17.04:903][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2020.05.03-17.17.04:903][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2020.05.03-17.17.04:903][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2020.05.03-17.17.04:903][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2020.05.03-17.17.04:903][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2020.05.03-17.17.04:903][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.05.03-17.17.04:903][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2020.05.03-17.17.04:903][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2020.05.03-17.17.04:903][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2020.05.03-17.17.04:903][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2020.05.03-17.17.04:903][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2020.05.03-17.17.04:903][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2020.05.03-17.17.04:903][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2020.05.03-17.17.04:903][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2020.05.03-17.17.04:903][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2020.05.03-17.17.04:903][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2020.05.03-17.17.04:903][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.05.03-17.17.04:903][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.05.03-17.17.04:903][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/Lauren/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.03-17.17.04:903][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2020.05.03-17.17.04:903][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.05.03-17.17.04:903][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.05.03-17.17.04:903][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.05.03-17.17.04:903][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2020.05.03-17.17.04:903][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.05.03-17.17.04:903][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:2000]] [2020.05.03-17.17.04:903][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.05.03-17.17.04:903][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/Lauren/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.03-17.17.04:903][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2020.05.03-17.17.04:903][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2020.05.03-17.17.04:903][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2020.05.03-17.17.04:903][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2020.05.03-17.17.04:903][ 0]LogConfig: Setting CVar [[r.DetailMode:4]] [2020.05.03-17.17.04:904][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2020.05.03-17.17.04:904][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2020.05.03-17.17.04:904][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2020.05.03-17.17.04:904][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2020.05.03-17.17.04:904][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2020.05.03-17.17.04:904][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.05.03-17.17.04:904][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.05.03-17.17.04:904][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2020.05.03-17.17.04:904][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:150 ; High/ PC]] [2020.05.03-17.17.04:904][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:1]] [2020.05.03-17.17.04:904][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/Lauren/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.03-17.17.04:904][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.05.03-17.17.04:904][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.05.03-17.17.04:904][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:1]] [2020.05.03-17.17.04:904][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.05.03-17.17.04:904][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor] [2020.05.03-17.17.05:349][ 0]LogHAL: Display: Platform has ~ 8 GB [8525574144 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2020.05.03-17.17.05:349][ 0]LogInit: Going up to parent DeviceProfile [Windows] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.05.03-17.17.05:349][ 0]LogInit: Going up to parent DeviceProfile [] [2020.05.03-17.17.05:349][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@0] File [C:/Users/Lauren/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.7]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.05.03-17.17.05:349][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.05.03-17.17.05:349][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [C:/Users/Lauren/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:3]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:1]] [2020.05.03-17.17.05:349][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@0] File [C:/Users/Lauren/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.ShadowQuality:2]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:1]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:512]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:512]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.06]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:0]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:0]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:512]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:0]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.05.03-17.17.05:349][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@0] File [C:/Users/Lauren/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:0]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:0]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:0]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:0.0]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:1]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:300]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:0]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:1]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.BloomQuality:2]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:0]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:1]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:0]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.6]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:0]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.05.03-17.17.05:349][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@0] File [C:/Users/Lauren/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:1]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:1]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:1]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:0.3]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:0]] [2020.05.03-17.17.05:349][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.05.03-17.17.05:350][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:512]] [2020.05.03-17.17.05:350][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.05.03-17.17.05:350][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@0] File [C:/Users/Lauren/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.03-17.17.05:350][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:24]] [2020.05.03-17.17.05:350][ 0]LogConfig: Setting CVar [[r.RefractionQuality:1]] [2020.05.03-17.17.05:350][ 0]LogConfig: Setting CVar [[r.SSR.Quality:0]] [2020.05.03-17.17.05:350][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:3]] [2020.05.03-17.17.05:350][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2020.05.03-17.17.05:350][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]] [2020.05.03-17.17.05:350][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:0 ; Low quality]] [2020.05.03-17.17.05:350][ 0]LogConfig: Setting CVar [[r.SSS.Scale:0]] [2020.05.03-17.17.05:350][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:0]] [2020.05.03-17.17.05:350][ 0]LogConfig: Setting CVar [[r.SSS.Quality:0]] [2020.05.03-17.17.05:350][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.05.03-17.17.05:350][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.05.03-17.17.05:350][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:1]] [2020.05.03-17.17.05:350][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:50 ; Low/ PC]] [2020.05.03-17.17.05:350][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:0]] [2020.05.03-17.17.05:350][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@0] File [C:/Users/Lauren/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.03-17.17.05:350][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.05.03-17.17.05:350][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.05.03-17.17.05:350][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:0]] [2020.05.03-17.17.05:350][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/Lauren/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.03-17.17.05:350][ 0]LogInit: Computer: MEME-MACHINE [2020.05.03-17.17.05:350][ 0]LogInit: User: Lauren [2020.05.03-17.17.05:350][ 0]LogInit: CPU Page size=4096, Cores=4 [2020.05.03-17.17.05:350][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2020.05.03-17.17.05:350][ 0]LogMemory: Memory total: Physical=7.9GB (8GB approx) [2020.05.03-17.17.05:350][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor [2020.05.03-17.17.05:350][ 0]LogMemory: Process Physical Memory: 166.04 MB used, 287.48 MB peak [2020.05.03-17.17.05:350][ 0]LogMemory: Process Virtual Memory: 140.02 MB used, 297.02 MB peak [2020.05.03-17.17.05:350][ 0]LogMemory: Physical Memory: 6983.24 MB used, 1147.38 MB free, 8130.62 MB total [2020.05.03-17.17.05:350][ 0]LogMemory: Virtual Memory: 4692.99 MB used, 134213032.00 MB free, 134217728.00 MB total [2020.05.03-17.17.06:998][ 0]LogInit: Using OS detected language (en-US). [2020.05.03-17.17.06:998][ 0]LogInit: Using OS detected locale (en-US). [2020.05.03-17.17.07:091][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. [2020.05.03-17.17.14:100][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2020.05.03-17.17.14:100][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2020.05.03-17.17.14:100][ 0]LogSlate: New Slate User Created. User Index 1, Is Virtual User: 0 [2020.05.03-17.17.14:100][ 0]LogSlate: Slate User Registered. User Index 1, Is Virtual User: 0 [2020.05.03-17.17.14:100][ 0]LogSlate: New Slate User Created. User Index 2, Is Virtual User: 0 [2020.05.03-17.17.14:100][ 0]LogSlate: Slate User Registered. User Index 2, Is Virtual User: 0 [2020.05.03-17.17.14:100][ 0]LogSlate: New Slate User Created. User Index 3, Is Virtual User: 0 [2020.05.03-17.17.14:100][ 0]LogSlate: Slate User Registered. User Index 3, Is Virtual User: 0 [2020.05.03-17.17.14:100][ 0]LogSlate: New Slate User Created. User Index 4, Is Virtual User: 0 [2020.05.03-17.17.14:100][ 0]LogSlate: Slate User Registered. User Index 4, Is Virtual User: 0 [2020.05.03-17.17.14:100][ 0]LogSlate: New Slate User Created. User Index 5, Is Virtual User: 0 [2020.05.03-17.17.14:100][ 0]LogSlate: Slate User Registered. User Index 5, Is Virtual User: 0 [2020.05.03-17.17.14:100][ 0]LogSlate: New Slate User Created. User Index 6, Is Virtual User: 0 [2020.05.03-17.17.14:100][ 0]LogSlate: Slate User Registered. User Index 6, Is Virtual User: 0 [2020.05.03-17.17.14:100][ 0]LogSlate: New Slate User Created. User Index 7, Is Virtual User: 0 [2020.05.03-17.17.14:100][ 0]LogSlate: Slate User Registered. User Index 7, Is Virtual User: 0 [2020.05.03-17.17.14:101][ 0]LogSlate: New Slate User Created. User Index 8, Is Virtual User: 0 [2020.05.03-17.17.14:101][ 0]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 0 [2020.05.03-17.17.14:101][ 0]LogSlate: New Slate User Created. User Index 9, Is Virtual User: 0 [2020.05.03-17.17.14:101][ 0]LogSlate: Slate User Registered. User Index 9, Is Virtual User: 0 [2020.05.03-17.17.14:101][ 0]LogSlate: New Slate User Created. User Index 10, Is Virtual User: 0 [2020.05.03-17.17.14:101][ 0]LogSlate: Slate User Registered. User Index 10, Is Virtual User: 0 [2020.05.03-17.17.14:101][ 0]LogSlate: New Slate User Created. User Index 11, Is Virtual User: 0 [2020.05.03-17.17.14:101][ 0]LogSlate: Slate User Registered. User Index 11, Is Virtual User: 0 [2020.05.03-17.17.14:101][ 0]LogSlate: New Slate User Created. User Index 12, Is Virtual User: 0 [2020.05.03-17.17.14:101][ 0]LogSlate: Slate User Registered. User Index 12, Is Virtual User: 0 [2020.05.03-17.17.14:101][ 0]LogSlate: New Slate User Created. User Index 13, Is Virtual User: 0 [2020.05.03-17.17.14:101][ 0]LogSlate: Slate User Registered. User Index 13, Is Virtual User: 0 [2020.05.03-17.17.14:101][ 0]LogSlate: New Slate User Created. User Index 14, Is Virtual User: 0 [2020.05.03-17.17.14:101][ 0]LogSlate: Slate User Registered. User Index 14, Is Virtual User: 0 [2020.05.03-17.17.14:101][ 0]LogSlate: New Slate User Created. User Index 15, Is Virtual User: 0 [2020.05.03-17.17.14:101][ 0]LogSlate: Slate User Registered. User Index 15, Is Virtual User: 0 [2020.05.03-17.17.15:859][ 0]LogD3D11RHI: D3D11 adapters: [2020.05.03-17.17.22:898][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GT 730' (Feature Level 11_0) [2020.05.03-17.17.22:898][ 0]LogD3D11RHI: 2007/0/4065 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de [2020.05.03-17.17.23:436][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2020.05.03-17.17.23:436][ 0]LogD3D11RHI: 0/0/4065 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2020.05.03-17.17.23:459][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 [2020.05.03-17.17.23:599][ 0]LogD3D11RHI: Creating new Direct3DDevice [2020.05.03-17.17.23:599][ 0]LogD3D11RHI: GPU DeviceId: 0x1287 (for the marketing name, search the web for "GPU Device Id") [2020.05.03-17.17.23:630][ 0]LogWindows: EnumDisplayDevices: [2020.05.03-17.17.23:630][ 0]LogWindows: 0. 'NVIDIA GeForce GT 730' (P:1 D:1) [2020.05.03-17.17.23:637][ 0]LogWindows: 1. 'NVIDIA GeForce GT 730' (P:0 D:1) [2020.05.03-17.17.23:637][ 0]LogWindows: DebugString: FoundDriverCount:2 [2020.05.03-17.17.23:637][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GT 730 [2020.05.03-17.17.23:637][ 0]LogD3D11RHI: Driver Version: 442.50 (internal:26.21.14.4250, unified:442.50) [2020.05.03-17.17.23:637][ 0]LogD3D11RHI: Driver Date: 2-24-2020 [2020.05.03-17.17.23:637][ 0]LogRHI: Texture pool is 1405 MB (70% of 2007 MB) [2020.05.03-17.17.24:944][ 0]LogD3D11RHI: Async texture creation enabled [2020.05.03-17.17.25:303][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.05.03-17.17.25:346][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.05.03-17.17.25:346][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.05.03-17.17.25:360][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) [2020.05.03-17.17.25:469][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-Global-PCD3D_SM5.ushaderbytecode for material shader code. Total 1846 unique shaders. [2020.05.03-17.17.25:469][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global [2020.05.03-17.17.25:469][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.05.03-17.17.25:469][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.05.03-17.17.25:469][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.05.03-17.17.25:469][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.05.03-17.17.25:469][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.05.03-17.17.25:469][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.05.03-17.17.25:470][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.05.03-17.17.25:470][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.05.03-17.17.25:470][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.05.03-17.17.25:470][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.05.03-17.17.25:470][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.05.03-17.17.25:470][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.05.03-17.17.25:470][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.05.03-17.17.25:470][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.05.03-17.17.25:471][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.05.03-17.17.25:471][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.05.03-17.17.25:471][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.05.03-17.17.25:471][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.05.03-17.17.25:471][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.05.03-17.17.25:471][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.05.03-17.17.25:471][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.05.03-17.17.25:471][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.05.03-17.17.25:471][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.05.03-17.17.25:471][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.05.03-17.17.25:472][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.05.03-17.17.25:472][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.05.03-17.17.25:472][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.05.03-17.17.25:472][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.05.03-17.17.25:472][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.05.03-17.17.25:472][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.05.03-17.17.25:472][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.05.03-17.17.25:473][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.05.03-17.17.25:473][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.05.03-17.17.25:473][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.05.03-17.17.25:473][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.05.03-17.17.25:473][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.05.03-17.17.25:473][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.05.03-17.17.25:473][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.05.03-17.17.25:473][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.05.03-17.17.25:473][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.05.03-17.17.25:473][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.05.03-17.17.25:474][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.05.03-17.17.25:474][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.05.03-17.17.25:474][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.05.03-17.17.25:474][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.05.03-17.17.25:474][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.05.03-17.17.25:474][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.05.03-17.17.25:475][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.05.03-17.17.25:505][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak added to pak precacher. [2020.05.03-17.17.25:652][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5 [2020.05.03-17.17.25:806][ 0]LogSlate: Using FreeType 2.6.0 [2020.05.03-17.17.25:846][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2020.05.03-17.17.26:031][ 0]LogMoviePlayer: Initializing movie player [2020.05.03-17.17.26:990][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-DeadByDaylight-PCD3D_SM5.ushaderbytecode for material shader code. Total 36564 unique shaders. [2020.05.03-17.17.26:990][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library DeadByDaylight [2020.05.03-17.17.26:990][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.05.03-17.17.26:990][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.05.03-17.17.26:990][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight and no native library supported. [2020.05.03-17.17.26:991][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.05.03-17.17.26:991][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.05.03-17.17.26:991][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.05.03-17.17.26:991][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.05.03-17.17.26:991][ 0]LogInit: Using OS detected language (en-US). [2020.05.03-17.17.26:991][ 0]LogInit: Using OS detected locale (en-US). [2020.05.03-17.17.26:991][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. [2020.05.03-17.17.28:238][ 0]LogTextLocalizationManager: Compacting localization data took 2.14ms [2020.05.03-17.17.30:548][ 0]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198448718136 [2020.05.03-17.17.30:548][ 0]LogAssetRegistry: FAssetRegistry took 1.9783 seconds to start up [2020.05.03-17.17.32:410][ 0]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.17.32:709][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 1 prioritized culture(s) in 0.075253 seconds [2020.05.03-17.17.32:729][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak added to pak precacher. [2020.05.03-17.17.32:811][ 0]LogStreaming: Flushing async loaders took 401ms. [2020.05.03-17.17.33:165][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.33:248][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.05.03-17.17.33:323][ 0]LogStreaming: Flushing async loaders took 159ms. [2020.05.03-17.17.33:323][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.33:324][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.33:332][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.33:332][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.33:371][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.33:624][ 0]LogStreaming: Flushing async loaders took 253ms. [2020.05.03-17.17.33:749][ 0]LogNetVersion: DeadByDaylight 1.0.0, NetCL: 293185, EngineNetVer: 10, GameNetVer: 0 (Checksum: 1965163167) [2020.05.03-17.17.33:749][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.33:749][ 0]LogStreaming: /Script/Engine/Default__DeviceProfileManager was listed as a fixed load order but was already processed [2020.05.03-17.17.33:790][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.35:538][ 0]LogStreaming: Flushing async loaders took 1747ms. [2020.05.03-17.17.35:538][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.35:800][ 0]LogStreaming: Flushing async loaders took 263ms. [2020.05.03-17.17.35:800][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.35:801][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.35:801][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.35:853][ 0]LogStreaming: Flushing async loaders took 52ms. [2020.05.03-17.17.35:853][ 0]LogStreaming: Flushing async loaders took 2105ms. [2020.05.03-17.17.36:576][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.36:577][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.36:578][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.36:681][ 0]LogStreaming: Flushing async loaders took 103ms. [2020.05.03-17.17.36:681][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.36:714][ 0]LogStreaming: Flushing async loaders took 32ms. [2020.05.03-17.17.37:149][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.37:386][ 0]LogStreaming: Flushing async loaders took 238ms. [2020.05.03-17.17.37:386][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.37:388][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.37:388][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.37:478][ 0]LogStreaming: Flushing async loaders took 90ms. [2020.05.03-17.17.37:478][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.37:479][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.37:479][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.37:479][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.37:480][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.37:502][ 0]LogStreaming: Flushing async loaders took 22ms. [2020.05.03-17.17.37:789][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.37:931][ 0]LogStreaming: Flushing async loaders took 141ms. [2020.05.03-17.17.37:931][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.37:965][ 0]LogStreaming: Flushing async loaders took 33ms. [2020.05.03-17.17.37:965][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.37:973][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.05.03-17.17.39:499][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.39:558][ 0]LogStreaming: Flushing async loaders took 59ms. [2020.05.03-17.17.39:766][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.05.03-17.17.39:767][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.39:809][ 0]LogStreaming: Flushing async loaders took 43ms. [2020.05.03-17.17.39:873][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.05.03-17.17.39:883][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.05.03-17.17.39:883][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.192 s [2020.05.03-17.17.40:313][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__DBDPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.03-17.17.40:348][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__CamperPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.03-17.17.40:361][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.40:379][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak added to pak precacher. [2020.05.03-17.17.40:379][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak added to pak precacher. [2020.05.03-17.17.40:412][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak added to pak precacher. [2020.05.03-17.17.40:433][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak added to pak precacher. [2020.05.03-17.17.40:435][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak added to pak precacher. [2020.05.03-17.17.40:830][ 0]LogStreaming: Flushing async loaders took 469ms. [2020.05.03-17.17.41:452][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.41:582][ 0]LogStreaming: Flushing async loaders took 130ms. [2020.05.03-17.17.41:582][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.41:585][ 0]LogTexture: Because: !GameThreadShaderMap [2020.05.03-17.17.41:585][ 0]LogMaterial: Can't compile M_TranslucentOutlines with cooked content, will use default material instead [2020.05.03-17.17.41:585][ 0]LogMaterial: Warning: /Game/Materials/Outlines/M_TranslucentOutlines.M_TranslucentOutlines: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2020.05.03-17.17.41:632][ 0]LogStreaming: Flushing async loaders took 50ms. [2020.05.03-17.17.41:694][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__GameEventAnalyticsComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.03-17.17.41:717][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.41:735][ 0]LogStreaming: Flushing async loaders took 17ms. [2020.05.03-17.17.41:768][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.41:808][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak added to pak precacher. [2020.05.03-17.17.41:985][ 0]LogStreaming: Flushing async loaders took 217ms. [2020.05.03-17.17.41:985][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.05.03-17.17.41:986][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.42:095][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.05.03-17.17.42:095][ 0]LogStreaming: Flushing async loaders took 109ms. [2020.05.03-17.17.42:097][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__SlasherPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.03-17.17.42:526][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.42:575][ 0]LogStreaming: Flushing async loaders took 48ms. [2020.05.03-17.17.42:708][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.42:745][ 0]LogStreaming: Flushing async loaders took 37ms. [2020.05.03-17.17.42:745][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.42:746][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.42:746][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.42:746][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.42:746][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.42:746][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.42:746][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.42:746][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.42:747][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.42:747][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.46:210][ 0]LogWebSocket: Verbose: Loaded DBDWebSocket module [2020.05.03-17.17.46:219][ 0]OnlinePresence: [Plugin (0)::PresenceBase::PresenceBase] Constructing [2020.05.03-17.17.46:355][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.05.03-17.17.46:356][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.05.03-17.17.46:698][ 0]LogAkAudio: Wwise(R) SDK Version 2019.1.7 Build 7135. Copyright (c) 2006-2019 Audiokinetic Inc. [2020.05.03-17.17.47:191][ 0]LogInit: Audiokinetic Audio Device setting bank directory to ../../../DeadByDaylight/Content/WwiseAudio/Windows. [2020.05.03-17.17.47:726][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak added to pak precacher. [2020.05.03-17.17.47:726][ 0]LogInit: Audiokinetic Audio Device initialized. [2020.05.03-17.17.47:818][ 0]LogOnline: Mirrors: Mirrors Startup! [2020.05.03-17.17.47:846][ 0]LogDMM: DMM Module start [2020.05.03-17.17.47:848][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2020.05.03-17.17.47:859][ 0]LogUObjectArray: 60628 objects as part of root set at end of initial load. [2020.05.03-17.17.47:859][ 0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. [2020.05.03-17.17.47:859][ 0]LogUObjectAllocator: 10235312 out of 0 bytes used by permanent object pool. [2020.05.03-17.17.47:859][ 0]LogUObjectArray: CloseDisregardForGC: 60628/60628 objects in disregard for GC pool [2020.05.03-17.17.48:046][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 [2020.05.03-17.17.48:135][ 0]LogEngine: Initializing Engine... [2020.05.03-17.17.48:159][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.48:432][ 0]LogStreaming: Flushing async loaders took 272ms. [2020.05.03-17.17.48:432][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.48:997][ 0]LogStreaming: Flushing async loaders took 565ms. [2020.05.03-17.17.48:997][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.49:004][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.05.03-17.17.49:004][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.49:098][ 0]LogStreaming: Flushing async loaders took 93ms. [2020.05.03-17.17.49:098][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.49:110][ 0]LogStreaming: Flushing async loaders took 11ms. [2020.05.03-17.17.49:110][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.49:337][ 0]LogStreaming: Flushing async loaders took 228ms. [2020.05.03-17.17.49:337][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.49:559][ 0]LogStreaming: Flushing async loaders took 221ms. [2020.05.03-17.17.49:559][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.49:561][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.03-17.17.49:561][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.49:563][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.49:563][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.49:564][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.49:564][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.49:564][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.49:565][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.49:573][ 0]LogStreaming: Flushing async loaders took 9ms. [2020.05.03-17.17.49:573][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.49:624][ 0]LogStreaming: Flushing async loaders took 51ms. [2020.05.03-17.17.49:624][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.49:671][ 0]LogStreaming: Flushing async loaders took 47ms. [2020.05.03-17.17.49:671][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.49:673][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.49:673][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.49:765][ 0]LogStreaming: Flushing async loaders took 93ms. [2020.05.03-17.17.49:765][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.49:766][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.49:766][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.49:803][ 0]LogStreaming: Flushing async loaders took 37ms. [2020.05.03-17.17.49:803][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.50:000][ 0]LogStreaming: Throttling on (mem > 30MB) [2020.05.03-17.17.50:000][ 0]LogStreaming: Throttling off (mem < 27MB) [2020.05.03-17.17.50:047][ 0]LogStreaming: Flushing async loaders took 243ms. [2020.05.03-17.17.50:047][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.50:049][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.50:049][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.50:049][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.50:049][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.50:050][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.50:050][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.50:069][ 0]LogStreaming: Flushing async loaders took 20ms. [2020.05.03-17.17.50:125][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.50:143][ 0]LogStreaming: Flushing async loaders took 17ms. [2020.05.03-17.17.50:228][ 0]LogInit: Initializing FReadOnlyCVARCache [2020.05.03-17.17.50:550][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2020.05.03-17.17.50:977][ 0]LogInit: XAudio2 using 'Speakers (Razer Audio Controller - Game)' : 2 channels at 48 kHz using 24 bits per sample (channel mask 0x3) [2020.05.03-17.17.51:051][ 0]LogInit: FAudioDevice initialized. [2020.05.03-17.17.51:150][ 0]LogAudio: Warning: Waited 66.960495ms for audio thread. [2020.05.03-17.17.51:150][ 0]LogAudio: Warning: Waited 67.200401ms for audio thread. [2020.05.03-17.17.51:150][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2020.05.03-17.17.51:169][ 0]LogInit: Texture streaming: Enabled [2020.05.03-17.17.51:219][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.51:230][ 0]LogStreaming: Flushing async loaders took 11ms. [2020.05.03-17.17.51:281][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.51:282][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.51:282][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.51:282][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.51:282][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.51:283][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.51:283][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.51:309][ 0]LogStreaming: Flushing async loaders took 26ms. [2020.05.03-17.17.51:309][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.51:311][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.51:311][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.51:311][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.51:311][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.51:311][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.51:312][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.51:312][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.51:312][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.51:313][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.51:313][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.51:314][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.51:314][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.51:315][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.51:315][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.51:315][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.51:315][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.51:316][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.51:316][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.51:316][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.51:316][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.51:317][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.51:317][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.51:317][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.51:317][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.51:318][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.51:318][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.51:318][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.51:318][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.51:319][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.51:319][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.51:320][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.51:320][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.51:321][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.51:321][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.51:321][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.51:321][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.51:321][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.51:547][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.51:593][ 0]LogStreaming: Flushing async loaders took 46ms. [2020.05.03-17.17.52:960][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.05.03-17.17.52:960][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.05.03-17.17.53:001][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.05.03-17.17.53:001][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::PresenceBase] Constructing [2020.05.03-17.17.53:017][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.05.03-17.17.53:018][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::PresenceBase] Constructing [2020.05.03-17.17.53:026][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.05.03-17.17.53:026][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.05.03-17.17.53:026][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.05.03-17.17.53:026][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::PresenceBase] Constructing [2020.05.03-17.17.53:026][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.05.03-17.17.53:026][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.05.03-17.17.53:027][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::PresenceBase] Constructing [2020.05.03-17.17.53:027][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::PresenceBase] Constructing [2020.05.03-17.17.53:084][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.53:084][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak added to pak precacher. [2020.05.03-17.17.53:085][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.53:153][ 0]OnlinePresence: [Plugin (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.03-17.17.53:154][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.03-17.17.53:154][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.03-17.17.53:155][ 0]OnlinePresence: [PlatformAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.03-17.17.53:155][ 0]OnlinePresence: [PlatformDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.03-17.17.53:155][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.03-17.17.53:155][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.03-17.17.53:155][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMIRRORS].bEnabled is not set, defaulting to true [2020.05.03-17.17.53:155][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: MIRRORS [2020.05.03-17.17.53:155][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMirrors].bEnabled is not set, defaulting to true [2020.05.03-17.17.53:155][ 0]LogOnline: Warning: Mirrors: Missing MatchHeartbeatFrequency key in OnlineSubsystemMirrors of DefaultEngine.ini [2020.05.03-17.17.53:168][ 0]LogOnline: Verbose: Mirrors: Created thread (ID:14216). [2020.05.03-17.17.53:191][ 0]OnlinePresence: [MirrorsAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.03-17.17.53:191][ 0]OnlinePresence: [MirrorsDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.03-17.17.53:191][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.03-17.17.53:191][ 0]OnlinePresence: [PlatformOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.03-17.17.53:191][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.03-17.17.53:192][ 0]OnlinePresence: [MirrorsOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.03-17.17.53:192][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.03-17.17.53:192][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.03-17.17.53:192][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: NULL [2020.05.03-17.17.53:207][ 0]LogOnline: Verbose: OSS: Created thread (ID:11580). [2020.05.03-17.17.53:787][ 0]OnlinePresence: [LocalAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.03-17.17.53:787][ 0]OnlinePresence: [LocalMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.03-17.17.53:787][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.03-17.17.53:787][ 0]OnlinePresence: [PlatformMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.03-17.17.53:787][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.03-17.17.53:788][ 0]OnlinePresence: [MirrorsMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.03-17.17.53:788][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.03-17.17.53:788][ 0]OnlinePresence: [PlatformSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.03-17.17.53:788][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.03-17.17.53:788][ 0]OnlinePresence: [MirrorsSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.03-17.17.53:788][ 0]OnlinePresence: [Plugin (1)::OnlinePresencePlugin::OnReceiveChildrenInitializationResult] Initialization result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.05.03-17.17.53:788][ 0]OnlinePresence: [Plugin (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.03-17.17.54:131][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:131][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:132][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:132][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:162][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:163][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:163][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:163][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:163][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:164][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:164][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:164][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:164][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:165][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:165][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:166][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:166][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:169][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.03-17.17.54:169][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:173][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.03-17.17.54:174][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:175][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:175][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:176][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:176][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:177][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:177][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:178][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:178][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:178][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:179][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:179][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:179][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:179][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:180][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:181][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:181][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:182][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:182][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:183][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:183][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:184][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:184][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:187][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.03-17.17.54:187][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:189][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:189][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:190][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:190][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:190][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:191][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:191][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:191][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:192][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:192][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:192][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:193][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:193][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:193][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:194][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:194][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:195][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:195][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:196][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:196][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:196][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:197][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:197][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:197][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:198][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:198][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:205][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.05.03-17.17.54:205][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:206][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:206][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:207][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:207][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:208][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:208][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:208][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:208][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:222][ 0]LogStreaming: Flushing async loaders took 13ms. [2020.05.03-17.17.54:223][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:224][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:224][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:225][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:225][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:228][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.03-17.17.54:228][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:228][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:228][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:230][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:230][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:231][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:231][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:233][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.03-17.17.54:233][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:234][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:234][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:236][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:236][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:238][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.03-17.17.54:238][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:239][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:239][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:240][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:241][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:242][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.03-17.17.54:243][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:243][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:243][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:245][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.03-17.17.54:245][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:246][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:246][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:248][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:248][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:249][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:249][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:250][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:250][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:251][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:252][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:253][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.03-17.17.54:253][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:254][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:254][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:257][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.03-17.17.54:257][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:257][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:257][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:259][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.03-17.17.54:259][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:261][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:261][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:264][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.03-17.17.54:264][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:266][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:266][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:270][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.03-17.17.54:270][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:274][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.03-17.17.54:274][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:276][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:276][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:276][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:276][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:281][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.05.03-17.17.54:281][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:285][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.03-17.17.54:285][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:290][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.05.03-17.17.54:290][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:299][ 0]LogStreaming: Flushing async loaders took 9ms. [2020.05.03-17.17.54:299][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:302][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.03-17.17.54:302][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:304][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.03-17.17.54:305][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:307][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.03-17.17.54:307][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:310][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.03-17.17.54:310][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:311][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:311][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:315][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.03-17.17.54:315][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:316][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:316][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:319][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.03-17.17.54:319][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:320][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:320][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:326][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.05.03-17.17.54:326][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:329][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.03-17.17.54:329][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:332][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.03-17.17.54:332][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:334][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.03-17.17.54:335][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:335][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:335][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:338][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.03-17.17.54:338][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:339][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:339][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:341][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.03-17.17.54:341][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:344][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.03-17.17.54:344][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:347][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.03-17.17.54:347][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:349][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.03-17.17.54:349][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:352][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.03-17.17.54:352][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:353][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:353][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:355][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.03-17.17.54:355][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:358][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.03-17.17.54:358][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:360][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.03-17.17.54:360][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:364][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.03-17.17.54:364][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:368][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.03-17.17.54:368][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:371][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.03-17.17.54:371][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:373][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.03-17.17.54:373][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:373][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:373][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:374][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:374][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:374][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:374][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:374][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:374][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:374][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:375][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:375][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:375][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:375][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:375][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:375][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:375][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:376][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:376][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:376][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:376][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:376][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:376][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:377][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:377][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:377][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:377][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:377][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:377][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:379][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.03-17.17.54:379][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:379][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:379][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:380][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:380][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:380][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:380][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:381][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:381][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:383][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.03-17.17.54:384][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:384][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:384][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:384][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:384][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:404][ 0]LogStreaming: Flushing async loaders took 20ms. [2020.05.03-17.17.54:404][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:405][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:405][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:406][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:406][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:406][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:407][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:407][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:407][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:408][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:408][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:409][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:409][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:410][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:410][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:411][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:411][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:412][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:412][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:412][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:412][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:413][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:413][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:414][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:414][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:415][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:415][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:416][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:416][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:417][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:417][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:417][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:417][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:417][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:417][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:418][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:418][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:418][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:418][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:418][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:418][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:419][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:419][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:419][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:419][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:419][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:419][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:419][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:420][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:420][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:420][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:420][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:420][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:420][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:420][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:421][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:421][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:421][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:421][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:421][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:421][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:422][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:422][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:422][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:422][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:422][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:422][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:423][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:423][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:423][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:423][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:424][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:424][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:424][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:424][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:424][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:424][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:425][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:425][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:425][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:425][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:425][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:425][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:426][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:426][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:426][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:426][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:426][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:426][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:427][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:427][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:427][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:427][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:427][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:427][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:428][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:428][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:428][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:428][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:428][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:428][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:450][ 0]LogStreaming: Flushing async loaders took 22ms. [2020.05.03-17.17.54:450][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:453][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.03-17.17.54:454][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:454][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:454][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:454][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:454][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:455][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:455][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:455][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:455][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:456][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:456][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:456][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:456][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:456][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:456][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:456][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:456][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:457][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:457][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:457][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:457][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:457][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:457][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:458][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:458][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:458][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:458][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:458][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:459][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:464][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.05.03-17.17.54:464][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:465][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:465][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:465][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:465][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:465][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:465][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:465][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:466][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:466][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:466][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:466][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:466][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:466][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:466][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:467][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:467][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:467][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:467][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:467][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:467][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:467][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:468][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:468][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:468][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:468][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:468][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:468][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:468][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:469][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:469][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:469][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:469][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:469][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:469][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:469][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:469][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:470][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:470][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:470][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:470][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:471][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:471][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:471][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:471][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:471][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:471][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:471][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:471][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:472][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:472][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:472][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:472][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:473][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:473][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:473][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:473][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:473][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:473][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:474][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:474][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:474][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:474][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:475][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:475][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:475][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:475][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:476][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:476][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:476][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:476][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:476][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:476][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:476][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:477][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:479][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.03-17.17.54:479][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:479][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:480][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:480][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:480][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:481][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:481][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:481][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:481][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:482][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:482][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:483][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:483][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:483][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:483][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:484][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:484][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:484][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:485][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:485][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:485][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:486][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:486][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:486][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:486][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:487][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:487][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:487][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:487][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:488][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:488][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:489][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:489][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:489][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:489][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:490][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:490][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:491][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:491][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:492][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:493][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:493][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:493][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:494][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:494][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:495][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:495][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:497][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.03-17.17.54:497][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:498][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:498][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:499][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:499][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:499][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:499][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:499][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:500][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:500][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:500][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:500][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:500][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:501][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:501][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:501][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:501][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:501][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:501][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:502][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:502][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:502][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:502][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:502][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:502][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:503][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:503][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:503][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:503][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:503][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:503][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:504][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:504][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:504][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:504][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:504][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:504][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:505][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:505][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:505][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:505][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:506][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:506][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:507][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:508][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:512][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.03-17.17.54:512][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:513][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:513][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:513][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:513][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:514][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:514][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:515][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:515][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:516][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:516][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:517][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:517][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:518][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:518][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:519][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:519][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:523][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.03-17.17.54:523][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:525][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.03-17.17.54:525][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:527][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:527][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:528][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:528][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:529][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:529][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:530][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:530][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:531][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:531][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:532][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:532][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:533][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:533][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:533][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:534][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:534][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:534][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:534][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:534][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:535][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.03-17.17.54:535][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:536][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:536][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:536][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:536][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:536][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:537][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:537][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:537][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:537][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:537][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:538][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:538][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:538][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:538][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:538][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:538][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:539][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:539][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:539][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:539][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:539][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:539][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:540][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:540][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:540][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:540][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:540][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:541][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:554][ 0]LogStreaming: Flushing async loaders took 14ms. [2020.05.03-17.17.54:555][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:555][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:555][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:555][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:555][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:556][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:556][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:556][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:556][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:557][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:557][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:559][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.03-17.17.54:560][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:561][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:561][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:561][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:561][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:562][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:562][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:569][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.05.03-17.17.54:580][ 0]PartyFacade: Verbose: [UPartyFacade::Init] Initializing party facade. [2020.05.03-17.17.54:659][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:671][ 0]LogStreaming: Flushing async loaders took 12ms. [2020.05.03-17.17.54:671][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:672][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:672][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:673][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:673][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:674][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:674][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:675][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:675][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:676][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.54:676][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:676][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.54:909][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 1 prioritized culture(s) in 0.000060 seconds [2020.05.03-17.17.54:909][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.05.03-17.17.54:909][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.05.03-17.17.54:983][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.54:996][ 0]LogStreaming: Flushing async loaders took 13ms. [2020.05.03-17.17.54:996][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:001][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.05.03-17.17.55:001][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:002][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.55:002][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:002][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.55:002][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:033][ 0]LogStreaming: Flushing async loaders took 31ms. [2020.05.03-17.17.55:033][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:034][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.55:034][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:035][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.55:035][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:036][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.55:036][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:036][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.55:036][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:037][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.55:037][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:038][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.55:038][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:039][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.55:039][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:039][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.55:039][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:040][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.55:040][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:041][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.55:041][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:041][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.55:041][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:042][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.55:042][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:043][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.55:043][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:044][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.55:044][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:045][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.55:045][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:047][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.03-17.17.55:047][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:049][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.03-17.17.55:050][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:050][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.55:050][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:051][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.55:051][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:053][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.03-17.17.55:053][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:054][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.55:054][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:055][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.55:055][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:056][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.55:056][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:061][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.03-17.17.55:061][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:061][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.55:062][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:063][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.55:063][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:064][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.55:064][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:065][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.55:065][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:065][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.55:065][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:066][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.55:066][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:067][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.55:067][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:067][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.55:067][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:068][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.55:068][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:069][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.55:069][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:070][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.55:070][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:070][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.17.55:070][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:071][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.55:071][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.17.55:071][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.17.55:100][ 0]GameFlow: DBD Version Number: DBD_Live_Steam_Shipping_436_293185 [2020.05.03-17.17.55:176][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.05.03-17.17.55:731][ 0]LogSlate: Slate font cache was flushed [2020.05.03-17.18.23:030][ 0]LogScaleformUI: Initializing Scaleform [2020.05.03-17.18.23:431][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1920, 1080] OpenMovies: 0 [2020.05.03-17.18.23:587][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1920, 1080] OpenMovies: 0 [2020.05.03-17.18.23:587][ 0]LogInit: Display: Game Engine Initialized. [2020.05.03-17.18.23:587][ 0]LogInit: Display: RandInit(-2028994910) SRandInit(-2028994906). [2020.05.03-17.18.23:624][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsLowTextures] [2020.05.03-17.18.23:624][ 0]LogInit: Going up to parent DeviceProfile [Windows] [2020.05.03-17.18.23:624][ 0]LogInit: Pushing Device Profile CVar: [[r.Vulkan.UseRealUBs:1 -> 1]] [2020.05.03-17.18.23:624][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.05.03-17.18.23:624][ 0]LogInit: Going up to parent DeviceProfile [] [2020.05.03-17.18.23:670][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.05.03-17.18.23:670][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.05.03-17.18.23:676][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.05.03-17.18.23:809][ 0]LogInit: Display: Starting Game. [2020.05.03-17.18.23:820][ 0]LogNet: Browse: /Game/Maps/StartScreen?Name=Player [2020.05.03-17.18.23:820][ 0]LogLoad: LoadMap: /Game/Maps/StartScreen?Name=Player [2020.05.03-17.18.26:283][ 0]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198055901239 [2020.05.03-17.18.26:630][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 31.29ms [2020.05.03-17.18.26:684][ 0]LogTaskGraph: Warning: Task graph took 53.56ms for RT to recieve broadcast. [2020.05.03-17.18.26:684][ 0]LogTaskGraph: Warning: Task graph took 53.56ms for GT to recieve broadcast. [2020.05.03-17.18.26:685][ 0]LogTaskGraph: Warning: Task graph took 53.65ms for RT to recieve broadcast and do processing. [2020.05.03-17.18.26:685][ 0]LogTaskGraph: Warning: Task graph took 53.59ms for AudioT to recieve broadcast. [2020.05.03-17.18.26:685][ 0]LogTaskGraph: Warning: Task graph took 54.05ms for GT to recieve broadcast and do processing. [2020.05.03-17.18.26:685][ 0]LogTaskGraph: Warning: Task graph took 54.11ms for AudioT to recieve broadcast and do processing. [2020.05.03-17.18.26:685][ 0]LogTaskGraph: Warning: Task graph took 54.29ms to broadcast. [2020.05.03-17.18.26:698][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.18.30:890][ 0]LogStreaming: Flushing async loaders took 4192ms. [2020.05.03-17.18.30:935][ 0]LogAIModule: Creating AISystem for world StartScreen [2020.05.03-17.18.30:936][ 0]LogLoad: Game class is 'BP_DBDGame_Start_C' [2020.05.03-17.18.31:117][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/LevelTransition_LightsEffects) is flushing async loading [2020.05.03-17.18.31:117][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.18.32:242][ 0]LogStreaming: Flushing async loaders took 1124ms. [2020.05.03-17.18.33:019][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Audio) is flushing async loading [2020.05.03-17.18.33:019][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.18.33:032][ 0]LogStreaming: Flushing async loaders took 13ms. [2020.05.03-17.18.33:070][ 0]LogWorld: Bringing World /Game/Maps/StartScreen.StartScreen up for play (max tick rate 0) at 2020.05.03-12.18.33 [2020.05.03-17.18.33:484][ 0]LogWorld: Bringing up level for play took: 0.449504 [2020.05.03-17.18.34:007][ 0]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.03-17.18.34:105][ 0]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2020.05.03-17.18.34:415][ 0]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.05.03-17.18.34:424][ 0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.03-17.18.34:424][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.03-17.18.34:424][ 0]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.03-17.18.34:618][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Splash took 0.000073 seconds [2020.05.03-17.18.34:618][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Archives took 0.000055 seconds [2020.05.03-17.18.34:634][ 0]LogDBDAudio: Request Async LoadSoundBank: Global_UI [2020.05.03-17.18.34:722][ 0]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.03-17.18.34:769][ 0]LogLoad: Took 10.949685 seconds to LoadMap(/Game/Maps/StartScreen) [2020.05.03-17.18.34:812][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.18.34:861][ 0]LogRenderer: Reallocating scene render targets to support 1288x724 Format 9 NumSamples 1 (Frame:1). [2020.05.03-17.18.34:861][ 0]LogStreaming: Flushing async loaders took 49ms. [2020.05.03-17.18.34:888][ 0]LogRemoteSession: RemoteSession is disabled. Shipping=1 [2020.05.03-17.18.34:888][ 0]LogLoad: (Engine Initialization) Total time: 106.17 seconds [2020.05.03-17.18.35:221][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.18.35:329][ 0]LogStreaming: Flushing async loaders took 108ms. [2020.05.03-17.18.35:329][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.18.35:433][ 0]LogStreaming: Flushing async loaders took 104ms. [2020.05.03-17.18.35:434][ 0]LogScaleformUI: FGFxEngine::LoadMovie /Game/UI/Root/Root.Root [2020.05.03-17.18.35:434][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.18.35:533][ 0]LogStreaming: Flushing async loaders took 99ms. [2020.05.03-17.18.35:533][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/Root/Root.Root', size 1887667 bytes [2020.05.03-17.18.36:830][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.05.03-17.18.36:891][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterUIControl' with 1 arguments [2020.05.03-17.18.36:943][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterScreenControl' with 1 arguments [2020.05.03-17.18.37:009][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'Main' created: [object MainView] [2020.05.03-17.18.37:009][ 0]LogStreaming: Flushing async loaders. [2020.05.03-17.18.38:058][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.03-17.18.38:058][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.38:058][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.03-17.18.38:058][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.03-17.18.38:141][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.05.03-17.18.38:141][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.38:141][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.05.03-17.18.38:141][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.05.03-17.18.38:169][ 0]LogStreaming: Flushing async loaders took 1160ms. [2020.05.03-17.18.38:266][ 0]LogScaleformUI: Loaded movie '/Game/UI/Root/Root.Root' with AVM version of 2 [2020.05.03-17.18.38:282][ 0]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SplashContext (USplashScreen)(27) Transition: NONE(0) [2020.05.03-17.18.38:282][ 0]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.03-17.18.38:385][ 0]LogContentStreaming: Texture pool size now 512 MB [2020.05.03-17.18.38:490][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.03-17.18.38:497][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.03-17.18.38:497][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.03-17.18.38:952][ 1]LogOnlineFriend: Warning: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Ignoring friend presence update since the presence plugin is not yet authenticated. [2020.05.03-17.18.38:953][ 1]LogOnlineFriend: Warning: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Ignoring friend presence update since the presence plugin is not yet authenticated. [2020.05.03-17.18.39:300][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen asset loaded for view. [2020.05.03-17.18.39:300][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen view created. [2020.05.03-17.18.39:301][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: Main is ready. [2020.05.03-17.18.39:301][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.05.03-17.18.39:385][ 2]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.18.39:432][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.05.03-17.18.39:440][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.05.03-17.18.39:441][ 2]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.18.39:458][ 2]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SplashScreen/SplashScreen.SplashScreen may result in hitches during streaming. [2020.05.03-17.18.39:458][ 2]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.39:458][ 2]LogStreaming: Flushing async loaders took 17ms. [2020.05.03-17.18.39:509][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.05.03-17.18.39:509][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.05.03-17.18.39:559][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.05.03-17.18.39:675][ 3]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.18.39:677][ 3]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.18.39:744][ 3]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.03-17.18.39:751][ 3]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.03-17.18.40:003][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.03-17.18.40:003][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.41:065][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.03-17.18.41:065][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.44:190][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.03-17.18.44:190][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.46:298][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.03-17.18.46:298][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:081][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.03-17.18.47:081][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:084][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.03-17.18.47:084][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:114][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.03-17.18.47:114][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:124][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.03-17.18.47:124][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:189][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.03-17.18.47:190][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:193][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.03-17.18.47:193][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:198][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.03-17.18.47:198][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:205][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.03-17.18.47:205][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:205][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.03-17.18.47:205][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:206][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.03-17.18.47:206][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:211][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.03-17.18.47:211][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:211][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.03-17.18.47:211][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:211][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.03-17.18.47:211][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:213][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.03-17.18.47:213][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:218][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.03-17.18.47:218][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:222][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.03-17.18.47:222][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:223][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.03-17.18.47:223][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:234][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.03-17.18.47:234][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:234][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.03-17.18.47:234][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:242][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.03-17.18.47:242][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:251][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.03-17.18.47:251][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:251][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.03-17.18.47:251][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:258][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.03-17.18.47:258][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:258][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.03-17.18.47:258][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:267][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.03-17.18.47:267][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:268][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.03-17.18.47:268][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:276][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.03-17.18.47:276][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:279][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.03-17.18.47:279][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:279][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.03-17.18.47:279][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:285][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.03-17.18.47:285][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:288][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.03-17.18.47:288][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:296][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.03-17.18.47:296][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:302][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.03-17.18.47:302][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:305][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.03-17.18.47:305][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:326][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.03-17.18.47:326][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:331][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.03-17.18.47:331][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:338][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.03-17.18.47:338][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:347][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.03-17.18.47:347][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:354][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.03-17.18.47:354][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.47:355][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.18.47:476][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:SplashScreen , layerIndex:0 ) [2020.05.03-17.18.47:598][ 3]LogContextSystem: Enter Action SplashContextComponent of GameFlowContextGroup (0) [2020.05.03-17.18.47:760][ 3]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.05.03-17.18.47:797][ 3]GameFlow: UGameFlowHandler::OnJoinSessionError - JoinSessionFailureType=None LastWorldFlowEventReceived=StartScreenMapLoaded [2020.05.03-17.18.47:815][ 3]GameFlow: [UDBDGameInstance::RegisterDisconnectError] - Type: (None)0; Code: 0, AdditionalInfo:, ForceDisconnect:false [2020.05.03-17.18.47:852][ 3]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.03-17.18.47:852][ 3]LogAsyncLoad: Start loading library async: Menu [2020.05.03-17.18.47:875][ 3]LogAsyncLoad: 215 assets in Menu [2020.05.03-17.18.47:888][ 3]LogContextSystem: ContextGroup transition requested: Group: ToastNotificationContextGroup(5) Context: ToastNotificationContext (UToastNotificationScreen)(1) Transition: NONE(0) [2020.05.03-17.18.47:888][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.03-17.18.47:888][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(SplashScreen) [2020.05.03-17.18.47:903][ 3]LogContextSystem: Load Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.05.03-17.18.47:903][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ToastNotificationScreen) [2020.05.03-17.18.47:903][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ToastNotificationScreen' created: [object ToastNotificationScreenView] [2020.05.03-17.18.47:904][ 3]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.18.48:079][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ToastNotifications/ToastNotifications.ToastNotifications may result in hitches during streaming. [2020.05.03-17.18.48:079][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.18.48:079][ 3]LogStreaming: Flushing async loaders took 175ms. [2020.05.03-17.18.48:217][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen asset loaded for view. [2020.05.03-17.18.48:217][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen view created. [2020.05.03-17.18.48:224][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ToastNotificationScreen is ready. [2020.05.03-17.18.48:228][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:228][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:228][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:228][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:228][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:228][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:228][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:229][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:229][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:229][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:229][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:229][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:229][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:229][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:229][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:229][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:229][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:229][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:229][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:229][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:229][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:229][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:229][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:229][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:229][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:229][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:229][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:229][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:229][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:229][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:229][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:229][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:229][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:229][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:230][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:230][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:230][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:230][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:230][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:230][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:230][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:230][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:230][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:230][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:230][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:230][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:230][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:230][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:230][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:230][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:230][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:230][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:230][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:230][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:230][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:230][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:230][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:230][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:230][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:230][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:230][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:230][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:230][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:231][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:231][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:231][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:231][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:231][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:231][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:231][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:231][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:231][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:231][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:231][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:231][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:231][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:231][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:231][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:231][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:231][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:231][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:231][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:231][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:231][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:231][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:231][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:231][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:231][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:231][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:231][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:232][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:232][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:232][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:232][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:232][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:232][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:232][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:232][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:232][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:232][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:232][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:232][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:232][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:232][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:232][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.03-17.18.48:337][ 4]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198091818604 [2020.05.03-17.18.48:337][ 4]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.05.03-17.18.48:337][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ToastNotificationScreen , layerIndex:5 ) [2020.05.03-17.18.48:338][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.05.03-17.18.48:338][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.05.03-17.18.48:338][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.05.03-17.18.48:338][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.05.03-17.18.48:338][ 4]LogContextSystem: Enter Action OverlayTriggerContextComponent of ToastNotificationContextGroup (0) [2020.05.03-17.18.48:338][ 4]LogContextSystem: Enter Action AnalyticsContextComponent of ToastNotificationContextGroup (0) [2020.05.03-17.18.48:338][ 4]LogContextSystem: Enter Action ToastNotificationContextComponent of ToastNotificationContextGroup (0) [2020.05.03-17.18.48:339][ 4]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (1) [2020.05.03-17.18.48:339][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ToastNotificationScreen) [2020.05.03-17.18.48:479][ 5]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak added to pak precacher. [2020.05.03-17.18.54:076][138]GameFlow: Verbose: SplashContextComponent start action: InitDBD [2020.05.03-17.18.54:078][138]GameFlow: Cached NetUniqueId: Bumper Cars 76561198091818604 (6C56D70701001001) [2020.05.03-17.18.54:079][138]GameFlow: [GameInit] New Init Progress: Init, startTime: 2020-05-03T17:18:54.078Z [2020.05.03-17.18.54:121][138]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-05-03T17:18:54.079Z [2020.05.03-17.18.54:177][138]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.05.03-17.18.54:177][138]OnlinePresence: [Plugin (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.03-17.18.54:177][138]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.03-17.18.54:177][138]OnlinePresence: [PlatformAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.03-17.18.54:244][138]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.03-17.18.54:244][138]OnlinePresence: [MirrorsAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.03-17.18.54:244][138]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.03-17.18.54:244][138]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.03-17.18.54:244][138]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.03-17.18.54:244][138]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.03-17.18.54:247][138]OnlinePresence: [LocalAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.05.03-17.18.54:247][138]OnlinePresence: [LocalAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.03-17.18.54:247][138]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.05.03-17.18.54:247][138]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.03-17.18.54:247][138]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.03-17.18.54:247][138]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.03-17.18.54:247][138]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.03-17.18.54:247][138]OnlinePresence: [MirrorsSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.03-17.18.54:321][139]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak added to pak precacher. [2020.05.03-17.18.54:386][139]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.18.54:386][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.05.03-17.18.54:387][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.05.03-17.18.54:411][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.05.03-17.18.54:411][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.05.03-17.18.54:411][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.05.03-17.18.54:414][140]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.18.54:414][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.05.03-17.18.54:415][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.05.03-17.18.54:472][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.05.03-17.18.54:505][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.03-17.18.54:505][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.05.03-17.18.54:506][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.05.03-17.18.54:515][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.05.03-17.18.54:520][141]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-05-03T17:18:54.079Z, endTime: 2020-05-03T17:18:54.520Z, progress complete in 0.441000 seconds [2020.05.03-17.18.54:520][141]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-05-03T17:18:54.520Z [2020.05.03-17.18.54:521][141]OnlinePresence: [PlatformAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.03-17.18.54:521][141]OnlinePresence: [PlatformAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.03-17.18.54:521][141]OnlinePresence: [PlatformDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.03-17.18.54:521][141]OnlinePresence: [PlatformDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.03-17.18.54:521][141]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::CheckMirrorsServerHealth_Impl] Checking URL https://steam.live.bhvrdbd.com/api/v1 [2020.05.03-17.18.54:550][141]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.05.03-17.18.54:550][141]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.03-17.18.54:550][141]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.03-17.18.54:550][141]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.03-17.18.54:550][141]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.03-17.18.54:550][141]OnlinePresence: [PlatformSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.03-17.18.54:550][141]OnlinePresence: [PlatformSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.03-17.18.54:559][141]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.18.54:560][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.05.03-17.18.54:560][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.05.03-17.18.54:617][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.05.03-17.18.54:661][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.03-17.18.54:661][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.05.03-17.18.54:661][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.05.03-17.18.54:696][141]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.05.03-17.18.54:702][142]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.18.54:703][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.05.03-17.18.54:703][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.05.03-17.18.54:829][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.05.03-17.18.54:892][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.03-17.18.54:892][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.05.03-17.18.54:892][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.05.03-17.18.54:898][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.05.03-17.18.54:910][143]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.05.03-17.18.54:939][143]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.18.54:939][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(PanelScreen) [2020.05.03-17.18.54:939][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'PanelScreen' created: [object PanelScreenView] [2020.05.03-17.18.55:222][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen asset loaded for view. [2020.05.03-17.18.55:223][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen view created. [2020.05.03-17.18.55:369][143]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: PanelScreen is ready. [2020.05.03-17.18.55:409][144]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.05.03-17.18.55:561][144]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnHealthCheck] Found valid URL https://steam.live.bhvrdbd.com/api/v1 [2020.05.03-17.18.55:568][144]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.0] [2020.05.03-17.18.55:568][144]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.05.03-17.18.55:569][144]LogDBDGeneral: https://steam.live.bhvrdbd.com/api/v1 using version v1.397.1-6 [2020.05.03-17.18.55:570][144]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.18.55:597][145]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.18.55:597][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.05.03-17.18.55:598][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.05.03-17.18.55:759][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.05.03-17.18.55:759][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.05.03-17.18.55:759][145]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.05.03-17.18.55:807][146]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.0] [2020.05.03-17.18.55:834][146]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData] [MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData]: Using mirror content version '3.7.0_297145live' [2020.05.03-17.18.55:893][146]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenConnectionResult] Connection through Steam Bumper Cars [2020.05.03-17.18.55:893][146]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.05.03-17.18.55:894][146]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.18.55:921][147]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.18.55:921][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LoadingScreen) [2020.05.03-17.18.55:921][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LoadingScreen' created: [object LoadingScreenView] [2020.05.03-17.18.55:961][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen asset loaded for view. [2020.05.03-17.18.55:962][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen view created. [2020.05.03-17.18.55:962][147]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LoadingScreen is ready. [2020.05.03-17.18.55:964][148]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak added to pak precacher. [2020.05.03-17.18.55:965][148]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.18.55:991][149]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.18.56:017][150]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.18.56:057][151]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.18.56:057][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.05.03-17.18.56:057][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.05.03-17.18.56:189][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.05.03-17.18.56:189][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.05.03-17.18.56:189][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.05.03-17.18.56:197][152]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.18.56:197][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.05.03-17.18.56:199][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.05.03-17.18.56:297][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.05.03-17.18.57:224][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.05.03-17.18.57:224][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.05.03-17.18.57:224][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.05.03-17.18.57:224][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.05.03-17.18.57:225][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.05.03-17.18.57:225][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.05.03-17.18.57:225][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.05.03-17.18.57:225][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.05.03-17.18.57:226][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.05.03-17.18.57:226][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.05.03-17.18.57:226][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.05.03-17.18.57:226][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.05.03-17.18.57:226][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.05.03-17.18.57:248][152]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.05.03-17.18.57:297][153]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.05.03-17.18.57:297][153]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.05.03-17.18.57:320][153]LogMirrors: Mirrors Auth: Reconnecting user id 89dcc7e0-c287-11e6-a202-7308fcf18da7 [2020.05.03-17.18.57:328][153]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::InitializeRealTimeMessagingConnection_Impl - Initialize real time messaging connection [2020.05.03-17.18.57:328][153]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.05.03-17.18.57:328][153]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ScheduleRealTimeMessagingConnection - Connection scheduled to execute in 0.000000 sec [2020.05.03-17.18.57:328][153]OnlinePresence: [MirrorsAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.03-17.18.57:328][153]OnlinePresence: [MirrorsAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.03-17.18.57:328][153]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.03-17.18.57:328][153]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.03-17.18.57:328][153]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.03-17.18.57:328][153]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.03-17.18.57:338][153]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.03-17.18.57:338][153]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.03-17.18.57:338][153]OnlinePresence: [MirrorsSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.03-17.18.57:338][153]OnlinePresence: [MirrorsSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.03-17.18.57:358][153]GameFlow: UDBDGameInstance::OnUpdatePluginStateEvent: Ignoring this call, we're not allowing notifications (_allowPresencePluginNotifications == false). [2020.05.03-17.18.57:359][153]OnlinePresence: [Plugin (3)::OnlinePresencePlugin::OnReceiveChildrenConnectionResult] Connection result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.05.03-17.18.57:359][153]OnlinePresence: [Plugin (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (OPP Connection Done) [2020.05.03-17.18.57:359][153]OnlinePresence: [Plugin (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.03-17.18.57:359][153]GameFlow: [GameInit] Authenticated Ticket Received. CloudID: 89dcc7e0-c287-11e6-a202-7308fcf18da7. [2020.05.03-17.18.57:359][153]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-05-03T17:18:54.520Z, endTime: 2020-05-03T17:18:57.359Z, progress complete in 2.839000 seconds [2020.05.03-17.18.57:388][153]LogDBDGeneral: Date-time synced online: 2020.05.03-17.18.54 (service used - Mirrors) [2020.05.03-17.18.57:393][153]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-05-03T17:18:57.393Z [2020.05.03-17.18.57:429][153]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.05.03-17.18.57:429][153]LogContextSystem: Load Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.05.03-17.18.57:429][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(DailyRitualsScreen) [2020.05.03-17.18.57:430][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'DailyRitualsScreen' created: [object DailyRitualsView] [2020.05.03-17.18.57:582][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen asset loaded for view. [2020.05.03-17.18.57:583][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen view created. [2020.05.03-17.18.57:587][153]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: DailyRitualsScreen is ready. [2020.05.03-17.18.57:588][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:588][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:588][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:588][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:588][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:588][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:589][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:590][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:591][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:591][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:591][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:591][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:591][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:591][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:591][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:591][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:591][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:591][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:591][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:591][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:591][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:591][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:591][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:591][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:591][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:591][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:591][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:591][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:591][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:591][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:591][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:591][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:591][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:591][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:591][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:591][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:591][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:591][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:591][154]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.03-17.18.57:591][154]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.05.03-17.18.57:593][154]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-05-03T17:18:57.393Z, endTime: 2020-05-03T17:18:57.593Z, progress complete in 0.200000 seconds [2020.05.03-17.18.57:700][154]LogLatencyCalculator: Calculating latency to endpoints: ap-northeast-1, ap-northeast-2, ap-south-1, ap-southeast-1, ap-southeast-2, eu-central-1, eu-west-1, sa-east-1, us-east-1, us-west-2 [2020.05.03-17.18.57:701][154]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-05-03T17:18:57.701Z [2020.05.03-17.18.57:701][154]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-05-03T17:18:57.701Z, endTime: 2020-05-03T17:18:57.701Z, progress complete in 0.000000 seconds [2020.05.03-17.18.57:701][154]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-05-03T17:18:57.701Z [2020.05.03-17.18.57:917][154]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.05.03-17.18.57:917][154]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::DoRealTimeMessagingConnection_Impl - Attempting to get RTM url [2020.05.03-17.18.57:917][154]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.05.03-17.18.57:946][155]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.03-17.18.57:946][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NavigationScreen) [2020.05.03-17.18.57:947][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NavigationScreen' created: [object NavigationScreenView] [2020.05.03-17.18.58:132][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen asset loaded for view. [2020.05.03-17.18.58:189][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SpecialEventCurrencyRewardWidget: Assets loaded for widget. [2020.05.03-17.18.58:189][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: All 1 widgets are ready. Screen is now ready. [2020.05.03-17.18.58:189][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen view created. [2020.05.03-17.18.58:197][155]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NavigationScreen is ready. [2020.05.03-17.18.58:199][156]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.03-17.18.58:199][156]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.03-17.18.58:199][156]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.03-17.18.58:199][156]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.03-17.18.58:199][156]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.03-17.18.58:199][156]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.03-17.18.58:199][156]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.03-17.18.58:199][156]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.03-17.18.58:199][156]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.03-17.18.58:199][156]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.03-17.18.58:199][156]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.03-17.18.58:199][156]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.03-17.18.58:199][156]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.03-17.18.58:199][156]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.03-17.18.58:199][156]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.03-17.18.58:199][156]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.03-17.18.58:199][156]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.05.03-17.18.58:219][156]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ConnectRealTimeMessaging - Connecting real time messaging to 'wss://rtm.live.bhvrdbd.com/89dcc7e0-c287-11e6-a202-7308fcf18da7:d97fadc5ff65e0cfffff761a9895f3692c654508028d114999a73de88fe58eaf6666614ea40fda3a80687449c5c8072c [2020.05.03-17.18.58:220][156]LogRealTimeMessaging: RTM: Real Time Messaging connecting - host=rtm.live.bhvrdbd.com port=443 target=/89dcc7e0-c287-11e6-a202-7308fcf18da7:d97fadc5ff65e0cfffff761a9895f3692c654508028d114999a73de88fe58eaf6666614ea40fda3a80687449c5c8072c [2020.05.03-17.18.58:282][156]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.05.03-17.18.58:330][156]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-05-03T17:18:57.701Z, endTime: 2020-05-03T17:18:58.330Z, progress complete in 0.629000 seconds [2020.05.03-17.18.58:330][156]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-05-03T17:18:57.701Z [2020.05.03-17.18.58:330][156]LogOnlineFriend: OSS: [MirrorsSocialPresence::SyncFriendsList] Start to sync friends list. [2020.05.03-17.18.58:375][156]LogOnline: Verbose: OSS: Async task 'FOnlineFriendsSteam::ReadFriendsList() async task completed successfully' succeeded in 0.000065 seconds [2020.05.03-17.18.58:375][156]LogWebSocket: Verbose: WebSocket resolving rtm.live.bhvrdbd.com:443 [2020.05.03-17.18.58:448][156]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.03-17.18.58:547][157]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnReadFriendsListComplete] Succeeded. List name: default, List size: 22 [2020.05.03-17.18.58:548][157]LogOnlineFriend: OSS: [MirrorsSocialPresence::PerformBackendFriendSyncRequest] Start friend sync. listName = default [2020.05.03-17.18.58:561][157]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.05.03-17.18.58:561][157]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak added to pak precacher. [2020.05.03-17.18.58:563][157]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.03-17.18.58:672][158]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.03-17.18.58:702][159]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.03-17.18.58:819][160]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.03-17.18.58:819][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CharacterInfoScreen) [2020.05.03-17.18.58:820][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CharacterInfoScreen' created: [object CharacterInfoView] [2020.05.03-17.18.58:997][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen asset loaded for view. [2020.05.03-17.18.58:997][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen view created. [2020.05.03-17.18.58:998][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CharacterInfoScreen is ready. [2020.05.03-17.18.59:000][161]LogWebSocket: Verbose: Starting WebSocket handshake with rtm.live.bhvrdbd.com/89dcc7e0-c287-11e6-a202-7308fcf18da7:d97fadc5ff65e0cfffff761a9895f3692c654508028d114999a73de88fe58eaf6666614ea40fda3a80687449c5c8072c [2020.05.03-17.18.59:048][161]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.05.03-17.18.59:050][161]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnApiSyncFriendComplete] Sync friends complete. success = true, resultCode = 201 [2020.05.03-17.18.59:050][161]LogOnlineFriend: OSS: [MirrorsSocialPresence::GetFriendsListFromBackendService] Starting to get the friends list. listName: default [2020.05.03-17.18.59:050][161]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/89dcc7e0-c287-11e6-a202-7308fcf18da7/friends?platform=steam] [2020.05.03-17.18.59:052][161]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.03-17.18.59:052][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CinematicScreen) [2020.05.03-17.18.59:052][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CinematicScreen' created: [object CinematicScreenView] [2020.05.03-17.18.59:109][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen asset loaded for view. [2020.05.03-17.18.59:109][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen view created. [2020.05.03-17.18.59:109][161]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CinematicScreen is ready. [2020.05.03-17.18.59:111][162]LogRealTimeMessaging: RTM: Real Time Messaging connected [2020.05.03-17.18.59:146][162]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: connection, name: successful [2020.05.03-17.18.59:166][162]LogRealTimeMessaging: Display: Real time messaging connection established [2020.05.03-17.18.59:166][162]OnlinePresence: [MirrorsAuthenticatedPresenceAdapter::BroadcastRealTimeMessagingStatusChanged] IsConnected=true IsInitilizing=true IsShuttingdown=false [2020.05.03-17.18.59:184][162]PartyFacade: [UPartyFacade::OnRTMStatusChanged] RTM status changed: isConnected = true [2020.05.03-17.18.59:184][162]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.03-17.18.59:184][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FriendsListScreen) [2020.05.03-17.18.59:185][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FriendsListScreen' created: [object FriendsListView] [2020.05.03-17.18.59:359][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen asset loaded for view. [2020.05.03-17.18.59:359][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen view created. [2020.05.03-17.18.59:361][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FriendsListScreen is ready. [2020.05.03-17.18.59:363][163]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/89dcc7e0-c287-11e6-a202-7308fcf18da7/friends?platform=steam] [2020.05.03-17.18.59:422][163]LogOnlineFriend: OSS: [MirrorsSocialPresence::MirrorsApiFriends] success: true, resultCode: 0 [2020.05.03-17.18.59:422][163]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/89dcc7e0-c287-11e6-a202-7308fcf18da7] [2020.05.03-17.18.59:424][163]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.03-17.18.59:424][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(MatchManagementScreen) [2020.05.03-17.18.59:424][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'MatchManagementScreen' created: [object MatchManagementScreen] [2020.05.03-17.18.59:615][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen asset loaded for view. [2020.05.03-17.18.59:615][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen view created. [2020.05.03-17.18.59:617][163]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: MatchManagementScreen is ready. [2020.05.03-17.18.59:620][164]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/89dcc7e0-c287-11e6-a202-7308fcf18da7] [2020.05.03-17.18.59:659][164]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: GKubed, friend Id: 25b48057-f808-4fe4-aab1-d168ae67d5e5 [2020.05.03-17.18.59:659][164]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: LordSelfish, friend Id: 2d956a80-c5b8-11e6-a30c-074fecdaa6b9 [2020.05.03-17.18.59:659][164]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Brotato Chip, friend Id: 1429b200-c283-11e6-a202-7308fcf18da7 [2020.05.03-17.18.59:659][164]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Tarvesh, friend Id: 13685084-401a-4ad9-9f77-fd1e544476d2 [2020.05.03-17.18.59:659][164]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: ElliotYena, friend Id: f8e024f7-1f95-46ca-b990-2dae1bf7bfa8 [2020.05.03-17.18.59:659][164]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Psychic Centipede, friend Id: 2098a660-c286-11e6-ae88-a5f52a123754 [2020.05.03-17.18.59:659][164]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Jelli_Bean, friend Id: 0b68aa50-b4af-488a-a2c2-a3b5a2b3eeba [2020.05.03-17.18.59:659][164]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Not.ttv, friend Id: 4c0e0a6b-95a7-4481-8321-4fe93e8bf30d [2020.05.03-17.18.59:659][164]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: GoldenMuffinx, friend Id: cdcfee3a-bb6b-4a4d-9d6a-ba2d591fe532 [2020.05.03-17.18.59:659][164]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Umbras Hubby, friend Id: 2dd781d6-a4c6-4d83-bc44-8c55e1aed952 [2020.05.03-17.18.59:659][164]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Cookie, friend Id: 921740e0-7dd4-4382-82b2-99af6f6dcc43 [2020.05.03-17.18.59:659][164]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: WolfGirlStrike, friend Id: cefd434b-55a1-4968-8cb7-6b4b89c01848 [2020.05.03-17.18.59:659][164]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Complex, friend Id: a4f9f700-a246-4317-ad68-66bfc92f194a [2020.05.03-17.18.59:660][164]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-05-03T17:18:57.701Z, endTime: 2020-05-03T17:18:59.660Z, progress complete in 1.959000 seconds [2020.05.03-17.18.59:660][164]LogOnline: Warning: Sync friends success - 0 [2020.05.03-17.18.59:660][164]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-05-03T17:18:59.660Z [2020.05.03-17.18.59:815][164]LogDBDEasyAntiCheat: Client Auth is created [2020.05.03-17.18.59:826][164]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.05.03-17.18.59:826][164]LogLatencyCalculator: Latency of id eu-west-1: 143 [2020.05.03-17.18.59:828][164]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.03-17.18.59:828][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(OverlayMenuScreen) [2020.05.03-17.18.59:829][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'OverlayMenuScreen' created: [object OverlayMenuView] [2020.05.03-17.19.00:458][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen asset loaded for view. [2020.05.03-17.19.00:458][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen view created. [2020.05.03-17.19.00:462][164]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: OverlayMenuScreen is ready. [2020.05.03-17.19.00:465][165]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.03-17.19.00:465][165]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.03-17.19.00:465][165]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.03-17.19.00:465][165]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.03-17.19.00:465][165]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.03-17.19.00:465][165]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.03-17.19.00:465][165]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.03-17.19.00:465][165]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.03-17.19.00:465][165]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.03-17.19.00:465][165]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.03-17.19.00:465][165]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.03-17.19.00:465][165]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.03-17.19.00:465][165]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.03-17.19.00:465][165]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.03-17.19.00:465][165]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.03-17.19.00:465][165]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.03-17.19.00:466][165]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.05.03-17.19.00:514][165]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.05.03-17.19.00:515][165]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.19.00:515][165]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.05.03-17.19.00:516][165]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.05.03-17.19.00:699][165]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.05.03-17.19.00:699][165]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.05.03-17.19.00:700][165]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.05.03-17.19.00:723][166]LogLatencyCalculator: Latency of id ap-southeast-2: 244 [2020.05.03-17.19.00:726][166]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.19.00:726][166]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.05.03-17.19.00:727][166]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.05.03-17.19.00:906][166]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.05.03-17.19.00:906][166]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.05.03-17.19.00:907][166]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.05.03-17.19.00:909][167]LogLatencyCalculator: Latency of id ap-south-1: 289 [2020.05.03-17.19.00:909][167]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.05.03-17.19.00:909][167]LogDBDEasyAntiCheat: client created [2020.05.03-17.19.00:909][167]LogDBDEasyAntiCheat: OnInitFinished 0: Easy Anti-Cheat successfully initialized [2020.05.03-17.19.00:910][167]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-05-03T17:18:59.660Z, endTime: 2020-05-03T17:19:00.910Z, progress complete in 1.250000 seconds [2020.05.03-17.19.00:910][167]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-05-03T17:19:00.910Z [2020.05.03-17.19.00:988][167]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.19.00:988][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.05.03-17.19.00:989][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.05.03-17.19.01:180][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.05.03-17.19.01:180][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.05.03-17.19.01:181][167]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.05.03-17.19.01:366][168]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-05-03T17:19:00.910Z, endTime: 2020-05-03T17:19:01.366Z, progress complete in 0.456000 seconds [2020.05.03-17.19.01:367][168]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-05-03T17:19:01.367Z [2020.05.03-17.19.01:476][168]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCatalog [2020.05.03-17.19.01:484][168]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak added to pak precacher. [2020.05.03-17.19.01:485][168]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.19.01:485][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(GenericPopupScreen) [2020.05.03-17.19.01:486][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'GenericPopupScreen' created: [object GenericPopupScreenView] [2020.05.03-17.19.01:728][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen asset loaded for view. [2020.05.03-17.19.01:728][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen view created. [2020.05.03-17.19.01:729][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: GenericPopupScreen is ready. [2020.05.03-17.19.01:732][169]LogLatencyCalculator: Latency of id ap-southeast-1: 304 [2020.05.03-17.19.02:025][169]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCatalog [2020.05.03-17.19.02:025][169]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCurrencyPacks [2020.05.03-17.19.02:051][169]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.05.03-17.19.02:058][169]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.19.02:058][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.05.03-17.19.02:058][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.05.03-17.19.02:276][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.05.03-17.19.02:276][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.05.03-17.19.02:277][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.05.03-17.19.02:346][170]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.19.02:346][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.05.03-17.19.02:346][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.05.03-17.19.02:564][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.05.03-17.19.02:565][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.05.03-17.19.02:565][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.05.03-17.19.02:567][171]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.05.03-17.19.02:569][171]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCurrencyPacks [2020.05.03-17.19.02:569][171]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: PlatformStoreCatalog [2020.05.03-17.19.02:569][171]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: PlatformStoreCatalog [2020.05.03-17.19.02:569][171]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: FeaturedPageContent [2020.05.03-17.19.02:571][171]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.19.02:571][171]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.05.03-17.19.02:572][171]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.05.03-17.19.02:812][171]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.05.03-17.19.02:812][171]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.05.03-17.19.02:813][171]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.05.03-17.19.02:919][172]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: FeaturedPageContent [2020.05.03-17.19.02:919][172]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-05-03T17:19:01.367Z, endTime: 2020-05-03T17:19:02.919Z, progress complete in 1.552000 seconds [2020.05.03-17.19.02:919][172]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-05-03T17:19:02.919Z [2020.05.03-17.19.02:920][172]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-05-03T17:19:02.919Z, endTime: 2020-05-03T17:19:02.920Z, progress complete in 0.001000 seconds [2020.05.03-17.19.02:920][172]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-05-03T17:19:02.920Z [2020.05.03-17.19.02:920][172]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.03-17.19.03:025][172]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.19.03:025][172]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.05.03-17.19.03:026][172]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.05.03-17.19.03:027][172]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:34 value:keyDown nav:pageDown [2020.05.03-17.19.03:028][172]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:34 value:keyUp nav:pageDown [2020.05.03-17.19.03:252][172]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.05.03-17.19.03:252][172]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.05.03-17.19.03:252][172]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.05.03-17.19.03:255][173]LogLatencyCalculator: Latency of id us-east-1: 54 [2020.05.03-17.19.03:255][173]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.03-17.19.03:259][173]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.03-17.19.03:286][173]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-05-03T17:19:02.920Z, endTime: 2020-05-03T17:19:03.286Z, progress complete in 0.366000 seconds [2020.05.03-17.19.03:286][173]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-05-03T17:19:03.286Z [2020.05.03-17.19.03:286][173]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-05-03T17:19:03.286Z, endTime: 2020-05-03T17:19:03.286Z, progress complete in 0.000000 seconds [2020.05.03-17.19.03:286][173]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-05-03T17:19:03.286Z [2020.05.03-17.19.03:286][173]LogLatencyCalculator: Latency of id ap-northeast-2: 239 [2020.05.03-17.19.03:286][173]LogLatencyCalculator: Latency of id ap-northeast-1: 199 [2020.05.03-17.19.03:286][173]LogLatencyCalculator: Latency of id eu-central-1: 328 [2020.05.03-17.19.03:287][173]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.19.03:288][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.05.03-17.19.03:288][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.05.03-17.19.03:540][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.05.03-17.19.03:540][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.05.03-17.19.03:541][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.05.03-17.19.03:568][174]LogDBDGeneral: USpecialEventsContainer::Local_S3GetSpecialEventsContentComplete : The special events dates were received from the s3 bucket [2020.05.03-17.19.03:568][174]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-05-03T17:19:03.286Z, endTime: 2020-05-03T17:19:03.568Z, progress complete in 0.282000 seconds [2020.05.03-17.19.03:568][174]LogDBDGeneral: UBonusPointEventManager::Local_S3GetBonusPointEventsContentComplete : The bonus point events were received from the s3 bucket [2020.05.03-17.19.03:568][174]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-05-03T17:19:03.286Z, endTime: 2020-05-03T17:19:03.568Z, progress complete in 0.282000 seconds [2020.05.03-17.19.03:568][174]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-05-03T17:19:03.568Z [2020.05.03-17.19.03:598][174]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.05.03-17.19.03:598][174]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.05.03-17.19.03:864][174]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::GetValue] MirrorsAPA: GetValue with hacked key ProfileSaves/6C56D70701001001.profjce [2020.05.03-17.19.03:877][174]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.05.03-17.19.04:167][177]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.05.03-17.19.04:297][177]GameFlow: Save validation data initialized. UID: 6C56D70701001001 [2020.05.03-17.19.04:373][177]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.03-17.19.04:373][177]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.05.03-17.19.04:373][177]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.05.03-17.19.04:480][177]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.03-17.19.04:480][177]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.05.03-17.19.04:480][177]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.05.03-17.19.04:589][177]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.05.03-17.19.04:589][177]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.05.03-17.19.04:590][177]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.05.03-17.19.04:602][177]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-05-03T17:19:03.568Z, endTime: 2020-05-03T17:19:04.602Z, progress complete in 1.034000 seconds [2020.05.03-17.19.04:647][177]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-05-03T17:19:04.647Z [2020.05.03-17.19.04:648][177]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.05.03-17.19.04:847][180]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.05.03-17.19.04:847][180]LogLatencyCalculator: Latency of id us-west-2: 97 [2020.05.03-17.19.04:847][180]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.05.03-17.19.04:847][180]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-05-03T17:19:04.647Z, endTime: 2020-05-03T17:19:04.847Z, progress complete in 0.200000 seconds [2020.05.03-17.19.04:847][180]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-05-03T17:19:04.847Z [2020.05.03-17.19.04:847][180]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.05.03-17.19.05:007][184]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.05.03-17.19.05:007][184]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-05-03T17:19:04.847Z, endTime: 2020-05-03T17:19:05.007Z, progress complete in 0.160000 seconds [2020.05.03-17.19.05:007][184]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-05-03T17:19:05.007Z [2020.05.03-17.19.05:023][184]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.05.03-17.19.05:229][190]LogLatencyCalculator: Latency of id sa-east-1: 166 [2020.05.03-17.19.05:674][202]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.05.03-17.19.05:674][202]LogShopSystem: [GetLocalizedCurrencyAfterLogin] Mirrors Wallet loaded [2020.05.03-17.19.05:674][202]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-05-03T17:19:05.007Z, endTime: 2020-05-03T17:19:05.674Z, progress complete in 0.667000 seconds [2020.05.03-17.19.05:674][202]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-05-03T17:19:05.674Z [2020.05.03-17.19.05:674][202]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.05.03-17.19.05:784][205]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.05.03-17.19.06:004][211]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-05-03T17:19:05.674Z, endTime: 2020-05-03T17:19:06.004Z, progress complete in 0.330000 seconds [2020.05.03-17.19.06:004][211]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-05-03T17:19:06.004Z [2020.05.03-17.19.06:080][213]LogDBDGeneral: US3GameConfigs::Local_S3GetContentComplete : The game configs were received from the s3 bucket [2020.05.03-17.19.06:080][213]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-05-03T17:19:06.004Z, endTime: 2020-05-03T17:19:06.080Z, progress complete in 0.076000 seconds [2020.05.03-17.19.06:080][213]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-05-03T17:19:06.080Z [2020.05.03-17.19.06:080][213]LogShopSystem: UShopManager::Local_GetAndValidatePendingTransactions --> Getting pending transactions or unconsumed entitlements [2020.05.03-17.19.06:080][213]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.05.03-17.19.06:225][217]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.05.03-17.19.06:225][217]LogShopSystem: UShopManager::Local_SteamGetPendingTransactionsComplete responseMessage: []. [2020.05.03-17.19.06:225][217]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-05-03T17:19:06.080Z, endTime: 2020-05-03T17:19:06.225Z, progress complete in 0.145000 seconds [2020.05.03-17.19.06:225][217]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-05-03T17:19:06.225Z [2020.05.03-17.19.06:297][219]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-05-03T17:19:06.225Z, endTime: 2020-05-03T17:19:06.297Z, progress complete in 0.072000 seconds [2020.05.03-17.19.06:297][219]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-05-03T17:19:06.297Z [2020.05.03-17.19.06:309][220]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak added to pak precacher. [2020.05.03-17.19.06:370][221]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-05-03T17:19:06.297Z, endTime: 2020-05-03T17:19:06.370Z, progress complete in 0.073000 seconds [2020.05.03-17.19.06:370][221]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-05-03T17:19:06.370Z [2020.05.03-17.19.06:372][221]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-05-03T17:19:06.370Z, endTime: 2020-05-03T17:19:06.372Z, progress complete in 0.002000 seconds [2020.05.03-17.19.06:372][221]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-05-03T17:19:06.372Z [2020.05.03-17.19.06:494][221]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-05-03T17:19:06.372Z, endTime: 2020-05-03T17:19:06.493Z, progress complete in 0.121000 seconds [2020.05.03-17.19.06:494][221]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.05.03-17.19.06:494][221]GameFlow: [GameInit] New Init Progress: Complete, startTime: 2020-05-03T17:18:54.078Z, endTime: 2020-05-03T17:19:06.494Z, progress complete in 12.416000 seconds [2020.05.03-17.19.06:502][221]GameFlow: [GameInit] New Init Complete State: Success [2020.05.03-17.19.06:515][221]LogWindows: EnumDisplayDevices: [2020.05.03-17.19.06:515][221]LogWindows: 0. 'NVIDIA GeForce GT 730' (P:1 D:1) [2020.05.03-17.19.06:516][221]LogWindows: 1. 'NVIDIA GeForce GT 730' (P:0 D:1) [2020.05.03-17.19.06:516][221]LogWindows: DebugString: FoundDriverCount:2 [2020.05.03-17.19.06:525][221]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/Bumper%20Cars] [2020.05.03-17.19.06:604][224]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.05.03-17.19.06:657][224]LogShopSystem: ClaimAllMessageRewards: Claiming rewards of message 1588086000000 [2020.05.03-17.19.06:657][224]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/messages/claim] [2020.05.03-17.19.06:736][227]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/Bumper%20Cars] [2020.05.03-17.19.06:737][227]GameFlow: Verbose: SplashContextComponent start action: CheckFullApp [2020.05.03-17.19.06:737][227]GameFlow: Verbose: SplashContextComponent start action: RequestStatCache [2020.05.03-17.19.06:737][227]LogOnline: OnStatCacheComplete. Succeed ? TRUE [2020.05.03-17.19.06:737][227]GameFlow: Verbose: SplashContextComponent start action: LoadPlayerStats [2020.05.03-17.19.06:774][227]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.05.03-17.19.06:777][228]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/messages/claim] [2020.05.03-17.19.06:786][228]LogMirrors: SENDING REQUEST: [DELETE https://steam.live.bhvrdbd.com/api/v1/messages/list] [2020.05.03-17.19.06:886][231]LogMirrors: RESPONSE: code 200, request [DELETE https://steam.live.bhvrdbd.com/api/v1/messages/list] [2020.05.03-17.19.06:886][231]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.05.03-17.19.07:134][238]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Bumper Cars [0x1F6719B2080] Result: '1' k_EResultOK (success) [2020.05.03-17.19.07:199][240]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Bumper Cars [0x1F6719B0C70]' succeeded in 0.418196 seconds [2020.05.03-17.19.07:204][240]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak added to pak precacher. [2020.05.03-17.19.07:246][240]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.05.03-17.19.07:246][240]LogRanks: URankManager::Async_GetPlayerPips [2020.05.03-17.19.07:246][240]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.03-17.19.07:254][240]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.03-17.19.07:336][243]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.03-17.19.07:336][243]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=50 Killer=10 [2020.05.03-17.19.07:336][243]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=50 [2020.05.03-17.19.07:336][243]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=10 [2020.05.03-17.19.07:336][243]GameFlow: Reading Profile Stat DBD_KillerSkulls: 10 [2020.05.03-17.19.07:336][243]GameFlow: Reading Profile Stat DBD_CamperSkulls: 50 [2020.05.03-17.19.07:336][243]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.03-17.19.07:336][243]GameFlow: FCharacterStateData::SetPips() with value=10 [2020.05.03-17.19.07:336][243]GameFlow: FCharacterStateData::SetPips() with value=50 [2020.05.03-17.19.07:417][243]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [54688] [2020.05.03-17.19.07:417][243]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/6C56D70701001001.profjce [2020.05.03-17.19.07:418][243]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10008&schemaVersion=0] [2020.05.03-17.19.07:418][243]GameFlow: Verbose: SplashContextComponent start action: CheckSoftBanStatus [2020.05.03-17.19.07:456][243]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.03-17.19.07:530][246]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.03-17.19.07:531][246]GameFlow: Verbose: SplashContextComponent start action: EvaluateDisconnectPenalty [2020.05.03-17.19.07:532][246]GameFlow: Verbose: SplashContextComponent start action: CheckWaitingforInvitation [2020.05.03-17.19.07:532][246]GameFlow: Verbose: SplashContextComponent start action: Initialize Archives [2020.05.03-17.19.07:532][246]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.03-17.19.07:547][246]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.05.03-17.19.07:552][246]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.03-17.19.07:552][246]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 [2020.05.03-17.19.07:552][246]LogRHI: Display: ShaderPipelineCache: Batching Resumed. [2020.05.03-17.19.07:561][246]GameFlow: Verbose: SplashContextComponent start action: GoToNextScreen [2020.05.03-17.19.07:608][247]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Bumper Cars [0x1F6719D7390] Result: '1' k_EResultOK (success) [2020.05.03-17.19.07:608][247]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Bumper Cars [0x1F6719D7390]' succeeded in 0.316045 seconds [2020.05.03-17.19.07:608][247]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.03-17.19.07:760][252]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.05.03-17.19.07:796][253]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.03-17.19.07:815][253]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.03-17.19.07:903][256]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.05.03-17.19.07:921][257]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Bumper Cars [0x1F671A83100] Result: '1' k_EResultOK (success) [2020.05.03-17.19.07:938][257]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.03-17.19.07:939][257]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.03-17.19.07:939][257]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.03-17.19.07:967][258]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Bumper Cars [0x1F671A850B0]' succeeded in 0.629983 seconds [2020.05.03-17.19.07:994][259]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak added to pak precacher. [2020.05.03-17.19.07:997][259]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Bumper Cars [0x1F671A850B0] Result: '1' k_EResultOK (success) [2020.05.03-17.19.08:009][259]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.03-17.19.08:009][259]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.03-17.19.08:023][260]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.557504 seconds [2020.05.03-17.19.08:079][261]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.05.03-17.19.08:511][273]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10008&schemaVersion=0] [2020.05.03-17.19.08:511][273]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.03-17.19.08:602][275]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.03-17.19.08:602][275]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.03-17.19.08:629][275]LogGameMode: ProcessServerTravel: /Game/Maps/OfflineLobby [2020.05.03-17.19.08:631][276]LogEngine: Server switch level: /Game/Maps/OfflineLobby [2020.05.03-17.19.08:631][276]LogNet: Browse: /Game/Maps/OfflineLobby [2020.05.03-17.19.08:654][276]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.19.08:724][276]LogStreaming: Flushing async loaders took 70ms. [2020.05.03-17.19.08:724][276]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.05.03-17.19.08:899][276]LogUObjectHash: Compacting FUObjectHashTables data took 4.34ms [2020.05.03-17.19.08:917][276]LogStreaming: Flushing async loaders. [2020.05.03-17.19.09:003][276]LogStreaming: Flushing async loaders took 86ms. [2020.05.03-17.19.09:004][276]LogAIModule: Creating AISystem for world OfflineLobby [2020.05.03-17.19.09:004][276]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.05.03-17.19.09:004][276]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.03-17.19.09:004][276]LogStreaming: Flushing async loaders. [2020.05.03-17.19.09:013][276]LogStreaming: Flushing async loaders took 9ms. [2020.05.03-17.19.09:014][276]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.05.03-17.19.09:014][276]LogStreaming: Flushing async loaders. [2020.05.03-17.19.10:633][276]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198041361755 [2020.05.03-17.19.10:635][276]LogStreaming: Flushing async loaders took 1621ms. [2020.05.03-17.19.10:756][276]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.03-17.19.10:756][276]LogStreaming: Flushing async loaders. [2020.05.03-17.19.10:757][276]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.19.10:757][276]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.05.03-17.19.10:757][276]LogStreaming: Flushing async loaders. [2020.05.03-17.19.10:802][276]LogStreaming: Flushing async loaders took 45ms. [2020.05.03-17.19.10:805][276]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.05.03-17.19.10:805][276]LogStreaming: Flushing async loaders. [2020.05.03-17.19.11:018][276]LogStreaming: Flushing async loaders took 213ms. [2020.05.03-17.19.11:018][276]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.03-17.19.11:018][276]LogStreaming: Flushing async loaders. [2020.05.03-17.19.12:573][276]LogStreaming: Flushing async loaders took 1555ms. [2020.05.03-17.19.12:574][276]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.03-17.19.12:574][276]LogStreaming: Flushing async loaders. [2020.05.03-17.19.13:200][276]LogStreaming: Flushing async loaders took 626ms. [2020.05.03-17.19.13:200][276]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.03-17.19.13:200][276]LogStreaming: Flushing async loaders. [2020.05.03-17.19.13:215][276]LogStreaming: Flushing async loaders took 15ms. [2020.05.03-17.19.13:216][276]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.03-17.19.13:216][276]LogStreaming: Flushing async loaders. [2020.05.03-17.19.13:838][276]LogStreaming: Flushing async loaders took 623ms. [2020.05.03-17.19.13:839][276]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.03-17.19.13:839][276]LogStreaming: Flushing async loaders. [2020.05.03-17.19.13:839][276]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.19.13:840][276]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.05.03-17.19.13:840][276]LogStreaming: Flushing async loaders. [2020.05.03-17.19.13:976][276]LogStreaming: Flushing async loaders took 137ms. [2020.05.03-17.19.13:976][276]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.03-17.19.13:976][276]LogStreaming: Flushing async loaders. [2020.05.03-17.19.14:091][276]LogStreaming: Flushing async loaders took 114ms. [2020.05.03-17.19.14:091][276]LogStreaming: Flushing async loaders. [2020.05.03-17.19.14:346][276]LogStreaming: Flushing async loaders took 255ms. [2020.05.03-17.19.14:393][276]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.05.03-12.19.14 [2020.05.03-17.19.14:393][276]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.05.03-17.19.14:393][276]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.03-17.19.14:410][276]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.03-17.19.14:410][276]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.03-17.19.14:410][276]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.03-17.19.14:410][276]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.03-17.19.14:410][276]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.03-17.19.14:410][276]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.03-17.19.14:419][276]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.03-17.19.14:444][276]LogWorld: Bringing up level for play took: 0.067885 [2020.05.03-17.19.14:444][276]GameFlow: [Login Attempted] Options: "?Name=Bumper Cars" Response: "" [2020.05.03-17.19.14:444][276]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.03-17.19.14:444][276]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.03-17.19.14:444][276]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.03-17.19.14:444][276]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.03-17.19.14:475][276]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.03-17.19.14:488][276]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.03-17.19.14:488][276]GameFlow: FCharacterStateData::SetPips() with value=10 [2020.05.03-17.19.14:488][276]GameFlow: FCharacterStateData::SetPips() with value=50 [2020.05.03-17.19.14:536][276]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [54688] [2020.05.03-17.19.14:536][276]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/6C56D70701001001.profjce [2020.05.03-17.19.14:536][276]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.03-17.19.14:536][276]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.03-17.19.14:536][276]LogCustomization: ------ [2020.05.03-17.19.14:536][276]LogCustomization: ------ [2020.05.03-17.19.14:536][276]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.03-17.19.14:536][276]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.03-17.19.14:536][276]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.03-17.19.14:580][276]LogStreaming: Flushing async loaders. [2020.05.03-17.19.14:634][276]LogStreaming: Flushing async loaders took 54ms. [2020.05.03-17.19.14:688][276]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.05.03-17.19.14:738][276]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000070 seconds [2020.05.03-17.19.14:750][276]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000036 seconds [2020.05.03-17.19.14:750][276]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.03-17.19.14:751][276]LogLoad: Took 6.026970 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.05.03-17.19.14:752][276]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.03-17.19.14:783][276]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.05.03-17.19.14:784][276]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.03-17.19.14:789][277]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198041361755, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.03-17.19.14:789][277]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Tarvesh, Status: default, CachedStatus: default, RichPresence: Offline [2020.05.03-17.19.14:802][277]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ConsentMenuContext (ULegalMenuScreen)(14) Transition: NONE(0) [2020.05.03-17.19.14:802][277]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.14:859][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(SplashScreen) [2020.05.03-17.19.14:958][277]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.14:961][277]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.14:962][277]LogContextSystem: Leave Action SplashContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.14:962][277]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.14:962][277]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.03-17.19.14:962][277]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.14:962][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LegalMenuScreen , layerIndex:0 ) [2020.05.03-17.19.14:981][277]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.14:981][277]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.14:982][277]LogContextSystem: Enter Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.14:983][277]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: ROLE_SELECTION_FROM_CONSENT(51) [2020.05.03-17.19.14:983][277]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.03-17.19.14:983][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LegalMenuScreen) [2020.05.03-17.19.14:984][277]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.15:047][277]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.15:047][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LegalMenuScreen) [2020.05.03-17.19.15:047][277]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.15:047][277]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.15:047][277]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.15:048][277]LogContextSystem: Leave Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.15:095][277]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [54688] [2020.05.03-17.19.15:095][277]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/6C56D70701001001.profjce [2020.05.03-17.19.15:095][277]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.03-17.19.15:096][277]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.15:096][277]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.15:096][277]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.15:096][277]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.15:096][277]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.15:096][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.05.03-17.19.15:101][277]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.15:117][277]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.05.03-17.19.15:129][277]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.03-17.19.15:223][277]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.19.15:665][277]LogStreaming: Flushing async loaders took 443ms. [2020.05.03-17.19.15:697][277]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.0 [2020.05.03-17.19.15:834][277]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000165 seconds [2020.05.03-17.19.16:034][277]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.05.03-17.19.16:034][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.16:041][277]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak added to pak precacher. [2020.05.03-17.19.16:078][277]LogStreaming: Flushing async loaders took 44ms. [2020.05.03-17.19.16:078][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.16:092][277]LogStreaming: Flushing async loaders took 14ms. [2020.05.03-17.19.16:093][277]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.05.03-17.19.16:093][277]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso01 [2020.05.03-17.19.16:093][277]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.05.03-17.19.16:093][277]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs001_03 [2020.05.03-17.19.16:093][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.16:141][277]LogStreaming: Flushing async loaders took 48ms. [2020.05.03-17.19.16:141][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.16:148][277]LogStreaming: Flushing async loaders took 7ms. [2020.05.03-17.19.16:149][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.16:153][277]LogStreaming: Flushing async loaders took 5ms. [2020.05.03-17.19.16:153][277]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs001_03 [2020.05.03-17.19.16:155][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.16:199][277]LogStreaming: Flushing async loaders took 44ms. [2020.05.03-17.19.16:200][277]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.8 [2020.05.03-17.19.16:201][277]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000129 seconds [2020.05.03-17.19.16:227][277]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Head001_03 [2020.05.03-17.19.16:227][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.16:281][277]LogStreaming: Flushing async loaders took 54ms. [2020.05.03-17.19.16:282][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.16:288][277]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak added to pak precacher. [2020.05.03-17.19.16:356][277]LogStreaming: Flushing async loaders took 75ms. [2020.05.03-17.19.16:356][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.16:372][277]LogStreaming: Flushing async loaders took 15ms. [2020.05.03-17.19.16:372][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.16:436][277]LogStreaming: Flushing async loaders took 64ms. [2020.05.03-17.19.16:437][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.16:458][277]LogStreaming: Flushing async loaders took 21ms. [2020.05.03-17.19.16:459][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.16:508][277]LogStreaming: Flushing async loaders took 50ms. [2020.05.03-17.19.16:508][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.16:536][277]LogStreaming: Flushing async loaders took 27ms. [2020.05.03-17.19.16:536][277]GameFlow: (CustomizedAudio) - Update Sound with item CM_Head001_03 [2020.05.03-17.19.16:536][277]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Torso02_02 [2020.05.03-17.19.16:536][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.16:599][277]LogStreaming: Flushing async loaders took 62ms. [2020.05.03-17.19.16:613][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.16:673][277]LogStreaming: Flushing async loaders took 59ms. [2020.05.03-17.19.16:673][277]GameFlow: (CustomizedAudio) - Update Sound with item CM_Torso02_02 [2020.05.03-17.19.16:673][277]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs02_02 [2020.05.03-17.19.16:673][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.16:740][277]LogStreaming: Flushing async loaders took 67ms. [2020.05.03-17.19.16:740][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.16:761][277]LogStreaming: Flushing async loaders took 21ms. [2020.05.03-17.19.16:761][277]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs02_02 [2020.05.03-17.19.16:761][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.16:811][277]LogStreaming: Flushing async loaders took 49ms. [2020.05.03-17.19.16:811][277]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.9 [2020.05.03-17.19.16:863][277]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.05.03-17.19.16:863][277]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Head004_03 [2020.05.03-17.19.16:864][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.16:926][277]LogStreaming: Flushing async loaders took 62ms. [2020.05.03-17.19.16:926][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.17:043][277]LogStreaming: Flushing async loaders took 117ms. [2020.05.03-17.19.17:043][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.17:076][277]LogStreaming: Flushing async loaders took 33ms. [2020.05.03-17.19.17:076][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.17:080][277]LogStreaming: Flushing async loaders took 4ms. [2020.05.03-17.19.17:080][277]GameFlow: (CustomizedAudio) - Update Sound with item MT_Head004_03 [2020.05.03-17.19.17:080][277]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso02_03 [2020.05.03-17.19.17:080][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.17:151][277]LogStreaming: Flushing async loaders took 71ms. [2020.05.03-17.19.17:155][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.17:198][277]LogStreaming: Flushing async loaders took 42ms. [2020.05.03-17.19.17:198][277]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso02_03 [2020.05.03-17.19.17:198][277]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.05.03-17.19.17:198][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.17:243][277]LogStreaming: Flushing async loaders took 45ms. [2020.05.03-17.19.17:244][277]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.05.03-17.19.17:244][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.17:252][277]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak added to pak precacher. [2020.05.03-17.19.17:406][277]LogStreaming: Flushing async loaders took 161ms. [2020.05.03-17.19.17:406][277]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.1 [2020.05.03-17.19.17:407][277]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000063 seconds [2020.05.03-17.19.17:445][277]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head02 [2020.05.03-17.19.17:446][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.17:461][277]LogStreaming: Flushing async loaders took 15ms. [2020.05.03-17.19.17:461][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.17:491][277]LogStreaming: Flushing async loaders took 30ms. [2020.05.03-17.19.17:492][277]GameFlow: (CustomizedAudio) - Update Sound with item N_Head02 [2020.05.03-17.19.17:492][277]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Torso007 [2020.05.03-17.19.17:492][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.17:542][277]LogStreaming: Flushing async loaders took 51ms. [2020.05.03-17.19.17:543][277]GameFlow: (CustomizedAudio) - Update Sound with item NK_Torso007 [2020.05.03-17.19.17:543][277]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item NK_Legs02_CV03 [2020.05.03-17.19.17:543][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.17:576][277]LogStreaming: Flushing async loaders took 33ms. [2020.05.03-17.19.17:576][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.17:584][277]LogStreaming: Flushing async loaders took 8ms. [2020.05.03-17.19.17:584][277]GameFlow: (CustomizedAudio) - Update Sound with item NK_Legs02_CV03 [2020.05.03-17.19.17:602][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.17:607][277]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak added to pak precacher. [2020.05.03-17.19.17:702][277]LogStreaming: Flushing async loaders took 100ms. [2020.05.03-17.19.17:703][277]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.9 [2020.05.03-17.19.17:703][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.17:800][277]LogStreaming: Flushing async loaders took 97ms. [2020.05.03-17.19.17:842][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.18:184][277]LogStreaming: Flushing async loaders took 342ms. [2020.05.03-17.19.18:191][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.18:206][277]LogStreaming: Flushing async loaders took 15ms. [2020.05.03-17.19.18:206][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.18:232][277]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak added to pak precacher. [2020.05.03-17.19.18:628][277]LogStreaming: Flushing async loaders took 422ms. [2020.05.03-17.19.18:762][277]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000073 seconds [2020.05.03-17.19.18:763][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.18:779][277]LogStreaming: Flushing async loaders took 16ms. [2020.05.03-17.19.18:806][277]LogStreaming: Flushing async loaders. [2020.05.03-17.19.18:838][277]LogStreaming: Flushing async loaders took 32ms. [2020.05.03-17.19.18:838][277]GameFlow: (BP_Menu_Slasher15_C_0) - UpdateCustomization with item MK_Mask01 [2020.05.03-17.19.18:838][277]GameFlow: (CustomizedAudio) - Update Sound with item MK_Mask01 [2020.05.03-17.19.18:838][277]GameFlow: (BP_Menu_Slasher15_C_0) - UpdateCustomization with item MK_Body01 [2020.05.03-17.19.18:839][277]GameFlow: (CustomizedAudio) - Update Sound with item MK_Body01 [2020.05.03-17.19.18:839][277]GameFlow: (BP_Menu_Slasher15_C_0) - UpdateCustomization with item MK_W01 [2020.05.03-17.19.18:840][277]GameFlow: (CustomizedAudio) - Update Sound with item MK_W01 [2020.05.03-17.19.18:841][277]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.03-17.19.18:841][277]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.05.03-17.19.18:841][277]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.03-17.19.18:841][277]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.03-17.19.18:841][277]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.03-17.19.18:841][277]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.03-17.19.18:841][277]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.03-17.19.18:841][277]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.03-17.19.18:841][277]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.03-17.19.18:841][277]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.05.03-17.19.18:841][277]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.05.03-17.19.18:892][277]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.03-17.19.18:997][277]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.03-17.19.18:998][277]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.03-17.19.18:998][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.05.03-17.19.18:998][277]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.18:998][277]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.03-17.19.18:998][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.03-17.19.19:044][277]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.03-17.19.19:044][277]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.03-17.19.19:044][277]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.03-17.19.19:044][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.03-17.19.19:045][277]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.03-17.19.19:073][277]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.05.03-17.19.19:075][277]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.05.03-17.19.19:075][277]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.03-17.19.19:075][277]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.03-17.19.19:075][277]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.03-17.19.19:075][277]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.03-17.19.19:075][277]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.03-17.19.19:075][277]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.03-17.19.19:076][277]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.03-17.19.19:137][278]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.03-17.19.19:137][278]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.03-17.19.19:137][278]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.05.03-17.19.19:158][278]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.03-17.19.19:158][278]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 6.158386. This could result into websocket disconnection! [2020.05.03-17.19.19:165][278]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.03-17.19.19:407][279]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.05.03-17.19.20:559][301]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak added to pak precacher. [2020.05.03-17.19.21:796][320]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak added to pak precacher. [2020.05.03-17.19.23:669][355]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak added to pak precacher. [2020.05.03-17.19.24:989][376]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: NewContentPopupContext (UNewContentPopupScreen)(8) Transition: NONE(0) [2020.05.03-17.19.25:023][376]GameFlow: RoleSelectionContextComponent::OnNewsContentReceived --> number of news: 5 [2020.05.03-17.19.25:050][376]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: NewContentPopupContext (UNewContentPopupScreen)(8) Transition: NONE(0) [2020.05.03-17.19.25:051][376]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.25:051][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(RoleSelectionScreen) [2020.05.03-17.19.25:051][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Holding [object MainMC_1] as suspended focus. [2020.05.03-17.19.25:051][376]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.03-17.19.25:051][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.03-17.19.25:051][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.05.03-17.19.25:051][376]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.19.25:051][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NewContentPopupScreen , layerIndex:6 ) [2020.05.03-17.19.25:058][376]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.19.25:058][376]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.19.25:058][376]LogContextSystem: Enter Action NewContentPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.19.25:063][376]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.05.03-17.19.25:063][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NewContentPopupScreen) [2020.05.03-17.19.25:366][383]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.19.25:366][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NewContentPopupScreen) [2020.05.03-17.19.25:382][383]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.19.25:382][383]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.19.25:382][383]LogContextSystem: Leave Action NewContentPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.19.25:382][383]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.19.25:382][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NewContentPopupScreen , layerIndex:6 ) [2020.05.03-17.19.25:384][383]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.19.25:384][383]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.19.25:384][383]LogContextSystem: Enter Action NewContentPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.19.25:398][383]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.05.03-17.19.25:399][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NewContentPopupScreen) [2020.05.03-17.19.38:459][601]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak added to pak precacher. [2020.05.03-17.19.47:378][751]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.03-17.19.47:424][752]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.19.47:424][752]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NewContentPopupScreen) [2020.05.03-17.19.47:424][752]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.19.47:424][752]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.19.47:424][752]LogContextSystem: Leave Action NewContentPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.19.47:424][752]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.47:424][752]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(RoleSelectionScreen) [2020.05.03-17.19.47:425][752]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Returning suspended focus to [object MainMC_1] [2020.05.03-17.19.47:425][752]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.03-17.19.47:425][752]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.03-17.19.47:425][752]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.05.03-17.19.47:521][753]LogContextSystem: ContextGroup transition requested: Group: LowOverlayContextGroup(3) Context: DailyRitualsContext (UDailyRitualsScreen)(1) Transition: NONE(0) [2020.05.03-17.19.47:522][753]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.47:522][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(RoleSelectionScreen) [2020.05.03-17.19.47:522][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Holding [object MainMC_1] as suspended focus. [2020.05.03-17.19.47:522][753]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.03-17.19.47:522][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.03-17.19.47:522][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.05.03-17.19.47:522][753]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.05.03-17.19.47:522][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:DailyRitualsScreen , layerIndex:3 ) [2020.05.03-17.19.47:531][753]LogContextSystem: Enter Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.05.03-17.19.47:531][753]LogContextSystem: Enter Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.05.03-17.19.47:531][753]LogContextSystem: Enter Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.05.03-17.19.47:588][753]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (1) [2020.05.03-17.19.47:588][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(DailyRitualsScreen) [2020.05.03-17.19.51:660][821]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [54708] [2020.05.03-17.19.51:660][821]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/6C56D70701001001.profjce [2020.05.03-17.19.51:661][821]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10009&schemaVersion=0] [2020.05.03-17.19.51:973][828]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10009&schemaVersion=0] [2020.05.03-17.19.51:973][828]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.03-17.19.55:035][879]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.03-17.19.55:093][880]LogContextSystem: Leave Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.05.03-17.19.55:093][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(DailyRitualsScreen) [2020.05.03-17.19.55:093][880]LogContextSystem: Leave Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.05.03-17.19.55:093][880]LogContextSystem: Leave Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.05.03-17.19.55:093][880]LogContextSystem: Leave Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.05.03-17.19.55:094][880]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.55:094][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(RoleSelectionScreen) [2020.05.03-17.19.55:094][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Returning suspended focus to [object MainMC_1] [2020.05.03-17.19.55:094][880]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.03-17.19.55:094][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.03-17.19.55:094][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.05.03-17.19.56:211][901]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak added to pak precacher. [2020.05.03-17.19.56:439][904]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveIntroContext (UArchiveIntroScreen)(1) Transition: NONE(0) [2020.05.03-17.19.56:478][905]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.56:478][905]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.56:478][905]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.56:478][905]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.56:478][905]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.56:478][905]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.56:480][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.05.03-17.19.57:042][915]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.57:042][915]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.57:042][915]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.57:042][915]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.05.03-17.19.58:189][936]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.58:189][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveIntroScreen , layerIndex:0 ) [2020.05.03-17.19.58:189][936]LogContextSystem: Enter Action ArchiveIntroContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.58:189][936]GameFlow: ArchiveIntroContextComponent::Enter [2020.05.03-17.19.58:189][936]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.03-17.19.58:189][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveIntroScreen) [2020.05.03-17.19.58:189][936]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.19.58:189][936]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.00:586][971]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveStoryContext (UArchiveStoryScreen)(5) Transition: NONE(0) [2020.05.03-17.20.00:587][971]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.00:587][971]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveIntroScreen) [2020.05.03-17.20.00:587][971]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.00:587][971]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.00:587][971]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.00:587][971]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.05.03-17.20.00:587][971]LogContextSystem: Leave Action ArchiveIntroContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.00:587][971]GameFlow: ArchiveIntroContextComponent::Leave [2020.05.03-17.20.00:587][971]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.00:587][971]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.00:588][971]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.00:588][971]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.00:588][971]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.00:588][971]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.05.03-17.20.00:588][971]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.00:588][971]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.03-17.20.00:588][971]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.00:588][971]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveStoryScreen , layerIndex:0 ) [2020.05.03-17.20.00:598][971]LogContextSystem: Load Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.20.00:598][971]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveWidgetScreen) [2020.05.03-17.20.00:599][971]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveWidgetScreen' created: [object ArchiveWidgetView] [2020.05.03-17.20.00:599][971]LogContextSystem: Load Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.20.00:599][971]LogContextSystem: Enter Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.00:599][971]GameFlow: ArchiveStoryContextComponent::Enter [2020.05.03-17.20.00:599][971]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: ArchiveNavigationContext (UNavigationScreen)(9) Transition: NONE(0) [2020.05.03-17.20.00:618][971]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.05.03-17.20.00:740][971]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.05.03-17.20.00:742][971]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/get-popup-status?archiveId=Tome03] [2020.05.03-17.20.00:752][971]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.05.03-17.20.00:762][971]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.05.03-17.20.00:763][971]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/journal/getjournal?storyId=Tome03] [2020.05.03-17.20.00:763][971]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.03-17.20.00:763][971]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.03-17.20.00:764][971]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.03-17.20.00:764][971]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.03-17.20.00:764][971]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.03-17.20.00:774][971]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.05.03-17.20.00:774][971]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.03-17.20.00:774][971]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.03-17.20.00:774][971]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.03-17.20.00:774][971]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.03-17.20.00:777][971]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.03-17.20.00:777][971]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.03-17.20.00:777][971]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.03-17.20.00:777][971]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.03-17.20.00:777][971]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveStoryScreen) [2020.05.03-17.20.00:778][971]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.00:778][971]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.00:781][971]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.20.00:927][971]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.03-17.20.00:927][971]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.20.00:973][971]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveWidget/ArchiveWidget.ArchiveWidget may result in hitches during streaming. [2020.05.03-17.20.00:973][971]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.20.00:974][971]LogStreaming: Flushing async loaders took 192ms. [2020.05.03-17.20.01:274][971]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen asset loaded for view. [2020.05.03-17.20.01:274][971]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen view created. [2020.05.03-17.20.01:276][971]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveWidgetScreen is ready. [2020.05.03-17.20.01:373][972]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.05.03-17.20.01:374][972]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/journal/getjournal?storyId=Tome03] [2020.05.03-17.20.01:516][972]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/story?storyId=Tome03] [2020.05.03-17.20.01:517][972]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/get-popup-status?archiveId=Tome03] [2020.05.03-17.20.01:570][972]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.05.03-17.20.01:573][972]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/show-start-popup?archiveId=Tome03] [2020.05.03-17.20.01:581][972]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.01:582][972]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveStoryScreen) [2020.05.03-17.20.01:582][972]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Holding [object MovieClip] as suspended focus. [2020.05.03-17.20.01:582][972]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.03-17.20.01:582][972]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.03-17.20.01:582][972]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.20.01:582][972]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.05.03-17.20.01:582][972]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.20.01:582][972]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.05.03-17.20.01:603][972]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.20.01:603][972]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.20.01:603][972]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.20.01:628][972]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.05.03-17.20.01:628][972]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.05.03-17.20.01:656][973]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/show-start-popup?archiveId=Tome03] [2020.05.03-17.20.01:718][975]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/story?storyId=Tome03] [2020.05.03-17.20.03:287][992]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.03-17.20.03:339][993]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.20.03:339][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.05.03-17.20.03:339][993]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.20.03:339][993]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.20.03:339][993]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.20.03:339][993]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.05.03-17.20.03:340][993]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.03:340][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveStoryScreen) [2020.05.03-17.20.03:340][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Returning suspended focus to [object MovieClip] [2020.05.03-17.20.03:340][993]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.03-17.20.03:340][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.03-17.20.03:340][993]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.20.03:340][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.05.03-17.20.03:340][993]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.20.03:340][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.03-17.20.03:340][993]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.20.03:340][993]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.20.03:341][993]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.20.03:341][993]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.03-17.20.03:341][993]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.03-17.20.03:341][993]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.03-17.20.03:341][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.03-17.20.03:341][993]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.03-17.20.03:341][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.03-17.20.03:367][993]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.03-17.20.03:367][993]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.03-17.20.03:367][993]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.03-17.20.03:367][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.03-17.20.03:367][993]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.03-17.20.03:368][993]LogContextSystem: Enter Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.05.03-17.20.03:368][993]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.03-17.20.03:368][993]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.03-17.20.03:368][993]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.03-17.20.03:514][996]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.05.03-17.20.03:514][996]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/show-start-popup?archiveId=Tome03] [2020.05.03-17.20.03:514][996]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveStoryContext (UArchiveStoryScreen)(5) Transition: NONE(0) [2020.05.03-17.20.03:517][996]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.03:517][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveStoryScreen) [2020.05.03-17.20.03:521][996]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.03:521][996]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.03:521][996]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.03:521][996]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.05.03-17.20.03:521][996]LogContextSystem: Leave Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.03:521][996]GameFlow: ArchiveStoryContextComponent::Leave [2020.05.03-17.20.03:539][996]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.03:539][996]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.03:539][996]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.03-17.20.03:539][996]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.03:539][996]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.20.03:539][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.03-17.20.03:540][996]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.20.03:540][996]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.20.03:540][996]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.20.03:540][996]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.03-17.20.03:540][996]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.03:540][996]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.03:540][996]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.03:540][996]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.05.03-17.20.03:540][996]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.03:540][996]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.03-17.20.03:540][996]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.03:540][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveStoryScreen , layerIndex:0 ) [2020.05.03-17.20.03:544][996]LogContextSystem: Enter Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.03:544][996]GameFlow: ArchiveStoryContextComponent::Enter [2020.05.03-17.20.03:550][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.05.03-17.20.03:561][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.05.03-17.20.03:565][996]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.05.03-17.20.03:565][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.05.03-17.20.03:619][996]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.20.03:619][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.03-17.20.03:619][996]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.20.03:619][996]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.20.03:619][996]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.03-17.20.03:620][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveStoryScreen) [2020.05.03-17.20.03:620][996]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.20.03:620][996]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.03-17.20.03:620][996]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.03:620][996]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.03:620][996]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.03-17.20.03:620][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.03-17.20.03:675][997]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.05.03-17.20.03:710][998]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/show-start-popup?archiveId=Tome03] [2020.05.03-17.20.12:213][152]LogAsyncLoad: Done loading library async: Menu in 84.3 sec [2020.05.03-17.20.12:213][152]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Global [2020.05.03-17.20.12:213][152]LogAsyncLoad: Start loading library async: Global [2020.05.03-17.20.12:213][152]LogAsyncLoad: 0 assets in Global [2020.05.03-17.20.12:213][152]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.05.03-17.20.17:568][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.05.03-17.20.17:568][250]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveRewardsContext (UArchiveRewardsScreen)(4) Transition: NONE(0) [2020.05.03-17.20.17:621][251]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.17:622][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveStoryScreen) [2020.05.03-17.20.17:625][251]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.17:625][251]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.17:625][251]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.17:625][251]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.05.03-17.20.17:625][251]LogContextSystem: Leave Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.17:625][251]GameFlow: ArchiveStoryContextComponent::Leave [2020.05.03-17.20.17:625][251]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.17:625][251]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.17:625][251]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.03-17.20.17:625][251]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.17:625][251]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.20.17:625][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.03-17.20.17:626][251]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.20.17:626][251]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.20.17:626][251]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.20.17:626][251]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.03-17.20.17:626][251]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.17:626][251]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.17:626][251]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.17:626][251]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.05.03-17.20.17:626][251]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.17:626][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveRewardsScreen , layerIndex:0 ) [2020.05.03-17.20.17:637][251]LogContextSystem: Enter Action ArchiveRewardsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.17:637][251]GameFlow: ArchiveRewardsContextComponent::Enter [2020.05.03-17.20.17:642][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.05.03-17.20.17:649][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.05.03-17.20.17:652][251]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/checkPass] [2020.05.03-17.20.17:652][251]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/tier] [2020.05.03-17.20.17:652][251]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/reevaluateGrid] [2020.05.03-17.20.17:652][251]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.03-17.20.17:652][251]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveRewardsScreen) [2020.05.03-17.20.17:652][251]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.17:652][251]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.17:749][253]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/tier] [2020.05.03-17.20.17:837][255]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/checkPass] [2020.05.03-17.20.18:536][270]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/reevaluateGrid] [2020.05.03-17.20.18:536][270]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.03-17.20.18:541][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: SetRewardTiersData with 70 tiers [2020.05.03-17.20.18:543][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: SetTierCompletionInfo - completedTierNum:1, numStarsCollected:0, maxStars:10, isPaidTrackUnlocked:false [2020.05.03-17.20.18:546][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RewardGrid: displayPage: 0 [2020.05.03-17.20.18:603][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: PlayTierCompletionAnimation - previousCompletedTierNum:0 [2020.05.03-17.20.19:009][271]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.03-17.20.19:010][271]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.03-17.20.19:011][271]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.03-17.20.19:211][274]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.03-17.20.19:211][274]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.03-17.20.22:844][345]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: ArchivePassPurchasePopupContext (UArchivePassPurchasePopupScreen)(1) Transition: NONE(0) [2020.05.03-17.20.22:854][346]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.22:854][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveRewardsScreen) [2020.05.03-17.20.22:854][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Holding [object MovieClip] as suspended focus. [2020.05.03-17.20.22:855][346]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.03-17.20.22:855][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.03-17.20.22:855][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.05.03-17.20.22:855][346]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.20.22:855][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchivePassPurchasePopupScreen , layerIndex:6 ) [2020.05.03-17.20.22:870][346]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.20.22:870][346]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.20.22:870][346]LogContextSystem: Enter Action ArchivePassPurchasePopupContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.20.22:902][346]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.05.03-17.20.22:902][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchivePassPurchasePopupScreen) [2020.05.03-17.20.44:734][752]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.03-17.20.44:786][753]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.20.44:786][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchivePassPurchasePopupScreen) [2020.05.03-17.20.44:787][753]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.20.44:787][753]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.20.44:787][753]LogContextSystem: Leave Action ArchivePassPurchasePopupContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.20.44:803][753]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.05.03-17.20.44:804][753]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.20.44:804][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.05.03-17.20.44:810][753]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.20.44:810][753]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.20.44:810][753]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.20.44:816][753]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.05.03-17.20.44:816][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.05.03-17.20.46:208][780]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.03-17.20.46:259][781]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.20.46:259][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.05.03-17.20.46:260][781]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.20.46:260][781]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.20.46:260][781]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.20.46:260][781]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: ProcessingPopupContext (UProcessingPopupScreen)(10) Transition: NONE(0) [2020.05.03-17.20.46:260][781]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/purchasePass?currency=Cells] [2020.05.03-17.20.46:260][781]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.20.46:260][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ProcessingPopupScreen , layerIndex:6 ) [2020.05.03-17.20.46:260][781]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.20.46:260][781]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.20.46:260][781]LogContextSystem: Enter Action ProcessingPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.20.46:262][781]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.05.03-17.20.46:262][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ProcessingPopupScreen) [2020.05.03-17.20.47:038][796]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/purchasePass?currency=Cells] [2020.05.03-17.20.47:038][796]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.03-17.20.47:038][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: SetTierCompletionInfo - completedTierNum:1, numStarsCollected:0, maxStars:10, isPaidTrackUnlocked:true [2020.05.03-17.20.47:040][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RewardGrid: displayPage: 0 [2020.05.03-17.20.47:098][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: PlayTierCompletionAnimation - previousCompletedTierNum:1 [2020.05.03-17.20.47:149][796]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.03-17.20.47:150][796]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.20.47:150][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ProcessingPopupScreen) [2020.05.03-17.20.47:150][796]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.20.47:150][796]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.20.47:150][796]LogContextSystem: Leave Action ProcessingPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.20.47:150][796]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.20.47:151][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveRewardsScreen) [2020.05.03-17.20.47:151][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Returning suspended focus to [object MovieClip] [2020.05.03-17.20.47:151][796]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.03-17.20.47:151][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.03-17.20.47:151][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.05.03-17.20.47:243][799]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.03-17.20.47:243][799]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.03-17.20.47:244][799]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.03-17.20.47:380][802]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.03-17.20.47:380][802]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.03-17.20.51:782][891]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000106 seconds [2020.05.03-17.20.51:802][891]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head012 [2020.05.03-17.20.51:803][891]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.20.51:887][891]LogStreaming: Flushing async loaders took 85ms. [2020.05.03-17.20.51:888][891]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head012 [2020.05.03-17.20.51:888][891]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso01 [2020.05.03-17.20.51:890][891]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso01 [2020.05.03-17.20.51:890][891]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs01 [2020.05.03-17.20.51:890][891]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.05.03-17.20.54:063][933]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.20.54:068][933]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak added to pak precacher. [2020.05.03-17.20.54:140][933]LogStreaming: Flushing async loaders took 77ms. [2020.05.03-17.21.00:216][ 54]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000037 seconds [2020.05.03-17.21.00:217][ 54]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso012 [2020.05.03-17.21.00:217][ 54]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.21.00:270][ 54]LogStreaming: Flushing async loaders took 54ms. [2020.05.03-17.21.00:270][ 54]LogStreaming: Flushing async loaders. [2020.05.03-17.21.00:297][ 54]LogStreaming: Flushing async loaders took 27ms. [2020.05.03-17.21.00:298][ 54]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso012 [2020.05.03-17.21.00:298][ 54]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head01 [2020.05.03-17.21.00:298][ 54]GameFlow: (CustomizedAudio) - Update Sound with item D_Head01 [2020.05.03-17.21.00:298][ 54]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.05.03-17.21.00:298][ 54]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.05.03-17.21.17:223][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RewardGrid: displayPage: 1 [2020.05.03-17.21.19:988][434]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000152 seconds [2020.05.03-17.21.19:988][434]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso003_03 [2020.05.03-17.21.19:988][434]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.21.20:092][434]LogStreaming: Flushing async loaders took 104ms. [2020.05.03-17.21.20:093][434]LogStreaming: Flushing async loaders. [2020.05.03-17.21.20:171][434]LogStreaming: Flushing async loaders took 78ms. [2020.05.03-17.21.20:171][434]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso003_03 [2020.05.03-17.21.20:171][434]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head01 [2020.05.03-17.21.20:171][434]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head01 [2020.05.03-17.21.20:171][434]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs01 [2020.05.03-17.21.20:171][434]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs01 [2020.05.03-17.21.21:522][462]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000112 seconds [2020.05.03-17.21.21:522][462]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.21.21:551][462]LogStreaming: Flushing async loaders took 28ms. [2020.05.03-17.21.21:551][462]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_W006_01 [2020.05.03-17.21.21:552][462]LogStreaming: Flushing async loaders. [2020.05.03-17.21.21:588][462]LogStreaming: Flushing async loaders took 37ms. [2020.05.03-17.21.21:588][462]LogStreaming: Flushing async loaders. [2020.05.03-17.21.21:617][462]LogStreaming: Flushing async loaders took 28ms. [2020.05.03-17.21.21:617][462]GameFlow: (CustomizedAudio) - Update Sound with item TN_W006_01 [2020.05.03-17.21.21:617][462]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Head01 [2020.05.03-17.21.21:617][462]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Head01 [2020.05.03-17.21.21:617][462]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Body01 [2020.05.03-17.21.21:617][462]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Body01 [2020.05.03-17.21.28:721][600]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000055 seconds [2020.05.03-17.21.28:721][600]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head012 [2020.05.03-17.21.28:721][600]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.21.28:795][600]LogStreaming: Flushing async loaders took 74ms. [2020.05.03-17.21.28:795][600]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head012 [2020.05.03-17.21.28:795][600]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Torso01 [2020.05.03-17.21.28:795][600]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.05.03-17.21.28:795][600]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs01 [2020.05.03-17.21.28:795][600]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.05.03-17.21.39:267][807]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.21.39:325][807]LogStreaming: Flushing async loaders took 58ms. [2020.05.03-17.21.45:722][938]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RewardGrid: displayPage: 2 [2020.05.03-17.21.49:552][ 3]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000031 seconds [2020.05.03-17.21.49:553][ 3]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs010_01 [2020.05.03-17.21.49:553][ 3]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.21.49:673][ 3]LogStreaming: Flushing async loaders took 120ms. [2020.05.03-17.21.49:682][ 3]LogStreaming: Flushing async loaders. [2020.05.03-17.21.49:718][ 3]LogStreaming: Flushing async loaders took 36ms. [2020.05.03-17.21.49:718][ 3]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs010_01 [2020.05.03-17.21.49:718][ 3]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01 [2020.05.03-17.21.49:719][ 3]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.05.03-17.21.49:719][ 3]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso01 [2020.05.03-17.21.49:719][ 3]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso01 [2020.05.03-17.21.53:823][ 84]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.21.53:875][ 84]LogStreaming: Flushing async loaders took 51ms. [2020.05.03-17.22.00:071][209]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.22.00:116][209]LogStreaming: Flushing async loaders took 46ms. [2020.05.03-17.22.06:181][330]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RewardGrid: displayPage: 3 [2020.05.03-17.22.14:493][487]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.22.14:525][487]LogStreaming: Flushing async loaders took 32ms. [2020.05.03-17.22.18:238][560]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000099 seconds [2020.05.03-17.22.18:238][560]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.22.18:266][560]LogStreaming: Flushing async loaders took 28ms. [2020.05.03-17.22.18:309][560]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_Body015 [2020.05.03-17.22.18:309][560]LogStreaming: Flushing async loaders. [2020.05.03-17.22.18:483][560]LogStreaming: Flushing async loaders took 175ms. [2020.05.03-17.22.18:485][560]LogStreaming: Flushing async loaders. [2020.05.03-17.22.18:551][560]LogStreaming: Flushing async loaders took 66ms. [2020.05.03-17.22.18:551][560]GameFlow: (CustomizedAudio) - Update Sound with item KK_Body015 [2020.05.03-17.22.18:564][560]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_Head01 [2020.05.03-17.22.18:565][560]GameFlow: (CustomizedAudio) - Update Sound with item KK_Head01 [2020.05.03-17.22.18:565][560]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_W01 [2020.05.03-17.22.18:565][560]GameFlow: (CustomizedAudio) - Update Sound with item KK_W01 [2020.05.03-17.22.18:565][560]LogStreaming: Flushing async loaders. [2020.05.03-17.22.18:607][560]LogStreaming: Flushing async loaders took 42ms. [2020.05.03-17.22.25:986][705]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000129 seconds [2020.05.03-17.22.25:986][705]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.22.26:009][705]LogStreaming: Flushing async loaders took 23ms. [2020.05.03-17.22.26:026][705]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Head01_05 [2020.05.03-17.22.26:026][705]LogStreaming: Flushing async loaders. [2020.05.03-17.22.26:076][705]LogStreaming: Flushing async loaders took 50ms. [2020.05.03-17.22.26:076][705]LogStreaming: Flushing async loaders. [2020.05.03-17.22.26:093][705]LogStreaming: Flushing async loaders took 17ms. [2020.05.03-17.22.26:094][705]GameFlow: (CustomizedAudio) - Update Sound with item HK_Head01_05 [2020.05.03-17.22.26:094][705]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_Body01 [2020.05.03-17.22.26:094][705]GameFlow: (CustomizedAudio) - Update Sound with item HK_Body01 [2020.05.03-17.22.26:094][705]GameFlow: (BP_Menu_Slasher13_C_0) - UpdateCustomization with item HK_W01 [2020.05.03-17.22.26:095][705]GameFlow: (CustomizedAudio) - Update Sound with item HK_W01 [2020.05.03-17.22.32:056][819]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198448718136 [2020.05.03-17.22.32:078][819]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198448718136, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.03-17.22.32:078][819]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Umbras Hubby, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.03-17.22.35:910][889]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RewardGrid: displayPage: 4 [2020.05.03-17.22.37:998][912]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RewardGrid: displayPage: 5 [2020.05.03-17.22.40:170][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RewardGrid: displayPage: 6 [2020.05.03-17.22.41:769][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RewardGrid: displayPage: 7 [2020.05.03-17.22.43:345][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RewardGrid: displayPage: 8 [2020.05.03-17.22.48:600][ 62]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.22.48:642][ 62]LogStreaming: Flushing async loaders took 43ms. [2020.05.03-17.22.55:671][201]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000139 seconds [2020.05.03-17.22.55:671][201]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.22.55:692][201]LogStreaming: Flushing async loaders took 21ms. [2020.05.03-17.22.55:693][201]LogStreaming: Flushing async loaders. [2020.05.03-17.22.55:701][201]LogStreaming: Flushing async loaders took 8ms. [2020.05.03-17.22.55:701][201]GameFlow: (BP_Menu_Slasher15_C_0) - UpdateCustomization with item MK_Body007_01 [2020.05.03-17.22.55:701][201]LogStreaming: Flushing async loaders. [2020.05.03-17.22.55:976][201]LogStreaming: Flushing async loaders took 276ms. [2020.05.03-17.22.55:985][201]LogStreaming: Flushing async loaders. [2020.05.03-17.22.56:002][201]LogStreaming: Flushing async loaders took 17ms. [2020.05.03-17.22.56:002][201]LogStreaming: Flushing async loaders. [2020.05.03-17.22.56:032][201]LogStreaming: Flushing async loaders took 29ms. [2020.05.03-17.22.56:032][201]LogStreaming: Flushing async loaders. [2020.05.03-17.22.56:037][201]LogStreaming: Flushing async loaders took 5ms. [2020.05.03-17.22.56:037][201]LogStreaming: Flushing async loaders. [2020.05.03-17.22.56:041][201]LogStreaming: Flushing async loaders took 4ms. [2020.05.03-17.22.56:042][201]GameFlow: (CustomizedAudio) - Update Sound with item MK_Body007_01 [2020.05.03-17.22.56:042][201]GameFlow: (BP_Menu_Slasher15_C_0) - UpdateCustomization with item MK_Mask01 [2020.05.03-17.22.56:042][201]GameFlow: (CustomizedAudio) - Update Sound with item MK_Mask01 [2020.05.03-17.22.56:042][201]GameFlow: (BP_Menu_Slasher15_C_0) - UpdateCustomization with item MK_W01 [2020.05.03-17.22.56:043][201]GameFlow: (CustomizedAudio) - Update Sound with item MK_W01 [2020.05.03-17.23.15:070][558]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.23.15:120][558]LogStreaming: Flushing async loaders took 50ms. [2020.05.03-17.23.15:120][558]LogStreaming: Flushing async loaders. [2020.05.03-17.23.15:155][558]LogStreaming: Flushing async loaders took 34ms. [2020.05.03-17.23.25:021][756]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000090 seconds [2020.05.03-17.23.25:021][756]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head01_04 [2020.05.03-17.23.25:022][756]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.23.25:132][756]LogStreaming: Flushing async loaders took 111ms. [2020.05.03-17.23.25:133][756]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head01_04 [2020.05.03-17.23.25:133][756]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso01 [2020.05.03-17.23.25:133][756]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso01 [2020.05.03-17.23.25:133][756]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs01 [2020.05.03-17.23.25:133][756]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01 [2020.05.03-17.23.33:921][931]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000086 seconds [2020.05.03-17.23.33:922][931]GameFlow: (BP_Menu_Slasher13_C_1) - UpdateCustomization with item HK_Body01_05 [2020.05.03-17.23.33:922][931]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.23.33:983][931]LogStreaming: Flushing async loaders took 61ms. [2020.05.03-17.23.33:983][931]LogStreaming: Flushing async loaders. [2020.05.03-17.23.34:029][931]LogStreaming: Flushing async loaders took 46ms. [2020.05.03-17.23.34:029][931]GameFlow: (CustomizedAudio) - Update Sound with item HK_Body01_05 [2020.05.03-17.23.34:030][931]GameFlow: (BP_Menu_Slasher13_C_1) - UpdateCustomization with item HK_Head01 [2020.05.03-17.23.34:030][931]GameFlow: (CustomizedAudio) - Update Sound with item HK_Head01 [2020.05.03-17.23.34:030][931]GameFlow: (BP_Menu_Slasher13_C_1) - UpdateCustomization with item HK_W01 [2020.05.03-17.23.34:031][931]GameFlow: (CustomizedAudio) - Update Sound with item HK_W01 [2020.05.03-17.23.37:365][997]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198055901239 [2020.05.03-17.23.37:379][997]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198055901239, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.03-17.23.37:379][997]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ElliotYena, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.03-17.23.43:113][107]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.03-17.23.43:113][107]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Tarvesh, Status: default, CachedStatus: default, RichPresence: InPartyLobby [2020.05.03-17.23.45:858][159]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.05.03-17.23.45:859][159]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.05.03-17.23.45:911][160]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.45:911][160]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.45:911][160]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.45:911][160]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.05.03-17.23.45:911][160]LogContextSystem: Leave Action ArchiveRewardsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.45:911][160]GameFlow: ArchiveRewardsContextComponent::Leave [2020.05.03-17.23.45:911][160]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.45:911][160]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.45:911][160]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.45:911][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.03-17.23.45:912][160]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.45:912][160]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.45:912][160]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.45:912][160]LogContextSystem: Leave Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.45:912][160]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.45:912][160]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.45:912][160]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.46:485][171]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.46:486][171]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.03-17.23.46:512][171]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.46:512][171]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.46:512][171]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.03-17.23.46:512][171]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.03-17.23.46:513][171]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.46:513][171]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.46:513][171]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.46:513][171]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.46:513][171]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.46:513][171]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.46:513][171]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.46:513][171]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.46:513][171]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.46:746][176]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.46:746][176]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveRewardsScreen) [2020.05.03-17.23.47:082][183]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.47:082][183]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.47:082][183]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.47:082][183]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.47:082][183]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.47:082][183]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.05.03-17.23.47:085][183]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.47:124][183]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.8 [2020.05.03-17.23.47:125][183]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000110 seconds [2020.05.03-17.23.47:126][183]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Head02 [2020.05.03-17.23.47:127][183]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.23.47:176][183]LogStreaming: Flushing async loaders took 50ms. [2020.05.03-17.23.47:177][183]LogStreaming: Flushing async loaders. [2020.05.03-17.23.47:178][183]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.23.47:178][183]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.05.03-17.23.47:178][183]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Torso01 [2020.05.03-17.23.47:178][183]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.05.03-17.23.47:178][183]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Legs001_03 [2020.05.03-17.23.47:178][183]LogStreaming: Flushing async loaders. [2020.05.03-17.23.47:216][183]LogStreaming: Flushing async loaders took 37ms. [2020.05.03-17.23.47:216][183]LogStreaming: Flushing async loaders. [2020.05.03-17.23.47:222][183]LogStreaming: Flushing async loaders took 6ms. [2020.05.03-17.23.47:222][183]LogStreaming: Flushing async loaders. [2020.05.03-17.23.47:227][183]LogStreaming: Flushing async loaders took 5ms. [2020.05.03-17.23.47:227][183]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs001_03 [2020.05.03-17.23.47:227][183]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.5 [2020.05.03-17.23.47:228][183]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000042 seconds [2020.05.03-17.23.47:229][183]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Head01 [2020.05.03-17.23.47:229][183]GameFlow: (CustomizedAudio) - Update Sound with item US_Head01 [2020.05.03-17.23.47:229][183]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Torso01 [2020.05.03-17.23.47:230][183]GameFlow: (CustomizedAudio) - Update Sound with item US_Torso01 [2020.05.03-17.23.47:230][183]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Legs01 [2020.05.03-17.23.47:230][183]GameFlow: (CustomizedAudio) - Update Sound with item US_Legs01 [2020.05.03-17.23.47:230][183]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.3 [2020.05.03-17.23.47:231][183]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000090 seconds [2020.05.03-17.23.47:231][183]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Head01 [2020.05.03-17.23.47:232][183]GameFlow: (CustomizedAudio) - Update Sound with item FS_Head01 [2020.05.03-17.23.47:232][183]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Torso01 [2020.05.03-17.23.47:232][183]GameFlow: (CustomizedAudio) - Update Sound with item FS_Torso01 [2020.05.03-17.23.47:232][183]GameFlow: (BP_Menu_CamperMale07_C_0) - UpdateCustomization with item FS_Legs01 [2020.05.03-17.23.47:232][183]GameFlow: (CustomizedAudio) - Update Sound with item FS_Legs01 [2020.05.03-17.23.47:232][183]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.7 [2020.05.03-17.23.47:233][183]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000089 seconds [2020.05.03-17.23.47:234][183]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Head011 [2020.05.03-17.23.47:234][183]LogStreaming: Flushing async loaders. [2020.05.03-17.23.47:275][183]LogStreaming: Flushing async loaders took 41ms. [2020.05.03-17.23.47:275][183]LogStreaming: Flushing async loaders. [2020.05.03-17.23.47:364][183]LogStreaming: Flushing async loaders took 89ms. [2020.05.03-17.23.47:365][183]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head011 [2020.05.03-17.23.47:365][183]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Torso01_01 [2020.05.03-17.23.47:365][183]LogStreaming: Flushing async loaders. [2020.05.03-17.23.47:393][183]LogStreaming: Flushing async loaders took 28ms. [2020.05.03-17.23.47:394][183]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso01_01 [2020.05.03-17.23.47:394][183]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Legs01 [2020.05.03-17.23.47:394][183]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs01 [2020.05.03-17.23.47:394][183]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.4 [2020.05.03-17.23.47:437][183]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000051 seconds [2020.05.03-17.23.47:438][183]LogStreaming: Flushing async loaders. [2020.05.03-17.23.47:440][183]LogStreaming: Flushing async loaders took 2ms. [2020.05.03-17.23.47:440][183]LogStreaming: Flushing async loaders. [2020.05.03-17.23.47:442][183]LogStreaming: Flushing async loaders took 2ms. [2020.05.03-17.23.47:442][183]GameFlow: (BP_Menu_Slasher15_C_1) - UpdateCustomization with item MK_Mask01 [2020.05.03-17.23.47:442][183]GameFlow: (CustomizedAudio) - Update Sound with item MK_Mask01 [2020.05.03-17.23.47:443][183]GameFlow: (BP_Menu_Slasher15_C_1) - UpdateCustomization with item MK_Body01 [2020.05.03-17.23.47:443][183]GameFlow: (CustomizedAudio) - Update Sound with item MK_Body01 [2020.05.03-17.23.47:443][183]GameFlow: (BP_Menu_Slasher15_C_1) - UpdateCustomization with item MK_W01 [2020.05.03-17.23.47:444][183]GameFlow: (CustomizedAudio) - Update Sound with item MK_W01 [2020.05.03-17.23.47:444][183]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.03-17.23.47:444][183]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.05.03-17.23.47:444][183]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.03-17.23.47:444][183]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.03-17.23.47:444][183]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.03-17.23.47:444][183]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.03-17.23.47:444][183]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.03-17.23.47:444][183]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.03-17.23.47:444][183]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.03-17.23.47:444][183]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.05.03-17.23.47:445][183]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.03-17.23.47:545][183]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.03-17.23.47:546][183]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.03-17.23.47:546][183]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.05.03-17.23.47:546][183]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.47:564][184]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.03-17.23.47:576][185]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.05.03-17.23.47:787][186]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.03-17.23.48:983][206]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveIntroContext (UArchiveIntroScreen)(1) Transition: NONE(0) [2020.05.03-17.23.49:037][207]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.49:037][207]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.49:037][207]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.49:037][207]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.49:037][207]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.49:037][207]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.49:037][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.05.03-17.23.49:596][217]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.49:596][217]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.49:596][217]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.49:596][217]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.05.03-17.23.50:725][238]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.50:725][238]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveIntroScreen , layerIndex:0 ) [2020.05.03-17.23.50:725][238]LogContextSystem: Enter Action ArchiveIntroContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.50:725][238]GameFlow: ArchiveIntroContextComponent::Enter [2020.05.03-17.23.50:725][238]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.03-17.23.50:725][238]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveIntroScreen) [2020.05.03-17.23.50:725][238]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.50:726][238]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.50:820][240]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_297145live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.03-17.23.52:766][281]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveStoryContext (UArchiveStoryScreen)(5) Transition: NONE(0) [2020.05.03-17.23.52:766][281]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.52:766][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveIntroScreen) [2020.05.03-17.23.52:766][281]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.52:766][281]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.52:766][281]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.52:766][281]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.05.03-17.23.52:766][281]LogContextSystem: Leave Action ArchiveIntroContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.52:766][281]GameFlow: ArchiveIntroContextComponent::Leave [2020.05.03-17.23.52:766][281]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.52:766][281]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.52:767][281]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.52:767][281]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.52:767][281]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.52:767][281]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.05.03-17.23.52:767][281]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.52:767][281]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.03-17.23.52:767][281]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.52:767][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveStoryScreen , layerIndex:0 ) [2020.05.03-17.23.52:769][281]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.23.52:769][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.03-17.23.52:769][281]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.23.52:769][281]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.23.52:769][281]LogContextSystem: Enter Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.52:769][281]GameFlow: ArchiveStoryContextComponent::Enter [2020.05.03-17.23.52:770][281]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: ArchiveNavigationContext (UNavigationScreen)(9) Transition: NONE(0) [2020.05.03-17.23.52:775][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.05.03-17.23.52:780][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.05.03-17.23.52:782][281]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.05.03-17.23.52:782][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.05.03-17.23.52:796][281]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.23.52:796][281]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.03-17.23.52:796][281]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.52:796][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.03-17.23.52:796][281]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.52:796][281]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.52:796][281]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.52:796][281]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.52:796][281]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.52:796][281]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.52:796][281]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.52:796][281]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.52:796][281]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.52:796][281]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.52:796][281]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.52:796][281]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.03-17.23.52:797][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveStoryScreen) [2020.05.03-17.23.52:797][281]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.03-17.23.52:797][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.03-17.23.52:797][281]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.52:797][281]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.03-17.23.52:859][283]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_297145live/archiveQuests/Tome03.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.03-17.23.52:879][283]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.05.03-17.23.53:342][292]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.53:342][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.03-17.23.53:365][292]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.53:365][292]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.53:365][292]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.03-17.23.53:365][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.03-17.23.53:365][292]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.53:366][292]LogContextSystem: Enter Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.53:366][292]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.53:366][292]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.53:366][292]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.03-17.23.54:856][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_11, progress=0.0199 [2020.05.03-17.23.54:859][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_11, progress=0.049375 [2020.05.03-17.23.54:907][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_11, progress=0.459775 [2020.05.03-17.23.54:962][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_11, progress=0.7884 [2020.05.03-17.23.54:962][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_11, progress=0.792975 [2020.05.03-17.24.11:750][629]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_11, progress=0.029775 [2020.05.03-17.24.11:802][630]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_11, progress=0.474375 [2020.05.03-17.24.11:802][630]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_11, progress=0.474375 [2020.05.03-17.24.11:855][631]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_11, progress=0.792975 [2020.05.03-17.24.11:855][631]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_11, progress=0.792975 [2020.05.03-17.24.11:909][632]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_11, progress=0.9639 [2020.05.03-17.24.11:965][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_11, progress=1 [2020.05.03-17.24.11:965][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionComplete: id=node_T3L1_11 [2020.05.03-17.24.11:981][633]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.05.03-17.24.12:130][636]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.05.03-17.24.13:373][659]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.05.03-17.24.13:373][659]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.05.03-17.24.13:426][660]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.13:426][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveStoryScreen) [2020.05.03-17.24.13:429][660]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.13:429][660]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.13:430][660]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.13:430][660]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.05.03-17.24.13:430][660]LogContextSystem: Leave Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.13:430][660]GameFlow: ArchiveStoryContextComponent::Leave [2020.05.03-17.24.13:430][660]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.13:430][660]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.13:430][660]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.03-17.24.13:430][660]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.13:430][660]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.13:430][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.03-17.24.13:430][660]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.13:430][660]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.13:430][660]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.13:430][660]LogContextSystem: Leave Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.13:430][660]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.13:430][660]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.13:431][660]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.13:431][660]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.24.13:431][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.03-17.24.13:431][660]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.24.13:431][660]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.24.13:431][660]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.24.13:431][660]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.03-17.24.13:996][672]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.13:996][672]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.03-17.24.14:019][672]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.14:019][672]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.14:019][672]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.03-17.24.14:019][672]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.03-17.24.14:019][672]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.14:019][672]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.14:019][672]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.14:019][672]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.14:019][672]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.14:019][672]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.14:020][672]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.14:020][672]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.14:020][672]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.14:602][685]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.14:602][685]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.14:602][685]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.14:602][685]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.14:602][685]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.14:602][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.05.03-17.24.14:606][685]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.14:644][685]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.7 [2020.05.03-17.24.14:645][685]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000070 seconds [2020.05.03-17.24.14:646][685]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item D_Head02 [2020.05.03-17.24.14:646][685]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.05.03-17.24.14:646][685]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item D_Torso01 [2020.05.03-17.24.14:646][685]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.05.03-17.24.14:646][685]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item DF_Legs001_03 [2020.05.03-17.24.14:647][685]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs001_03 [2020.05.03-17.24.14:647][685]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.6 [2020.05.03-17.24.14:649][685]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000084 seconds [2020.05.03-17.24.14:649][685]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Head01 [2020.05.03-17.24.14:649][685]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head01 [2020.05.03-17.24.14:649][685]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Torso01_01 [2020.05.03-17.24.14:650][685]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.24.14:730][685]LogStreaming: Flushing async loaders took 81ms. [2020.05.03-17.24.14:731][685]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso01_01 [2020.05.03-17.24.14:731][685]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Legs01 [2020.05.03-17.24.14:731][685]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs01 [2020.05.03-17.24.14:732][685]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.5 [2020.05.03-17.24.14:733][685]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000064 seconds [2020.05.03-17.24.14:733][685]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head012 [2020.05.03-17.24.14:733][685]LogStreaming: Flushing async loaders. [2020.05.03-17.24.14:831][685]LogStreaming: Flushing async loaders took 97ms. [2020.05.03-17.24.14:831][685]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head012 [2020.05.03-17.24.14:831][685]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso010 [2020.05.03-17.24.14:831][685]LogStreaming: Flushing async loaders. [2020.05.03-17.24.14:840][685]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak added to pak precacher. [2020.05.03-17.24.14:974][685]LogStreaming: Flushing async loaders took 143ms. [2020.05.03-17.24.14:975][685]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso010 [2020.05.03-17.24.14:975][685]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Legs010 [2020.05.03-17.24.14:975][685]LogStreaming: Flushing async loaders. [2020.05.03-17.24.15:074][685]LogStreaming: Flushing async loaders took 98ms. [2020.05.03-17.24.15:074][685]GameFlow: (CustomizedAudio) - Update Sound with item JP_Legs010 [2020.05.03-17.24.15:075][685]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.4 [2020.05.03-17.24.15:076][685]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000043 seconds [2020.05.03-17.24.15:076][685]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Head01_ThaiBig [2020.05.03-17.24.15:076][685]LogStreaming: Flushing async loaders. [2020.05.03-17.24.15:093][685]LogStreaming: Flushing async loaders took 16ms. [2020.05.03-17.24.15:093][685]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head01_ThaiBig [2020.05.03-17.24.15:093][685]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Torso003_03 [2020.05.03-17.24.15:093][685]LogStreaming: Flushing async loaders. [2020.05.03-17.24.15:202][685]LogStreaming: Flushing async loaders took 108ms. [2020.05.03-17.24.15:202][685]LogStreaming: Flushing async loaders. [2020.05.03-17.24.15:223][685]LogStreaming: Flushing async loaders took 21ms. [2020.05.03-17.24.15:223][685]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso003_03 [2020.05.03-17.24.15:223][685]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Legs02 [2020.05.03-17.24.15:223][685]LogStreaming: Flushing async loaders. [2020.05.03-17.24.15:254][685]LogStreaming: Flushing async loaders took 31ms. [2020.05.03-17.24.15:254][685]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs02 [2020.05.03-17.24.15:255][685]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.8 [2020.05.03-17.24.15:298][685]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000133 seconds [2020.05.03-17.24.15:298][685]GameFlow: (BP_Menu_Slasher15_C_2) - UpdateCustomization with item MK_Mask01 [2020.05.03-17.24.15:299][685]GameFlow: (CustomizedAudio) - Update Sound with item MK_Mask01 [2020.05.03-17.24.15:299][685]GameFlow: (BP_Menu_Slasher15_C_2) - UpdateCustomization with item MK_Body01 [2020.05.03-17.24.15:299][685]GameFlow: (CustomizedAudio) - Update Sound with item MK_Body01 [2020.05.03-17.24.15:299][685]GameFlow: (BP_Menu_Slasher15_C_2) - UpdateCustomization with item MK_W01 [2020.05.03-17.24.15:300][685]GameFlow: (CustomizedAudio) - Update Sound with item MK_W01 [2020.05.03-17.24.15:300][685]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.03-17.24.15:300][685]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.05.03-17.24.15:300][685]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.03-17.24.15:300][685]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.03-17.24.15:300][685]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.03-17.24.15:300][685]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.03-17.24.15:300][685]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.03-17.24.15:300][685]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.03-17.24.15:300][685]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.03-17.24.15:300][685]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.05.03-17.24.15:301][685]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.03-17.24.15:403][685]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.03-17.24.15:403][685]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.03-17.24.15:403][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.05.03-17.24.15:405][685]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.15:419][686]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.05.03-17.24.15:426][686]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.03-17.24.15:535][689]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.03-17.24.18:747][746]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.05.03-17.24.18:750][746]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.05.03-17.24.18:750][746]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OfflineContext (UNavigationScreen)(2) Transition: NONE(0) [2020.05.03-17.24.18:778][747]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.03-17.24.18:779][747]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.18:779][747]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.18:779][747]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.18:779][747]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.18:779][747]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.18:779][747]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.18:779][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.03-17.24.18:779][747]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.18:779][747]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.18:779][747]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.18:779][747]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.18:779][747]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.18:780][747]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.18:780][747]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.18:780][747]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.18:780][747]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.18:780][747]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.18:780][747]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.18:780][747]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.18:780][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.05.03-17.24.19:382][758]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.19:383][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.03-17.24.19:405][758]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.19:405][758]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.19:463][758]LogContextSystem: Enter Action PartyGateContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.19:463][758]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.19:463][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.03-17.24.19:560][758]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.19:560][758]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.19:560][758]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.03-17.24.19:560][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.03-17.24.19:560][758]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.19:593][758]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.19:594][758]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.19:595][758]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.03-17.24.19:595][758]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.19:595][758]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.19:596][758]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.19:596][758]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.19:596][758]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.19:596][758]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.19:596][758]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.19:596][758]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.03-17.24.19:596][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.03-17.24.19:600][758]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.19:600][758]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.19:671][758]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [54688] [2020.05.03-17.24.19:671][758]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/6C56D70701001001.profjce [2020.05.03-17.24.19:672][758]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10010&schemaVersion=0] [2020.05.03-17.24.19:672][758]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.19:672][758]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.19:673][758]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.05.03-17.24.19:748][760]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.03-17.24.19:769][760]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.03-17.24.19:769][760]LogContextSystem: Enter Action OfflineContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.19:769][760]GameFlow: Warning: Entering Main Menu [2020.05.03-17.24.19:769][760]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.03-17.24.19:769][760]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.03-17.24.19:769][760]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.03-17.24.19:769][760]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.03-17.24.19:769][760]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.03-17.24.19:769][760]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.03-17.24.19:769][760]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.03-17.24.19:769][760]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.05.03-17.24.19:770][760]GameFlow: ADBDGameState::ResetGameLevelStatus [2020.05.03-17.24.19:776][760]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.05.03-17.24.19:791][760]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.19:791][760]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.03-17.24.19:791][760]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.24.19:791][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.03-17.24.19:791][760]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.24.19:791][760]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.24.19:792][760]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.24.19:792][760]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.03-17.24.19:792][760]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.03-17.24.19:792][760]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.03-17.24.19:792][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.03-17.24.19:918][761]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.03-17.24.19:925][761]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.03-17.24.20:550][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Play tier animation [2020.05.03-17.24.20:655][773]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.03-17.24.20:660][774]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.03-17.24.20:660][774]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.03-17.24.20:660][774]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.03-17.24.20:662][774]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435470. [2020.05.03-17.24.20:706][774]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000094 seconds [2020.05.03-17.24.20:707][774]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.7 [2020.05.03-17.24.20:707][774]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.03-17.24.20:707][774]LogCustomization: ------ [2020.05.03-17.24.20:707][774]LogCustomization: --> MK_Mask01 [2020.05.03-17.24.20:707][774]LogCustomization: --> MK_Body01 [2020.05.03-17.24.20:707][774]LogCustomization: --> MK_W01 [2020.05.03-17.24.20:707][774]LogCustomization: ------ [2020.05.03-17.24.20:707][774]GameFlow: (BP_Menu_Slasher15_C_3) - UpdateCustomization with item MK_Mask01 [2020.05.03-17.24.20:707][774]GameFlow: (CustomizedAudio) - Update Sound with item MK_Mask01 [2020.05.03-17.24.20:707][774]GameFlow: (BP_Menu_Slasher15_C_3) - UpdateCustomization with item MK_Body01 [2020.05.03-17.24.20:707][774]GameFlow: (CustomizedAudio) - Update Sound with item MK_Body01 [2020.05.03-17.24.20:707][774]GameFlow: (BP_Menu_Slasher15_C_3) - UpdateCustomization with item MK_W01 [2020.05.03-17.24.20:708][774]GameFlow: (CustomizedAudio) - Update Sound with item MK_W01 [2020.05.03-17.24.20:976][780]LogContextSystem: ContextGroup transition requested: Group: LowOverlayContextGroup(3) Context: DailyRitualsContext (UDailyRitualsScreen)(1) Transition: NONE(0) [2020.05.03-17.24.21:022][781]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.21:022][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.05.03-17.24.21:022][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.05.03-17.24.21:022][781]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.21:023][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.03-17.24.21:023][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.05.03-17.24.21:023][781]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.24.21:023][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.05.03-17.24.21:023][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.05.03-17.24.21:023][781]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.05.03-17.24.21:023][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:DailyRitualsScreen , layerIndex:3 ) [2020.05.03-17.24.21:030][781]LogContextSystem: Enter Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.05.03-17.24.21:031][781]LogContextSystem: Enter Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.05.03-17.24.21:031][781]LogContextSystem: Enter Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.05.03-17.24.21:039][781]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (1) [2020.05.03-17.24.21:039][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(DailyRitualsScreen) [2020.05.03-17.24.21:065][782]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10010&schemaVersion=0] [2020.05.03-17.24.21:065][782]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.03-17.24.21:397][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Tier unlocked [2020.05.03-17.24.22:739][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.05.03-17.24.24:775][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.05.03-17.24.25:704][866]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.03-17.24.25:758][867]LogContextSystem: Leave Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.05.03-17.24.25:758][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(DailyRitualsScreen) [2020.05.03-17.24.25:758][867]LogContextSystem: Leave Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.05.03-17.24.25:758][867]LogContextSystem: Leave Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.05.03-17.24.25:758][867]LogContextSystem: Leave Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.05.03-17.24.25:758][867]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.25:758][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.05.03-17.24.25:759][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.05.03-17.24.25:759][867]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.03-17.24.25:759][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.03-17.24.25:759][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.05.03-17.24.25:759][867]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.24.25:759][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.05.03-17.24.25:759][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.05.03-17.24.26:738][886]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.05.03-17.24.26:774][887]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.26:774][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.03-17.24.26:775][887]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.26:775][887]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.26:775][887]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.26:775][887]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.26:776][887]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.26:776][887]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.26:776][887]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.26:776][887]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.26:776][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.03-17.24.26:830][887]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.26:830][887]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.26:830][887]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.26:862][887]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.03-17.24.26:862][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.03-17.24.26:866][887]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.26:866][887]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.26:953][887]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.26:953][887]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.26:953][887]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.05.03-17.24.28:339][910]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.05.03-17.24.28:391][911]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.28:391][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.03-17.24.28:392][911]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.28:392][911]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.28:392][911]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.28:392][911]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.28:569][911]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.28:569][911]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.28:569][911]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.28:570][911]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.28:570][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.03-17.24.28:614][911]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.28:614][911]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.28:614][911]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.28:794][911]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.03-17.24.28:794][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.03-17.24.28:799][911]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.28:799][911]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.28:828][911]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.28:828][911]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.28:829][911]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.05.03-17.24.30:929][934]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.05.03-17.24.30:935][934]GameFlow: Authority_SetSelectedCharacterId: 268435469 Player: Bumper Cars [2020.05.03-17.24.30:948][934]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.03-17.24.30:948][934]LogCustomization: ------ [2020.05.03-17.24.30:948][934]LogCustomization: --> MK_Mask01 [2020.05.03-17.24.30:948][934]LogCustomization: --> MK_Body01 [2020.05.03-17.24.30:948][934]LogCustomization: --> MK_W01 [2020.05.03-17.24.30:948][934]LogCustomization: ------ [2020.05.03-17.24.30:948][934]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.03-17.24.30:948][934]LogCustomization: ------ [2020.05.03-17.24.30:948][934]LogCustomization: --> MK_Mask01 [2020.05.03-17.24.30:948][934]LogCustomization: --> MK_Body01 [2020.05.03-17.24.30:948][934]LogCustomization: --> MK_W01 [2020.05.03-17.24.30:948][934]LogCustomization: ------ [2020.05.03-17.24.30:949][934]GameFlow: (BP_Menu_Slasher15_C_3) - UpdateCustomization with item MK_Mask01 [2020.05.03-17.24.30:949][934]GameFlow: (CustomizedAudio) - Update Sound with item MK_Mask01 [2020.05.03-17.24.30:949][934]GameFlow: (BP_Menu_Slasher15_C_3) - UpdateCustomization with item MK_Body01 [2020.05.03-17.24.30:949][934]GameFlow: (CustomizedAudio) - Update Sound with item MK_Body01 [2020.05.03-17.24.30:949][934]GameFlow: (BP_Menu_Slasher15_C_3) - UpdateCustomization with item MK_W01 [2020.05.03-17.24.30:949][934]GameFlow: (CustomizedAudio) - Update Sound with item MK_W01 [2020.05.03-17.24.30:956][934]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.03-17.24.30:956][934]LogCustomization: ------ [2020.05.03-17.24.30:956][934]LogCustomization: --> KK_Head02 [2020.05.03-17.24.30:956][934]LogCustomization: --> KK_Body01_02 [2020.05.03-17.24.30:956][934]LogCustomization: --> KK_W01_P01 [2020.05.03-17.24.30:956][934]LogCustomization: ------ [2020.05.03-17.24.30:956][934]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.03-17.24.30:956][934]LogCustomization: ------ [2020.05.03-17.24.30:956][934]LogCustomization: --> KK_Head02 [2020.05.03-17.24.30:956][934]LogCustomization: --> KK_Body01_02 [2020.05.03-17.24.30:956][934]LogCustomization: --> KK_W01_P01 [2020.05.03-17.24.30:956][934]LogCustomization: ------ [2020.05.03-17.24.30:956][934]GameFlow: (BP_Menu_Slasher15_C_3) - UpdateCustomization with item KK_Head02 [2020.05.03-17.24.30:956][934]GameFlow: (BP_Menu_Slasher15_C_3) - UpdateCustomization with item KK_Body01_02 [2020.05.03-17.24.30:956][934]GameFlow: (BP_Menu_Slasher15_C_3) - UpdateCustomization with item KK_W01_P01 [2020.05.03-17.24.30:973][935]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.03-17.24.30:973][935]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.03-17.24.30:973][935]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435470] and selected character id [268435469] [2020.05.03-17.24.30:973][935]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435470 [2020.05.03-17.24.31:749][949]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.03-17.24.31:749][949]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.03-17.24.31:749][949]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.03-17.24.31:765][949]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.05.03-17.24.31:765][949]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.03-17.24.31:765][949]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.03-17.24.31:768][949]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435469. [2020.05.03-17.24.31:769][949]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000064 seconds [2020.05.03-17.24.31:769][949]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.24.31:771][949]LogStreaming: Flushing async loaders took 2ms. [2020.05.03-17.24.31:772][949]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.0 [2020.05.03-17.24.31:772][949]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.03-17.24.31:772][949]LogCustomization: ------ [2020.05.03-17.24.31:772][949]LogCustomization: --> KK_Head02 [2020.05.03-17.24.31:772][949]LogCustomization: --> KK_Body01_02 [2020.05.03-17.24.31:772][949]LogCustomization: --> KK_W01_P01 [2020.05.03-17.24.31:772][949]LogCustomization: ------ [2020.05.03-17.24.31:772][949]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_Head02 [2020.05.03-17.24.31:772][949]LogStreaming: Flushing async loaders. [2020.05.03-17.24.31:854][949]LogStreaming: Flushing async loaders took 82ms. [2020.05.03-17.24.31:854][949]GameFlow: (CustomizedAudio) - Update Sound with item KK_Head02 [2020.05.03-17.24.31:854][949]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_Body01_02 [2020.05.03-17.24.31:854][949]LogStreaming: Flushing async loaders. [2020.05.03-17.24.31:896][949]LogStreaming: Flushing async loaders took 42ms. [2020.05.03-17.24.31:896][949]LogStreaming: Flushing async loaders. [2020.05.03-17.24.31:935][949]LogStreaming: Flushing async loaders took 38ms. [2020.05.03-17.24.31:935][949]GameFlow: (CustomizedAudio) - Update Sound with item KK_Body01_02 [2020.05.03-17.24.31:935][949]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_W01_P01 [2020.05.03-17.24.31:935][949]LogStreaming: Flushing async loaders. [2020.05.03-17.24.31:961][949]LogStreaming: Flushing async loaders took 26ms. [2020.05.03-17.24.31:961][949]LogStreaming: Flushing async loaders. [2020.05.03-17.24.32:113][949]LogStreaming: Flushing async loaders took 151ms. [2020.05.03-17.24.32:113][949]GameFlow: (CustomizedAudio) - Update Sound with item KK_W01_P01 [2020.05.03-17.24.32:129][949]GameFlow: Warning: ADBDGameState::Server_UpdateGameRole -MKI- logic difference detected (_playerDistributionReady : 1) [2020.05.03-17.24.32:136][949]GameFlow: Authority_SetSelectedCharacterId: 268435471 Player: Bumper Cars [2020.05.03-17.24.32:147][949]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.03-17.24.32:147][949]LogCustomization: ------ [2020.05.03-17.24.32:147][949]LogCustomization: --> KK_Head02 [2020.05.03-17.24.32:147][949]LogCustomization: --> KK_Body01_02 [2020.05.03-17.24.32:147][949]LogCustomization: --> KK_W01_P01 [2020.05.03-17.24.32:147][949]LogCustomization: ------ [2020.05.03-17.24.32:148][949]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.03-17.24.32:148][949]LogCustomization: ------ [2020.05.03-17.24.32:148][949]LogCustomization: --> KK_Head02 [2020.05.03-17.24.32:148][949]LogCustomization: --> KK_Body01_02 [2020.05.03-17.24.32:148][949]LogCustomization: --> KK_W01_P01 [2020.05.03-17.24.32:148][949]LogCustomization: ------ [2020.05.03-17.24.32:148][949]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_Head02 [2020.05.03-17.24.32:148][949]GameFlow: (CustomizedAudio) - Update Sound with item KK_Head02 [2020.05.03-17.24.32:148][949]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_Body01_02 [2020.05.03-17.24.32:148][949]GameFlow: (CustomizedAudio) - Update Sound with item KK_Body01_02 [2020.05.03-17.24.32:148][949]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item KK_W01_P01 [2020.05.03-17.24.32:148][949]GameFlow: (CustomizedAudio) - Update Sound with item KK_W01_P01 [2020.05.03-17.24.32:153][949]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.03-17.24.32:153][949]LogCustomization: ------ [2020.05.03-17.24.32:153][949]LogCustomization: --> OK_Mask01 [2020.05.03-17.24.32:153][949]LogCustomization: --> OK_Body01 [2020.05.03-17.24.32:153][949]LogCustomization: --> OK_W01 [2020.05.03-17.24.32:153][949]LogCustomization: ------ [2020.05.03-17.24.32:153][949]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.03-17.24.32:153][949]LogCustomization: ------ [2020.05.03-17.24.32:153][949]LogCustomization: --> OK_Mask01 [2020.05.03-17.24.32:153][949]LogCustomization: --> OK_Body01 [2020.05.03-17.24.32:153][949]LogCustomization: --> OK_W01 [2020.05.03-17.24.32:153][949]LogCustomization: ------ [2020.05.03-17.24.32:153][949]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item OK_Mask01 [2020.05.03-17.24.32:153][949]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item OK_Body01 [2020.05.03-17.24.32:153][949]GameFlow: (BP_Menu_Slasher14_C_0) - UpdateCustomization with item OK_W01 [2020.05.03-17.24.32:160][950]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.03-17.24.32:160][950]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.03-17.24.32:160][950]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435469] and selected character id [268435471] [2020.05.03-17.24.32:160][950]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435469 [2020.05.03-17.24.32:161][950]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.05.03-17.24.32:161][950]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.03-17.24.32:161][950]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.03-17.24.32:161][950]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.05.03-17.24.32:161][950]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.03-17.24.32:161][950]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.03-17.24.32:164][950]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435471. [2020.05.03-17.24.32:175][950]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000029 seconds [2020.05.03-17.24.32:175][950]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.24.32:205][950]LogStreaming: Flushing async loaders took 30ms. [2020.05.03-17.24.32:206][950]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.9 [2020.05.03-17.24.32:206][950]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.03-17.24.32:206][950]LogCustomization: ------ [2020.05.03-17.24.32:206][950]LogCustomization: --> OK_Mask01 [2020.05.03-17.24.32:206][950]LogCustomization: --> OK_Body01 [2020.05.03-17.24.32:206][950]LogCustomization: --> OK_W01 [2020.05.03-17.24.32:206][950]LogCustomization: ------ [2020.05.03-17.24.32:206][950]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Mask01 [2020.05.03-17.24.32:206][950]GameFlow: (CustomizedAudio) - Update Sound with item OK_Mask01 [2020.05.03-17.24.32:206][950]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Body01 [2020.05.03-17.24.32:206][950]GameFlow: (CustomizedAudio) - Update Sound with item OK_Body01 [2020.05.03-17.24.32:206][950]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_W01 [2020.05.03-17.24.32:206][950]GameFlow: (CustomizedAudio) - Update Sound with item OK_W01 [2020.05.03-17.24.34:044][981]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.05.03-17.24.34:097][982]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.34:097][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.03-17.24.34:098][982]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.34:098][982]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.34:098][982]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.34:098][982]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.34:098][982]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.34:098][982]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.34:098][982]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.34:098][982]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.34:098][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.03-17.24.34:157][982]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.34:157][982]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.34:157][982]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.34:194][982]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.03-17.24.34:194][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.03-17.24.34:199][982]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.34:199][982]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.34:313][982]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.34:313][982]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.34:314][982]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.05.03-17.24.35:440][997]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.03-17.24.39:210][ 68]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.03-17.24.45:079][180]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.03-17.24.45:079][180]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.03-17.24.45:079][180]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435471] and selected character id [268435471] [2020.05.03-17.24.45:079][180]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.03-17.24.45:079][180]LogCustomization: ------ [2020.05.03-17.24.45:079][180]LogCustomization: --> OK_Mask01 [2020.05.03-17.24.45:079][180]LogCustomization: --> OK_Body01 [2020.05.03-17.24.45:079][180]LogCustomization: --> OK_W01 [2020.05.03-17.24.45:079][180]LogCustomization: ------ [2020.05.03-17.24.45:079][180]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Mask01 [2020.05.03-17.24.45:079][180]GameFlow: (CustomizedAudio) - Update Sound with item OK_Mask01 [2020.05.03-17.24.45:079][180]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Body01 [2020.05.03-17.24.45:079][180]GameFlow: (CustomizedAudio) - Update Sound with item OK_Body01 [2020.05.03-17.24.45:079][180]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_W01 [2020.05.03-17.24.45:079][180]GameFlow: (CustomizedAudio) - Update Sound with item OK_W01 [2020.05.03-17.24.45:174][182]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.03-17.24.48:228][240]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.03-17.24.48:228][240]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.03-17.24.48:228][240]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435471] and selected character id [268435471] [2020.05.03-17.24.48:228][240]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.03-17.24.48:228][240]LogCustomization: ------ [2020.05.03-17.24.48:228][240]LogCustomization: --> OK_Mask01 [2020.05.03-17.24.48:228][240]LogCustomization: --> OK_Body01 [2020.05.03-17.24.48:228][240]LogCustomization: --> OK_W01 [2020.05.03-17.24.48:228][240]LogCustomization: ------ [2020.05.03-17.24.48:228][240]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Mask01 [2020.05.03-17.24.48:228][240]GameFlow: (CustomizedAudio) - Update Sound with item OK_Mask01 [2020.05.03-17.24.48:228][240]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Body01 [2020.05.03-17.24.48:228][240]GameFlow: (CustomizedAudio) - Update Sound with item OK_Body01 [2020.05.03-17.24.48:228][240]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_W01 [2020.05.03-17.24.48:228][240]GameFlow: (CustomizedAudio) - Update Sound with item OK_W01 [2020.05.03-17.24.50:187][278]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.03-17.24.54:967][373]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.05.03-17.24.55:017][374]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.55:017][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.03-17.24.55:018][374]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.55:018][374]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.55:018][374]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.55:018][374]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.55:131][374]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.55:132][374]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.55:132][374]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.55:132][374]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.55:132][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.03-17.24.55:174][374]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.55:174][374]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.55:174][374]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.55:353][374]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.03-17.24.55:354][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.03-17.24.55:359][374]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.55:359][374]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.55:393][374]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.55:394][374]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.03-17.24.55:394][374]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.05.03-17.24.55:447][375]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.03-17.24.55:448][375]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Tarvesh, Status: default, CachedStatus: default, RichPresence: InOnlineLobby [2020.05.03-17.25.01:072][480]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.05.03-17.25.01:123][481]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.01:123][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.03-17.25.01:124][481]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.01:124][481]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.01:125][481]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.01:125][481]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.01:125][481]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.01:125][481]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.01:125][481]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.01:125][481]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.01:125][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.03-17.25.01:182][481]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.01:182][481]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.01:182][481]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.01:202][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 268435471 (playerChanged=true), bloodpoints:49348, #nodesDataArray:26, #pathsDataArray:30, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:40, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.05.03-17.25.01:204][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.05.03-17.25.01:205][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.05.03-17.25.01:205][481]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.03-17.25.01:205][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.03-17.25.01:209][481]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.01:209][481]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.01:243][481]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.01:243][481]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.01:244][481]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.05.03-17.25.01:245][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:26, #pathsDataArray:30, animate:true [2020.05.03-17.25.01:519][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.6000007322058 ) [2020.05.03-17.25.01:519][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.6000007322058 [2020.05.03-17.25.02:740][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.6000007322058 seconds [2020.05.03-17.25.03:169][500]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.05.03-17.25.03:221][501]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.03:221][501]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.03-17.25.03:223][501]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.03:223][501]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.03:223][501]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.03:223][501]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.03:223][501]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.05.03-17.25.03:223][501]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.03:223][501]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.03:223][501]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.03:223][501]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.03:223][501]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.03-17.25.03:280][501]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.03:280][501]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.03:280][501]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.03:315][501]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.03-17.25.03:315][501]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.03-17.25.03:320][501]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.03:320][501]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.03:446][501]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.03:446][501]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.03:447][501]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.05.03-17.25.04:356][520]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.03-17.25.12:407][678]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.03-17.25.32:323][ 66]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.05.03-17.25.34:684][113]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: MainMenuContext (UPanelScreen)(24) Transition: NONE(0) [2020.05.03-17.25.34:684][113]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.03-17.25.34:684][113]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.03-17.25.34:684][113]GameFlow: OfflineContextComponent : Add listener for OnJoinQuickmatchSessionComplete [2020.05.03-17.25.34:684][113]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.05.03-17.25.34:685][113]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.03-17.25.34:685][113]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.05.03-17.25.34:732][114]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.03-17.25.34:733][114]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.34:733][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.03-17.25.34:744][114]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.34:744][114]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.34:744][114]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.34:744][114]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.34:850][114]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.34:851][114]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.34:851][114]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.34:851][114]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.34:851][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.03-17.25.34:924][114]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.34:924][114]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.34:924][114]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.34:955][114]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.03-17.25.34:955][114]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.05.03-17.25.34:956][114]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.03-17.25.34:956][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.03-17.25.34:961][114]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.34:961][114]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.35:011][114]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [54688] [2020.05.03-17.25.35:011][114]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/6C56D70701001001.profjce [2020.05.03-17.25.35:012][114]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10011&schemaVersion=0] [2020.05.03-17.25.35:012][114]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.35:012][114]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.03-17.25.35:012][114]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineKillerCam [2020.05.03-17.25.35:045][115]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.05.03-17.25.35:045][115]GameFlow: Starting Quickmatch: GameSession [2020.05.03-17.25.35:068][115]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.05.03-17.25.35:068][115]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.05.03-17.25.35:068][115]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.05.03-17.25.35:068][115]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.05.03-17.25.35:068][115]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.05.03-17.25.35:069][115]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.05.03-17.25.35:069][115]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.05.03-17.25.35:069][115]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-293185-live : Equals : -1 [2020.05.03-17.25.35:069][115]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.05.03-17.25.35:069][115]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.05.03-17.25.35:069][115]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=17 : Near : -1 [2020.05.03-17.25.35:069][115]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.05.03-17.25.35:069][115]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.05.03-17.25.35:069][115]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.05.03-17.25.35:069][115]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.05.03-17.25.35:069][115]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.05.03-17.25.35:069][115]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=A : Equals : -1 [2020.05.03-17.25.35:069][115]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.05.03-17.25.35:069][115]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.05.03-17.25.35:069][115]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.05.03-17.25.35:069][115]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.05.03-17.25.35:069][115]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.05.03-17.25.35:069][115]GameFlow: Verbose: Doing Find Sessions [2020.05.03-17.25.35:123][116]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.25.35:331][119]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10011&schemaVersion=0] [2020.05.03-17.25.35:331][119]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.03-17.25.35:382][120]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.25.35:418][121]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.345599 seconds [2020.05.03-17.25.45:538][328]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.25.45:685][331]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.25.45:705][332]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.212481 seconds [2020.05.03-17.25.55:798][539]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.25.55:947][542]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.25.55:967][543]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.215060 seconds [2020.05.03-17.26.06:082][750]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.26.06:229][753]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.26.06:251][754]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.214660 seconds [2020.05.03-17.26.16:350][961]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.26.16:639][967]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.26.16:641][968]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.340162 seconds [2020.05.03-17.26.19:308][ 22]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.03-17.26.19:309][ 22]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Tarvesh, Status: default, CachedStatus: default, RichPresence: InMatch [2020.05.03-17.26.23:727][113]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198055901239 [2020.05.03-17.26.23:728][113]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198055901239, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.03-17.26.23:728][113]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ElliotYena, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.03-17.26.26:767][175]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.26.26:961][179]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.26.26:978][180]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.256829 seconds [2020.05.03-17.26.37:086][387]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.26.37:229][390]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.26.37:252][391]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.214941 seconds [2020.05.03-17.26.47:342][598]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.26.47:488][601]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.26.47:490][602]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.194509 seconds [2020.05.03-17.26.57:606][809]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.26.57:750][812]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.26.57:753][813]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.194025 seconds [2020.05.03-17.27.07:880][ 20]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.27.07:977][ 22]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.27.07:983][ 23]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.152276 seconds [2020.05.03-17.27.18:079][230]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.27.18:567][240]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.27.18:579][241]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.546331 seconds [2020.05.03-17.27.24:893][371]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198448718136 [2020.05.03-17.27.24:939][371]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198448718136, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.03-17.27.24:939][371]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Umbras Hubby, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.03-17.27.28:666][447]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.27.28:811][450]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.27.28:814][451]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.192425 seconds [2020.05.03-17.27.38:951][659]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.27.39:096][662]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.27.39:099][663]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.193440 seconds [2020.05.03-17.27.49:194][870]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.27.49:342][873]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.27.49:360][874]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.212158 seconds [2020.05.03-17.27.59:489][ 82]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.27.59:683][ 86]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.27.59:698][ 87]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.255624 seconds [2020.05.03-17.28.07:885][255]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198448718136 [2020.05.03-17.28.07:894][255]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198448718136, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.03-17.28.07:894][255]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Umbras Hubby, Status: default, CachedStatus: default, RichPresence: Offline [2020.05.03-17.28.09:781][293]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.28.09:925][296]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.28.09:927][297]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.193081 seconds [2020.05.03-17.28.20:055][505]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.28.20:203][508]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.28.20:224][509]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.214174 seconds [2020.05.03-17.28.25:403][616]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198448718136 [2020.05.03-17.28.25:446][616]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198448718136, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.03-17.28.25:446][616]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Umbras Hubby, Status: default, CachedStatus: default, RichPresence: Offline [2020.05.03-17.28.30:337][717]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.28.30:481][720]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.28.30:484][721]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.191936 seconds [2020.05.03-17.28.40:581][928]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.28.40:727][931]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.28.40:730][932]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.193314 seconds [2020.05.03-17.28.50:834][139]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.28.51:029][143]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.28.51:044][144]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.255072 seconds [2020.05.03-17.29.01:125][351]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.29.01:319][355]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.29.01:333][356]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.253757 seconds [2020.05.03-17.29.11:417][563]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.29.11:610][567]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.29.11:627][568]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.254926 seconds [2020.05.03-17.29.21:753][776]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.29.21:900][779]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.29.21:918][780]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.212414 seconds [2020.05.03-17.29.23:167][805]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.05.03-17.29.23:167][805]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.03-17.29.23:263][807]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.03-17.29.23:263][807]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.03-17.29.32:024][988]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.29.32:988][ 8]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.29.32:996][ 9]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 1.019268 seconds [2020.05.03-17.29.35:729][ 65]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198968552159 [2020.05.03-17.29.35:754][ 65]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198968552159, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.03-17.29.35:754][ 65]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: WolfGirlStrike, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.03-17.29.43:128][216]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.29.43:273][219]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.29.43:275][220]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.193435 seconds [2020.05.03-17.29.53:382][427]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.29.53:673][433]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.29.53:695][434]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.359522 seconds [2020.05.03-17.30.03:788][642]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.30.03:933][645]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.30.03:935][646]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.196533 seconds [2020.05.03-17.30.14:058][854]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.30.14:251][858]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.30.14:268][859]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.256161 seconds [2020.05.03-17.30.24:389][ 67]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.30.24:537][ 70]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.05.03-17.30.24:549][ 70]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.03-17.30.24:549][ 70]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.03-17.30.24:549][ 70]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.03-17.30.24:549][ 70]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.03-17.30.24:549][ 70]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.03-17.30.24:549][ 70]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.03-17.30.24:549][ 70]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.03-17.30.24:549][ 70]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.05.03-17.30.24:556][ 70]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.05.03-17.30.24:556][ 70]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.03-17.30.24:556][ 70]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.05.03-17.30.24:556][ 70]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.03-17.30.24:556][ 70]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.03-17.30.24:556][ 70]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.05.03-17.30.24:556][ 70]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.03-17.30.24:556][ 70]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.03-17.30.24:556][ 70]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.03-17.30.24:556][ 70]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.03-17.30.24:556][ 70]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.05.03-17.30.24:556][ 70]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.05.03-17.30.24:556][ 70]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.03-17.30.24:556][ 70]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.05.03-17.30.24:556][ 70]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.05.03-17.30.24:556][ 70]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.03-17.30.24:556][ 70]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.05.03-17.30.24:556][ 70]LogOnlineSession: Verbose: OSS: Settings: [2020.05.03-17.30.24:556][ 70]LogOnlineSession: Verbose: OSS: MirrorsSessionId=f9d3b715-d643-4703-af65-5a91feae1601 : OnlineService [2020.05.03-17.30.24:556][ 70]LogOnlineSession: Verbose: OSS: MatchMembersA=["89dcc7e0-c287-11e6-a202-7308fcf18da7"] : OnlineService [2020.05.03-17.30.24:556][ 70]LogOnlineSession: Verbose: OSS: MatchMembersB=["a9121ab4-d02a-4e78-88e7-dac55b3aa65e","4cd22a87-eb71-4857-9167-6092f73e244f"] : OnlineService [2020.05.03-17.30.24:556][ 70]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.03-17.30.24:556][ 70]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.03-17.30.24:556][ 70]LogOnlineSession: Verbose: OSS: EncryptionKey=Bx0YeAxtmZR9GmWQuxF+ipRRtiMjdBUrSw+IQdivlEU= : OnlineService [2020.05.03-17.30.24:556][ 70]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.03-17.30.24:575][ 71]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-293185-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.232319 seconds [2020.05.03-17.30.24:584][ 71]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: None [2020.05.03-17.30.29:533][173]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.05.03-17.30.29:533][173]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.30.29:629][175]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.30.29:629][175]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.30.29:629][175]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.05.03-17.30.34:665][279]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.05.03-17.30.34:665][279]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.30.34:762][281]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.30.34:762][281]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.30.34:762][281]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.05.03-17.30.39:796][385]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.05.03-17.30.39:796][385]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.30.39:894][387]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.30.39:894][387]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.30.39:895][387]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.05.03-17.30.44:940][491]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.05.03-17.30.44:940][491]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.30.45:036][493]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.30.45:036][493]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.30.45:036][493]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.05.03-17.30.50:084][597]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.05.03-17.30.50:084][597]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.30.50:181][599]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.30.50:181][599]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.30.50:181][599]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.05.03-17.30.55:207][703]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.05.03-17.30.55:207][703]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.30.55:304][705]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.30.55:304][705]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.30.55:304][705]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.05.03-17.31.00:346][809]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.05.03-17.31.00:346][809]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.31.00:442][811]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.31.00:443][811]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.31.00:443][811]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.05.03-17.31.05:486][915]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.05.03-17.31.05:486][915]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.31.05:631][918]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.31.05:631][918]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.31.05:631][918]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.05.03-17.31.10:620][ 21]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.05.03-17.31.10:620][ 21]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.31.11:254][ 34]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.31.11:254][ 34]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.31.11:254][ 34]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.05.03-17.31.16:242][137]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.05.03-17.31.16:242][137]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.31.16:338][139]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.31.16:338][139]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.31.16:338][139]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.05.03-17.31.21:341][242]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.05.03-17.31.21:341][242]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.31.21:438][244]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.31.21:438][244]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.31.21:438][244]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.05.03-17.31.26:436][347]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.05.03-17.31.26:436][347]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.31.26:580][350]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.31.26:580][350]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.31.26:580][350]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.05.03-17.31.31:569][453]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.05.03-17.31.31:569][453]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.31.31:665][455]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.31.31:665][455]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.31.31:665][455]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.05.03-17.31.36:670][558]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.05.03-17.31.36:670][558]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.31.36:772][560]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.31.36:772][560]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.31.36:772][560]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.05.03-17.31.41:729][662]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.05.03-17.31.41:729][662]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.31.41:875][665]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.31.41:875][665]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.31.41:875][665]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.05.03-17.31.46:892][768]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 16 [2020.05.03-17.31.46:892][768]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.31.47:038][771]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.31.47:038][771]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.31.47:038][771]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 16 [2020.05.03-17.31.52:042][874]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 17 [2020.05.03-17.31.52:042][874]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.31.52:190][877]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.31.52:190][877]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.31.52:190][877]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 17 [2020.05.03-17.31.57:202][980]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 18 [2020.05.03-17.31.57:202][980]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.31.57:347][983]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.31.57:348][983]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.31.57:348][983]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 18 [2020.05.03-17.32.02:369][ 86]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 19 [2020.05.03-17.32.02:369][ 86]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.32.02:466][ 88]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.32.02:466][ 88]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.32.02:466][ 88]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 19 [2020.05.03-17.32.07:433][190]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 20 [2020.05.03-17.32.07:433][190]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.32.07:582][193]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.32.07:582][193]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.32.07:582][193]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 20 [2020.05.03-17.32.12:628][297]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 21 [2020.05.03-17.32.12:628][297]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.32.12:724][299]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.32.12:725][299]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.32.12:725][299]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 21 [2020.05.03-17.32.13:988][326]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198091818604 [2020.05.03-17.32.17:746][402]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 22 [2020.05.03-17.32.17:746][402]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.32.17:890][405]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.32.17:891][405]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.32.17:891][405]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 22 [2020.05.03-17.32.22:909][508]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 23 [2020.05.03-17.32.22:910][508]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.32.23:058][511]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.32.23:058][511]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.32.23:058][511]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 23 [2020.05.03-17.32.28:060][614]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 24 [2020.05.03-17.32.28:060][614]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.32.28:206][617]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.32.28:206][617]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.32.28:206][617]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 24 [2020.05.03-17.32.33:210][720]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 25 [2020.05.03-17.32.33:210][720]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.32.33:355][723]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.32.33:355][723]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.32.33:355][723]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 25 [2020.05.03-17.32.38:358][826]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 26 [2020.05.03-17.32.38:358][826]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.32.38:554][830]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.32.38:554][830]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.32.38:554][830]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 26 [2020.05.03-17.32.43:506][932]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 27 [2020.05.03-17.32.43:506][932]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.32.43:795][938]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.32.43:796][938]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.32.43:796][938]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 27 [2020.05.03-17.32.48:754][ 40]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 28 [2020.05.03-17.32.48:754][ 40]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.32.48:851][ 42]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.32.48:851][ 42]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.32.48:851][ 42]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 28 [2020.05.03-17.32.53:830][144]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 29 [2020.05.03-17.32.53:830][144]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.32.53:924][146]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.32.53:924][146]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.32.53:924][146]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 29 [2020.05.03-17.32.58:918][249]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 30 [2020.05.03-17.32.58:918][249]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.32.59:064][252]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.32.59:064][252]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.32.59:064][252]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 30 [2020.05.03-17.33.04:023][354]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 31 [2020.05.03-17.33.04:023][354]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.33.04:120][356]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.33.04:120][356]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.33.04:120][356]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 31 [2020.05.03-17.33.04:120][356]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.05.03-17.33.04:120][356]GameFlow: Joining sesion : GameSession [2020.05.03-17.33.04:121][356]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.05.03-17.33.04:142][356]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.05.03-17.33.04:143][356]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.05.03-17.33.04:143][356]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.05.03-17.33.04:143][356]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.05.03-17.33.04:143][356]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.05.03-17.33.04:143][356]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.05.03-17.33.04:144][356]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.03-17.33.04:144][356]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.05.03-17.33.04:144][356]GameFlow: OfflineContextComponent OnQuickmatchComplete result : [Success] [2020.05.03-17.33.04:148][356]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.03-17.33.04:149][356]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.03-17.33.04:153][356]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.33.04:153][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.03-17.33.04:162][356]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.33.04:162][356]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.33.04:162][356]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.33.04:162][356]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.33.04:162][356]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.33.04:162][356]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.33.04:162][356]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.03-17.33.04:162][356]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.33.04:163][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.03-17.33.04:168][356]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.33.04:168][356]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.33.04:168][356]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.33.04:168][356]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.03-17.33.04:168][356]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.03-17.33.04:168][356]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.03-17.33.04:168][356]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.03-17.33.04:168][356]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.03-17.33.04:251][356]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.03-17.33.04:251][356]LogAsyncLoad: Resume loading library async: Menu [2020.05.03-17.33.04:251][356]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.05.03-17.33.04:251][356]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.03-17.33.04:251][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.03-17.33.04:251][356]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.03-17.33.04:251][356]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.03-17.33.04:252][356]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.03-17.33.04:252][356]LogContextSystem: Leave Action OfflineContextComponent of NavigationContextGroup (0) [2020.05.03-17.33.04:252][356]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.03-17.33.04:252][356]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.03-17.33.04:252][356]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.03-17.33.04:252][356]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.03-17.33.04:252][356]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.03-17.33.04:252][356]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.03-17.33.04:252][356]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.03-17.33.04:252][356]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.03-17.33.04:252][356]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.03-17.33.04:252][356]LogContextSystem: Leave Action PartyGateContextComponent of NavigationContextGroup (0) [2020.05.03-17.33.04:252][356]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.03-17.33.04:252][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.03-17.33.04:252][356]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.03-17.33.04:252][356]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.03-17.33.04:337][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.03-17.33.04:337][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:437][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.03-17.33.04:437][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:437][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.03-17.33.04:437][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:438][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.03-17.33.04:438][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:438][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.03-17.33.04:438][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:438][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.03-17.33.04:438][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:438][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.03-17.33.04:438][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:438][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.03-17.33.04:438][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:438][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.03-17.33.04:438][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:438][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.03-17.33.04:439][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:439][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.03-17.33.04:439][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:439][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.03-17.33.04:439][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:442][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.03-17.33.04:442][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:442][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.03-17.33.04:442][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:442][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.03-17.33.04:442][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:475][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.03-17.33.04:475][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:475][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.03-17.33.04:475][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:475][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.03-17.33.04:475][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:476][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.03-17.33.04:476][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:476][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.03-17.33.04:476][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:476][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.03-17.33.04:476][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:476][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.03-17.33.04:476][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:476][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.03-17.33.04:476][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:476][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.03-17.33.04:476][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:476][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.03-17.33.04:476][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:476][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.03-17.33.04:476][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:477][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.03-17.33.04:477][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:477][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.03-17.33.04:477][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:477][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.03-17.33.04:477][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:477][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.03-17.33.04:477][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:477][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.03-17.33.04:477][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:477][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.03-17.33.04:477][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:477][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.03-17.33.04:477][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:477][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.03-17.33.04:477][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:478][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.03-17.33.04:478][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:478][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.03-17.33.04:478][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:478][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.03-17.33.04:478][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:478][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.03-17.33.04:478][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:478][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.03-17.33.04:478][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:478][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.03-17.33.04:478][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:478][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.03-17.33.04:478][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:478][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.03-17.33.04:478][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:479][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.03-17.33.04:479][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:479][356]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.03-17.33.04:479][356]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.33.04:479][356]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.33.04:479][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.03-17.33.04:479][356]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.33.04:479][356]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.33.04:480][356]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.33.04:480][356]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.03-17.33.04:503][357]r.CullAll = "1" [2020.05.03-17.33.05:276][374]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.03-17.33.05:276][374]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.05.03-17.33.05:307][374]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.03-17.33.05:321][375]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.03-17.33.05:321][375]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.03-17.33.05:321][375]LogNet: Browse: 18.204.205.160:7778//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435471?CharacterLevel=40?PrestigeLevel=0?Power=Item_Slasher_GhostPower?Offering=ScratchedCoin?KillerPips=10?SurvivorPips=50?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=ThrillingTremors;Hex_Devour_Hope;Brutal_Strength;ImAllEars?PerkLevels=2;2;2;1?CustomizationParts=OK_Mask01;OK_Body01;OK_W01?PlatformAccountId=76561198091818604?MirrorsId=89dcc7e0-c287-11e6-a202-7308fcf18da7?Platform=32?content_version=3.7.0_297145live [2020.05.03-17.33.05:329][375]LogInit: WinSock: Socket queue 32768 / 32768 [2020.05.03-17.33.05:330][375]LogInit: WinSock: I am Meme-Machine (192.168.0.22:0) [2020.05.03-17.33.05:344][375]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.05.03-17.33.05:344][375]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.05.03-17.33.05:344][375]LogNet: Game client on port 7778, rate 10000 [2020.05.03-17.33.05:503][379]LogNetVersion: DeadByDaylight 1.0.0.0, NetCL: 293185, EngineNetVer: 10, GameNetVer: 0 (Checksum: 2062936066) [2020.05.03-17.33.05:503][379]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.204.205.160:7778, Name: SteamNetConnection_0, Driver: PendingNetDriver SteamNetDriver_0, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.05.03-17.33.05:685][383]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.05.03-17.33.05:685][383]LogLoad: LoadMap: 18.204.205.160:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435471?CharacterLevel=40?PrestigeLevel=0?Power=Item_Slasher_GhostPower?Offering=ScratchedCoin?KillerPips=10?SurvivorPips=50?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=ThrillingTremors;Hex_Devour_Hope;Brutal_Strength;ImAllEars?PerkLevels=2;2;2;1?CustomizationParts=OK_Mask01;OK_Body01;OK_W01?PlatformAccountId=76561198091818604?MirrorsId=89dcc7e0-c287-11e6-a202-7308fcf18da7?Platform=32?content_version=3.7.0_297145live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.05.03-17.33.05:687][383]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.03-17.33.05:687][383]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 1 , spawn: OfflineLocalSlasherStart , startUnregistered: OfflineLocalSlasherStart [2020.05.03-17.33.05:687][383]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.03-17.33.05:687][383]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435471 [2020.05.03-17.33.05:774][383]LogUObjectHash: Compacting FUObjectHashTables data took 6.07ms [2020.05.03-17.33.05:787][383]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.33.05:794][383]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak added to pak precacher. [2020.05.03-17.33.06:202][383]LogStreaming: Flushing async loaders took 415ms. [2020.05.03-17.33.06:202][383]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.05.03-17.33.06:202][383]LogStreaming: Flushing async loaders. [2020.05.03-17.33.06:306][383]LogStreaming: Flushing async loaders took 103ms. [2020.05.03-17.33.06:306][383]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.03-17.33.06:306][383]LogStreaming: Flushing async loaders. [2020.05.03-17.33.06:307][383]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.33.06:307][383]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.03-17.33.06:307][383]LogStreaming: Flushing async loaders. [2020.05.03-17.33.06:965][383]LogStreaming: Flushing async loaders took 659ms. [2020.05.03-17.33.06:966][383]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.03-17.33.06:966][383]LogStreaming: Flushing async loaders. [2020.05.03-17.33.07:563][383]LogStreaming: Flushing async loaders took 597ms. [2020.05.03-17.33.07:565][383]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.03-17.33.07:565][383]LogStreaming: Flushing async loaders. [2020.05.03-17.33.07:638][383]LogStreaming: Flushing async loaders took 73ms. [2020.05.03-17.33.07:639][383]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.03-17.33.07:639][383]LogStreaming: Flushing async loaders. [2020.05.03-17.33.07:639][383]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.33.07:639][383]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.03-17.33.07:640][383]LogStreaming: Flushing async loaders. [2020.05.03-17.33.07:640][383]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.33.07:640][383]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.03-17.33.07:640][383]LogStreaming: Flushing async loaders. [2020.05.03-17.33.07:660][383]LogStreaming: Flushing async loaders took 20ms. [2020.05.03-17.33.07:660][383]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.03-17.33.07:660][383]LogStreaming: Flushing async loaders. [2020.05.03-17.33.07:661][383]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.33.07:663][383]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.05.03-12.33.07 [2020.05.03-17.33.07:663][383]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.05.03-17.33.07:663][383]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.03-17.33.07:668][383]LogWorld: Bringing up level for play took: 0.005952 [2020.05.03-17.33.07:669][383]LogLoad: Took 1.983920 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.05.03-17.33.07:868][387]LogDBDEasyAntiCheat: RPC to validate server [2020.05.03-17.33.07:868][387]LogDBDEasyAntiCheat: Server is dedicated [2020.05.03-17.33.07:870][387]LogDBDEasyAntiCheat: slave connected [2020.05.03-17.33.07:920][388]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000033 seconds [2020.05.03-17.33.07:921][388]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.05.03-17.33.07:921][388]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.05.03-17.33.07:957][389]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.33.07:957][389]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.33.08:003][390]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.05.03-17.33.08:003][390]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.03-17.33.08:003][390]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.33.08:152][393]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.03-17.33.08:152][393]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:a9c9cbd0-c8ce-484f-a0ee-40c4f5a0e20a|76561198065585141 [2020.05.03-17.33.08:152][393]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.03-17.33.08:152][393]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.03-17.33.08:152][393]LogCustomization: ------ [2020.05.03-17.33.08:152][393]LogCustomization: --> N_Head01 [2020.05.03-17.33.08:152][393]LogCustomization: --> N_Torso02 [2020.05.03-17.33.08:152][393]LogCustomization: --> N_Legs01 [2020.05.03-17.33.08:152][393]LogCustomization: ------ [2020.05.03-17.33.08:152][393]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.03-17.33.08:275][396]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.03-17.33.08:285][396]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:d583a3f0-5d3a-11e7-80b6-d12e92cae397|76561197994896971 [2020.05.03-17.33.08:285][396]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.03-17.33.08:285][396]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.03-17.33.08:285][396]LogCustomization: ------ [2020.05.03-17.33.08:285][396]LogCustomization: --> QF_Head01 [2020.05.03-17.33.08:285][396]LogCustomization: --> QF_Torso01_01 [2020.05.03-17.33.08:285][396]LogCustomization: --> QF_Legs01 [2020.05.03-17.33.08:285][396]LogCustomization: ------ [2020.05.03-17.33.08:285][396]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.03-17.33.08:320][397]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.03-17.33.08:320][397]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:89dcc7e0-c287-11e6-a202-7308fcf18da7|76561198091818604 [2020.05.03-17.33.08:320][397]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.03-17.33.08:320][397]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.03-17.33.08:320][397]LogCustomization: ------ [2020.05.03-17.33.08:320][397]LogCustomization: --> OK_Mask01 [2020.05.03-17.33.08:320][397]LogCustomization: --> OK_Body01 [2020.05.03-17.33.08:320][397]LogCustomization: --> OK_W01 [2020.05.03-17.33.08:320][397]LogCustomization: ------ [2020.05.03-17.33.08:320][397]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.03-17.33.08:457][400]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.03-17.33.08:457][400]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:4cd22a87-eb71-4857-9167-6092f73e244f|76561199016320372 [2020.05.03-17.33.08:457][400]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.03-17.33.08:457][400]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.03-17.33.08:457][400]LogCustomization: ------ [2020.05.03-17.33.08:457][400]LogCustomization: --> QM_Head01 [2020.05.03-17.33.08:457][400]LogCustomization: --> QM_Torso01_01 [2020.05.03-17.33.08:457][400]LogCustomization: --> QM_Legs01 [2020.05.03-17.33.08:457][400]LogCustomization: ------ [2020.05.03-17.33.08:457][400]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.03-17.33.08:457][400]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.03-17.33.08:498][401]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.03-17.33.08:498][401]LogCustomization: ------ [2020.05.03-17.33.08:498][401]LogCustomization: --> OK_Mask01 [2020.05.03-17.33.08:498][401]LogCustomization: --> OK_Body01 [2020.05.03-17.33.08:498][401]LogCustomization: --> OK_W01 [2020.05.03-17.33.08:498][401]LogCustomization: ------ [2020.05.03-17.33.08:762][407]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.03-17.33.08:762][407]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:a9121ab4-d02a-4e78-88e7-dac55b3aa65e|76561198049074590 [2020.05.03-17.33.08:762][407]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.03-17.33.08:762][407]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.03-17.33.08:762][407]LogCustomization: ------ [2020.05.03-17.33.08:762][407]LogCustomization: --> M_Head01 [2020.05.03-17.33.08:762][407]LogCustomization: --> M_Torso01 [2020.05.03-17.33.08:762][407]LogCustomization: --> M_Legs01 [2020.05.03-17.33.08:762][407]LogCustomization: ------ [2020.05.03-17.33.08:762][407]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.03-17.33.08:891][410]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.03-17.33.08:906][410]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='4.740' TotalLoadTime='4.740' TimeStamp='2020-05-03T17:33:06.699Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014D754208D7EF88058B5A760B439033' [2020.05.03-17.33.08:906][410]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.03-17.33.08:907][410]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='4.740' TimeStamp='2020-05-03T17:33:06.699Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014D754208D7EF88058B5A760B439033' [2020.05.03-17.33.08:907][410]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.03-17.33.08:907][410]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='4.740' TimeStamp='2020-05-03T17:33:06.699Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014D754208D7EF88058B5A760B439033' [2020.05.03-17.33.08:907][410]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.03-17.33.08:907][410]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='4.740' TimeStamp='2020-05-03T17:33:06.699Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014D754208D7EF88058B5A760B439033' [2020.05.03-17.33.08:907][410]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.05.03-17.33.08:907][410]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.03-17.33.08:934][411]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.03-17.33.08:934][411]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.03-17.33.08:934][411]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.204.205.160:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435471?CharacterLevel=40?PrestigeLevel=0?Power=Item_Slasher_GhostPower?Offering=ScratchedCoin?KillerPips=10?SurvivorPips=50?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=ThrillingTremors;Hex_Devour_Hope;Brutal_Strength;ImAllEars?PerkLevels=2;2;2;1?CustomizationParts=OK_Mask01;OK_Body01;OK_W01?PlatformAccountId=76561198091818604?MirrorsId=89dcc7e0-c287-11e6-a202-7308fcf18da7?Platform=32?content_version=3.7.0_297145live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.03-17.33.08:977][412]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.33.08:977][412]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.33.08:977][412]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.33.09:064][415]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 32 [2020.05.03-17.33.09:064][415]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.33.09:275][420]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.33.09:275][420]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.33.09:275][420]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 32 [2020.05.03-17.33.09:927][435]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.03-17.33.09:927][435]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.03-17.33.09:927][435]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.03-17.33.09:927][435]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.33.09:927][435]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.03-17.33.09:928][435]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.33.09:928][435]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.33.09:928][435]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.33.09:928][435]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.03-17.33.09:928][435]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.03-17.33.09:928][435]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.03-17.33.09:928][435]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.03-17.33.09:928][435]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.03-17.33.09:928][435]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.03-17.33.09:950][435]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.03-17.33.09:950][435]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.03-17.33.09:966][435]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.03-17.33.09:966][435]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.03-17.33.09:966][435]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.03-17.33.09:966][435]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.03-17.33.09:967][435]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.33.09:967][435]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.03-17.33.10:023][435]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.33.10:023][435]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.33.10:023][435]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.03-17.33.10:023][435]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.03-17.33.10:026][435]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.03-17.33.10:026][435]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.03-17.33.10:026][435]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.03-17.33.10:026][435]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.03-17.33.10:026][435]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.03-17.33.10:026][435]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.03-17.33.10:026][435]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.03-17.33.10:026][435]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.03-17.33.10:026][435]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.03-17.33.10:026][435]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.33.10:026][435]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.03-17.33.10:027][435]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.33.10:027][435]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.33.10:027][435]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.33.10:058][435]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.03-17.33.10:058][435]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.03-17.33.10:059][435]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.33.10:059][435]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.03-17.33.10:059][435]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.03-17.33.10:059][435]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.03-17.33.10:064][435]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.03-17.33.10:064][435]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.03-17.33.10:064][435]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.33.10:064][435]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.33.10:108][435]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [54688] [2020.05.03-17.33.10:108][435]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/6C56D70701001001.profjce [2020.05.03-17.33.10:109][435]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.03-17.33.10:109][435]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.33.10:109][435]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.03-17.33.10:109][435]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.05.03-17.33.10:240][436]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.03-17.33.10:240][436]r.CullAll = "0" [2020.05.03-17.33.10:240][436]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.33.10:240][436]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.05.03-17.33.10:278][436]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.33.10:278][436]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.05.03-17.33.10:278][436]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.33.10:279][436]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineKillerCam [2020.05.03-17.33.10:279][436]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.03-17.33.10:279][436]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.03-17.33.10:279][436]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.05.03-17.33.10:279][436]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.03-17.33.10:331][436]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [54708] [2020.05.03-17.33.10:331][436]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/6C56D70701001001.profjce [2020.05.03-17.33.10:332][436]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10012&schemaVersion=0] [2020.05.03-17.33.10:332][436]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.03-17.33.10:423][437]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_297145live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.03-17.33.10:424][437]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.03-17.33.10:424][437]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.03-17.33.10:424][437]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.03-17.33.10:424][437]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.03-17.33.10:424][437]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.03-17.33.10:424][437]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.03-17.33.10:428][437]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435471. [2020.05.03-17.33.10:439][437]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000037 seconds [2020.05.03-17.33.10:439][437]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.33.10:441][437]LogStreaming: Flushing async loaders took 2ms. [2020.05.03-17.33.10:441][437]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.6 [2020.05.03-17.33.10:441][437]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.03-17.33.10:441][437]LogCustomization: ------ [2020.05.03-17.33.10:441][437]LogCustomization: --> OK_Mask01 [2020.05.03-17.33.10:441][437]LogCustomization: --> OK_Body01 [2020.05.03-17.33.10:441][437]LogCustomization: --> OK_W01 [2020.05.03-17.33.10:441][437]LogCustomization: ------ [2020.05.03-17.33.10:441][437]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Mask01 [2020.05.03-17.33.10:441][437]GameFlow: (CustomizedAudio) - Update Sound with item OK_Mask01 [2020.05.03-17.33.10:442][437]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Body01 [2020.05.03-17.33.10:442][437]GameFlow: (CustomizedAudio) - Update Sound with item OK_Body01 [2020.05.03-17.33.10:442][437]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_W01 [2020.05.03-17.33.10:442][437]GameFlow: (CustomizedAudio) - Update Sound with item OK_W01 [2020.05.03-17.33.10:444][437]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : N_Head01. N_Torso02. N_Legs01. [2020.05.03-17.33.10:444][437]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.03-17.33.10:444][437]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : QF_Head01. QF_Torso01_01. QF_Legs01. [2020.05.03-17.33.10:445][437]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.03-17.33.10:445][437]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : QM_Head01. QM_Torso01_01. QM_Legs01. [2020.05.03-17.33.10:445][437]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.03-17.33.10:445][437]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : M_Head01. M_Torso01. M_Legs01. [2020.05.03-17.33.10:445][437]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.03-17.33.10:515][438]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.03-17.33.10:515][438]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.03-17.33.10:515][438]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.03-17.33.10:515][438]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.05.03-17.33.10:516][438]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000062 seconds [2020.05.03-17.33.10:517][438]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.3 [2020.05.03-17.33.10:517][438]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.03-17.33.10:517][438]LogCustomization: ------ [2020.05.03-17.33.10:517][438]LogCustomization: --> N_Head01 [2020.05.03-17.33.10:517][438]LogCustomization: --> N_Torso02 [2020.05.03-17.33.10:517][438]LogCustomization: --> N_Legs01 [2020.05.03-17.33.10:517][438]LogCustomization: ------ [2020.05.03-17.33.10:517][438]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.05.03-17.33.10:517][438]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.03-17.33.10:517][438]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso02 [2020.05.03-17.33.10:518][438]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.33.10:567][438]LogStreaming: Flushing async loaders took 50ms. [2020.05.03-17.33.10:568][438]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.05.03-17.33.10:568][438]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.05.03-17.33.10:568][438]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.05.03-17.33.10:568][438]LogStreaming: Flushing async loaders. [2020.05.03-17.33.10:601][438]LogStreaming: Flushing async loaders took 33ms. [2020.05.03-17.33.10:601][438]LogStreaming: Flushing async loaders. [2020.05.03-17.33.10:603][438]LogStreaming: Flushing async loaders took 2ms. [2020.05.03-17.33.10:604][438]LogStreaming: Flushing async loaders. [2020.05.03-17.33.10:606][438]LogStreaming: Flushing async loaders took 2ms. [2020.05.03-17.33.10:606][438]LogStreaming: Flushing async loaders. [2020.05.03-17.33.10:645][438]LogStreaming: Flushing async loaders took 39ms. [2020.05.03-17.33.10:662][438]LogStreaming: Flushing async loaders. [2020.05.03-17.33.10:767][438]LogStreaming: Flushing async loaders took 105ms. [2020.05.03-17.33.10:767][438]LogStreaming: Flushing async loaders. [2020.05.03-17.33.10:822][438]LogStreaming: Flushing async loaders took 56ms. [2020.05.03-17.33.10:822][438]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.03-17.33.10:822][438]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.03-17.33.10:822][438]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.03-17.33.10:822][438]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 17. [2020.05.03-17.33.10:824][438]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000054 seconds [2020.05.03-17.33.10:824][438]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.5 [2020.05.03-17.33.10:824][438]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.03-17.33.10:824][438]LogCustomization: ------ [2020.05.03-17.33.10:824][438]LogCustomization: --> QF_Head01 [2020.05.03-17.33.10:824][438]LogCustomization: --> QF_Torso01_01 [2020.05.03-17.33.10:824][438]LogCustomization: --> QF_Legs01 [2020.05.03-17.33.10:824][438]LogCustomization: ------ [2020.05.03-17.33.10:825][438]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Head01 [2020.05.03-17.33.10:825][438]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head01 [2020.05.03-17.33.10:825][438]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Torso01_01 [2020.05.03-17.33.10:825][438]LogStreaming: Flushing async loaders. [2020.05.03-17.33.10:829][438]LogStreaming: Flushing async loaders took 4ms. [2020.05.03-17.33.10:830][438]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso01_01 [2020.05.03-17.33.10:830][438]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Legs01 [2020.05.03-17.33.10:830][438]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs01 [2020.05.03-17.33.10:831][438]LogStreaming: Flushing async loaders. [2020.05.03-17.33.10:880][438]LogStreaming: Flushing async loaders took 49ms. [2020.05.03-17.33.10:881][438]LogStreaming: Flushing async loaders. [2020.05.03-17.33.10:909][438]LogStreaming: Flushing async loaders took 29ms. [2020.05.03-17.33.10:909][438]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.03-17.33.10:909][438]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.03-17.33.10:909][438]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.03-17.33.10:909][438]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 18. [2020.05.03-17.33.10:911][438]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000040 seconds [2020.05.03-17.33.10:911][438]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.5 [2020.05.03-17.33.10:911][438]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.03-17.33.10:911][438]LogCustomization: ------ [2020.05.03-17.33.10:911][438]LogCustomization: --> QM_Head01 [2020.05.03-17.33.10:911][438]LogCustomization: --> QM_Torso01_01 [2020.05.03-17.33.10:911][438]LogCustomization: --> QM_Legs01 [2020.05.03-17.33.10:911][438]LogCustomization: ------ [2020.05.03-17.33.10:911][438]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head01 [2020.05.03-17.33.10:911][438]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head01 [2020.05.03-17.33.10:911][438]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso01_01 [2020.05.03-17.33.10:911][438]LogStreaming: Flushing async loaders. [2020.05.03-17.33.10:952][438]LogStreaming: Flushing async loaders took 40ms. [2020.05.03-17.33.10:952][438]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso01_01 [2020.05.03-17.33.10:952][438]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs01 [2020.05.03-17.33.10:952][438]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs01 [2020.05.03-17.33.10:952][438]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.03-17.33.10:952][438]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.03-17.33.10:952][438]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.03-17.33.10:952][438]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.05.03-17.33.10:954][438]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000086 seconds [2020.05.03-17.33.10:954][438]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.1 [2020.05.03-17.33.10:954][438]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.03-17.33.10:954][438]LogCustomization: ------ [2020.05.03-17.33.10:954][438]LogCustomization: --> M_Head01 [2020.05.03-17.33.10:954][438]LogCustomization: --> M_Torso01 [2020.05.03-17.33.10:954][438]LogCustomization: --> M_Legs01 [2020.05.03-17.33.10:954][438]LogCustomization: ------ [2020.05.03-17.33.10:954][438]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head01 [2020.05.03-17.33.10:955][438]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01 [2020.05.03-17.33.10:955][438]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01 [2020.05.03-17.33.10:955][438]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01 [2020.05.03-17.33.10:955][438]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs01 [2020.05.03-17.33.10:955][438]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01 [2020.05.03-17.33.10:959][439]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.03-17.33.10:975][439]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.03-17.33.10:975][439]LogCustomization: ------ [2020.05.03-17.33.10:975][439]LogCustomization: --> OK_Mask01 [2020.05.03-17.33.10:975][439]LogCustomization: --> OK_Body01 [2020.05.03-17.33.10:975][439]LogCustomization: --> OK_W01 [2020.05.03-17.33.10:975][439]LogCustomization: ------ [2020.05.03-17.33.10:975][439]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.03-17.33.10:975][439]LogCustomization: ------ [2020.05.03-17.33.10:975][439]LogCustomization: --> OK_Mask01 [2020.05.03-17.33.10:975][439]LogCustomization: --> OK_Body01 [2020.05.03-17.33.10:975][439]LogCustomization: --> OK_W01 [2020.05.03-17.33.10:975][439]LogCustomization: ------ [2020.05.03-17.33.10:975][439]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Mask01 [2020.05.03-17.33.10:975][439]GameFlow: (CustomizedAudio) - Update Sound with item OK_Mask01 [2020.05.03-17.33.10:975][439]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Body01 [2020.05.03-17.33.10:975][439]GameFlow: (CustomizedAudio) - Update Sound with item OK_Body01 [2020.05.03-17.33.10:975][439]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_W01 [2020.05.03-17.33.10:975][439]GameFlow: (CustomizedAudio) - Update Sound with item OK_W01 [2020.05.03-17.33.10:976][439]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.33.10:976][439]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.33.10:976][439]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.33.10:976][439]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.33.10:976][439]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.33.10:976][439]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.03-17.33.10:976][439]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.33.10:976][439]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.03-17.33.10:976][439]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.33.10:976][439]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.05.03-17.33.11:013][439]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.03-17.33.11:013][439]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.03-17.33.11:013][439]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435471] and selected character id [268435471] [2020.05.03-17.33.11:013][439]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.03-17.33.11:013][439]LogCustomization: ------ [2020.05.03-17.33.11:013][439]LogCustomization: --> OK_Mask01 [2020.05.03-17.33.11:013][439]LogCustomization: --> OK_Body01 [2020.05.03-17.33.11:013][439]LogCustomization: --> OK_W01 [2020.05.03-17.33.11:013][439]LogCustomization: ------ [2020.05.03-17.33.11:013][439]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Mask01 [2020.05.03-17.33.11:013][439]GameFlow: (CustomizedAudio) - Update Sound with item OK_Mask01 [2020.05.03-17.33.11:013][439]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Body01 [2020.05.03-17.33.11:013][439]GameFlow: (CustomizedAudio) - Update Sound with item OK_Body01 [2020.05.03-17.33.11:013][439]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_W01 [2020.05.03-17.33.11:013][439]GameFlow: (CustomizedAudio) - Update Sound with item OK_W01 [2020.05.03-17.33.11:014][439]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.33.11:015][439]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.33.11:015][439]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.33.11:015][439]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.33.11:015][439]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.33.11:015][439]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 67 [2020.05.03-17.33.11:667][453]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10012&schemaVersion=0] [2020.05.03-17.33.11:667][453]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.03-17.33.11:936][458]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.33.11:936][458]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.33.11:936][458]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.33.11:936][458]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.33.11:936][458]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.33.11:936][458]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.33.11:936][458]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.33.11:936][458]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.05.03-17.33.11:937][458]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.33.12:923][478]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.03-17.33.12:923][478]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.03-17.33.12:923][478]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.03-17.33.12:923][478]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.03-17.33.12:923][478]LogCustomization: ------ [2020.05.03-17.33.12:923][478]LogCustomization: --> M_Head01 [2020.05.03-17.33.12:923][478]LogCustomization: --> M_Torso01 [2020.05.03-17.33.12:923][478]LogCustomization: --> M_Legs01 [2020.05.03-17.33.12:923][478]LogCustomization: ------ [2020.05.03-17.33.12:923][478]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head01 [2020.05.03-17.33.12:923][478]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01 [2020.05.03-17.33.12:923][478]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01 [2020.05.03-17.33.12:923][478]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01 [2020.05.03-17.33.12:923][478]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs01 [2020.05.03-17.33.12:923][478]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01 [2020.05.03-17.33.14:031][501]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.03-17.33.14:031][501]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.03-17.33.14:031][501]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [18] and selected character id [18] [2020.05.03-17.33.14:031][501]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.03-17.33.14:031][501]LogCustomization: ------ [2020.05.03-17.33.14:031][501]LogCustomization: --> QM_Head01 [2020.05.03-17.33.14:031][501]LogCustomization: --> QM_Torso01_01 [2020.05.03-17.33.14:031][501]LogCustomization: --> QM_Legs01 [2020.05.03-17.33.14:031][501]LogCustomization: ------ [2020.05.03-17.33.14:031][501]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head01 [2020.05.03-17.33.14:031][501]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head01 [2020.05.03-17.33.14:031][501]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso01_01 [2020.05.03-17.33.14:031][501]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso01_01 [2020.05.03-17.33.14:031][501]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs01 [2020.05.03-17.33.14:031][501]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs01 [2020.05.03-17.33.14:317][507]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 33 [2020.05.03-17.33.14:317][507]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.33.14:459][510]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.33.14:459][510]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.33.14:459][510]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 33 [2020.05.03-17.33.16:351][550]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198091818604 [2020.05.03-17.33.16:478][552]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.03-17.33.16:478][552]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.03-17.33.16:478][552]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [17] and selected character id [17] [2020.05.03-17.33.16:478][552]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.03-17.33.16:478][552]LogCustomization: ------ [2020.05.03-17.33.16:478][552]LogCustomization: --> QF_Head01 [2020.05.03-17.33.16:478][552]LogCustomization: --> QF_Torso01_01 [2020.05.03-17.33.16:478][552]LogCustomization: --> QF_Legs01 [2020.05.03-17.33.16:478][552]LogCustomization: ------ [2020.05.03-17.33.16:478][552]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Head01 [2020.05.03-17.33.16:478][552]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head01 [2020.05.03-17.33.16:479][552]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Torso01_01 [2020.05.03-17.33.16:479][552]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso01_01 [2020.05.03-17.33.16:479][552]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Legs01 [2020.05.03-17.33.16:479][552]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs01 [2020.05.03-17.33.16:479][552]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.03-17.33.16:479][552]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.03-17.33.16:479][552]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435471] and selected character id [268435471] [2020.05.03-17.33.16:479][552]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.03-17.33.16:479][552]LogCustomization: ------ [2020.05.03-17.33.16:479][552]LogCustomization: --> OK_Mask01 [2020.05.03-17.33.16:479][552]LogCustomization: --> OK_Body01 [2020.05.03-17.33.16:479][552]LogCustomization: --> OK_W01 [2020.05.03-17.33.16:479][552]LogCustomization: ------ [2020.05.03-17.33.16:479][552]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Mask01 [2020.05.03-17.33.16:479][552]GameFlow: (CustomizedAudio) - Update Sound with item OK_Mask01 [2020.05.03-17.33.16:479][552]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Body01 [2020.05.03-17.33.16:479][552]GameFlow: (CustomizedAudio) - Update Sound with item OK_Body01 [2020.05.03-17.33.16:479][552]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_W01 [2020.05.03-17.33.16:479][552]GameFlow: (CustomizedAudio) - Update Sound with item OK_W01 [2020.05.03-17.33.19:421][613]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 34 [2020.05.03-17.33.19:421][613]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.33.19:516][615]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.33.19:516][615]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.33.19:516][615]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 34 [2020.05.03-17.33.24:549][721]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 35 [2020.05.03-17.33.24:549][721]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.33.24:645][723]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.33.24:645][723]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.33.24:645][723]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 35 [2020.05.03-17.33.29:685][829]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 36 [2020.05.03-17.33.29:685][829]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.33.29:826][832]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.33.29:826][832]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.33.29:826][832]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 36 [2020.05.03-17.33.34:818][937]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 37 [2020.05.03-17.33.34:818][937]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.33.34:911][939]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.33.34:911][939]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.33.34:911][939]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 37 [2020.05.03-17.33.39:915][ 44]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 38 [2020.05.03-17.33.39:915][ 44]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.33.40:009][ 46]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.33.40:011][ 46]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.33.40:011][ 46]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 38 [2020.05.03-17.33.40:154][ 49]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.03-17.33.40:154][ 49]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.03-17.33.40:154][ 49]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.03-17.33.40:154][ 49]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.03-17.33.40:154][ 49]LogCustomization: ------ [2020.05.03-17.33.40:154][ 49]LogCustomization: --> N_Head01 [2020.05.03-17.33.40:154][ 49]LogCustomization: --> N_Torso02 [2020.05.03-17.33.40:154][ 49]LogCustomization: --> N_Legs01 [2020.05.03-17.33.40:154][ 49]LogCustomization: ------ [2020.05.03-17.33.40:154][ 49]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.05.03-17.33.40:154][ 49]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.03-17.33.40:154][ 49]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso02 [2020.05.03-17.33.40:155][ 49]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.05.03-17.33.40:155][ 49]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.05.03-17.33.40:155][ 49]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.05.03-17.33.44:963][150]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 39 [2020.05.03-17.33.44:963][150]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.33.45:105][153]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.33.45:105][153]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.33.45:105][153]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 39 [2020.05.03-17.33.46:343][179]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.03-17.33.46:343][179]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.03-17.33.46:343][179]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.03-17.33.46:343][179]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.03-17.33.46:343][179]LogCustomization: ------ [2020.05.03-17.33.46:343][179]LogCustomization: --> N_Head01 [2020.05.03-17.33.46:343][179]LogCustomization: --> N_Torso02 [2020.05.03-17.33.46:343][179]LogCustomization: --> N_Legs01 [2020.05.03-17.33.46:343][179]LogCustomization: ------ [2020.05.03-17.33.46:343][179]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.05.03-17.33.46:343][179]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.03-17.33.46:344][179]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso02 [2020.05.03-17.33.46:344][179]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.05.03-17.33.46:344][179]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.05.03-17.33.46:344][179]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.05.03-17.33.47:387][201]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.03-17.33.47:387][201]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.03-17.33.47:387][201]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.03-17.33.47:387][201]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.03-17.33.47:387][201]LogCustomization: ------ [2020.05.03-17.33.47:387][201]LogCustomization: --> N_Head01 [2020.05.03-17.33.47:388][201]LogCustomization: --> N_Torso02 [2020.05.03-17.33.47:388][201]LogCustomization: --> N_Legs01 [2020.05.03-17.33.47:388][201]LogCustomization: ------ [2020.05.03-17.33.47:388][201]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.05.03-17.33.47:388][201]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.03-17.33.47:388][201]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso02 [2020.05.03-17.33.47:388][201]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.05.03-17.33.47:388][201]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.05.03-17.33.47:388][201]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.05.03-17.33.48:434][223]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.03-17.33.48:434][223]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.03-17.33.48:434][223]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.03-17.33.48:434][223]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.03-17.33.48:434][223]LogCustomization: ------ [2020.05.03-17.33.48:434][223]LogCustomization: --> N_Head01 [2020.05.03-17.33.48:434][223]LogCustomization: --> N_Torso02 [2020.05.03-17.33.48:434][223]LogCustomization: --> N_Legs01 [2020.05.03-17.33.48:434][223]LogCustomization: ------ [2020.05.03-17.33.48:434][223]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.05.03-17.33.48:434][223]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.03-17.33.48:434][223]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso02 [2020.05.03-17.33.48:434][223]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.05.03-17.33.48:434][223]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.05.03-17.33.48:434][223]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.05.03-17.33.50:154][259]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 40 [2020.05.03-17.33.50:154][259]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.33.50:296][262]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.33.50:296][262]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.33.50:296][262]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 40 [2020.05.03-17.33.55:273][367]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 41 [2020.05.03-17.33.55:274][367]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.33.55:419][370]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.33.55:419][370]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.33.55:419][370]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 41 [2020.05.03-17.34.00:398][474]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 42 [2020.05.03-17.34.00:398][474]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.34.00:539][477]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.34.00:539][477]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.34.00:539][477]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 42 [2020.05.03-17.34.02:865][526]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.03-17.34.02:865][526]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.03-17.34.02:865][526]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.05.03-17.34.02:865][526]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.03-17.34.02:865][526]LogCustomization: ------ [2020.05.03-17.34.02:865][526]LogCustomization: --> N_Head01 [2020.05.03-17.34.02:865][526]LogCustomization: --> N_Torso02 [2020.05.03-17.34.02:865][526]LogCustomization: --> N_Legs01 [2020.05.03-17.34.02:865][526]LogCustomization: ------ [2020.05.03-17.34.02:865][526]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.05.03-17.34.02:865][526]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.03-17.34.02:865][526]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso02 [2020.05.03-17.34.02:865][526]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.05.03-17.34.02:865][526]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.05.03-17.34.02:865][526]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.05.03-17.34.05:554][583]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 43 [2020.05.03-17.34.05:554][583]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.34.05:648][585]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.34.05:648][585]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.34.05:648][585]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 43 [2020.05.03-17.34.08:824][650]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.05.03-17.34.08:824][650]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.05.03-17.34.08:824][650]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering White Ward [2020.05.03-17.34.08:824][650]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering White Ward [2020.05.03-17.34.08:824][650]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Escape! Cake [2020.05.03-17.34.08:824][650]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Escape! Cake [2020.05.03-17.34.08:824][650]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Scratched Coin [2020.05.03-17.34.08:824][650]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Scratched Coin [2020.05.03-17.34.08:825][650]GameFlow: AOfferingSequenceManager::InitSequence [2020.05.03-17.34.08:825][650]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.05.03-17.34.08:825][650]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.03-17.34.08:825][650]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.03-17.34.08:825][650]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.03-17.34.08:826][650]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.03-17.34.08:826][650]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.03-17.34.08:826][650]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.05.03-17.34.08:826][650]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.03-17.34.08:826][650]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.03-17.34.08:826][650]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.03-17.34.08:826][650]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.03-17.34.08:826][650]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.03-17.34.08:826][650]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.03-17.34.08:826][650]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.03-17.34.08:843][650]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.03-17.34.08:843][650]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.03-17.34.08:843][650]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.03-17.34.08:843][650]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.05.03-17.34.08:843][650]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.03-17.34.08:843][650]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.03-17.34.08:843][650]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.03-17.34.08:843][650]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.03-17.34.08:843][650]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.03-17.34.08:843][650]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.05.03-17.34.08:843][650]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.03-17.34.08:843][650]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.03-17.34.08:843][650]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.03-17.34.08:843][650]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.03-17.34.08:843][650]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.03-17.34.08:848][651]GameFlow: AOfferingSequenceManager::PlaySequence [2020.05.03-17.34.08:848][651]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.05.03-17.34.08:910][652]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.05.03-17.34.10:654][691]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 44 [2020.05.03-17.34.10:654][691]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.34.10:789][694]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/f9d3b715-d643-4703-af65-5a91feae1601] [2020.05.03-17.34.10:789][694]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.03-17.34.10:789][694]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 44 [2020.05.03-17.34.11:028][699]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.34.11:562][711]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 83 [2020.05.03-17.34.11:562][711]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 173 [2020.05.03-17.34.11:879][718]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.05.03-17.34.11:879][718]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.05.03-17.34.11:879][718]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.05.03-17.34.11:970][720]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.11:970][720]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.11:970][720]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.11:970][720]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.11:970][720]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.11:970][720]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.11:970][720]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.11:970][720]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.03-17.34.12:183][724]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 32.00 ms [2020.05.03-17.34.12:246][726]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.05.03-17.34.12:246][726]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.05.03-17.34.12:246][726]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.05.03-17.34.12:652][733]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.34.12:652][733]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 153 [2020.05.03-17.34.12:652][733]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 79 [2020.05.03-17.34.13:004][739]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.13:004][739]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.13:004][739]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.13:004][739]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.13:004][739]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.13:004][739]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.03-17.34.13:763][752]GameFlow: AOfferingSequenceManager::FadeInDone [2020.05.03-17.34.13:763][752]GameFlow: AOfferingSequenceManager::InitCards [2020.05.03-17.34.13:763][752]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.05.03-17.34.13:763][752]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.34.13:776][752]LogStreaming: Flushing async loaders took 13ms. [2020.05.03-17.34.13:777][752]LogStreaming: Flushing async loaders. [2020.05.03-17.34.13:798][752]LogStreaming: Flushing async loaders took 22ms. [2020.05.03-17.34.13:798][752]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.05.03-17.34.13:798][752]LogStreaming: Flushing async loaders. [2020.05.03-17.34.13:811][752]LogStreaming: Flushing async loaders took 13ms. [2020.05.03-17.34.13:812][752]LogStreaming: Flushing async loaders. [2020.05.03-17.34.13:828][752]LogStreaming: Flushing async loaders took 16ms. [2020.05.03-17.34.13:828][752]GameFlow: AOfferingSequenceManager::InitCard 2 [2020.05.03-17.34.13:828][752]LogStreaming: Flushing async loaders. [2020.05.03-17.34.13:845][752]LogStreaming: Flushing async loaders took 18ms. [2020.05.03-17.34.13:845][752]LogStreaming: Flushing async loaders. [2020.05.03-17.34.13:869][752]LogStreaming: Flushing async loaders took 23ms. [2020.05.03-17.34.13:869][752]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.34.13:869][752]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 211 [2020.05.03-17.34.13:871][753]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.03-17.34.13:962][755]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.13:962][755]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.14:118][758]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.03-17.34.14:416][763]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.03-17.34.14:835][770]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.05.03-17.34.14:835][770]GameFlow: AOfferingSequenceManager::RevealCards [2020.05.03-17.34.14:835][770]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.05.03-17.34.14:835][770]LogDBDGeneral: OfferingHandler: combine type: 8, offering type: 6 [2020.05.03-17.34.14:835][770]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 1 [2020.05.03-17.34.14:835][770]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 6 [2020.05.03-17.34.14:954][772]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.14:954][772]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.03-17.34.14:956][772]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.34.14:956][772]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.03-17.34.15:969][789]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.15:969][789]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.15:970][789]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.34.16:961][806]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.16:961][806]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.17:075][808]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 161 [2020.05.03-17.34.17:075][808]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 95 [2020.05.03-17.34.17:939][823]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.17:939][823]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.17:939][823]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.17:939][823]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.17:939][823]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.17:939][823]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.03-17.34.18:168][827]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.34.18:168][827]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.03-17.34.18:933][840]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.18:933][840]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.19:109][843]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.05.03-17.34.19:109][843]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.05.03-17.34.19:109][843]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.05.03-17.34.19:109][843]LogDBDGeneral: OfferingHandler: combine type: 8, offering type: 6 [2020.05.03-17.34.19:109][843]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 1 [2020.05.03-17.34.19:109][843]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 6 [2020.05.03-17.34.19:109][843]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 2 [2020.05.03-17.34.19:109][843]LogDBDGeneral: OfferingHandler: combine type: 6, offering type: 6 [2020.05.03-17.34.19:240][845]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 39 [2020.05.03-17.34.19:240][845]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 217 [2020.05.03-17.34.19:948][857]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.19:948][857]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.19:948][857]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.19:948][857]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.19:948][857]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.19:948][857]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.03-17.34.20:246][862]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.34.20:246][862]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.03-17.34.20:961][874]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.20:961][874]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.21:138][877]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.05.03-17.34.21:138][877]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.05.03-17.34.21:138][877]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 0 [2020.05.03-17.34.21:138][877]LogDBDGeneral: OfferingHandler: combine type: 8, offering type: 6 [2020.05.03-17.34.21:138][877]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 1 [2020.05.03-17.34.21:138][877]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 6 [2020.05.03-17.34.21:138][877]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 2 [2020.05.03-17.34.21:138][877]LogDBDGeneral: OfferingHandler: combine type: 6, offering type: 6 [2020.05.03-17.34.21:183][877]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [54688] [2020.05.03-17.34.21:183][877]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/6C56D70701001001.profjce [2020.05.03-17.34.21:184][877]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10013&schemaVersion=0] [2020.05.03-17.34.21:185][877]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.05.03-17.34.21:186][877]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.05.03-17.34.21:186][877]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.03-17.34.21:186][877]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.21:187][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.03-17.34.21:196][877]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.21:196][877]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.21:197][877]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.21:197][877]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.21:197][877]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.21:197][877]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.21:197][877]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.21:197][877]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.03-17.34.21:197][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.03-17.34.21:197][877]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.03-17.34.21:197][877]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.03-17.34.21:213][877]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.03-17.34.21:213][877]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.03-17.34.21:215][877]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.03-17.34.21:216][877]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.03-17.34.21:216][877]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.03-17.34.21:216][877]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.03-17.34.21:216][877]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.03-17.34.21:216][877]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.03-17.34.21:216][877]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.03-17.34.21:216][877]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.03-17.34.21:216][877]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.03-17.34.21:216][877]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.03-17.34.21:216][877]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.34.21:216][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.03-17.34.21:216][877]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.34.21:216][877]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.34.21:216][877]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.34.21:216][877]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.03-17.34.21:216][877]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.21:217][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.03-17.34.21:219][877]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.21:219][877]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.21:219][877]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.21:219][877]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.03-17.34.21:219][877]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.03-17.34.21:219][877]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.204.205.160:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435471?CharacterLevel=40?PrestigeLevel=0?Power=Item_Slasher_GhostPower?Offering=ScratchedCoin?KillerPips=10?SurvivorPips=50?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=ThrillingTremors;Hex_Devour_Hope;Brutal_Strength;ImAllEars?PerkLevels=2;2;2;1?CustomizationParts=OK_Mask01;OK_Body01;OK_W01?PlatformAccountId=76561198091818604?MirrorsId=89dcc7e0-c287-11e6-a202-7308fcf18da7?Platform=32?content_version=3.7.0_297145live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.03-17.34.21:219][877]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.03-17.34.21:219][877]LogAsyncLoad: Unloading library Menu [2020.05.03-17.34.21:219][877]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.05.03-17.34.21:219][877]LogAsyncLoad: Start loading library async: Game [2020.05.03-17.34.21:220][877]LogAsyncLoad: 21 assets in Game [2020.05.03-17.34.21:220][877]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.03-17.34.21:220][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.03-17.34.21:220][877]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.21:220][877]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.03-17.34.21:400][877]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.05.03-17.34.21:400][877]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.34.21:785][877]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.05.03-17.34.21:786][877]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.34.21:794][877]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.05.03-17.34.21:794][877]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.34.21:854][877]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.03-17.34.21:854][877]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.34.21:854][877]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.05.03-17.34.21:854][877]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.34.21:854][877]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.05.03-17.34.21:854][877]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.34.21:854][877]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.05.03-17.34.21:854][877]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.34.22:017][877]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.05.03-17.34.22:017][877]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.34.22:022][877]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.05.03-17.34.22:022][877]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.34.22:032][877]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.05.03-17.34.22:032][877]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.34.22:041][877]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.05.03-17.34.22:041][877]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.34.22:043][877]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.05.03-17.34.22:044][877]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.34.22:055][877]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.05.03-17.34.22:055][877]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.34.22:055][877]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.05.03-17.34.22:055][877]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.34.22:055][877]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.05.03-17.34.22:055][877]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.34.22:055][877]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.05.03-17.34.22:055][877]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.34.22:057][877]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.05.03-17.34.22:057][877]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.34.22:061][877]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.05.03-17.34.22:061][877]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.34.22:069][877]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.05.03-17.34.22:069][877]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.34.22:072][877]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.05.03-17.34.22:073][877]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.03-17.34.22:073][877]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.22:074][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.05.03-17.34.22:074][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.05.03-17.34.22:074][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.05.03-17.34.22:074][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.05.03-17.34.22:074][877]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.22:074][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.05.03-17.34.22:074][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.03-17.34.22:074][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.03-17.34.22:074][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.05.03-17.34.22:074][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.05.03-17.34.22:075][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.05.03-17.34.22:075][877]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.22:075][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.05.03-17.34.22:075][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.03-17.34.22:075][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.03-17.34.22:075][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.05.03-17.34.22:075][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.05.03-17.34.22:076][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.05.03-17.34.22:076][877]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.22:076][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.05.03-17.34.22:077][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.03-17.34.22:077][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.03-17.34.22:077][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.05.03-17.34.22:077][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.05.03-17.34.22:079][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.05.03-17.34.22:079][877]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.22:079][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.05.03-17.34.22:079][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.05.03-17.34.22:079][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.05.03-17.34.22:079][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.05.03-17.34.22:079][877]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.22:079][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.05.03-17.34.22:079][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.05.03-17.34.22:079][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.05.03-17.34.22:080][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.05.03-17.34.22:080][877]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.22:080][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.05.03-17.34.22:080][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.05.03-17.34.22:080][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.05.03-17.34.22:080][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.05.03-17.34.22:080][877]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.22:081][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.05.03-17.34.22:081][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.05.03-17.34.22:081][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.05.03-17.34.22:081][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.05.03-17.34.22:081][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.05.03-17.34.22:082][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.05.03-17.34.22:082][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.05.03-17.34.22:082][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.05.03-17.34.22:082][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.05.03-17.34.22:083][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.05.03-17.34.22:083][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.05.03-17.34.22:084][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.05.03-17.34.22:084][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.05.03-17.34.22:084][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.05.03-17.34.22:085][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.05.03-17.34.22:085][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.05.03-17.34.22:085][877]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.34.22:085][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.05.03-17.34.22:085][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.05.03-17.34.22:085][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.05.03-17.34.22:086][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.05.03-17.34.22:086][877]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.34.22:086][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.05.03-17.34.22:086][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.05.03-17.34.22:086][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.05.03-17.34.22:086][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.05.03-17.34.22:086][877]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.34.22:086][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.05.03-17.34.22:086][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.05.03-17.34.22:086][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.05.03-17.34.22:086][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.05.03-17.34.22:086][877]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.34.22:087][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.05.03-17.34.22:087][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.05.03-17.34.22:087][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.05.03-17.34.22:087][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.05.03-17.34.22:087][877]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.34.22:087][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.05.03-17.34.22:087][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.05.03-17.34.22:087][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.05.03-17.34.22:087][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.05.03-17.34.22:087][877]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.34.22:087][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.05.03-17.34.22:087][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.05.03-17.34.22:088][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.05.03-17.34.22:088][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.05.03-17.34.22:088][877]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.34.22:088][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.05.03-17.34.22:088][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.05.03-17.34.22:088][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.05.03-17.34.22:088][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.05.03-17.34.22:089][877]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.34.22:089][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.05.03-17.34.22:089][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.05.03-17.34.22:089][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.05.03-17.34.22:089][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.05.03-17.34.22:316][878]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10013&schemaVersion=0] [2020.05.03-17.34.22:317][878]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.03-17.34.22:317][878]r.CullAll = "1" [2020.05.03-17.34.22:319][878]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.34.22:320][878]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.03-17.34.22:321][878]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.03-17.34.22:365][879]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.22:365][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.05.03-17.34.22:366][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.05.03-17.34.23:127][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.05.03-17.34.23:127][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.05.03-17.34.23:133][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.05.03-17.34.23:140][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:140][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:140][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:140][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:140][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:140][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:140][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:140][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:140][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:140][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:140][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:140][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:140][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:140][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:140][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:140][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:140][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:140][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:140][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:140][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:140][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:140][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:140][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:140][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:140][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:140][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:140][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:140][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:140][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:141][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:141][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:141][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:141][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:141][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:141][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:141][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:141][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:141][880]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.03-17.34.23:141][880]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.03-17.34.23:141][880]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.03-17.34.23:141][880]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.03-17.34.23:141][880]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.03-17.34.23:141][880]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.03-17.34.23:141][880]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.03-17.34.23:141][880]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.03-17.34.23:141][880]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.03-17.34.23:141][880]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.03-17.34.23:141][880]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.03-17.34.23:141][880]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.03-17.34.23:141][880]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.03-17.34.23:141][880]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.03-17.34.23:141][880]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.03-17.34.23:141][880]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.03-17.34.23:141][880]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.03-17.34.23:141][880]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.03-17.34.23:141][880]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.03-17.34.23:141][880]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.03-17.34.23:141][880]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.03-17.34.23:141][880]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.03-17.34.23:141][880]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.03-17.34.23:141][880]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.03-17.34.23:141][880]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.03-17.34.23:142][880]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.03-17.34.23:142][880]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.03-17.34.23:142][880]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.03-17.34.23:142][880]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.03-17.34.23:142][880]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.03-17.34.23:142][880]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.03-17.34.23:142][880]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.03-17.34.23:142][880]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.03-17.34.23:145][880]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.05.03-17.34.23:180][880]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.23:180][880]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.23:183][880]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.23:185][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.05.03-17.34.23:185][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.05.03-17.34.23:602][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.05.03-17.34.23:602][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.05.03-17.34.23:604][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.05.03-17.34.23:610][881]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.03-17.34.23:610][881]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.03-17.34.23:610][881]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.03-17.34.23:610][881]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.03-17.34.23:610][881]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.03-17.34.23:610][881]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.03-17.34.23:610][881]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.03-17.34.23:610][881]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.03-17.34.23:610][881]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.03-17.34.23:610][881]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.03-17.34.23:610][881]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.03-17.34.23:610][881]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.03-17.34.23:610][881]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.03-17.34.23:610][881]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.03-17.34.23:610][881]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.03-17.34.23:610][881]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.03-17.34.23:610][881]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.03-17.34.23:610][881]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.03-17.34.23:687][881]LogUObjectHash: Compacting FUObjectHashTables data took 5.96ms [2020.05.03-17.34.23:708][881]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.05.03-17.34.23:709][881]LogWorld: Bringing World /Temp/Untitled_1.Untitled up for play (max tick rate 0) at 2020.05.03-12.34.23 [2020.05.03-17.34.23:709][881]LogWorld: Bringing up level for play took: 0.000176 [2020.05.03-17.34.23:709][881]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.03-17.34.23:709][881]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.05.03-17.34.23:710][881]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.03-17.34.23:710][881]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.03-17.34.23:710][881]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.03-17.34.23:710][881]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.03-17.34.23:710][881]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.03-17.34.23:710][881]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.03-17.34.23:726][881]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.34.23:726][881]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.23:745][882]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.23:877][883]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.03-17.34.23:886][884]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.05.03-17.34.23:961][885]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='Untitled_1' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.03-17.34.23:961][885]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.803' TotalLoadTime='2.803' TimeStamp='2020-05-03T17:34:21.749Z' MapName='Untitled_1' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='00000000000000000000000000000000' LobbyId='014D754208D7EF88058B5A760B439033' [2020.05.03-17.34.23:961][885]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='Untitled_1' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.03-17.34.23:987][886]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.23:987][886]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.24:809][902]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.34.24:989][906]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.03-17.34.24:989][906]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.03-17.34.24:989][906]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.03-17.34.24:989][906]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.05.03-17.34.24:989][906]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.03-17.34.24:989][906]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.05.03-17.34.24:989][906]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.03-17.34.24:989][906]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.03-17.34.24:989][906]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.03-17.34.24:989][906]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.03-17.34.24:989][906]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.03-17.34.25:024][907]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.25:025][907]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.25:163][909]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak added to pak precacher. [2020.05.03-17.34.25:163][909]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.03-17.34.25:163][909]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.03-17.34.25:245][911]LogAsyncLoad: Done loading library async: Game in 4.0 sec [2020.05.03-17.34.25:369][914]LogUObjectHash: Compacting FUObjectHashTables data took 3.18ms [2020.05.03-17.34.25:376][914]LogStats: SeamlessTravel FlushLevelStreaming - 0.005 s [2020.05.03-17.34.25:376][914]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.05.03-12.34.25 [2020.05.03-17.34.25:391][914]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-05-03T17:34:23.124Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=00000000000000000000000000000000, lobbyId=014D754208D7EF88058B5A760B439033 [2020.05.03-17.34.25:402][914]LogWorld: Bringing up level for play took: 0.025978 [2020.05.03-17.34.25:402][914]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.03-17.34.25:402][914]LogWorld: ----SeamlessTravel finished in 2.26 seconds ------ [2020.05.03-17.34.25:453][916]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.03-17.34.25:453][916]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.03-17.34.25:464][916]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.03-17.34.25:616][919]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.03-17.34.25:616][919]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='1.648' TotalLoadTime='4.451' TimeStamp='2020-05-03T17:34:23.397Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCE69508D7EF8837916146104427C9' LobbyId='014D754208D7EF88058B5A760B439033' [2020.05.03-17.34.25:616][919]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.03-17.34.25:744][922]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.03-17.34.25:773][923]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.34.25:818][923]LogStreaming: Flushing async loaders took 45ms. [2020.05.03-17.34.25:819][923]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.05.03-17.34.25:819][923]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.03-17.34.25:819][923]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=0.409, totalTime=0.409, timeStamp=2020-05-03T17:34:23.533Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCE69508D7EF8837916146104427C9, lobbyId=014D754208D7EF88058B5A760B439033 [2020.05.03-17.34.25:820][923]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.34.25:821][924]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.045, totalTime=0.455, timeStamp=2020-05-03T17:34:23.579Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCE69508D7EF8837916146104427C9, lobbyId=014D754208D7EF88058B5A760B439033 [2020.05.03-17.34.25:960][927]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.25:960][927]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.26:004][928]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.232, totalTime=0.687, timeStamp=2020-05-03T17:34:23.811Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCE69508D7EF8837916146104427C9, lobbyId=014D754208D7EF88058B5A760B439033 [2020.05.03-17.34.26:005][929]LogRenderer: Reallocating scene render targets to support 1912x1076 Format 9 NumSamples 1 (Frame:15). [2020.05.03-17.34.26:055][929]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.05.03-17.34.23) [2020.05.03-17.34.26:055][929]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.05.03-17.34.26:055][929]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.34.26:069][929]LogStreaming: Flushing async loaders took 13ms. [2020.05.03-17.34.26:069][929]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1588527264 [2020.05.03-17.34.26:084][929]ProceduralLevelGeneration: InitLevel: Theme: Junkyard Map: Jnk_Office Generation Seed: -1 [2020.05.03-17.34.26:084][929]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=0.687, timeStamp=2020-05-03T17:34:23.811Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCE69508D7EF8837916146104427C9, lobbyId=014D754208D7EF88058B5A760B439033 [2020.05.03-17.34.26:086][930]LogRenderer: Reallocating scene render targets to support 1904x1072 Format 9 NumSamples 1 (Frame:16). [2020.05.03-17.34.26:146][932]LogRenderer: Reallocating scene render targets to support 1892x1064 Format 9 NumSamples 1 (Frame:17). [2020.05.03-17.34.26:147][932]LogRenderer: Reallocating scene render targets to support 1884x1060 Format 9 NumSamples 1 (Frame:18). [2020.05.03-17.34.26:191][933]LogRenderer: Reallocating scene render targets to support 1872x1056 Format 9 NumSamples 1 (Frame:19). [2020.05.03-17.34.26:295][933]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak added to pak precacher. [2020.05.03-17.34.26:295][933]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.03-17.34.26:297][934]LogRenderer: Reallocating scene render targets to support 1864x1048 Format 9 NumSamples 1 (Frame:20). [2020.05.03-17.34.26:301][934]LogStreaming: Error: Couldn't find file for package /Script/DBDEditorFixedMapTools requested by async loading code. NameToLoad: /Script/DBDEditorFixedMapTools [2020.05.03-17.34.26:301][934]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file. [2020.05.03-17.34.26:301][934]LogStreaming: Error: Found 1 dependent packages... [2020.05.03-17.34.26:301][934]LogStreaming: Error: /Game/Blueprints/Tiles/02-Junkyard/BP_TL_St_32x32_Garage01 [2020.05.03-17.34.26:309][935]LogRenderer: Reallocating scene render targets to support 1856x1044 Format 9 NumSamples 1 (Frame:21). [2020.05.03-17.34.26:344][935]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.03-17.34.26:389][937]LogRenderer: Reallocating scene render targets to support 1844x1040 Format 9 NumSamples 1 (Frame:22). [2020.05.03-17.34.26:389][937]LogRenderer: Reallocating scene render targets to support 1836x1032 Format 9 NumSamples 1 (Frame:23). [2020.05.03-17.34.26:436][938]LogRenderer: Reallocating scene render targets to support 1824x1028 Format 9 NumSamples 1 (Frame:24). [2020.05.03-17.34.26:484][939]LogRenderer: Reallocating scene render targets to support 1816x1024 Format 9 NumSamples 1 (Frame:25). [2020.05.03-17.34.26:549][939]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak added to pak precacher. [2020.05.03-17.34.26:550][940]LogRenderer: Reallocating scene render targets to support 1808x1016 Format 9 NumSamples 1 (Frame:26). [2020.05.03-17.34.26:576][940]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak added to pak precacher. [2020.05.03-17.34.26:578][941]LogRenderer: Reallocating scene render targets to support 1796x1012 Format 9 NumSamples 1 (Frame:27). [2020.05.03-17.34.26:622][942]LogRenderer: Reallocating scene render targets to support 1788x1008 Format 9 NumSamples 1 (Frame:28). [2020.05.03-17.34.26:668][943]LogRenderer: Reallocating scene render targets to support 1776x1000 Format 9 NumSamples 1 (Frame:29). [2020.05.03-17.34.26:714][944]LogRenderer: Reallocating scene render targets to support 1768x996 Format 9 NumSamples 1 (Frame:30). [2020.05.03-17.34.26:759][945]LogRenderer: Reallocating scene render targets to support 1760x992 Format 9 NumSamples 1 (Frame:31). [2020.05.03-17.34.26:803][946]LogRenderer: Reallocating scene render targets to support 1748x984 Format 9 NumSamples 1 (Frame:32). [2020.05.03-17.34.26:849][947]LogRenderer: Reallocating scene render targets to support 1740x980 Format 9 NumSamples 1 (Frame:33). [2020.05.03-17.34.26:893][947]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.34.26:894][948]LogRenderer: Reallocating scene render targets to support 1728x972 Format 9 NumSamples 1 (Frame:34). [2020.05.03-17.34.26:940][949]LogRenderer: Reallocating scene render targets to support 1720x968 Format 9 NumSamples 1 (Frame:35). [2020.05.03-17.34.26:985][950]LogRenderer: Reallocating scene render targets to support 1712x964 Format 9 NumSamples 1 (Frame:36). [2020.05.03-17.34.27:031][951]LogRenderer: Reallocating scene render targets to support 1700x956 Format 9 NumSamples 1 (Frame:37). [2020.05.03-17.34.27:075][952]LogRenderer: Reallocating scene render targets to support 1692x952 Format 9 NumSamples 1 (Frame:38). [2020.05.03-17.34.27:121][953]LogRenderer: Reallocating scene render targets to support 1680x948 Format 9 NumSamples 1 (Frame:39). [2020.05.03-17.34.27:167][954]LogRenderer: Reallocating scene render targets to support 1672x940 Format 9 NumSamples 1 (Frame:40). [2020.05.03-17.34.27:212][955]LogRenderer: Reallocating scene render targets to support 1664x936 Format 9 NumSamples 1 (Frame:41). [2020.05.03-17.34.27:256][956]LogRenderer: Reallocating scene render targets to support 1652x932 Format 9 NumSamples 1 (Frame:42). [2020.05.03-17.34.27:301][957]LogRenderer: Reallocating scene render targets to support 1644x924 Format 9 NumSamples 1 (Frame:43). [2020.05.03-17.34.27:346][958]LogRenderer: Reallocating scene render targets to support 1632x920 Format 9 NumSamples 1 (Frame:44). [2020.05.03-17.34.27:390][959]LogRenderer: Reallocating scene render targets to support 1624x916 Format 9 NumSamples 1 (Frame:45). [2020.05.03-17.34.27:435][960]LogRenderer: Reallocating scene render targets to support 1616x908 Format 9 NumSamples 1 (Frame:46). [2020.05.03-17.34.27:479][961]LogRenderer: Reallocating scene render targets to support 1604x904 Format 9 NumSamples 1 (Frame:47). [2020.05.03-17.34.27:523][962]LogRenderer: Reallocating scene render targets to support 1596x900 Format 9 NumSamples 1 (Frame:48). [2020.05.03-17.34.27:567][963]LogRenderer: Reallocating scene render targets to support 1584x892 Format 9 NumSamples 1 (Frame:49). [2020.05.03-17.34.27:643][963]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak added to pak precacher. [2020.05.03-17.34.27:644][964]LogRenderer: Reallocating scene render targets to support 1576x888 Format 9 NumSamples 1 (Frame:50). [2020.05.03-17.34.27:699][966]LogRenderer: Reallocating scene render targets to support 1568x884 Format 9 NumSamples 1 (Frame:51). [2020.05.03-17.34.27:699][966]LogRenderer: Reallocating scene render targets to support 1556x876 Format 9 NumSamples 1 (Frame:52). [2020.05.03-17.34.27:744][967]LogRenderer: Reallocating scene render targets to support 1548x872 Format 9 NumSamples 1 (Frame:53). [2020.05.03-17.34.27:786][968]LogRenderer: Reallocating scene render targets to support 1536x864 Format 9 NumSamples 1 (Frame:54). [2020.05.03-17.34.27:829][969]LogRenderer: Reallocating scene render targets to support 1528x860 Format 9 NumSamples 1 (Frame:55). [2020.05.03-17.34.27:872][970]LogRenderer: Reallocating scene render targets to support 1520x856 Format 9 NumSamples 1 (Frame:56). [2020.05.03-17.34.27:916][971]LogRenderer: Reallocating scene render targets to support 1508x848 Format 9 NumSamples 1 (Frame:57). [2020.05.03-17.34.27:957][971]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.27:957][971]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.27:958][971]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.34.27:959][972]LogRenderer: Reallocating scene render targets to support 1500x844 Format 9 NumSamples 1 (Frame:58). [2020.05.03-17.34.28:003][973]LogRenderer: Reallocating scene render targets to support 1488x840 Format 9 NumSamples 1 (Frame:59). [2020.05.03-17.34.28:045][974]LogRenderer: Reallocating scene render targets to support 1480x832 Format 9 NumSamples 1 (Frame:60). [2020.05.03-17.34.28:087][975]LogRenderer: Reallocating scene render targets to support 1472x828 Format 9 NumSamples 1 (Frame:61). [2020.05.03-17.34.28:130][976]LogRenderer: Reallocating scene render targets to support 1460x824 Format 9 NumSamples 1 (Frame:62). [2020.05.03-17.34.28:173][977]LogRenderer: Reallocating scene render targets to support 1452x816 Format 9 NumSamples 1 (Frame:63). [2020.05.03-17.34.28:216][978]LogRenderer: Reallocating scene render targets to support 1440x812 Format 9 NumSamples 1 (Frame:64). [2020.05.03-17.34.28:257][979]LogRenderer: Reallocating scene render targets to support 1432x808 Format 9 NumSamples 1 (Frame:65). [2020.05.03-17.34.28:299][980]LogRenderer: Reallocating scene render targets to support 1424x800 Format 9 NumSamples 1 (Frame:66). [2020.05.03-17.34.28:341][981]LogRenderer: Reallocating scene render targets to support 1412x796 Format 9 NumSamples 1 (Frame:67). [2020.05.03-17.34.28:384][982]LogRenderer: Reallocating scene render targets to support 1404x792 Format 9 NumSamples 1 (Frame:68). [2020.05.03-17.34.28:426][983]LogRenderer: Reallocating scene render targets to support 1392x784 Format 9 NumSamples 1 (Frame:69). [2020.05.03-17.34.28:466][984]LogRenderer: Reallocating scene render targets to support 1384x780 Format 9 NumSamples 1 (Frame:70). [2020.05.03-17.34.28:509][985]LogRenderer: Reallocating scene render targets to support 1376x776 Format 9 NumSamples 1 (Frame:71). [2020.05.03-17.34.28:549][986]LogRenderer: Reallocating scene render targets to support 1364x768 Format 9 NumSamples 1 (Frame:72). [2020.05.03-17.34.28:591][987]LogRenderer: Reallocating scene render targets to support 1356x764 Format 9 NumSamples 1 (Frame:73). [2020.05.03-17.34.28:634][988]LogRenderer: Reallocating scene render targets to support 1344x756 Format 9 NumSamples 1 (Frame:74). [2020.05.03-17.34.28:674][989]LogRenderer: Reallocating scene render targets to support 1336x752 Format 9 NumSamples 1 (Frame:75). [2020.05.03-17.34.28:715][990]LogRenderer: Reallocating scene render targets to support 1328x748 Format 9 NumSamples 1 (Frame:76). [2020.05.03-17.34.28:755][991]LogRenderer: Reallocating scene render targets to support 1316x740 Format 9 NumSamples 1 (Frame:77). [2020.05.03-17.34.28:796][992]LogRenderer: Reallocating scene render targets to support 1308x736 Format 9 NumSamples 1 (Frame:78). [2020.05.03-17.34.28:836][993]LogRenderer: Reallocating scene render targets to support 1296x732 Format 9 NumSamples 1 (Frame:79). [2020.05.03-17.34.28:876][994]LogRenderer: Reallocating scene render targets to support 1288x724 Format 9 NumSamples 1 (Frame:80). [2020.05.03-17.34.28:917][995]LogRenderer: Reallocating scene render targets to support 1280x720 Format 9 NumSamples 1 (Frame:81). [2020.05.03-17.34.28:957][995]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.28:957][995]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.28:958][996]LogRenderer: Reallocating scene render targets to support 1268x716 Format 9 NumSamples 1 (Frame:82). [2020.05.03-17.34.28:998][997]LogRenderer: Reallocating scene render targets to support 1260x708 Format 9 NumSamples 1 (Frame:83). [2020.05.03-17.34.29:037][998]LogRenderer: Reallocating scene render targets to support 1248x704 Format 9 NumSamples 1 (Frame:84). [2020.05.03-17.34.29:077][998]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.34.29:078][999]LogRenderer: Reallocating scene render targets to support 1240x700 Format 9 NumSamples 1 (Frame:85). [2020.05.03-17.34.29:118][ 0]LogRenderer: Reallocating scene render targets to support 1232x692 Format 9 NumSamples 1 (Frame:86). [2020.05.03-17.34.29:158][ 1]LogRenderer: Reallocating scene render targets to support 1220x688 Format 9 NumSamples 1 (Frame:87). [2020.05.03-17.34.29:198][ 2]LogRenderer: Reallocating scene render targets to support 1212x684 Format 9 NumSamples 1 (Frame:88). [2020.05.03-17.34.29:237][ 3]LogRenderer: Reallocating scene render targets to support 1200x676 Format 9 NumSamples 1 (Frame:89). [2020.05.03-17.34.29:276][ 4]LogRenderer: Reallocating scene render targets to support 1192x672 Format 9 NumSamples 1 (Frame:90). [2020.05.03-17.34.29:315][ 5]LogRenderer: Reallocating scene render targets to support 1184x668 Format 9 NumSamples 1 (Frame:91). [2020.05.03-17.34.29:356][ 6]LogRenderer: Reallocating scene render targets to support 1172x660 Format 9 NumSamples 1 (Frame:92). [2020.05.03-17.34.29:393][ 7]LogRenderer: Reallocating scene render targets to support 1164x656 Format 9 NumSamples 1 (Frame:93). [2020.05.03-17.34.29:434][ 8]LogRenderer: Reallocating scene render targets to support 1152x648 Format 9 NumSamples 1 (Frame:94). [2020.05.03-17.34.29:472][ 9]LogRenderer: Reallocating scene render targets to support 1144x644 Format 9 NumSamples 1 (Frame:95). [2020.05.03-17.34.29:510][ 10]LogRenderer: Reallocating scene render targets to support 1136x640 Format 9 NumSamples 1 (Frame:96). [2020.05.03-17.34.29:549][ 11]LogRenderer: Reallocating scene render targets to support 1124x632 Format 9 NumSamples 1 (Frame:97). [2020.05.03-17.34.29:588][ 12]LogRenderer: Reallocating scene render targets to support 1116x628 Format 9 NumSamples 1 (Frame:98). [2020.05.03-17.34.29:626][ 13]LogRenderer: Reallocating scene render targets to support 1104x624 Format 9 NumSamples 1 (Frame:99). [2020.05.03-17.34.29:665][ 14]LogRenderer: Reallocating scene render targets to support 1096x616 Format 9 NumSamples 1 (Frame:100). [2020.05.03-17.34.29:703][ 15]LogRenderer: Reallocating scene render targets to support 1088x612 Format 9 NumSamples 1 (Frame:101). [2020.05.03-17.34.29:742][ 16]LogRenderer: Reallocating scene render targets to support 1076x608 Format 9 NumSamples 1 (Frame:102). [2020.05.03-17.34.29:779][ 17]LogRenderer: Reallocating scene render targets to support 1068x600 Format 9 NumSamples 1 (Frame:103). [2020.05.03-17.34.29:816][ 18]LogRenderer: Reallocating scene render targets to support 1056x596 Format 9 NumSamples 1 (Frame:104). [2020.05.03-17.34.29:855][ 19]LogRenderer: Reallocating scene render targets to support 1048x592 Format 9 NumSamples 1 (Frame:105). [2020.05.03-17.34.29:892][ 20]LogRenderer: Reallocating scene render targets to support 1040x584 Format 9 NumSamples 1 (Frame:106). [2020.05.03-17.34.29:930][ 21]LogRenderer: Reallocating scene render targets to support 1028x580 Format 9 NumSamples 1 (Frame:107). [2020.05.03-17.34.29:966][ 21]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.29:966][ 21]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.29:968][ 22]LogRenderer: Reallocating scene render targets to support 1020x576 Format 9 NumSamples 1 (Frame:108). [2020.05.03-17.34.30:005][ 23]LogRenderer: Reallocating scene render targets to support 1008x568 Format 9 NumSamples 1 (Frame:109). [2020.05.03-17.34.30:045][ 24]LogRenderer: Reallocating scene render targets to support 1000x564 Format 9 NumSamples 1 (Frame:110). [2020.05.03-17.34.30:079][ 24]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.34.30:080][ 25]LogRenderer: Reallocating scene render targets to support 992x560 Format 9 NumSamples 1 (Frame:111). [2020.05.03-17.34.30:118][ 26]LogRenderer: Reallocating scene render targets to support 980x552 Format 9 NumSamples 1 (Frame:112). [2020.05.03-17.34.30:157][ 27]LogRenderer: Reallocating scene render targets to support 972x548 Format 9 NumSamples 1 (Frame:113). [2020.05.03-17.34.30:194][ 28]LogRenderer: Reallocating scene render targets to support 960x540 Format 9 NumSamples 1 (Frame:114). [2020.05.03-17.34.30:300][ 30]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.34.31:752][ 30]LogStreaming: Flushing async loaders took 1452ms. [2020.05.03-17.34.31:900][ 30]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.05.03-17.34.31:917][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.05.03-17.34.31:924][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.05.03-17.34.31:926][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.05.03-17.34.31:926][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.05.03-17.34.31:951][ 30]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.05.03-17.34.31:953][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.05.03-17.34.31:953][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.05.03-17.34.31:953][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.05.03-17.34.31:953][ 30]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.05.03-17.34.31:954][ 30]LogStreaming: Flushing async loaders. [2020.05.03-17.34.31:955][ 30]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=4.255, totalTime=4.942, timeStamp=2020-05-03T17:34:28.066Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCE69508D7EF8837916146104427C9, lobbyId=014D754208D7EF88058B5A760B439033 [2020.05.03-17.34.32:006][ 30]LogStreaming: Flushing async loaders took 52ms. [2020.05.03-17.34.32:012][ 30]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.32:012][ 30]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.32:112][ 31]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.037, totalTime=4.979, timeStamp=2020-05-03T17:34:28.103Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCE69508D7EF8837916146104427C9, lobbyId=014D754208D7EF88058B5A760B439033 [2020.05.03-17.34.32:113][ 31]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.34.32:184][ 33]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_0) missing some fog at index 1 [2020.05.03-17.34.32:295][ 36]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_1) missing some fog at index 1 [2020.05.03-17.34.32:442][ 40]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_3) missing some fog at index 1 [2020.05.03-17.34.32:479][ 41]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_4) missing some fog at index 1 [2020.05.03-17.34.32:479][ 41]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_4) missing some fog at index 3 [2020.05.03-17.34.32:588][ 44]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_0) missing some fog at index 0 [2020.05.03-17.34.32:588][ 44]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_0) missing some fog at index 2 [2020.05.03-17.34.32:623][ 45]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_6) missing some fog at index 0 [2020.05.03-17.34.32:695][ 47]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_1) missing some fog at index 3 [2020.05.03-17.34.32:766][ 49]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_2) missing some fog at index 1 [2020.05.03-17.34.32:908][ 53]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_1) missing some fog at index 1 [2020.05.03-17.34.32:942][ 54]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_9) missing some fog at index 1 [2020.05.03-17.34.32:942][ 54]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_9) missing some fog at index 2 [2020.05.03-17.34.32:978][ 55]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_2) missing some fog at index 0 [2020.05.03-17.34.32:978][ 55]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_2) missing some fog at index 3 [2020.05.03-17.34.33:081][ 58]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_3) missing some fog at index 0 [2020.05.03-17.34.33:116][ 59]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_4) missing some fog at index 0 [2020.05.03-17.34.33:151][ 60]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_11) missing some fog at index 3 [2020.05.03-17.34.33:185][ 61]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_3) missing some fog at index 1 [2020.05.03-17.34.33:185][ 61]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_3) missing some fog at index 3 [2020.05.03-17.34.33:186][ 61]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.34.33:250][ 63]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.34.33:341][ 63]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.05.03-17.34.33:346][ 63]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.03-17.34.33:346][ 63]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.03-17.34.33:346][ 63]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.05.03-17.34.33:346][ 63]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.03-17.34.33:346][ 63]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.05.03-17.34.33:346][ 63]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.03-17.34.33:346][ 63]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.03-17.34.33:346][ 63]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.03-17.34.33:346][ 63]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.03-17.34.33:346][ 63]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.03-17.34.33:405][ 63]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.05.03-17.34.33:935][ 63]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.03-17.34.33:935][ 63]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.03-17.34.33:935][ 63]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.03-17.34.33:935][ 63]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.05.03-17.34.33:935][ 63]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.05.03-17.34.33:935][ 63]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.05.03-17.34.33:935][ 63]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.03-17.34.33:935][ 63]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.05.03-17.34.33:935][ 63]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.05.03-17.34.33:935][ 63]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.03-17.34.33:935][ 63]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.05.03-17.34.33:959][ 63]LogStreaming: Flushing async loaders took 708ms. [2020.05.03-17.34.33:979][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.UnhookChargeable Enabled?: Enabled [2020.05.03-17.34.33:979][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Enabled [2020.05.03-17.34.33:979][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.EscapeChargeable Enabled?: Enabled [2020.05.03-17.34.33:979][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.Break Chargeable Enabled?: Enabled [2020.05.03-17.34.33:979][ 63]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.05.03-17.34.33:989][ 63]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_0 [2020.05.03-17.34.33:989][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.UnhookChargeable Enabled?: Disabled [2020.05.03-17.34.33:989][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Disabled [2020.05.03-17.34.33:989][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.EscapeChargeable Enabled?: Disabled [2020.05.03-17.34.33:989][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.Break Chargeable Enabled?: Disabled [2020.05.03-17.34.33:996][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.UnhookChargeable Enabled?: Enabled [2020.05.03-17.34.33:996][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Enabled [2020.05.03-17.34.33:996][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.EscapeChargeable Enabled?: Enabled [2020.05.03-17.34.33:996][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.Break Chargeable Enabled?: Enabled [2020.05.03-17.34.33:996][ 63]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.05.03-17.34.33:996][ 63]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_1 [2020.05.03-17.34.33:996][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.UnhookChargeable Enabled?: Disabled [2020.05.03-17.34.33:996][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Disabled [2020.05.03-17.34.33:996][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.EscapeChargeable Enabled?: Disabled [2020.05.03-17.34.33:996][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.Break Chargeable Enabled?: Disabled [2020.05.03-17.34.33:998][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.UnhookChargeable Enabled?: Enabled [2020.05.03-17.34.33:998][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Enabled [2020.05.03-17.34.33:998][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.EscapeChargeable Enabled?: Enabled [2020.05.03-17.34.33:998][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.Break Chargeable Enabled?: Enabled [2020.05.03-17.34.33:998][ 63]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.05.03-17.34.33:999][ 63]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_2 [2020.05.03-17.34.33:999][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.UnhookChargeable Enabled?: Disabled [2020.05.03-17.34.33:999][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Disabled [2020.05.03-17.34.33:999][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.EscapeChargeable Enabled?: Disabled [2020.05.03-17.34.33:999][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.Break Chargeable Enabled?: Disabled [2020.05.03-17.34.34:000][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Enabled [2020.05.03-17.34.34:001][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Enabled [2020.05.03-17.34.34:001][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.EscapeChargeable Enabled?: Enabled [2020.05.03-17.34.34:001][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.Break Chargeable Enabled?: Enabled [2020.05.03-17.34.34:001][ 63]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.03-17.34.34:001][ 63]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_3 [2020.05.03-17.34.34:001][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Disabled [2020.05.03-17.34.34:001][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Disabled [2020.05.03-17.34.34:001][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.EscapeChargeable Enabled?: Disabled [2020.05.03-17.34.34:001][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.Break Chargeable Enabled?: Disabled [2020.05.03-17.34.34:003][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.05.03-17.34.34:003][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.05.03-17.34.34:003][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.05.03-17.34.34:003][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.Break Chargeable Enabled?: Enabled [2020.05.03-17.34.34:003][ 63]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.34.34:003][ 63]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_4 [2020.05.03-17.34.34:003][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.05.03-17.34.34:003][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.05.03-17.34.34:003][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.05.03-17.34.34:004][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.Break Chargeable Enabled?: Disabled [2020.05.03-17.34.34:006][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Enabled [2020.05.03-17.34.34:006][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Enabled [2020.05.03-17.34.34:006][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.EscapeChargeable Enabled?: Enabled [2020.05.03-17.34.34:006][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.Break Chargeable Enabled?: Enabled [2020.05.03-17.34.34:006][ 63]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.05.03-17.34.34:007][ 63]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_5 [2020.05.03-17.34.34:007][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Disabled [2020.05.03-17.34.34:007][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Disabled [2020.05.03-17.34.34:007][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.EscapeChargeable Enabled?: Disabled [2020.05.03-17.34.34:007][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.Break Chargeable Enabled?: Disabled [2020.05.03-17.34.34:009][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Enabled [2020.05.03-17.34.34:009][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Enabled [2020.05.03-17.34.34:009][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.EscapeChargeable Enabled?: Enabled [2020.05.03-17.34.34:009][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.Break Chargeable Enabled?: Enabled [2020.05.03-17.34.34:009][ 63]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.05.03-17.34.34:009][ 63]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_6 [2020.05.03-17.34.34:009][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Disabled [2020.05.03-17.34.34:009][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Disabled [2020.05.03-17.34.34:009][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.EscapeChargeable Enabled?: Disabled [2020.05.03-17.34.34:009][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.Break Chargeable Enabled?: Disabled [2020.05.03-17.34.34:011][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Enabled [2020.05.03-17.34.34:011][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Enabled [2020.05.03-17.34.34:011][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Enabled [2020.05.03-17.34.34:011][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.Break Chargeable Enabled?: Enabled [2020.05.03-17.34.34:011][ 63]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.03-17.34.34:011][ 63]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_7 [2020.05.03-17.34.34:011][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Disabled [2020.05.03-17.34.34:012][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Disabled [2020.05.03-17.34.34:012][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Disabled [2020.05.03-17.34.34:012][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.Break Chargeable Enabled?: Disabled [2020.05.03-17.34.34:013][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.UnhookChargeable Enabled?: Enabled [2020.05.03-17.34.34:014][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.HookChargeable Enabled?: Enabled [2020.05.03-17.34.34:014][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.EscapeChargeable Enabled?: Enabled [2020.05.03-17.34.34:014][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.Break Chargeable Enabled?: Enabled [2020.05.03-17.34.34:014][ 63]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.05.03-17.34.34:014][ 63]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_8 [2020.05.03-17.34.34:014][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.UnhookChargeable Enabled?: Disabled [2020.05.03-17.34.34:014][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.HookChargeable Enabled?: Disabled [2020.05.03-17.34.34:014][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.EscapeChargeable Enabled?: Disabled [2020.05.03-17.34.34:014][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.Break Chargeable Enabled?: Disabled [2020.05.03-17.34.34:014][ 63]LogStreaming: Flushing async loaders. [2020.05.03-17.34.34:042][ 63]LogStreaming: Flushing async loaders took 27ms. [2020.05.03-17.34.34:042][ 63]LogStreaming: Flushing async loaders. [2020.05.03-17.34.34:057][ 63]LogStreaming: Flushing async loaders took 15ms. [2020.05.03-17.34.34:057][ 63]LogStreaming: Flushing async loaders. [2020.05.03-17.34.34:092][ 63]LogStreaming: Flushing async loaders took 35ms. [2020.05.03-17.34.34:092][ 63]LogStreaming: Flushing async loaders. [2020.05.03-17.34.34:093][ 63]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.34.34:093][ 63]LogStreaming: Flushing async loaders. [2020.05.03-17.34.34:094][ 63]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.34.34:094][ 63]LogStreaming: Flushing async loaders. [2020.05.03-17.34.34:106][ 63]LogStreaming: Flushing async loaders took 13ms. [2020.05.03-17.34.34:107][ 63]LogStreaming: Flushing async loaders. [2020.05.03-17.34.34:107][ 63]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.34.34:107][ 63]LogStreaming: Flushing async loaders. [2020.05.03-17.34.34:108][ 63]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.34.34:108][ 63]LogStreaming: Flushing async loaders. [2020.05.03-17.34.34:167][ 63]LogStreaming: Flushing async loaders took 59ms. [2020.05.03-17.34.34:167][ 63]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.05.03-17.34.34:167][ 63]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.05.03-17.34.34:167][ 63]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.34:167][ 63]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.34:167][ 63]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.34:167][ 63]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.34:168][ 63]LogStreaming: Flushing async loaders. [2020.05.03-17.34.34:186][ 63]LogStreaming: Flushing async loaders took 18ms. [2020.05.03-17.34.34:186][ 63]LogStreaming: Flushing async loaders. [2020.05.03-17.34.34:187][ 63]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.34.34:187][ 63]LogStreaming: Flushing async loaders. [2020.05.03-17.34.34:218][ 63]LogStreaming: Flushing async loaders took 31ms. [2020.05.03-17.34.34:218][ 63]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.05.03-17.34.34:218][ 63]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.05.03-17.34.34:218][ 63]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.05.03-17.34.34:218][ 63]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.05.03-17.34.34:239][ 63]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.05.03-17.34.34:244][ 63]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.05.03-17.34.34:244][ 63]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.05.03-17.34.34:244][ 63]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.03-17.34.34:244][ 63]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.34.34:244][ 63]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.05.03-17.34.34:244][ 63]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.05.03-17.34.34:244][ 63]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.03-17.34.34:244][ 63]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.05.03-17.34.34:259][ 64]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_5) missing some fog at index 1 [2020.05.03-17.34.34:259][ 64]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_5) missing some fog at index 2 [2020.05.03-17.34.34:260][ 64]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.34.34:289][ 65]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_6) missing some fog at index 0 [2020.05.03-17.34.34:289][ 65]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_6) missing some fog at index 3 [2020.05.03-17.34.34:395][ 68]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_4) missing some fog at index 0 [2020.05.03-17.34.34:395][ 68]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_4) missing some fog at index 2 [2020.05.03-17.34.34:434][ 69]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_14) missing some fog at index 3 [2020.05.03-17.34.34:500][ 71]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_5) missing some fog at index 2 [2020.05.03-17.34.34:500][ 71]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.05.03-17.34.34:500][ 71]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.05.03-17.34.34:545][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.03-17.34.34:545][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.03-17.34.34:551][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.03-17.34.34:551][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.03-17.34.34:552][ 72]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.03-17.34.34:587][ 73]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_0.BP_Light041' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_3.SM_Lamp02' which is static to it. Aborting. [2020.05.03-17.34.34:587][ 73]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_0.BP_Light04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_4.SM_Lamp02' which is static to it. Aborting. [2020.05.03-17.34.34:751][ 78]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.03-17.34.34:751][ 78]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.05.03-17.34.34:751][ 78]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.03-17.34.34:751][ 78]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.05.03-17.34.34:752][ 78]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.03-17.34.34:759][ 78]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.05.03-17.34.34:759][ 78]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.05.03-17.34.34:759][ 78]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.05.03-17.34.34:759][ 78]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.05.03-17.34.34:759][ 78]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.03-17.34.34:759][ 78]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.03-17.34.34:759][ 78]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.34.34:760][ 78]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.34.34:760][ 78]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.05.03-17.34.34:760][ 78]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.05.03-17.34.34:760][ 78]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.05.03-17.34.34:760][ 78]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.05.03-17.34.34:760][ 78]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.03-17.34.34:760][ 78]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.03-17.34.34:760][ 78]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.05.03-17.34.34:760][ 78]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.05.03-17.34.34:822][ 80]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_CraneMagnet01_C_0.BP_Light011' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light07_C_0.Scene' which is static to it. Aborting. [2020.05.03-17.34.34:822][ 80]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_CraneMagnet01_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_2.Scene' which is static to it. Aborting. [2020.05.03-17.34.34:856][ 81]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_1.BP_Light041' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_7.SM_Lamp02' which is static to it. Aborting. [2020.05.03-17.34.34:857][ 81]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_1.BP_Light04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_8.SM_Lamp02' which is static to it. Aborting. [2020.05.03-17.34.34:889][ 82]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_6) missing some fog at index 0 [2020.05.03-17.34.34:950][ 84]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.34.35:147][ 84]LogStreaming: Flushing async loaders took 197ms. [2020.05.03-17.34.35:153][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.05.03-17.34.35:153][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.05.03-17.34.35:153][ 84]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.03-17.34.35:155][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.05.03-17.34.35:155][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.05.03-17.34.35:155][ 84]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.03-17.34.35:156][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.03-17.34.35:157][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.03-17.34.35:157][ 84]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.03-17.34.35:161][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.03-17.34.35:161][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.03-17.34.35:161][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.03-17.34.35:161][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.03-17.34.35:161][ 84]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.03-17.34.35:162][ 84]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.35:162][ 84]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.35:184][ 85]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_8) missing some fog at index 1 [2020.05.03-17.34.35:279][ 88]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.34.35:312][ 88]LogStreaming: Flushing async loaders took 33ms. [2020.05.03-17.34.35:312][ 88]LogStreaming: Flushing async loaders. [2020.05.03-17.34.35:313][ 88]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.34.35:313][ 88]LogStreaming: Flushing async loaders. [2020.05.03-17.34.35:422][ 88]LogStreaming: Flushing async loaders took 109ms. [2020.05.03-17.34.35:422][ 88]LogStreaming: Flushing async loaders. [2020.05.03-17.34.35:423][ 88]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.34.35:428][ 88]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_10) missing some fog at index 2 [2020.05.03-17.34.35:429][ 88]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.34.35:466][ 90]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.05.03-17.34.35:466][ 90]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.05.03-17.34.35:534][ 92]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.34.35:567][ 92]LogStreaming: Flushing async loaders took 33ms. [2020.05.03-17.34.35:569][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.05.03-17.34.35:569][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.05.03-17.34.35:569][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.03-17.34.35:569][ 92]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.03-17.34.35:569][ 92]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.05.03-17.34.35:569][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.05.03-17.34.35:569][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.05.03-17.34.35:569][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.03-17.34.35:569][ 92]LogStreaming: Flushing async loaders. [2020.05.03-17.34.35:570][ 92]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.34.35:570][ 92]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.05.03-17.34.35:570][ 92]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.05.03-17.34.35:570][ 92]LogStreaming: Flushing async loaders. [2020.05.03-17.34.35:571][ 92]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.34.35:572][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.05.03-17.34.35:572][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.05.03-17.34.35:572][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.03-17.34.35:572][ 92]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.03-17.34.35:573][ 92]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.05.03-17.34.35:573][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.05.03-17.34.35:573][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.05.03-17.34.35:573][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.03-17.34.35:573][ 92]LogStreaming: Flushing async loaders. [2020.05.03-17.34.35:574][ 92]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.34.35:575][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.05.03-17.34.35:575][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.05.03-17.34.35:575][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.05.03-17.34.35:575][ 92]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.03-17.34.35:576][ 92]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.05.03-17.34.35:576][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.05.03-17.34.35:576][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.05.03-17.34.35:576][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.05.03-17.34.35:576][ 92]LogStreaming: Flushing async loaders. [2020.05.03-17.34.35:577][ 92]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.34.35:578][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.05.03-17.34.35:578][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.03-17.34.35:578][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.03-17.34.35:578][ 92]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.03-17.34.35:579][ 92]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.05.03-17.34.35:579][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.05.03-17.34.35:579][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.03-17.34.35:579][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.03-17.34.35:581][ 92]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.03-17.34.35:581][ 92]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.03-17.34.35:581][ 92]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.03-17.34.35:581][ 92]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.03-17.34.35:620][ 94]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.05.03-17.34.35:821][100]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.34.35:822][100]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.34.35:827][100]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_11) missing some fog at index 0 [2020.05.03-17.34.35:855][101]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.05.03-17.34.35:855][101]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.05.03-17.34.35:863][101]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_2.BP_Light041' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_12.SM_Lamp02' which is static to it. Aborting. [2020.05.03-17.34.35:863][101]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_2.BP_Light04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_13.SM_Lamp02' which is static to it. Aborting. [2020.05.03-17.34.35:891][102]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=5.560, totalTime=10.539, timeStamp=2020-05-03T17:34:33.663Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCE69508D7EF8837916146104427C9, lobbyId=014D754208D7EF88058B5A760B439033 [2020.05.03-17.34.35:941][103]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.033, totalTime=10.572, timeStamp=2020-05-03T17:34:33.697Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCE69508D7EF8837916146104427C9, lobbyId=014D754208D7EF88058B5A760B439033 [2020.05.03-17.34.35:957][104]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.033, totalTime=10.606, timeStamp=2020-05-03T17:34:33.730Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCE69508D7EF8837916146104427C9, lobbyId=014D754208D7EF88058B5A760B439033 [2020.05.03-17.34.35:999][105]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_9] - randomizer [Wall Randomizer]. [2020.05.03-17.34.35:999][105]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_3] - randomizer [Wall Randomizer]. [2020.05.03-17.34.35:999][105]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_6] - randomizer [Wall Randomizer]. [2020.05.03-17.34.35:999][105]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_5] - randomizer [Wall Randomizer]. [2020.05.03-17.34.35:999][105]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_12] - randomizer [Wall Randomizer]. [2020.05.03-17.34.35:999][105]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_7] - randomizer [Wall Randomizer]. [2020.05.03-17.34.35:999][105]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_15] - randomizer [Wall Randomizer]. [2020.05.03-17.34.35:999][105]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_10] - randomizer [Wall Randomizer]. [2020.05.03-17.34.35:999][105]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_13] - randomizer [Wall Randomizer]. [2020.05.03-17.34.35:999][105]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_16] - randomizer [Wall Randomizer]. [2020.05.03-17.34.35:999][105]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_8] - randomizer [Wall Randomizer]. [2020.05.03-17.34.35:999][105]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_1] - randomizer [Wall Randomizer]. [2020.05.03-17.34.35:999][105]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_2] - randomizer [Wall Randomizer]. [2020.05.03-17.34.35:999][105]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_0] - randomizer [Wall Randomizer]. [2020.05.03-17.34.35:999][105]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_14] - randomizer [Wall Randomizer]. [2020.05.03-17.34.36:000][105]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_11] - randomizer [Wall Randomizer]. [2020.05.03-17.34.36:000][105]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_4] - randomizer [Wall Randomizer]. [2020.05.03-17.34.36:000][105]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.34.36:016][105]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.05.03-17.34.36:017][105]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.03-17.34.36:017][105]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.03-17.34.36:017][105]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.05.03-17.34.36:017][105]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.05.03-17.34.36:017][105]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.05.03-17.34.36:017][105]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.03-17.34.36:017][105]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.05.03-17.34.36:017][105]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.05.03-17.34.36:017][105]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.03-17.34.36:017][105]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.05.03-17.34.36:145][105]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_16.Default__BP_Slasher_Character_16_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.03-17.34.36:145][105]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.03-17.34.36:145][105]LogStreaming: Error: Export 257 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_16.Default__BP_Slasher_Character_16_C:PlayerDebugComponent [2020.05.03-17.34.36:145][105]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_16.uasset [2020.05.03-17.34.36:145][105]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_16.Default__BP_Slasher_Character_16_C (class BP_Slasher_Character_16_C) [2020.05.03-17.34.36:145][105]LogStreaming: Error: Dep C_BEFORE_S Import 44 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.05.03-17.34.36:145][105]LogStreaming: Error: Dep C_BEFORE_S Import 31 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.05.03-17.34.36:145][105]LogStreaming: Error: Dep S_BEFORE_C Import 109 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.03-17.34.36:145][105]LogStreaming: Error: Dep S_BEFORE_C Import 416 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.03-17.34.36:145][105]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_16.Default__BP_Slasher_Character_16_C (class BP_Slasher_Character_16_C) [2020.05.03-17.34.36:145][105]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.05.03-17.34.36:145][105]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_16.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.03-17.34.36:456][105]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.05.03-17.34.36:465][105]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.03-17.34.36:465][105]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.03-17.34.36:465][105]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.05.03-17.34.36:465][105]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.03-17.34.36:465][105]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.05.03-17.34.36:465][105]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.03-17.34.36:465][105]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.03-17.34.36:465][105]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.03-17.34.36:466][105]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.03-17.34.36:466][105]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.03-17.34.36:977][105]LogStreaming: Flushing async loaders took 977ms. [2020.05.03-17.34.37:049][105]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.033, totalTime=10.639, timeStamp=2020-05-03T17:34:33.763Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCE69508D7EF8837916146104427C9, lobbyId=014D754208D7EF88058B5A760B439033 [2020.05.03-17.34.37:052][105]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.34.37:055][106]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.34.37:235][106]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.05.03-17.34.37:243][106]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.03-17.34.37:243][106]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.03-17.34.37:243][106]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.05.03-17.34.37:243][106]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.05.03-17.34.37:243][106]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.05.03-17.34.37:243][106]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.03-17.34.37:243][106]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.05.03-17.34.37:243][106]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.05.03-17.34.37:243][106]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.03-17.34.37:243][106]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.05.03-17.34.37:244][106]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.03-17.34.37:245][106]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.03-17.34.37:245][106]LogStreaming: Error: Export 99 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:PlayerDebugComponent [2020.05.03-17.34.37:245][106]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset [2020.05.03-17.34.37:245][106]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.05.03-17.34.37:245][106]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.05.03-17.34.37:245][106]LogStreaming: Error: Dep C_BEFORE_S Import 22 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.05.03-17.34.37:245][106]LogStreaming: Error: Dep S_BEFORE_C Import 95 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.03-17.34.37:245][106]LogStreaming: Error: Dep S_BEFORE_C Import 253 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.03-17.34.37:245][106]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.05.03-17.34.37:245][106]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.05.03-17.34.37:245][106]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.03-17.34.37:790][106]LogStreaming: Flushing async loaders took 735ms. [2020.05.03-17.34.37:790][106]LogStreaming: Flushing async loaders. [2020.05.03-17.34.37:792][106]LogStreaming: Flushing async loaders took 2ms. [2020.05.03-17.34.37:792][106]ProceduralLevelGeneration: ADBDClientSyncer: Received [384 - 448] [2020.05.03-17.34.37:792][106]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000006 [2020.05.03-17.34.37:792][106]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.37:792][106]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.37:792][106]ProceduralLevelGeneration: ADBDClientSyncer: Received [448 - 502] [2020.05.03-17.34.37:792][106]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000007 [2020.05.03-17.34.37:792][106]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.03-17.34.37:812][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.05.03-17.34.37:812][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.05.03-17.34.37:824][106]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.03-17.34.37:826][106]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.37:826][106]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.37:828][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.05.03-17.34.37:829][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.05.03-17.34.37:829][106]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.03-17.34.37:832][106]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.03-17.34.37:834][106]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.03-17.34.37:834][106]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.03-17.34.37:838][106]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.03-17.34.37:839][106]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000113 seconds [2020.05.03-17.34.37:842][106]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.03-17.34.37:842][106]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.03-17.34.37:883][106]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.05.03-17.34.37:884][106]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.05.03-17.34.37:884][106]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.05.03-17.34.37:885][106]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.05.03-17.34.37:886][106]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.05.03-17.34.37:887][106]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' which is static to it. Aborting. [2020.05.03-17.34.37:889][106]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_6.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_6.Scene' which is static to it. Aborting. [2020.05.03-17.34.37:889][106]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.03-17.34.37:889][106]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.03-17.34.37:889][106]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.03-17.34.37:889][106]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.03-17.34.37:890][106]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.03-17.34.37:890][106]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.03-17.34.37:890][106]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.03-17.34.37:890][106]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.03-17.34.37:917][107]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.03-17.34.37:976][109]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.03-17.34.38:043][111]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.03-17.34.38:044][111]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.03-17.34.38:044][111]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.03-17.34.38:078][112]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.03-17.34.38:083][112]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.34.38:180][115]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.03-17.34.38:180][115]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.05.03-17.34.38:181][115]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.03-17.34.38:181][115]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.05.03-17.34.38:181][115]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.03-17.34.38:379][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.05.03-17.34.38:379][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.05.03-17.34.38:379][121]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.03-17.34.38:414][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.03-17.34.38:415][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.05.03-17.34.38:415][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.03-17.34.38:415][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.05.03-17.34.38:416][122]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.03-17.34.38:610][128]ProceduralLevelGeneration: HasLevelBeenSpawned Jnk_Office: 0 Spawned : 66/66 Dependencies : 1 [2020.05.03-17.34.38:610][128]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=2.620, totalTime=13.259, timeStamp=2020-05-03T17:34:36.383Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCE69508D7EF8837916146104427C9, lobbyId=014D754208D7EF88058B5A760B439033 [2020.05.03-17.34.38:610][128]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.05.03-17.34.38:675][130]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.05.03-17.34.38:675][130]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.05.03-17.34.38:675][130]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.03-17.34.38:705][131]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.34.38:713][131]LogStreaming: Flushing async loaders took 8ms. [2020.05.03-17.34.39:091][143]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.34.39:428][154]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=0.822, totalTime=14.081, timeStamp=2020-05-03T17:34:37.205Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCE69508D7EF8837916146104427C9, lobbyId=014D754208D7EF88058B5A760B439033 [2020.05.03-17.34.39:428][154]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.34.39:457][154]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.05.03-17.34.39:463][154]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.03-17.34.39:463][154]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.03-17.34.39:463][154]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.05.03-17.34.39:463][154]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.03-17.34.39:463][154]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.05.03-17.34.39:463][154]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.03-17.34.39:463][154]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.03-17.34.39:463][154]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.03-17.34.39:463][154]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.03-17.34.39:463][154]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.03-17.34.39:632][154]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.03-17.34.39:632][154]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.03-17.34.39:632][154]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.05.03-17.34.39:632][154]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset [2020.05.03-17.34.39:632][154]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.05.03-17.34.39:632][154]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.05.03-17.34.39:632][154]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.05.03-17.34.39:632][154]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.03-17.34.39:632][154]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.03-17.34.39:632][154]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.05.03-17.34.39:632][154]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.05.03-17.34.39:632][154]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.03-17.34.40:258][154]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.03-17.34.40:259][154]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.03-17.34.40:259][154]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:PlayerDebugComponent [2020.05.03-17.34.40:259][154]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale03_Character.uasset [2020.05.03-17.34.40:259][154]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C (class BP_CamperFemale03_Character_C) [2020.05.03-17.34.40:259][154]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C [2020.05.03-17.34.40:259][154]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.BP_CamperFemale01_Character_C [2020.05.03-17.34.40:259][154]LogStreaming: Error: Dep S_BEFORE_C Import 139 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.03-17.34.40:259][154]LogStreaming: Error: Dep S_BEFORE_C Import 267 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.05.03-17.34.40:259][154]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C (class BP_CamperFemale03_Character_C) [2020.05.03-17.34.40:259][154]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.05.03-17.34.40:259][154]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale03_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.05.03-17.34.40:284][154]LogStreaming: Flushing async loaders took 855ms. [2020.05.03-17.34.40:284][154]LogStreaming: Flushing async loaders. [2020.05.03-17.34.40:302][154]LogStreaming: Flushing async loaders took 19ms. [2020.05.03-17.34.40:408][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.03-17.34.40:419][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.03-17.34.40:419][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.03-17.34.40:419][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.03-17.34.40:419][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.03-17.34.40:420][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.03-17.34.40:420][154]LogStreaming: Flushing async loaders. [2020.05.03-17.34.41:351][154]LogStreaming: Flushing async loaders took 930ms. [2020.05.03-17.34.41:351][154]LogStreaming: Flushing async loaders. [2020.05.03-17.34.41:384][154]LogStreaming: Flushing async loaders took 33ms. [2020.05.03-17.34.41:384][154]LogStreaming: Flushing async loaders. [2020.05.03-17.34.41:416][154]LogStreaming: Flushing async loaders took 32ms. [2020.05.03-17.34.41:417][154]LogStreaming: Flushing async loaders. [2020.05.03-17.34.41:429][154]LogStreaming: Flushing async loaders took 13ms. [2020.05.03-17.34.41:430][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.03-17.34.41:430][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.03-17.34.41:444][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.03-17.34.41:474][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.03-17.34.41:474][154]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.05.03-17.34.41:474][154]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.05.03-17.34.41:474][154]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.05.03-17.34.41:474][154]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.05.03-17.34.41:474][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.03-17.34.41:474][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.03-17.34.41:474][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.03-17.34.41:474][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.03-17.34.41:474][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.03-17.34.41:475][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.03-17.34.41:476][154]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.03-17.34.41:476][154]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.03-17.34.41:476][154]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.03-17.34.41:477][154]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000122 seconds [2020.05.03-17.34.41:488][154]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.05.03-17.34.41:525][154]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.34.41:525][154]LogStreaming: Flushing async loaders. [2020.05.03-17.34.41:544][154]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.05.03-17.34.41:547][154]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.03-17.34.41:547][154]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.03-17.34.41:547][154]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.05.03-17.34.41:547][154]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.03-17.34.41:547][154]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.05.03-17.34.41:547][154]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.03-17.34.41:547][154]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.03-17.34.41:547][154]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.03-17.34.41:547][154]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.03-17.34.41:547][154]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.03-17.34.41:547][154]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.03-17.34.41:547][154]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.05.03-17.34.41:547][154]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset [2020.05.03-17.34.41:547][154]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.05.03-17.34.41:547][154]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.05.03-17.34.41:547][154]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.05.03-17.34.41:547][154]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.03-17.34.41:547][154]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.03-17.34.41:547][154]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.05.03-17.34.41:547][154]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.05.03-17.34.41:547][154]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.03-17.34.41:559][154]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale08_Character.Default__BP_CamperFemale08_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.03-17.34.41:560][154]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.03-17.34.41:560][154]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale08_Character.Default__BP_CamperFemale08_Character_C:PlayerDebugComponent [2020.05.03-17.34.41:560][154]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale08_Character.uasset [2020.05.03-17.34.41:560][154]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale08_Character.Default__BP_CamperFemale08_Character_C (class BP_CamperFemale08_Character_C) [2020.05.03-17.34.41:560][154]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C [2020.05.03-17.34.41:560][154]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.BP_CamperFemale01_Character_C [2020.05.03-17.34.41:560][154]LogStreaming: Error: Dep S_BEFORE_C Import 139 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.03-17.34.41:560][154]LogStreaming: Error: Dep S_BEFORE_C Import 267 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.05.03-17.34.41:560][154]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale08_Character.Default__BP_CamperFemale08_Character_C (class BP_CamperFemale08_Character_C) [2020.05.03-17.34.41:560][154]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.05.03-17.34.41:560][154]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale08_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.05.03-17.34.41:599][154]LogStreaming: Flushing async loaders took 73ms. [2020.05.03-17.34.41:651][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.03-17.34.41:651][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.03-17.34.41:651][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.03-17.34.41:651][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.03-17.34.41:651][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.03-17.34.41:651][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.03-17.34.41:651][154]LogStreaming: Flushing async loaders. [2020.05.03-17.34.41:686][154]LogStreaming: Flushing async loaders took 35ms. [2020.05.03-17.34.41:686][154]LogStreaming: Flushing async loaders. [2020.05.03-17.34.41:753][154]LogStreaming: Flushing async loaders took 67ms. [2020.05.03-17.34.41:754][154]LogStreaming: Flushing async loaders. [2020.05.03-17.34.41:774][154]LogStreaming: Flushing async loaders took 20ms. [2020.05.03-17.34.41:774][154]LogStreaming: Flushing async loaders. [2020.05.03-17.34.41:777][154]LogStreaming: Flushing async loaders took 2ms. [2020.05.03-17.34.41:777][154]LogStreaming: Flushing async loaders. [2020.05.03-17.34.41:805][154]LogStreaming: Flushing async loaders took 29ms. [2020.05.03-17.34.41:806][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.03-17.34.41:806][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.03-17.34.41:806][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.03-17.34.41:807][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.03-17.34.41:808][154]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale08_Character_C_0 [2020.05.03-17.34.41:808][154]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale08_Character_C_0 [2020.05.03-17.34.41:808][154]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale08_Character_C_0 [2020.05.03-17.34.41:808][154]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale08_Character_C_0 [2020.05.03-17.34.41:808][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.03-17.34.41:808][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.03-17.34.41:808][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.03-17.34.41:808][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.03-17.34.41:808][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.03-17.34.41:809][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale08_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.03-17.34.41:809][154]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.03-17.34.41:809][154]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.03-17.34.41:809][154]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.03-17.34.41:809][154]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000089 seconds [2020.05.03-17.34.41:810][154]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale08_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.34.41:810][154]LogStreaming: Flushing async loaders. [2020.05.03-17.34.41:816][154]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.05.03-17.34.41:820][154]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.03-17.34.41:820][154]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.03-17.34.41:820][154]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.05.03-17.34.41:820][154]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.03-17.34.41:820][154]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.05.03-17.34.41:820][154]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.03-17.34.41:820][154]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.03-17.34.41:820][154]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.03-17.34.41:820][154]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.03-17.34.41:820][154]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.03-17.34.41:821][154]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale11_Character.Default__BP_CamperMale11_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.03-17.34.41:821][154]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.03-17.34.41:821][154]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperMale11_Character.Default__BP_CamperMale11_Character_C:PlayerDebugComponent [2020.05.03-17.34.41:821][154]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale11_Character.uasset [2020.05.03-17.34.41:821][154]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale11_Character.Default__BP_CamperMale11_Character_C (class BP_CamperMale11_Character_C) [2020.05.03-17.34.41:821][154]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.05.03-17.34.41:821][154]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.05.03-17.34.41:821][154]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.03-17.34.41:821][154]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.03-17.34.41:821][154]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale11_Character.Default__BP_CamperMale11_Character_C (class BP_CamperMale11_Character_C) [2020.05.03-17.34.41:821][154]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.05.03-17.34.41:821][154]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale11_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.03-17.34.41:862][154]LogStreaming: Flushing async loaders took 52ms. [2020.05.03-17.34.41:917][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.03-17.34.41:917][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.03-17.34.41:917][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.03-17.34.41:917][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.03-17.34.41:917][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.03-17.34.41:917][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.03-17.34.41:917][154]LogStreaming: Flushing async loaders. [2020.05.03-17.34.41:958][154]LogStreaming: Flushing async loaders took 40ms. [2020.05.03-17.34.41:958][154]LogStreaming: Flushing async loaders. [2020.05.03-17.34.41:968][154]LogStreaming: Flushing async loaders took 10ms. [2020.05.03-17.34.41:968][154]LogStreaming: Flushing async loaders. [2020.05.03-17.34.41:982][154]LogStreaming: Flushing async loaders took 14ms. [2020.05.03-17.34.41:983][154]LogStreaming: Flushing async loaders. [2020.05.03-17.34.41:991][154]LogStreaming: Flushing async loaders took 9ms. [2020.05.03-17.34.41:992][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.03-17.34.41:992][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.03-17.34.41:992][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.03-17.34.41:992][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.03-17.34.41:992][154]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale11_Character_C_0 [2020.05.03-17.34.41:992][154]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale11_Character_C_0 [2020.05.03-17.34.41:992][154]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale11_Character_C_0 [2020.05.03-17.34.41:992][154]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale11_Character_C_0 [2020.05.03-17.34.41:992][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.03-17.34.41:992][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.03-17.34.41:992][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.03-17.34.41:992][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.03-17.34.41:993][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.03-17.34.41:993][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.03-17.34.41:993][154]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.03-17.34.41:993][154]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.03-17.34.41:993][154]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.03-17.34.41:993][154]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000034 seconds [2020.05.03-17.34.41:995][154]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.34.42:048][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.03-17.34.42:048][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.03-17.34.42:048][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.03-17.34.42:048][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.03-17.34.42:048][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.03-17.34.42:048][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.03-17.34.42:048][154]LogStreaming: Flushing async loaders. [2020.05.03-17.34.42:090][154]LogStreaming: Flushing async loaders took 42ms. [2020.05.03-17.34.42:090][154]LogStreaming: Flushing async loaders. [2020.05.03-17.34.42:109][154]LogStreaming: Flushing async loaders took 18ms. [2020.05.03-17.34.42:109][154]LogStreaming: Flushing async loaders. [2020.05.03-17.34.42:119][154]LogStreaming: Flushing async loaders took 10ms. [2020.05.03-17.34.42:120][154]LogStreaming: Flushing async loaders. [2020.05.03-17.34.42:124][154]LogStreaming: Flushing async loaders took 5ms. [2020.05.03-17.34.42:125][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.03-17.34.42:125][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.03-17.34.42:125][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.03-17.34.42:146][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.03-17.34.42:146][154]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.05.03-17.34.42:146][154]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.03-17.34.42:146][154]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.03-17.34.42:146][154]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.05.03-17.34.42:146][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.03-17.34.42:146][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.03-17.34.42:146][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.03-17.34.42:146][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.03-17.34.42:146][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.03-17.34.42:147][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.03-17.34.42:147][154]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.03-17.34.42:147][154]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.03-17.34.42:147][154]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.03-17.34.42:147][154]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000088 seconds [2020.05.03-17.34.42:148][154]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.34.42:148][154]LogStreaming: Flushing async loaders. [2020.05.03-17.34.42:171][154]LogStreaming: Flushing async loaders took 23ms. [2020.05.03-17.34.42:181][154]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostMarkedEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: BP_CamperFemale03_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.34.42:181][154]LogStreaming: Flushing async loaders. [2020.05.03-17.34.42:181][154]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.34.42:181][154]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: BP_CamperFemale03_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.34.42:181][154]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostMarkedEffect, Status Owner: BP_CamperFemale08_Character_C_0, Originating Player: BP_CamperFemale08_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.34.42:181][154]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperFemale08_Character_C_0, Originating Player: BP_CamperFemale08_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.34.42:181][154]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostMarkedEffect, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: BP_CamperMale11_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.34.42:181][154]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: BP_CamperMale11_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.34.42:181][154]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostMarkedEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.34.42:181][154]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.34.42:203][154]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.42:203][154]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.42:203][154]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.42:203][154]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.42:203][154]LogStreaming: Flushing async loaders. [2020.05.03-17.34.42:224][154]LogStreaming: Flushing async loaders took 21ms. [2020.05.03-17.34.42:224][154]LogStreaming: Flushing async loaders. [2020.05.03-17.34.42:225][154]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.34.42:344][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.03-17.34.42:344][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.03-17.34.42:344][154]LogStreaming: Flushing async loaders. [2020.05.03-17.34.42:916][154]LogStreaming: Flushing async loaders took 572ms. [2020.05.03-17.34.42:932][154]LogStreaming: Flushing async loaders. [2020.05.03-17.34.42:967][154]LogStreaming: Flushing async loaders took 34ms. [2020.05.03-17.34.42:967][154]LogStreaming: Flushing async loaders. [2020.05.03-17.34.43:052][154]LogStreaming: Flushing async loaders took 85ms. [2020.05.03-17.34.43:062][154]LogStreaming: Flushing async loaders. [2020.05.03-17.34.43:062][154]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.34.43:062][154]LogStreaming: Flushing async loaders. [2020.05.03-17.34.43:180][154]LogStreaming: Flushing async loaders took 118ms. [2020.05.03-17.34.43:180][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.05.03-17.34.43:181][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.StealthCharge Enabled?: Enabled [2020.05.03-17.34.43:181][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.03-17.34.43:181][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.03-17.34.43:201][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.03-17.34.43:201][154]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_16_C_0 [2020.05.03-17.34.43:201][154]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_16_C_0 [2020.05.03-17.34.43:201][154]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_16_C_0 [2020.05.03-17.34.43:206][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.03-17.34.43:216][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.05.03-17.34.43:216][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.StealthCharge Enabled?: Disabled [2020.05.03-17.34.43:216][154]LogStreaming: Flushing async loaders. [2020.05.03-17.34.43:246][154]LogStreaming: Flushing async loaders took 30ms. [2020.05.03-17.34.43:246][154]LogStreaming: Flushing async loaders. [2020.05.03-17.34.43:247][154]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.34.43:248][154]LogStreaming: Flushing async loaders. [2020.05.03-17.34.43:260][154]LogStreaming: Flushing async loaders took 12ms. [2020.05.03-17.34.43:260][154]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000100 seconds [2020.05.03-17.34.43:276][154]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.03-17.34.43:280][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.05.03-17.34.43:281][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.05.03-17.34.43:283][154]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.03-17.34.43:285][154]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.03-17.34.43:286][154]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.03-17.34.43:289][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.05.03-17.34.43:290][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.05.03-17.34.43:290][154]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.03-17.34.43:295][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.05.03-17.34.43:295][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.05.03-17.34.43:296][154]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.03-17.34.43:299][154]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.03-17.34.43:299][154]LogStreaming: Flushing async loaders. [2020.05.03-17.34.43:325][154]LogStreaming: Flushing async loaders took 26ms. [2020.05.03-17.34.43:328][154]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.03-17.34.43:331][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.05.03-17.34.43:331][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.05.03-17.34.43:335][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.05.03-17.34.43:335][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.05.03-17.34.43:338][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.05.03-17.34.43:339][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.05.03-17.34.43:349][154]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_7] [2020.05.03-17.34.43:349][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:349][154]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.05.03-17.34.43:349][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:349][154]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.05.03-17.34.43:349][154]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:352][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.05.03-17.34.43:353][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.05.03-17.34.43:353][154]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.03-17.34.43:356][154]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.03-17.34.43:359][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.05.03-17.34.43:359][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.05.03-17.34.43:359][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.05.03-17.34.43:362][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.05.03-17.34.43:362][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.05.03-17.34.43:363][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.05.03-17.34.43:382][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.05.03-17.34.43:382][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.05.03-17.34.43:383][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.05.03-17.34.43:383][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.05.03-17.34.43:383][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.05.03-17.34.43:383][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.05.03-17.34.43:383][154]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.03-17.34.43:386][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.05.03-17.34.43:387][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.05.03-17.34.43:387][154]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.03-17.34.43:387][154]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.03-17.34.43:393][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.03-17.34.43:393][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.05.03-17.34.43:394][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.03-17.34.43:394][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.05.03-17.34.43:394][154]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.03-17.34.43:396][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.05.03-17.34.43:396][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.05.03-17.34.43:396][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.05.03-17.34.43:396][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.05.03-17.34.43:396][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.05.03-17.34.43:396][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.05.03-17.34.43:397][154]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.03-17.34.43:399][154]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.03-17.34.43:403][154]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.03-17.34.43:406][154]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.03-17.34.43:408][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.05.03-17.34.43:409][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.05.03-17.34.43:409][154]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.03-17.34.43:413][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.05.03-17.34.43:414][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.05.03-17.34.43:417][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.03-17.34.43:417][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.05.03-17.34.43:418][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.03-17.34.43:418][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.05.03-17.34.43:418][154]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.03-17.34.43:420][154]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000143 seconds [2020.05.03-17.34.43:420][154]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000124 seconds [2020.05.03-17.34.43:440][154]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.34.43:441][154]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.34.43:441][154]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.34.43:442][154]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.34.43:442][154]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.34.43:442][154]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.34.43:442][154]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.34.43:443][154]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.34.43:443][154]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.34.43:443][154]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.34.43:465][155]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.34.43:465][155]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.34.43:466][155]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.34.43:468][155]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.34.43:512][156]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.34.43:552][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.05.03-17.34.43:552][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.05.03-17.34.43:553][157]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.34.43:553][157]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] Restarting state machine [2020.05.03-17.34.43:553][157]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.34.43:553][157]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.34.43:555][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.05.03-17.34.43:556][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.05.03-17.34.43:557][157]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.03-17.34.43:559][157]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.03-17.34.43:591][158]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.05.03-17.34.43:591][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:591][158]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.05.03-17.34.43:592][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:592][158]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.05.03-17.34.43:592][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:592][158]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.05.03-17.34.43:592][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:592][158]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.05.03-17.34.43:592][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:592][158]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.03-17.34.43:592][158]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:623][159]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.03-17.34.43:623][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:623][159]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.03-17.34.43:623][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:623][159]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.03-17.34.43:623][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:623][159]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.03-17.34.43:623][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:623][159]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.05.03-17.34.43:623][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:623][159]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.05.03-17.34.43:623][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:623][159]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:624][159]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.GhostFaceKill_C_0) Already registered. Aborting. [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:624][159]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.03-17.34.43:625][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:625][159]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.05.03-17.34.43:625][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:625][159]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.05.03-17.34.43:625][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:625][159]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.05.03-17.34.43:625][159]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:655][160]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.GhostFaceKill_C_0) Already registered. Aborting. [2020.05.03-17.34.43:655][160]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.03-17.34.43:655][160]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:656][160]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.05.03-17.34.43:656][160]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:656][160]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.05.03-17.34.43:656][160]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:656][160]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.03-17.34.43:656][160]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:656][160]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.05.03-17.34.43:656][160]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:656][160]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.03-17.34.43:656][160]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:656][160]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.05.03-17.34.43:656][160]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:656][160]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.05.03-17.34.43:656][160]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:656][160]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.05.03-17.34.43:656][160]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:656][160]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.03-17.34.43:656][160]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:656][160]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.03-17.34.43:657][160]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:657][160]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.03-17.34.43:657][160]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:657][160]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.05.03-17.34.43:657][160]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:657][160]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.05.03-17.34.43:657][160]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:657][160]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.05.03-17.34.43:657][160]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:688][161]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.GhostFaceKill_C_0) Already registered. Aborting. [2020.05.03-17.34.43:844][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.05.03-17.34.43:844][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.05.03-17.34.43:844][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.05.03-17.34.43:844][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.05.03-17.34.43:844][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.05.03-17.34.43:844][166]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.05.03-17.34.43:847][166]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.03-17.34.43:847][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:847][166]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.03-17.34.43:847][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:847][166]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.05.03-17.34.43:847][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:847][166]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.03-17.34.43:847][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:847][166]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.05.03-17.34.43:847][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:847][166]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.03-17.34.43:847][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:847][166]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.03-17.34.43:847][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:847][166]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.05.03-17.34.43:848][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:848][166]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.05.03-17.34.43:848][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:848][166]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.03-17.34.43:848][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:848][166]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.03-17.34.43:848][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:848][166]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.03-17.34.43:848][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:848][166]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.03-17.34.43:848][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:848][166]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.05.03-17.34.43:848][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:848][166]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.05.03-17.34.43:848][166]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.43:848][166]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.GhostFaceKill_C_0) Already registered. Aborting. [2020.05.03-17.34.43:965][170]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.43:965][170]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.43:995][171]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.03-17.34.44:115][175]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_15 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.03-17.34.44:526][189]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.34.44:972][205]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.44:972][205]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.45:029][208]LogRenderer: Reallocating scene render targets to support 964x544 Format 9 NumSamples 1 (Frame:294). [2020.05.03-17.34.45:162][212]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.34.45:186][212]LogStreaming: Flushing async loaders took 24ms. [2020.05.03-17.34.45:187][212]LogStreaming: Flushing async loaders. [2020.05.03-17.34.45:199][212]LogStreaming: Flushing async loaders took 12ms. [2020.05.03-17.34.45:199][212]LogStreaming: Flushing async loaders. [2020.05.03-17.34.45:202][212]LogStreaming: Flushing async loaders took 3ms. [2020.05.03-17.34.45:208][212]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Head01 [2020.05.03-17.34.45:208][212]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.05.03-17.34.45:208][212]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Torso02 [2020.05.03-17.34.45:208][212]LogStreaming: Flushing async loaders. [2020.05.03-17.34.45:211][212]LogStreaming: Flushing async loaders took 3ms. [2020.05.03-17.34.45:211][212]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.05.03-17.34.45:211][212]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Legs01 [2020.05.03-17.34.45:211][212]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.05.03-17.34.45:211][212]LogStreaming: Flushing async loaders. [2020.05.03-17.34.45:215][212]LogStreaming: Flushing async loaders took 3ms. [2020.05.03-17.34.45:215][212]LogStreaming: Flushing async loaders. [2020.05.03-17.34.45:217][212]LogStreaming: Flushing async loaders took 2ms. [2020.05.03-17.34.45:217][212]LogStreaming: Flushing async loaders. [2020.05.03-17.34.45:219][212]LogStreaming: Flushing async loaders took 2ms. [2020.05.03-17.34.45:219][212]GameFlow: (BP_CamperFemale08_Character_C_0) - UpdateCustomization with item QF_Head01 [2020.05.03-17.34.45:220][212]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head01 [2020.05.03-17.34.45:220][212]GameFlow: (BP_CamperFemale08_Character_C_0) - UpdateCustomization with item QF_Torso01_01 [2020.05.03-17.34.45:220][212]LogStreaming: Flushing async loaders. [2020.05.03-17.34.45:224][212]LogStreaming: Flushing async loaders took 4ms. [2020.05.03-17.34.45:224][212]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso01_01 [2020.05.03-17.34.45:224][212]GameFlow: (BP_CamperFemale08_Character_C_0) - UpdateCustomization with item QF_Legs01 [2020.05.03-17.34.45:224][212]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs01 [2020.05.03-17.34.45:226][212]GameFlow: (BP_CamperMale11_Character_C_0) - UpdateCustomization with item QM_Head01 [2020.05.03-17.34.45:227][212]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head01 [2020.05.03-17.34.45:227][212]GameFlow: (BP_CamperMale11_Character_C_0) - UpdateCustomization with item QM_Torso01_01 [2020.05.03-17.34.45:227][212]LogStreaming: Flushing async loaders. [2020.05.03-17.34.45:228][212]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.34.45:228][212]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso01_01 [2020.05.03-17.34.45:228][212]GameFlow: (BP_CamperMale11_Character_C_0) - UpdateCustomization with item QM_Legs01 [2020.05.03-17.34.45:228][212]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs01 [2020.05.03-17.34.45:229][212]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Head01 [2020.05.03-17.34.45:229][212]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01 [2020.05.03-17.34.45:229][212]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Torso01 [2020.05.03-17.34.45:229][212]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01 [2020.05.03-17.34.45:229][212]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Legs01 [2020.05.03-17.34.45:229][212]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01 [2020.05.03-17.34.45:229][212]GameFlow: (BP_Slasher_Character_16_C_0) - UpdateCustomization with item OK_Mask01 [2020.05.03-17.34.45:230][212]GameFlow: (CustomizedAudio) - Update Sound with item OK_Mask01 [2020.05.03-17.34.45:230][212]GameFlow: (BP_Slasher_Character_16_C_0) - UpdateCustomization with item OK_Body01 [2020.05.03-17.34.45:230][212]GameFlow: (CustomizedAudio) - Update Sound with item OK_Body01 [2020.05.03-17.34.45:230][212]GameFlow: (BP_Slasher_Character_16_C_0) - UpdateCustomization with item OK_W01 [2020.05.03-17.34.45:230][212]GameFlow: (CustomizedAudio) - Update Sound with item OK_W01 [2020.05.03-17.34.45:238][212]LogStreaming: Flushing async loaders. [2020.05.03-17.34.45:248][212]LogStreaming: Flushing async loaders took 9ms. [2020.05.03-17.34.45:248][212]GameFlow: OnRep_BegunPlayFenceGuid 04D4EB6C-08D7-EF88-44BF-651611958DDD [2020.05.03-17.34.45:248][212]GameFlow: BegunPlayFenceGuid 04D4EB6C-08D7-EF88-44BF-651611958DDD [2020.05.03-17.34.45:249][212]GameFlow: OnCreationFence 04D4EB6C-08D7-EF88-44BF-651611958DDD [2020.05.03-17.34.45:249][212]GameFlow: Waiting for fence 04D4EB6C-08D7-EF88-44BF-651611958DDD [2020.05.03-17.34.45:249][212]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04D4EB6C08D7EF8844BF651611958DDD [2020.05.03-17.34.45:278][212]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000150 seconds [2020.05.03-17.34.45:278][212]GameFlow: ACollectable::BeginPlay [2020.05.03-17.34.45:278][212]GameFlow: BegunPlayFenceGuid 04D4EB6C-08D7-EF88-44BF-651611958DDD [2020.05.03-17.34.45:278][212]GameFlow: OnCreationFence 04D4EB6C-08D7-EF88-44BF-651611958DDD [2020.05.03-17.34.45:278][212]GameFlow: Warning: Already Waiting for fence 04D4EB6C-08D7-EF88-44BF-651611958DDD [2020.05.03-17.34.45:279][212]LogStreaming: Flushing async loaders. [2020.05.03-17.34.45:280][212]LogStreaming: Flushing async loaders took 2ms. [2020.05.03-17.34.45:281][212]GameFlow: OnRep_BegunPlayFenceGuid 04D5F800-08D7-EF88-44C0-3D241195A378 [2020.05.03-17.34.45:281][212]GameFlow: BegunPlayFenceGuid 04D5F800-08D7-EF88-44C0-3D241195A378 [2020.05.03-17.34.45:281][212]GameFlow: OnCreationFence 04D5F800-08D7-EF88-44C0-3D241195A378 [2020.05.03-17.34.45:281][212]GameFlow: Waiting for fence 04D5F800-08D7-EF88-44C0-3D241195A378 [2020.05.03-17.34.45:281][212]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04D5F80008D7EF8844C03D241195A378 [2020.05.03-17.34.45:282][212]GameFlow: ACollectable::BeginPlay [2020.05.03-17.34.45:282][212]GameFlow: BegunPlayFenceGuid 04D5F800-08D7-EF88-44C0-3D241195A378 [2020.05.03-17.34.45:282][212]GameFlow: OnCreationFence 04D5F800-08D7-EF88-44C0-3D241195A378 [2020.05.03-17.34.45:282][212]GameFlow: Warning: Already Waiting for fence 04D5F800-08D7-EF88-44C0-3D241195A378 [2020.05.03-17.34.45:282][212]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.05.03-17.34.45:283][212]GameFlow: GameState : Level is ready to play; map theme name: Junkyard [2020.05.03-17.34.45:283][212]LogStreaming: Flushing async loaders. [2020.05.03-17.34.45:375][212]LogStreaming: Flushing async loaders took 92ms. [2020.05.03-17.34.45:396][213]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.34.45:423][213]LogStreaming: Flushing async loaders took 26ms. [2020.05.03-17.34.45:423][213]GameFlow: OnRep_BegunPlayFenceGuid 04D38132-08D7-EF88-44BF-1CDC119586A4 [2020.05.03-17.34.45:423][213]GameFlow: BegunPlayFenceGuid 04D38132-08D7-EF88-44BF-1CDC119586A4 [2020.05.03-17.34.45:423][213]GameFlow: OnCreationFence 04D38132-08D7-EF88-44BF-1CDC119586A4 [2020.05.03-17.34.45:424][213]GameFlow: Waiting for fence 04D38132-08D7-EF88-44BF-1CDC119586A4 [2020.05.03-17.34.45:424][213]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04D3813208D7EF8844BF1CDC119586A4 [2020.05.03-17.34.45:424][213]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000161 seconds [2020.05.03-17.34.45:424][213]GameFlow: ACollectable::BeginPlay [2020.05.03-17.34.45:424][213]GameFlow: BegunPlayFenceGuid 04D38132-08D7-EF88-44BF-1CDC119586A4 [2020.05.03-17.34.45:424][213]GameFlow: OnCreationFence 04D38132-08D7-EF88-44BF-1CDC119586A4 [2020.05.03-17.34.45:424][213]GameFlow: Warning: Already Waiting for fence 04D38132-08D7-EF88-44BF-1CDC119586A4 [2020.05.03-17.34.45:424][213]LogStreaming: Flushing async loaders. [2020.05.03-17.34.45:428][213]LogStreaming: Flushing async loaders took 4ms. [2020.05.03-17.34.45:429][213]GameFlow: OnRep_BegunPlayFenceGuid 04D23EDD-08D7-EF88-44BE-F19E11958251 [2020.05.03-17.34.45:429][213]GameFlow: BegunPlayFenceGuid 04D23EDD-08D7-EF88-44BE-F19E11958251 [2020.05.03-17.34.45:429][213]GameFlow: OnCreationFence 04D23EDD-08D7-EF88-44BE-F19E11958251 [2020.05.03-17.34.45:429][213]GameFlow: Waiting for fence 04D23EDD-08D7-EF88-44BE-F19E11958251 [2020.05.03-17.34.45:429][213]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04D23EDD08D7EF8844BEF19E11958251 [2020.05.03-17.34.45:429][213]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000114 seconds [2020.05.03-17.34.45:429][213]GameFlow: ACollectable::BeginPlay [2020.05.03-17.34.45:429][213]GameFlow: BegunPlayFenceGuid 04D23EDD-08D7-EF88-44BE-F19E11958251 [2020.05.03-17.34.45:429][213]GameFlow: OnCreationFence 04D23EDD-08D7-EF88-44BE-F19E11958251 [2020.05.03-17.34.45:429][213]GameFlow: Warning: Already Waiting for fence 04D23EDD-08D7-EF88-44BE-F19E11958251 [2020.05.03-17.34.45:517][216]GameFlow: Collected received : BP_Toolbox_003_C_0. [2020.05.03-17.34.45:518][216]GameFlow: AddToInventory received : BP_Toolbox_003_C_0. [2020.05.03-17.34.45:518][216]GameFlow: Collected received : GhostPower_C_0. [2020.05.03-17.34.45:518][216]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.34.45:518][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.45:518][216]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [CollectItem][GhostPower_C_0] [2020.05.03-17.34.45:518][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.45:518][216]GameFlow: AddToInventory received : GhostPower_C_0. [2020.05.03-17.34.45:518][216]GameFlow: Fence Opened 04D4EB6C-08D7-EF88-44BF-651611958DDD. [2020.05.03-17.34.45:518][216]GameFlow: Fence Opened 04D5F800-08D7-EF88-44C0-3D241195A378. [2020.05.03-17.34.45:519][216]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.05.03-17.34.45:519][216]GameFlow: SetLoadoutSpawned. [2020.05.03-17.34.45:545][217]GameFlow: Collected received : BP_Toolbox_005_C_0. [2020.05.03-17.34.45:545][217]GameFlow: AddToInventory received : BP_Toolbox_005_C_0. [2020.05.03-17.34.45:545][217]GameFlow: Collected received : BP_Toolbox_001_C_0. [2020.05.03-17.34.45:545][217]GameFlow: AddToInventory received : BP_Toolbox_001_C_0. [2020.05.03-17.34.45:545][217]GameFlow: Fence Opened 04D23EDD-08D7-EF88-44BE-F19E11958251. [2020.05.03-17.34.45:545][217]GameFlow: Fence Opened 04D38132-08D7-EF88-44BF-1CDC119586A4. [2020.05.03-17.34.45:601][219]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.34.45:611][219]LogStreaming: Flushing async loaders took 11ms. [2020.05.03-17.34.45:612][219]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Pandemonium, Originating Player: BP_CamperFemale03_Character_C_0 - Pandemonium, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.34.45:612][219]LogStreaming: Flushing async loaders. [2020.05.03-17.34.45:612][219]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.34.45:612][219]LogStreaming: Flushing async loaders. [2020.05.03-17.34.45:612][219]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.34.45:613][219]LogStreaming: Flushing async loaders. [2020.05.03-17.34.45:614][219]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.34.45:614][219]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanSeeOwnFootstepsEffect, Status Owner: BP_CamperFemale08_Character_C_0 - Loahki, Originating Player: BP_CamperFemale08_Character_C_0 - Loahki, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.34.45:614][219]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: StaggerReductionEffect, Status Owner: BP_CamperFemale08_Character_C_0 - Loahki, Originating Player: BP_CamperFemale08_Character_C_0 - Loahki, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.34.45:614][219]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale08_Character_C_0 - Loahki, Originating Player: BP_CamperFemale08_Character_C_0 - Loahki, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.34.45:614][219]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanSeeOwnFootstepsEffect, Status Owner: BP_CamperMale11_Character_C_0 - Eelectrick, Originating Player: BP_CamperMale11_Character_C_0 - Eelectrick, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.34.45:614][219]LogStreaming: Flushing async loaders. [2020.05.03-17.34.45:618][219]LogStreaming: Flushing async loaders took 4ms. [2020.05.03-17.34.45:618][219]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale11_Character_C_0 - Eelectrick, Originating Player: BP_CamperMale11_Character_C_0 - Eelectrick, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.34.45:618][219]LogStreaming: Flushing async loaders. [2020.05.03-17.34.45:618][219]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.34.45:619][219]LogStreaming: Flushing async loaders. [2020.05.03-17.34.45:619][219]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.34.45:619][219]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Usually Blue, Originating Player: BP_CamperFemale01_Character_C_0 - Usually Blue, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.34.45:629][220]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 72 [2020.05.03-17.34.45:629][220]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 184 [2020.05.03-17.34.45:974][233]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.45:974][233]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.45:974][233]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.45:974][233]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.46:338][248]LogRenderer: Reallocating scene render targets to support 968x544 Format 9 NumSamples 1 (Frame:334). [2020.05.03-17.34.46:559][256]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.34.46:569][256]LogStreaming: Flushing async loaders took 9ms. [2020.05.03-17.34.46:569][256]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_16_C_0 - Bumper Cars, Originating Player: BP_Slasher_Character_16_C_0 - Bumper Cars, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.34.46:592][256]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.05.03-17.34.46:592][256]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.05.03-17.34.46:592][256]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.05.03-17.34.46:592][256]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.05.03-17.34.46:601][256]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.05.03-17.34.46:601][256]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.05.03-17.34.46:601][256]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.03-17.34.46:602][256]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.05.03-17.34.46:649][256]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [54856] [2020.05.03-17.34.46:649][256]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/6C56D70701001001.profjce [2020.05.03-17.34.46:650][256]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10014&schemaVersion=0] [2020.05.03-17.34.46:650][256]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 6C56D70701001001 [2020.05.03-17.34.46:651][256]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_GhostPower Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: ThrillingTremors 2 Perk2: Hex_Devour_Hope 2 Perk3: Brutal_Strength 2 Perk4: ImAllEars 1 Offering: _EMPTY_ [2020.05.03-17.34.46:674][256]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.03-17.34.46:674][256]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='20.970' TotalLoadTime='25.421' TimeStamp='2020-05-03T17:34:44.367Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCE69508D7EF8837916146104427C9' LobbyId='014D754208D7EF88058B5A760B439033' [2020.05.03-17.34.46:675][256]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.03-17.34.46:675][256]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='25.421' TimeStamp='2020-05-03T17:34:44.367Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCE69508D7EF8837916146104427C9' LobbyId='014D754208D7EF88058B5A760B439033' [2020.05.03-17.34.46:675][256]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.05.03-17.34.46:675][256]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.05.03-17.34.46:690][257]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.34.46:691][257]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.03-17.34.46:691][257]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.03-17.34.46:691][257]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.204.205.160:7778//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=1?SurvivorIndex=0?KillerIndex=268435471?CharacterLevel=40?PrestigeLevel=0?Power=Item_Slasher_GhostPower?Offering=ScratchedCoin?KillerPips=10?SurvivorPips=50?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=ThrillingTremors;Hex_Devour_Hope;Brutal_Strength;ImAllEars?PerkLevels=2;2;2;1?CustomizationParts=OK_Mask01;OK_Body01;OK_W01?PlatformAccountId=76561198091818604?MirrorsId=89dcc7e0-c287-11e6-a202-7308fcf18da7?Platform=32?content_version=3.7.0_297145live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.03-17.34.46:717][259]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Bumper Cars [0x1F699636520] Result: '1' k_EResultOK (success) [2020.05.03-17.34.46:753][260]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.080035 seconds [2020.05.03-17.34.46:985][269]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.46:985][269]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.46:986][269]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.46:986][269]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.03-17.34.47:109][275]LogRenderer: Reallocating scene render targets to support 968x548 Format 9 NumSamples 1 (Frame:361). [2020.05.03-17.34.47:206][279]LogRenderer: Reallocating scene render targets to support 972x548 Format 9 NumSamples 1 (Frame:365). [2020.05.03-17.34.47:689][299]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.03-17.34.47:689][299]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.05.03-17.34.47:690][299]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.47:690][299]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.03-17.34.47:690][299]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.47:690][299]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.47:690][299]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.47:690][299]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.03-17.34.47:690][299]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.03-17.34.47:690][299]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.47:690][299]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.03-17.34.47:690][299]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.47:690][299]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.47:690][299]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.47:691][300]LogRenderer: Reallocating scene render targets to support 976x548 Format 9 NumSamples 1 (Frame:386). [2020.05.03-17.34.47:691][300]r.CullAll = "0" [2020.05.03-17.34.47:712][300]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.34.47:712][300]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.03-17.34.47:712][300]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.47:712][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.05.03-17.34.47:727][300]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.03-17.34.47:736][300]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.03-17.34.47:736][300]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.03-17.34.47:745][300]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.47:745][300]GameFlow: InGameContextComponent::Enter [2020.05.03-17.34.47:747][300]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.03-17.34.47:749][300]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.03-17.34.47:749][300]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.03-17.34.47:749][300]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.05.03-17.34.47:749][300]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.03-17.34.47:749][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.05.03-17.34.47:750][300]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.47:750][300]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.47:766][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.03-17.34.47:769][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.03-17.34.47:769][300]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.47:769][300]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.47:769][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.34.47:769][300]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.47:769][300]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.47:769][300]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.47:770][300]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.05.03-17.34.47:770][300]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.47:770][300]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.47:770][300]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold2' not in DataTable '/Engine/Transient.DataTable_54'. [2020.05.03-17.34.47:770][300]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.47:770][300]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.47:770][300]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.47:770][300]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.47:770][300]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.47:770][300]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.47:770][300]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.03-17.34.48:109][301]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.03-17.34.48:109][301]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.03-17.34.48:109][301]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.48:109][301]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.48:118][301]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.34.48:129][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198049074590 playerName:Usually Blue isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.03-17.34.48:134][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561199016320372 playerName:Eelectrick isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.03-17.34.48:140][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198065585141 playerName:Pandemonium isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.03-17.34.48:145][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561197994896971 playerName:Loahki isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.03-17.34.48:149][301]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.34.48:184][301]LogStreaming: Flushing async loaders took 35ms. [2020.05.03-17.34.48:184][301]LogStreaming: Flushing async loaders. [2020.05.03-17.34.48:184][301]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.34.48:184][301]LogStreaming: Flushing async loaders. [2020.05.03-17.34.48:184][301]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.34.48:184][301]LogStreaming: Flushing async loaders. [2020.05.03-17.34.48:184][301]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.34.48:184][301]LogStreaming: Flushing async loaders. [2020.05.03-17.34.48:185][301]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.34.48:185][301]LogStreaming: Flushing async loaders. [2020.05.03-17.34.48:185][301]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.34.48:185][301]LogStreaming: Flushing async loaders. [2020.05.03-17.34.48:185][301]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.34.48:185][301]LogStreaming: Flushing async loaders. [2020.05.03-17.34.48:186][301]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.34.48:186][301]LogStreaming: Flushing async loaders. [2020.05.03-17.34.48:186][301]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.34.48:186][301]LogStreaming: Flushing async loaders. [2020.05.03-17.34.48:186][301]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.34.48:186][301]LogStreaming: Flushing async loaders. [2020.05.03-17.34.48:186][301]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.34.48:187][301]LogStreaming: Flushing async loaders. [2020.05.03-17.34.48:187][301]LogStreaming: Flushing async loaders took 0ms. [2020.05.03-17.34.48:487][307]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10014&schemaVersion=0] [2020.05.03-17.34.48:487][307]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.03-17.34.48:724][316]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.34.48:953][325]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.48:953][325]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.49:399][343]LogRenderer: Reallocating scene render targets to support 976x552 Format 9 NumSamples 1 (Frame:428). [2020.05.03-17.34.49:733][355]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.34.49:956][364]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.49:956][364]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.50:136][372]LogRenderer: Reallocating scene render targets to support 980x552 Format 9 NumSamples 1 (Frame:457). [2020.05.03-17.34.50:821][398]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 246 [2020.05.03-17.34.50:967][404]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.50:967][404]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.51:174][413]LogRenderer: Reallocating scene render targets to support 984x552 Format 9 NumSamples 1 (Frame:498). [2020.05.03-17.34.51:915][439]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 254 [2020.05.03-17.34.51:966][441]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.51:966][441]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.03-17.34.52:178][450]LogRenderer: Reallocating scene render targets to support 984x556 Format 9 NumSamples 1 (Frame:535). [2020.05.03-17.34.52:935][476]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.34.52:935][476]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.03-17.34.52:960][477]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.52:960][477]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.52:960][477]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.52:960][477]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.03-17.34.53:969][513]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.53:969][513]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.54:029][515]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.34.54:029][515]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 67 [2020.05.03-17.34.54:029][515]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 165 [2020.05.03-17.34.54:969][548]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.54:969][548]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.54:969][548]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.54:969][548]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.54:969][548]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.54:969][548]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.03-17.34.55:029][550]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.34.55:030][550]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 114 [2020.05.03-17.34.55:030][550]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 118 [2020.05.03-17.34.55:057][551]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.05.03-17.34.55:058][551]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.05.03-17.34.55:077][551]LogQuestEvent: A Quest was evaluated [2020.05.03-17.34.55:084][551]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.34.55:084][551]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.34.55:084][551]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.34.55:098][552]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.34.55:099][552]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.34.55:099][552]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.34.55:099][552]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.34.55:099][552]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.34.55:099][552]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.34.55:099][552]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.34.55:099][552]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.34.55:099][552]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.34.55:107][552]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.05.03-17.34.55:150][554]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.34.55:150][554]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.34.55:150][554]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.34.55:952][581]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.34.55:962][581]LogStreaming: Flushing async loaders took 11ms. [2020.05.03-17.34.55:979][582]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.55:979][582]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.55:979][582]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.55:979][582]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.55:979][582]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.55:979][582]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.03-17.34.56:137][587]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.34.56:137][587]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.03-17.34.56:139][587]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.05.03-17.34.56:413][595]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.34.56:413][595]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.56:414][595]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.34.56:414][595]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.34.56:414][595]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.34.56:414][595]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.34.56:414][595]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.34.56:414][595]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.34.56:414][595]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.56:414][595]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.34.56:414][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.34.56:415][595]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.34.56:415][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.34.56:416][595]Interaction: TryInteractionType exits because availableInteraction ChargeStalkMode cannot override ChargeStalkMode [2020.05.03-17.34.56:432][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.34.56:497][598]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.34.56:497][598]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.56:498][598]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.34.56:498][598]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.34.56:498][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.34.56:498][598]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.34.56:498][598]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.34.56:498][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.34.56:498][598]Interaction: Interaction time: 0.000000 [2020.05.03-17.34.56:512][598]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.34.56:512][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.34.56:512][598]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_16_C_0 - Bumper Cars] at Time=12.985 [2020.05.03-17.34.56:530][599]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.34.56:530][599]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.34.56:530][599]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.34.56:530][599]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.34.56:530][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.34.56:530][599]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.34.56:530][599]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.34.56:530][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.34.56:563][600]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.34.56:563][600]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.34.56:563][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.34.56:563][600]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.34.56:563][600]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.34.56:563][600]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.34.56:563][600]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.34.56:563][600]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.34.56:563][600]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.34.56:563][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.34.56:564][600]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.34.56:564][600]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.56:564][600]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.34.56:564][600]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.56:564][600]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.34.56:695][602]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_16_C_0 - Bumper Cars] at Time=13.184 [2020.05.03-17.34.56:699][602]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.34.56:701][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.34.57:000][611]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.57:000][611]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.57:170][616]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.05.03-17.34.57:237][618]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.34.57:701][632]LogRenderer: Reallocating scene render targets to support 976x548 Format 9 NumSamples 1 (Frame:717). [2020.05.03-17.34.57:769][633]LogRenderer: Reallocating scene render targets to support 964x544 Format 9 NumSamples 1 (Frame:718). [2020.05.03-17.34.57:792][634]LogRenderer: Reallocating scene render targets to support 960x540 Format 9 NumSamples 1 (Frame:719). [2020.05.03-17.34.57:944][637]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.57:944][637]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.58:231][646]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_7] [2020.05.03-17.34.58:231][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.58:231][646]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_7] [2020.05.03-17.34.58:231][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.58:231][646]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_7] [2020.05.03-17.34.58:231][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.58:328][649]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.34.58:946][670]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.58:946][670]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.34.59:434][686]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.34.59:682][694]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.03-17.34.59:682][694]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.59:682][694]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.03-17.34.59:682][694]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.59:683][694]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.34.59:683][694]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.34.59:683][694]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.34.59:683][694]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.34.59:683][694]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.34.59:683][694]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.03-17.34.59:683][694]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.34.59:684][694]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.34.59:684][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.34.59:693][694]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.05.03-17.34.59:693][694]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.34.59:693][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.34.59:961][703]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.34.59:961][703]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.00:086][707]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.00:086][707]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.35.00:086][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.00:087][707]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.00:087][707]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.05.03-17.35.00:087][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.00:087][707]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.00:087][707]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.00:087][707]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.35.00:087][707]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.35.00:087][707]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.35.00:087][707]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.35.00:087][707]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.35.00:087][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.00:087][707]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.03-17.35.00:087][707]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.00:087][707]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.00:517][721]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.00:974][736]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.00:974][736]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.01:527][754]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.01:591][756]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.35.01:679][759]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.35.01:974][769]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.01:974][769]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.02:530][786]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.02:977][801]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.02:977][801]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.03:536][820]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.03:963][835]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.03:963][835]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.04:083][839]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.35.04:388][850]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.35.04:624][858]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.04:986][869]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.04:986][869]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.05:724][891]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.05:970][899]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.05:971][899]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.06:725][922]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.06:954][929]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.06:954][929]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.07:823][955]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.07:953][959]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.07:953][959]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.08:824][985]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.08:954][989]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.08:954][989]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.09:923][ 18]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.10:940][ 49]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.10:970][ 50]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.10:970][ 50]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.11:941][ 79]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.11:971][ 80]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.11:971][ 80]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.12:970][110]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.12:970][110]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.13:040][112]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.13:970][140]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.13:970][140]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.13:971][140]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.05.03-17.35.13:972][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.13:972][140]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.05.03-17.35.13:972][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.13:972][140]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.05.03-17.35.13:972][140]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.14:006][141]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.05.03-17.35.14:006][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.14:041][142]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.14:655][161]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_5] [2020.05.03-17.35.14:655][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.14:655][161]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.05.03-17.35.14:655][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.14:655][161]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_5] [2020.05.03-17.35.14:655][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.14:655][161]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_5] [2020.05.03-17.35.14:655][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.14:692][162]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.35.14:721][163]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.05.03-17.35.14:721][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.14:721][163]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.05.03-17.35.14:721][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.14:721][163]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.05.03-17.35.14:721][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.14:721][163]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.05.03-17.35.14:721][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.14:793][165]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.35.15:003][172]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.15:003][172]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.15:139][176]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.15:271][180]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.05.03-17.35.15:271][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.15:472][186]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.05.03-17.35.15:472][186]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.15:472][186]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.05.03-17.35.15:472][186]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.15:472][186]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.05.03-17.35.15:472][186]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.15:970][201]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.15:970][201]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.15:971][201]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.35.15:971][201]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.16:139][206]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.16:953][231]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.16:953][231]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.17:222][239]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.17:953][261]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.17:953][261]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.18:223][269]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.18:620][281]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.03-17.35.18:620][281]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.18:620][281]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.03-17.35.18:620][281]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.18:621][281]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.18:621][281]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.18:621][281]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.35.18:621][281]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.35.18:621][281]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.18:621][281]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.03-17.35.18:621][281]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.18:621][281]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.35.18:621][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.18:621][281]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Female. [2020.05.03-17.35.18:621][281]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.35.18:621][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.18:953][291]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.18:953][291]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.19:224][299]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.19:322][302]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.19:322][302]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.35.19:322][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.19:322][302]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.19:322][302]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.05.03-17.35.19:322][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.19:322][302]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.19:322][302]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.19:322][302]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.35.19:322][302]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.35.19:323][302]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.35.19:323][302]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.35.19:323][302]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.35.19:323][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.19:323][302]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.03-17.35.19:323][302]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.19:323][302]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.19:693][313]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.35.19:794][316]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.35.19:954][321]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.19:954][321]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.19:993][322]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.35.20:089][325]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.35.20:089][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.20:225][329]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 177 [2020.05.03-17.35.20:225][329]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 79 [2020.05.03-17.35.20:394][334]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.35.20:594][340]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.35.20:893][349]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.35.20:954][351]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.20:954][351]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.20:954][351]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.20:954][351]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.20:954][351]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.20:954][351]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.03-17.35.21:323][362]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.35.21:323][362]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.03-17.35.21:986][382]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.21:986][382]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.22:324][392]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 51 [2020.05.03-17.35.22:324][392]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 205 [2020.05.03-17.35.22:652][402]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.03-17.35.22:653][402]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.22:653][402]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.03-17.35.22:653][402]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.22:654][402]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.22:654][402]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.22:654][402]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.35.22:654][402]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.35.22:654][402]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.22:654][402]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.03-17.35.22:655][402]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.22:655][402]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.35.22:655][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.22:655][402]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.35.22:655][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.22:655][402]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.35.22:719][404]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.35.22:720][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.03-17.35.22:721][404]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.22:721][404]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.35.22:721][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.22:721][404]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.22:721][404]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.35.22:721][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.22:721][404]Interaction: Interaction time: 80.000000 [2020.05.03-17.35.22:721][404]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.35.22:721][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.22:721][404]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.35.22:892][409]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.35.22:987][412]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.22:987][412]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.22:987][412]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.22:987][412]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.22:987][412]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.22:987][412]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.03-17.35.23:120][416]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.35.23:120][416]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.23:120][416]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.35.23:120][416]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.23:121][416]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.23:121][416]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.23:121][416]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.35.23:121][416]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.35.23:121][416]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.23:121][416]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.35.23:121][416]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.23:121][416]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.35.23:121][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.23:121][416]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.35.23:121][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.23:122][416]Interaction: TryInteractionType exits because availableInteraction ChargeStalkMode cannot override ChargeStalkMode [2020.05.03-17.35.23:127][416]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.35.23:161][417]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.35.23:219][419]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.35.23:219][419]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.23:220][419]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.23:220][419]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.35.23:220][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.23:220][419]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.23:220][419]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.35.23:220][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.23:220][419]Interaction: Interaction time: 0.000000 [2020.05.03-17.35.23:220][419]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.35.23:220][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.23:220][419]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_16_C_0 - Bumper Cars] at Time=39.708 [2020.05.03-17.35.23:423][425]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.35.23:423][425]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.03-17.35.23:986][442]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.23:986][442]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.24:423][455]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.24:986][472]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.24:986][472]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.25:121][476]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.35.25:121][476]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.35.25:121][476]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.25:121][476]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.35.25:121][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.25:121][476]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.25:121][476]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.35.25:121][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.25:154][477]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.25:154][477]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.35.25:154][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.25:154][477]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.25:154][477]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.35.25:154][477]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.35.25:154][477]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.35.25:154][477]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.35.25:154][477]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.35.25:154][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.25:155][477]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.35.25:155][477]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.25:155][477]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.35.25:155][477]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.25:155][477]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.25:253][480]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_16_C_0 - Bumper Cars] at Time=41.741 [2020.05.03-17.35.25:257][480]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.35.25:259][480]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.35.25:524][488]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.25:555][489]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.05.03-17.35.25:555][489]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.25:555][489]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.05.03-17.35.25:555][489]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.25:555][489]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.05.03-17.35.25:555][489]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.25:555][489]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.05.03-17.35.25:555][489]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.25:852][498]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.03-17.35.25:852][498]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.25:852][498]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.03-17.35.25:852][498]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.25:854][498]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.25:854][498]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.25:854][498]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.35.25:854][498]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.35.25:854][498]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.25:854][498]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.03-17.35.25:854][498]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.25:854][498]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.35.25:854][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.25:854][498]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Crouched AnimTag_Female. [2020.05.03-17.35.25:854][498]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.35.25:854][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.25:854][498]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.35.25:986][502]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.25:986][502]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.26:020][503]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.05.03-17.35.26:020][503]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.26:020][503]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.05.03-17.35.26:020][503]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.26:020][503]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.05.03-17.35.26:021][503]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.26:021][503]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.05.03-17.35.26:021][503]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.26:088][505]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_6] [2020.05.03-17.35.26:088][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.26:088][505]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.05.03-17.35.26:088][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.26:088][505]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.05.03-17.35.26:088][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.26:088][505]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.05.03-17.35.26:088][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.26:120][506]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.03-17.35.26:120][506]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.26:120][506]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.03-17.35.26:120][506]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.26:121][506]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.26:121][506]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.26:121][506]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.35.26:121][506]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.35.26:121][506]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.26:121][506]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.03-17.35.26:121][506]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.26:121][506]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.35.26:121][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.26:121][506]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.35.26:122][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.26:187][508]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.35.26:219][509]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.05.03-17.35.26:219][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.03-17.35.26:220][509]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.26:220][509]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.35.26:220][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.26:220][509]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.26:220][509]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.35.26:220][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.26:220][509]Interaction: Interaction time: 80.000000 [2020.05.03-17.35.26:220][509]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.35.26:220][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.26:252][510]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.03-17.35.26:254][510]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.35.26:254][510]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.26:254][510]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.35.26:254][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.26:254][510]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.26:254][510]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.35.26:254][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.26:254][510]Interaction: Interaction time: 14.000000 [2020.05.03-17.35.26:254][510]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.05.03-17.35.26:254][510]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.05.03-17.35.26:254][510]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.35.26:254][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.26:272][510]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.35.26:273][510]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.05.03-17.35.26:521][518]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.05.03-17.35.26:521][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.26:621][521]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.26:653][522]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_6] [2020.05.03-17.35.26:654][522]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.26:654][522]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.05.03-17.35.26:654][522]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.26:654][522]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.05.03-17.35.26:654][522]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.26:953][531]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.26:953][531]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.27:722][554]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.27:952][561]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.27:952][561]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.28:723][584]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.28:952][591]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.28:952][591]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.29:192][598]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.35.29:723][614]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.29:853][618]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.35.29:853][618]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.29:854][618]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.35.29:854][618]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.29:855][618]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.29:855][618]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.29:855][618]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.35.29:855][618]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.35.29:855][618]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.29:855][618]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.35.29:855][618]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.29:855][618]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.35.29:855][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.29:855][618]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.35.29:855][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.29:856][618]Interaction: TryInteractionType exits because availableInteraction ChargeStalkMode cannot override ChargeStalkMode [2020.05.03-17.35.29:860][618]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.35.29:891][619]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.35.29:920][620]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.35.29:920][620]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.29:921][620]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.29:921][620]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.35.29:921][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.29:921][620]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.29:921][620]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.35.29:921][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.29:921][620]Interaction: Interaction time: 0.000000 [2020.05.03-17.35.29:921][620]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.35.29:921][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.29:921][620]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_16_C_0 - Bumper Cars] at Time=46.408 [2020.05.03-17.35.29:953][621]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.29:953][621]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.30:822][647]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.30:953][651]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.30:953][651]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.31:653][672]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.03-17.35.31:653][672]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.31:653][672]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.03-17.35.31:653][672]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.31:655][672]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.31:655][672]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.31:655][672]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.35.31:655][672]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.35.31:655][672]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.31:655][672]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.03-17.35.31:655][672]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.31:655][672]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.35.31:655][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.31:655][672]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.35.31:655][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.31:655][672]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.35.31:752][675]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.03-17.35.31:754][675]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.31:754][675]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.35.31:754][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.31:754][675]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.31:754][675]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.35.31:754][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.31:754][675]Interaction: Interaction time: 87.646072 [2020.05.03-17.35.31:754][675]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.35.31:754][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.31:854][678]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.35.31:922][680]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.32:721][704]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.35.32:721][704]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.35.32:721][704]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.32:721][704]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.35.32:721][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.32:721][704]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.32:721][704]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.35.32:721][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.32:754][705]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.32:754][705]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.35.32:754][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.32:754][705]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.32:754][705]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.35.32:754][705]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.35.32:754][705]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.35.32:754][705]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.35.32:754][705]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.35.32:754][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.32:754][705]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.35.32:754][705]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.32:754][705]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.35.32:754][705]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.32:754][705]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.32:857][708]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.35.32:859][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.35.32:886][709]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_16_C_0 - Bumper Cars] at Time=49.374 [2020.05.03-17.35.32:985][712]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.32:985][712]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.33:021][713]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.33:986][742]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.33:986][742]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.34:120][746]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.34:120][746]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.35.34:120][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.34:120][746]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.34:120][746]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.35.34:120][746]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.34:121][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.03-17.35.34:121][746]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.34:154][747]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.34:154][747]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.35.34:154][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.34:154][747]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.34:154][747]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.35.34:154][747]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.35.34:154][747]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.35.34:154][747]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.35.34:155][747]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.35.34:155][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.34:155][747]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.03-17.35.34:155][747]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.34:155][747]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.34:387][754]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.05.03-17.35.34:387][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.34:387][754]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.05.03-17.35.34:387][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.34:387][754]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.05.03-17.35.34:387][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.34:554][759]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.05.03-17.35.34:554][759]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.34:891][769]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.35.34:952][771]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.406127 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.35.34:986][772]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.34:986][772]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.35:053][774]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.35.35:053][774]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.35:053][774]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.35.35:053][774]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.35:054][774]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.35:054][774]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.35:054][774]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.35.35:054][774]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.35.35:054][774]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.35:054][774]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.35.35:055][774]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.35:055][774]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.35.35:055][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.35:055][774]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.35.35:055][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.35:056][774]Interaction: TryInteractionType exits because availableInteraction ChargeStalkMode cannot override ChargeStalkMode [2020.05.03-17.35.35:060][774]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.35.35:089][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.35.35:152][777]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.35.35:152][777]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.35:153][777]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.35:153][777]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.35.35:153][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.35:153][777]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.35:153][777]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.35.35:153][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.35:153][777]Interaction: Interaction time: 0.000000 [2020.05.03-17.35.35:153][777]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.35.35:154][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.35:187][778]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_16_C_0 - Bumper Cars] at Time=51.674 [2020.05.03-17.35.35:221][779]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.35:820][797]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.05.03-17.35.35:821][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.35:985][802]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.35:985][802]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.36:221][809]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.36:286][811]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.05.03-17.35.36:286][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.36:286][811]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.05.03-17.35.36:286][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.36:286][811]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.05.03-17.35.36:286][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.36:687][823]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.35.36:687][823]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.35.36:687][823]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.36:687][823]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.35.36:687][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.36:687][823]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.36:687][823]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.35.36:687][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.36:720][824]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.36:720][824]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.35.36:720][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.36:720][824]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.36:720][824]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.35.36:720][824]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.35.36:721][824]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.35.36:721][824]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.35.36:721][824]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.35.36:721][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.36:721][824]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.35.36:721][824]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.36:721][824]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.35.36:721][824]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.36:721][824]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.36:786][826]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_16_C_0 - Bumper Cars] at Time=53.274 [2020.05.03-17.35.36:790][826]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.35.36:792][826]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.35.36:952][831]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.36:952][831]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.37:222][839]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.37:420][845]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.05.03-17.35.37:420][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.37:488][847]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.05.03-17.35.37:488][847]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.37:953][861]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.37:953][861]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.38:223][869]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 114 [2020.05.03-17.35.38:223][869]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 142 [2020.05.03-17.35.38:952][891]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.38:952][891]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.38:952][891]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.38:952][891]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.38:952][891]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.38:952][891]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.03-17.35.39:321][902]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.35.39:321][902]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.03-17.35.39:953][921]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.39:953][921]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.40:287][931]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.03-17.35.40:320][932]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.40:320][932]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.03-17.35.40:320][932]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.03-17.35.40:320][932]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.03-17.35.40:320][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.40:320][932]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.35.40:320][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.40:320][932]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.40:321][932]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.35.40:321][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.40:322][932]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.40:409][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.03-17.35.40:411][934]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.40:411][934]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.35.40:411][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.40:411][934]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.40:411][934]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.35.40:411][934]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.35.40:411][934]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.35.40:411][934]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.35.40:411][934]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.35.40:411][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.40:411][934]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.03-17.35.40:411][934]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.40:411][934]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.40:413][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.03-17.35.40:442][935]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.40:442][935]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.40:442][935]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.35.40:442][935]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.35.40:442][935]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=56.930 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.35.40:478][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.35.40:965][951]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.40:965][951]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.40:967][951]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.35.40:967][951]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.35.40:967][951]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.35.40:979][951]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=57.454 [2020.05.03-17.35.40:979][951]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=57.454 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.35.41:139][956]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Obstructed Ghostface AnimTag_FPV. [2020.05.03-17.35.41:139][956]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.35.41:139][956]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.35.41:139][956]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=57.626 [2020.05.03-17.35.41:139][956]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=57.626 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.35.41:415][964]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.41:965][980]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.41:965][980]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.42:195][986]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.03-17.35.42:511][995]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_4] [2020.05.03-17.35.42:511][995]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.42:511][995]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_4] [2020.05.03-17.35.42:511][995]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.42:511][995]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.35.42:513][995]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.42:513][995]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.42:513][995]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.35.42:513][995]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.35.42:513][995]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.42:513][995]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_4] [2020.05.03-17.35.42:513][995]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.42:513][995]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.35.42:513][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.42:513][995]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.35.42:513][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.42:513][995]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.35.42:515][995]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.42:642][999]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed [2020.05.03-17.35.42:642][999]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_16_C_0 at Time=59.130 [2020.05.03-17.35.42:643][999]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.42:643][999]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.35.42:643][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.42:643][999]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.42:643][999]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.35.42:643][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.42:643][999]Interaction: Interaction time: 1.000000 [2020.05.03-17.35.42:643][999]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.05.03-17.35.42:643][999]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.05.03-17.35.42:643][999]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.35.42:643][999]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.35.42:643][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.42:675][ 0]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.42:675][ 0]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.42:676][ 0]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.35.42:706][ 1]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.35.42:720][ 1]LogStreaming: Flushing async loaders took 15ms. [2020.05.03-17.35.42:720][ 1]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Usually Blue, Originating Player: BP_Slasher_Character_16_C_0 - Bumper Cars, Custom Param: 6.000000, Originating Effect: ImAllEars, Is Lifetime Initialized: True, Remaining Lifetime: 6.000000, Lifetime Duration: 6.000000 [2020.05.03-17.35.42:965][ 9]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.42:965][ 9]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.43:536][ 27]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.43:627][ 30]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.35.43:655][ 31]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.35.43:656][ 31]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.35.43:657][ 31]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.43:658][ 31]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.35.43:658][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.43:658][ 31]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.43:658][ 31]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.35.43:658][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.43:658][ 31]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.43:658][ 31]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.35.43:658][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.43:658][ 31]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.43:658][ 31]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.35.43:658][ 31]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.35.43:658][ 31]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.35.43:658][ 31]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.35.43:658][ 31]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.35.43:658][ 31]Interaction: Verbose: [VaultMid2][WindowStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.35.43:658][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.43:658][ 31]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_4] [2020.05.03-17.35.43:658][ 31]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.43:658][ 31]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.43:985][ 42]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.43:985][ 42]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.44:638][ 64]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.44:995][ 76]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.44:995][ 76]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.45:504][ 93]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.45:504][ 93]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.45:504][ 93]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.35.45:504][ 93]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.35.45:504][ 93]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=61.991 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.35.45:713][100]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.45:947][108]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.033358 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.35.45:948][108]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.45:948][108]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.45:949][108]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.35.45:949][108]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.35.45:949][108]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.35.45:949][108]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=62.436 [2020.05.03-17.35.45:949][108]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=62.436 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.35.45:950][108]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_2] [2020.05.03-17.35.45:951][108]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.46:061][111]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.05.03-17.35.46:154][115]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.03-17.35.46:167][115]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.35.46:170][115]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Usually Blue]: On [2020.05.03-17.35.46:273][119]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Succeed Ghostface AnimTag_FPV. [2020.05.03-17.35.46:273][119]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.35.46:273][119]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.03-17.35.46:273][119]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=62.761 [2020.05.03-17.35.46:273][119]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=62.761 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.03-17.35.46:371][122]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_2] [2020.05.03-17.35.46:371][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.46:723][133]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 57 [2020.05.03-17.35.46:723][133]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 199 [2020.05.03-17.35.46:946][140]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.46:946][140]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.46:946][140]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.46:946][140]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.47:735][164]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 191 [2020.05.03-17.35.47:735][164]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 65 [2020.05.03-17.35.47:955][171]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.47:955][171]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.47:955][171]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.47:955][171]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.47:955][171]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.47:955][171]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.03-17.35.48:149][177]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Usually Blue]: Off [2020.05.03-17.35.48:750][196]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Usually Blue, Originating Player: BP_Slasher_Character_16_C_0 - Bumper Cars, Custom Param: 6.000000, Originating Effect: ImAllEars, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.35.48:818][198]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.35.48:818][198]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.03-17.35.48:976][203]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.48:976][203]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.48:976][203]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.48:977][203]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.03-17.35.49:306][213]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceSucceedMaxSpeed [2020.05.03-17.35.49:306][213]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_16_C_0 at Time=65.792 [2020.05.03-17.35.49:338][214]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.49:338][214]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.49:831][229]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.35.49:831][229]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.03-17.35.49:960][233]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.49:960][233]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.50:933][264]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.51:141][271]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.35.51:141][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.51:957][299]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.35.51:957][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.51:988][300]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.51:988][300]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.52:021][301]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.52:966][332]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.52:966][332]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.53:029][334]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.53:985][367]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.53:985][367]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.54:140][372]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.54:960][398]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.54:960][398]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.54:992][399]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_14] [2020.05.03-17.35.54:992][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.54:992][399]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_14] [2020.05.03-17.35.54:992][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.54:992][399]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_14] [2020.05.03-17.35.54:992][399]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.55:217][406]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 102 [2020.05.03-17.35.55:217][406]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 154 [2020.05.03-17.35.55:407][412]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_14] [2020.05.03-17.35.55:407][412]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.55:407][412]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_14] [2020.05.03-17.35.55:407][412]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.55:407][412]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_14] [2020.05.03-17.35.55:407][412]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.55:723][422]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.549183 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.35.55:724][422]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.03-17.35.55:966][430]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.55:966][430]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.55:966][430]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.55:966][430]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.55:966][430]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.55:966][430]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.03-17.35.56:302][441]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.05.03-17.35.56:302][441]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.56:302][441]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.05.03-17.35.56:302][441]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.56:304][441]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.56:304][441]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.56:304][441]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.35.56:304][441]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.35.56:304][441]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.56:304][441]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.05.03-17.35.56:304][441]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.56:304][441]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.35.56:304][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.56:304][441]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.35.56:304][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.56:335][442]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.35.56:336][442]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.03-17.35.56:363][443]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.35.56:451][446]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.56:451][446]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.35.56:451][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.56:451][446]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.56:451][446]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.35.56:451][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.56:452][446]Interaction: Interaction time: 0.600000 [2020.05.03-17.35.56:452][446]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Injured AnimTag_Female. [2020.05.03-17.35.56:452][446]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.03-17.35.56:452][446]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.35.56:452][446]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.35.56:452][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.56:480][447]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.35.56:864][460]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.35.56:947][463]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.56:947][463]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.57:006][465]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.05.03-17.35.57:006][465]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.57:006][465]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.05.03-17.35.57:006][465]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.57:008][465]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.57:008][465]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.57:008][465]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.35.57:008][465]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.35.57:008][465]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.57:008][465]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.05.03-17.35.57:008][465]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.57:008][465]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.35.57:008][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.57:008][465]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.35.57:008][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.57:008][465]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.35.57:093][468]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.03-17.35.57:095][468]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.57:095][468]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.35.57:095][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.57:095][468]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.57:095][468]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.35.57:095][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.57:096][468]Interaction: Interaction time: 43.786377 [2020.05.03-17.35.57:096][468]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.35.57:096][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.57:096][468]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.57:096][468]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.35.57:096][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.57:096][468]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.57:096][468]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.35.57:096][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.57:096][468]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.57:096][468]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.35.57:096][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.57:096][468]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.57:096][468]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.35.57:096][468]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.35.57:096][468]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.35.57:096][468]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.35.57:096][468]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.35.57:096][468]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.35.57:096][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.57:096][468]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.05.03-17.35.57:096][468]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.57:096][468]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.35.57:123][469]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.35.57:209][472]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_6] [2020.05.03-17.35.57:209][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.57:209][472]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.05.03-17.35.57:209][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.57:209][472]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.05.03-17.35.57:209][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.57:238][473]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.03-17.35.57:243][473]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.35.57:326][476]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.05.03-17.35.57:326][476]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.57:415][479]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.57:530][483]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.35.57:530][483]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.57:531][483]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyRight][Bookshelf_C_6] [2020.05.03-17.35.57:531][483]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.57:531][483]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_6] [2020.05.03-17.35.57:531][483]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.57:531][483]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [DestroyRight][Bookshelf_C_6] [2020.05.03-17.35.57:531][483]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.57:532][483]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.57:532][483]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.57:532][483]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.35.57:532][483]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.35.57:532][483]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.57:532][483]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_6] [2020.05.03-17.35.57:532][483]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.57:532][483]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.35.57:532][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.57:532][483]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.35.57:532][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.57:532][483]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.35.57:561][484]Interaction: TryInteractionType exits because availableInteraction DestroyRight cannot override DestroyRight [2020.05.03-17.35.57:561][484]Interaction: TryInteractionType exits because availableInteraction DestroyRight cannot override DestroyRight [2020.05.03-17.35.57:561][484]Interaction: TryInteractionType exits because availableInteraction DestroyRight cannot override DestroyRight [2020.05.03-17.35.57:561][484]Interaction: TryInteractionType exits because availableInteraction DestroyRight cannot override DestroyRight [2020.05.03-17.35.57:561][484]Interaction: TryInteractionType exits because availableInteraction DestroyRight cannot override DestroyRight [2020.05.03-17.35.57:561][484]Interaction: TryInteractionType exits because availableInteraction DestroyRight cannot override DestroyRight [2020.05.03-17.35.57:590][485]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_6] [2020.05.03-17.35.57:590][485]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.35.57:591][485]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.35.57:591][485]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.35.57:591][485]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.35.57:591][485]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.35.57:591][485]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.35.57:591][485]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.35.57:625][486]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.35.57:625][486]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.35.57:625][486]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.35.57:625][486]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.35.57:625][486]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.35.57:625][486]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.35.57:625][486]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.35.57:626][486]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.35.57:655][487]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.35.57:655][487]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.35.57:655][487]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.35.57:655][487]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.35.57:655][487]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.35.57:655][487]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.35.57:835][493]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.57:835][493]LogDBDPlayerMovement: StopSnapping Final Location (9212.200195 4428.700195 111.092903) [2020.05.03-17.35.57:835][493]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.35.57:835][493]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.35.57:835][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.57:835][493]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.35.57:835][493]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.35.57:835][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.57:835][493]Interaction: Interaction time: 2.166667 [2020.05.03-17.35.57:835][493]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: PlankDestroy Ghostface AnimTag_FPV. [2020.05.03-17.35.57:835][493]LogSM: Error: Play Update Montage AM_OK_Destroy_Pallet_FPV Duration 2.166667 Timestamp 74.292908 [2020.05.03-17.35.57:835][493]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.05.03-17.35.57:835][493]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.35.57:835][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.35.57:952][497]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.57:952][497]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.58:430][513]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.58:885][528]LogTaskGraph: Warning: Task graph took 22.24ms for RT to recieve broadcast. [2020.05.03-17.35.58:885][528]LogTaskGraph: Warning: Task graph took 22.75ms for RT to recieve broadcast and do processing. [2020.05.03-17.35.58:885][528]LogTaskGraph: Warning: Task graph took 22.77ms to wait for named thread broadcast. [2020.05.03-17.35.58:885][528]LogTaskGraph: Warning: Task graph took 22.88ms to broadcast. [2020.05.03-17.35.58:984][532]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.58:984][532]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.59:520][548]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.35.59:753][555]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.35.59:985][562]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.35.59:985][562]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.35.59:987][562]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.36.00:019][563]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.36.00:019][563]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.36.00:019][563]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.36.00:019][563]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.36.00:019][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.00:019][563]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.36.00:019][563]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.36.00:019][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.00:053][564]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.36.00:053][564]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.36.00:053][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.00:053][564]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.36.00:053][564]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.36.00:053][564]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.00:053][564]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.36.00:053][564]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.00:053][564]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.05.03-17.36.00:053][564]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.36.00:053][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.00:053][564]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_6] [2020.05.03-17.36.00:053][564]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.00:053][564]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [DestroyRight][Bookshelf_C_6] [2020.05.03-17.36.00:053][564]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.00:053][564]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.36.00:521][578]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.00:587][580]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_6] [2020.05.03-17.36.00:587][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.00:587][580]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_6] [2020.05.03-17.36.00:587][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.00:587][580]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_6] [2020.05.03-17.36.00:587][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.00:587][580]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_6] [2020.05.03-17.36.00:587][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.00:652][582]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.05.03-17.36.00:653][582]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.00:653][582]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.05.03-17.36.00:653][582]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.00:653][582]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.05.03-17.36.00:653][582]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.00:653][582]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.05.03-17.36.00:653][582]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.00:984][592]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.00:984][592]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.01:086][595]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.05.03-17.36.01:086][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.01:120][596]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.05.03-17.36.01:120][596]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.01:120][596]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.05.03-17.36.01:120][596]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.01:120][596]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.05.03-17.36.01:120][596]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.01:620][611]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.01:984][622]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.01:984][622]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.02:621][641]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 227 [2020.05.03-17.36.02:621][641]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 29 [2020.05.03-17.36.02:986][652]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.02:986][652]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.02:986][652]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.02:986][652]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.03:721][674]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.03:950][681]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.03:950][681]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.03:950][681]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.03:950][681]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.03-17.36.04:729][704]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.36.04:729][704]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.03-17.36.04:949][711]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.04:949][711]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.05:737][736]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.05:762][737]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.529182 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.36.05:792][738]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.03-17.36.05:973][744]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.05:973][744]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.06:741][769]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.06:960][776]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.06:960][776]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.07:831][804]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.07:955][808]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.07:955][808]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.08:305][819]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.03-17.36.08:832][836]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.08:980][841]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.08:980][841]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.09:929][873]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.10:660][900]LogRenderer: Reallocating scene render targets to support 964x544 Format 9 NumSamples 1 (Frame:2985). [2020.05.03-17.36.10:933][909]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.10:984][911]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.10:985][911]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.11:208][919]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.36.11:210][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.36.11:287][922]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.03-17.36.11:312][923]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.03-17.36.11:312][923]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.03-17.36.11:312][923]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.03-17.36.11:312][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.11:312][923]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.03-17.36.11:312][923]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.03-17.36.11:312][923]LogDBDGeneral: Warning: Scalars [2020.05.03-17.36.11:312][923]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.03-17.36.11:312][923]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.03-17.36.11:312][923]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.03-17.36.11:312][923]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.03-17.36.11:312][923]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.03-17.36.11:312][923]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.03-17.36.11:312][923]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.03-17.36.11:312][923]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.03-17.36.11:312][923]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.03-17.36.11:312][923]LogDBDGeneral: Warning: Textures [2020.05.03-17.36.11:312][923]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.03-17.36.11:312][923]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.03-17.36.11:312][923]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.03-17.36.11:312][923]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.03-17.36.11:312][923]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.03-17.36.11:312][923]LogDBDGeneral: Warning: Vectors [2020.05.03-17.36.11:312][923]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.03-17.36.11:312][923]LogDBDGeneral: Warning: Scalars [2020.05.03-17.36.11:312][923]LogDBDGeneral: Warning: Textures [2020.05.03-17.36.11:312][923]LogDBDGeneral: Warning: Vectors [2020.05.03-17.36.11:312][923]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.03-17.36.11:339][924]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.11:339][924]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.36.11:339][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.11:339][924]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.11:339][924]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.36.11:339][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.11:339][924]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.11:339][924]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.36.11:339][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.11:339][924]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.11:339][924]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.36.11:339][924]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.11:339][924]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.36.11:339][924]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.11:339][924]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.36.11:339][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.11:339][924]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.03-17.36.11:339][924]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.11:340][924]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.11:340][924]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.11:340][924]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.03-17.36.11:340][924]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.03-17.36.11:340][924]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.03-17.36.11:340][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.11:340][924]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.36.11:340][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.11:340][924]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.11:340][924]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.36.11:340][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.11:340][924]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.11:340][924]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.03-17.36.11:340][924]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.03-17.36.11:340][924]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.03-17.36.11:340][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.11:340][924]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.36.11:340][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.11:340][924]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.11:340][924]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.36.11:340][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.11:366][925]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.11:366][925]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.36.11:366][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.11:366][925]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.11:366][925]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.36.11:366][925]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.11:366][925]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.36.11:366][925]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.11:366][925]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.36.11:366][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.11:366][925]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.05.03-17.36.11:366][925]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.11:366][925]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.11:366][925]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.11:366][925]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.36.11:367][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.11:367][925]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.11:367][925]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.36.11:367][925]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.11:367][925]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.36.11:367][925]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.11:367][925]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.36.11:367][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.11:367][925]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.03-17.36.11:367][925]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.11:367][925]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.11:418][927]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.05.03-17.36.11:747][940]LogRenderer: Reallocating scene render targets to support 968x544 Format 9 NumSamples 1 (Frame:3025). [2020.05.03-17.36.11:983][947]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.11:983][947]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.12:011][948]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 9.927594 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.03-17.36.12:014][948]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.12:066][950]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 37.782864 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.05.03-17.36.12:150][953]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 32.312752 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.03-17.36.12:179][954]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.508638 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.36.12:952][982]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.12:952][982]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.13:038][985]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.13:578][ 6]LogRenderer: Reallocating scene render targets to support 968x548 Format 9 NumSamples 1 (Frame:3092). [2020.05.03-17.36.13:578][ 6]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_13] [2020.05.03-17.36.13:578][ 6]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.13:578][ 6]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_13] [2020.05.03-17.36.13:578][ 6]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.13:578][ 6]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.36.13:583][ 6]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.13:583][ 6]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.13:583][ 6]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.36.13:583][ 6]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.13:583][ 6]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.13:583][ 6]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_13] [2020.05.03-17.36.13:583][ 6]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.13:583][ 6]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.36.13:583][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.13:583][ 6]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.36.13:583][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.13:639][ 8]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.36.13:965][ 19]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.13:965][ 19]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.13:997][ 20]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.13:997][ 20]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.36.13:997][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.13:997][ 20]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.13:997][ 20]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.36.13:997][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.13:997][ 20]Interaction: Interaction time: 0.700000 [2020.05.03-17.36.13:998][ 20]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.05.03-17.36.13:998][ 20]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.03-17.36.13:998][ 20]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.36.13:998][ 20]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.36.13:998][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.14:087][ 23]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.36.14:119][ 24]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.14:682][ 44]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.14:682][ 44]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.36.14:682][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.14:682][ 44]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.14:682][ 44]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.36.14:682][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.14:734][ 46]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.36.14:735][ 46]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.36.14:737][ 46]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.14:737][ 46]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.36.14:737][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.14:737][ 46]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.14:737][ 46]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.36.14:737][ 46]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.14:737][ 46]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.36.14:737][ 46]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.14:737][ 46]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.36.14:737][ 46]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.36.14:737][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.14:737][ 46]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_13] [2020.05.03-17.36.14:737][ 46]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.14:737][ 46]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.14:737][ 46]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.03-17.36.14:899][ 52]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.36.14:950][ 54]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.14:950][ 54]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.15:086][ 59]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_13] [2020.05.03-17.36.15:086][ 59]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.15:114][ 60]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_13] [2020.05.03-17.36.15:114][ 60]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.15:115][ 60]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.15:115][ 60]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.15:116][ 60]Interaction: Verbose: [Vault2][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.36.15:116][ 60]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.15:116][ 60]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.15:116][ 60]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_13] [2020.05.03-17.36.15:116][ 60]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.15:116][ 60]Interaction: Verbose: [Vault2][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.36.15:116][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.15:116][ 60]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.05.03-17.36.15:116][ 60]Interaction: Verbose: [Vault2][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.36.15:116][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.15:169][ 62]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.36.15:223][ 64]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.15:429][ 71]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.15:429][ 71]Interaction: Verbose: [Vault2][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.36.15:429][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.15:429][ 71]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.15:429][ 71]Interaction: Verbose: [Vault2][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.36.15:429][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.15:429][ 71]Interaction: Interaction time: 1.050000 [2020.05.03-17.36.15:429][ 71]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.05.03-17.36.15:429][ 71]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.03-17.36.15:429][ 71]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.36.15:429][ 71]Interaction: Verbose: [Vault2][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.36.15:429][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.15:460][ 72]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.36.15:714][ 80]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.03-17.36.15:964][ 88]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.15:964][ 88]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.16:316][ 99]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.16:471][104]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.16:471][104]Interaction: Verbose: [Vault2][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.36.16:471][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.16:472][104]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.16:472][104]Interaction: Verbose: [Vault2][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.36.16:472][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.16:503][105]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.16:503][105]Interaction: Verbose: [Vault2][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.36.16:503][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.16:503][105]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.16:503][105]Interaction: Verbose: [Vault2][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.36.16:503][105]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.16:504][105]Interaction: Verbose: [Vault2][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.36.16:504][105]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.16:504][105]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.36.16:504][105]Interaction: Verbose: [Vault2][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.36.16:504][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.16:504][105]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_13] [2020.05.03-17.36.16:504][105]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.16:504][105]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.16:968][120]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.16:968][120]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.16:970][120]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_6] [2020.05.03-17.36.16:970][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.17:061][123]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.05.03-17.36.17:061][123]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.17:092][124]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_6] [2020.05.03-17.36.17:092][124]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.17:432][135]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.05.03-17.36.17:432][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.17:436][135]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.17:975][153]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.17:976][153]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.18:493][170]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.200757 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.03-17.36.18:528][171]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.18:686][176]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_3] [2020.05.03-17.36.18:686][176]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.18:686][176]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_3] [2020.05.03-17.36.18:686][176]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.18:688][176]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.18:688][176]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.18:688][176]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.36.18:688][176]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.18:688][176]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.18:688][176]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_3] [2020.05.03-17.36.18:688][176]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.18:688][176]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.36.18:688][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.18:688][176]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.05.03-17.36.18:688][176]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.36.18:688][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.18:752][178]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.36.18:842][181]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198448718136 [2020.05.03-17.36.18:853][181]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198448718136, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.05.03-17.36.18:853][181]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Umbras Hubby, Status: default, CachedStatus: default, RichPresence: Offline [2020.05.03-17.36.18:985][185]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.18:985][185]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.18:987][185]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.18:987][185]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.36.18:987][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.18:987][185]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.18:987][185]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.36.18:987][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.18:987][185]Interaction: Interaction time: 1.029412 [2020.05.03-17.36.18:987][185]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.05.03-17.36.18:987][185]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.029412 Timestamp 0.000000 [2020.05.03-17.36.18:987][185]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.36.18:988][185]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.36.18:988][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.19:054][187]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.36.19:124][190]LogRenderer: Reallocating scene render targets to support 960x540 Format 9 NumSamples 1 (Frame:3275). [2020.05.03-17.36.19:265][193]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.05.03-17.36.19:295][194]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_13] [2020.05.03-17.36.19:295][194]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.19:295][194]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_13] [2020.05.03-17.36.19:295][194]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.19:297][194]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.19:297][194]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.19:297][194]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.36.19:297][194]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.19:297][194]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.19:297][194]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_13] [2020.05.03-17.36.19:297][194]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.19:297][194]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.36.19:297][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.19:297][194]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Crouched AnimTag_Female. [2020.05.03-17.36.19:297][194]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.36.19:297][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.19:363][196]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.36.19:530][201]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.19:626][204]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.19:626][204]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.36.19:626][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.19:626][204]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.19:626][204]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.36.19:626][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.19:626][204]Interaction: Interaction time: 1.050000 [2020.05.03-17.36.19:626][204]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.05.03-17.36.19:626][204]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.03-17.36.19:626][204]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.36.19:626][204]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.36.19:626][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.19:689][206]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.36.19:904][213]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.03-17.36.19:965][215]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.19:965][215]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.19:997][216]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.36.20:026][217]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.20:026][217]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.36.20:026][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.20:026][217]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.20:026][217]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.36.20:026][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.20:055][218]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.20:055][218]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.36.20:055][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.20:055][218]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.20:055][218]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.36.20:055][218]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.20:055][218]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.36.20:055][218]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.20:055][218]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.36.20:055][218]Interaction: Verbose: [Vault2][WindowStandard_C_3] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.36.20:055][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.20:055][218]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_3] [2020.05.03-17.36.20:055][218]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.20:055][218]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.20:318][227]Interaction: Player [BP_CamperFemale08_Character_C_0] is in chase. [2020.05.03-17.36.20:617][237]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.20:644][238]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.36.20:670][239]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_3] [2020.05.03-17.36.20:671][239]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.20:671][239]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_3] [2020.05.03-17.36.20:671][239]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.20:671][239]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.36.20:672][239]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.20:672][239]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.36.20:672][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.20:672][239]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.20:672][239]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.36.20:672][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.20:672][239]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.20:672][239]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.36.20:672][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.20:672][239]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.20:672][239]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.36.20:672][239]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.20:672][239]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.36.20:672][239]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.20:672][239]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.36.20:672][239]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.36.20:672][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.20:672][239]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_13] [2020.05.03-17.36.20:672][239]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.20:672][239]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.20:673][239]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.20:673][239]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.20:673][239]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.36.20:673][239]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.20:673][239]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.20:673][239]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.05.03-17.36.20:673][239]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.20:673][239]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.36.20:673][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.20:673][239]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.36.20:673][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.20:731][241]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.36.20:967][249]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.20:967][249]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.20:968][249]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.36.20:968][249]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.36.20:968][249]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.36.20:968][249]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.36.20:968][249]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=97.456 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.36.21:001][250]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.36.21:085][253]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.21:085][253]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.36.21:085][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.21:085][253]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.21:085][253]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.36.21:085][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.21:086][253]Interaction: Interaction time: 0.700000 [2020.05.03-17.36.21:086][253]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.05.03-17.36.21:086][253]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.03-17.36.21:086][253]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.36.21:086][253]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.36.21:086][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.21:145][255]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.36.21:472][266]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.36.21:472][266]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.36.21:472][266]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.36.21:472][266]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=97.960 [2020.05.03-17.36.21:473][266]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=97.960 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.36.21:564][269]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Female. [2020.05.03-17.36.21:567][269]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_3] [2020.05.03-17.36.21:567][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.21:625][271]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.21:678][273]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperFemale08_Character_C_0 [2020.05.03-17.36.21:680][273]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.05.03-17.36.21:680][273]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.215171 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.03-17.36.21:683][273]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale08_Character_C_0 - Loahki]: On [2020.05.03-17.36.21:707][274]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_3] [2020.05.03-17.36.21:707][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.21:707][274]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_3] [2020.05.03-17.36.21:707][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.21:709][274]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.03-17.36.21:709][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.21:710][274]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.03-17.36.21:710][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.21:710][274]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.03-17.36.21:710][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.21:710][274]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.03-17.36.21:710][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.21:710][274]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.03-17.36.21:710][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.21:710][274]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.03-17.36.21:710][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.21:710][274]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.03-17.36.21:710][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.21:710][274]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.03-17.36.21:710][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.21:710][274]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.03-17.36.21:710][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.21:767][276]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.36.21:794][277]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Succeed Ghostface AnimTag_FPV. [2020.05.03-17.36.21:794][277]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.36.21:794][277]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.03-17.36.21:794][277]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=98.280 [2020.05.03-17.36.21:794][277]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=98.280 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.03-17.36.21:795][277]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.21:795][277]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.36.21:795][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.21:795][277]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.21:795][277]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.36.21:795][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.21:820][278]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.36.21:820][278]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.36.21:822][278]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.21:822][278]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.36.21:822][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.21:822][278]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.21:822][278]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.36.21:822][278]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.21:822][278]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.36.21:822][278]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.21:822][278]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.36.21:823][278]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.36.21:823][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.21:823][278]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_3] [2020.05.03-17.36.21:823][278]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.21:823][278]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.21:823][278]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.03-17.36.21:823][278]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.36.21:880][280]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.03-17.36.21:880][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.21:880][280]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_3] [2020.05.03-17.36.21:880][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.21:880][280]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_3] [2020.05.03-17.36.21:880][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.21:880][280]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_3] [2020.05.03-17.36.21:880][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.21:880][280]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_3] [2020.05.03-17.36.21:880][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.21:880][280]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_3] [2020.05.03-17.36.21:880][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.21:880][280]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_3] [2020.05.03-17.36.21:880][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.21:880][280]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_3] [2020.05.03-17.36.21:880][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.21:880][280]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_3] [2020.05.03-17.36.21:880][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.21:989][284]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.21:989][284]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.22:101][288]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_3] [2020.05.03-17.36.22:101][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.22:102][288]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_3] [2020.05.03-17.36.22:102][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.22:242][293]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_3] [2020.05.03-17.36.22:242][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.22:298][296]LogRenderer: Reallocating scene render targets to support 964x544 Format 9 NumSamples 1 (Frame:3382). [2020.05.03-17.36.22:431][300]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_3] [2020.05.03-17.36.22:431][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.22:486][302]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_3] [2020.05.03-17.36.22:486][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.22:724][311]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.22:855][317]LogRenderer: Reallocating scene render targets to support 968x544 Format 9 NumSamples 1 (Frame:3402). [2020.05.03-17.36.22:952][320]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.22:952][320]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.23:296][334]LogRenderer: Reallocating scene render targets to support 968x548 Format 9 NumSamples 1 (Frame:3419). [2020.05.03-17.36.23:657][346]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale08_Character_C_0 - Loahki]: Off [2020.05.03-17.36.23:831][352]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.23:949][357]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.23:949][357]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.24:083][362]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.301002 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.05.03-17.36.24:796][387]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceSucceedMaxSpeed [2020.05.03-17.36.24:797][387]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_16_C_0 at Time=101.283 [2020.05.03-17.36.24:827][388]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.36.24:827][388]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.36.24:860][389]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.36.24:862][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.36.24:921][391]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.25:105][397]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_15] [2020.05.03-17.36.25:105][397]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.25:105][397]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_15] [2020.05.03-17.36.25:105][397]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.25:105][397]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.36.25:107][397]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.25:107][397]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.25:107][397]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.36.25:107][397]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.25:107][397]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.25:107][397]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_15] [2020.05.03-17.36.25:107][397]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.25:107][397]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.36.25:107][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.25:107][397]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.36.25:107][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.25:107][397]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.36.25:499][409]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.25:499][409]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.36.25:499][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.25:499][409]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.25:499][409]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.36.25:500][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.25:500][409]Interaction: Interaction time: 0.700000 [2020.05.03-17.36.25:500][409]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.05.03-17.36.25:500][409]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.03-17.36.25:500][409]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.36.25:500][409]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.36.25:500][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.25:568][411]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.36.25:713][416]LogRenderer: Reallocating scene render targets to support 960x540 Format 9 NumSamples 1 (Frame:3501). [2020.05.03-17.36.25:938][421]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.25:970][422]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.25:970][422]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.26:180][428]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.36.26:212][429]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.36.26:213][429]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.36.26:215][429]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.26:215][429]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.36.26:215][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.26:215][429]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.26:215][429]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.36.26:215][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.26:215][429]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.26:215][429]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.36.26:215][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.26:215][429]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.26:215][429]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.36.26:215][429]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.26:215][429]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.36.26:215][429]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.26:215][429]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.36.26:215][429]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_15] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.36.26:215][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.26:215][429]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_15] [2020.05.03-17.36.26:215][429]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.26:215][429]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.26:282][431]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_15] [2020.05.03-17.36.26:282][431]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.26:317][432]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_15] [2020.05.03-17.36.26:317][432]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.26:317][432]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.03-17.36.26:320][432]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.26:320][432]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.26:320][432]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.36.26:320][432]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.26:320][432]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.26:320][432]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_15] [2020.05.03-17.36.26:320][432]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.26:320][432]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.36.26:320][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.26:320][432]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.36.26:320][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.26:320][432]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.36.26:416][435]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.26:416][435]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.36.26:416][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.26:416][435]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.26:416][435]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.36.26:416][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.26:416][435]Interaction: Interaction time: 1.000000 [2020.05.03-17.36.26:416][435]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Male. [2020.05.03-17.36.26:416][435]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 1.000000 Timestamp 0.000000 [2020.05.03-17.36.26:416][435]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.36.26:416][435]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.36.26:416][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.26:444][436]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.36.26:938][452]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.26:968][453]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.26:968][453]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.27:391][466]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.36.27:418][467]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.36.27:419][467]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.36.27:419][467]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale11_Character_C_0 - Eelectrick, Originating Player: BP_CamperMale11_Character_C_0 - Eelectrick, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.05.03-17.36.27:419][467]LogStreaming: Flushing async loaders. [2020.05.03-17.36.27:451][467]LogStreaming: Flushing async loaders took 31ms. [2020.05.03-17.36.27:451][467]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperMale11_Character_C_0 - Eelectrick, Originating Player: BP_CamperMale11_Character_C_0 - Eelectrick, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.05.03-17.36.27:451][467]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.03-17.36.27:453][467]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.27:453][467]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.36.27:453][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.27:453][467]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.27:453][467]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.36.27:453][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.27:453][467]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.27:453][467]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.36.27:453][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.27:453][467]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.27:454][467]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.36.27:454][467]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.27:454][467]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.36.27:454][467]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.27:454][467]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.36.27:454][467]Interaction: Verbose: [VaultMid2][WindowStandard_C_15] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.36.27:454][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.27:454][467]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_15] [2020.05.03-17.36.27:454][467]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.27:454][467]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.27:454][467]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.03-17.36.27:454][467]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.36.27:635][474]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.326658 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.05.03-17.36.27:635][474]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.36.27:663][475]Interaction: Player [BP_CamperFemale08_Character_C_0] is not in chase anymore. [2020.05.03-17.36.27:970][485]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.27:970][485]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.28:034][487]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.28:988][518]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.28:988][518]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.29:117][522]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.29:360][530]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 21.075855 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.36.29:361][530]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.03-17.36.29:995][550]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.29:995][550]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.30:126][554]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.30:411][563]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperMale11_Character_C_0 - Eelectrick, Originating Player: BP_CamperMale11_Character_C_0 - Eelectrick, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 0.040434, Lifetime Duration: 3.000000 [2020.05.03-17.36.30:924][579]Interaction: Player [BP_CamperMale11_Character_C_0] is in chase. [2020.05.03-17.36.30:988][581]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.30:988][581]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.31:215][588]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.31:396][594]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.03-17.36.31:766][606]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.137428 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.03-17.36.31:953][612]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.31:953][612]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.32:237][621]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.32:973][645]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.32:973][645]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.33:313][656]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.33:971][678]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.33:971][678]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.34:325][690]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.34:677][702]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.393657 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.03-17.36.34:979][712]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.34:979][712]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.35:216][720]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.007473 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.36.35:340][724]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.35:960][745]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.35:960][745]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.36:326][757]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.951748 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.05.03-17.36.36:423][760]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.36:863][775]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.36.36:863][775]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.36:863][775]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.36.36:863][775]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.36:864][775]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.023899 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.03-17.36.36:865][775]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.36.36:867][775]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.36:867][775]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.36:867][775]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.36.36:867][775]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.36:867][775]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.36:867][775]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.36.36:867][775]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.36:867][775]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.36.36:867][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.36:867][775]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.36.36:867][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.36:922][777]Interaction: Player [BP_CamperMale11_Character_C_0] is not in chase anymore. [2020.05.03-17.36.36:954][778]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.36.36:983][779]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.36:983][779]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.37:072][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.Break Chargeable Enabled?: Enabled [2020.05.03-17.36.37:074][782]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.37:074][782]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.36.37:074][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.37:074][782]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.37:074][782]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.36.37:074][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.37:074][782]Interaction: Interaction time: 3.333333 [2020.05.03-17.36.37:074][782]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.36.37:074][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.37:133][784]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.36.37:435][794]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.37:988][813]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.37:988][813]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.38:528][832]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.38:849][844]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.05.03-17.36.38:849][844]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.38:849][844]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.05.03-17.36.38:849][844]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.38:852][844]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.38:852][844]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.38:852][844]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.36.38:852][844]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.38:852][844]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.38:852][844]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.05.03-17.36.38:852][844]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.38:852][844]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.36.38:852][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.38:852][844]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.36.38:852][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.38:852][844]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.36.38:884][846]LogRenderer: Reallocating scene render targets to support 964x544 Format 9 NumSamples 1 (Frame:3931). [2020.05.03-17.36.38:992][849]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.38:992][849]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.39:023][850]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.39:023][850]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.36.39:023][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.39:023][850]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.39:023][850]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.36.39:023][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.39:024][850]Interaction: Interaction time: 0.600000 [2020.05.03-17.36.39:024][850]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Injured AnimTag_Female. [2020.05.03-17.36.39:024][850]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.05.03-17.36.39:024][850]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.36.39:024][850]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.36.39:024][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.39:024][850]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.36.39:430][864]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.36.39:487][866]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.05.03-17.36.39:487][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.39:487][866]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.05.03-17.36.39:487][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.39:488][866]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.05.03-17.36.39:488][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.39:488][866]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.05.03-17.36.39:488][866]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.39:633][871]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.39:661][872]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.39:661][872]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.36.39:661][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.39:661][872]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.39:661][872]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.36.39:661][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.39:661][872]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.39:661][872]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.36.39:661][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.39:661][872]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.39:661][872]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.36.39:661][872]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.39:661][872]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.36.39:661][872]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.39:662][872]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.36.39:662][872]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_11] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.36.39:662][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.39:662][872]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_11] [2020.05.03-17.36.39:662][872]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.39:662][872]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.39:665][872]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.36.39:691][873]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_6] [2020.05.03-17.36.39:691][873]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.39:691][873]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_11] [2020.05.03-17.36.39:691][873]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.39:691][873]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_11] [2020.05.03-17.36.39:691][873]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.39:691][873]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [DestroyLeft][Bookshelf_C_11] [2020.05.03-17.36.39:691][873]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.39:691][873]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_11] [2020.05.03-17.36.39:691][873]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.39:691][873]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [DestroyLeft][Bookshelf_C_11] [2020.05.03-17.36.39:691][873]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.39:691][873]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_11] [2020.05.03-17.36.39:691][873]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.39:691][873]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [DestroyLeft][Bookshelf_C_11] [2020.05.03-17.36.39:691][873]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.39:691][873]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_11] [2020.05.03-17.36.39:691][873]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.39:691][873]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [DestroyLeft][Bookshelf_C_11] [2020.05.03-17.36.39:691][873]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.39:691][873]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_11] [2020.05.03-17.36.39:692][873]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.39:692][873]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [DestroyLeft][Bookshelf_C_11] [2020.05.03-17.36.39:692][873]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.39:693][873]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.36.39:693][873]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.36.39:693][873]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.36.39:693][873]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.39:693][873]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.36.39:693][873]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.05.03-17.36.39:693][873]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.39:693][873]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.36.39:693][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.39:693][873]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.36.39:693][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.39:693][873]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.36.39:720][874]Interaction: TryInteractionType exits because availableInteraction DestroyLeft cannot override DestroyLeft [2020.05.03-17.36.39:720][874]Interaction: TryInteractionType exits because availableInteraction DestroyLeft cannot override DestroyLeft [2020.05.03-17.36.39:721][874]Interaction: TryInteractionType exits because availableInteraction DestroyLeft cannot override DestroyLeft [2020.05.03-17.36.39:721][874]Interaction: TryInteractionType exits because availableInteraction DestroyLeft cannot override DestroyLeft [2020.05.03-17.36.39:721][874]Interaction: TryInteractionType exits because availableInteraction DestroyLeft cannot override DestroyLeft [2020.05.03-17.36.39:721][874]Interaction: TryInteractionType exits because availableInteraction DestroyLeft cannot override DestroyLeft [2020.05.03-17.36.39:725][874]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.36.39:751][875]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.39:751][875]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.39:751][875]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.39:751][875]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.39:751][875]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.39:751][875]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.39:777][876]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_11] [2020.05.03-17.36.39:778][876]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.39:778][876]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.39:778][876]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.39:778][876]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.39:778][876]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.39:778][876]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.39:807][877]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.39:807][877]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.39:807][877]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.39:807][877]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.39:807][877]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.39:807][877]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.39:948][882]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.39:948][882]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.40:006][884]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.36.40:006][884]LogDBDPlayerMovement: StopSnapping Final Location (10753.811523 1646.490967 111.094009) [2020.05.03-17.36.40:006][884]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.36.40:006][884]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.36.40:006][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.40:006][884]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.36.40:006][884]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.36.40:006][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.40:007][884]Interaction: Interaction time: 2.166667 [2020.05.03-17.36.40:007][884]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: PlankDestroy Ghostface AnimTag_FPV. [2020.05.03-17.36.40:007][884]LogSM: Error: Play Update Montage AM_OK_Destroy_Pallet_FPV Duration 2.166667 Timestamp 116.465935 [2020.05.03-17.36.40:007][884]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.05.03-17.36.40:007][884]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.36.40:007][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.40:434][899]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.Break Chargeable Enabled?: Disabled [2020.05.03-17.36.40:485][901]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.03-17.36.40:485][901]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.03-17.36.40:485][901]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.03-17.36.40:485][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.40:511][902]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.03-17.36.40:511][902]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.03-17.36.40:565][904]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.40:566][904]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.36.40:566][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.40:566][904]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.40:566][904]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.36.40:566][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.40:591][905]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.Break Chargeable Enabled?: Enabled [2020.05.03-17.36.40:593][905]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.40:593][905]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.36.40:593][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.40:593][905]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.40:593][905]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.36.40:593][905]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.40:593][905]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.36.40:593][905]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.40:593][905]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.36.40:593][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.40:593][905]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [EndInteraction Called] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.36.40:594][905]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.40:594][905]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.40:595][905]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.Break Chargeable Enabled?: Disabled [2020.05.03-17.36.40:729][910]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.40:960][919]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.40:960][919]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.41:093][925]LogRenderer: Reallocating scene render targets to support 968x544 Format 9 NumSamples 1 (Frame:4011). [2020.05.03-17.36.41:622][942]LogRenderer: Reallocating scene render targets to support 960x540 Format 9 NumSamples 1 (Frame:4027). [2020.05.03-17.36.41:818][947]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.41:918][950]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.36.41:949][951]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.41:949][951]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.42:150][957]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.36.42:184][958]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.36.42:184][958]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.36.42:184][958]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.36.42:184][958]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.36.42:184][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.42:184][958]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.36.42:184][958]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.36.42:184][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.42:216][959]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.36.42:217][959]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.36.42:217][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.42:217][959]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.36.42:217][959]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.36.42:217][959]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.42:217][959]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.36.42:217][959]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.42:217][959]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.05.03-17.36.42:217][959]Interaction: Verbose: [DestroyLeft][Bookshelf_C_11] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.36.42:217][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.42:217][959]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_11] [2020.05.03-17.36.42:217][959]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.42:217][959]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_11] [2020.05.03-17.36.42:217][959]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.42:217][959]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.36.42:255][960]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.36.42:257][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.36.42:517][968]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_11] [2020.05.03-17.36.42:517][968]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.42:717][974]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_11] [2020.05.03-17.36.42:717][974]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.42:717][974]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_11] [2020.05.03-17.36.42:717][974]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.42:717][974]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_11] [2020.05.03-17.36.42:717][974]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.42:819][977]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.42:982][982]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.42:982][982]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.43:820][ 7]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.43:982][ 12]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.43:982][ 12]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.44:920][ 40]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.45:982][ 72]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.45:982][ 72]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.46:020][ 73]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.46:982][102]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.46:982][102]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.47:015][103]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_12] [2020.05.03-17.36.47:015][103]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.47:015][103]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_12] [2020.05.03-17.36.47:015][103]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.47:018][103]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.47:018][103]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.47:018][103]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.36.47:018][103]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.47:018][103]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.47:018][103]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_12] [2020.05.03-17.36.47:018][103]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.47:018][103]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.36.47:018][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.47:018][103]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.36.47:018][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.47:020][103]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.47:085][105]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.36.47:149][107]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.36.47:149][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.47:217][109]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.47:217][109]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.36.47:217][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.47:217][109]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.47:217][109]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.36.47:217][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.47:217][109]Interaction: Interaction time: 0.600000 [2020.05.03-17.36.47:217][109]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Injured AnimTag_Female. [2020.05.03-17.36.47:217][109]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.05.03-17.36.47:217][109]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.36.47:218][109]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.36.47:218][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.47:250][110]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.36.47:455][117]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198055901239 [2020.05.03-17.36.47:482][117]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198055901239, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.05.03-17.36.47:482][117]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ElliotYena, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.03-17.36.47:617][121]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.36.47:817][127]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.47:817][127]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.36.47:817][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.47:817][127]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.47:817][127]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.36.47:817][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.47:850][128]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.47:850][128]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.36.47:850][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.47:850][128]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.47:850][128]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.36.47:850][128]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.47:850][128]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.36.47:850][128]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.47:850][128]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.36.47:850][128]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.36.47:851][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.47:851][128]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_12] [2020.05.03-17.36.47:851][128]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.47:851][128]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.47:916][130]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.36.47:916][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.47:982][132]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.47:982][132]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.48:119][136]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.48:351][143]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.03-17.36.48:351][143]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale08_Character_C_0 [2020.05.03-17.36.48:351][143]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.05.03-17.36.48:351][143]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.03-17.36.48:964][162]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.48:964][162]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.49:136][167]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.49:434][176]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_11] [2020.05.03-17.36.49:434][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.49:434][176]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_11] [2020.05.03-17.36.49:434][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.49:471][177]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.36.49:503][178]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_11] [2020.05.03-17.36.49:503][178]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.49:503][178]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault2][WindowStandard_C_11] [2020.05.03-17.36.49:503][178]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.49:503][178]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_11] [2020.05.03-17.36.49:503][178]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.49:503][178]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [SlasherVault2][WindowStandard_C_11] [2020.05.03-17.36.49:503][178]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.49:503][178]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_11] [2020.05.03-17.36.49:503][178]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.49:503][178]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [SlasherVault2][WindowStandard_C_11] [2020.05.03-17.36.49:503][178]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.49:503][178]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_11] [2020.05.03-17.36.49:503][178]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.49:503][178]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [SlasherVault2][WindowStandard_C_11] [2020.05.03-17.36.49:503][178]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.49:504][178]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_11] [2020.05.03-17.36.49:504][178]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.49:504][178]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [SlasherVault2][WindowStandard_C_11] [2020.05.03-17.36.49:504][178]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.49:504][178]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_11] [2020.05.03-17.36.49:504][178]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.49:504][178]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [SlasherVault2][WindowStandard_C_11] [2020.05.03-17.36.49:504][178]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.49:504][178]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_11] [2020.05.03-17.36.49:504][178]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.49:504][178]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [SlasherVault2][WindowStandard_C_11] [2020.05.03-17.36.49:504][178]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.49:505][178]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.36.49:505][178]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.36.49:505][178]Interaction: Verbose: [SlasherVault2][WindowStandard_C_11] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.36.49:506][178]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.49:506][178]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.36.49:506][178]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_11] [2020.05.03-17.36.49:506][178]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.49:506][178]Interaction: Verbose: [SlasherVault2][WindowStandard_C_11] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.36.49:506][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.49:506][178]Interaction: Verbose: [SlasherVault2][WindowStandard_C_11] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.36.49:506][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.49:506][178]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.36.49:506][178]LogDBDPlayerMovement: StopSnapping Final Location (11618.551758 3438.696533 281.838898) [2020.05.03-17.36.49:506][178]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.36.49:535][179]Interaction: TryInteractionType exits because availableInteraction SlasherVault2 cannot override SlasherVault2 [2020.05.03-17.36.49:536][179]Interaction: TryInteractionType exits because availableInteraction SlasherVault2 cannot override SlasherVault2 [2020.05.03-17.36.49:536][179]Interaction: TryInteractionType exits because availableInteraction SlasherVault2 cannot override SlasherVault2 [2020.05.03-17.36.49:536][179]Interaction: TryInteractionType exits because availableInteraction SlasherVault2 cannot override SlasherVault2 [2020.05.03-17.36.49:536][179]Interaction: TryInteractionType exits because availableInteraction SlasherVault2 cannot override SlasherVault2 [2020.05.03-17.36.49:536][179]Interaction: TryInteractionType exits because availableInteraction SlasherVault2 cannot override SlasherVault2 [2020.05.03-17.36.49:536][179]Interaction: TryInteractionType exits because availableInteraction SlasherVault2 cannot override SlasherVault2 [2020.05.03-17.36.49:540][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.36.49:567][180]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.49:568][180]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.49:568][180]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.49:568][180]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.49:568][180]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.49:568][180]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.49:601][181]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_11] [2020.05.03-17.36.49:601][181]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.49:602][181]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.49:602][181]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.49:602][181]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.49:602][181]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.49:602][181]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.49:602][181]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.49:602][181]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.49:602][181]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.49:603][181]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.36.49:603][181]LogDBDPlayerMovement: StopSnapping Final Location (11618.551758 3438.696533 281.838898) [2020.05.03-17.36.49:603][181]Interaction: Verbose: [SlasherVault2][WindowStandard_C_11] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.36.49:603][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.49:603][181]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.36.49:603][181]Interaction: Verbose: [SlasherVault2][WindowStandard_C_11] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.36.49:603][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.49:603][181]Interaction: Interaction time: 1.700000 [2020.05.03-17.36.49:603][181]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: WindowVaultFall Ghostface AnimTag_FPV. [2020.05.03-17.36.49:603][181]LogSM: Error: Play Update Montage AM_OK_WindowVaultFall_FPV Duration 1.700000 Timestamp 126.053612 [2020.05.03-17.36.49:603][181]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.05.03-17.36.49:603][181]Interaction: Verbose: [SlasherVault2][WindowStandard_C_11] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.36.49:603][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.49:634][182]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.49:634][182]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.49:634][182]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.49:635][182]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.49:635][182]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.49:635][182]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.49:635][182]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.49:666][183]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.49:666][183]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.49:666][183]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.49:948][192]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.49:948][192]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.50:218][200]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.50:416][206]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_11] [2020.05.03-17.36.50:416][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.50:416][206]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_11] [2020.05.03-17.36.50:416][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.50:549][210]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.03-17.36.50:550][210]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_11] [2020.05.03-17.36.50:550][210]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.50:550][210]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_11] [2020.05.03-17.36.50:550][210]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.50:616][212]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale08_Character_C_0 [2020.05.03-17.36.50:884][220]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.03-17.36.50:884][220]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale11_Character_C_0 [2020.05.03-17.36.50:884][220]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.03-17.36.50:948][222]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.50:948][222]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.51:051][225]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.36.51:149][228]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.36.51:250][231]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.36.51:280][232]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.36.51:280][232]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.36.51:280][232]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.36.51:280][232]Interaction: Verbose: [SlasherVault2][WindowStandard_C_11] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.36.51:280][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.51:280][232]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.36.51:280][232]Interaction: Verbose: [SlasherVault2][WindowStandard_C_11] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.36.51:280][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.51:310][233]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.36.51:310][233]Interaction: Verbose: [SlasherVault2][WindowStandard_C_11] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.36.51:310][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.51:310][233]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.36.51:310][233]Interaction: Verbose: [SlasherVault2][WindowStandard_C_11] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.36.51:310][233]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.51:310][233]Interaction: Verbose: [SlasherVault2][WindowStandard_C_11] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.36.51:310][233]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.51:310][233]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.05.03-17.36.51:310][233]Interaction: Verbose: [SlasherVault2][WindowStandard_C_11] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.36.51:310][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.51:310][233]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_11] [2020.05.03-17.36.51:310][233]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.51:310][233]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault2][WindowStandard_C_11] [2020.05.03-17.36.51:310][233]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.51:311][233]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.36.51:313][233]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.51:345][234]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.36.51:347][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.36.51:431][237]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 20.077005 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.36.51:432][237]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.03-17.36.51:813][250]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_11] [2020.05.03-17.36.51:813][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.51:813][250]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_11] [2020.05.03-17.36.51:813][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.51:956][255]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.51:956][255]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.52:320][267]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.52:981][287]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.52:981][287]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.53:419][300]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.53:982][317]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.53:982][317]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.54:183][323]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.330848 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.03-17.36.54:449][331]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.03-17.36.54:520][333]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.54:981][347]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.54:981][347]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.55:618][366]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.55:982][377]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.55:982][377]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.56:417][390]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.03-17.36.56:417][390]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.05.03-17.36.56:552][394]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale08_Character_C_0 [2020.05.03-17.36.56:620][396]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.56:981][407]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.56:981][407]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.57:516][423]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.36.57:516][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.57:714][429]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.36.57:715][429]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.57:715][429]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.36.57:715][429]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.57:717][429]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.57:717][429]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.57:717][429]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.36.57:717][429]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.57:717][429]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.57:717][429]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.36.57:717][429]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.57:717][429]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.36.57:717][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.57:717][429]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.36.57:717][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.57:719][429]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.57:782][431]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.36.57:916][435]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.Break Chargeable Enabled?: Enabled [2020.05.03-17.36.57:918][435]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.57:918][435]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.36.57:918][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.57:918][435]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.57:918][435]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.36.57:918][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.57:918][435]Interaction: Interaction time: 3.333333 [2020.05.03-17.36.57:918][435]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.36.57:918][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.57:948][436]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.57:948][436]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.57:950][436]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.36.58:016][438]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.36.58:016][438]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.58:180][443]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_11] [2020.05.03-17.36.58:180][443]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.58:181][443]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_11] [2020.05.03-17.36.58:181][443]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.58:181][443]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.36.58:181][443]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.910374 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.36.58:183][443]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.58:183][443]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.58:183][443]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.36.58:183][443]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.58:183][443]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.58:183][443]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_11] [2020.05.03-17.36.58:183][443]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.58:183][443]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.36.58:183][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.58:183][443]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.36.58:183][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.58:249][445]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.05.03-17.36.58:249][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.58:249][445]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.05.03-17.36.58:249][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.58:249][445]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.05.03-17.36.58:249][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.58:250][445]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.36.58:282][446]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.58:282][446]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.36.58:282][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.58:282][446]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.58:282][446]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.36.58:282][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.58:283][446]Interaction: Interaction time: 1.000000 [2020.05.03-17.36.58:283][446]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.05.03-17.36.58:283][446]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.05.03-17.36.58:283][446]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.36.58:283][446]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.36.58:283][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.58:286][446]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.36.58:316][447]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.36.58:347][448]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Usually Blue, Originating Player: BP_Slasher_Character_16_C_0 - Bumper Cars, Custom Param: 6.000000, Originating Effect: ImAllEars, Is Lifetime Initialized: True, Remaining Lifetime: 6.000000, Lifetime Duration: 6.000000 [2020.05.03-17.36.58:382][449]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.05.03-17.36.58:382][449]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.58:581][455]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_11] [2020.05.03-17.36.58:582][455]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.58:582][455]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyLeft][Bookshelf_C_12] [2020.05.03-17.36.58:582][455]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.58:582][455]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_12] [2020.05.03-17.36.58:582][455]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.58:582][455]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [DestroyLeft][Bookshelf_C_12] [2020.05.03-17.36.58:582][455]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.58:583][455]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.36.58:583][455]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.36.58:583][455]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.36.58:583][455]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.58:583][455]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.36.58:583][455]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.05.03-17.36.58:583][455]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.58:583][455]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.36.58:583][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.58:583][455]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.36.58:583][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.58:583][455]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.36.58:616][456]Interaction: TryInteractionType exits because availableInteraction DestroyLeft cannot override DestroyLeft [2020.05.03-17.36.58:616][456]Interaction: TryInteractionType exits because availableInteraction DestroyLeft cannot override DestroyLeft [2020.05.03-17.36.58:616][456]Interaction: TryInteractionType exits because availableInteraction DestroyLeft cannot override DestroyLeft [2020.05.03-17.36.58:616][456]Interaction: TryInteractionType exits because availableInteraction DestroyLeft cannot override DestroyLeft [2020.05.03-17.36.58:616][456]Interaction: TryInteractionType exits because availableInteraction DestroyLeft cannot override DestroyLeft [2020.05.03-17.36.58:616][456]Interaction: TryInteractionType exits because availableInteraction DestroyLeft cannot override DestroyLeft [2020.05.03-17.36.58:616][456]Interaction: TryInteractionType exits because availableInteraction DestroyLeft cannot override DestroyLeft [2020.05.03-17.36.58:616][456]Interaction: TryInteractionType exits because availableInteraction DestroyLeft cannot override DestroyLeft [2020.05.03-17.36.58:620][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.36.58:651][457]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_12] [2020.05.03-17.36.58:651][457]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.58:651][457]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.58:651][457]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.58:651][457]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.58:651][457]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.58:651][457]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.58:651][457]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.58:651][457]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.58:684][458]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.58:684][458]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.58:684][458]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.58:684][458]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.58:684][458]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.58:684][458]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.58:684][458]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.58:715][459]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.58:715][459]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.58:715][459]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.58:715][459]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.58:715][459]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.58:715][459]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.58:715][459]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.58:719][459]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.58:749][460]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.58:749][460]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.58:749][460]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.58:749][460]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.58:749][460]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.58:749][460]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.58:749][460]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.36.58:883][464]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.03-17.36.58:915][465]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.36.58:915][465]LogDBDPlayerMovement: StopSnapping Final Location (10881.934570 3195.775391 111.093872) [2020.05.03-17.36.58:915][465]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.36.58:916][465]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.36.58:916][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.58:916][465]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.36.58:916][465]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.36.58:916][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.58:916][465]Interaction: Interaction time: 2.166667 [2020.05.03-17.36.58:916][465]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: PlankDestroy Ghostface AnimTag_FPV. [2020.05.03-17.36.58:916][465]LogSM: Error: Play Update Montage AM_OK_Destroy_Pallet_FPV Duration 2.166667 Timestamp 135.370010 [2020.05.03-17.36.58:916][465]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.05.03-17.36.58:916][465]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.36.58:916][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.58:947][466]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.58:947][466]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.36.59:183][473]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.03-17.36.59:183][473]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale11_Character_C_0 [2020.05.03-17.36.59:183][473]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale08_Character_C_0 [2020.05.03-17.36.59:249][475]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.36.59:281][476]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.36.59:281][476]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.36.59:283][476]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.59:284][476]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.36.59:284][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.59:284][476]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.59:284][476]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.36.59:284][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.59:284][476]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.59:284][476]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.36.59:284][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.59:284][476]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.59:284][476]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.36.59:284][476]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.59:284][476]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.36.59:284][476]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.36.59:284][476]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.36.59:284][476]Interaction: Verbose: [VaultMid2][WindowStandard_C_11] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.36.59:284][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.36.59:284][476]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_11] [2020.05.03-17.36.59:284][476]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.36.59:284][476]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.36.59:417][480]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.36.59:817][492]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.36.59:947][496]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.36.59:947][496]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.00:014][497]LogTaskGraph: Warning: Task graph took 22.08ms for RT to recieve broadcast. [2020.05.03-17.37.00:014][497]LogTaskGraph: Warning: Task graph took 22.59ms for RT to recieve broadcast and do processing. [2020.05.03-17.37.00:014][497]LogTaskGraph: Warning: Task graph took 22.61ms to wait for named thread broadcast. [2020.05.03-17.37.00:014][497]LogTaskGraph: Warning: Task graph took 22.72ms to broadcast. [2020.05.03-17.37.00:114][501]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.37.00:817][522]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.37.00:819][522]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.00:948][526]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.00:948][526]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.01:083][530]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.37.01:115][531]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.37.01:115][531]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.37.01:115][531]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.01:115][531]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.37.01:115][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.01:115][531]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.01:115][531]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.37.01:115][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.01:148][532]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.01:148][532]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.37.01:148][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.01:148][532]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.01:148][532]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.37.01:148][532]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.01:148][532]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.37.01:148][532]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.01:148][532]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.05.03-17.37.01:148][532]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.37.01:149][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.01:149][532]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_12] [2020.05.03-17.37.01:149][532]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.01:149][532]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [DestroyLeft][Bookshelf_C_12] [2020.05.03-17.37.01:149][532]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.01:149][532]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.01:187][533]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.37.01:188][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.37.01:285][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.Break Chargeable Enabled?: Disabled [2020.05.03-17.37.01:349][538]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.03-17.37.01:349][538]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.03-17.37.01:349][538]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.03-17.37.01:349][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.01:382][539]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.37.01:382][539]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.37.01:415][540]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.375476 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.03-17.37.01:449][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.Break Chargeable Enabled?: Enabled [2020.05.03-17.37.01:451][541]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.01:451][541]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.37.01:451][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.01:451][541]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.01:451][541]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.37.01:451][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.01:451][541]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.01:451][541]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.37.01:451][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.01:451][541]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.01:451][541]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.37.01:451][541]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.01:451][541]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.37.01:452][541]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.01:452][541]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.37.01:452][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.01:452][541]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [EndInteraction Called] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.01:452][541]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.01:452][541]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.01:454][541]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.Break Chargeable Enabled?: Disabled [2020.05.03-17.37.01:683][548]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.05.03-17.37.01:683][548]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.01:683][548]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_12] [2020.05.03-17.37.01:683][548]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.01:683][548]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_12] [2020.05.03-17.37.01:683][548]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.01:683][548]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_12] [2020.05.03-17.37.01:683][548]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.01:750][550]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.05.03-17.37.01:750][550]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.01:750][550]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_12] [2020.05.03-17.37.01:750][550]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.01:750][550]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.05.03-17.37.01:750][550]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.01:750][550]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.05.03-17.37.01:750][550]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.01:818][552]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.01:981][557]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.01:981][557]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.02:015][558]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.03-17.37.02:015][558]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.02:015][558]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.03-17.37.02:015][558]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.02:017][558]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.02:017][558]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.02:017][558]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.37.02:017][558]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.02:017][558]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.02:017][558]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.03-17.37.02:017][558]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.02:017][558]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.37.02:017][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.02:017][558]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Injured AnimTag_Female. [2020.05.03-17.37.02:017][558]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.37.02:017][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.02:017][558]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.37.02:184][563]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_12] [2020.05.03-17.37.02:184][563]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.02:316][567]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_12] [2020.05.03-17.37.02:316][567]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.02:316][567]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_12] [2020.05.03-17.37.02:316][567]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.02:316][567]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_12] [2020.05.03-17.37.02:316][567]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.02:415][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.03-17.37.02:417][570]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.02:417][570]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.37.02:417][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.02:417][570]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.02:417][570]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.37.02:417][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.02:417][570]Interaction: Interaction time: 14.000000 [2020.05.03-17.37.02:417][570]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Injured AnimTag_Female. [2020.05.03-17.37.02:417][570]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.05.03-17.37.02:417][570]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.37.02:417][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.02:418][570]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.37.02:418][570]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.05.03-17.37.02:483][572]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.029313 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.37.02:549][574]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.03-17.37.02:820][582]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.02:981][587]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.02:981][587]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.03:815][612]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_11] [2020.05.03-17.37.03:815][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.03:815][612]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_11] [2020.05.03-17.37.03:815][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.03:918][615]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.04:048][619]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_11] [2020.05.03-17.37.04:048][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.04:048][619]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_11] [2020.05.03-17.37.04:048][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.04:414][630]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - Usually Blue, Originating Player: BP_Slasher_Character_16_C_0 - Bumper Cars, Custom Param: 6.000000, Originating Effect: ImAllEars, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.37.04:519][633]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.03-17.37.04:519][633]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale08_Character_C_0 [2020.05.03-17.37.04:519][633]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.05.03-17.37.04:949][646]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_16_C_0 [2020.05.03-17.37.04:980][647]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.04:980][647]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.05:017][648]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.05:980][677]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.05:980][677]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.06:018][678]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.06:514][693]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.03-17.37.06:749][700]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.03-17.37.06:816][702]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_16_C_0 [2020.05.03-17.37.06:981][707]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.06:981][707]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.07:018][708]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.07:150][712]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.03-17.37.07:150][712]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale08_Character_C_0 [2020.05.03-17.37.07:150][712]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.05.03-17.37.07:217][714]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.03-17.37.07:218][714]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale08_Character_C_0 [2020.05.03-17.37.07:218][714]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale11_Character_C_0 [2020.05.03-17.37.07:382][719]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.03-17.37.07:416][720]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.37.07:948][736]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.07:948][736]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.08:019][738]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.08:413][750]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.37.08:513][753]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.03-17.37.08:513][753]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.08:514][753]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.03-17.37.08:514][753]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.08:515][753]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.08:516][753]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.08:516][753]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.37.08:516][753]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.08:516][753]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.08:516][753]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.03-17.37.08:516][753]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.08:516][753]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.37.08:516][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.08:516][753]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.37.08:516][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.08:516][753]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.37.08:580][755]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.03-17.37.08:580][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.03-17.37.08:583][755]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.08:583][755]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.37.08:583][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.08:583][755]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.08:583][755]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.37.08:583][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.08:583][755]Interaction: Interaction time: 68.593872 [2020.05.03-17.37.08:583][755]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.37.08:583][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.08:583][755]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.37.08:748][760]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.03-17.37.08:815][762]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.37.08:947][766]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.08:947][766]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.08:981][767]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.03-17.37.09:118][771]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.09:448][781]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.03-17.37.09:548][784]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.03-17.37.09:548][784]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale08_Character_C_0 [2020.05.03-17.37.09:548][784]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale11_Character_C_0 [2020.05.03-17.37.09:748][790]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.37.09:947][796]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.09:947][796]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.10:217][804]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.10:447][811]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_13] [2020.05.03-17.37.10:448][811]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.10:448][811]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_13] [2020.05.03-17.37.10:448][811]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.10:448][811]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.37.10:448][811]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.014201 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.37.10:450][811]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.10:450][811]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.10:450][811]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.37.10:450][811]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.10:450][811]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.10:450][811]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_13] [2020.05.03-17.37.10:450][811]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.10:450][811]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.37.10:450][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.10:450][811]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.37.10:450][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.10:516][813]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.37.10:548][814]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.03-17.37.10:548][814]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.03-17.37.10:815][822]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.10:815][822]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.37.10:815][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.10:815][822]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.10:815][822]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.37.10:815][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.10:816][822]Interaction: Interaction time: 0.700000 [2020.05.03-17.37.10:816][822]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.05.03-17.37.10:816][822]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.05.03-17.37.10:816][822]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.37.10:816][822]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.37.10:816][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.10:816][822]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.37.10:980][827]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.10:980][827]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.11:217][834]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.11:484][842]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.37.11:549][844]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.11:549][844]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.37.11:549][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.11:549][844]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.11:549][844]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.37.11:549][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.11:580][845]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.37.11:581][845]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.37.11:583][845]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.11:583][845]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.37.11:583][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.11:583][845]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.11:583][845]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.37.11:583][845]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.11:583][845]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.37.11:583][845]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.11:583][845]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.37.11:583][845]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.37.11:583][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.11:583][845]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_13] [2020.05.03-17.37.11:583][845]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.11:583][845]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.11:616][846]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.03-17.37.11:750][850]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.37.11:981][857]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.11:981][857]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.12:218][864]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.12:646][877]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.03-17.37.12:646][877]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.12:646][877]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.03-17.37.12:646][877]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.12:648][877]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.12:648][877]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.12:648][877]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.37.12:648][877]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.12:648][877]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.12:648][877]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.03-17.37.12:648][877]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.12:648][877]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.37.12:648][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.12:648][877]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.37.12:648][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.12:682][878]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.37.12:747][880]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.03-17.37.12:749][880]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.12:749][880]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.37.12:749][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.12:749][880]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.12:749][880]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.37.12:749][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.12:749][880]Interaction: Interaction time: 75.849098 [2020.05.03-17.37.12:749][880]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.37.12:749][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.12:783][881]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.37.12:980][887]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.12:980][887]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.13:015][888]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.13:015][888]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.13:015][888]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.37.13:015][888]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.37.13:015][888]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=149.503 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.37.13:051][889]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.37.13:218][894]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.13:514][903]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_13] [2020.05.03-17.37.13:514][903]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.13:515][903]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_13] [2020.05.03-17.37.13:515][903]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.13:515][903]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.37.13:516][903]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.37.13:516][903]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.37.13:516][903]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.37.13:516][903]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=150.002 [2020.05.03-17.37.13:516][903]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=150.002 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.37.13:517][903]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.13:517][903]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.13:517][903]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.37.13:517][903]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.13:517][903]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.13:517][903]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_13] [2020.05.03-17.37.13:517][903]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.13:517][903]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.37.13:517][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.13:517][903]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.37.13:517][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.13:550][904]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.37.13:552][904]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_2] [2020.05.03-17.37.13:552][904]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.13:617][906]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.13:617][906]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.37.13:617][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.13:617][906]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.13:617][906]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.37.13:617][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.13:617][906]Interaction: Interaction time: 1.000000 [2020.05.03-17.37.13:617][906]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.05.03-17.37.13:617][906]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.05.03-17.37.13:617][906]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.37.13:617][906]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.37.13:617][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.13:617][906]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.37.13:662][907]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.03-17.37.13:663][907]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.03-17.37.13:663][907]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.37.13:666][907]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.193829 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.37.13:670][907]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Usually Blue]: On [2020.05.03-17.37.13:696][908]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_13] [2020.05.03-17.37.13:696][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.13:696][908]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_13] [2020.05.03-17.37.13:696][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.13:698][908]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.37.13:698][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.13:698][908]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.03-17.37.13:698][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.13:698][908]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.37.13:698][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.13:698][908]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.37.13:698][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.13:698][908]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.03-17.37.13:698][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.13:698][908]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.03-17.37.13:698][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.13:698][908]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.03-17.37.13:698][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.13:698][908]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.03-17.37.13:698][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.13:698][908]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.03-17.37.13:698][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.13:727][909]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.03-17.37.13:827][912]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Succeed Ghostface AnimTag_FPV. [2020.05.03-17.37.13:827][912]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.37.13:827][912]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.03-17.37.13:828][912]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=150.315 [2020.05.03-17.37.13:828][912]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=150.315 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.03-17.37.13:991][917]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.13:991][917]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.14:227][924]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.14:323][927]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.37.14:323][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.14:323][927]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.03-17.37.14:323][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.14:323][927]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.37.14:323][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.14:323][927]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.37.14:323][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.14:324][927]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.03-17.37.14:324][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.14:324][927]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.03-17.37.14:324][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.14:324][927]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.03-17.37.14:324][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.14:324][927]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.03-17.37.14:324][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.14:324][927]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.03-17.37.14:324][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.14:582][935]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.37.14:583][935]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_2] [2020.05.03-17.37.14:583][935]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.14:612][936]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.37.14:615][936]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.14:615][936]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.37.14:615][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.14:615][936]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.14:615][936]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.37.14:615][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.14:615][936]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.14:615][936]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.37.14:615][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.14:615][936]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.14:615][936]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.37.14:615][936]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.14:615][936]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.37.14:615][936]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.14:615][936]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.37.14:615][936]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.37.14:615][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.14:615][936]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_13] [2020.05.03-17.37.14:615][936]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.14:615][936]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.14:615][936]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.03-17.37.14:615][936]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.37.14:713][939]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_2] [2020.05.03-17.37.14:713][939]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.14:841][943]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_2] [2020.05.03-17.37.14:841][943]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.14:967][947]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.14:967][947]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.15:317][958]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.15:623][968]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.15:623][968]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.37.15:623][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.15:623][968]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.15:623][968]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.37.15:623][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.15:624][968]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.15:624][968]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.37.15:624][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.15:624][968]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.15:624][968]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.37.15:624][968]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.15:624][968]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.37.15:624][968]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.15:624][968]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.37.15:624][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.15:624][968]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.03-17.37.15:624][968]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.15:624][968]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.15:625][968]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Usually Blue]: Off [2020.05.03-17.37.15:714][971]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.03-17.37.15:714][971]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.15:714][971]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.03-17.37.15:714][971]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.15:716][971]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.15:716][971]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.15:716][971]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.37.15:716][971]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.15:716][971]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.15:716][971]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.03-17.37.15:716][971]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.15:716][971]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.37.15:716][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.15:716][971]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.37.15:716][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.15:716][971]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.37.15:865][976]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.03-17.37.15:867][976]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.15:867][976]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.37.15:867][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.15:867][976]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.15:867][976]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.37.15:867][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.15:867][976]Interaction: Interaction time: 69.889366 [2020.05.03-17.37.15:867][976]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.37.15:867][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.15:897][977]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.37.15:954][979]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.15:954][979]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.16:318][991]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.16:437][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.03-17.37.16:491][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.03-17.37.16:492][996]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.16:493][996]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.03-17.37.16:493][996]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.03-17.37.16:493][996]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.03-17.37.16:493][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.16:493][996]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.37.16:493][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.16:493][996]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.16:493][996]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.37.16:493][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.16:493][996]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.16:493][996]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.37.16:493][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.16:493][996]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.16:493][996]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.37.16:493][996]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.16:493][996]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.37.16:493][996]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.16:493][996]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.37.16:493][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.16:493][996]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.03-17.37.16:493][996]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.16:493][996]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.16:496][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.03-17.37.16:830][ 8]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceSucceedMaxSpeed [2020.05.03-17.37.16:830][ 8]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_16_C_0 at Time=153.317 [2020.05.03-17.37.16:859][ 9]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.16:859][ 9]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.16:892][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.37.16:896][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.37.16:898][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.37.16:948][ 12]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.16:948][ 12]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.17:100][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyLeft][Bookshelf_C_12] [2020.05.03-17.37.17:100][ 17]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.17:100][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault2][WindowStandard_C_13] [2020.05.03-17.37.17:100][ 17]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.17:100][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_13] [2020.05.03-17.37.17:100][ 17]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.17:100][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [SlasherVault2][WindowStandard_C_13] [2020.05.03-17.37.17:100][ 17]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.17:100][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_13] [2020.05.03-17.37.17:100][ 17]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.17:100][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [SlasherVault2][WindowStandard_C_13] [2020.05.03-17.37.17:100][ 17]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.17:100][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_13] [2020.05.03-17.37.17:100][ 17]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.17:100][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [SlasherVault2][WindowStandard_C_13] [2020.05.03-17.37.17:100][ 17]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.17:100][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_13] [2020.05.03-17.37.17:100][ 17]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.17:101][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [SlasherVault2][WindowStandard_C_13] [2020.05.03-17.37.17:101][ 17]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.17:101][ 17]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.17:101][ 17]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.17:101][ 17]Interaction: Verbose: [SlasherVault2][WindowStandard_C_13] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.37.17:101][ 17]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.17:101][ 17]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.17:101][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_13] [2020.05.03-17.37.17:101][ 17]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.17:101][ 17]Interaction: Verbose: [SlasherVault2][WindowStandard_C_13] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.37.17:102][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.17:102][ 17]Interaction: Verbose: [SlasherVault2][WindowStandard_C_13] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.37.17:102][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.17:102][ 17]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.37.17:102][ 17]LogDBDPlayerMovement: StopSnapping Final Location (13240.000000 6798.800293 147.827805) [2020.05.03-17.37.17:102][ 17]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.37.17:132][ 18]Interaction: TryInteractionType exits because availableInteraction SlasherVault2 cannot override SlasherVault2 [2020.05.03-17.37.17:132][ 18]Interaction: TryInteractionType exits because availableInteraction SlasherVault2 cannot override SlasherVault2 [2020.05.03-17.37.17:132][ 18]Interaction: TryInteractionType exits because availableInteraction SlasherVault2 cannot override SlasherVault2 [2020.05.03-17.37.17:132][ 18]Interaction: TryInteractionType exits because availableInteraction SlasherVault2 cannot override SlasherVault2 [2020.05.03-17.37.17:132][ 18]Interaction: TryInteractionType exits because availableInteraction SlasherVault2 cannot override SlasherVault2 [2020.05.03-17.37.17:132][ 18]Interaction: TryInteractionType exits because availableInteraction SlasherVault2 cannot override SlasherVault2 [2020.05.03-17.37.17:132][ 18]Interaction: TryInteractionType exits because availableInteraction SlasherVault2 cannot override SlasherVault2 [2020.05.03-17.37.17:136][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.37.17:161][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.17:161][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.17:161][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.17:161][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.17:161][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.17:161][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.17:192][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_13] [2020.05.03-17.37.17:192][ 20]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.17:193][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.17:193][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.17:193][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.17:193][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.17:193][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.17:193][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.17:194][ 20]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.17:194][ 20]LogDBDPlayerMovement: StopSnapping Final Location (13240.000000 6798.800293 148.728119) [2020.05.03-17.37.17:194][ 20]Interaction: Verbose: [SlasherVault2][WindowStandard_C_13] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.37.17:194][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.17:194][ 20]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.17:194][ 20]Interaction: Verbose: [SlasherVault2][WindowStandard_C_13] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.37.17:194][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.17:194][ 20]Interaction: Interaction time: 1.700000 [2020.05.03-17.37.17:194][ 20]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: WindowVault Ghostface AnimTag_FPV. [2020.05.03-17.37.17:194][ 20]LogSM: Error: Play Update Montage AM_OK_WindowVault_FPV Duration 1.700000 Timestamp 153.649139 [2020.05.03-17.37.17:194][ 20]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.05.03-17.37.17:194][ 20]Interaction: Verbose: [SlasherVault2][WindowStandard_C_13] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.37.17:194][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.17:223][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.17:224][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.17:320][ 24]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.17:801][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_13] [2020.05.03-17.37.17:801][ 40]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.17:801][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_13] [2020.05.03-17.37.17:801][ 40]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.17:947][ 45]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.17:947][ 45]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.18:338][ 58]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.18:395][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_13] [2020.05.03-17.37.18:395][ 60]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.18:395][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_13] [2020.05.03-17.37.18:395][ 60]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.18:689][ 70]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.37.18:866][ 76]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.37.18:897][ 77]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.37.18:898][ 77]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.37.18:898][ 77]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.18:898][ 77]Interaction: Verbose: [SlasherVault2][WindowStandard_C_13] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.37.18:898][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.18:898][ 77]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.18:898][ 77]Interaction: Verbose: [SlasherVault2][WindowStandard_C_13] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.37.18:898][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.18:928][ 78]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.18:928][ 78]Interaction: Verbose: [SlasherVault2][WindowStandard_C_13] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.37.18:928][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.18:928][ 78]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.18:928][ 78]Interaction: Verbose: [SlasherVault2][WindowStandard_C_13] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.37.18:928][ 78]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.18:928][ 78]Interaction: Verbose: [SlasherVault2][WindowStandard_C_13] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.37.18:928][ 78]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.18:928][ 78]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.05.03-17.37.18:928][ 78]Interaction: Verbose: [SlasherVault2][WindowStandard_C_13] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.37.18:928][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.18:928][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_13] [2020.05.03-17.37.18:928][ 78]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.18:928][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault2][WindowStandard_C_13] [2020.05.03-17.37.18:928][ 78]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.18:928][ 78]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.18:956][ 79]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.18:956][ 79]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.18:961][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.37.18:963][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.37.19:425][ 94]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.19:603][100]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_2] [2020.05.03-17.37.19:603][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.19:658][102]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_13] [2020.05.03-17.37.19:659][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.19:659][102]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_13] [2020.05.03-17.37.19:659][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.19:721][104]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.37.19:721][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.19:721][104]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.03-17.37.19:721][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.19:721][104]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.37.19:721][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.19:721][104]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.37.19:721][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.19:721][104]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.03-17.37.19:721][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.19:721][104]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.03-17.37.19:721][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.19:721][104]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.03-17.37.19:721][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.19:721][104]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.03-17.37.19:721][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.19:721][104]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.03-17.37.19:721][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.19:752][105]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.37.19:776][106]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_13] [2020.05.03-17.37.19:776][106]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.19:776][106]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.37.19:776][106]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.19:776][106]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.37.19:776][106]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.19:776][106]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.37.19:776][106]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.19:776][106]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.37.19:776][106]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.19:776][106]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.37.19:776][106]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.19:776][106]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.37.19:776][106]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.19:776][106]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.37.19:776][106]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.19:776][106]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.37.19:776][106]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.19:776][106]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.37.19:776][106]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.19:776][106]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.37.19:776][106]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.19:776][106]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.37.19:776][106]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.19:778][106]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.19:778][106]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.19:778][106]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.37.19:778][106]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.19:778][106]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.19:778][106]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.37.19:778][106]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.19:778][106]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.37.19:778][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.19:778][106]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: SurvivorPickup_In Ghostface AnimTag_FPV. [2020.05.03-17.37.19:778][106]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Ghostface AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.05.03-17.37.19:778][106]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.37.19:778][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.19:778][106]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_16_C_0] [2020.05.03-17.37.19:778][106]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.37.19:815][107]Interaction: TryInteractionType exits because availableInteraction Pickup cannot override Pickup [2020.05.03-17.37.19:815][107]Interaction: TryInteractionType exits because availableInteraction Pickup cannot override Pickup [2020.05.03-17.37.19:815][107]Interaction: TryInteractionType exits because availableInteraction Pickup cannot override Pickup [2020.05.03-17.37.19:815][107]Interaction: TryInteractionType exits because availableInteraction Pickup cannot override Pickup [2020.05.03-17.37.19:815][107]Interaction: TryInteractionType exits because availableInteraction Pickup cannot override Pickup [2020.05.03-17.37.19:815][107]Interaction: TryInteractionType exits because availableInteraction Pickup cannot override Pickup [2020.05.03-17.37.19:819][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.37.19:834][108]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.19:834][108]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.19:834][108]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.19:834][108]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.19:834][108]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.19:834][108]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.19:862][109]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.37.19:862][109]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.19:862][109]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.19:863][109]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.19:863][109]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.19:863][109]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.19:863][109]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.19:892][110]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.19:892][110]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.19:892][110]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.19:892][110]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.19:892][110]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.19:892][110]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.19:921][111]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.19:921][111]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.19:921][111]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.19:921][111]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.19:921][111]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.19:921][111]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.19:977][113]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.19:977][113]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.20:123][118]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.20:123][118]LogDBDPlayerMovement: StopSnapping Final Location (13095.429688 6670.856934 157.679520) [2020.05.03-17.37.20:123][118]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.37.20:123][118]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.37.20:123][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.20:123][118]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.20:123][118]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.37.20:123][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.20:123][118]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_16_C_0] [2020.05.03-17.37.20:123][118]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.05.03-17.37.20:123][118]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.03-17.37.20:123][118]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.03-17.37.20:123][118]Interaction: Interaction time: 2.700000 [2020.05.03-17.37.20:123][118]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: SurvivorPickup Ghostface AnimTag_FPV AnimTag_Carry. [2020.05.03-17.37.20:123][118]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.03-17.37.20:123][118]LogSM: Error: Play Update Montage AM_OK_PickUP_FPV Duration 2.700000 Timestamp 156.582199 [2020.05.03-17.37.20:123][118]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.05.03-17.37.20:124][118]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.37.20:124][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.20:165][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.03-17.37.20:166][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.03-17.37.20:168][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.03-17.37.20:168][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.05.03-17.37.20:168][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.37.20:239][121]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.05.03-17.37.20:240][121]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.05.03-17.37.20:240][121]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.05.03-17.37.20:240][121]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.05.03-17.37.20:240][121]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.05.03-17.37.20:240][121]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.05.03-17.37.20:343][125]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.20:343][125]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.20:372][126]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_OK_PickUP_FPV [2020.05.03-17.37.20:433][128]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.20:968][145]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.20:969][145]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.21:436][161]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.21:999][181]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.21:999][181]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.22:514][199]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.22:794][209]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.37.22:822][210]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.37.22:850][211]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.37.22:850][211]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.37.22:850][211]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.22:850][211]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.37.22:850][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.22:850][211]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.03-17.37.22:885][211]LogAkAudio: Warning: [BP_Slasher_Character_16_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.03-17.37.22:885][211]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.22:885][211]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.37.22:885][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.22:892][212]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.22:892][212]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.37.22:892][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.22:892][212]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.22:892][212]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.37.22:892][212]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.22:892][212]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.37.22:892][212]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.22:892][212]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.05.03-17.37.22:901][212]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.37.22:901][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.22:902][212]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.37.22:902][212]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.22:902][212]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.37.22:902][212]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.22:902][212]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.22:975][215]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.22:975][215]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.23:086][219]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.03-17.37.23:086][219]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.23:086][219]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.03-17.37.23:086][219]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.23:088][219]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.23:088][219]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.23:088][219]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.37.23:088][219]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.23:088][219]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.23:088][219]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.03-17.37.23:088][219]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.23:088][219]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.37.23:088][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.23:088][219]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.37.23:088][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.23:142][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.03-17.37.23:146][221]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.23:146][221]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.37.23:146][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.23:146][221]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.23:146][221]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.37.23:146][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.23:159][221]Interaction: Interaction time: 16.000000 [2020.05.03-17.37.23:159][221]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.03-17.37.23:159][221]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.03-17.37.23:159][221]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.37.23:159][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.23:521][234]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.23:986][250]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.23:986][250]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.24:525][268]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.24:871][280]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.37.24:899][281]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.03-17.37.24:981][284]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.24:981][284]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.25:013][285]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.37.25:432][300]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.05.03-17.37.25:432][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.25:432][300]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.05.03-17.37.25:432][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.25:432][300]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.03-17.37.25:432][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.25:568][305]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.05.03-17.37.25:568][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.25:568][305]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.05.03-17.37.25:568][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.25:568][305]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_5] [2020.05.03-17.37.25:568][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.25:625][307]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.25:873][317]LogRenderer: Reallocating scene render targets to support 964x544 Format 9 NumSamples 1 (Frame:5403). [2020.05.03-17.37.25:947][319]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.25:947][319]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.26:649][344]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.37.26:680][345]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.03-17.37.26:713][346]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.26:807][349]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.37.26:962][354]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.26:962][354]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.27:733][380]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.27:969][388]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.27:969][388]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.28:411][403]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.37.28:438][404]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.03-17.37.28:557][408]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.37.28:818][417]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.28:962][422]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.28:962][422]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.29:138][428]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale11_Character_C_0 - Eelectrick, Originating Player: BP_CamperMale11_Character_C_0 - Eelectrick, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.37.29:832][452]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.29:973][457]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.29:973][457]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.30:182][464]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.37.30:212][465]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.03-17.37.30:326][469]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.37.30:839][486]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.30:957][490]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_4] [2020.05.03-17.37.30:957][490]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.30:957][490]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_4] [2020.05.03-17.37.30:957][490]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.30:957][490]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_4] [2020.05.03-17.37.30:957][490]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.30:985][491]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.30:985][491]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.31:505][509]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_4] [2020.05.03-17.37.31:505][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.31:506][509]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_4] [2020.05.03-17.37.31:506][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.31:506][509]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_4] [2020.05.03-17.37.31:506][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.31:925][523]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.31:956][524]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.37.31:984][525]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.03-17.37.32:081][528]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.37.32:275][534]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:275][534]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:313][535]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.37.32:647][546]LogRenderer: Reallocating scene render targets to support 960x540 Format 9 NumSamples 1 (Frame:5631). [2020.05.03-17.37.32:891][552]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.37.32:891][552]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:891][552]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:891][552]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:892][552]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:892][552]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:892][552]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:892][552]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:892][552]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:892][552]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:892][552]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:892][552]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:892][552]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:892][552]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:892][552]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:892][552]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:892][552]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:892][552]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:892][552]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:892][552]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:893][552]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.32:893][552]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.32:893][552]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.37.32:893][552]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.32:893][552]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.32:893][552]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:893][552]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:893][552]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.37.32:893][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.32:893][552]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: HookSetup Ghostface AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft. [2020.05.03-17.37.32:893][552]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Ghostface AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.05.03-17.37.32:893][552]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.37.32:893][552]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.37.32:894][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.32:894][552]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.37.32:894][552]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.05.03-17.37.32:894][552]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.05.03-17.37.32:895][552]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.37.32:895][552]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.05.03-17.37.32:928][553]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:928][553]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:928][553]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:928][553]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:928][553]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:928][553]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:928][553]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:928][553]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:928][553]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:928][553]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:928][553]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:928][553]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:928][553]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:928][553]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:928][553]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:928][553]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:928][553]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:928][553]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:928][553]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:928][553]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:928][553]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:929][553]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:929][553]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:929][553]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:929][553]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:929][553]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:929][553]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:929][553]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:929][553]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:929][553]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:929][553]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:929][553]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:929][553]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:929][553]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:929][553]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:929][553]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:929][553]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:929][553]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:929][553]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:929][553]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:929][553]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:929][553]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:932][553]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:962][554]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:963][554]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:963][554]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:994][555]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.32:994][555]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.32:995][555]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:995][555]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:995][555]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:995][555]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:995][555]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:995][555]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:995][555]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:995][555]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:995][555]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:995][555]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:995][555]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:995][555]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:995][555]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:995][555]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:995][555]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:995][555]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:995][555]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:995][555]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:995][555]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:995][555]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:995][555]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:995][555]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:995][555]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:995][555]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:995][555]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:995][555]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:995][555]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:995][555]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:995][555]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:995][555]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:995][555]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:995][555]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:995][555]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:996][555]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:996][555]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:996][555]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:996][555]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:996][555]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:996][555]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:996][555]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.32:996][555]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.32:996][555]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:032][556]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:032][556]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:032][556]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:032][556]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:032][556]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:032][556]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:032][556]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:032][556]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:032][556]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:032][556]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:032][556]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:032][556]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:032][556]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:032][556]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:032][556]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:032][556]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:032][556]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:032][556]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:032][556]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:032][556]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:032][556]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:032][556]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:032][556]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:033][556]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:033][556]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:033][556]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:033][556]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:033][556]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:033][556]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:033][556]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:033][556]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:033][556]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:033][556]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:033][556]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:033][556]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:033][556]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:033][556]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:033][556]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:033][556]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:033][556]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:033][556]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:033][556]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:067][557]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:068][557]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:068][557]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:068][557]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:068][557]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:069][557]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.33:069][557]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.37.33:069][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.33:069][557]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.33:069][557]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.37.33:069][557]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.33:069][557]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.37.33:069][557]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.33:069][557]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.37.33:069][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.33:069][557]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.03-17.37.33:069][557]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:069][557]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.33:102][558]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:102][558]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:102][558]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:102][558]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:102][558]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:102][558]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:102][558]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:102][558]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:102][558]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:102][558]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:102][558]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:102][558]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:102][558]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:102][558]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:102][558]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:102][558]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:102][558]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:102][558]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:102][558]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:102][558]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:103][558]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:103][558]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:103][558]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:103][558]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:103][558]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:103][558]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:103][558]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:103][558]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:103][558]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:103][558]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:103][558]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:103][558]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:103][558]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:103][558]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:103][558]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:103][558]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:103][558]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:103][558]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:103][558]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:103][558]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:103][558]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:103][558]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:103][558]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:103][558]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:140][559]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.05.03-17.37.33:140][559]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:140][559]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.05.03-17.37.33:140][559]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:140][559]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:140][559]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:140][559]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:140][559]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:140][559]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:140][559]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:140][559]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:140][559]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:140][559]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:140][559]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:141][559]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:143][559]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.33:143][559]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.33:143][559]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.37.33:143][559]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.33:143][559]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.33:143][559]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.05.03-17.37.33:143][559]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:143][559]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.37.33:143][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.33:143][559]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.37.33:143][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.33:143][559]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.37.33:175][560]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:175][560]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:175][560]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:176][560]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:212][561]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:212][561]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:212][561]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:212][561]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:212][561]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:212][561]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:212][561]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:212][561]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:212][561]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:212][561]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:212][561]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:212][561]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:212][561]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:212][561]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:212][561]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:213][561]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:213][561]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:213][561]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:213][561]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:213][561]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:213][561]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:213][561]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:213][561]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:213][561]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:213][561]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:213][561]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:213][561]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:213][561]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:213][561]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:213][561]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:213][561]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:213][561]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:213][561]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:213][561]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:213][561]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:213][561]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:213][561]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:213][561]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:213][561]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:213][561]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:213][561]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:213][561]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:214][561]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.33:214][561]LogDBDPlayerMovement: StopSnapping Final Location (11331.293945 8088.212891 111.093643) [2020.05.03-17.37.33:214][561]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.37.33:214][561]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.37.33:214][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.33:214][561]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.33:214][561]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.37.33:215][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.33:215][561]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.03-17.37.33:215][561]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.03-17.37.33:215][561]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.03-17.37.33:215][561]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.37.33:215][561]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookCamper Ghostface AnimTag_FPV AnimTag_Carry. [2020.05.03-17.37.33:215][561]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.03-17.37.33:215][561]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.05.03-17.37.33:215][561]Interaction: Interaction time: 1.500000 [2020.05.03-17.37.33:215][561]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: HookCamper Ghostface AnimTag_FPV AnimTag_Carry. [2020.05.03-17.37.33:215][561]LogSM: Error: Play Update Montage AM_OK_Hook_In_FPV Duration 1.500000 Timestamp 169.662903 [2020.05.03-17.37.33:215][561]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.37.33:215][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.33:252][562]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.37.33:253][562]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.37.33:253][562]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale08_Character_C_0 - Loahki, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.37.33:253][562]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:253][562]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:253][562]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:253][562]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:253][562]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:253][562]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:253][562]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:253][562]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:253][562]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:253][562]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:253][562]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:253][562]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:253][562]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:253][562]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:253][562]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:253][562]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:253][562]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:253][562]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:254][562]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:254][562]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:254][562]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:254][562]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:254][562]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:254][562]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:254][562]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:254][562]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:254][562]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:254][562]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:254][562]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:254][562]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:254][562]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:254][562]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:254][562]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:254][562]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:254][562]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:254][562]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:254][562]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:254][562]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:254][562]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:254][562]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:254][562]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:254][562]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:254][562]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:254][562]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:254][562]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:254][562]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:254][562]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:254][562]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:254][562]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:254][562]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:254][562]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:254][562]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:254][562]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.33:254][562]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:256][562]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.33:256][562]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.37.33:256][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.33:256][562]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.33:256][562]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.37.33:256][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.33:256][562]Interaction: Interaction time: 0.000000 [2020.05.03-17.37.33:256][562]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: LockerEnter AnimTag_Injured AnimTag_Female. [2020.05.03-17.37.33:256][562]LogSM: Error: Play Update Montage AM_F_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.05.03-17.37.33:256][562]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.37.33:256][562]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.37.33:256][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.33:284][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Enabled [2020.05.03-17.37.33:285][563]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:285][563]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:285][563]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:285][563]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:285][563]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:285][563]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:285][563]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:286][563]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.37.33:320][564]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:320][564]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:320][564]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:320][564]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:320][564]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:320][564]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:320][564]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:320][564]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:353][565]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:353][565]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:353][565]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:353][565]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:353][565]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:353][565]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:388][566]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:388][566]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:388][566]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:388][566]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:388][566]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:388][566]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:388][566]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:422][567]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:422][567]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:422][567]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:422][567]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:422][567]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:422][567]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:422][567]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:457][568]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:457][568]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:457][568]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:457][568]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:457][568]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:457][568]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:457][568]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:491][569]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:491][569]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:491][569]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:491][569]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:491][569]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:491][569]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:491][569]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:523][570]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:523][570]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:523][570]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:523][570]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:523][570]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:523][570]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:557][571]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:557][571]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:557][571]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:557][571]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:557][571]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:557][571]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:557][571]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:591][572]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:591][572]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:591][572]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:591][572]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:591][572]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:591][572]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:591][572]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:624][573]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:624][573]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:624][573]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:625][573]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:625][573]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:625][573]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:625][573]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:658][574]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:658][574]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:658][574]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:658][574]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:658][574]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:658][574]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:692][575]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:692][575]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:692][575]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:692][575]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:692][575]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:692][575]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:692][575]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:722][576]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:723][576]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:723][576]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:723][576]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:723][576]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:723][576]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:755][577]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:755][577]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:755][577]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:755][577]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:755][577]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:755][577]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:756][577]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:785][578]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:785][578]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:785][578]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:785][578]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:785][578]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:785][578]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:785][578]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:814][579]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:814][579]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:814][579]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:814][579]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:814][579]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:814][579]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:842][580]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:842][580]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:842][580]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:842][580]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:842][580]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:842][580]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:847][580]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.37.33:847][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:847][580]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.03-17.37.33:848][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:848][580]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.37.33:848][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:848][580]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.37.33:848][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:848][580]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.03-17.37.33:848][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:848][580]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.03-17.37.33:848][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:848][580]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.03-17.37.33:848][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:848][580]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.03-17.37.33:848][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:848][580]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.03-17.37.33:848][580]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.33:872][581]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:872][581]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:872][581]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:872][581]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:872][581]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:872][581]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:902][582]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:902][582]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:902][582]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:902][582]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:902][582]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:902][582]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:931][583]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:931][583]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:931][583]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:931][583]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:931][583]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:931][583]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:934][583]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.33:961][584]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:961][584]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:961][584]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:961][584]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:961][584]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:961][584]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:988][585]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.33:988][585]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.33:989][585]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:989][585]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:989][585]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:989][585]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:989][585]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.33:989][585]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:017][586]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:017][586]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:017][586]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:017][586]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:017][586]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:017][586]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:045][587]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:045][587]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:045][587]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:045][587]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:045][587]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:045][587]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:072][588]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:072][588]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:073][588]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:073][588]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:073][588]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:101][589]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:101][589]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:101][589]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:101][589]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:101][589]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:101][589]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:130][590]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:130][590]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:130][590]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:130][590]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:130][590]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:130][590]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:159][591]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:159][591]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:159][591]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:159][591]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:159][591]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:159][591]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:187][592]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:187][592]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:187][592]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:187][592]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:187][592]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:215][593]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:215][593]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:215][593]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:215][593]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:215][593]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:215][593]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:244][594]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:244][594]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:244][594]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:244][594]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:244][594]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:244][594]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:274][595]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:274][595]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:274][595]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:274][595]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:274][595]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:274][595]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:301][596]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:301][596]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:301][596]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:301][596]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:301][596]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:329][597]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:329][597]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:329][597]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:329][597]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:329][597]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:329][597]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:360][598]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:360][598]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:360][598]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:360][598]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:360][598]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:360][598]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:360][598]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:389][599]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:389][599]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:389][599]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:389][599]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:389][599]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:389][599]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:421][600]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:421][600]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:421][600]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:421][600]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:421][600]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:421][600]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:453][601]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:454][601]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:454][601]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:454][601]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:454][601]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:454][601]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:454][601]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:488][602]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:488][602]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:488][602]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:488][602]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:489][602]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:489][602]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:489][602]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:522][603]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:522][603]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:522][603]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:522][603]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:522][603]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:522][603]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:557][604]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:557][604]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:557][604]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:557][604]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:557][604]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:557][604]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:557][604]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:592][605]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:592][605]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:592][605]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:592][605]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:592][605]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:592][605]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:592][605]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:592][605]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:628][606]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:628][606]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:628][606]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:628][606]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:628][606]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:628][606]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:628][606]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:663][607]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:663][607]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:663][607]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:663][607]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:663][607]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:663][607]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:663][607]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:663][607]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:698][608]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:698][608]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:698][608]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:698][608]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:698][608]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:698][608]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:698][608]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:700][608]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.37.34:732][609]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:732][609]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:732][609]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:732][609]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:732][609]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:732][609]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:732][609]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:734][609]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.37.34:766][610]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:766][610]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:766][610]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:766][610]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:766][610]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:766][610]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:766][610]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:799][611]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:799][611]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:799][611]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:799][611]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:799][611]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:799][611]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:800][611]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Charge Complete Received] [2020.05.03-17.37.34:800][611]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.03-17.37.34:800][611]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.03-17.37.34:800][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.34:800][611]LogAkAudio: Warning: [BP_Slasher_Character_16_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.03-17.37.34:801][611]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.03-17.37.34:801][611]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.37.34:801][611]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale01_Character_C_0 Current: NULL [2020.05.03-17.37.34:804][611]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Disabled [2020.05.03-17.37.34:805][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.03-17.37.34:808][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.03-17.37.34:808][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.37.34:837][612]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:837][612]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:837][612]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:837][612]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:837][612]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:837][612]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:837][612]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:837][612]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:837][612]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:838][612]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.37.34:838][612]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.37.34:838][612]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.34:838][612]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.37.34:838][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.34:838][612]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.34:838][612]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.37.34:838][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.34:871][613]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:871][613]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:871][613]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:871][613]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:871][613]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:871][613]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:871][613]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.34:872][613]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.34:872][613]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.37.34:872][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.34:872][613]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.34:872][613]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.37.34:872][613]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.34:872][613]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.37.34:872][613]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.34:872][613]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.37.34:872][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.34:872][613]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.34:872][613]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.34:872][613]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.34:872][613]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.34:872][613]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.34:909][614]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.03-17.37.34:911][614]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.37.34:912][614]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.37.34:940][615]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.03-17.37.34:954][615]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.34:954][615]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.34:954][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Enabled [2020.05.03-17.37.34:955][615]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.03-17.37.34:955][615]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.03-17.37.34:956][615]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.03-17.37.34:956][615]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookCamperOut. [2020.05.03-17.37.34:956][615]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.03-17.37.34:956][615]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.03-17.37.34:956][615]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.03-17.37.34:959][615]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Disabled [2020.05.03-17.37.34:960][615]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.34:977][616]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.34:977][616]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.35:216][623]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.37.35:284][625]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.35:284][625]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.37.35:284][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.35:285][625]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale08_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.03-17.37.35:285][625]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.35:285][625]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.37.35:285][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.35:285][625]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.35:285][625]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.37.35:285][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.35:286][625]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.35:286][625]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.37.35:286][625]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.35:286][625]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.37.35:286][625]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.35:286][625]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.37.35:286][625]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.37.35:286][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.35:313][625]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.05.03-17.37.35:313][625]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.35:313][625]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.35:315][625]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.37.35:315][625]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.35:315][625]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.03-17.37.35:315][625]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.35:315][625]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.37.35:315][625]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.35:315][625]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.37.35:315][625]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.35:315][625]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.03-17.37.35:315][625]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.35:315][625]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.03-17.37.35:315][625]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.35:315][625]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.03-17.37.35:315][625]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.35:315][625]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.03-17.37.35:315][625]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.35:315][625]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.03-17.37.35:315][625]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.35:320][626]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.35:321][626]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.35:450][630]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.37.35:450][630]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.35:450][630]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.03-17.37.35:450][630]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.35:450][630]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.37.35:450][630]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.35:450][630]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.37.35:450][630]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.35:450][630]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.03-17.37.35:450][630]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.35:450][630]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.03-17.37.35:450][630]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.35:450][630]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.03-17.37.35:450][630]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.35:450][630]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.03-17.37.35:450][630]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.35:450][630]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.03-17.37.35:450][630]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.35:804][641]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.35:804][641]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.35:806][641]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_2] [2020.05.03-17.37.35:806][641]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.35:967][646]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.35:967][646]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.36:031][648]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.36:954][678]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.36:954][678]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.37:110][683]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.37:500][697]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198041361755 [2020.05.03-17.37.37:524][697]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198041361755, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: richpresence : OnMenu} [2020.05.03-17.37.37:524][697]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Tarvesh, Status: default, CachedStatus: default, RichPresence: InMatch [2020.05.03-17.37.37:847][708]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.37.37:847][708]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.37:848][708]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.37.37:848][708]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.37:849][708]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.37:849][708]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.37:849][708]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.37.37:849][708]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.37:849][708]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.37:849][708]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.37.37:849][708]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.37:849][708]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.37.37:849][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.37:849][708]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.37.37:849][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.37:849][708]Interaction: TryInteractionType exits because availableInteraction ChargeStalkMode cannot override ChargeStalkMode [2020.05.03-17.37.37:882][709]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.37.37:934][711]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.37.37:934][711]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.37:936][711]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.37:936][711]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.37.37:936][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.37:936][711]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.37:936][711]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.37.37:936][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.37:936][711]Interaction: Interaction time: 0.000000 [2020.05.03-17.37.37:936][711]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.37.37:936][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.37:936][711]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_16_C_0 - Bumper Cars] at Time=174.424 [2020.05.03-17.37.37:964][712]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.37:964][712]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.37:965][712]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.37.37:965][712]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.37.37:965][712]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.37:965][712]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.37.37:965][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.37:965][712]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.37:965][712]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.37.37:965][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.37:995][713]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.37:995][713]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.37.37:995][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.37:995][713]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.37:995][713]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.37.37:995][713]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.37:995][713]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.37.37:995][713]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.37:996][713]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.37.37:996][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.37:996][713]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.37.37:996][713]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.37:996][713]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.37.37:996][713]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.37:996][713]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.38:052][715]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_16_C_0 - Bumper Cars] at Time=174.540 [2020.05.03-17.37.38:058][715]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.37.38:060][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.37.38:113][717]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.38:983][744]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.38:983][744]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.39:119][748]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.39:648][765]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.03-17.37.39:648][765]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.03-17.37.39:648][765]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.03-17.37.39:648][765]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookIdle. [2020.05.03-17.37.39:648][765]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.05.03-17.37.39:648][765]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.03-17.37.39:982][776]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.39:982][776]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.40:140][781]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.40:967][809]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.40:967][809]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.41:220][817]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.41:966][842]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.41:966][842]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.42:234][851]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 51 [2020.05.03-17.37.42:234][851]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 205 [2020.05.03-17.37.42:938][874]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.42:938][874]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.42:938][874]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.42:938][874]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.42:938][874]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.42:938][874]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.03-17.37.43:309][886]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.37.43:309][886]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 134 [2020.05.03-17.37.43:309][886]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 98 [2020.05.03-17.37.43:966][908]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.43:966][908]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.43:966][908]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.43:966][908]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.43:966][908]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.43:966][908]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.03-17.37.44:331][920]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.37.44:331][920]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 186 [2020.05.03-17.37.44:331][920]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 46 [2020.05.03-17.37.44:398][922]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.37.44:486][925]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.37.44:964][941]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.44:964][941]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.44:964][941]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.44:964][941]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.44:964][941]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.44:964][941]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.03-17.37.45:291][952]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.05.03-17.37.45:294][952]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.03-17.37.45:294][952]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.03-17.37.45:294][952]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.03-17.37.45:294][952]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.03-17.37.45:294][952]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.03-17.37.45:294][952]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.03-17.37.45:294][952]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.03-17.37.45:411][956]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.37.45:411][956]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.03-17.37.45:737][967]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.05.03-17.37.45:737][967]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.45:737][967]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.05.03-17.37.45:737][967]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.45:738][967]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.45:738][967]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.45:738][967]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.37.45:738][967]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.45:738][967]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.45:738][967]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.05.03-17.37.45:738][967]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.45:738][967]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.37.45:738][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.45:739][967]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.37.45:739][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.45:767][968]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.37.45:855][971]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale08_Character_C_0 - Loahki, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.37.45:857][971]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.45:857][971]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.37.45:857][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.45:857][971]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.45:857][971]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.37.45:857][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.45:857][971]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale08_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.03-17.37.45:857][971]Interaction: Interaction time: 0.000000 [2020.05.03-17.37.45:857][971]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: LockerExit AnimTag_Female. [2020.05.03-17.37.45:857][971]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.05.03-17.37.45:857][971]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.37.45:857][971]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.37.45:858][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.45:858][971]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.37.45:974][975]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.45:974][975]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.46:356][988]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.37.46:356][988]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.37.46:418][990]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 49 [2020.05.03-17.37.46:418][990]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 207 [2020.05.03-17.37.46:480][992]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.37.46:777][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.37.46:956][ 8]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.46:956][ 8]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.46:956][ 8]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.46:956][ 8]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.46:956][ 8]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.46:956][ 8]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.03-17.37.47:090][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_1] [2020.05.03-17.37.47:090][ 12]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.47:285][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.03-17.37.47:285][ 18]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.47:285][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.05.03-17.37.47:285][ 18]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.47:285][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.05.03-17.37.47:285][ 18]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.47:285][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.05.03-17.37.47:285][ 18]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.47:285][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.05.03-17.37.47:285][ 18]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.47:285][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.05.03-17.37.47:285][ 18]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.47:285][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.05.03-17.37.47:285][ 18]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.47:285][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.05.03-17.37.47:285][ 18]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.47:285][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.05.03-17.37.47:285][ 18]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.47:379][ 21]Interaction: [CLIENT MASTER] --- [TryInterruption SUCCESS] Character: [Bumper Cars] - Interactable: [GeneratorStandard_C_2] - Interactor: [Interactor2] - InteractionDefinition: [GeneratorRepair2]- InterruptionDef: [GeneratorRepairInterruption2] - IsInterruptor: [Yes] - OtherParty: [Eelectrick] [2020.05.03-17.37.47:380][ 21]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.47:380][ 21]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.47:380][ 21]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.47:391][ 21]Interaction: [CLIENT MASTER] --- [RequestAndBeginInterruption] Character: [Bumper Cars] - Interactable: [GeneratorStandard_C_2] - Interactor: [Interactor2] - InteractionDefinition: [GeneratorRepair2]- InterruptionDef: [GeneratorRepairInterruption2] - IsInterruptor: [Yes] - OtherParty: [Eelectrick] [2020.05.03-17.37.47:391][ 21]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.05.03-17.37.47:391][ 21]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.37.47:391][ 21]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: GenericInterruption_In Ghostface AnimTag_FPV. [2020.05.03-17.37.47:391][ 21]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.37.47:509][ 25]LogDBDPlayerMovement: StopSnapping Final Location (7487.700195 5176.114258 111.092880) [2020.05.03-17.37.47:509][ 25]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.37.47:511][ 25]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.37.47:511][ 25]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 27 [2020.05.03-17.37.47:511][ 25]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 205 [2020.05.03-17.37.47:541][ 26]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.03-17.37.47:541][ 26]GameFlow: Writing Profile Stat DBD_Chapter12_Slasher_Stat1: 1 [2020.05.03-17.37.47:542][ 26]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.47:542][ 26]LogDBDPlayerMovement: StopSnapping Final Location (7487.700195 5176.114258 111.092880) [2020.05.03-17.37.47:543][ 26]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.47:543][ 26]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: GenericInterruption Ghostface AnimTag_FPV. [2020.05.03-17.37.47:543][ 26]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: GenericInterruption Ghostface AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.05.03-17.37.47:543][ 26]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_16_C_0] [2020.05.03-17.37.47:543][ 26]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale11_Character_C_0. [2020.05.03-17.37.47:543][ 26]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.03-17.37.47:543][ 26]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.03-17.37.47:543][ 26]Interaction: Verbose: Chose montage [AM_OK_Grab_Generic_Fast_FPV] for interruption [GeneratorRepairInterruption2] [2020.05.03-17.37.47:543][ 26]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.47:543][ 26]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.37.47:543][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.47:544][ 26]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.47:544][ 26]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.47:544][ 26]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionInterruptStart] [2020.05.03-17.37.47:544][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.47:544][ 26]Interaction: Warning: OnNotifyCurrentMontageComplete [AM_OK_Grab_Generic_Fast_IN_FPV] differs from selected montage for interruption [AM_OK_Grab_Generic_Fast_FPV] [2020.05.03-17.37.47:547][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.03-17.37.47:549][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.03-17.37.47:551][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.03-17.37.47:551][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.05.03-17.37.47:573][ 27]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.47:573][ 27]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.47:573][ 27]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionInterruptStarted] [2020.05.03-17.37.47:573][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.47:631][ 29]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: BP_CamperMale11_Character_C_0 [2020.05.03-17.37.47:929][ 40]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Bumper Cars [0x1F671BF8CB0] Result: '1' k_EResultOK (success) [2020.05.03-17.37.47:929][ 40]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Bumper Cars [0x1F671BF8CB0]' succeeded in 0.362154 seconds [2020.05.03-17.37.47:982][ 41]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.47:982][ 41]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.47:982][ 41]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.47:982][ 41]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.47:982][ 41]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.47:982][ 41]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.03-17.37.48:099][ 45]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.37.48:283][ 52]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Bumper Cars [0x1F6352A6A00] Result: '1' k_EResultOK (success) [2020.05.03-17.37.48:325][ 53]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.782338 seconds [2020.05.03-17.37.48:345][ 53]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.37.48:377][ 54]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.48:377][ 54]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.37.48:377][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.48:377][ 54]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.48:377][ 54]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.37.48:378][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.48:410][ 55]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 33.878426 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.03-17.37.48:411][ 55]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.48:411][ 55]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.37.48:411][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.48:411][ 55]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.48:411][ 55]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.37.48:411][ 55]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.48:411][ 55]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.37.48:411][ 55]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.48:412][ 55]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.37.48:412][ 55]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.37.48:412][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.48:412][ 55]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.05.03-17.37.48:412][ 55]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.48:412][ 55]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.48:513][ 58]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.37.48:513][ 58]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.03-17.37.48:972][ 72]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.48:972][ 72]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.49:518][ 89]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 181 [2020.05.03-17.37.49:518][ 89]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 75 [2020.05.03-17.37.49:976][104]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.49:976][104]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.49:976][104]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.49:976][104]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.49:976][104]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.49:976][104]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.03-17.37.50:224][112]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.50:224][112]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.50:224][112]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.05.03-17.37.50:224][112]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.37.50:224][112]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.03-17.37.50:224][112]LogAkAudio: Warning: [BP_Slasher_Character_16_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.03-17.37.50:224][112]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.50:444][119]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.50:444][119]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.50:444][119]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionInterruptEnd] [2020.05.03-17.37.50:444][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.50:444][119]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.50:444][119]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.37.50:444][119]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.50:444][119]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.37.50:444][119]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.50:444][119]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.37.50:444][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.50:444][119]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.03-17.37.50:444][119]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.50:444][119]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.50:487][120]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.03-17.37.50:487][120]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.50:488][120]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.03-17.37.50:488][120]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.50:489][120]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.50:489][120]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.50:489][120]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.37.50:490][120]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.50:490][120]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.50:490][120]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.03-17.37.50:490][120]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.50:490][120]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.37.50:490][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.50:490][120]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.37.50:490][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.50:522][121]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.37.50:522][121]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.03-17.37.50:551][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.03-17.37.50:552][122]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.05.03-17.37.50:552][122]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.50:553][122]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.50:553][122]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.37.50:553][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.50:553][122]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.50:553][122]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.37.50:553][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.50:553][122]Interaction: Interaction time: 16.000000 [2020.05.03-17.37.50:553][122]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.05.03-17.37.50:553][122]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.03-17.37.50:553][122]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.37.50:553][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.50:752][128]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.05.03-17.37.50:752][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.50:786][129]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.05.03-17.37.50:786][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.50:857][131]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_0] [2020.05.03-17.37.50:857][131]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.50:960][134]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_0] [2020.05.03-17.37.50:961][134]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.50:990][135]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.50:990][135]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.50:991][135]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.05.03-17.37.50:992][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.51:024][136]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.05.03-17.37.51:024][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.51:057][137]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_0] [2020.05.03-17.37.51:057][137]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.51:114][139]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.51:114][139]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.51:114][139]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft. [2020.05.03-17.37.51:114][139]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male AnimTag_Follower. [2020.05.03-17.37.51:114][139]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.37.51:114][139]AnimLeader: Warning: Montage length differs Name(AM_OK_Carry_Attack01_Swing_FPV):Length(0.533333) VS Name(AM_F_WI_Carry_Attack01_SWING):Length(0.533333) [2020.05.03-17.37.51:114][139]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: SlashHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.37.51:114][139]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=187.601 Curve: SlashHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.37.51:116][139]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.37.51:232][143]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Obstructed Ghostface AnimTag_FPV AnimTag_Carry. [2020.05.03-17.37.51:233][143]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Attack_Slash_Obstructed Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.03-17.37.51:233][143]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_WI_Wiggle [2020.05.03-17.37.51:233][143]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: SlashHittingMaxSpeed [2020.05.03-17.37.51:233][143]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: SlashObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.37.51:233][143]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlashHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=187.719 [2020.05.03-17.37.51:233][143]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=187.719 Curve: SlashObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.37.51:236][143]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WI_Wiggle [2020.05.03-17.37.51:530][153]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.51:960][168]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.51:960][168]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.52:475][186]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.05.03-17.37.52:475][186]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.52:506][187]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.03-17.37.52:506][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.52:506][187]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.03-17.37.52:506][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.52:506][187]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.03-17.37.52:506][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.52:506][187]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.03-17.37.52:506][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.52:506][187]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.03-17.37.52:506][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.52:506][187]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.03-17.37.52:506][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.52:506][187]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.03-17.37.52:506][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.52:506][187]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.03-17.37.52:506][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.52:506][187]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.03-17.37.52:506][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.52:535][188]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 66 [2020.05.03-17.37.52:535][188]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 190 [2020.05.03-17.37.52:616][191]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.05.03-17.37.52:616][191]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.52:617][191]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_WI_Wiggle [2020.05.03-17.37.52:699][194]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WI_Wiggle [2020.05.03-17.37.52:755][196]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: SlashObstructedMaxSpeed [2020.05.03-17.37.52:755][196]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlashObstructedMaxSpeed For BP_Slasher_Character_16_C_0 at Time=189.242 [2020.05.03-17.37.52:782][197]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.52:782][197]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.52:783][197]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.05.03-17.37.52:837][199]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.05.03-17.37.52:837][199]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.52:945][203]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.52:945][203]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.52:945][203]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.52:945][203]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.52:946][203]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.52:946][203]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.03-17.37.52:947][203]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.52:947][203]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.52:947][203]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV AnimTag_Carry. [2020.05.03-17.37.52:948][203]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.03-17.37.52:948][203]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.37.52:948][203]AnimLeader: Warning: Montage length differs Name(AM_OK_Carry_Attack01_Swing_FPV):Length(0.533333) VS Name(AM_F_WI_Carry_Attack01_SWING):Length(0.533333) [2020.05.03-17.37.52:948][203]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: SlashHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.37.52:948][203]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=189.434 Curve: SlashHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.37.52:949][203]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.37.53:091][209]LogRenderer: Reallocating scene render targets to support 964x544 Format 9 NumSamples 1 (Frame:6294). [2020.05.03-17.37.53:108][209]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.05.03-17.37.53:109][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.53:137][210]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.05.03-17.37.53:138][210]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.03-17.37.53:138][210]GameFlow: Writing Profile Stat DBD_Chapter10_Slasher_Stat1: 1 [2020.05.03-17.37.53:139][210]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.03-17.37.53:142][210]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.05.03-17.37.53:146][210]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Pandemonium]: On [2020.05.03-17.37.53:237][213]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.53:237][213]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.37.53:237][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.53:237][213]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.53:237][213]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.37.53:237][213]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.53:237][213]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.37.53:237][213]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.53:237][213]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.37.53:237][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.53:238][213]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.03-17.37.53:238][213]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.53:238][213]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.53:240][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.03-17.37.53:267][214]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Succeed Ghostface AnimTag_FPV AnimTag_Carry. [2020.05.03-17.37.53:268][214]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Attack_Slash_Succeed Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.03-17.37.53:268][214]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_WI_Wiggle [2020.05.03-17.37.53:268][214]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: SlashHittingMaxSpeed [2020.05.03-17.37.53:268][214]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: SlashSucceedMaxSpeed Curve Duration 3.000000 [2020.05.03-17.37.53:268][214]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlashHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=189.755 [2020.05.03-17.37.53:268][214]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=189.755 Curve: SlashSucceedMaxSpeed Curve Duration 3.000000 [2020.05.03-17.37.53:269][214]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WI_Wiggle [2020.05.03-17.37.53:443][220]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Bumper Cars [0x1F679C638E0] Result: '1' k_EResultOK (success) [2020.05.03-17.37.53:443][220]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Bumper Cars [0x1F679C638E0]' succeeded in 0.304227 seconds [2020.05.03-17.37.53:472][221]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Bumper Cars [0x1F679C638E0] Result: '1' k_EResultOK (success) [2020.05.03-17.37.53:494][222]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.348391 seconds [2020.05.03-17.37.53:624][226]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.37.53:624][226]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.03-17.37.53:680][228]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.03-17.37.53:680][228]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.53:680][228]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.03-17.37.53:680][228]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.53:680][228]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.03-17.37.53:680][228]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.53:680][228]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.03-17.37.53:680][228]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.53:680][228]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.03-17.37.53:680][228]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.53:680][228]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.03-17.37.53:680][228]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.53:680][228]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.03-17.37.53:680][228]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.53:680][228]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.03-17.37.53:680][228]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.53:680][228]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.03-17.37.53:680][228]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.53:859][234]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_0] [2020.05.03-17.37.53:859][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.53:949][237]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.53:949][237]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.53:980][238]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 34.623001 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.03-17.37.54:630][259]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.54:969][270]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.54:969][270]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.55:129][275]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Pandemonium]: Off [2020.05.03-17.37.55:253][279]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.05.03-17.37.55:253][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.55:719][294]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.55:973][302]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.55:973][302]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.56:008][303]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_WI_Wiggle [2020.05.03-17.37.56:247][310]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WI_Wiggle [2020.05.03-17.37.56:280][311]LogRenderer: Reallocating scene render targets to support 960x540 Format 9 NumSamples 1 (Frame:6397). [2020.05.03-17.37.56:280][311]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: SlashSucceedMaxSpeed [2020.05.03-17.37.56:280][311]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: SlashSucceedMaxSpeed For BP_Slasher_Character_16_C_0 at Time=192.769 [2020.05.03-17.37.56:322][312]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.56:322][312]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.56:323][312]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.05.03-17.37.56:740][324]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.56:964][331]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.56:964][331]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.57:742][355]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.57:771][356]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.57:771][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.57:807][357]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.37.57:961][362]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.57:961][362]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.58:058][365]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.37.58:087][366]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.05.03-17.37.58:211][370]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.37.58:211][370]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:211][370]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:211][370]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:212][370]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.58:212][370]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.58:212][370]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.37.58:212][370]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.58:212][370]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.58:212][370]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:212][370]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:212][370]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.37.58:212][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.58:213][370]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: HookSetup Ghostface AnimTag_FPV AnimTag_Carry. [2020.05.03-17.37.58:213][370]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookSetup Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.03-17.37.58:213][370]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.37.58:213][370]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.37.58:213][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.58:213][370]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.37.58:214][370]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.05.03-17.37.58:214][370]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_WI_Wiggle [2020.05.03-17.37.58:214][370]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WI_Wiggle [2020.05.03-17.37.58:241][371]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:241][371]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:241][371]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:241][371]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:241][371]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:241][371]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:241][371]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:241][371]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:241][371]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:241][371]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:241][371]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:241][371]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:241][371]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:241][371]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:241][371]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:241][371]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:241][371]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:241][371]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:241][371]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:241][371]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:241][371]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:241][371]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:242][371]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:242][371]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:242][371]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:242][371]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:242][371]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:242][371]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:242][371]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:242][371]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:242][371]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:242][371]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:242][371]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:242][371]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:242][371]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:242][371]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:270][372]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:270][372]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:270][372]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:270][372]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:270][372]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:270][372]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:270][372]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:270][372]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:270][372]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:270][372]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:270][372]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:270][372]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:270][372]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:271][372]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:271][372]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:271][372]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:271][372]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:271][372]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:271][372]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:271][372]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:271][372]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:271][372]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:271][372]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:271][372]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:271][372]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:271][372]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:271][372]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:271][372]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:271][372]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:271][372]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:271][372]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:271][372]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:271][372]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:271][372]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:271][372]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:271][372]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:300][373]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:300][373]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:300][373]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:300][373]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:300][373]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:300][373]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:300][373]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:300][373]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:300][373]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:300][373]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:300][373]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:300][373]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:300][373]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:300][373]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:300][373]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:300][373]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:300][373]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:300][373]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:301][373]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:301][373]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:301][373]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:301][373]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:301][373]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:301][373]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:301][373]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:301][373]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:301][373]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:301][373]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:301][373]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:301][373]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:301][373]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:301][373]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:301][373]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:301][373]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:301][373]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:301][373]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:303][373]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.37.58:329][374]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:329][374]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:329][374]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:329][374]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:329][374]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:329][374]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:329][374]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:329][374]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:329][374]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:329][374]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:329][374]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:329][374]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:329][374]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:329][374]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:329][374]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:329][374]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:329][374]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:329][374]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:329][374]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:329][374]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:329][374]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:329][374]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:329][374]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:329][374]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:329][374]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:330][374]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:330][374]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:330][374]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:330][374]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:330][374]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:330][374]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:330][374]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:330][374]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:330][374]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:330][374]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:330][374]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:359][375]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:359][375]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:359][375]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:359][375]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:359][375]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:359][375]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:359][375]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:359][375]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:359][375]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:359][375]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:359][375]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:359][375]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:359][375]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:359][375]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:359][375]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:359][375]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:359][375]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:359][375]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:359][375]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:359][375]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:359][375]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:359][375]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:359][375]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:359][375]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:359][375]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:359][375]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:359][375]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:359][375]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:359][375]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:359][375]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:360][375]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:360][375]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:360][375]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:360][375]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:360][375]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:360][375]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:389][376]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:389][376]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:390][376]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:390][376]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:390][376]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:390][376]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:390][376]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:390][376]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:390][376]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:390][376]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:390][376]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:390][376]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:390][376]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:390][376]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:390][376]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:390][376]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:390][376]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:390][376]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:390][376]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:390][376]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:390][376]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:390][376]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:390][376]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:390][376]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:390][376]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:390][376]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:390][376]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:390][376]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:390][376]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:390][376]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:390][376]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:390][376]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:390][376]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:391][376]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:391][376]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:391][376]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:423][377]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:423][377]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:423][377]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:423][377]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:423][377]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:423][377]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:423][377]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:423][377]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:423][377]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:423][377]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:423][377]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:423][377]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:423][377]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:423][377]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:423][377]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:423][377]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:423][377]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:423][377]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:423][377]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:423][377]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:423][377]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:423][377]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:423][377]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:423][377]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:423][377]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:423][377]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:423][377]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:423][377]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:423][377]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:423][377]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:423][377]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:423][377]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:423][377]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:423][377]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:423][377]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:423][377]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:423][377]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:424][377]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:424][377]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:424][377]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:424][377]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:424][377]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:425][377]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.58:425][377]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.37.58:425][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.58:425][377]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.58:425][377]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.37.58:425][377]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.58:425][377]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.37.58:425][377]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.37.58:425][377]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.37.58:426][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.58:426][377]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.03-17.37.58:426][377]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:426][377]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.37.58:452][378]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:452][378]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:452][378]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:452][378]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:452][378]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:452][378]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:452][378]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:452][378]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:452][378]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:452][378]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:452][378]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:452][378]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:452][378]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:452][378]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:452][378]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:452][378]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:452][378]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:452][378]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:453][378]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:453][378]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:453][378]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:453][378]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:453][378]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:453][378]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:453][378]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:453][378]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:453][378]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:453][378]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:453][378]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:453][378]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:453][378]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:453][378]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:453][378]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:453][378]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:453][378]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:453][378]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:453][378]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:453][378]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:483][379]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:483][379]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:483][379]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:483][379]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:484][379]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:484][379]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:484][379]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:484][379]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:484][379]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:484][379]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:484][379]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:484][379]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:484][379]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:484][379]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:484][379]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:484][379]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:484][379]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:484][379]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:484][379]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:484][379]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:484][379]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:484][379]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:484][379]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:484][379]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:484][379]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:484][379]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:484][379]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:484][379]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:484][379]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:484][379]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:484][379]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:484][379]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:484][379]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:484][379]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:484][379]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:484][379]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:516][380]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:516][380]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:516][380]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:516][380]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:517][380]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:518][380]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.58:518][380]LogDBDPlayerMovement: StopSnapping Final Location (8258.760742 4623.834961 111.094345) [2020.05.03-17.37.58:519][380]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.37.58:519][380]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.37.58:519][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.58:519][380]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.37.58:519][380]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.37.58:519][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.58:519][380]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookCamper Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.05.03-17.37.58:519][380]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [Null] [2020.05.03-17.37.58:519][380]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.03-17.37.58:519][380]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.37.58:519][380]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamper Ghostface AnimTag_FPV AnimTag_Carry. [2020.05.03-17.37.58:519][380]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.03-17.37.58:519][380]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.05.03-17.37.58:519][380]Interaction: Interaction time: 1.500000 [2020.05.03-17.37.58:519][380]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: HookCamper Ghostface AnimTag_FPV AnimTag_Carry. [2020.05.03-17.37.58:519][380]LogSM: Error: Play Update Montage AM_OK_Hook_In_FPV Duration 1.500000 Timestamp 194.970383 [2020.05.03-17.37.58:519][380]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.37.58:519][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.37.58:548][381]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:548][381]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:548][381]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:548][381]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:548][381]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:548][381]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:548][381]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:548][381]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:548][381]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:548][381]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:548][381]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:548][381]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:548][381]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:548][381]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:548][381]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:548][381]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:548][381]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:548][381]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:548][381]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:548][381]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:548][381]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:548][381]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:548][381]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:548][381]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:548][381]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:548][381]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:548][381]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:548][381]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:549][381]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:549][381]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:549][381]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:549][381]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:549][381]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:549][381]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:549][381]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.37.58:549][381]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.58:578][382]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:578][382]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:578][382]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:578][382]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:579][382]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:579][382]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:607][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.05.03-17.37.58:608][383]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:608][383]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:608][383]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:608][383]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:608][383]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:608][383]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:637][384]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:638][384]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:638][384]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:638][384]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:638][384]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:638][384]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:668][385]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:668][385]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:668][385]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:668][385]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:668][385]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:669][385]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:699][386]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:699][386]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:699][386]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:699][386]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:699][386]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:699][386]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:732][387]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:732][387]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:732][387]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:732][387]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:732][387]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:732][387]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:732][387]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:732][387]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:761][388]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:761][388]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:761][388]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:761][388]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:761][388]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:761][388]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:791][389]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:791][389]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:791][389]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:791][389]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:791][389]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:791][389]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:820][390]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:820][390]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:820][390]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:820][390]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:820][390]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:820][390]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:824][390]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.37.58:849][391]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:849][391]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:849][391]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:849][391]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:849][391]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:849][391]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:878][392]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:878][392]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:878][392]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:878][392]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:878][392]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:878][392]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:908][393]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:908][393]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:908][393]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:908][393]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:908][393]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:908][393]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:937][394]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:937][394]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:937][394]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:937][394]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:937][394]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:937][394]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:966][395]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.58:966][395]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.58:966][395]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:966][395]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:966][395]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:966][395]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:966][395]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:966][395]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:995][396]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:995][396]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:995][396]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:995][396]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:995][396]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.58:995][396]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:025][397]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:025][397]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:025][397]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:025][397]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:025][397]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:025][397]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:054][398]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:055][398]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:055][398]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:055][398]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:055][398]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:055][398]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:084][399]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:084][399]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:084][399]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:084][399]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:084][399]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:084][399]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:113][400]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:113][400]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:113][400]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:113][400]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:113][400]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:113][400]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:113][400]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:141][401]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:141][401]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:141][401]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:141][401]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:141][401]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:168][402]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:168][402]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:168][402]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:168][402]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:168][402]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:168][402]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:171][402]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.03-17.37.59:171][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.59:171][402]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.05.03-17.37.59:171][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.59:171][402]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.05.03-17.37.59:172][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.59:172][402]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.05.03-17.37.59:172][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.59:172][402]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.05.03-17.37.59:172][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.59:172][402]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.05.03-17.37.59:172][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.59:172][402]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.05.03-17.37.59:172][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.59:172][402]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.05.03-17.37.59:172][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.59:172][402]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.05.03-17.37.59:172][402]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.59:196][403]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:197][403]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:197][403]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:197][403]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:197][403]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:225][404]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:225][404]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:225][404]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:225][404]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:225][404]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:225][404]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:253][405]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:253][405]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:253][405]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:253][405]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:253][405]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:253][405]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:281][406]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:282][406]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:282][406]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:282][406]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:282][406]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:282][406]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:310][407]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:310][407]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:310][407]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:310][407]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:311][407]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:311][407]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:340][408]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:340][408]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:340][408]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:340][408]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:340][408]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:340][408]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:368][409]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:368][409]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:368][409]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:368][409]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:368][409]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:369][409]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:395][410]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:395][410]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:395][410]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:395][410]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:395][410]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:424][411]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:425][411]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:425][411]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:425][411]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:425][411]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:425][411]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:451][412]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:451][412]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:451][412]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:451][412]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:451][412]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:478][413]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:478][413]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:478][413]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:478][413]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:479][413]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:479][413]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:507][414]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:507][414]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:507][414]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:507][414]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:507][414]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:508][414]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:535][415]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:535][415]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:535][415]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:535][415]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:535][415]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:538][415]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_0] [2020.05.03-17.37.59:538][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.59:562][416]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:563][416]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:563][416]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:563][416]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:563][416]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:563][416]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:589][417]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:589][417]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:589][417]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:589][417]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:589][417]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:617][418]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:617][418]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:617][418]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:617][418]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:618][418]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:618][418]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:645][419]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:645][419]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:645][419]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:646][419]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:646][419]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:681][420]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:681][420]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:681][420]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:681][420]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:681][420]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:682][420]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:682][420]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:682][420]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:714][421]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:714][421]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:714][421]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:714][421]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:714][421]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:714][421]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:748][422]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:748][422]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:748][422]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:748][422]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:748][422]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:748][422]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:748][422]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:781][423]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:781][423]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:781][423]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:782][423]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:782][423]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:782][423]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:782][423]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:814][424]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:814][424]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:814][424]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:814][424]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:814][424]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:814][424]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:847][425]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:847][425]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:847][425]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:847][425]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:847][425]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:847][425]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:847][425]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:879][426]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:879][426]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:879][426]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:879][426]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:879][426]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:879][426]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:912][427]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:912][427]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:912][427]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:912][427]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:912][427]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:912][427]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:912][427]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:912][427]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:915][427]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_0] [2020.05.03-17.37.59:915][427]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.37.59:915][427]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 53 [2020.05.03-17.37.59:915][427]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 203 [2020.05.03-17.37.59:946][428]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:946][428]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:946][428]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:946][428]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:946][428]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:946][428]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:946][428]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:979][429]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.59:979][429]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.59:979][429]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.37.59:979][429]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.37.59:979][429]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:979][429]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:979][429]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:980][429]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:980][429]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:980][429]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:980][429]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.37.59:983][429]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_0] [2020.05.03-17.37.59:983][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.00:011][430]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:012][430]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:012][430]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:012][430]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:012][430]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:012][430]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:012][430]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:013][430]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.38.00:045][431]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:045][431]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:045][431]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:046][431]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:046][431]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:046][431]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:046][431]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:047][431]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.38.00:079][432]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:079][432]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:079][432]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:079][432]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:079][432]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:079][432]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:079][432]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:081][432]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_0] [2020.05.03-17.38.00:081][432]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.00:112][433]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:112][433]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:112][433]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:112][433]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:112][433]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:112][433]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:112][433]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:113][433]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Charge Complete Received] [2020.05.03-17.38.00:113][433]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.03-17.38.00:113][433]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.03-17.38.00:113][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.00:113][433]LogAkAudio: Warning: [BP_Slasher_Character_16_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.03-17.38.00:113][433]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.05.03-17.38.00:113][433]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.38.00:114][433]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale11_Character_C_0 Current: NULL [2020.05.03-17.38.00:116][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.05.03-17.38.00:117][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.03-17.38.00:121][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.03-17.38.00:121][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.38.00:146][434]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:146][434]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:146][434]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:146][434]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:146][434]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:146][434]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:146][434]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:147][434]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.38.00:147][434]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.38.00:147][434]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.00:147][434]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.38.00:147][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.00:147][434]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.00:147][434]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.38.00:147][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.00:149][434]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_0] [2020.05.03-17.38.00:149][434]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.00:180][435]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:180][435]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:180][435]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:180][435]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:180][435]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:180][435]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:180][435]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.00:181][435]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.00:181][435]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.38.00:181][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.00:181][435]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.00:181][435]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.38.00:181][435]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.00:181][435]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.38.00:181][435]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.00:181][435]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.38.00:181][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.00:181][435]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.38.00:181][435]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.00:181][435]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.38.00:181][435]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.00:181][435]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.00:183][435]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_0] [2020.05.03-17.38.00:183][435]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.00:184][435]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.03-17.38.00:211][436]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperMale11_Character_C_0 [2020.05.03-17.38.00:215][436]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.38.00:215][436]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.38.00:216][436]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.38.00:216][436]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamperOut. [2020.05.03-17.38.00:216][436]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.03-17.38.00:216][436]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.03-17.38.00:216][436]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.05.03-17.38.00:246][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.05.03-17.38.00:250][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.05.03-17.38.00:282][438]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.00:283][438]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.00:614][448]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_1] [2020.05.03-17.38.00:614][448]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.00:879][456]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.38.00:879][456]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.00:946][458]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.38.00:946][458]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.03-17.38.01:017][460]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.38.01:017][460]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 98 [2020.05.03-17.38.01:144][463]LogTaskGraph: Warning: Task graph took 21.21ms for RT to recieve broadcast. [2020.05.03-17.38.01:144][463]LogTaskGraph: Warning: Task graph took 21.63ms for RT to recieve broadcast and do processing. [2020.05.03-17.38.01:144][463]LogTaskGraph: Warning: Task graph took 21.64ms to wait for named thread broadcast. [2020.05.03-17.38.01:144][463]LogTaskGraph: Warning: Task graph took 21.76ms to broadcast. [2020.05.03-17.38.01:944][488]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.38.01:944][488]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.38.01:944][488]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.38.01:944][488]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.03-17.38.02:026][490]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.38.02:180][495]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.099933 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.03-17.38.02:210][496]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.05.03-17.38.02:576][508]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.03-17.38.02:576][508]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.02:576][508]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.03-17.38.02:576][508]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.02:578][508]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.05.03-17.38.02:578][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.02:578][508]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.05.03-17.38.02:578][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.02:578][508]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.05.03-17.38.02:578][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.02:579][508]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.02:579][508]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.02:579][508]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.38.02:579][508]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.02:579][508]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.02:579][508]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.03-17.38.02:579][508]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.02:579][508]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.38.02:579][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.02:579][508]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.38.02:579][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.02:579][508]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.38.02:750][514]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.05.03-17.38.02:750][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.02:751][514]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.02:751][514]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.38.02:751][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.02:751][514]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.02:751][514]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.38.02:751][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.02:751][514]Interaction: Interaction time: 0.600000 [2020.05.03-17.38.02:751][514]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Injured AnimTag_Female. [2020.05.03-17.38.02:751][514]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.03-17.38.02:751][514]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.38.02:751][514]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.38.02:751][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.02:779][515]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.38.02:923][520]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.38.02:923][520]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.02:923][520]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.05.03-17.38.02:923][520]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.02:924][520]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.02:924][520]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.02:924][520]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.38.02:924][520]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.02:924][520]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.02:924][520]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.03-17.38.02:924][520]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.02:924][520]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.38.02:924][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.02:924][520]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.38.02:924][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.02:979][522]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.05.03-17.38.02:979][522]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.02:980][522]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.02:980][522]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.38.02:980][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.02:981][522]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.02:981][522]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.38.02:981][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.02:981][522]Interaction: Interaction time: 2.000000 [2020.05.03-17.38.02:981][522]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: PlankStun Ghostface AnimTag_FPV. [2020.05.03-17.38.02:981][522]LogSM: Error: Play Update Montage AM_OK_Stun_Pallet_FPV Duration 2.000000 Timestamp 199.440460 [2020.05.03-17.38.02:981][522]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.38.02:981][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.03:153][528]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.38.03:351][535]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.03:351][535]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.38.03:352][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.03:352][535]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.03:352][535]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.38.03:352][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.03:352][535]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.03:352][535]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.38.03:352][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.03:352][535]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.03:352][535]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.38.03:352][535]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.03:352][535]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.38.03:352][535]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.03:352][535]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.38.03:352][535]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.38.03:352][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.03:352][535]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.03-17.38.03:352][535]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.03:352][535]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.03:693][547]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.03-17.38.03:693][547]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Tarvesh, Status: default, CachedStatus: default, RichPresence: InPartyLobby [2020.05.03-17.38.04:730][578]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.38.04:963][585]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.38.04:963][585]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.38.04:963][585]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.38.04:963][585]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.05.03-17.38.04:963][585]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.03-17.38.04:963][585]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.03-17.38.04:964][585]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.38.04:996][586]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.38.04:996][586]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.38.04:996][586]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.04:996][586]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.38.04:996][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.04:996][586]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.04:996][586]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.38.04:996][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.05:030][587]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.05:030][587]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.38.05:030][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.05:030][587]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.05:030][587]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.38.05:030][587]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.05:030][587]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.38.05:030][587]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.05:030][587]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.38.05:030][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.05:030][587]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.05.03-17.38.05:030][587]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.05:030][587]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.05.03-17.38.05:030][587]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.05:031][587]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.05:068][588]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.38.05:461][600]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.05.03-17.38.05:461][600]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.05:495][601]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.05.03-17.38.05:495][601]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.05:495][601]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.05.03-17.38.05:495][601]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.05:495][601]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.05.03-17.38.05:495][601]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.06:113][620]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.05.03-17.38.06:113][620]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.06:150][621]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.38.06:279][625]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.05.03-17.38.06:279][625]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.06:279][625]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.05.03-17.38.06:279][625]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.06:281][625]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.06:281][625]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.06:281][625]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.38.06:281][625]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.06:281][625]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.06:281][625]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.05.03-17.38.06:281][625]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.06:281][625]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.38.06:281][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.06:281][625]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.38.06:281][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.06:281][625]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.38.06:318][626]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.05.03-17.38.06:318][626]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.06:377][628]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.05.03-17.38.06:377][628]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.06:411][629]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.06:411][629]LogDBDPlayerMovement: StopSnapping Final Location (7669.700195 5012.520020 111.093323) [2020.05.03-17.38.06:411][629]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.38.06:411][629]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.38.06:411][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.06:411][629]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.06:411][629]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.38.06:411][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.06:411][629]Interaction: Interaction time: 1.666667 [2020.05.03-17.38.06:411][629]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: DamageGenerator Ghostface AnimTag_FPV. [2020.05.03-17.38.06:412][629]LogSM: Error: Play Update Montage AM_OK_Damage_Generator_FPV Duration 1.666667 Timestamp 202.866150 [2020.05.03-17.38.06:412][629]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.38.06:412][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.06:510][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.03-17.38.07:812][671]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.38.08:046][678]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.38.08:178][682]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Charge Complete Received] [2020.05.03-17.38.08:178][682]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.03-17.38.08:178][682]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.03-17.38.08:178][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.08:180][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.03-17.38.08:212][683]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.38.08:212][683]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.38.08:212][683]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.08:212][683]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.38.08:212][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.08:212][683]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.08:212][683]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.38.08:212][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.08:245][684]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.05.03-17.38.08:245][684]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.03-17.38.08:245][684]GameFlow: Writing Profile Stat DBD_DLC9_Slasher_Stat1: 1 [2020.05.03-17.38.08:245][684]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.03-17.38.08:247][684]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.08:247][684]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.38.08:247][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.08:247][684]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.08:247][684]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.38.08:247][684]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.08:247][684]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.38.08:247][684]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.08:247][684]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.38.08:247][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.08:247][684]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.05.03-17.38.08:247][684]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.08:247][684]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.05.03-17.38.08:247][684]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.08:247][684]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.08:345][687]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.03-17.38.08:349][687]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.03-17.38.08:593][695]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Bumper Cars [0x1F671BD3AF0] Result: '1' k_EResultOK (success) [2020.05.03-17.38.08:593][695]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Bumper Cars [0x1F671BD3AF0]' succeeded in 0.346462 seconds [2020.05.03-17.38.08:631][696]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Bumper Cars [0x1F671BD2080] Result: '1' k_EResultOK (success) [2020.05.03-17.38.08:652][697]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.404701 seconds [2020.05.03-17.38.09:580][724]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.05.03-17.38.09:580][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.09:580][724]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.05.03-17.38.09:580][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.09:580][724]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.05.03-17.38.09:580][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.09:617][725]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.38.09:679][727]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.05.03-17.38.09:679][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.09:878][733]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.05.03-17.38.09:878][733]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.09:878][733]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [DestroyRight][Bookshelf_C_5] [2020.05.03-17.38.09:878][733]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.09:878][733]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_5] [2020.05.03-17.38.09:878][733]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.09:878][733]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [DestroyRight][Bookshelf_C_5] [2020.05.03-17.38.09:878][733]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.09:878][733]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_5] [2020.05.03-17.38.09:878][733]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.09:878][733]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [DestroyRight][Bookshelf_C_5] [2020.05.03-17.38.09:878][733]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.09:878][733]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_5] [2020.05.03-17.38.09:878][733]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.09:879][733]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [DestroyRight][Bookshelf_C_5] [2020.05.03-17.38.09:879][733]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.09:879][733]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_5] [2020.05.03-17.38.09:879][733]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.09:879][733]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [DestroyRight][Bookshelf_C_5] [2020.05.03-17.38.09:879][733]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.09:880][733]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.09:880][733]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.09:880][733]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.38.09:880][733]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.09:880][733]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.09:880][733]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_5] [2020.05.03-17.38.09:880][733]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.09:880][733]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.38.09:880][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.09:880][733]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.38.09:880][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.09:880][733]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.38.09:914][734]Interaction: TryInteractionType exits because availableInteraction DestroyRight cannot override DestroyRight [2020.05.03-17.38.09:914][734]Interaction: TryInteractionType exits because availableInteraction DestroyRight cannot override DestroyRight [2020.05.03-17.38.09:914][734]Interaction: TryInteractionType exits because availableInteraction DestroyRight cannot override DestroyRight [2020.05.03-17.38.09:914][734]Interaction: TryInteractionType exits because availableInteraction DestroyRight cannot override DestroyRight [2020.05.03-17.38.09:914][734]Interaction: TryInteractionType exits because availableInteraction DestroyRight cannot override DestroyRight [2020.05.03-17.38.09:914][734]Interaction: TryInteractionType exits because availableInteraction DestroyRight cannot override DestroyRight [2020.05.03-17.38.09:914][734]Interaction: TryInteractionType exits because availableInteraction DestroyRight cannot override DestroyRight [2020.05.03-17.38.09:914][734]Interaction: TryInteractionType exits because availableInteraction DestroyRight cannot override DestroyRight [2020.05.03-17.38.09:945][735]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_5] [2020.05.03-17.38.09:945][735]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.09:946][735]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.09:946][735]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.09:946][735]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.09:946][735]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.09:946][735]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.09:946][735]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.09:980][736]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.09:980][736]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.09:980][736]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.09:980][736]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.09:980][736]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.09:980][736]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.09:980][736]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.09:980][736]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.10:013][737]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.10:013][737]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.10:013][737]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.10:013][737]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.10:013][737]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.10:013][737]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.10:213][743]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.10:213][743]LogDBDPlayerMovement: StopSnapping Final Location (8109.300293 5066.300293 111.093178) [2020.05.03-17.38.10:213][743]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.38.10:213][743]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.38.10:213][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.10:213][743]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.10:213][743]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.38.10:213][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.10:213][743]Interaction: Interaction time: 2.166667 [2020.05.03-17.38.10:213][743]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: PlankDestroy Ghostface AnimTag_FPV. [2020.05.03-17.38.10:213][743]LogSM: Error: Play Update Montage AM_OK_Destroy_Pallet_FPV Duration 2.166667 Timestamp 206.666275 [2020.05.03-17.38.10:213][743]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.05.03-17.38.10:213][743]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.38.10:213][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.12:112][800]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.38.12:314][806]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.38.12:379][808]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.38.12:412][809]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.38.12:412][809]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.38.12:412][809]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.12:412][809]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.38.12:412][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.12:412][809]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.12:412][809]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.38.12:412][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.12:445][810]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.12:446][810]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.38.12:446][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.12:446][810]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.12:446][810]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.38.12:446][810]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.12:446][810]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.38.12:446][810]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.12:446][810]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.05.03-17.38.12:446][810]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.38.12:446][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.12:446][810]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_5] [2020.05.03-17.38.12:446][810]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.12:446][810]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [DestroyRight][Bookshelf_C_5] [2020.05.03-17.38.12:446][810]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.12:446][810]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.12:516][812]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 235 [2020.05.03-17.38.12:811][821]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_5] [2020.05.03-17.38.12:812][821]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.12:978][826]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.38.12:978][826]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.38.12:978][826]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.38.12:978][826]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.38.12:978][826]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.38.12:978][826]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.03-17.38.13:013][827]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.05.03-17.38.13:013][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.13:013][827]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.05.03-17.38.13:013][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.13:013][827]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.05.03-17.38.13:013][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.13:614][845]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.38.13:845][852]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.322682 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.05.03-17.38.15:277][895]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.776711 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.03-17.38.16:211][923]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.16:211][923]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.16:211][923]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.38.16:211][923]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.38.16:211][923]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=212.699 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.38.16:412][929]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_14] [2020.05.03-17.38.16:412][929]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.16:412][929]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_14] [2020.05.03-17.38.16:412][929]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.16:412][929]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_14] [2020.05.03-17.38.16:412][929]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.16:712][938]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_14] [2020.05.03-17.38.16:712][938]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.16:712][938]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_14] [2020.05.03-17.38.16:712][938]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.16:712][938]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_14] [2020.05.03-17.38.16:712][938]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.16:745][939]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.05.03-17.38.16:746][939]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.38.16:746][939]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.38.16:746][939]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.38.16:746][939]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=213.232 [2020.05.03-17.38.16:746][939]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=213.232 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.38.16:946][945]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Obstructed Ghostface AnimTag_FPV. [2020.05.03-17.38.16:946][945]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.38.16:946][945]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.38.16:946][945]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=213.432 [2020.05.03-17.38.16:946][945]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=213.432 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.38.16:977][946]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.05.03-17.38.17:113][950]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.38.17:812][971]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.38.17:976][976]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.38.17:976][976]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.38.17:976][976]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.38.17:976][976]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.38.18:478][991]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed [2020.05.03-17.38.18:479][991]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_16_C_0 at Time=214.966 [2020.05.03-17.38.18:512][992]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.18:512][992]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.18:813][ 1]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 72 [2020.05.03-17.38.18:976][ 6]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.38.18:977][ 6]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.38.19:511][ 22]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.38.19:511][ 22]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.19:511][ 22]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.38.19:511][ 22]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.19:514][ 22]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.19:514][ 22]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.19:514][ 22]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.38.19:514][ 22]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.19:514][ 22]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.19:514][ 22]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.38.19:514][ 22]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.19:514][ 22]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.38.19:515][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.19:515][ 22]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.38.19:515][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.19:515][ 22]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.38.19:610][ 25]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.03-17.38.19:610][ 25]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.05.03-17.38.19:612][ 25]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.19:612][ 25]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.38.19:612][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.19:612][ 25]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.19:612][ 25]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.38.19:612][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.19:633][ 25]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.38.19:634][ 25]Interaction: Interaction time: 1.000000 [2020.05.03-17.38.19:634][ 25]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female. [2020.05.03-17.38.19:634][ 25]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.05.03-17.38.19:634][ 25]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.03-17.38.19:634][ 25]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.38.19:634][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.19:634][ 25]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.38.19:644][ 26]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.38.19:644][ 26]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.38.19:644][ 26]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.38.19:644][ 26]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: UnhookIn. [2020.05.03-17.38.19:644][ 26]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.03-17.38.19:645][ 26]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.03-17.38.19:645][ 26]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.03-17.38.19:679][ 27]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.19:679][ 27]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.19:712][ 28]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.38.19:946][ 35]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.38.19:946][ 35]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.03-17.38.20:014][ 37]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.38.20:079][ 39]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.38.20:378][ 48]Interaction: [CLIENT MASTER] --- [TryInterruption SUCCESS] Character: [Bumper Cars] - Interactable: [BP_SmallMeatLocker_Banshee_C_4] - Interactor: [MainInteractor] - InteractionDefinition: [Unhook]- InterruptionDef: [Unhook360Interruption] - IsInterruptor: [Yes] - OtherParty: [Pandemonium] [2020.05.03-17.38.20:379][ 48]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.20:379][ 48]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.20:379][ 48]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.20:379][ 48]Interaction: [CLIENT MASTER] --- [RequestAndBeginInterruption] Character: [Bumper Cars] - Interactable: [BP_SmallMeatLocker_Banshee_C_4] - Interactor: [MainInteractor] - InteractionDefinition: [Unhook]- InterruptionDef: [Unhook360Interruption] - IsInterruptor: [Yes] - OtherParty: [Pandemonium] [2020.05.03-17.38.20:379][ 48]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.05.03-17.38.20:379][ 48]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.38.20:379][ 48]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: GenericInterruption_In Ghostface AnimTag_FPV. [2020.05.03-17.38.20:379][ 48]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.38.20:380][ 48]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.38.20:380][ 48]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.20:381][ 48]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_0] [2020.05.03-17.38.20:382][ 48]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.20:384][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.38.20:385][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.38.20:413][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.03-17.38.20:413][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.20:414][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.03-17.38.20:414][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.20:414][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.03-17.38.20:414][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.20:414][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.03-17.38.20:414][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.20:414][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.03-17.38.20:414][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.20:414][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.03-17.38.20:414][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.20:414][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.03-17.38.20:414][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.20:414][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.03-17.38.20:414][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.20:414][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.03-17.38.20:414][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.20:414][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_1] [2020.05.03-17.38.20:414][ 49]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.20:478][ 51]LogDBDPlayerMovement: StopSnapping Final Location (8301.207031 4709.865234 111.094124) [2020.05.03-17.38.20:478][ 51]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.38.20:511][ 52]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.401455 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.03-17.38.20:512][ 52]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.20:512][ 52]LogDBDPlayerMovement: StopSnapping Final Location (8301.207031 4709.865234 111.094124) [2020.05.03-17.38.20:512][ 52]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.20:513][ 52]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: GenericInterruption Ghostface AnimTag_FPV. [2020.05.03-17.38.20:513][ 52]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: GenericInterruption Ghostface AnimTag_FPV AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.05.03-17.38.20:513][ 52]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.38.20:513][ 52]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_16_C_0] [2020.05.03-17.38.20:513][ 52]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.05.03-17.38.20:513][ 52]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.03-17.38.20:513][ 52]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.03-17.38.20:513][ 52]Interaction: Verbose: Chose montage [AM_OK_Grab_Generic_Fast_FPV] for interruption [Unhook360Interruption] [2020.05.03-17.38.20:513][ 52]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.20:513][ 52]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.38.20:513][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.20:513][ 52]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.20:513][ 52]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.20:513][ 52]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionInterruptStart] [2020.05.03-17.38.20:513][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.20:513][ 52]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.20:513][ 52]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.20:513][ 52]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionInterruptStarted] [2020.05.03-17.38.20:514][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.20:514][ 52]Interaction: Warning: OnNotifyCurrentMontageComplete [AM_OK_Grab_Generic_Fast_IN_FPV] differs from selected montage for interruption [AM_OK_Grab_Generic_Fast_FPV] [2020.05.03-17.38.20:516][ 52]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.05.03-17.38.20:518][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.03-17.38.20:519][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.03-17.38.20:521][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.03-17.38.20:521][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.05.03-17.38.20:576][ 54]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_InterruptUnhook Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.05.03-17.38.20:578][ 54]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.05.03-17.38.20:581][ 54]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.847294 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.03-17.38.20:610][ 55]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.05.03-17.38.23:194][133]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.23:194][133]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.23:194][133]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.05.03-17.38.23:194][133]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.38.23:194][133]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.03-17.38.23:194][133]LogAkAudio: Warning: [BP_Slasher_Character_16_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.03-17.38.23:194][133]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.23:393][139]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.05.03-17.38.23:393][139]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.05.03-17.38.23:395][139]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.23:395][139]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.23:395][139]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionInterruptEnd] [2020.05.03-17.38.23:395][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.23:395][139]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.23:395][139]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.38.23:395][139]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.23:395][139]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.38.23:395][139]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.23:395][139]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.38.23:395][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.23:395][139]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.38.23:395][139]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.38.23:396][139]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.38.23:396][139]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:396][139]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.23:398][139]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.05.03-17.38.23:426][140]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.03-17.38.23:426][140]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:426][140]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.03-17.38.23:426][140]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:427][140]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.38.23:427][140]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.38.23:427][140]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.38.23:427][140]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.05.03-17.38.23:427][140]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.03-17.38.23:427][140]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.03-17.38.23:428][140]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.23:428][140]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.23:428][140]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.38.23:428][140]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.23:428][140]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.23:428][140]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.03-17.38.23:428][140]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:428][140]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.38.23:428][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.23:428][140]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.38.23:428][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.23:493][142]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.03-17.38.23:495][142]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.23:495][142]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.38.23:495][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.23:495][142]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.23:495][142]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.38.23:495][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.23:495][142]Interaction: Interaction time: 16.000000 [2020.05.03-17.38.23:495][142]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.03-17.38.23:495][142]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.03-17.38.23:495][142]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.38.23:495][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.23:495][142]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.23:495][142]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.23:495][142]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.38.23:497][142]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.03-17.38.23:497][142]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:497][142]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.05.03-17.38.23:497][142]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:497][142]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.05.03-17.38.23:497][142]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:497][142]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.05.03-17.38.23:497][142]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:497][142]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.05.03-17.38.23:497][142]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:497][142]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.05.03-17.38.23:497][142]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:497][142]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.05.03-17.38.23:497][142]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:497][142]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.05.03-17.38.23:497][142]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:497][142]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.05.03-17.38.23:497][142]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:631][146]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.03-17.38.23:631][146]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:631][146]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.05.03-17.38.23:631][146]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:631][146]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.05.03-17.38.23:631][146]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:631][146]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.05.03-17.38.23:631][146]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:631][146]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.05.03-17.38.23:631][146]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:631][146]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.05.03-17.38.23:632][146]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:632][146]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.05.03-17.38.23:632][146]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:632][146]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.05.03-17.38.23:632][146]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:632][146]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.05.03-17.38.23:632][146]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:698][148]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.03-17.38.23:698][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:698][148]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.05.03-17.38.23:698][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:698][148]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.05.03-17.38.23:698][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:698][148]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.05.03-17.38.23:698][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:698][148]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.05.03-17.38.23:698][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:698][148]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.05.03-17.38.23:698][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:698][148]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.05.03-17.38.23:698][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:698][148]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.05.03-17.38.23:698][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:698][148]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.05.03-17.38.23:698][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:763][150]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.38.23:996][157]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.03-17.38.23:997][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:997][157]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.05.03-17.38.23:997][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:997][157]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.05.03-17.38.23:997][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:997][157]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.05.03-17.38.23:997][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:997][157]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.05.03-17.38.23:997][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:997][157]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.05.03-17.38.23:997][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:997][157]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.05.03-17.38.23:997][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:997][157]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.05.03-17.38.23:997][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.23:997][157]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.05.03-17.38.23:997][157]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.24:262][165]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_1] [2020.05.03-17.38.24:262][165]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.24:294][166]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.38.24:294][166]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.25:229][194]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.38.25:262][195]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.03-17.38.25:361][198]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.38.26:995][247]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.38.27:028][248]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.27:028][248]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.38.27:028][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.27:028][248]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.27:028][248]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.38.27:028][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.27:061][249]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.27:061][249]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.38.27:061][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.27:061][249]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.27:061][249]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.38.27:061][249]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.27:061][249]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.38.27:061][249]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.27:061][249]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.38.27:061][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.27:061][249]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.03-17.38.27:061][249]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.27:061][249]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.27:226][254]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.03-17.38.27:226][254]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.27:226][254]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.03-17.38.27:226][254]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.27:227][254]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.27:227][254]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.27:227][254]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.38.27:227][254]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.27:227][254]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.27:227][254]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.03-17.38.27:228][254]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.27:228][254]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.38.27:228][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.27:228][254]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.38.27:228][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.27:294][256]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.27:294][256]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.38.27:294][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.27:294][256]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.27:294][256]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.38.27:294][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.27:294][256]Interaction: Interaction time: 12.503793 [2020.05.03-17.38.27:294][256]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.03-17.38.27:294][256]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 12.503793 Timestamp 0.000000 [2020.05.03-17.38.27:294][256]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.38.27:294][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.27:395][259]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.05.03-17.38.27:395][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.27:395][259]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.05.03-17.38.27:395][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.27:395][259]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.05.03-17.38.27:395][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.27:527][263]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.05.03-17.38.27:527][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.27:662][267]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.27:663][267]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.38.27:663][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.27:663][267]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.27:663][267]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.38.27:663][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.27:696][268]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.27:696][268]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.38.27:696][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.27:696][268]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.27:696][268]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.38.27:696][268]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.27:696][268]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.38.27:696][268]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.27:696][268]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.38.27:696][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.27:696][268]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.03-17.38.27:696][268]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.27:696][268]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.27:793][271]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.03-17.38.27:793][271]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.27:793][271]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.03-17.38.27:793][271]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.27:796][271]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.27:796][271]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.27:796][271]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.38.27:796][271]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.27:796][271]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.27:796][271]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.03-17.38.27:796][271]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.27:796][271]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.38.27:796][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.27:796][271]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.38.27:796][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.27:861][273]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.27:861][273]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.38.27:861][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.27:861][273]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.27:861][273]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.38.27:861][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.27:861][273]Interaction: Interaction time: 12.145761 [2020.05.03-17.38.27:862][273]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.03-17.38.27:862][273]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 12.145761 Timestamp 0.000000 [2020.05.03-17.38.27:862][273]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.38.27:862][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.27:963][276]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.38.28:129][281]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_6] [2020.05.03-17.38.28:129][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.28:129][281]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.05.03-17.38.28:129][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.28:129][281]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_6] [2020.05.03-17.38.28:129][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.28:129][281]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_6] [2020.05.03-17.38.28:129][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.28:462][291]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.05.03-17.38.28:462][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.28:462][291]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.05.03-17.38.28:462][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.28:462][291]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.05.03-17.38.28:462][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.28:627][296]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.28:628][296]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.38.28:628][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.28:628][296]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.28:628][296]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.38.28:628][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.28:661][297]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.28:661][297]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.38.28:661][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.28:661][297]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.28:661][297]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.38.28:661][297]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.28:661][297]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.38.28:661][297]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.28:661][297]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.38.28:661][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.28:661][297]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.03-17.38.28:661][297]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.28:661][297]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.28:792][301]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.03-17.38.28:793][301]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.28:793][301]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.03-17.38.28:793][301]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.28:795][301]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.28:795][301]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.28:795][301]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.38.28:795][301]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.28:795][301]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.28:795][301]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.03-17.38.28:795][301]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.28:795][301]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.38.28:795][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.28:795][301]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.38.28:795][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.28:861][303]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.28:861][303]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.38.28:861][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.28:861][303]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.28:861][303]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.38.28:861][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.28:861][303]Interaction: Interaction time: 11.387935 [2020.05.03-17.38.28:861][303]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.03-17.38.28:861][303]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 11.387935 Timestamp 0.000000 [2020.05.03-17.38.28:861][303]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.38.28:861][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.28:962][306]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.38.29:028][308]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_8] [2020.05.03-17.38.29:028][308]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.29:028][308]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_8] [2020.05.03-17.38.29:028][308]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.29:028][308]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_8] [2020.05.03-17.38.29:028][308]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.29:528][323]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.29:528][323]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.38.29:528][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.29:528][323]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.29:528][323]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.38.29:528][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.29:528][323]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.29:528][323]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.38.29:528][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.29:528][323]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.29:528][323]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.38.29:528][323]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.29:528][323]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.38.29:528][323]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.29:528][323]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.38.29:529][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.29:529][323]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.03-17.38.29:529][323]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.29:529][323]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.29:993][337]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.03-17.38.29:993][337]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.29:993][337]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.03-17.38.29:993][337]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.29:994][337]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.29:994][337]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.29:994][337]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.38.29:994][337]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.29:994][337]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.29:995][337]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.03-17.38.29:995][337]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.29:995][337]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.38.29:995][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.29:995][337]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.38.29:995][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.30:061][339]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.30:061][339]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.38.30:061][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.30:061][339]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.30:061][339]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.38.30:061][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.30:061][339]Interaction: Interaction time: 10.739684 [2020.05.03-17.38.30:061][339]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.03-17.38.30:061][339]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 10.739684 Timestamp 0.000000 [2020.05.03-17.38.30:061][339]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.38.30:061][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.31:795][391]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.38.31:828][392]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.03-17.38.31:929][395]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.38.32:028][398]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:028][398]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:126][401]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.38.32:126][401]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:126][401]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.38.32:126][401]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:128][401]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.32:128][401]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.32:128][401]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.38.32:128][401]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.32:128][401]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.32:128][401]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.38.32:128][401]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:128][401]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.38.32:128][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.32:128][401]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.38.32:128][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.32:128][401]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.38.32:260][405]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.03-17.38.32:260][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Enabled [2020.05.03-17.38.32:262][405]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.32:262][405]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.38.32:262][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.32:262][405]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.32:262][405]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.38.32:262][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.32:262][405]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.38.32:263][405]Interaction: Interaction time: 1.000000 [2020.05.03-17.38.32:263][405]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.05.03-17.38.32:263][405]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.05.03-17.38.32:263][405]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.03-17.38.32:263][405]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.38.32:263][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.32:263][405]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.38.32:294][406]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.03-17.38.32:294][406]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.03-17.38.32:294][406]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.03-17.38.32:294][406]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: UnhookIn. [2020.05.03-17.38.32:295][406]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.03-17.38.32:295][406]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.03-17.38.32:295][406]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.03-17.38.32:330][407]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.32:330][407]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.32:362][408]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.38.32:432][410]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.38.32:628][416]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.38.32:695][418]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DestroyRight][Bookshelf_C_5] [2020.05.03-17.38.32:695][418]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:695][418]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:695][418]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:695][418]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:695][418]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:695][418]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:695][418]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:695][418]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:695][418]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:695][418]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:695][418]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:695][418]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:695][418]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:696][418]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:696][418]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:696][418]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:696][418]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:696][418]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:696][418]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:696][418]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:696][418]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:696][418]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:696][418]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:697][418]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.32:697][418]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.32:697][418]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.38.32:697][418]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.32:697][418]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.32:697][418]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:697][418]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:697][418]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.38.32:697][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.32:697][418]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: HookSetup Ghostface AnimTag_FPV AnimTag_Carry. [2020.05.03-17.38.32:697][418]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.03-17.38.32:697][418]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.38.32:697][418]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.38.32:697][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.32:697][418]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.38.32:698][418]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.03-17.38.32:698][418]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.05.03-17.38.32:699][418]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.38.32:699][418]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.05.03-17.38.32:729][419]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:729][419]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:729][419]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:729][419]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:729][419]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:729][419]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:729][419]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:729][419]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:729][419]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:729][419]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:729][419]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:729][419]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:729][419]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:729][419]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:729][419]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:729][419]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:729][419]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:729][419]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:729][419]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:729][419]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:729][419]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:729][419]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:729][419]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:729][419]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:729][419]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:729][419]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:730][419]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:730][419]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:730][419]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:730][419]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:730][419]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:730][419]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:730][419]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:730][419]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:730][419]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:730][419]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:761][420]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:761][420]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:761][420]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:761][420]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:761][420]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:761][420]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:761][420]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:761][420]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:761][420]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:761][420]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:761][420]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:761][420]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:761][420]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:761][420]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:761][420]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:761][420]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:761][420]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:761][420]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:761][420]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:761][420]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:762][420]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:762][420]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:762][420]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:762][420]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:762][420]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:762][420]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:762][420]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:762][420]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:762][420]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:762][420]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:762][420]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:762][420]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:762][420]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:762][420]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:762][420]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:762][420]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:762][420]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:762][420]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:762][420]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:762][420]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:762][420]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:762][420]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:794][421]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:794][421]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:794][421]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:794][421]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:794][421]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:794][421]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:794][421]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:794][421]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:794][421]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:794][421]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:794][421]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:794][421]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:794][421]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:794][421]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:794][421]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:794][421]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:794][421]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:794][421]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:794][421]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:794][421]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:794][421]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:794][421]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:795][421]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:795][421]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:795][421]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:795][421]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:795][421]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:795][421]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:795][421]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:795][421]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:795][421]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:795][421]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:795][421]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:795][421]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:795][421]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:795][421]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:795][421]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:795][421]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:795][421]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:795][421]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:795][421]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:795][421]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:827][422]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.058110 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:828][422]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:829][422]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:829][422]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:829][422]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:830][422]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.32:830][422]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.38.32:830][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.32:830][422]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.32:830][422]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.38.32:830][422]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.32:830][422]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.38.32:830][422]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.32:830][422]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.38.32:830][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.32:830][422]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.03-17.38.32:830][422]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:830][422]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.32:860][423]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:860][423]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:860][423]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:860][423]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:860][423]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:860][423]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:860][423]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:861][423]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:893][424]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:893][424]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:893][424]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:893][424]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:893][424]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:893][424]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:893][424]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:893][424]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:893][424]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:893][424]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:893][424]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:893][424]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:893][424]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:893][424]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:893][424]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:893][424]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:893][424]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:893][424]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:893][424]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:893][424]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:893][424]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:893][424]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:893][424]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:893][424]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:893][424]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:893][424]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:893][424]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:893][424]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:893][424]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:893][424]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:893][424]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:893][424]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:894][424]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:894][424]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:894][424]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:894][424]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:927][425]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:928][425]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:928][425]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:963][426]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:963][426]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:963][426]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:963][426]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:963][426]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:963][426]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:963][426]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:963][426]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:963][426]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:964][426]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:996][427]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:996][427]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:996][427]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:996][427]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:996][427]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:996][427]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:996][427]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:996][427]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:996][427]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:996][427]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:996][427]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:996][427]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:996][427]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:996][427]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:996][427]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:996][427]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:996][427]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:996][427]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:996][427]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:997][427]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:997][427]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:997][427]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:997][427]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:997][427]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:997][427]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:997][427]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:997][427]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:997][427]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:997][427]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:997][427]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:997][427]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:997][427]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:997][427]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:997][427]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:997][427]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:997][427]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:997][427]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:997][427]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:997][427]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:997][427]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.32:997][427]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.32:997][427]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:029][428]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:029][428]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:029][428]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:029][428]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:029][428]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:029][428]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:029][428]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:029][428]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:029][428]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:029][428]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:029][428]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:029][428]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:029][428]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:029][428]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:029][428]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:029][428]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:029][428]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:029][428]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:029][428]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:029][428]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:029][428]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:029][428]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:029][428]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:029][428]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:029][428]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:029][428]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:030][428]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:030][428]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:030][428]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:030][428]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:030][428]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:030][428]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:030][428]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:030][428]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:030][428]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:030][428]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:030][428]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:030][428]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:030][428]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:030][428]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:030][428]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:030][428]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:060][429]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:060][429]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:060][429]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:060][429]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:060][429]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:060][429]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:060][429]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:060][429]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:060][429]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:060][429]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:060][429]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:060][429]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:060][429]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:060][429]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:060][429]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:060][429]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:060][429]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:060][429]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:060][429]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:060][429]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:060][429]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:060][429]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:060][429]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:060][429]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:060][429]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:060][429]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:060][429]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:060][429]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:060][429]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:060][429]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:060][429]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:060][429]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:061][429]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:061][429]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:061][429]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:061][429]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:061][429]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.33:062][429]LogDBDPlayerMovement: StopSnapping Final Location (10814.781250 3525.902344 111.094757) [2020.05.03-17.38.33:062][429]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.38.33:062][429]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.38.33:062][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.33:062][429]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.33:062][429]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.38.33:062][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.33:062][429]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.03-17.38.33:062][429]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.05.03-17.38.33:062][429]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.03-17.38.33:062][429]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.38.33:062][429]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: HookCamper Ghostface AnimTag_FPV AnimTag_Carry. [2020.05.03-17.38.33:062][429]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.03-17.38.33:062][429]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.05.03-17.38.33:062][429]Interaction: Interaction time: 1.500000 [2020.05.03-17.38.33:062][429]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: HookCamper Ghostface AnimTag_FPV AnimTag_Carry. [2020.05.03-17.38.33:062][429]LogSM: Error: Play Update Montage AM_OK_Hook_In_FPV Duration 1.500000 Timestamp 229.514633 [2020.05.03-17.38.33:062][429]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.38.33:062][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.33:093][430]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:093][430]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.33:094][430]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:127][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Enabled [2020.05.03-17.38.33:127][431]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:127][431]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:127][431]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:127][431]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:127][431]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:127][431]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:127][431]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:161][432]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:161][432]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:161][432]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:161][432]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:161][432]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:161][432]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:161][432]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:161][432]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:194][433]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:194][433]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:194][433]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:194][433]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:194][433]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:194][433]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:227][434]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:227][434]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:227][434]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:227][434]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:227][434]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:227][434]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:227][434]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:260][435]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:260][435]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:260][435]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:260][435]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:260][435]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:260][435]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:260][435]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:263][435]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Disabled [2020.05.03-17.38.33:294][436]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Usually Blue, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.38.33:295][436]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:295][436]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:295][436]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:295][436]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:295][436]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:295][436]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:295][436]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:295][436]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:296][436]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.33:296][436]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.03-17.38.33:296][436]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.03-17.38.33:296][436]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.03-17.38.33:296][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.33:296][436]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.38.33:296][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.33:306][436]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.38.33:306][436]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.03-17.38.33:306][436]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.03-17.38.33:306][436]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.05.03-17.38.33:306][436]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: UnhookOut. [2020.05.03-17.38.33:306][436]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.03-17.38.33:306][436]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.03-17.38.33:306][436]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.03-17.38.33:306][436]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.33:307][436]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.05.03-17.38.33:307][436]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.38.33:307][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.33:326][437]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:327][437]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:327][437]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:327][437]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:327][437]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:327][437]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:327][437]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:360][438]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.438820 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.05.03-17.38.33:361][438]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:361][438]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:361][438]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:361][438]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:361][438]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:361][438]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:361][438]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:361][438]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:361][438]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.03-17.38.33:361][438]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.03-17.38.33:362][438]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.03-17.38.33:362][438]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.05.03-17.38.33:393][439]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:393][439]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:393][439]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:393][439]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:393][439]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:393][439]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:427][440]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:427][440]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:427][440]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:427][440]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:427][440]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:427][440]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:427][440]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:461][441]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:461][441]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:461][441]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:461][441]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:461][441]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:461][441]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:461][441]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:461][441]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:493][442]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:493][442]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:494][442]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:494][442]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:494][442]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:494][442]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:494][442]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:527][443]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:527][443]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:527][443]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:527][443]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:528][443]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:528][443]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:528][443]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:560][444]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:560][444]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:560][444]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:560][444]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:560][444]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:560][444]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:560][444]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:594][445]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:594][445]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:594][445]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:594][445]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:594][445]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:594][445]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:594][445]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:627][446]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:627][446]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:627][446]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:627][446]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:627][446]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:627][446]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:627][446]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:661][447]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:661][447]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:661][447]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:661][447]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:661][447]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:661][447]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:661][447]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:697][448]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:697][448]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:697][448]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:697][448]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:697][448]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:697][448]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:697][448]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:700][448]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.03-17.38.33:700][448]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:700][448]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.03-17.38.33:700][448]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:700][448]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.03-17.38.33:700][448]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:700][448]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.03-17.38.33:700][448]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:700][448]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.03-17.38.33:700][448]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:700][448]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.03-17.38.33:700][448]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:700][448]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.03-17.38.33:700][448]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:700][448]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.03-17.38.33:700][448]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:701][448]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.03-17.38.33:701][448]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.33:729][449]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:729][449]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:729][449]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:729][449]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:729][449]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:729][449]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:729][449]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:763][450]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:763][450]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:764][450]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:764][450]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:764][450]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:764][450]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:764][450]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:796][451]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:796][451]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:796][451]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:796][451]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:796][451]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:796][451]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:796][451]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:828][452]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:828][452]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:828][452]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:829][452]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:829][452]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:829][452]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:829][452]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:860][453]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:860][453]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:860][453]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:860][453]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:860][453]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:860][453]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:895][454]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:895][454]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:895][454]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:895][454]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:895][454]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:895][454]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:895][454]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:895][454]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:929][455]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:929][455]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:929][455]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:929][455]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:929][455]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:929][455]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:929][455]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:962][456]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:963][456]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:963][456]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:963][456]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:963][456]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:963][456]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:963][456]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:994][457]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:994][457]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:994][457]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:994][457]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:994][457]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:994][457]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.33:994][457]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:027][458]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:027][458]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:027][458]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:027][458]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:027][458]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:027][458]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:027][458]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:060][459]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:060][459]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:060][459]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:060][459]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:060][459]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:060][459]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:060][459]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:094][460]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:094][460]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:094][460]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:094][460]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:094][460]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:094][460]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:094][460]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:094][460]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:128][461]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:128][461]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:128][461]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:128][461]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:128][461]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:128][461]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:128][461]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:161][462]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:162][462]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:162][462]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:162][462]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:162][462]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:162][462]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:162][462]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:194][463]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:194][463]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:194][463]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:194][463]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:194][463]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:194][463]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:194][463]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:227][464]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:227][464]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:227][464]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:227][464]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:227][464]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:227][464]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:228][464]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:261][465]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:261][465]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:261][465]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:261][465]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:261][465]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:261][465]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:261][465]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:295][466]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:295][466]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:295][466]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:295][466]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:295][466]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:295][466]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:295][466]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:328][467]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:328][467]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:328][467]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:328][467]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:328][467]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:328][467]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:328][467]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:360][468]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:360][468]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:360][468]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:360][468]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:360][468]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:360][468]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:360][468]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:394][469]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:394][469]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:394][469]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:394][469]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:394][469]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:394][469]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:394][469]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:427][470]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:427][470]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:427][470]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:427][470]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:427][470]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:427][470]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:427][470]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:460][471]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:460][471]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:460][471]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:460][471]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:460][471]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:461][471]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:461][471]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:493][472]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:493][472]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:493][472]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:493][472]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:493][472]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:493][472]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:494][472]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:527][473]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:527][473]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:527][473]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:527][473]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:527][473]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:527][473]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:527][473]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:529][473]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.38.34:560][474]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:560][474]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:560][474]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:560][474]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:560][474]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:560][474]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:560][474]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:562][474]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.38.34:594][475]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:594][475]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:594][475]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:594][475]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:594][475]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:594][475]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:594][475]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:643][476]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:643][476]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:643][476]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:643][476]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:643][476]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:643][476]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:643][476]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:643][476]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:643][476]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:643][476]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:644][476]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Charge Complete Received] [2020.05.03-17.38.34:644][476]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.03-17.38.34:644][476]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.03-17.38.34:644][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.34:644][476]LogAkAudio: Warning: [BP_Slasher_Character_16_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.03-17.38.34:645][476]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.05.03-17.38.34:645][476]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.38.34:645][476]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale03_Character_C_0 Current: NULL [2020.05.03-17.38.34:648][476]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Disabled [2020.05.03-17.38.34:649][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.03-17.38.34:652][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.03-17.38.34:652][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.38.34:674][477]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:674][477]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:674][477]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:675][477]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:675][477]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:675][477]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:675][477]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:677][477]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.38.34:677][477]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.38.34:677][477]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.34:677][477]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.38.34:677][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.34:678][477]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.34:678][477]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.38.34:678][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.34:707][478]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:707][478]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:707][478]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:707][478]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:707][478]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:707][478]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:707][478]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.38.34:709][478]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.34:709][478]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.38.34:709][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.34:709][478]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.34:709][478]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.38.34:709][478]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.34:709][478]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.38.34:709][478]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.34:709][478]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.38.34:709][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.34:709][478]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.34:709][478]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.34:709][478]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.34:709][478]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.34:709][478]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.34:740][479]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.03-17.38.34:740][479]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Enabled [2020.05.03-17.38.34:742][479]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.34:742][479]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.38.34:742][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.34:742][479]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.38.34:742][479]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.34:742][479]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.38.34:742][479]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.34:742][479]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.38.34:742][479]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.34:742][479]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.38.34:742][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.34:742][479]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.38.34:742][479]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_7] [2020.05.03-17.38.34:742][479]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.34:742][479]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.34:746][479]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.03-17.38.34:746][479]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Disabled [2020.05.03-17.38.34:748][479]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.38.34:750][479]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.38.34:774][480]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.05.03-17.38.34:778][480]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.05.03-17.38.34:778][480]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.05.03-17.38.34:778][480]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.05.03-17.38.34:778][480]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: HookCamperOut. [2020.05.03-17.38.34:778][480]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.03-17.38.34:778][480]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.03-17.38.34:778][480]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.03-17.38.34:806][481]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Enabled [2020.05.03-17.38.34:808][481]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.34:808][481]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.34:810][481]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Disabled [2020.05.03-17.38.34:840][482]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.34:840][482]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.35:078][489]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.38.35:078][489]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.35:078][489]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.38.35:078][489]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.35:080][489]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.35:080][489]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.35:080][489]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.38.35:080][489]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.35:080][489]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.35:080][489]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.38.35:080][489]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.35:080][489]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.38.35:080][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.35:080][489]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.38.35:080][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.35:176][492]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.05.03-17.38.35:178][492]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.35:178][492]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.38.35:178][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.35:179][492]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.35:179][492]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.38.35:179][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.35:179][492]Interaction: Interaction time: 1.500000 [2020.05.03-17.38.35:179][492]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.38.35:179][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.35:210][493]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.38.35:210][493]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.38.35:210][493]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookAttemptEscape. [2020.05.03-17.38.35:210][493]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.03-17.38.35:210][493]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.03-17.38.35:210][493]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.05.03-17.38.35:210][493]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.03-17.38.35:211][493]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.35:211][493]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.38.35:211][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.35:211][493]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.35:211][493]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.38.35:211][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.35:214][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.05.03-17.38.35:242][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.05.03-17.38.35:243][494]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.35:243][494]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.38.35:243][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.35:243][494]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.35:243][494]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.38.35:243][494]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.35:244][494]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.38.35:244][494]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.35:244][494]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.38.35:244][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.35:244][494]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.38.35:244][494]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.35:244][494]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.35:246][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.05.03-17.38.35:276][495]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.38.35:276][495]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.38.35:276][495]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.05.03-17.38.35:276][495]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.03-17.38.35:276][495]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.03-17.38.35:345][497]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_0] [2020.05.03-17.38.35:345][497]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.35:408][499]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.35:408][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.36:828][543]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.05.03-17.38.36:828][543]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.36:828][543]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.05.03-17.38.36:828][543]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.36:830][543]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.36:830][543]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.36:830][543]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.38.36:830][543]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.36:830][543]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.36:830][543]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.05.03-17.38.36:830][543]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.36:830][543]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.38.36:830][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.36:830][543]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.38.36:830][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.36:830][543]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.38.36:927][546]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Usually Blue, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.38.36:929][546]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.36:929][546]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.38.36:929][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.36:929][546]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.36:929][546]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.38.36:929][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.36:929][546]Interaction: Interaction time: 0.000000 [2020.05.03-17.38.36:929][546]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: LockerEnter AnimTag_Injured AnimTag_Female. [2020.05.03-17.38.36:929][546]LogSM: Error: Play Update Montage AM_F_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.05.03-17.38.36:929][546]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.38.36:929][546]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.38.36:929][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.36:930][546]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.38.37:181][554]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.38.37:181][554]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.37:181][554]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.38.37:181][554]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.37:182][554]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.37:182][554]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.37:182][554]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.38.37:182][554]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.37:182][554]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.37:182][554]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.38.37:182][554]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.37:182][554]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.38.37:182][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.37:182][554]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.38.37:182][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.37:183][554]Interaction: TryInteractionType exits because availableInteraction ChargeStalkMode cannot override ChargeStalkMode [2020.05.03-17.38.37:217][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.38.37:243][556]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.38.37:243][556]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.37:244][556]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.37:244][556]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.38.37:244][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.37:244][556]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.37:245][556]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.38.37:245][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.37:245][556]Interaction: Interaction time: 0.000000 [2020.05.03-17.38.37:245][556]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.38.37:245][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.37:245][556]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_16_C_0 - Bumper Cars] at Time=233.732 [2020.05.03-17.38.37:275][557]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.38.37:275][557]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.38.37:275][557]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.37:275][557]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.38.37:275][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.37:275][557]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.37:275][557]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.38.37:275][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.37:307][558]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.37:307][558]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.38.37:307][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.37:307][558]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.37:307][558]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.38.37:307][558]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.37:307][558]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.38.37:307][558]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.37:307][558]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.38.37:307][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.37:307][558]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.38.37:307][558]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.37:307][558]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.38.37:307][558]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.37:308][558]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.38.37:369][560]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_16_C_0 - Bumper Cars] at Time=233.857 [2020.05.03-17.38.37:374][560]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.38.37:376][560]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.38.38:925][611]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.38.38:955][612]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.38:955][612]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.38.38:955][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.38:955][612]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.03-17.38.38:955][612]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.38:955][612]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.38.38:955][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.38:955][612]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.38:955][612]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.38.38:955][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.38:955][612]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.38:955][612]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.38.38:955][612]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.38:955][612]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.38.38:955][612]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.38:955][612]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.38.38:955][612]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.38.38:955][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.38:955][612]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.05.03-17.38.38:956][612]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.38:956][612]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.39:045][615]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.39:045][615]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.39:479][630]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.05.03-17.38.39:479][630]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.05.03-17.38.39:479][630]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.05.03-17.38.39:479][630]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: HookIdle. [2020.05.03-17.38.39:479][630]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.05.03-17.38.39:479][630]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.03-17.38.47:308][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.05.03-17.38.47:308][866]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.47:308][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.05.03-17.38.47:308][866]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.47:310][866]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.47:310][866]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.47:310][866]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.38.47:310][866]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.47:310][866]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.47:310][866]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.05.03-17.38.47:310][866]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.47:310][866]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.38.47:310][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.47:310][866]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.38.47:310][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.47:377][868]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.38.47:410][869]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.47:410][869]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.38.47:410][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.47:410][869]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.47:410][869]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.38.47:410][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.47:410][869]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.03-17.38.47:410][869]Interaction: Interaction time: 0.000000 [2020.05.03-17.38.47:410][869]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: LockerExit AnimTag_Injured AnimTag_Female. [2020.05.03-17.38.47:411][869]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.05.03-17.38.47:411][869]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.38.47:411][869]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.38.47:411][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.47:475][871]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Usually Blue, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.38.47:477][871]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.38.48:341][897]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Usually Blue, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.38.49:702][938]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.38.49:894][944]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.38.49:927][945]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.49:927][945]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.38.49:927][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.49:927][945]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.49:927][945]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.38.49:927][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.49:995][947]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.49:995][947]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.38.49:995][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.49:995][947]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.49:995][947]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.38.49:995][947]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.49:995][947]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.38.49:995][947]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.49:995][947]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.38.49:995][947]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.38.49:996][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.49:996][947]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.05.03-17.38.49:996][947]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.49:996][947]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.51:293][986]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.38.51:293][986]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.51:293][986]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.38.51:293][986]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.51:295][986]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.51:295][986]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.51:295][986]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.38.51:295][986]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.51:295][986]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.51:295][986]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.38.51:295][986]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.51:295][986]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.38.51:295][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.51:295][986]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.38.51:295][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.51:296][986]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.38.51:359][988]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.03-17.38.51:359][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.05.03-17.38.51:361][988]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.51:361][988]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.38.51:361][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.51:361][988]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.51:361][988]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.38.51:361][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.51:361][988]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.38.51:361][988]Interaction: Interaction time: 1.000000 [2020.05.03-17.38.51:361][988]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.05.03-17.38.51:361][988]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.05.03-17.38.51:361][988]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.03-17.38.51:361][988]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.38.51:361][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.51:362][988]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.38.51:426][990]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.38.51:427][990]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.38.51:427][990]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.38.51:427][990]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: UnhookIn. [2020.05.03-17.38.51:427][990]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.03-17.38.51:427][990]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.03-17.38.51:427][990]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.03-17.38.51:428][990]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.51:428][990]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.51:528][993]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.38.51:760][ 0]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.38.52:395][ 19]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.05.03-17.38.52:425][ 20]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale11_Character_C_0 - Eelectrick, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.38.52:426][ 20]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.03-17.38.52:426][ 20]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.03-17.38.52:426][ 20]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.03-17.38.52:426][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.52:460][ 21]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.52:460][ 21]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.38.52:460][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.52:460][ 21]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.38.52:460][ 21]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [Null] [2020.05.03-17.38.52:460][ 21]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale11_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.03-17.38.52:460][ 21]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.05.03-17.38.52:460][ 21]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: UnhookOut. [2020.05.03-17.38.52:460][ 21]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.03-17.38.52:460][ 21]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.03-17.38.52:460][ 21]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.03-17.38.52:461][ 21]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.52:461][ 21]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.05.03-17.38.52:461][ 21]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.38.52:461][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.52:525][ 23]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale11_Character_C_0 - Eelectrick, Originating Player: BP_CamperMale11_Character_C_0 - Eelectrick, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.38.52:525][ 23]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.355493 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.05.03-17.38.52:526][ 23]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.38.52:526][ 23]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.38.52:527][ 23]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [Null] [2020.05.03-17.38.52:527][ 23]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.38.53:076][ 39]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.05.03-17.38.53:076][ 39]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.53:434][ 49]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_6] [2020.05.03-17.38.53:434][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.53:840][ 61]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.05.03-17.38.53:840][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.05.03-17.38.53:841][ 61]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.53:841][ 61]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.38.53:841][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.53:841][ 61]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.38.53:841][ 61]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.53:841][ 61]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.38.53:841][ 61]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.53:841][ 61]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.38.53:841][ 61]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.38.53:841][ 61]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.38.53:841][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.38.53:841][ 61]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.38.53:841][ 61]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.38.53:841][ 61]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.38.53:841][ 61]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.53:844][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.05.03-17.38.53:939][ 64]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.38.53:939][ 64]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.01:602][305]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.39.01:602][305]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.01:602][305]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.39.01:602][305]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.01:603][305]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.01:603][305]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.01:603][305]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.39.01:603][305]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.01:603][305]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.01:603][305]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.39.01:603][305]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.01:603][305]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.39.01:603][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.01:603][305]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.39.01:604][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.01:665][307]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.39.01:724][309]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.03-17.39.01:724][309]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Enabled [2020.05.03-17.39.01:726][309]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.01:726][309]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.39.01:726][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.01:726][309]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.01:726][309]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.39.01:726][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.01:726][309]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.39.01:726][309]Interaction: Interaction time: 1.000000 [2020.05.03-17.39.01:726][309]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.05.03-17.39.01:726][309]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.05.03-17.39.01:726][309]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.03-17.39.01:726][309]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.39.01:726][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.01:756][310]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.05.03-17.39.01:756][310]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.05.03-17.39.01:756][310]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.05.03-17.39.01:756][310]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: UnhookIn. [2020.05.03-17.39.01:756][310]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.03-17.39.01:756][310]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.03-17.39.01:756][310]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.03-17.39.01:757][310]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.39.01:787][311]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.01:787][311]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.01:876][314]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.39.01:881][314]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.39.02:121][322]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.39.02:186][324]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.39.02:716][341]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Disabled [2020.05.03-17.39.02:745][342]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - Pandemonium, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.39.02:745][342]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Pandemonium, Originating Player: None, Custom Param: 0.000000, Originating Effect: Hex_Devour_Hope, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.39.02:745][342]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale08_Character_C_0 - Loahki, Originating Player: None, Custom Param: 0.000000, Originating Effect: Hex_Devour_Hope, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.39.02:746][342]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperMale11_Character_C_0 - Eelectrick, Originating Player: None, Custom Param: 0.000000, Originating Effect: Hex_Devour_Hope, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.39.02:746][342]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Usually Blue, Originating Player: None, Custom Param: 0.000000, Originating Effect: Hex_Devour_Hope, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.39.02:747][342]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.02:747][342]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.03-17.39.02:747][342]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.03-17.39.02:747][342]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.03-17.39.02:747][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.02:747][342]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.39.02:747][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.02:747][342]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.39.02:748][342]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.05.03-17.39.02:748][342]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.03-17.39.02:748][342]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.05.03-17.39.02:748][342]AnimLeader: BP_SmallMeatLocker_Banshee_C_6 Requested to Play: UnhookOut. [2020.05.03-17.39.02:748][342]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.03-17.39.02:748][342]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.03-17.39.02:748][342]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.03-17.39.02:748][342]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.02:748][342]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.05.03-17.39.02:748][342]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.39.02:748][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.02:808][344]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.185412 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.05.03-17.39.02:809][344]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.05.03-17.39.02:809][344]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.05.03-17.39.02:809][344]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.05.03-17.39.02:809][344]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.05.03-17.39.03:862][377]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.03-17.39.03:862][377]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.03:862][377]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.03-17.39.03:862][377]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.03:864][377]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.03:864][377]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.03:864][377]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.39.03:864][377]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.03:864][377]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.03:864][377]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.03-17.39.03:864][377]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.03:864][377]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.39.03:864][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.03:864][377]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.39.03:864][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.03:864][377]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.39.03:954][380]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.39.03:956][380]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.03:956][380]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.39.03:956][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.03:956][380]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.03:956][380]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.39.03:956][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.03:956][380]Interaction: Interaction time: 14.023315 [2020.05.03-17.39.03:956][380]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.39.03:956][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.03:956][380]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.39.04:200][388]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.05.03-17.39.04:200][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Enabled [2020.05.03-17.39.04:202][388]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.04:202][388]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.39.04:202][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.04:202][388]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.39.04:202][388]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.04:202][388]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.39.04:202][388]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.04:202][388]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.39.04:202][388]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.04:202][388]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.39.04:202][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.04:202][388]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.39.04:202][388]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.39.04:202][388]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.04:202][388]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.04:205][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Disabled [2020.05.03-17.39.04:262][390]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.04:263][390]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.04:627][402]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.39.04:627][402]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.04:627][402]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.39.04:627][402]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.04:628][402]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.04:628][402]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.04:629][402]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.39.04:629][402]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.04:629][402]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.04:629][402]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.39.04:629][402]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.04:629][402]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.39.04:629][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.04:629][402]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.39.04:629][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.04:661][403]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.39.04:874][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.Break Chargeable Enabled?: Enabled [2020.05.03-17.39.04:876][410]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.04:876][410]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.39.04:876][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.04:876][410]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.04:876][410]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.39.04:876][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.04:876][410]Interaction: Interaction time: 3.333333 [2020.05.03-17.39.04:876][410]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.39.04:876][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.04:940][412]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.39.04:972][413]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.04:972][413]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.39.04:972][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.04:972][413]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.04:972][413]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.39.04:972][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.04:972][413]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.04:972][413]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.39.04:972][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.04:972][413]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.04:972][413]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.39.04:972][413]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.04:972][413]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.39.04:972][413]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.04:972][413]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.39.04:972][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.04:972][413]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [EndInteraction Called] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.39.04:972][413]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.04:972][413]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.04:974][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.Break Chargeable Enabled?: Disabled [2020.05.03-17.39.05:002][414]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.05:002][414]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.05:003][414]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.39.05:003][414]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.39.05:003][414]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=21.490 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.39.05:039][415]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.39.05:298][423]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.39.05:298][423]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.39.05:298][423]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.39.05:298][423]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=21.785 [2020.05.03-17.39.05:298][423]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=21.785 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.39.05:331][424]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_1] [2020.05.03-17.39.05:331][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.05:394][426]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Male. [2020.05.03-17.39.05:491][429]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperMale11_Character_C_0 [2020.05.03-17.39.05:493][429]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: BP_CamperMale11_Character_C_0 [2020.05.03-17.39.05:493][429]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.03-17.39.05:497][429]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - Eelectrick]: On [2020.05.03-17.39.05:497][429]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.03-17.39.05:497][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.05:497][429]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.05.03-17.39.05:497][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.05:497][429]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.05.03-17.39.05:497][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.05:497][429]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.05.03-17.39.05:497][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.05:497][429]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.05.03-17.39.05:497][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.05:497][429]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.05.03-17.39.05:497][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.05:497][429]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.05.03-17.39.05:498][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.05:498][429]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.05.03-17.39.05:498][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.05:498][429]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.05.03-17.39.05:498][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.05:628][433]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Succeed Ghostface AnimTag_FPV. [2020.05.03-17.39.05:628][433]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.39.05:628][433]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.03-17.39.05:628][433]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=22.114 [2020.05.03-17.39.05:628][433]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=22.114 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.03-17.39.06:787][464]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.05.03-17.39.06:787][464]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.06:787][464]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.05.03-17.39.06:787][464]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.06:788][464]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.06:788][464]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.06:788][464]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.39.06:788][464]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.06:790][464]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.06:790][464]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.03-17.39.06:790][464]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.06:790][464]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.39.06:790][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.06:790][464]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.39.06:790][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.06:821][465]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.03-17.39.06:823][465]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.06:823][465]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.39.06:823][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.06:823][465]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.06:823][465]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.39.06:823][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.06:823][465]Interaction: Interaction time: 16.000000 [2020.05.03-17.39.06:823][465]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.39.06:823][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.07:100][473]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.07:100][473]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.39.07:100][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.07:100][473]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.07:100][473]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.39.07:101][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.07:102][473]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.03-17.39.07:167][475]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.07:167][475]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.39.07:167][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.07:167][475]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.07:168][475]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.39.07:168][475]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.07:168][475]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.39.07:168][475]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.07:168][475]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.39.07:168][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.07:168][475]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.05.03-17.39.07:168][475]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.07:168][475]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.07:476][484]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale11_Character_C_0 - Eelectrick, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.39.07:479][484]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - Eelectrick]: Off [2020.05.03-17.39.08:451][512]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.03-17.39.08:451][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.08:451][512]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.05.03-17.39.08:451][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.08:451][512]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.05.03-17.39.08:451][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.08:451][512]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.05.03-17.39.08:451][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.08:451][512]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.05.03-17.39.08:451][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.08:451][512]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.05.03-17.39.08:451][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.08:451][512]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.05.03-17.39.08:451][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.08:451][512]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.05.03-17.39.08:451][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.08:451][512]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.05.03-17.39.08:451][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.08:658][518]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceSucceedMaxSpeed [2020.05.03-17.39.08:658][518]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_16_C_0 at Time=25.146 [2020.05.03-17.39.08:660][518]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_1] [2020.05.03-17.39.08:660][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.08:694][519]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.08:694][519]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.08:873][524]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.05.03-17.39.08:873][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.08:873][524]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.05.03-17.39.08:873][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.08:873][524]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.05.03-17.39.08:873][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.09:246][535]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.05.03-17.39.09:246][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.09:246][535]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.05.03-17.39.09:246][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.09:246][535]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.05.03-17.39.09:246][535]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.09:247][535]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.09:247][535]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.39.09:247][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.09:247][535]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.09:247][535]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.39.09:247][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.09:248][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.03-17.39.09:279][536]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.09:279][536]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.39.09:279][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.09:279][536]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.09:279][536]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.39.09:279][536]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.09:279][536]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.39.09:279][536]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.09:279][536]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.39.09:279][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.09:279][536]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.03-17.39.09:279][536]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.09:279][536]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.09:929][556]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.05.03-17.39.09:929][556]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.09:959][557]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 5.288054 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.39.09:966][557]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.39.10:054][560]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.03-17.39.10:151][563]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.05.03-17.39.10:151][563]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.10:216][565]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.05.03-17.39.10:216][565]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.10:281][567]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.05.03-17.39.10:281][567]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.11:300][599]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.11:300][599]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.11:300][599]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.39.11:300][599]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.39.11:300][599]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=27.789 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.39.11:654][610]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.39.11:655][610]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.39.11:655][610]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.39.11:655][610]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=28.142 [2020.05.03-17.39.11:655][610]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=28.142 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.39.11:749][613]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Injured AnimTag_Female. [2020.05.03-17.39.11:751][613]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_2] [2020.05.03-17.39.11:751][613]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.11:842][616]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.03-17.39.11:843][616]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.03-17.39.11:844][616]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.39.11:846][616]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.873564 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.39.11:850][616]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Usually Blue]: On [2020.05.03-17.39.11:905][618]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.03-17.39.11:909][618]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.39.11:909][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.11:909][618]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.03-17.39.11:909][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.11:909][618]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.39.11:909][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.11:909][618]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.39.11:909][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.11:909][618]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.03-17.39.11:909][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.11:909][618]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.03-17.39.11:909][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.11:909][618]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.03-17.39.11:909][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.11:909][618]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.03-17.39.11:909][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.11:909][618]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.03-17.39.11:909][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.11:940][619]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.39.11:940][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.11:940][619]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.03-17.39.11:940][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.11:940][619]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.39.11:940][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.11:940][619]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.39.11:940][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.11:940][619]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.03-17.39.11:940][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.11:940][619]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.03-17.39.11:940][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.11:940][619]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.03-17.39.11:940][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.11:940][619]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.03-17.39.11:940][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.11:940][619]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.03-17.39.11:940][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.11:970][620]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Succeed Ghostface AnimTag_FPV. [2020.05.03-17.39.11:970][620]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.39.11:970][620]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.03-17.39.11:970][620]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=28.458 [2020.05.03-17.39.11:970][620]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=28.458 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.03-17.39.12:001][621]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.05.03-17.39.12:001][621]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.12:001][621]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.05.03-17.39.12:001][621]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.12:003][621]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.12:003][621]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.12:003][621]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.39.12:003][621]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.12:003][621]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.12:003][621]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.03-17.39.12:003][621]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.12:003][621]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.39.12:003][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.12:003][621]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.39.12:003][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.12:099][624]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.39.12:099][624]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.12:099][624]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.03-17.39.12:099][624]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.12:099][624]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.39.12:099][624]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.12:099][624]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.39.12:099][624]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.12:099][624]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.03-17.39.12:099][624]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.12:099][624]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.03-17.39.12:099][624]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.12:099][624]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.03-17.39.12:100][624]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.12:100][624]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.03-17.39.12:100][624]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.12:100][624]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.03-17.39.12:100][624]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.12:128][625]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.03-17.39.12:130][625]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.12:130][625]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.39.12:130][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.12:130][625]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.12:130][625]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.39.12:130][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.12:130][625]Interaction: Interaction time: 15.866191 [2020.05.03-17.39.12:130][625]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.39.12:130][625]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.12:322][631]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.39.12:322][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.12:322][631]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.03-17.39.12:322][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.12:322][631]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.39.12:322][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.12:322][631]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.39.12:322][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.12:322][631]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.03-17.39.12:322][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.12:322][631]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.03-17.39.12:322][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.12:322][631]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.03-17.39.12:322][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.12:322][631]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.03-17.39.12:322][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.12:322][631]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.03-17.39.12:322][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.12:323][631]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.39.12:616][640]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 55 [2020.05.03-17.39.12:680][642]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_2] [2020.05.03-17.39.12:680][642]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.12:998][652]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.39.12:998][652]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.39.12:998][652]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.39.12:998][652]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.39.12:998][652]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.39.12:998][652]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.03-17.39.13:034][653]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.39.13:699][674]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.468376 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.39.13:830][678]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Usually Blue]: Off [2020.05.03-17.39.14:079][686]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066923 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.05.03-17.39.14:695][705]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_2] [2020.05.03-17.39.14:695][705]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.14:945][713]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.39.14:945][713]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.14:945][713]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.03-17.39.14:945][713]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.14:945][713]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.39.14:945][713]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.14:945][713]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.39.14:946][713]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.14:946][713]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.03-17.39.14:946][713]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.14:946][713]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.03-17.39.14:946][713]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.14:946][713]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.03-17.39.14:946][713]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.14:946][713]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.03-17.39.14:946][713]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.14:946][713]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.03-17.39.14:946][713]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.14:973][714]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceSucceedMaxSpeed [2020.05.03-17.39.14:973][714]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_16_C_0 at Time=31.459 [2020.05.03-17.39.15:003][715]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.15:003][715]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.15:037][716]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.39.15:216][722]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.39.15:216][722]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.15:216][722]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.03-17.39.15:216][722]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.15:216][722]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.39.15:216][722]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.15:216][722]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.39.15:216][722]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.15:216][722]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.03-17.39.15:216][722]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.15:216][722]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.03-17.39.15:216][722]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.15:216][722]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.03-17.39.15:216][722]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.15:216][722]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.03-17.39.15:216][722]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.15:216][722]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.03-17.39.15:216][722]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.15:574][734]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_2] [2020.05.03-17.39.15:574][734]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.17:222][783]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.17:222][783]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.39.17:222][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.17:222][783]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.17:222][783]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.39.17:222][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.17:222][783]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.17:222][783]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.39.17:222][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.17:222][783]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.17:222][783]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.39.17:222][783]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.17:222][783]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.39.17:222][783]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.17:222][783]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.39.17:222][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.17:222][783]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.05.03-17.39.17:222][783]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.17:222][783]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.17:224][783]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.03-17.39.17:252][784]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.03-17.39.17:252][784]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.17:252][784]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.03-17.39.17:252][784]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.17:254][784]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.17:254][784]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.17:254][784]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.39.17:254][784]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.17:254][784]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.17:254][784]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.03-17.39.17:254][784]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.17:254][784]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.39.17:254][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.17:254][784]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.05.03-17.39.17:254][784]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.39.17:254][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.17:286][785]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.39.17:627][796]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.05.03-17.39.17:628][796]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.17:628][796]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.39.17:628][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.17:628][796]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.17:628][796]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.39.17:628][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.17:628][796]Interaction: Interaction time: 14.000000 [2020.05.03-17.39.17:628][796]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.05.03-17.39.17:628][796]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.05.03-17.39.17:628][796]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.39.17:629][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.17:629][796]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.39.17:630][796]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.05.03-17.39.17:752][800]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.05.03-17.39.17:752][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.17:787][801]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.39.17:813][802]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - Pandemonium, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.39.17:874][804]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.39.17:874][804]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.17:874][804]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.05.03-17.39.17:874][804]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.17:875][804]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.17:875][804]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.17:875][804]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.39.17:875][804]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.17:875][804]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.17:875][804]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.05.03-17.39.17:875][804]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.17:875][804]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.39.17:875][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.17:875][804]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.39.17:875][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.17:875][804]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.39.17:969][807]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.05.03-17.39.17:969][807]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.18:002][808]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.18:002][808]LogDBDPlayerMovement: StopSnapping Final Location (7537.700195 5176.114258 111.092880) [2020.05.03-17.39.18:002][808]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.39.18:002][808]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.39.18:002][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.18:002][808]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.18:002][808]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.39.18:002][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.18:002][808]Interaction: Interaction time: 1.666667 [2020.05.03-17.39.18:002][808]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: DamageGenerator Ghostface AnimTag_FPV. [2020.05.03-17.39.18:002][808]LogSM: Error: Play Update Montage AM_OK_Damage_Generator_FPV Duration 1.666667 Timestamp 34.458603 [2020.05.03-17.39.18:002][808]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.39.18:002][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.18:060][810]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.03-17.39.19:409][854]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.39.19:641][861]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.39.19:742][864]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Charge Complete Received] [2020.05.03-17.39.19:742][864]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.03-17.39.19:743][864]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.03-17.39.19:743][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.19:745][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.03-17.39.19:776][865]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.39.19:776][865]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.39.19:776][865]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.19:776][865]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.39.19:776][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.19:776][865]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.19:776][865]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.39.19:776][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.19:809][866]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.03-17.39.19:810][866]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.19:810][866]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.39.19:810][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.19:810][866]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.19:810][866]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.39.19:810][866]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.19:810][866]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.39.19:810][866]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.19:810][866]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.39.19:810][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.19:810][866]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.05.03-17.39.19:810][866]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.19:810][866]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.05.03-17.39.19:810][866]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.19:811][866]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.19:875][868]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.03-17.39.19:879][868]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.03-17.39.20:042][873]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.05.03-17.39.20:042][873]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:243][969]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:244][969]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:377][973]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:377][973]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:377][973]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:377][973]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:377][973]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:377][973]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:377][973]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:377][973]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:377][973]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:377][973]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:377][973]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:377][973]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:377][973]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:377][973]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:377][973]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:377][973]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:377][973]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:377][973]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:412][974]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.39.23:441][975]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.05.03-17.39.23:441][975]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:441][975]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:441][975]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:441][975]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:441][975]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:441][975]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:441][975]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:441][975]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:441][975]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:441][975]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:441][975]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:441][975]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:441][975]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:441][975]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:441][975]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:441][975]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:441][975]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:441][975]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:441][975]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:442][975]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:442][975]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:442][975]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:442][975]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:442][975]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:442][975]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:442][975]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:442][975]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:443][975]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.23:443][975]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.23:443][975]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.39.23:443][975]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.23:443][975]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.23:443][975]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:443][975]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:443][975]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.39.23:443][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.23:443][975]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: SurvivorPickup_In Ghostface AnimTag_FPV. [2020.05.03-17.39.23:443][975]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Ghostface AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.05.03-17.39.23:443][975]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.39.23:443][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.23:443][975]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_16_C_0] [2020.05.03-17.39.23:443][975]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.39.23:474][976]Interaction: TryInteractionType exits because availableInteraction Pickup cannot override Pickup [2020.05.03-17.39.23:474][976]Interaction: TryInteractionType exits because availableInteraction Pickup cannot override Pickup [2020.05.03-17.39.23:474][976]Interaction: TryInteractionType exits because availableInteraction Pickup cannot override Pickup [2020.05.03-17.39.23:474][976]Interaction: TryInteractionType exits because availableInteraction Pickup cannot override Pickup [2020.05.03-17.39.23:474][976]Interaction: TryInteractionType exits because availableInteraction Pickup cannot override Pickup [2020.05.03-17.39.23:474][976]Interaction: TryInteractionType exits because availableInteraction Pickup cannot override Pickup [2020.05.03-17.39.23:474][976]Interaction: TryInteractionType exits because availableInteraction Pickup cannot override Pickup [2020.05.03-17.39.23:507][977]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:507][977]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:507][977]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:507][977]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:507][977]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:507][977]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:540][978]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:540][978]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:541][978]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:541][978]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:541][978]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:541][978]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:541][978]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:541][978]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:541][978]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:574][979]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:574][979]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:574][979]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:574][979]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:575][979]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:575][979]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:575][979]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:607][980]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:607][980]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:607][980]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:607][980]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:608][980]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:608][980]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:641][981]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:641][981]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:641][981]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:641][981]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:641][981]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:641][981]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:641][981]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:674][982]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:674][982]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:674][982]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:674][982]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:675][982]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:675][982]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:675][982]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:677][982]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:677][982]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:678][982]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:678][982]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:678][982]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:678][982]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:678][982]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:678][982]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:678][982]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:678][982]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:678][982]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:678][982]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:678][982]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:678][982]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:678][982]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:678][982]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:678][982]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:678][982]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:709][983]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:709][983]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:709][983]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:709][983]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:709][983]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:709][983]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:709][983]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:712][983]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:712][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:712][983]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:712][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:712][983]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:712][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:712][983]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:712][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:712][983]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:712][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:712][983]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:712][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:712][983]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:712][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:712][983]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:712][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:712][983]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.03-17.39.23:712][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.23:740][984]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:741][984]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:741][984]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:741][984]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:741][984]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:741][984]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:772][985]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:772][985]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:772][985]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:772][985]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:772][985]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:772][985]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:772][985]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:773][985]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.23:773][985]LogDBDPlayerMovement: StopSnapping Final Location (6181.130859 5444.192871 111.095589) [2020.05.03-17.39.23:773][985]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.39.23:773][985]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.39.23:773][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.23:773][985]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.23:773][985]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.39.23:773][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.23:773][985]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_16_C_0] [2020.05.03-17.39.23:773][985]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.05.03-17.39.23:773][985]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.03-17.39.23:773][985]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.03-17.39.23:773][985]Interaction: Interaction time: 2.700000 [2020.05.03-17.39.23:773][985]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: SurvivorPickup Ghostface AnimTag_FPV AnimTag_Carry. [2020.05.03-17.39.23:773][985]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.03-17.39.23:773][985]LogSM: Error: Play Update Montage AM_OK_PickUP_FPV Duration 2.700000 Timestamp 40.228588 [2020.05.03-17.39.23:773][985]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.05.03-17.39.23:773][985]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.39.23:773][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.23:777][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.03-17.39.23:778][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.03-17.39.23:780][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.03-17.39.23:780][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.05.03-17.39.23:780][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.39.23:801][986]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:801][986]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:801][986]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:801][986]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:801][986]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:801][986]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:831][987]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:831][987]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:831][987]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:831][987]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:831][987]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:831][987]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:861][988]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.05.03-17.39.23:862][988]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.05.03-17.39.23:862][988]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.05.03-17.39.23:862][988]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.05.03-17.39.23:862][988]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.05.03-17.39.23:862][988]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.05.03-17.39.23:862][988]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.05.03-17.39.23:862][988]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:862][988]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:862][988]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:862][988]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:862][988]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:862][988]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:866][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.03-17.39.23:892][989]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:892][989]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.23:958][991]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.23:958][991]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.23:991][992]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_OK_PickUP_FPV [2020.05.03-17.39.26:458][ 66]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.39.26:491][ 67]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.39.26:491][ 67]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.39.26:491][ 67]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.26:491][ 67]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.39.26:491][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.26:491][ 67]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.03-17.39.26:491][ 67]LogAkAudio: Warning: [BP_Slasher_Character_16_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.03-17.39.26:491][ 67]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.26:492][ 67]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.39.26:492][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.26:525][ 68]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.26:525][ 68]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.39.26:525][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.26:525][ 68]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.26:525][ 68]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.39.26:525][ 68]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.26:525][ 68]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.39.26:525][ 68]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.26:525][ 68]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.05.03-17.39.26:525][ 68]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.39.26:525][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.26:525][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.39.26:525][ 68]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.26:525][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.39.26:525][ 68]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.26:525][ 68]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.26:689][ 73]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.03-17.39.26:689][ 73]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.26:722][ 74]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.03-17.39.26:723][ 74]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.26:725][ 74]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.26:725][ 74]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.26:725][ 74]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.39.26:725][ 74]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.26:725][ 74]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.26:725][ 74]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.03-17.39.26:725][ 74]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.26:725][ 74]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.39.26:725][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.26:725][ 74]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.39.26:725][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.26:789][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.03-17.39.26:791][ 76]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.26:791][ 76]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.39.26:791][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.26:791][ 76]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.26:791][ 76]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.39.26:791][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.26:791][ 76]Interaction: Interaction time: 16.000000 [2020.05.03-17.39.26:792][ 76]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.03-17.39.26:792][ 76]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.03-17.39.26:792][ 76]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.39.26:792][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.27:092][ 85]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.27:092][ 85]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.39.27:092][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.27:092][ 85]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.27:092][ 85]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.39.27:092][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.27:092][ 85]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.27:092][ 85]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.39.27:092][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.27:092][ 85]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.27:092][ 85]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.39.27:092][ 85]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.27:092][ 85]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.39.27:092][ 85]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.27:092][ 85]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.39.27:092][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.27:092][ 85]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.03-17.39.27:092][ 85]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.27:092][ 85]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.27:323][ 92]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.03-17.39.27:323][ 92]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.27:323][ 92]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.03-17.39.27:323][ 92]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.27:325][ 92]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.27:325][ 92]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.27:325][ 92]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.39.27:325][ 92]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.27:325][ 92]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.27:325][ 92]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.03-17.39.27:325][ 92]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.27:325][ 92]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.39.27:325][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.27:325][ 92]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.39.27:325][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.27:391][ 94]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.27:391][ 94]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.39.27:391][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.27:391][ 94]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.27:391][ 94]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.39.27:391][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.27:391][ 94]Interaction: Interaction time: 15.715022 [2020.05.03-17.39.27:391][ 94]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.03-17.39.27:391][ 94]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 15.715022 Timestamp 0.000000 [2020.05.03-17.39.27:391][ 94]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.39.27:391][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.27:626][101]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.27:626][101]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.39.27:626][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.27:626][101]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.27:626][101]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.39.27:626][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.27:626][101]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.27:626][101]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.39.27:626][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.27:626][101]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.27:626][101]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.39.27:626][101]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.27:626][101]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.39.27:626][101]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.27:627][101]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.39.27:627][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.27:627][101]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.03-17.39.27:627][101]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.27:627][101]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.27:724][104]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.03-17.39.27:724][104]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.27:724][104]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.03-17.39.27:724][104]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.27:726][104]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.27:726][104]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.27:727][104]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.39.27:727][104]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.27:727][104]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.27:727][104]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.03-17.39.27:727][104]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.27:727][104]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.39.27:727][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.27:727][104]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.39.27:727][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.27:825][107]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.27:825][107]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.39.27:825][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.27:825][107]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.27:825][107]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.39.27:825][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.27:826][107]Interaction: Interaction time: 15.490719 [2020.05.03-17.39.27:826][107]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.03-17.39.27:826][107]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 15.490719 Timestamp 0.000000 [2020.05.03-17.39.27:826][107]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.39.27:826][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.27:925][110]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.39.28:560][129]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale08_Character_C_0 [2020.05.03-17.39.28:560][129]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.05.03-17.39.28:560][129]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.03-17.39.28:926][140]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_16_C_0 [2020.05.03-17.39.29:560][159]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.39.29:592][160]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.03-17.39.29:692][163]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.39.30:658][192]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.05.03-17.39.30:658][192]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.30:658][192]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.05.03-17.39.30:658][192]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.30:658][192]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.05.03-17.39.30:658][192]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.30:722][194]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] [2020.05.03-17.39.30:722][194]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.30:723][194]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] [2020.05.03-17.39.30:723][194]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.30:724][194]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_3] [2020.05.03-17.39.30:724][194]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.30:724][194]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_3] [2020.05.03-17.39.30:724][194]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.30:724][194]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_3] [2020.05.03-17.39.30:724][194]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.30:725][194]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.30:725][194]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.30:725][194]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.39.30:725][194]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.30:725][194]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.30:725][194]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] [2020.05.03-17.39.30:725][194]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.30:725][194]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.39.30:725][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.30:725][194]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.39.30:725][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.30:757][195]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.39.30:922][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.Break Chargeable Enabled?: Enabled [2020.05.03-17.39.30:924][200]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.30:924][200]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.39.30:924][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.30:924][200]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.30:924][200]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.39.30:924][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.30:924][200]Interaction: Interaction time: 3.333333 [2020.05.03-17.39.30:924][200]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.39.30:924][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.30:958][201]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.39.31:327][212]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.39.31:359][213]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.05.03-17.39.31:460][216]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.39.31:659][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.05.03-17.39.31:689][223]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Usually Blue, Originating Player: None, Custom Param: 0.000000, Originating Effect: Hex_Devour_Hope, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.39.31:689][223]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale08_Character_C_0 - Loahki, Originating Player: None, Custom Param: 0.000000, Originating Effect: Hex_Devour_Hope, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.39.31:691][223]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.31:691][223]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.03-17.39.31:691][223]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.03-17.39.31:691][223]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.03-17.39.31:691][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.31:691][223]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.39.31:691][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.31:691][223]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.31:692][223]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.39.31:692][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.31:723][224]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Pandemonium, Originating Player: None, Custom Param: 0.000000, Originating Effect: Hex_Devour_Hope, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.39.31:723][224]LogDBDGeneral: StatusEffect::EndPlay - Id: CanBeAttackToDyingEffect, Status Owner: BP_CamperMale11_Character_C_0 - Eelectrick, Originating Player: None, Custom Param: 0.000000, Originating Effect: Hex_Devour_Hope, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.39.31:723][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.05.03-17.39.31:725][224]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.31:725][224]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.39.31:725][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.31:725][224]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.31:725][224]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.39.31:725][224]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.31:725][224]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.39.31:725][224]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.31:725][224]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.39.31:725][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.31:725][224]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.03-17.39.31:725][224]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.31:725][224]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.31:727][224]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.05.03-17.39.32:723][254]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.05.03-17.39.32:723][254]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.32:723][254]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.05.03-17.39.32:723][254]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.32:725][254]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.32:725][254]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.32:725][254]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.39.32:725][254]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.32:725][254]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.32:725][254]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.03-17.39.32:725][254]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.32:725][254]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.39.32:725][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.32:725][254]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.39.32:725][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.32:790][256]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.03-17.39.32:791][256]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.32:791][256]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.39.32:791][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.32:791][256]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.32:791][256]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.39.32:791][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.32:791][256]Interaction: Interaction time: 13.323393 [2020.05.03-17.39.32:791][256]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.39.32:791][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.32:793][256]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.03-17.39.32:793][256]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.03-17.39.32:855][258]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.03-17.39.32:856][258]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Tarvesh, Status: default, CachedStatus: default, RichPresence: InOnlineLobby [2020.05.03-17.39.33:056][264]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.03-17.39.33:056][264]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.03-17.39.33:092][265]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.39.33:124][266]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.03-17.39.33:225][269]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:225][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:228][269]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.39.33:261][270]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.39.33:524][278]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.39.33:524][278]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:524][278]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:524][278]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:524][278]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:524][278]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:524][278]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:524][278]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:526][278]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.33:526][278]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.33:526][278]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.39.33:526][278]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.33:526][278]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.33:526][278]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:526][278]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:526][278]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.39.33:526][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.33:526][278]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: HookSetup Ghostface AnimTag_FPV AnimTag_Carry. [2020.05.03-17.39.33:526][278]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.03-17.39.33:526][278]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.39.33:526][278]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.39.33:526][278]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.33:526][278]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.39.33:527][278]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.03-17.39.33:527][278]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.05.03-17.39.33:528][278]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.39.33:528][278]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.05.03-17.39.33:559][279]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:559][279]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:559][279]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:559][279]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:559][279]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:559][279]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:560][279]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:560][279]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:560][279]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:560][279]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:560][279]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:560][279]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:560][279]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:560][279]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:560][279]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:560][279]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:560][279]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:560][279]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:560][279]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:560][279]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:560][279]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:560][279]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:560][279]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:560][279]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:560][279]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:560][279]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:560][279]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:560][279]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:560][279]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:560][279]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:560][279]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:560][279]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:560][279]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:560][279]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:560][279]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:560][279]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:560][279]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:560][279]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:560][279]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:560][279]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:560][279]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:560][279]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:591][280]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:591][280]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:591][280]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:591][280]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:591][280]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:591][280]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:591][280]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:591][280]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:591][280]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:591][280]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:591][280]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:591][280]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:591][280]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:591][280]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:591][280]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:591][280]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:591][280]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:592][280]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:592][280]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:592][280]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:592][280]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:592][280]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:592][280]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:592][280]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:592][280]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:592][280]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:592][280]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:592][280]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:592][280]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:592][280]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:592][280]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:592][280]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:592][280]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:592][280]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:592][280]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:592][280]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:624][281]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:624][281]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:624][281]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:624][281]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:624][281]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:624][281]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:624][281]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:624][281]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:624][281]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:624][281]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:624][281]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:624][281]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:624][281]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:624][281]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:624][281]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:624][281]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:625][281]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:625][281]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:625][281]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:625][281]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:625][281]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:625][281]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:625][281]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:625][281]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:625][281]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:625][281]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:625][281]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:625][281]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:625][281]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:625][281]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:625][281]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:625][281]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:625][281]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:625][281]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:625][281]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:625][281]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:625][281]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:625][281]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:625][281]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:625][281]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:625][281]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:625][281]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:657][282]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:657][282]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:657][282]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:657][282]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:657][282]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:657][282]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:657][282]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:657][282]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:657][282]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:657][282]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:657][282]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:657][282]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:657][282]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:657][282]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:657][282]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:657][282]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:657][282]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:657][282]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:657][282]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:657][282]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:657][282]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:657][282]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:658][282]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:658][282]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:658][282]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:658][282]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:658][282]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:658][282]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:658][282]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:658][282]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:658][282]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:658][282]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:658][282]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:658][282]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:658][282]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:658][282]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:658][282]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:658][282]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:658][282]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:658][282]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:658][282]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:658][282]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:691][283]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:691][283]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:691][283]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:691][283]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:691][283]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:691][283]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:691][283]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:691][283]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:691][283]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:691][283]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:691][283]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:691][283]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:691][283]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:691][283]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:691][283]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:691][283]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:691][283]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:691][283]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:691][283]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:691][283]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:691][283]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:691][283]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:691][283]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:691][283]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:691][283]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:691][283]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:691][283]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:691][283]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:691][283]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:692][283]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:692][283]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:692][283]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:692][283]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:692][283]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:692][283]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:692][283]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:692][283]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:692][283]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:692][283]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:692][283]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:692][283]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:692][283]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:693][283]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.33:693][283]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.39.33:693][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.33:693][283]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.33:693][283]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.39.33:693][283]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.33:693][283]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.39.33:694][283]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.33:694][283]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.39.33:694][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.33:694][283]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.03-17.39.33:694][283]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:694][283]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.33:726][284]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:726][284]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:726][284]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:727][284]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:759][285]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:759][285]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:759][285]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:759][285]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:759][285]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:759][285]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:759][285]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:759][285]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:759][285]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:759][285]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:759][285]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:759][285]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:759][285]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:759][285]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:759][285]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:759][285]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:759][285]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:759][285]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:759][285]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:759][285]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:759][285]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:759][285]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:759][285]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:759][285]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:759][285]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:759][285]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:759][285]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:759][285]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:759][285]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:760][285]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:760][285]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:760][285]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:760][285]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:760][285]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:760][285]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:760][285]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:760][285]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:760][285]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:760][285]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:760][285]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:760][285]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:760][285]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:793][286]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:793][286]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:793][286]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:793][286]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:793][286]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:793][286]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:793][286]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:793][286]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:793][286]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:793][286]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:793][286]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:793][286]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:793][286]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:793][286]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:793][286]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:793][286]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:793][286]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:793][286]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:793][286]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:794][286]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:794][286]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:794][286]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:794][286]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:794][286]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:794][286]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:794][286]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:794][286]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:794][286]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:794][286]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:794][286]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:794][286]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:794][286]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:794][286]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:794][286]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:794][286]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:794][286]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:794][286]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:794][286]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:794][286]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:794][286]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:794][286]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:794][286]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:795][286]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.33:795][286]LogDBDPlayerMovement: StopSnapping Final Location (4541.238770 4976.165527 111.094345) [2020.05.03-17.39.33:795][286]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.39.33:795][286]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.39.33:795][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.33:795][286]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.33:795][286]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.39.33:796][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.33:796][286]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.03-17.39.33:796][286]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.03-17.39.33:796][286]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.03-17.39.33:796][286]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.39.33:796][286]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookCamper Ghostface AnimTag_FPV AnimTag_Carry. [2020.05.03-17.39.33:796][286]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.03-17.39.33:796][286]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.05.03-17.39.33:796][286]Interaction: Interaction time: 1.500000 [2020.05.03-17.39.33:796][286]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: HookCamper Ghostface AnimTag_FPV AnimTag_Carry. [2020.05.03-17.39.33:796][286]LogSM: Error: Play Update Montage AM_OK_Hook_In_FPV Duration 1.500000 Timestamp 50.244759 [2020.05.03-17.39.33:796][286]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.39.33:796][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.33:826][287]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:826][287]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:826][287]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.33:827][287]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.33:857][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Enabled [2020.05.03-17.39.33:857][288]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.33:857][288]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.33:857][288]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.33:857][288]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.33:857][288]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.33:857][288]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.33:857][288]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.33:890][289]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.33:890][289]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.33:890][289]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.33:890][289]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.33:890][289]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.33:890][289]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.33:890][289]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.33:924][290]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.33:924][290]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.33:924][290]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.33:924][290]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.33:924][290]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.33:924][290]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.33:924][290]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.33:958][291]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.33:958][291]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.33:958][291]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.33:958][291]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.33:958][291]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.33:958][291]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.33:958][291]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.33:991][292]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.33:991][292]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.33:991][292]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.33:991][292]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.33:991][292]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.33:991][292]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.33:991][292]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:025][293]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:025][293]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:025][293]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:025][293]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:025][293]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:025][293]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:025][293]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:058][294]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:058][294]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:058][294]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:058][294]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:058][294]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:058][294]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:058][294]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:091][295]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:091][295]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:091][295]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:091][295]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:091][295]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:091][295]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:091][295]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:124][296]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:124][296]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:124][296]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:124][296]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:124][296]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:124][296]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:124][296]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:157][297]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:157][297]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:157][297]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:158][297]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:158][297]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:158][297]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:158][297]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:190][298]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:190][298]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:190][298]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:190][298]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:190][298]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:190][298]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:224][299]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:225][299]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:225][299]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:225][299]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:225][299]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:225][299]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:225][299]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:225][299]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:257][300]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:257][300]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:257][300]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:257][300]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:257][300]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:257][300]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:292][301]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:292][301]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:292][301]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:292][301]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:292][301]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:292][301]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:292][301]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:292][301]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:295][301]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.Break Chargeable Enabled?: Disabled [2020.05.03-17.39.34:324][302]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:325][302]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:325][302]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:325][302]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:325][302]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:325][302]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:325][302]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:358][303]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:358][303]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:358][303]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:358][303]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:358][303]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:358][303]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:358][303]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:360][303]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.03-17.39.34:360][303]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.03-17.39.34:360][303]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.03-17.39.34:360][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.34:391][304]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:391][304]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:391][304]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:391][304]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:391][304]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:391][304]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:391][304]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:392][304]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.05.03-17.39.34:392][304]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.05.03-17.39.34:425][305]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:425][305]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:425][305]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:425][305]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:425][305]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:425][305]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:425][305]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:425][305]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:427][305]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.39.34:427][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.34:427][305]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.03-17.39.34:427][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.34:427][305]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.39.34:427][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.34:427][305]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.39.34:427][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.34:427][305]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.03-17.39.34:428][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.34:428][305]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.03-17.39.34:428][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.34:428][305]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.03-17.39.34:428][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.34:428][305]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.03-17.39.34:428][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.34:428][305]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.03-17.39.34:428][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.34:457][306]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:457][306]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:457][306]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:457][306]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:457][306]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:457][306]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:457][306]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:459][306]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.34:459][306]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.39.34:459][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.34:459][306]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.34:459][306]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.39.34:459][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.34:490][307]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.Break Chargeable Enabled?: Enabled [2020.05.03-17.39.34:491][307]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:491][307]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:491][307]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:491][307]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:491][307]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:491][307]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:491][307]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:492][307]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.34:492][307]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.39.34:492][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.34:492][307]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.34:492][307]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.39.34:492][307]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.34:492][307]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.39.34:492][307]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.34:492][307]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.39.34:492][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.34:493][307]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [EndInteraction Called] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] [2020.05.03-17.39.34:493][307]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.34:493][307]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.34:495][307]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.Break Chargeable Enabled?: Disabled [2020.05.03-17.39.34:524][308]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:524][308]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:524][308]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:524][308]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:524][308]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:524][308]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:524][308]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:557][309]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:557][309]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:557][309]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:557][309]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:557][309]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:557][309]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:557][309]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:590][310]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:590][310]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:590][310]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:590][310]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:590][310]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:590][310]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:590][310]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:623][311]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:623][311]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:623][311]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:623][311]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:623][311]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:623][311]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:657][312]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:657][312]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:657][312]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:657][312]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:657][312]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:657][312]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:658][312]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:658][312]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:690][313]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:690][313]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:690][313]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:690][313]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:690][313]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:690][313]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:725][314]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:725][314]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:725][314]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:725][314]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:725][314]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:725][314]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:726][314]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:757][315]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:758][315]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:758][315]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:758][315]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:758][315]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:758][315]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:758][315]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:758][315]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:790][316]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:790][316]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:790][316]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:790][316]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:790][316]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:790][316]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:824][317]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:824][317]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:824][317]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:824][317]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:824][317]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:824][317]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:824][317]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:824][317]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:857][318]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:857][318]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:857][318]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:857][318]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:857][318]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:857][318]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:892][319]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:892][319]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:892][319]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:892][319]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:892][319]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:892][319]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:892][319]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:892][319]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:924][320]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:924][320]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:924][320]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:924][320]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:924][320]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:924][320]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:957][321]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:957][321]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:957][321]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:957][321]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:957][321]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:957][321]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:957][321]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:957][321]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:991][322]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:991][322]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:991][322]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:991][322]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:991][322]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:991][322]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.34:991][322]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:024][323]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:024][323]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:024][323]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:024][323]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:024][323]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:024][323]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:024][323]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:058][324]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:059][324]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:059][324]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:059][324]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:059][324]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:059][324]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:059][324]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:092][325]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:092][325]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:092][325]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:092][325]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:092][325]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:092][325]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:092][325]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:126][326]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:126][326]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:126][326]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:126][326]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:126][326]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:126][326]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:126][326]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:159][327]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:159][327]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:159][327]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:159][327]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:159][327]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:159][327]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:159][327]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:192][328]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:192][328]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:192][328]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:192][328]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:192][328]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:192][328]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:227][329]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:227][329]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:227][329]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:227][329]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:227][329]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:227][329]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:227][329]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:259][330]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:259][330]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:260][330]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:260][330]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:260][330]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:260][330]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:260][330]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:261][330]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.39.35:292][331]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:292][331]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:292][331]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:292][331]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:292][331]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:292][331]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:294][331]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.39.35:327][332]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:327][332]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:327][332]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:327][332]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:327][332]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:327][332]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:327][332]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:327][332]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:359][333]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:360][333]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:360][333]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:360][333]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:360][333]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:360][333]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:360][333]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:392][334]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:392][334]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:392][334]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:392][334]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:392][334]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:392][334]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:393][334]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Charge Complete Received] [2020.05.03-17.39.35:393][334]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.03-17.39.35:393][334]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.03-17.39.35:393][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.35:393][334]LogAkAudio: Warning: [BP_Slasher_Character_16_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.03-17.39.35:393][334]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.03-17.39.35:393][334]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.39.35:394][334]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale01_Character_C_0 Current: NULL [2020.05.03-17.39.35:396][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Disabled [2020.05.03-17.39.35:397][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.03-17.39.35:400][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.03-17.39.35:400][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.39.35:426][335]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:426][335]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:426][335]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:426][335]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:426][335]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:426][335]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:426][335]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:427][335]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.39.35:427][335]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.39.35:427][335]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.35:427][335]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.39.35:427][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.35:427][335]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.35:427][335]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.39.35:427][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.35:458][336]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:459][336]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:459][336]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:459][336]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:459][336]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:459][336]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:459][336]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.35:460][336]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.35:460][336]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.39.35:460][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.35:460][336]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.35:460][336]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.39.35:460][336]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.35:460][336]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.39.35:460][336]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.35:460][336]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.39.35:460][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.35:460][336]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.35:460][336]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.35:460][336]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.35:460][336]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.35:460][336]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.35:498][337]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.03-17.39.35:526][338]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.03-17.39.35:530][338]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.03-17.39.35:530][338]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.03-17.39.35:531][338]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.03-17.39.35:531][338]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookCamperOut. [2020.05.03-17.39.35:531][338]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.03-17.39.35:531][338]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.03-17.39.35:531][338]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.03-17.39.35:537][338]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.39.35:538][338]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.39.35:559][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Enabled [2020.05.03-17.39.35:563][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Disabled [2020.05.03-17.39.35:595][340]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.35:595][340]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.35:760][345]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_2] [2020.05.03-17.39.35:760][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.35:858][348]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.35:858][348]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.37:759][405]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.03-17.39.38:024][413]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_16_C_0 [2020.05.03-17.39.38:158][417]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale08_Character_C_0 [2020.05.03-17.39.38:158][417]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale11_Character_C_0 [2020.05.03-17.39.38:158][417]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.03-17.39.38:357][423]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.39.38:824][437]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.05.03-17.39.38:824][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.39:256][450]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.03-17.39.39:390][454]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.05.03-17.39.39:390][454]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.39:906][469]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.03-17.39.40:249][479]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.03-17.39.40:249][479]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.03-17.39.40:249][479]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.03-17.39.40:249][479]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookIdle. [2020.05.03-17.39.40:249][479]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.05.03-17.39.40:249][479]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.03-17.39.40:282][480]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.03-17.39.40:282][480]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.03-17.39.40:282][480]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookReactionIn. [2020.05.03-17.39.40:282][480]AnimLeader: BP_Entity_C_3 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.03-17.39.40:282][480]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.05.03-17.39.40:610][490]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_4] [2020.05.03-17.39.40:610][490]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.40:610][490]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_4] [2020.05.03-17.39.40:610][490]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.40:833][497]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_4] [2020.05.03-17.39.40:833][497]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.40:833][497]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_4] [2020.05.03-17.39.40:833][497]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.41:115][506]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.03-17.39.41:115][506]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.03-17.39.41:115][506]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookReaction. [2020.05.03-17.39.41:115][506]AnimLeader: BP_Entity_C_3 Requested to Play: HookReaction AnimTag_Follower. [2020.05.03-17.39.41:115][506]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.05.03-17.39.41:636][523]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.03-17.39.41:636][523]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.03-17.39.41:636][523]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookReactionOut. [2020.05.03-17.39.41:636][523]AnimLeader: BP_Entity_C_3 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.03-17.39.41:636][523]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.05.03-17.39.41:723][526]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.41:723][526]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.41:723][526]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.41:723][526]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.41:725][526]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.41:725][526]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.41:725][526]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.39.41:725][526]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.41:725][526]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.41:725][526]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.41:725][526]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.41:725][526]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.39.41:725][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.41:725][526]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.39.41:725][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.41:825][529]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.41:825][529]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.39.41:825][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.41:825][529]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.41:825][529]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.39.41:825][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.41:825][529]Interaction: Interaction time: 0.000000 [2020.05.03-17.39.41:825][529]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.39.41:825][529]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.39.41:825][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.43:140][569]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.03-17.39.43:140][569]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.03-17.39.43:140][569]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: HookStruggle. [2020.05.03-17.39.43:140][569]AnimLeader: BP_Entity_C_3 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.03-17.39.43:140][569]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.05.03-17.39.43:140][569]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.03-17.39.43:173][570]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.39.43:173][570]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.43:173][570]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.39.43:174][570]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.43:175][570]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.43:175][570]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.43:175][570]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.39.43:175][570]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.43:175][570]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.43:175][570]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.39.43:175][570]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.43:175][570]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.39.43:175][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.43:175][570]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.39.43:176][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.43:176][570]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.39.43:209][571]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.03-17.39.43:374][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.Break Chargeable Enabled?: Enabled [2020.05.03-17.39.43:375][576]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.43:375][576]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.39.43:376][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.43:376][576]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.43:376][576]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.39.43:376][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.43:376][576]Interaction: Interaction time: 3.333333 [2020.05.03-17.39.43:376][576]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.39.43:376][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.43:408][577]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.39.46:708][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.Break Chargeable Enabled?: Disabled [2020.05.03-17.39.46:773][678]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.03-17.39.46:773][678]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.03-17.39.46:773][678]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.03-17.39.46:773][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.46:805][679]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.05.03-17.39.46:806][679]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.05.03-17.39.46:840][680]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.46:840][680]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.39.46:840][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.46:840][680]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.46:840][680]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.39.46:840][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.46:872][681]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.Break Chargeable Enabled?: Enabled [2020.05.03-17.39.46:873][681]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.46:873][681]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.39.46:873][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.46:873][681]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.46:873][681]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.39.46:873][681]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.46:873][681]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.39.46:873][681]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.46:873][681]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.39.46:874][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.46:874][681]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [EndInteraction Called] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.39.46:874][681]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.46:874][681]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.46:876][681]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.Break Chargeable Enabled?: Disabled [2020.05.03-17.39.47:877][711]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_1] [2020.05.03-17.39.47:877][711]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.48:011][715]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.03-17.39.48:011][715]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.48:011][715]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.05.03-17.39.48:011][715]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.48:011][715]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.05.03-17.39.48:011][715]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.48:011][715]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.05.03-17.39.48:011][715]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.48:011][715]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.05.03-17.39.48:011][715]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.48:011][715]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.05.03-17.39.48:011][715]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.48:011][715]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.05.03-17.39.48:011][715]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.48:011][715]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.05.03-17.39.48:011][715]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.48:011][715]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.05.03-17.39.48:011][715]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.48:179][720]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.39.48:207][721]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.39.48:207][721]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.48:207][721]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.05.03-17.39.48:208][721]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.48:208][721]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.05.03-17.39.48:208][721]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.48:208][721]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [Pickup][BP_CamperInteractable_C_1] [2020.05.03-17.39.48:208][721]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.48:208][721]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.05.03-17.39.48:208][721]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.48:208][721]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [Pickup][BP_CamperInteractable_C_1] [2020.05.03-17.39.48:208][721]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.48:208][721]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.05.03-17.39.48:208][721]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.48:208][721]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [Pickup][BP_CamperInteractable_C_1] [2020.05.03-17.39.48:208][721]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.48:208][721]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.05.03-17.39.48:208][721]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.48:208][721]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [Pickup][BP_CamperInteractable_C_1] [2020.05.03-17.39.48:208][721]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.48:208][721]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.05.03-17.39.48:208][721]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.48:208][721]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [Pickup][BP_CamperInteractable_C_1] [2020.05.03-17.39.48:208][721]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.48:208][721]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.05.03-17.39.48:208][721]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.48:208][721]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [Pickup][BP_CamperInteractable_C_1] [2020.05.03-17.39.48:208][721]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.48:209][721]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.48:209][721]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.48:209][721]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.39.48:210][721]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.48:210][721]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.48:210][721]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.03-17.39.48:210][721]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.48:210][721]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.39.48:210][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.48:210][721]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: SurvivorPickup_In Ghostface AnimTag_FPV. [2020.05.03-17.39.48:210][721]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: SurvivorPickup_In Ghostface AnimTag_FPV AnimTag_Male AnimTag_Follower. [2020.05.03-17.39.48:210][721]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.39.48:210][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.48:210][721]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_16_C_0] [2020.05.03-17.39.48:210][721]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.39.48:241][722]Interaction: TryInteractionType exits because availableInteraction Pickup cannot override Pickup [2020.05.03-17.39.48:241][722]Interaction: TryInteractionType exits because availableInteraction Pickup cannot override Pickup [2020.05.03-17.39.48:241][722]Interaction: TryInteractionType exits because availableInteraction Pickup cannot override Pickup [2020.05.03-17.39.48:241][722]Interaction: TryInteractionType exits because availableInteraction Pickup cannot override Pickup [2020.05.03-17.39.48:241][722]Interaction: TryInteractionType exits because availableInteraction Pickup cannot override Pickup [2020.05.03-17.39.48:241][722]Interaction: TryInteractionType exits because availableInteraction Pickup cannot override Pickup [2020.05.03-17.39.48:241][722]Interaction: TryInteractionType exits because availableInteraction Pickup cannot override Pickup [2020.05.03-17.39.48:245][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.39.48:274][723]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:274][723]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:274][723]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:274][723]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:274][723]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:274][723]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:274][723]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:307][724]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:307][724]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:307][724]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:307][724]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:307][724]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:307][724]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:341][725]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:341][725]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:341][725]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:341][725]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:341][725]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:341][725]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:341][725]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:375][726]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:375][726]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:375][726]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:375][726]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:375][726]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:375][726]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:375][726]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:408][727]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:408][727]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:408][727]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:408][727]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:408][727]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:408][727]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:408][727]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:410][727]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.48:410][727]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.39.48:410][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.48:410][727]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.48:410][727]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.39.48:410][727]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.48:410][727]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.39.48:410][727]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.48:410][727]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.39.48:410][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.48:410][727]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.05.03-17.39.48:410][727]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.48:410][727]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.48:412][727]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.03-17.39.48:441][728]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.05.03-17.39.48:441][728]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.48:441][728]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:441][728]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:441][728]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:441][728]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:441][728]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:442][728]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:442][728]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:474][729]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:474][729]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:474][729]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:474][729]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:474][729]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:474][729]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:508][730]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:508][730]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:508][730]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:508][730]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:508][730]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:508][730]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:508][730]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:539][731]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:539][731]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:539][731]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:539][731]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:539][731]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:539][731]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:539][731]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:540][731]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.48:540][731]LogDBDPlayerMovement: StopSnapping Final Location (8631.383789 4171.158691 111.095551) [2020.05.03-17.39.48:540][731]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.39.48:540][731]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.39.48:540][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.48:540][731]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.48:540][731]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.39.48:540][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.48:540][731]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_16_C_0] [2020.05.03-17.39.48:540][731]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale11_Character_C_0. [2020.05.03-17.39.48:541][731]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.03-17.39.48:541][731]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.03-17.39.48:541][731]Interaction: Interaction time: 2.700000 [2020.05.03-17.39.48:541][731]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: SurvivorPickup Ghostface AnimTag_FPV AnimTag_Carry. [2020.05.03-17.39.48:541][731]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: SurvivorPickup Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.03-17.39.48:541][731]LogSM: Error: Play Update Montage AM_OK_PickUP_FPV Duration 2.700000 Timestamp 64.993973 [2020.05.03-17.39.48:541][731]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.05.03-17.39.48:541][731]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.39.48:541][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.48:544][731]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.03-17.39.48:546][731]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.03-17.39.48:547][731]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.03-17.39.48:548][731]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.05.03-17.39.48:548][731]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.39.48:573][732]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:573][732]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:573][732]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:573][732]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:573][732]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:573][732]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:573][732]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:606][733]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:607][733]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:607][733]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:607][733]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:607][733]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:607][733]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:607][733]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:640][734]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:640][734]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:640][734]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:640][734]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:640][734]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:640][734]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:640][734]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.48:707][736]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.48:707][736]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.48:774][738]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_OK_PickUP_FPV [2020.05.03-17.39.51:208][811]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.39.51:241][812]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.39.51:274][813]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.39.51:274][813]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.39.51:274][813]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.51:274][813]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.39.51:274][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.51:275][813]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.03-17.39.51:275][813]LogAkAudio: Warning: [BP_Slasher_Character_16_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.03-17.39.51:275][813]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.51:275][813]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.39.51:275][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.51:307][814]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.51:307][814]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.39.51:307][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.51:307][814]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.51:307][814]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.39.51:307][814]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.51:307][814]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.39.51:307][814]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.51:307][814]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.05.03-17.39.51:307][814]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.39.51:307][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.51:307][814]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.05.03-17.39.51:307][814]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.51:307][814]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_1] [2020.05.03-17.39.51:307][814]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.51:307][814]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.51:472][819]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.03-17.39.51:472][819]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.51:505][820]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.03-17.39.51:506][820]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.51:508][820]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.51:508][820]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.51:508][820]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.39.51:508][820]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.51:508][820]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.51:508][820]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.03-17.39.51:508][820]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.51:508][820]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.39.51:508][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.51:508][820]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.39.51:508][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.51:574][822]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.03-17.39.51:576][822]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.51:576][822]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.39.51:576][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.51:576][822]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.51:576][822]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.39.51:576][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.51:576][822]Interaction: Interaction time: 16.000000 [2020.05.03-17.39.51:576][822]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.05.03-17.39.51:576][822]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.03-17.39.51:576][822]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.39.51:576][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.53:308][874]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.39.53:340][875]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.05.03-17.39.53:574][882]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.39.55:077][927]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.39.55:108][928]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_FPV AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.05.03-17.39.55:341][935]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.39.55:774][948]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.55:774][948]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.55:811][949]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.39.56:239][962]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_1] [2020.05.03-17.39.56:239][962]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:239][962]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:239][962]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:239][962]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:239][962]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:239][962]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:239][962]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:239][962]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:239][962]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:240][962]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:240][962]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:240][962]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:240][962]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:240][962]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:240][962]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:240][962]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:240][962]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:240][962]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:240][962]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:241][962]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.56:241][962]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.56:241][962]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.39.56:241][962]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.56:241][962]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.56:241][962]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:241][962]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:241][962]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.39.56:241][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.56:241][962]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: HookSetup Ghostface AnimTag_FPV AnimTag_Carry. [2020.05.03-17.39.56:241][962]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookSetup Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.03-17.39.56:241][962]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.39.56:241][962]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.39.56:241][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.56:241][962]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.39.56:242][962]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.05.03-17.39.56:242][962]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_WI_Wiggle [2020.05.03-17.39.56:243][962]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WI_Wiggle [2020.05.03-17.39.56:275][963]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:275][963]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:275][963]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:275][963]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:275][963]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:275][963]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:275][963]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:275][963]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:275][963]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:275][963]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:275][963]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:275][963]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:275][963]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:276][963]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:276][963]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:276][963]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:276][963]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:276][963]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:276][963]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:276][963]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:276][963]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:276][963]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:276][963]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:276][963]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:276][963]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:276][963]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:276][963]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:276][963]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:276][963]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:276][963]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:276][963]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:276][963]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:276][963]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:276][963]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:276][963]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:276][963]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:276][963]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:276][963]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:276][963]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:276][963]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:276][963]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:276][963]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:308][964]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:308][964]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:308][964]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:308][964]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:308][964]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:308][964]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:308][964]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:308][964]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:308][964]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:308][964]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:308][964]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:308][964]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:308][964]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:308][964]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:308][964]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:308][964]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:308][964]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:308][964]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:308][964]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:308][964]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:308][964]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:308][964]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:308][964]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:308][964]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:308][964]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:308][964]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:308][964]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:308][964]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:308][964]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:308][964]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:309][964]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:309][964]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:309][964]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:309][964]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:309][964]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:309][964]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:309][964]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:309][964]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:309][964]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:309][964]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:309][964]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:309][964]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:341][965]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:341][965]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:341][965]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:341][965]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:341][965]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:341][965]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:341][965]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:341][965]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:341][965]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:341][965]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:341][965]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:341][965]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:342][965]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:342][965]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:342][965]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:342][965]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:342][965]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:342][965]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:342][965]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:342][965]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:342][965]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:342][965]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:342][965]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:342][965]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:342][965]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:342][965]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:342][965]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:342][965]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:342][965]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:342][965]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:342][965]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:342][965]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:342][965]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:342][965]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:342][965]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:342][965]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:374][966]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:374][966]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:374][966]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:374][966]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:374][966]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:374][966]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:374][966]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:374][966]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:374][966]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:374][966]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:374][966]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:374][966]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:374][966]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:374][966]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:374][966]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:374][966]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:374][966]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:374][966]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:374][966]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:374][966]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:374][966]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:374][966]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:374][966]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:374][966]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:374][966]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:374][966]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:374][966]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:374][966]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:374][966]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:374][966]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:374][966]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:374][966]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:374][966]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:374][966]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:375][966]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:375][966]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:375][966]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:375][966]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:375][966]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:375][966]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:375][966]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:375][966]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:409][967]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:410][967]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:410][967]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:410][967]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:410][967]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:442][968]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:444][968]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.56:444][968]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.39.56:444][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.56:444][968]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.56:444][968]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.39.56:444][968]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.56:444][968]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.39.56:444][968]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.56:444][968]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.39.56:444][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.56:444][968]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.03-17.39.56:444][968]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:444][968]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.56:471][969]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:471][969]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:472][969]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:472][969]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:472][969]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:472][969]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:472][969]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:472][969]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:472][969]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:472][969]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:472][969]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:472][969]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:472][969]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:472][969]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:472][969]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:472][969]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:472][969]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:472][969]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:472][969]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:472][969]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:472][969]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:472][969]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:472][969]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:472][969]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:472][969]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:473][969]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:473][969]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:473][969]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:473][969]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:473][969]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:473][969]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:473][969]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:473][969]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:473][969]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:473][969]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:473][969]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:473][969]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:473][969]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:473][969]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:473][969]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:473][969]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:473][969]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:473][969]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:473][969]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:505][970]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:505][970]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:505][970]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:505][970]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:505][970]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:505][970]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:506][970]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:506][970]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:506][970]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:506][970]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:506][970]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:506][970]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:506][970]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:506][970]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:506][970]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:506][970]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:506][970]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:506][970]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:506][970]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:506][970]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:506][970]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:506][970]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:506][970]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:506][970]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:506][970]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:506][970]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:506][970]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:506][970]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:506][970]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:506][970]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:506][970]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:506][970]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:506][970]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:506][970]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:506][970]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:506][970]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:506][970]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:506][970]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:506][970]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:506][970]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:506][970]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:506][970]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:507][970]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.56:507][970]LogDBDPlayerMovement: StopSnapping Final Location (8258.760742 4623.834961 111.094345) [2020.05.03-17.39.56:507][970]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.39.56:507][970]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.39.56:507][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.56:507][970]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.56:507][970]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.39.56:507][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.56:508][970]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookCamper Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Male. [2020.05.03-17.39.56:508][970]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [Null] [2020.05.03-17.39.56:508][970]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.03-17.39.56:508][970]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.39.56:508][970]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamper Ghostface AnimTag_FPV AnimTag_Carry. [2020.05.03-17.39.56:508][970]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.03-17.39.56:508][970]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.05.03-17.39.56:508][970]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.03-17.39.56:508][970]Interaction: Interaction time: 1.500000 [2020.05.03-17.39.56:508][970]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: HookCamper Ghostface AnimTag_FPV AnimTag_Carry. [2020.05.03-17.39.56:508][970]LogSM: Error: Play Update Montage AM_OK_Hook_In_FPV Duration 1.500000 Timestamp 72.960098 [2020.05.03-17.39.56:508][970]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.39.56:508][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.56:538][971]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.56:539][971]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.56:574][972]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:574][972]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:574][972]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:574][972]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:574][972]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:574][972]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:574][972]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:574][972]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:606][973]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.05.03-17.39.56:606][973]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:606][973]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:606][973]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:606][973]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:606][973]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:606][973]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:638][974]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:639][974]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:639][974]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:639][974]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:639][974]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:639][974]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:639][974]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:672][975]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:672][975]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:673][975]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:673][975]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:673][975]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:673][975]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:673][975]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:706][976]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:706][976]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:706][976]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:706][976]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:706][976]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:706][976]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:706][976]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:740][977]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:740][977]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:740][977]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:740][977]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:740][977]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:740][977]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:740][977]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:773][978]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:774][978]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:774][978]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:774][978]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:774][978]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:774][978]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:774][978]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:807][979]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:807][979]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:807][979]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:807][979]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:807][979]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:807][979]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:807][979]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:838][980]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:839][980]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:839][980]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:839][980]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:839][980]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:839][980]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:839][980]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:872][981]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:872][981]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:872][981]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:872][981]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:872][981]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:872][981]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:872][981]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:906][982]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:906][982]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:906][982]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:906][982]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:906][982]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:906][982]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:906][982]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:939][983]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:939][983]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:939][983]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:939][983]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:939][983]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:939][983]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:939][983]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:972][984]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:972][984]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:972][984]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:972][984]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:972][984]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:972][984]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.56:972][984]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:006][985]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:006][985]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:006][985]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:006][985]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:006][985]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:006][985]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:006][985]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:039][986]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:039][986]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:039][986]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:039][986]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:039][986]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:039][986]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:039][986]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:073][987]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:073][987]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:073][987]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:073][987]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:073][987]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:073][987]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:073][987]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:106][988]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:106][988]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:106][988]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:106][988]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:106][988]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:106][988]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:106][988]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:141][989]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:141][989]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:141][989]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:141][989]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:141][989]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:141][989]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:141][989]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:141][989]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:173][990]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:174][990]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:174][990]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:174][990]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:174][990]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:174][990]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:174][990]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:177][990]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.03-17.39.57:177][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.57:177][990]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_1] [2020.05.03-17.39.57:177][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.57:177][990]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_1] [2020.05.03-17.39.57:177][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.57:177][990]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.05.03-17.39.57:177][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.57:177][990]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_1] [2020.05.03-17.39.57:177][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.57:177][990]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_1] [2020.05.03-17.39.57:177][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.57:177][990]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_1] [2020.05.03-17.39.57:177][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.57:177][990]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_1] [2020.05.03-17.39.57:177][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.57:177][990]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_1] [2020.05.03-17.39.57:177][990]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.57:206][991]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:206][991]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:206][991]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:206][991]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:206][991]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:206][991]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:206][991]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:239][992]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:239][992]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:239][992]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:239][992]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:239][992]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:239][992]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:239][992]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:272][993]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:272][993]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:272][993]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:272][993]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:272][993]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:272][993]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:272][993]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:305][994]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:305][994]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:305][994]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:305][994]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:305][994]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:305][994]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:305][994]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:339][995]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:339][995]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:339][995]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:339][995]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:339][995]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:339][995]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:339][995]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:372][996]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:372][996]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:372][996]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:372][996]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:372][996]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:372][996]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:372][996]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:406][997]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:406][997]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:406][997]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:406][997]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:406][997]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:406][997]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:406][997]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:439][998]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:439][998]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:439][998]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:439][998]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:439][998]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:439][998]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:439][998]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:473][999]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:473][999]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:473][999]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:473][999]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:473][999]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:473][999]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:473][999]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:506][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:506][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:506][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:506][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:506][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:506][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:506][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:512][ 1]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198055901239 [2020.05.03-17.39.57:538][ 1]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198055901239, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.05.03-17.39.57:538][ 1]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: ElliotYena, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.05.03-17.39.57:540][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:540][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:540][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:540][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:540][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:540][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:540][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:573][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:573][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:573][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:573][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:573][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:573][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:573][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:606][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:606][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:606][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:606][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:606][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:606][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:639][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:639][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:639][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:639][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:639][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:639][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:639][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:672][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:672][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:672][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:672][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:672][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:672][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:672][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:706][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:706][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:706][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:707][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:707][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:707][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:707][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:742][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:742][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:743][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:743][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:743][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:743][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:743][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:743][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:775][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:775][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:775][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:775][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:775][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:775][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:775][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:808][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:808][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:808][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:808][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:808][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:808][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:842][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:842][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:842][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:842][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:842][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:842][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:842][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:842][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:876][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:876][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:876][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:876][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:876][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:876][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:876][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:907][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:907][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:907][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:907][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:908][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:908][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:908][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:941][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:941][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:941][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:941][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:941][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:941][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:941][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:975][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:975][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:975][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:975][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:975][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:975][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:975][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.57:977][ 14]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.39.58:009][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:009][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:009][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:009][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:009][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:009][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:009][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:009][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:011][ 15]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.39.58:042][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:042][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:042][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:042][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:042][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:042][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:042][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:075][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:075][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:075][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:075][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:075][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:075][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:075][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:108][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:108][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:108][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:108][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:108][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:108][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:108][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:109][ 18]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Charge Complete Received] [2020.05.03-17.39.58:109][ 18]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.03-17.39.58:109][ 18]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.03-17.39.58:109][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.58:109][ 18]LogAkAudio: Warning: [BP_Slasher_Character_16_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.03-17.39.58:109][ 18]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.05.03-17.39.58:109][ 18]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.39.58:109][ 18]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperMale11_Character_C_0 Current: NULL [2020.05.03-17.39.58:111][ 18]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.05.03-17.39.58:112][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.03-17.39.58:116][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.03-17.39.58:116][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.39.58:141][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:141][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:141][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:141][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:141][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:141][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:141][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:142][ 19]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.39.58:142][ 19]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.39.58:142][ 19]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.58:143][ 19]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.39.58:143][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.58:143][ 19]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.58:143][ 19]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.39.58:143][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.58:175][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:175][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:175][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:175][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:175][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:175][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:175][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.39.58:176][ 20]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.58:176][ 20]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.39.58:176][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.58:176][ 20]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.58:176][ 20]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.39.58:176][ 20]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.58:176][ 20]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.39.58:176][ 20]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.39.58:176][ 20]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.39.58:176][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.39.58:177][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.58:177][ 20]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.58:177][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.58:177][ 20]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.58:177][ 20]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.39.58:212][ 21]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.03-17.39.58:214][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.39.58:216][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.39.58:241][ 22]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperMale11_Character_C_0 [2020.05.03-17.39.58:245][ 22]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.39.58:245][ 22]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.39.58:246][ 22]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.39.58:246][ 22]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamperOut. [2020.05.03-17.39.58:246][ 22]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.03-17.39.58:246][ 22]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.03-17.39.58:246][ 22]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.05.03-17.39.58:275][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.05.03-17.39.58:277][ 23]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.58:277][ 23]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.39.58:280][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.05.03-17.39.58:774][ 38]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_1] [2020.05.03-17.39.58:774][ 38]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.39.58:839][ 40]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.39.58:839][ 40]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.02:972][164]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.40.02:972][164]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.40.02:972][164]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.40.02:972][164]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.05.03-17.40.02:972][164]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.03-17.40.02:972][164]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.03-17.40.03:005][165]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.40.03:005][165]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.40.03:005][165]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookReactionIn. [2020.05.03-17.40.03:005][165]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.03-17.40.03:005][165]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.05.03-17.40.03:071][167]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.40.03:071][167]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.03:104][168]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.40.03:104][168]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.03:106][168]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.03:106][168]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.03:106][168]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.40.03:106][168]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.03:106][168]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.03:106][168]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.40.03:106][168]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.03:106][168]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.40.03:106][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.03:106][168]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.40.03:106][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.03:172][170]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.03:172][170]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.40.03:172][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.03:172][170]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.03:172][170]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.40.03:172][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.03:172][170]Interaction: Interaction time: 0.000000 [2020.05.03-17.40.03:172][170]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.40.03:173][170]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.40.03:173][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.03:238][172]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.03-17.40.03:238][172]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.03-17.40.03:371][175]LogTaskGraph: Warning: Task graph took 21.53ms for RT to recieve broadcast. [2020.05.03-17.40.03:371][175]LogTaskGraph: Warning: Task graph took 21.94ms for RT to recieve broadcast and do processing. [2020.05.03-17.40.03:371][175]LogTaskGraph: Warning: Task graph took 21.96ms to wait for named thread broadcast. [2020.05.03-17.40.03:371][175]LogTaskGraph: Warning: Task graph took 22.09ms to broadcast. [2020.05.03-17.40.03:872][191]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.40.03:872][191]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.40.03:872][191]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookReaction. [2020.05.03-17.40.03:872][191]AnimLeader: BP_Entity_C_4 Requested to Play: HookReaction AnimTag_Follower. [2020.05.03-17.40.03:872][191]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.05.03-17.40.03:872][191]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.03-17.40.03:905][192]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.03-17.40.04:371][206]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.40.04:371][206]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.40.04:371][206]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookReactionOut. [2020.05.03-17.40.04:371][206]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.03-17.40.04:371][206]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.05.03-17.40.04:371][206]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.03-17.40.04:405][207]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.05.03-17.40.04:405][207]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.05.03-17.40.04:439][208]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.03-17.40.04:504][210]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.886643 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.03-17.40.05:872][251]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.40.05:872][251]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.40.05:872][251]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookStruggle. [2020.05.03-17.40.05:872][251]AnimLeader: BP_Entity_C_4 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.03-17.40.05:872][251]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.05.03-17.40.05:872][251]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.03-17.40.05:907][252]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.03-17.40.10:204][381]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.40.10:204][381]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.10:206][381]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.10:206][381]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.10:206][381]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.40.10:206][381]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.10:206][381]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.10:206][381]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.40.10:206][381]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.10:206][381]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.40.10:206][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.10:206][381]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.40.10:206][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.10:206][381]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.40.10:306][384]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.10:306][384]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.40.10:306][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.10:306][384]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.10:306][384]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.40.10:306][384]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.10:306][384]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.40.10:306][384]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.10:306][384]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.40.10:306][384]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.40.10:306][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.10:306][384]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.40.10:306][384]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.10:306][384]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.10:337][385]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.40.10:337][385]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.10:371][386]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.03-17.40.10:371][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.05.03-17.40.10:372][386]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.10:372][386]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.40.10:372][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.10:372][386]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.10:372][386]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.40.10:372][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.10:372][386]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.40.10:372][386]Interaction: Interaction time: 1.000000 [2020.05.03-17.40.10:372][386]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.05.03-17.40.10:373][386]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.05.03-17.40.10:373][386]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.03-17.40.10:373][386]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.40.10:373][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.10:405][387]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.40.10:405][387]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.40.10:405][387]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.40.10:405][387]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: UnhookIn. [2020.05.03-17.40.10:405][387]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.03-17.40.10:405][387]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.03-17.40.10:405][387]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.05.03-17.40.10:438][388]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.40.10:472][389]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.10:472][389]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.10:539][391]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.40.10:707][396]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.40.11:374][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.05.03-17.40.11:437][418]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale11_Character_C_0 - Eelectrick, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.40.11:437][418]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.03-17.40.11:439][418]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.11:439][418]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.03-17.40.11:439][418]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.03-17.40.11:439][418]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.03-17.40.11:439][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.11:439][418]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.40.11:439][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.11:439][418]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.40.11:439][418]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [Null] [2020.05.03-17.40.11:439][418]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale11_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.03-17.40.11:439][418]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.05.03-17.40.11:439][418]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: UnhookOut. [2020.05.03-17.40.11:439][418]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.03-17.40.11:439][418]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.03-17.40.11:439][418]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.05.03-17.40.11:440][418]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.11:440][418]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.05.03-17.40.11:440][418]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.40.11:440][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.11:442][418]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.03-17.40.11:504][420]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.206688 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.05.03-17.40.11:505][420]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.40.11:505][420]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.40.11:505][420]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [Null] [2020.05.03-17.40.11:505][420]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.40.11:604][423]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.941867 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.05.03-17.40.12:340][445]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.40.12:870][461]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.05.03-17.40.12:870][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.05.03-17.40.12:871][461]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.12:871][461]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.40.12:871][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.12:871][461]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.40.12:871][461]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.12:871][461]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.40.12:871][461]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.12:871][461]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.40.12:871][461]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.12:871][461]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.40.12:872][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.12:872][461]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.40.12:872][461]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.40.12:872][461]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.12:872][461]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.12:874][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.05.03-17.40.12:970][464]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.40.12:970][464]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.40.12:972][464]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.12:972][464]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.13:241][472]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 118 [2020.05.03-17.40.13:971][494]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.40.13:971][494]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.40.13:971][494]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.40.13:971][494]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.03-17.40.14:042][496]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.40.16:070][557]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.03-17.40.16:070][557]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.16:070][557]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.03-17.40.16:070][557]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.16:071][557]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.16:071][557]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.16:071][557]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.40.16:071][557]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.16:071][557]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.16:071][557]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.03-17.40.16:071][557]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.16:071][557]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.40.16:071][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.16:071][557]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.40.16:072][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.16:140][559]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.40.16:170][560]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.05.03-17.40.16:173][560]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.16:173][560]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.40.16:173][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.16:173][560]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.16:173][560]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.40.16:173][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.16:173][560]Interaction: Interaction time: 18.797783 [2020.05.03-17.40.16:173][560]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.40.16:173][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.16:205][561]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.40.16:471][569]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.16:471][569]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.40.16:471][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.16:471][569]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.16:471][569]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.40.16:471][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.16:471][569]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.16:471][569]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.40.16:471][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.16:471][569]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.16:471][569]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.40.16:471][569]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.16:472][569]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.40.16:472][569]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.16:472][569]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.40.16:472][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.16:472][569]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.05.03-17.40.16:472][569]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.16:472][569]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.16:474][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.03-17.40.16:838][580]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.05.03-17.40.16:838][580]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.05.03-17.40.16:903][582]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.03-17.40.16:903][582]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.16:903][582]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.03-17.40.16:903][582]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.16:905][582]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.16:905][582]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.16:905][582]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.40.16:905][582]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.16:905][582]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.16:905][582]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.03-17.40.16:905][582]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.16:905][582]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.40.16:905][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.16:905][582]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.40.16:905][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.16:972][584]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.40.17:003][585]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.03-17.40.17:003][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.03-17.40.17:005][585]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.17:005][585]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.40.17:005][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.17:005][585]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.17:005][585]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.40.17:005][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.17:005][585]Interaction: Interaction time: 18.510910 [2020.05.03-17.40.17:005][585]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.40.17:005][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.17:072][587]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.40.17:338][595]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.301069 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.05.03-17.40.17:406][597]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.17:406][597]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.40.17:406][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.17:406][597]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.17:406][597]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.40.17:406][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.17:406][597]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.17:406][597]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.40.17:406][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.17:406][597]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.17:406][597]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.40.17:406][597]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.17:406][597]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.40.17:406][597]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.17:406][597]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.40.17:406][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.17:406][597]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.05.03-17.40.17:406][597]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.17:406][597]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.17:408][597]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.03-17.40.18:138][619]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.401505 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.03-17.40.21:471][719]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.40.21:471][719]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.21:471][719]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.40.21:471][719]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.21:472][719]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.21:472][719]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.21:472][719]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.40.21:472][719]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.21:472][719]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.21:472][719]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.40.21:472][719]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.21:472][719]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.40.21:472][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.21:472][719]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.40.21:472][719]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.21:473][719]Interaction: TryInteractionType exits because availableInteraction ChargeStalkMode cannot override ChargeStalkMode [2020.05.03-17.40.21:508][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.40.21:570][722]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.40.21:570][722]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.21:570][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.03-17.40.21:570][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.05.03-17.40.21:571][722]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.21:571][722]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.40.21:571][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.21:571][722]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.21:571][722]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.40.21:571][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.21:571][722]Interaction: Interaction time: 0.000000 [2020.05.03-17.40.21:571][722]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.40.21:571][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.21:571][722]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.200 For [BP_Slasher_Character_16_C_0 - Bumper Cars] at Time=98.059 [2020.05.03-17.40.21:604][723]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.40.21:604][723]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.40.21:604][723]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.21:604][723]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.40.21:604][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.21:604][723]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.21:604][723]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.40.21:604][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.21:638][724]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.21:638][724]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.40.21:638][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.21:638][724]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.21:638][724]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.40.21:638][724]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.21:638][724]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.40.21:638][724]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.21:638][724]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.40.21:638][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.21:638][724]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.40.21:638][724]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.21:638][724]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.40.21:638][724]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.21:638][724]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.21:739][727]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_16_C_0 - Bumper Cars] at Time=98.225 [2020.05.03-17.40.21:741][727]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.03-17.40.21:741][727]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.05.03-17.40.21:744][727]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.40.21:746][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.40.22:487][749]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.40.22:488][749]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.22:488][749]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.40.22:488][749]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.22:489][749]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.22:489][749]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.22:489][749]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.40.22:489][749]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.22:489][749]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.22:489][749]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.40.22:489][749]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.22:489][749]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.40.22:489][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.22:489][749]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.40.22:489][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.22:490][749]Interaction: TryInteractionType exits because availableInteraction ChargeStalkMode cannot override ChargeStalkMode [2020.05.03-17.40.22:525][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.40.22:553][751]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.40.22:553][751]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.22:553][751]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Enabled [2020.05.03-17.40.22:554][751]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.03-17.40.22:555][751]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.22:555][751]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.40.22:555][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.22:555][751]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.22:555][751]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.40.22:555][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.22:555][751]Interaction: Interaction time: 0.000000 [2020.05.03-17.40.22:555][751]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.40.22:555][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.22:555][751]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.200 For [BP_Slasher_Character_16_C_0 - Bumper Cars] at Time=99.042 [2020.05.03-17.40.24:054][796]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.40.24:054][796]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.40.24:054][796]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.24:054][796]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.40.24:054][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.24:054][796]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.24:055][796]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.40.24:055][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.24:088][797]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.24:088][797]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.40.24:088][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.24:088][797]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.24:088][797]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.40.24:088][797]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.24:088][797]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.40.24:088][797]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.24:088][797]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.40.24:088][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.24:088][797]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.40.24:089][797]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.24:089][797]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.40.24:089][797]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.24:089][797]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.24:157][799]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_16_C_0 - Bumper Cars] at Time=100.642 [2020.05.03-17.40.24:159][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.03-17.40.24:159][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_0.Stalker.StalkPoints Enabled?: Disabled [2020.05.03-17.40.24:162][799]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.40.24:164][799]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.40.25:221][831]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.40.25:221][831]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.25:221][831]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.40.25:221][831]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.25:222][831]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.25:222][831]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.25:222][831]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.40.25:222][831]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.25:222][831]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.25:222][831]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.40.25:222][831]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.25:222][831]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.40.25:222][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.25:222][831]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.40.25:222][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.25:223][831]Interaction: TryInteractionType exits because availableInteraction ChargeStalkMode cannot override ChargeStalkMode [2020.05.03-17.40.25:259][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.40.25:286][833]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.40.25:286][833]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.25:288][833]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.25:288][833]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.25:288][833]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.40.25:288][833]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.25:288][833]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.25:288][833]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.40.25:288][833]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.25:288][833]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.40.25:288][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.25:288][833]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.40.25:288][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.25:288][833]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.40.25:320][834]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.40.25:320][834]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.25:321][834]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.25:322][834]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.40.25:322][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.25:322][834]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.25:322][834]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.40.25:322][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.25:322][834]Interaction: Interaction time: 0.000000 [2020.05.03-17.40.25:322][834]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.40.25:322][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.25:322][834]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_16_C_0 - Bumper Cars] at Time=101.809 [2020.05.03-17.40.25:357][835]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.25:357][835]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.40.25:357][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.25:357][835]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.25:357][835]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.40.25:357][835]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.25:357][835]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.40.25:357][835]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.25:357][835]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.40.25:357][835]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.40.25:357][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.25:357][835]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.40.25:357][835]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.25:357][835]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.25:387][836]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.40.25:387][836]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.25:389][836]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.40.25:453][838]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.03-17.40.25:453][838]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Enabled [2020.05.03-17.40.25:455][838]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.03-17.40.25:455][838]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.03-17.40.25:455][838]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.03-17.40.25:455][838]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: UnhookIn. [2020.05.03-17.40.25:455][838]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.03-17.40.25:455][838]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.03-17.40.25:455][838]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.05.03-17.40.25:455][838]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.05.03-17.40.25:455][838]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_F_HookBeeingRescuedIn):Length(1.133333) [2020.05.03-17.40.25:456][838]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.25:456][838]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.40.25:456][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.25:456][838]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.25:456][838]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.40.25:456][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.25:456][838]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.40.25:456][838]Interaction: Interaction time: 1.000000 [2020.05.03-17.40.25:456][838]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.05.03-17.40.25:456][838]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Follower. [2020.05.03-17.40.25:456][838]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.03-17.40.25:456][838]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.40.25:456][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.25:488][839]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.25:488][839]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.25:521][840]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.40.25:653][844]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.739721 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.03-17.40.25:821][849]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.40.25:821][849]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.40.25:821][849]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.25:822][849]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.40.25:822][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.25:822][849]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.25:822][849]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.40.25:822][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.25:822][849]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.40.25:854][850]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.25:854][850]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.40.25:854][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.25:854][850]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.25:854][850]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.40.25:854][850]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.25:854][850]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.40.25:854][850]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.25:854][850]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.40.25:854][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.25:854][850]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.40.25:854][850]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.25:854][850]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.40.25:854][850]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.25:854][850]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.25:955][853]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_16_C_0 - Bumper Cars] at Time=102.443 [2020.05.03-17.40.25:960][853]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.40.25:961][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.40.26:453][868]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale11_Character_C_0 - Eelectrick, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.40.26:458][868]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Disabled [2020.05.03-17.40.26:487][869]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Usually Blue, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.40.26:489][869]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.26:489][869]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.03-17.40.26:489][869]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.03-17.40.26:489][869]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.03-17.40.26:489][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.26:489][869]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.40.26:489][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.26:489][869]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.40.26:489][869]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.03-17.40.26:489][869]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.03-17.40.26:489][869]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.05.03-17.40.26:489][869]AnimLeader: BP_SmallMeatLocker_Banshee_C_3 Requested to Play: UnhookOut. [2020.05.03-17.40.26:489][869]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.03-17.40.26:489][869]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.03-17.40.26:489][869]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.05.03-17.40.26:490][869]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.26:490][869]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.05.03-17.40.26:490][869]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.40.26:490][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.26:521][870]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.850986 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.03-17.40.26:553][871]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Usually Blue, Originating Player: BP_CamperFemale01_Character_C_0 - Usually Blue, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.40.26:553][871]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.438222 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.05.03-17.40.26:555][871]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.03-17.40.26:555][871]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.03-17.40.26:555][871]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.03-17.40.26:555][871]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.05.03-17.40.27:154][889]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_5] [2020.05.03-17.40.27:154][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.27:154][889]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.05.03-17.40.27:154][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.27:154][889]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.05.03-17.40.27:154][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.27:654][904]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_5] [2020.05.03-17.40.27:654][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.27:654][904]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_5] [2020.05.03-17.40.27:654][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.27:654][904]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_5] [2020.05.03-17.40.27:654][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.27:933][912]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.03-17.40.27:933][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Enabled [2020.05.03-17.40.27:935][912]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.27:935][912]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.40.27:935][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.27:935][912]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.40.27:935][912]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.27:935][912]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.40.27:935][912]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.27:935][912]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.40.27:936][912]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.27:936][912]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.40.27:936][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.27:936][912]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.40.27:936][912]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_3] [2020.05.03-17.40.27:936][912]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.27:936][912]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.27:938][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Disabled [2020.05.03-17.40.28:036][915]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.28:036][915]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.28:134][918]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.05.03-17.40.28:134][918]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.28:174][919]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.40.28:177][919]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.40.28:366][925]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.40.28:366][925]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.28:366][925]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.05.03-17.40.28:366][925]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.28:367][925]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.28:368][925]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.28:368][925]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.40.28:368][925]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.28:368][925]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.28:368][925]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.05.03-17.40.28:368][925]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.28:368][925]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.40.28:368][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.28:368][925]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.40.28:368][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.28:368][925]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.40.28:403][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.40.28:465][928]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.05.03-17.40.28:465][928]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.28:499][929]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.28:499][929]LogDBDPlayerMovement: StopSnapping Final Location (7801.700195 5173.135742 111.092888) [2020.05.03-17.40.28:499][929]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.40.28:499][929]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.40.28:499][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.28:499][929]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.28:499][929]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.40.28:499][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.28:499][929]Interaction: Interaction time: 1.666667 [2020.05.03-17.40.28:499][929]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: DamageGenerator Ghostface AnimTag_FPV. [2020.05.03-17.40.28:500][929]LogSM: Error: Play Update Montage AM_OK_Damage_Generator_FPV Duration 1.666667 Timestamp 104.953033 [2020.05.03-17.40.28:500][929]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.40.28:500][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.28:596][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.03-17.40.29:905][973]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.40.30:138][980]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.40.30:238][983]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Charge Complete Received] [2020.05.03-17.40.30:238][983]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.03-17.40.30:238][983]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.03-17.40.30:238][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.30:241][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.03-17.40.30:272][984]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.40.30:272][984]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.40.30:272][984]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.30:272][984]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.40.30:272][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.30:272][984]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.30:272][984]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.40.30:272][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.30:306][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.03-17.40.30:307][985]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.30:307][985]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.40.30:307][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.30:307][985]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.30:307][985]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.40.30:307][985]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.30:307][985]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.40.30:307][985]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.30:307][985]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_2] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.40.30:307][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.30:307][985]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.05.03-17.40.30:307][985]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.30:307][985]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.05.03-17.40.30:307][985]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.30:307][985]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.30:342][986]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.40.30:344][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.40.30:403][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.03-17.40.30:407][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.03-17.40.30:677][996]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.40.30:871][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.05.03-17.40.30:871][ 2]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.30:871][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.05.03-17.40.30:871][ 2]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.31:239][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.05.03-17.40.31:239][ 13]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.32:978][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.40.33:278][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.40.33:339][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage1][GeneratorStandard_C_2] [2020.05.03-17.40.33:339][ 76]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.33:339][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.40.33:339][ 76]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.33:340][ 76]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.33:340][ 76]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.33:340][ 76]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.40.33:340][ 76]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.33:340][ 76]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.33:340][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.40.33:340][ 76]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.33:340][ 76]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.40.33:340][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.33:340][ 76]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.40.33:340][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.33:342][ 76]Interaction: TryInteractionType exits because availableInteraction ChargeStalkMode cannot override ChargeStalkMode [2020.05.03-17.40.33:377][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.40.33:437][ 79]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.40.33:437][ 79]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.33:439][ 79]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.33:439][ 79]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.40.33:439][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.33:439][ 79]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.33:439][ 79]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.40.33:439][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.33:439][ 79]Interaction: Interaction time: 0.000000 [2020.05.03-17.40.33:439][ 79]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.40.33:439][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.33:439][ 79]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_16_C_0 - Bumper Cars] at Time=109.925 [2020.05.03-17.40.33:471][ 80]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.40.33:471][ 80]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.40.33:471][ 80]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.33:471][ 80]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.40.33:471][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.33:471][ 80]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.33:471][ 80]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.40.33:471][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.33:503][ 81]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.33:503][ 81]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.40.33:503][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.33:504][ 81]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.33:504][ 81]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.40.33:504][ 81]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.33:504][ 81]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.40.33:504][ 81]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.33:504][ 81]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.40.33:504][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.33:504][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.40.33:504][ 81]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.33:504][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.40.33:504][ 81]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.33:504][ 81]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.33:603][ 84]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_16_C_0 - Bumper Cars] at Time=110.091 [2020.05.03-17.40.33:607][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.40.33:609][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.40.34:276][104]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.40.34:669][116]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.40.34:669][116]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.34:670][116]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.40.34:670][116]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.34:670][116]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.34:670][116]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.34:670][116]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.40.34:670][116]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.34:671][116]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.34:671][116]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.40.34:671][116]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.34:671][116]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.40.34:671][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.34:671][116]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.40.34:671][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.34:672][116]Interaction: TryInteractionType exits because availableInteraction ChargeStalkMode cannot override ChargeStalkMode [2020.05.03-17.40.34:677][116]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.40.34:707][117]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.40.34:735][118]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.40.34:735][118]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.34:736][118]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.34:736][118]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.40.34:737][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.34:737][118]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.34:737][118]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.40.34:737][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.34:737][118]Interaction: Interaction time: 0.000000 [2020.05.03-17.40.34:737][118]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.40.34:737][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.34:770][119]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_16_C_0 - Bumper Cars] at Time=111.258 [2020.05.03-17.40.36:059][157]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.40.36:059][157]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.40.36:059][157]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.36:059][157]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.40.36:059][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.36:059][157]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.36:059][157]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.40.36:059][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.36:093][158]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.36:093][158]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.40.36:093][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.36:093][158]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.36:093][158]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.40.36:093][158]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.36:093][158]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.40.36:093][158]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.36:093][158]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.40.36:093][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.36:093][158]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.40.36:093][158]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.36:093][158]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.40.36:094][158]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.36:094][158]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.36:226][162]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_16_C_0 - Bumper Cars] at Time=112.714 [2020.05.03-17.40.36:230][162]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.40.36:232][162]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.40.36:396][167]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.40.36:596][173]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.40.36:720][177]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [SearchEmpty][ClosetStandard_C_2] [2020.05.03-17.40.36:720][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.36:720][177]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [SearchPlayer][ClosetStandard_C_2] [2020.05.03-17.40.36:720][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.36:720][177]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ReloadHatchet][ClosetStandard_C_2] [2020.05.03-17.40.36:720][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.37:284][195]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [SearchEmpty][ClosetStandard_C_2] [2020.05.03-17.40.37:284][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.37:284][195]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [SearchPlayer][ClosetStandard_C_2] [2020.05.03-17.40.37:284][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.37:284][195]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ReloadHatchet][ClosetStandard_C_2] [2020.05.03-17.40.37:284][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.37:588][205]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.05.03-17.40.37:588][205]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.37:588][205]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.05.03-17.40.37:588][205]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.37:588][205]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.05.03-17.40.37:588][205]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.37:588][205]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.05.03-17.40.37:588][205]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.37:736][210]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.03-17.40.37:736][210]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.37:736][210]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.03-17.40.37:736][210]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.37:736][210]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.03-17.40.37:738][210]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.37:738][210]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.37:738][210]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.40.37:738][210]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.37:738][210]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.37:738][210]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.03-17.40.37:738][210]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.37:738][210]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.40.37:738][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.37:738][210]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.40.37:738][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.37:738][210]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.40.37:766][211]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.03-17.40.37:768][211]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.37:768][211]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.40.37:768][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.37:768][211]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.37:768][211]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.40.37:768][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.37:768][211]Interaction: Interaction time: 16.000000 [2020.05.03-17.40.37:768][211]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.40.37:768][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.37:799][212]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.37:799][212]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.37:828][213]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.40.37:894][215]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.40.37:980][218]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.40.38:279][228]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_0] [2020.05.03-17.40.38:279][228]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.38:279][228]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_0] [2020.05.03-17.40.38:279][228]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.38:279][228]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_0] [2020.05.03-17.40.38:279][228]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.38:279][228]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_0] [2020.05.03-17.40.38:279][228]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.38:584][238]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.03-17.40.38:584][238]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.38:584][238]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.03-17.40.38:584][238]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.38:584][238]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.03-17.40.38:586][238]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.38:586][238]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.38:586][238]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.40.38:586][238]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.38:586][238]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.38:586][238]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.03-17.40.38:586][238]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.38:586][238]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.40.38:586][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.38:586][238]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.40.38:586][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.38:647][240]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.38:647][240]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.40.38:647][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.38:647][240]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.38:647][240]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.40.38:647][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.38:647][240]Interaction: Interaction time: 15.173177 [2020.05.03-17.40.38:647][240]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.40.38:647][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.41:296][330]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.05.03-17.40.41:296][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.41:296][330]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.05.03-17.40.41:296][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.41:296][330]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.05.03-17.40.41:296][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.41:353][332]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.05.03-17.40.41:354][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.41:494][337]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Usually Blue, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.40.41:586][340]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.40.41:783][347]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.40.42:003][355]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.05.03-17.40.42:003][355]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.42:030][356]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.05.03-17.40.42:030][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.42:030][356]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.05.03-17.40.42:030][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.42:030][356]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.05.03-17.40.42:030][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.42:093][358]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.40.42:230][363]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.40.42:230][363]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.42:230][363]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.40.42:230][363]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.42:231][363]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.42:232][363]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.42:232][363]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.40.42:232][363]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.42:232][363]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.42:232][363]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.40.42:232][363]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.42:232][363]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.40.42:232][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.42:232][363]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.40.42:232][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.42:317][366]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.40.42:437][370]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.Break Chargeable Enabled?: Enabled [2020.05.03-17.40.42:438][370]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.42:438][370]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.40.42:438][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.42:438][370]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.42:438][370]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.40.42:438][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.42:438][370]Interaction: Interaction time: 3.333333 [2020.05.03-17.40.42:438][370]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.40.42:438][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.42:498][372]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.40.42:742][380]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.40.42:742][380]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.42:742][380]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.40.42:742][380]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.42:743][380]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.42:743][380]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.42:743][380]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.40.42:743][380]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.42:743][380]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.42:743][380]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.40.42:743][380]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.42:743][380]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.40.42:743][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.42:743][380]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.40.42:743][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.42:744][380]Interaction: TryInteractionType exits because availableInteraction ChargeStalkMode cannot override ChargeStalkMode [2020.05.03-17.40.42:748][380]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.40.42:777][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.40.42:833][383]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.40.42:833][383]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.42:834][383]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.42:834][383]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.40.42:834][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.42:834][383]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.42:834][383]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.40.42:834][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.42:834][383]Interaction: Interaction time: 0.000000 [2020.05.03-17.40.42:834][383]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.40.42:834][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.42:865][384]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_16_C_0 - Bumper Cars] at Time=119.353 [2020.05.03-17.40.42:929][386]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.42:929][386]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.40.42:929][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.42:929][386]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.42:929][386]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.40.42:929][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.42:931][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.Break Chargeable Enabled?: Disabled [2020.05.03-17.40.42:958][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.Break Chargeable Enabled?: Enabled [2020.05.03-17.40.42:959][387]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.42:959][387]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.40.42:959][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.42:959][387]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.42:959][387]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.40.42:959][387]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.42:959][387]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.40.42:959][387]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.42:959][387]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.40.42:959][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.42:959][387]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [EndInteraction Called] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.40.42:959][387]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.42:959][387]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.42:961][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.Break Chargeable Enabled?: Disabled [2020.05.03-17.40.45:283][460]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.03-17.40.45:283][460]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.45:283][460]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.03-17.40.45:283][460]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.45:285][460]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.45:285][460]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.45:285][460]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.40.45:285][460]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.45:285][460]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.45:285][460]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.03-17.40.45:285][460]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.45:285][460]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.40.45:285][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.45:285][460]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.40.45:285][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.45:285][460]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.40.45:412][464]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.03-17.40.45:413][464]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.45:413][464]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.40.45:413][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.45:413][464]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.45:413][464]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.40.45:413][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.45:413][464]Interaction: Interaction time: 21.883762 [2020.05.03-17.40.45:413][464]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.40.45:413][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.45:477][466]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.40.46:158][488]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.050199 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.05.03-17.40.46:159][488]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.40.46:161][488]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.03-17.40.46:161][488]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.03-17.40.46:161][488]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.03-17.40.46:161][488]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.03-17.40.46:161][488]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.03-17.40.46:161][488]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.03-17.40.46:161][488]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.03-17.40.46:162][488]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.03-17.40.46:187][489]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.03-17.40.46:189][489]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.40.46:189][489]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.40.46:189][489]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.46:189][489]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.40.46:189][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.46:189][489]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.46:189][489]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.40.46:189][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.46:189][489]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.46:189][489]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.40.46:189][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.46:189][489]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.46:189][489]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.40.46:189][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.46:189][489]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.46:189][489]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.40.46:189][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.46:189][489]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.46:189][489]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.40.46:189][489]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.46:189][489]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.40.46:189][489]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.46:189][489]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.40.46:189][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.46:189][489]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.03-17.40.46:189][489]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.46:189][489]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.46:217][490]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.46:217][490]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.40.46:217][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.46:217][490]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.46:217][490]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.40.46:217][490]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.46:217][490]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.40.46:217][490]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.46:217][490]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.40.46:217][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.46:217][490]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.40.46:217][490]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.46:218][490]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.40.46:218][490]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.46:218][490]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.40.46:219][490]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.03-17.40.46:247][491]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.46:247][491]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.40.46:247][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.46:247][491]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.46:247][491]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.40.46:247][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.46:247][491]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.46:247][491]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.40.46:247][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.46:247][491]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.46:248][491]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.40.46:248][491]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.46:248][491]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.40.46:248][491]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.46:248][491]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.40.46:248][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.46:248][491]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_2] [2020.05.03-17.40.46:248][491]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.46:248][491]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.46:276][492]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.03-17.40.46:277][492]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_16_C_0 - Bumper Cars] at Time=122.765 [2020.05.03-17.40.46:280][492]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.40.46:282][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.40.46:337][494]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.46:338][494]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.46:709][506]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.03-17.40.46:709][506]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.46:709][506]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.03-17.40.46:709][506]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.46:709][506]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.03-17.40.46:711][506]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.46:711][506]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.46:711][506]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.40.46:711][506]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.46:711][506]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.46:711][506]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.03-17.40.46:711][506]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.46:711][506]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.40.46:711][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.46:711][506]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.40.46:711][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.46:773][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.03-17.40.46:775][508]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.46:775][508]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.46:775][508]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.46:775][508]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.40.46:775][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.46:775][508]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.46:775][508]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.40.46:775][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.46:775][508]Interaction: Interaction time: 16.000000 [2020.05.03-17.40.46:775][508]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.40.46:775][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.46:899][512]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.03-17.40.46:899][512]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.46:899][512]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.03-17.40.46:899][512]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.46:899][512]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.03-17.40.46:901][512]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.46:901][512]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.46:901][512]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.40.46:901][512]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.46:901][512]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.46:901][512]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.03-17.40.46:901][512]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.46:901][512]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.40.46:901][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.46:901][512]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.40.46:901][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.46:901][512]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.03-17.40.46:901][512]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.03-17.40.46:932][513]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.03-17.40.46:932][513]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.03-17.40.46:932][513]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.40.46:964][514]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.46:964][514]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.05.03-17.40.46:964][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.46:964][514]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.40.46:964][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.46:964][514]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.46:964][514]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.40.46:964][514]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.46:964][514]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.40.46:964][514]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.46:964][514]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.40.46:964][514]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.46:964][514]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.03-17.40.46:964][514]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.46:964][514]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.46:996][515]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.40.47:224][522]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.47:224][522]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.40.47:224][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.47:225][522]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.47:225][522]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.40.47:225][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.47:226][522]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.03-17.40.47:256][523]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.47:256][523]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.40.47:256][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.47:256][523]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.47:256][523]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.40.47:256][523]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.47:256][523]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.40.47:256][523]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.47:256][523]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.40.47:256][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.47:257][523]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.03-17.40.47:257][523]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.47:257][523]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.47:288][524]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.05.03-17.40.47:355][526]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.47:355][526]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.48:966][577]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.03-17.40.48:966][577]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.48:966][577]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.03-17.40.48:966][577]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.48:966][577]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.03-17.40.48:968][577]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.48:968][577]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.48:968][577]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.40.48:968][577]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.48:968][577]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.48:968][577]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.03-17.40.48:968][577]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.48:968][577]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.40.48:968][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.48:968][577]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.40.48:968][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.48:968][577]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.40.48:996][578]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.03-17.40.48:998][578]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.48:998][578]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.40.48:998][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.48:998][578]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.48:998][578]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.40.48:998][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.48:998][578]Interaction: Interaction time: 15.565151 [2020.05.03-17.40.48:998][578]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.40.48:998][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.49:029][579]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.49:029][579]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.49:059][580]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.40.49:273][587]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.49:273][587]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.40.49:273][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.49:273][587]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.49:273][587]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.40.49:273][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.49:273][587]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.49:273][587]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.40.49:273][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.49:273][587]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.49:273][587]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.40.49:273][587]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.49:273][587]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.40.49:273][587]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.49:274][587]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.40.49:274][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.49:274][587]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.03-17.40.49:274][587]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.49:274][587]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.49:276][587]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.03-17.40.49:302][588]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.05.03-17.40.49:364][590]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.49:364][590]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.50:516][626]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.05.03-17.40.50:516][626]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.50:516][626]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.05.03-17.40.50:516][626]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.50:519][626]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.50:519][626]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.50:519][626]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.40.50:519][626]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.50:519][626]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.50:519][626]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.05.03-17.40.50:519][626]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.50:519][626]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.40.50:519][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.50:519][626]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.40.50:519][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.50:550][627]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.40.50:677][631]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.40.50:679][631]LogStreaming: Flushing async loaders took 1ms. [2020.05.03-17.40.50:679][631]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale11_Character_C_0 - Eelectrick, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.40.50:681][631]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.50:681][631]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.40.50:681][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.50:681][631]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.50:681][631]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.40.50:681][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.50:681][631]Interaction: Interaction time: 0.000000 [2020.05.03-17.40.50:681][631]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: LockerEnter AnimTag_Injured AnimTag_Male. [2020.05.03-17.40.50:681][631]LogSM: Error: Play Update Montage AM_M_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.05.03-17.40.50:681][631]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.40.50:681][631]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.40.50:681][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.50:711][632]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.40.52:612][690]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.40.52:676][692]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.52:676][692]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.40.52:676][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.52:676][692]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale11_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.03-17.40.52:676][692]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.52:677][692]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.40.52:677][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.52:677][692]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.52:677][692]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.40.52:677][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.52:677][692]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.52:677][692]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.40.52:677][692]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.52:677][692]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.40.52:677][692]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.52:677][692]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.40.52:677][692]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_13] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.40.52:677][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.52:677][692]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_13] [2020.05.03-17.40.52:677][692]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.52:677][692]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.52:737][694]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.52:737][694]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.58:588][886]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.03-17.40.58:588][886]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.58:588][886]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.03-17.40.58:588][886]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.58:590][886]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.58:590][886]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.58:590][886]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.40.58:590][886]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.58:590][886]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.58:590][886]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.03-17.40.58:590][886]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.58:590][886]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.40.58:590][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.58:590][886]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.05.03-17.40.58:590][886]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.40.58:590][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.58:594][887]LogRenderer: Reallocating scene render targets to support 964x544 Format 9 NumSamples 1 (Frame:11973). [2020.05.03-17.40.59:382][913]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.59:382][913]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.40.59:382][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.59:382][913]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.59:382][913]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.05.03-17.40.59:382][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.59:445][915]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.59:446][915]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.59:446][915]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.40.59:446][915]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.59:446][915]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.40.59:446][915]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.59:446][915]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.40.59:446][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.59:446][915]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.03-17.40.59:446][915]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.59:446][915]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.59:669][922]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.40.59:786][926]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.03-17.40.59:787][926]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.59:787][926]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.03-17.40.59:787][926]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.59:788][926]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.59:788][926]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.59:788][926]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.40.59:788][926]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.40.59:788][926]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.40.59:788][926]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.03-17.40.59:788][926]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.40.59:788][926]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.40.59:788][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.59:788][926]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.05.03-17.40.59:788][926]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.40.59:788][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.40.59:883][929]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.41.00:556][951]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.00:556][951]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.41.00:556][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.00:556][951]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.00:556][951]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.05.03-17.41.00:556][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.00:587][952]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.00:587][952]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.00:587][952]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.41.00:587][952]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.00:587][952]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.41.00:587][952]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.00:587][952]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.41.00:587][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.00:587][952]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.03-17.41.00:587][952]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.00:587][952]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.02:655][ 18]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.05.03-17.41.02:655][ 18]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.02:655][ 18]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.05.03-17.41.02:655][ 18]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.02:656][ 18]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.02:657][ 18]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.02:657][ 18]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.41.02:657][ 18]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.02:657][ 18]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.02:657][ 18]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.05.03-17.41.02:657][ 18]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.02:657][ 18]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.41.02:657][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.02:657][ 18]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.41.02:657][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.02:687][ 19]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.41.02:751][ 21]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.02:751][ 21]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.41.02:751][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.02:751][ 21]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.02:751][ 21]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.41.02:751][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.02:751][ 21]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale11_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.03-17.41.02:751][ 21]Interaction: Interaction time: 0.000000 [2020.05.03-17.41.02:751][ 21]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: LockerExit AnimTag_Injured AnimTag_Male. [2020.05.03-17.41.02:751][ 21]LogSM: Error: Play Update Montage AM_M_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.05.03-17.41.02:751][ 21]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.41.02:751][ 21]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.41.02:751][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.02:783][ 22]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale11_Character_C_0 - Eelectrick, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.41.02:785][ 22]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.41.03:817][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.05.03-17.41.03:817][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.03:817][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.05.03-17.41.03:817][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.03:817][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.05.03-17.41.03:817][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.03:933][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.05.03-17.41.03:933][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.04:370][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_3] [2020.05.03-17.41.04:370][ 75]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.04:370][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_3] [2020.05.03-17.41.04:370][ 75]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.04:370][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_3] [2020.05.03-17.41.04:370][ 75]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.04:370][ 75]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_3] [2020.05.03-17.41.04:370][ 75]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.04:428][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.05.03-17.41.04:428][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.04:428][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_3] [2020.05.03-17.41.04:428][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.04:428][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.05.03-17.41.04:428][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.04:428][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.05.03-17.41.04:428][ 77]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.04:785][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.41.04:871][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_3] [2020.05.03-17.41.04:871][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.04:971][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.41.04:998][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_3] [2020.05.03-17.41.04:998][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.04:998][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_3] [2020.05.03-17.41.04:998][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.04:998][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_3] [2020.05.03-17.41.04:998][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.05:029][ 97]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.41.05:222][103]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.41.05:253][104]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.05:253][104]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.41.05:253][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.05:253][104]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.05:253][104]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.41.05:253][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.05:253][104]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.05:253][104]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.41.05:253][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.05:253][104]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.05:253][104]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.41.05:253][104]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.05:253][104]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.41.05:253][104]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.05:253][104]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.41.05:254][104]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_13] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.41.05:254][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.05:254][104]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_13] [2020.05.03-17.41.05:254][104]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.05:254][104]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.05:997][127]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.03-17.41.05:997][127]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.05:997][127]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.03-17.41.05:997][127]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.05:997][127]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.03-17.41.05:998][127]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.05:998][127]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.05:998][127]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.41.05:998][127]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.05:998][127]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.05:998][127]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.03-17.41.05:999][127]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.05:999][127]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.41.05:999][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.05:999][127]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.41.05:999][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.06:029][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.03-17.41.06:030][128]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.06:030][128]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.41.06:030][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.06:030][128]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.06:030][128]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.41.06:030][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.06:030][128]Interaction: Interaction time: 15.297542 [2020.05.03-17.41.06:030][128]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.41.06:030][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.06:062][129]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.06:062][129]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.07:340][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.03-17.41.07:399][174]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.07:399][174]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.03-17.41.07:399][174]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.03-17.41.07:399][174]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.03-17.41.07:399][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.07:399][174]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.03-17.41.07:399][174]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.03-17.41.07:399][174]LogDBDGeneral: Warning: Scalars [2020.05.03-17.41.07:399][174]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.03-17.41.07:399][174]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.03-17.41.07:399][174]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.03-17.41.07:399][174]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.03-17.41.07:399][174]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.03-17.41.07:399][174]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.03-17.41.07:399][174]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.03-17.41.07:399][174]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.03-17.41.07:399][174]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.03-17.41.07:399][174]LogDBDGeneral: Warning: Textures [2020.05.03-17.41.07:400][174]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.03-17.41.07:400][174]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.03-17.41.07:400][174]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.03-17.41.07:400][174]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.03-17.41.07:400][174]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.03-17.41.07:400][174]LogDBDGeneral: Warning: Vectors [2020.05.03-17.41.07:400][174]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.03-17.41.07:400][174]LogDBDGeneral: Warning: Scalars [2020.05.03-17.41.07:400][174]LogDBDGeneral: Warning: Textures [2020.05.03-17.41.07:400][174]LogDBDGeneral: Warning: Vectors [2020.05.03-17.41.07:400][174]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.03-17.41.07:400][174]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.41.07:400][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.07:400][174]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.07:400][174]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.41.07:400][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.07:427][175]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.07:427][175]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.41.07:427][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.07:427][175]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.07:427][175]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.41.07:427][175]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.07:427][175]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.41.07:427][175]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.07:427][175]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.41.07:427][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.07:427][175]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.03-17.41.07:427][175]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.07:427][175]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.07:482][177]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.05.03-17.41.08:265][204]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 21.882196 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.03-17.41.08:883][225]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.41.08:883][225]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.08:883][225]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.41.08:883][225]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.08:884][225]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.08:884][225]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.08:884][225]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.41.08:884][225]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.08:884][225]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.08:884][225]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.41.08:884][225]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.08:884][225]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.41.08:884][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.08:884][225]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.41.08:884][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.08:885][225]Interaction: TryInteractionType exits because availableInteraction ChargeStalkMode cannot override ChargeStalkMode [2020.05.03-17.41.08:916][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.41.08:969][228]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.41.08:969][228]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.08:970][228]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.08:970][228]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.41.08:970][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.08:970][228]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.08:970][228]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.41.08:970][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.08:970][228]Interaction: Interaction time: 0.000000 [2020.05.03-17.41.08:970][228]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.41.08:970][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.08:970][228]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_16_C_0 - Bumper Cars] at Time=145.458 [2020.05.03-17.41.10:005][262]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.10:006][262]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.10:006][262]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.10:006][262]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.10:007][262]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.10:007][262]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.10:007][262]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.41.10:007][262]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.10:007][262]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.10:007][262]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.10:007][262]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.10:007][262]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.41.10:007][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.10:007][262]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.41.10:007][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.10:039][263]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.41.10:193][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.Break Chargeable Enabled?: Enabled [2020.05.03-17.41.10:195][268]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.10:195][268]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.41.10:195][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.10:195][268]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.10:195][268]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.41.10:195][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.10:195][268]Interaction: Interaction time: 3.333333 [2020.05.03-17.41.10:195][268]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.41.10:195][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.10:226][269]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.41.10:640][282]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.41.10:640][282]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.41.10:640][282]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.10:640][282]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.41.10:640][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.10:640][282]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.10:640][282]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.41.10:640][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.10:671][283]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.10:672][283]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.41.10:672][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.10:672][283]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.10:672][283]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.41.10:672][283]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.10:672][283]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.41.10:672][283]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.10:672][283]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.41.10:672][283]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.10:672][283]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.41.10:672][283]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.10:672][283]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.41.10:672][283]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.10:672][283]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.10:739][285]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.41.10:740][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.41.10:769][286]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_16_C_0 - Bumper Cars] at Time=147.257 [2020.05.03-17.41.10:992][293]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.10:992][293]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.41.10:992][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.10:992][293]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.10:992][293]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.41.10:992][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.10:992][293]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.10:992][293]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.41.10:992][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.10:992][293]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.10:992][293]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.41.10:992][293]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.10:992][293]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.41.10:992][293]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.10:992][293]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.41.10:992][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.10:992][293]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [EndInteraction Called] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.10:992][293]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.10:992][293]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.10:994][293]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.Break Chargeable Enabled?: Disabled [2020.05.03-17.41.11:814][318]LogRenderer: Reallocating scene render targets to support 960x540 Format 9 NumSamples 1 (Frame:12403). [2020.05.03-17.41.12:342][332]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.41.12:540][338]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 132 [2020.05.03-17.41.12:907][349]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_4] [2020.05.03-17.41.12:907][349]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.12:907][349]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_4] [2020.05.03-17.41.12:907][349]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.12:972][351]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.41.12:972][351]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.41.12:972][351]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.41.12:972][351]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.41.12:972][351]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.41.12:972][351]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.03-17.41.13:042][353]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.41.13:305][361]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_4] [2020.05.03-17.41.13:305][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.13:305][361]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_4] [2020.05.03-17.41.13:305][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.15:994][440]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.05.03-17.41.16:000][440]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.41.16:191][446]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.41.17:422][484]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.03-17.41.17:422][484]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Tarvesh, Status: default, CachedStatus: default, RichPresence: InMatch [2020.05.03-17.41.17:496][486]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.41.17:683][492]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.41.17:743][495]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198041361755 [2020.05.03-17.41.17:749][495]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198041361755, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: richpresence : InGame} [2020.05.03-17.41.17:749][495]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Tarvesh, Status: default, CachedStatus: default, RichPresence: InMatch [2020.05.03-17.41.17:800][496]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.05.03-17.41.17:800][496]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.17:800][496]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.05.03-17.41.17:800][496]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.17:834][497]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.41.18:014][503]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.05.03-17.41.18:014][503]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.18:014][503]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_6] [2020.05.03-17.41.18:014][503]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.18:378][515]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.41.18:458][518]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.03-17.41.18:458][518]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.18:458][518]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.03-17.41.18:458][518]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.18:460][518]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.18:460][518]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.18:460][518]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.41.18:460][518]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.18:460][518]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.18:460][518]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.03-17.41.18:460][518]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.18:460][518]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.41.18:460][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.18:460][518]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.41.18:460][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.18:547][521]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.41.18:575][522]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.41.18:575][522]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.03-17.41.18:577][522]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.18:577][522]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.41.18:577][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.18:577][522]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.18:577][522]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.41.18:578][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.18:578][522]Interaction: Interaction time: 80.000000 [2020.05.03-17.41.18:578][522]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.41.18:578][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.18:606][523]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.41.18:781][529]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.41.19:326][548]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_6] [2020.05.03-17.41.19:326][548]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.19:326][548]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_6] [2020.05.03-17.41.19:326][548]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.19:328][548]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.19:328][548]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.19:328][548]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.41.19:328][548]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.19:328][548]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.19:328][548]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_6] [2020.05.03-17.41.19:328][548]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.19:328][548]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.41.19:328][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.19:328][548]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.05.03-17.41.19:328][548]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.41.19:328][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.19:328][548]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.41.19:397][550]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.41.19:492][553]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.41.19:656][558]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.19:656][558]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.41.19:656][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.19:656][558]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.19:656][558]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.41.19:656][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.19:656][558]Interaction: Interaction time: 1.050000 [2020.05.03-17.41.19:656][558]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.05.03-17.41.19:656][558]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.03-17.41.19:656][558]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.41.19:656][558]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.41.19:656][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.19:689][559]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.41.19:931][566]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.05.03-17.41.19:965][567]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_0] [2020.05.03-17.41.19:965][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.20:030][569]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.20:030][569]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.20:031][569]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.41.20:031][569]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.41.20:031][569]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=156.519 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.41.20:067][570]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.41.20:099][571]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_6] [2020.05.03-17.41.20:099][571]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.20:099][571]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_6] [2020.05.03-17.41.20:099][571]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.20:164][573]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.41.20:164][573]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.41.20:164][573]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.41.20:164][573]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=156.652 [2020.05.03-17.41.20:164][573]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=156.652 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.41.20:230][575]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.03-17.41.20:230][575]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.20:230][575]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.03-17.41.20:230][575]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.20:230][575]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.03-17.41.20:230][575]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.20:230][575]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.03-17.41.20:230][575]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.20:230][575]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.03-17.41.20:230][575]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.20:230][575]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.03-17.41.20:230][575]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.20:230][575]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.03-17.41.20:230][575]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.20:230][575]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.03-17.41.20:230][575]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.20:230][575]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.03-17.41.20:230][575]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.20:324][578]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.03-17.41.20:324][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.20:324][578]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.03-17.41.20:324][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.20:324][578]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.03-17.41.20:324][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.20:324][578]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.03-17.41.20:324][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.20:324][578]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.03-17.41.20:324][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.20:324][578]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.03-17.41.20:324][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.20:324][578]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.03-17.41.20:324][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.20:324][578]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.03-17.41.20:324][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.20:324][578]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.03-17.41.20:324][578]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.20:353][579]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.05.03-17.41.20:356][579]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.05.03-17.41.20:356][579]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.03-17.41.20:358][579]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.382579 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.03-17.41.20:359][579]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.05.03-17.41.20:362][579]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Pandemonium]: On [2020.05.03-17.41.20:479][583]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Succeed Ghostface AnimTag_FPV. [2020.05.03-17.41.20:479][583]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.41.20:479][583]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.03-17.41.20:479][583]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=156.967 [2020.05.03-17.41.20:479][583]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=156.967 Curve: PounceSucceedMaxSpeed Curve Duration 3.000000 [2020.05.03-17.41.20:671][589]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.41.20:672][589]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_0] [2020.05.03-17.41.20:672][589]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.20:703][590]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.20:703][590]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.41.20:703][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.20:703][590]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.20:703][590]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.41.20:703][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.20:703][590]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.20:703][590]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.41.20:703][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.20:703][590]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.20:703][590]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.41.20:703][590]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.20:704][590]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.41.20:704][590]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.20:704][590]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.41.20:704][590]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.41.20:704][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.20:704][590]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_6] [2020.05.03-17.41.20:704][590]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.20:704][590]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.21:295][608]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.179760 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.05.03-17.41.21:296][608]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.03-17.41.21:298][608]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.03-17.41.21:298][608]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.03-17.41.21:298][608]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.03-17.41.21:298][608]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.03-17.41.21:298][608]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.03-17.41.21:298][608]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.03-17.41.21:298][608]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.03-17.41.21:298][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.03-17.41.21:361][610]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.21:361][610]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.41.21:361][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.21:361][610]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.21:361][610]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.41.21:361][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.21:361][610]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.21:361][610]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.41.21:361][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.21:361][610]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.21:361][610]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.41.21:361][610]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.21:361][610]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.41.21:361][610]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.21:361][610]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.41.21:361][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.21:362][610]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.03-17.41.21:362][610]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.21:362][610]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.21:393][611]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.05.03-17.41.21:461][613]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.21:461][613]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.22:341][640]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - Pandemonium]: Off [2020.05.03-17.41.23:075][662]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_6] [2020.05.03-17.41.23:075][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.23:075][662]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_6] [2020.05.03-17.41.23:075][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.23:505][675]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceSucceedMaxSpeed [2020.05.03-17.41.23:505][675]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceSucceedMaxSpeed For BP_Slasher_Character_16_C_0 at Time=159.992 [2020.05.03-17.41.23:537][676]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.23:537][676]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.25:048][726]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_0] [2020.05.03-17.41.25:048][726]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.25:147][729]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.03-17.41.25:147][729]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.25:148][729]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.03-17.41.25:148][729]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.25:148][729]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.03-17.41.25:148][729]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.25:148][729]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.03-17.41.25:148][729]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.25:148][729]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.03-17.41.25:148][729]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.25:148][729]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.03-17.41.25:148][729]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.25:148][729]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.03-17.41.25:148][729]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.25:148][729]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.03-17.41.25:148][729]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.25:148][729]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.03-17.41.25:148][729]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.25:183][730]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.41.25:379][736]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.41.25:379][736]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.25:379][736]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.05.03-17.41.25:379][736]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.25:379][736]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.05.03-17.41.25:379][736]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.25:379][736]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [Pickup][BP_CamperInteractable_C_0] [2020.05.03-17.41.25:379][736]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.25:379][736]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.05.03-17.41.25:379][736]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.25:379][736]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [Pickup][BP_CamperInteractable_C_0] [2020.05.03-17.41.25:379][736]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.25:379][736]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.05.03-17.41.25:379][736]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.25:379][736]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [Pickup][BP_CamperInteractable_C_0] [2020.05.03-17.41.25:379][736]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.25:379][736]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.05.03-17.41.25:379][736]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.25:379][736]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [Pickup][BP_CamperInteractable_C_0] [2020.05.03-17.41.25:379][736]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.25:379][736]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.05.03-17.41.25:379][736]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.25:379][736]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [Pickup][BP_CamperInteractable_C_0] [2020.05.03-17.41.25:379][736]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.25:379][736]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.05.03-17.41.25:380][736]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.25:380][736]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [Pickup][BP_CamperInteractable_C_0] [2020.05.03-17.41.25:380][736]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.25:380][736]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.05.03-17.41.25:380][736]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.25:380][736]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [Pickup][BP_CamperInteractable_C_0] [2020.05.03-17.41.25:380][736]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.25:381][736]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.25:381][736]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.25:381][736]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.41.25:381][736]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.25:381][736]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.25:381][736]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.03-17.41.25:381][736]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.25:381][736]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.41.25:381][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.25:381][736]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: SurvivorPickup_In Ghostface AnimTag_FPV. [2020.05.03-17.41.25:381][736]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In Ghostface AnimTag_FPV AnimTag_Female AnimTag_Follower. [2020.05.03-17.41.25:381][736]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.41.25:381][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.25:381][736]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_16_C_0] [2020.05.03-17.41.25:381][736]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.41.25:414][737]Interaction: TryInteractionType exits because availableInteraction Pickup cannot override Pickup [2020.05.03-17.41.25:414][737]Interaction: TryInteractionType exits because availableInteraction Pickup cannot override Pickup [2020.05.03-17.41.25:414][737]Interaction: TryInteractionType exits because availableInteraction Pickup cannot override Pickup [2020.05.03-17.41.25:414][737]Interaction: TryInteractionType exits because availableInteraction Pickup cannot override Pickup [2020.05.03-17.41.25:414][737]Interaction: TryInteractionType exits because availableInteraction Pickup cannot override Pickup [2020.05.03-17.41.25:414][737]Interaction: TryInteractionType exits because availableInteraction Pickup cannot override Pickup [2020.05.03-17.41.25:414][737]Interaction: TryInteractionType exits because availableInteraction Pickup cannot override Pickup [2020.05.03-17.41.25:445][738]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.25:446][738]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.25:446][738]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.25:446][738]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.25:446][738]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.25:446][738]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.25:446][738]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.25:477][739]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.05.03-17.41.25:477][739]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.25:477][739]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.25:477][739]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.25:477][739]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.25:477][739]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.25:477][739]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.25:477][739]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.25:478][739]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.25:510][740]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.25:510][740]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.25:510][740]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.25:510][740]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.25:510][740]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.25:510][740]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.25:542][741]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.25:542][741]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.25:542][741]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.25:542][741]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.25:542][741]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.25:542][741]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.25:542][741]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.25:575][742]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.25:575][742]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.25:575][742]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.25:575][742]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.25:726][747]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.25:727][747]LogDBDPlayerMovement: StopSnapping Final Location (7480.769531 4057.549805 111.095856) [2020.05.03-17.41.25:727][747]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.41.25:727][747]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.41.25:727][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.25:727][747]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.25:727][747]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.41.25:727][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.25:727][747]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_16_C_0] [2020.05.03-17.41.25:727][747]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.05.03-17.41.25:727][747]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.03-17.41.25:727][747]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.03-17.41.25:727][747]Interaction: Interaction time: 2.700000 [2020.05.03-17.41.25:727][747]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: SurvivorPickup Ghostface AnimTag_FPV AnimTag_Carry. [2020.05.03-17.41.25:727][747]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.03-17.41.25:727][747]LogSM: Error: Play Update Montage AM_OK_PickUP_FPV Duration 2.700000 Timestamp 162.185211 [2020.05.03-17.41.25:727][747]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.05.03-17.41.25:727][747]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.41.25:727][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.25:731][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.03-17.41.25:732][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.03-17.41.25:734][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.03-17.41.25:734][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 1 is depleted [2020.05.03-17.41.25:734][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.41.25:812][750]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.05.03-17.41.25:812][750]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.05.03-17.41.25:812][750]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.05.03-17.41.25:812][750]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.05.03-17.41.25:812][750]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.05.03-17.41.25:812][750]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.05.03-17.41.25:871][752]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.25:871][752]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.25:958][755]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_OK_PickUP_FPV [2020.05.03-17.41.26:600][779]LogRenderer: Reallocating scene render targets to support 964x544 Format 9 NumSamples 1 (Frame:12865). [2020.05.03-17.41.27:156][797]LogRenderer: Reallocating scene render targets to support 960x540 Format 9 NumSamples 1 (Frame:12882). [2020.05.03-17.41.28:419][834]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.41.28:452][835]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.41.28:452][835]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.41.28:452][835]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.28:452][835]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.41.28:452][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.28:452][835]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.03-17.41.28:452][835]LogAkAudio: Warning: [BP_Slasher_Character_16_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.03-17.41.28:452][835]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.28:452][835]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.41.28:452][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.28:485][836]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.28:486][836]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.41.28:486][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.28:486][836]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.28:486][836]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.41.28:486][836]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.28:486][836]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.41.28:486][836]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.28:486][836]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.05.03-17.41.28:486][836]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.41.28:486][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.28:486][836]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.05.03-17.41.28:486][836]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.28:486][836]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [Pickup][BP_CamperInteractable_C_0] [2020.05.03-17.41.28:486][836]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.28:486][836]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.28:751][844]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.03-17.41.28:751][844]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.28:751][844]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.03-17.41.28:751][844]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.28:753][844]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.28:753][844]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.28:753][844]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.41.28:753][844]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.28:753][844]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.28:753][844]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.03-17.41.28:753][844]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.28:753][844]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.41.28:753][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.28:753][844]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.41.28:753][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.28:816][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.03-17.41.28:819][846]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.28:819][846]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.41.28:819][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.28:819][846]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.28:819][846]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.41.28:819][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.28:819][846]Interaction: Interaction time: 16.000000 [2020.05.03-17.41.28:819][846]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.03-17.41.28:819][846]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.03-17.41.28:819][846]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.41.28:819][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.30:552][898]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.41.30:584][899]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.03-17.41.30:686][902]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.41.31:652][931]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.31:652][931]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.31:690][932]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.41.32:016][942]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Pickup][BP_CamperInteractable_C_0] [2020.05.03-17.41.32:016][942]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:017][942]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:017][942]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:017][942]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:017][942]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:017][942]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:017][942]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:017][942]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:017][942]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:017][942]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:017][942]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:017][942]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:017][942]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:017][942]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:017][942]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:017][942]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:017][942]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:017][942]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:017][942]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:018][942]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.32:018][942]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.32:018][942]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.41.32:018][942]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.32:018][942]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.32:018][942]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:018][942]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:018][942]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.41.32:018][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.32:018][942]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: HookSetup Ghostface AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight. [2020.05.03-17.41.32:018][942]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup Ghostface AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.05.03-17.41.32:018][942]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.41.32:018][942]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.41.32:018][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.32:019][942]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.41.32:019][942]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Ghostface AnimTag_FPV AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.05.03-17.41.32:019][942]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.05.03-17.41.32:020][942]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.41.32:020][942]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:050][943]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:051][943]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:051][943]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:051][943]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:051][943]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:084][944]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:084][944]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:084][944]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:084][944]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:084][944]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:084][944]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:084][944]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:084][944]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:084][944]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:084][944]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:084][944]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:084][944]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:084][944]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:084][944]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:084][944]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:084][944]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:084][944]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:084][944]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:084][944]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:084][944]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:084][944]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:084][944]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:084][944]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:084][944]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:084][944]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:084][944]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:084][944]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:085][944]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:085][944]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:085][944]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:085][944]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:085][944]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:085][944]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:085][944]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:085][944]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:085][944]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:085][944]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:085][944]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:085][944]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:085][944]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:085][944]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:085][944]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:117][945]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:118][945]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:152][946]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:153][946]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:185][947]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:185][947]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:185][947]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:185][947]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:185][947]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:185][947]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:185][947]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:185][947]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:185][947]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:185][947]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:185][947]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:185][947]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:185][947]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:185][947]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:185][947]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:185][947]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:185][947]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:185][947]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:185][947]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:185][947]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:185][947]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:185][947]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:185][947]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:185][947]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:185][947]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:185][947]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:185][947]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:185][947]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:185][947]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:185][947]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:185][947]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:185][947]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:186][947]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:186][947]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:186][947]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:186][947]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:186][947]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:186][947]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:186][947]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:186][947]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:186][947]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:186][947]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:217][948]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:217][948]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:217][948]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:217][948]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:217][948]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:217][948]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:217][948]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:217][948]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:217][948]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:217][948]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:217][948]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:217][948]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:217][948]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:217][948]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:217][948]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:217][948]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:217][948]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:217][948]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:217][948]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:217][948]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:217][948]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:217][948]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:218][948]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:218][948]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:218][948]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:218][948]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:218][948]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:218][948]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:218][948]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:218][948]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:218][948]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:218][948]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:218][948]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:218][948]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:218][948]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:218][948]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:219][948]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.32:219][948]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.41.32:219][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.32:219][948]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.32:219][948]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.41.32:219][948]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.32:219][948]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.41.32:219][948]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.32:219][948]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.41.32:219][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.32:219][948]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.03-17.41.32:219][948]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:219][948]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.32:250][949]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:250][949]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:250][949]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:250][949]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:251][949]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:285][950]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:286][950]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.32:286][950]LogDBDPlayerMovement: StopSnapping Final Location (8258.760742 4623.834961 111.094345) [2020.05.03-17.41.32:286][950]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.41.32:286][950]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.41.32:286][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.32:286][950]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.32:287][950]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.41.32:287][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.32:287][950]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Female. [2020.05.03-17.41.32:287][950]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.05.03-17.41.32:287][950]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.03-17.41.32:287][950]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.41.32:287][950]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamper Ghostface AnimTag_FPV AnimTag_Carry. [2020.05.03-17.41.32:287][950]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.03-17.41.32:287][950]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Ghostface AnimTag_FPV AnimTag_Carry AnimTag_Follower [2020.05.03-17.41.32:287][950]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.05.03-17.41.32:287][950]Interaction: Interaction time: 1.500000 [2020.05.03-17.41.32:287][950]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: HookCamper Ghostface AnimTag_FPV AnimTag_Carry. [2020.05.03-17.41.32:287][950]LogSM: Error: Play Update Montage AM_OK_Hook_In_FPV Duration 1.500000 Timestamp 168.738220 [2020.05.03-17.41.32:287][950]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.41.32:287][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:318][951]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:319][951]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:319][951]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:319][951]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already ongoing] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:319][951]InteractionHandler: Verbose: (Line: [326] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:319][951]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:319][951]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:319][951]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction Fails - CharacterInterating 1 - CharacterSwappingInteraction 0 - AllowSwap 1 - SwapPossible 0] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.32:319][951]InteractionHandler: Verbose: (Line: [337] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:350][952]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:350][952]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:350][952]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:350][952]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:350][952]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:350][952]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:350][952]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:384][953]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:384][953]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:384][953]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:384][953]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:384][953]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:384][953]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:384][953]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:417][954]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.05.03-17.41.32:417][954]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:417][954]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:417][954]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:417][954]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:417][954]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:417][954]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:417][954]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:451][955]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:451][955]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:451][955]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:451][955]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:451][955]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:451][955]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:451][955]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:484][956]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:484][956]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:484][956]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:484][956]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:484][956]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:484][956]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:484][956]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:517][957]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:517][957]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:517][957]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:517][957]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:517][957]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:517][957]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:518][957]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:551][958]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:551][958]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:551][958]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:551][958]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:551][958]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:551][958]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:551][958]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:585][959]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:585][959]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:585][959]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:585][959]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:585][959]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:585][959]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:585][959]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:585][959]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:617][960]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:617][960]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:617][960]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:617][960]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:617][960]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:617][960]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:617][960]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:652][961]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:652][961]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:652][961]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:652][961]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:652][961]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:652][961]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:652][961]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:684][962]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:684][962]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:684][962]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:684][962]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:684][962]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:685][962]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:685][962]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:719][963]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:719][963]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:719][963]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:719][963]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:719][963]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:719][963]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:719][963]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:719][963]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:753][964]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:753][964]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:753][964]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:753][964]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:753][964]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:753][964]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:753][964]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:786][965]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:786][965]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:786][965]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:786][965]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:786][965]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:786][965]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:821][966]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:821][966]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:821][966]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:821][966]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:821][966]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:821][966]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:821][966]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:821][966]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:851][967]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:851][967]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:851][967]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:851][967]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:851][967]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:851][967]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:884][968]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:884][968]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:884][968]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:884][968]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:884][968]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:884][968]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:884][968]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:917][969]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:917][969]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:917][969]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:917][969]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:917][969]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:917][969]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:917][969]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:920][969]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.03-17.41.32:920][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:920][969]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.05.03-17.41.32:920][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:920][969]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_0] [2020.05.03-17.41.32:920][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:920][969]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_0] [2020.05.03-17.41.32:920][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:920][969]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_0] [2020.05.03-17.41.32:920][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:920][969]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.05.03-17.41.32:920][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:920][969]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_0] [2020.05.03-17.41.32:920][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:920][969]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_0] [2020.05.03-17.41.32:920][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:920][969]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_0] [2020.05.03-17.41.32:920][969]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.32:951][970]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:951][970]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:951][970]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:951][970]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:951][970]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:951][970]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:951][970]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:983][971]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:984][971]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:984][971]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:984][971]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:984][971]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:984][971]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.32:984][971]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:017][972]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:018][972]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:018][972]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:018][972]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:018][972]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:018][972]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:018][972]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:050][973]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:051][973]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:051][973]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:051][973]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:051][973]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:051][973]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:051][973]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:085][974]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:085][974]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:085][974]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:085][974]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:085][974]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:085][974]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:085][974]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:085][974]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:117][975]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:117][975]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:117][975]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:117][975]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:117][975]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:117][975]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:117][975]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:150][976]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:150][976]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:150][976]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:150][976]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:151][976]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:151][976]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:151][976]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:184][977]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:184][977]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:184][977]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:184][977]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:184][977]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:184][977]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:184][977]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:217][978]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:217][978]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:217][978]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:217][978]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:217][978]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:217][978]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:217][978]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:250][979]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:250][979]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:250][979]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:250][979]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:250][979]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:250][979]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:250][979]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:284][980]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:284][980]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:284][980]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:284][980]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:284][980]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:284][980]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:284][980]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:284][980]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:316][981]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:316][981]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:316][981]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:316][981]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:316][981]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:317][981]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:317][981]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:351][982]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:351][982]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:351][982]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:351][982]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:351][982]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:351][982]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:351][982]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:384][983]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:384][983]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:384][983]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:384][983]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:384][983]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:384][983]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:384][983]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:417][984]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:417][984]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:417][984]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:417][984]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:417][984]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:417][984]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:417][984]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:451][985]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:451][985]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:451][985]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:451][985]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:451][985]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:451][985]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:451][985]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:484][986]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:484][986]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:484][986]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:484][986]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:484][986]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:484][986]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:484][986]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:517][987]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:517][987]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:517][987]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:517][987]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:517][987]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:517][987]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:517][987]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:517][987]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:551][988]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:551][988]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:551][988]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:551][988]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:551][988]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:551][988]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:551][988]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:584][989]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:584][989]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:584][989]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:584][989]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:584][989]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:584][989]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:617][990]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:617][990]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:617][990]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:617][990]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:617][990]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:617][990]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:617][990]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:651][991]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:651][991]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:651][991]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:651][991]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:651][991]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:651][991]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:651][991]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:685][992]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:685][992]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:685][992]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:685][992]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:685][992]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:685][992]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:685][992]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:716][993]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:716][993]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:717][993]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:717][993]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:717][993]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:717][993]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:751][994]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:751][994]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:751][994]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:751][994]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:751][994]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:751][994]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:751][994]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:751][994]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:752][994]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.41.33:785][995]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:785][995]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:785][995]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:785][995]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:785][995]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:785][995]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:785][995]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:787][995]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.41.33:819][996]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:819][996]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:819][996]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:819][996]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:819][996]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:819][996]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:819][996]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:853][997]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:853][997]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:853][997]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:853][997]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:853][997]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:853][997]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:853][997]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:888][998]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:888][998]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:888][998]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:888][998]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:888][998]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:888][998]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:888][998]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:919][999]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:919][999]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:919][999]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:919][999]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:919][999]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:919][999]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:919][999]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:920][999]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Charge Complete Received] [2020.05.03-17.41.33:920][999]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.03-17.41.33:920][999]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.03-17.41.33:920][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.33:920][999]LogAkAudio: Warning: [BP_Slasher_Character_16_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.03-17.41.33:920][999]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.05.03-17.41.33:921][999]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.41.33:921][999]LogTemp: [DBDL-26618 Investigation] Expected value of hooked survivor does not match current value on hook. Expected: BP_CamperFemale03_Character_C_0 Current: NULL [2020.05.03-17.41.33:923][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.05.03-17.41.33:925][999]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.03-17.41.33:928][999]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.05.03-17.41.33:928][999]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.41.33:953][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:953][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:953][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:953][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:953][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:953][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:953][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:954][ 0]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.41.33:954][ 0]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.41.33:954][ 0]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.33:954][ 0]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.41.33:954][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.33:955][ 0]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.33:955][ 0]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.41.33:955][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.33:987][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:987][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:987][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:987][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:987][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:987][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:987][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:988][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.03-17.41.33:988][ 1]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.33:988][ 1]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.41.33:988][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.33:988][ 1]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.33:988][ 1]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.41.33:988][ 1]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.33:988][ 1]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.41.33:988][ 1]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.33:988][ 1]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.41.33:988][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.33:988][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.33:989][ 1]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.33:989][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.33:989][ 1]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.33:989][ 1]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.33:991][ 1]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.03-17.41.34:018][ 2]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.05.03-17.41.34:022][ 2]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.41.34:022][ 2]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.41.34:023][ 2]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.41.34:023][ 2]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamperOut. [2020.05.03-17.41.34:023][ 2]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.03-17.41.34:023][ 2]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.03-17.41.34:023][ 2]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.03-17.41.34:051][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.05.03-17.41.34:053][ 3]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.34:053][ 3]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.34:055][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.05.03-17.41.34:552][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_0] [2020.05.03-17.41.34:552][ 18]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.34:617][ 20]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.34:617][ 20]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.38:342][135]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.605901 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.05.03-17.41.38:744][148]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.41.38:744][148]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.41.38:744][148]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.41.38:744][148]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.05.03-17.41.38:744][148]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.03-17.41.38:744][148]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.03-17.41.38:775][149]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.41.38:775][149]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.41.38:775][149]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookReactionIn. [2020.05.03-17.41.38:775][149]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.03-17.41.38:775][149]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.05.03-17.41.39:629][177]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.41.39:629][177]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.41.39:629][177]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookReaction. [2020.05.03-17.41.39:629][177]AnimLeader: BP_Entity_C_4 Requested to Play: HookReaction AnimTag_Follower. [2020.05.03-17.41.39:629][177]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.05.03-17.41.39:691][179]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.39:691][179]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.39:691][179]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.39:691][179]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.39:692][179]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.39:692][179]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.39:693][179]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.41.39:693][179]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.39:693][179]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.39:693][179]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.39:693][179]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.39:693][179]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.41.39:693][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.39:693][179]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.41.39:693][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.39:758][181]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.39:758][181]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.41.39:758][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.39:758][181]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.39:758][181]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.41.39:758][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.39:758][181]Interaction: Interaction time: 0.000000 [2020.05.03-17.41.39:758][181]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.41.39:758][181]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.41.39:758][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.40:134][193]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.41.40:134][193]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.41.40:134][193]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookReactionOut. [2020.05.03-17.41.40:134][193]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.03-17.41.40:134][193]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.05.03-17.41.40:134][193]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.03-17.41.40:165][194]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.03-17.41.41:657][242]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.41.41:657][242]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.41.41:657][242]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookStruggle. [2020.05.03-17.41.41:657][242]AnimLeader: BP_Entity_C_4 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.03-17.41.41:657][242]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.05.03-17.41.41:657][242]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.03-17.41.41:658][242]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.03-17.41.46:008][388]LogRenderer: Reallocating scene render targets to support 964x544 Format 9 NumSamples 1 (Frame:13473). [2020.05.03-17.41.49:579][512]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.535252 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.05.03-17.41.49:808][519]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [SlasherVault2][WindowStandard_C_0] [2020.05.03-17.41.49:808][519]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.49:808][519]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault2][WindowStandard_C_0] [2020.05.03-17.41.49:808][519]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.49:809][519]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.03-17.41.49:817][520]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.41.49:896][523]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.49:896][523]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.49:896][523]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [SlasherVault2][WindowStandard_C_0] [2020.05.03-17.41.49:896][523]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.49:897][523]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.49:897][523]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.49:897][523]Interaction: Verbose: [SlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.41.49:897][523]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.49:897][523]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.49:897][523]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_0] [2020.05.03-17.41.49:897][523]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.49:897][523]Interaction: Verbose: [SlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.41.49:897][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.49:897][523]Interaction: Verbose: [SlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.41.49:897][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.49:897][523]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.41.49:897][523]LogDBDPlayerMovement: StopSnapping Final Location (3560.199951 1885.000000 111.094643) [2020.05.03-17.41.49:897][523]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.41.49:984][526]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_0] [2020.05.03-17.41.49:984][526]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.49:985][526]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.49:985][526]LogDBDPlayerMovement: StopSnapping Final Location (3560.199951 1885.000000 111.094643) [2020.05.03-17.41.49:986][526]Interaction: Verbose: [SlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.41.49:986][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.49:986][526]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.49:986][526]Interaction: Verbose: [SlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.41.49:986][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.49:986][526]Interaction: Interaction time: 1.700000 [2020.05.03-17.41.49:986][526]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: WindowVault Ghostface AnimTag_FPV. [2020.05.03-17.41.49:986][526]LogSM: Error: Play Update Montage AM_OK_WindowVault_FPV Duration 1.700000 Timestamp 186.443375 [2020.05.03-17.41.49:986][526]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to True [2020.05.03-17.41.49:986][526]Interaction: Verbose: [SlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.41.49:986][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.50:018][527]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.50:018][527]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.41.50:018][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.50:018][527]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.50:018][527]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.41.50:018][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.50:018][527]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.50:018][527]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.41.50:018][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.50:018][527]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.50:018][527]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.41.50:018][527]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.50:018][527]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.41.50:018][527]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.50:018][527]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.41.50:018][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.50:018][527]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.03-17.41.50:018][527]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.50:018][527]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.50:584][546]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [SlasherVault1][WindowStandard_C_0] [2020.05.03-17.41.50:584][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.50:584][546]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVault1][WindowStandard_C_0] [2020.05.03-17.41.50:584][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.50:670][549]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 31.214291 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.41.51:188][566]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault2][WindowStandard_C_0] [2020.05.03-17.41.51:188][566]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.51:188][566]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault2][WindowStandard_C_0] [2020.05.03-17.41.51:188][566]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.51:465][575]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.41.51:680][582]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.41.51:710][583]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.41.51:710][583]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.41.51:710][583]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.51:710][583]Interaction: Verbose: [SlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.41.51:710][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.51:710][583]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.51:710][583]Interaction: Verbose: [SlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.41.51:710][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.51:740][584]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.51:740][584]Interaction: Verbose: [SlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.41.51:740][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.51:740][584]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.51:740][584]Interaction: Verbose: [SlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.41.51:740][584]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.51:740][584]Interaction: Verbose: [SlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.41.51:740][584]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.51:740][584]AuthoritativeMovement: BP_Slasher_Character_16_C_0 AuthoritativeMovement set to False [2020.05.03-17.41.51:740][584]Interaction: Verbose: [SlasherVault2][WindowStandard_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.41.51:740][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.51:740][584]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_0] [2020.05.03-17.41.51:740][584]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.51:740][584]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [SlasherVault2][WindowStandard_C_0] [2020.05.03-17.41.51:740][584]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.51:740][584]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.51:772][585]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.41.51:774][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.41.52:017][593]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.52:017][593]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.52:018][593]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.52:018][593]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.52:018][593]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.41.52:018][593]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.52:018][593]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.52:018][593]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.52:018][593]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.52:018][593]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.41.52:018][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.52:018][593]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.41.52:019][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.52:019][593]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.41.52:106][596]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.52:106][596]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.41.52:106][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.52:106][596]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.52:106][596]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.41.52:106][596]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.52:106][596]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.41.52:106][596]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.52:106][596]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.41.52:106][596]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.41.52:106][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.52:106][596]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.52:106][596]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.52:106][596]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.52:133][597]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.52:133][597]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.52:163][598]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.03-17.41.52:163][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.05.03-17.41.52:164][598]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.52:164][598]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.41.52:165][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.52:165][598]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.52:165][598]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.41.52:165][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.52:165][598]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.41.52:165][598]Interaction: Interaction time: 1.000000 [2020.05.03-17.41.52:165][598]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female. [2020.05.03-17.41.52:165][598]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Female AnimTag_Follower. [2020.05.03-17.41.52:165][598]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.03-17.41.52:165][598]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.41.52:165][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.52:192][599]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.41.52:192][599]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.41.52:192][599]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.41.52:192][599]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: UnhookIn. [2020.05.03-17.41.52:192][599]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.03-17.41.52:192][599]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.03-17.41.52:192][599]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.05.03-17.41.52:192][599]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [SlasherVault1][WindowStandard_C_0] [2020.05.03-17.41.52:192][599]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.52:192][599]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVault1][WindowStandard_C_0] [2020.05.03-17.41.52:192][599]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.52:222][600]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.41.52:222][600]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.52:222][600]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.52:282][602]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.41.52:603][613]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.41.53:037][628]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.05.03-17.41.53:037][628]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.53:071][629]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.41.53:154][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.05.03-17.41.53:181][633]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - Pandemonium, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.41.53:183][633]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.03-17.41.53:183][633]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.03-17.41.53:183][633]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.03-17.41.53:183][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.53:239][635]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.53:239][635]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.41.53:239][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.53:239][635]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.41.53:239][635]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.05.03-17.41.53:239][635]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.03-17.41.53:239][635]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.05.03-17.41.53:239][635]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: UnhookOut. [2020.05.03-17.41.53:239][635]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.03-17.41.53:240][635]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.03-17.41.53:240][635]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.05.03-17.41.53:240][635]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.53:240][635]AnimLeader: BP_CamperFemale08_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.05.03-17.41.53:240][635]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.41.53:240][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.53:298][637]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Pandemonium, Originating Player: BP_CamperFemale03_Character_C_0 - Pandemonium, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.41.53:298][637]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.426660 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.05.03-17.41.53:298][637]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [SlasherVault2][WindowStandard_C_0] [2020.05.03-17.41.53:298][637]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.53:299][637]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.05.03-17.41.53:299][637]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.53:299][637]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.41.53:299][637]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.41.53:300][637]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.05.03-17.41.53:300][637]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.05.03-17.41.53:300][637]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.53:300][637]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.53:300][637]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.41.53:300][637]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.53:300][637]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.53:300][637]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.05.03-17.41.53:300][637]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.53:300][637]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.41.53:300][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.53:301][637]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.41.53:301][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.53:301][637]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.41.53:330][638]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.41.53:387][640]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.05.03-17.41.53:387][640]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.53:419][641]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.53:419][641]LogDBDPlayerMovement: StopSnapping Final Location (3319.800049 1254.786011 111.092964) [2020.05.03-17.41.53:419][641]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.41.53:419][641]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.41.53:419][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.53:420][641]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.53:420][641]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.41.53:420][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.53:420][641]Interaction: Interaction time: 1.666667 [2020.05.03-17.41.53:420][641]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: DamageGenerator Ghostface AnimTag_FPV. [2020.05.03-17.41.53:420][641]LogSM: Error: Play Update Montage AM_OK_Damage_Generator_FPV Duration 1.666667 Timestamp 189.876312 [2020.05.03-17.41.53:420][641]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.41.53:420][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.53:509][644]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.03-17.41.54:624][682]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.05.03-17.41.54:624][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.05.03-17.41.54:626][682]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.54:626][682]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.41.54:626][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.54:626][682]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.41.54:626][682]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.54:626][682]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.41.54:626][682]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.54:626][682]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.41.54:626][682]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.54:626][682]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.41.54:626][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.54:626][682]AuthoritativeMovement: BP_CamperFemale08_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.41.54:626][682]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.05.03-17.41.54:626][682]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.54:626][682]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.54:630][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.05.03-17.41.54:717][685]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.54:717][685]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.41.54:836][689]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.41.55:079][697]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.41.55:173][700]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Charge Complete Received] [2020.05.03-17.41.55:173][700]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.03-17.41.55:173][700]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.03-17.41.55:173][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.55:175][700]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.03-17.41.55:205][701]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.41.55:205][701]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.41.55:205][701]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.55:205][701]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.41.55:205][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.55:205][701]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.55:205][701]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.41.55:205][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.55:233][702]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.55:233][702]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.41.55:233][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.55:233][702]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.55:233][702]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.41.55:233][702]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.55:233][702]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.41.55:233][702]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.41.55:233][702]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.41.55:233][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.41.55:233][702]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.05.03-17.41.55:233][702]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.55:233][702]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.05.03-17.41.55:233][702]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.55:233][702]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.41.55:262][703]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.03-17.41.55:269][703]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.41.55:271][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.41.55:290][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.03-17.41.55:294][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.03-17.41.55:454][709]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.05.03-17.41.55:454][709]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.55:893][723]LogRenderer: Reallocating scene render targets to support 960x540 Format 9 NumSamples 1 (Frame:13808). [2020.05.03-17.41.57:499][772]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] [2020.05.03-17.41.57:499][772]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.41.58:408][799]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_1] [2020.05.03-17.41.58:408][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.02:965][941]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.865140 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.42.03:525][960]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.05.03-17.42.03:525][960]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.03:525][960]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.05.03-17.42.03:526][960]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.03:526][960]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.05.03-17.42.03:526][960]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.03:668][965]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.05.03-17.42.03:668][965]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:029][978]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.05.03-17.42.04:029][978]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:029][978]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.05.03-17.42.04:029][978]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:031][978]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.04:031][978]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.04:031][978]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.42.04:031][978]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.42.04:031][978]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.04:031][978]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.05.03-17.42.04:031][978]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:031][978]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.42.04:031][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.04:031][978]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.42.04:031][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.04:086][980]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.42.04:112][981]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.05.03-17.42.04:112][981]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:112][981]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.05.03-17.42.04:112][981]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:112][981]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.05.03-17.42.04:112][981]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:112][981]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.05.03-17.42.04:112][981]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:142][982]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:142][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:169][983]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.05.03-17.42.04:169][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:169][983]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.05.03-17.42.04:169][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:169][983]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.05.03-17.42.04:169][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:169][983]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.05.03-17.42.04:169][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:195][984]Interaction: [CLIENT MASTER] --- [TryInterruption FAIL] Character: [Bumper Cars] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.05.03-17.42.04:197][984]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Exiting interaction because snap failed] [2020.05.03-17.42.04:197][984]Interaction: Verbose: (Line: [242] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.03-17.42.04:198][984]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:198][984]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:198][984]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:198][984]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:198][984]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:198][984]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:198][984]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:198][984]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:198][984]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:198][984]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:198][984]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:198][984]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:198][984]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:198][984]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:198][984]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:198][984]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:198][984]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:198][984]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:223][985]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.04:223][985]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.04:223][985]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.42.04:223][985]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.42.04:223][985]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=200.710 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.42.04:249][986]LogRenderer: Reallocating scene render targets to support 964x544 Format 9 NumSamples 1 (Frame:14072). [2020.05.03-17.42.04:249][986]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.42.04:249][986]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.42.04:249][986]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.42.04:249][986]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=200.737 [2020.05.03-17.42.04:249][986]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=200.737 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.42.04:252][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.42.04:285][987]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorDamage2][GeneratorStandard_C_0] [2020.05.03-17.42.04:285][987]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:285][987]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.05.03-17.42.04:285][987]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:286][987]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.04:286][987]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.42.04:286][987]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.04:286][987]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.42.04:287][987]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.42.04:287][987]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.04:287][987]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.03-17.42.04:287][987]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:287][987]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.42.04:287][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.04:287][987]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.42.04:287][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.04:287][987]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=200.773 [2020.05.03-17.42.04:288][987]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.04:288][987]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.05.03-17.42.04:288][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.04:288][987]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.42.04:288][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.04:288][987]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.04:288][987]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.42.04:288][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.04:288][987]Interaction: Interaction time: 0.600000 [2020.05.03-17.42.04:288][987]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Female. [2020.05.03-17.42.04:288][987]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.05.03-17.42.04:288][987]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.03-17.42.04:288][987]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.42.04:288][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.04:319][988]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.05.03-17.42.04:319][988]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:319][988]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.05.03-17.42.04:319][988]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:319][988]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.05.03-17.42.04:319][988]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:319][988]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.05.03-17.42.04:319][988]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:320][988]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.42.04:321][988]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:321][988]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:321][988]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:321][988]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:321][988]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:321][988]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:321][988]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:321][988]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:321][988]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:321][988]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:321][988]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:321][988]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:321][988]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:321][988]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:321][988]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:321][988]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:321][988]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:321][988]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:348][989]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DestroyRight][Bookshelf_C_1] [2020.05.03-17.42.04:348][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:348][989]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.05.03-17.42.04:348][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:348][989]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.05.03-17.42.04:348][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:348][989]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.05.03-17.42.04:348][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:353][989]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:353][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:353][989]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:353][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:353][989]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:353][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:353][989]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:353][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:353][989]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:353][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:353][989]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:353][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:353][989]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:353][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:353][989]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:353][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:353][989]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:353][989]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:378][990]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.05.03-17.42.04:378][990]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:380][990]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.04:380][990]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.42.04:380][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.04:380][990]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.04:380][990]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.42.04:380][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.04:380][990]Interaction: Interaction time: 2.000000 [2020.05.03-17.42.04:380][990]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: PlankStun Ghostface AnimTag_FPV. [2020.05.03-17.42.04:380][990]LogSM: Error: Play Update Montage AM_OK_Stun_Pallet_FPV Duration 2.000000 Timestamp 200.837265 [2020.05.03-17.42.04:380][990]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.42.04:380][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.04:443][992]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:443][992]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:444][992]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManual][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:444][992]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:444][992]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropManualWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:444][992]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:444][992]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:444][992]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:444][992]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunning][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:444][992]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:444][992]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:444][992]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:444][992]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [AttachReverseBearTrap][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:444][992]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:444][992]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DropByStunningPallet][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:444][992]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:444][992]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ForceDrop][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:444][992]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:471][993]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DestroyRight][Bookshelf_C_1] [2020.05.03-17.42.04:472][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:472][993]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_1] [2020.05.03-17.42.04:472][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:472][993]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownRight][Bookshelf_C_1] [2020.05.03-17.42.04:472][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:472][993]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownRight][Bookshelf_C_1] [2020.05.03-17.42.04:472][993]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:504][994]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.05.03-17.42.04:504][994]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:504][994]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.05.03-17.42.04:504][994]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:504][994]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.05.03-17.42.04:504][994]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:504][994]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.05.03-17.42.04:504][994]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:566][996]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.42.04:567][996]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [GhostFaceKill_C_0][BP_CamperInteractable_C_2] [2020.05.03-17.42.04:567][996]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:595][997]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [FrenzySlasherVaultOverPulldownLeft][Bookshelf_C_1] [2020.05.03-17.42.04:595][997]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:595][997]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [DestroyLeft][Bookshelf_C_1] [2020.05.03-17.42.04:595][997]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:595][997]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_1] [2020.05.03-17.42.04:595][997]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:595][997]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [EntityDestroyPulldownLeft][Bookshelf_C_1] [2020.05.03-17.42.04:595][997]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:595][997]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.03-17.42.04:597][997]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.03-17.42.04:597][997]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale08_Character_C_0 [2020.05.03-17.42.04:597][997]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.05.03-17.42.04:597][997]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.03-17.42.04:626][998]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_OK_Stun_Pallet_FPV [2020.05.03-17.42.04:680][ 0]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.42.04:897][ 8]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.04:897][ 8]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.42.04:897][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.04:897][ 8]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.04:897][ 8]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.42.04:897][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.04:897][ 8]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.04:897][ 8]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.42.04:897][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.04:897][ 8]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.04:897][ 8]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.42.04:897][ 8]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.42.04:897][ 8]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.42.04:897][ 8]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.42.04:897][ 8]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.03-17.42.04:898][ 8]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_1] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.42.04:898][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.04:898][ 8]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.05.03-17.42.04:898][ 8]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.04:898][ 8]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.05:383][ 27]LogRenderer: Reallocating scene render targets to support 968x544 Format 9 NumSamples 1 (Frame:14112). [2020.05.03-17.42.06:102][ 50]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.03-17.42.06:357][ 58]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.03-17.42.06:386][ 59]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.42.06:387][ 59]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.42.06:387][ 59]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.06:387][ 59]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.42.06:387][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.06:387][ 59]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.06:387][ 59]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.42.06:387][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.06:418][ 60]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.06:418][ 60]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.42.06:418][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.06:418][ 60]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.06:418][ 60]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.42.06:418][ 60]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.42.06:418][ 60]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.42.06:418][ 60]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.42.06:418][ 60]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.42.06:418][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.06:418][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.05.03-17.42.06:418][ 60]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.06:418][ 60]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [PalletStun][SlasherInteractable_C_0] [2020.05.03-17.42.06:418][ 60]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.06:418][ 60]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.06:451][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.42.06:453][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.42.06:667][ 68]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.03-17.42.07:116][ 82]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.07:116][ 82]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.07:116][ 82]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.42.07:116][ 82]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.42.07:116][ 82]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=203.603 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.42.07:152][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.42.07:180][ 84]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.42.07:180][ 84]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.42.07:180][ 84]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.42.07:180][ 84]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=203.667 [2020.05.03-17.42.07:180][ 84]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=203.667 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.42.07:484][ 94]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Miss Ghostface AnimTag_FPV. [2020.05.03-17.42.07:484][ 94]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.42.07:484][ 94]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.05.03-17.42.07:484][ 94]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=203.971 [2020.05.03-17.42.07:484][ 94]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=203.971 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.05.03-17.42.07:541][ 96]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.05.03-17.42.08:262][120]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - Pandemonium, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.42.09:004][147]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceMissMaxSpeed [2020.05.03-17.42.09:004][147]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_16_C_0 at Time=205.491 [2020.05.03-17.42.09:031][148]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.09:031][148]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.09:058][149]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PalletStun][SlasherInteractable_C_0] [2020.05.03-17.42.09:058][149]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.09:059][149]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.42.09:059][149]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.09:061][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.42.09:062][149]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.42.09:085][150]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.09:085][150]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.09:085][150]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.42.09:085][150]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.42.09:085][150]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.09:085][150]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.42.09:085][150]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.09:085][150]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.42.09:085][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.09:085][150]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.42.09:085][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.09:086][150]Interaction: TryInteractionType exits because availableInteraction ChargeStalkMode cannot override ChargeStalkMode [2020.05.03-17.42.09:114][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.42.09:163][153]LogRenderer: Reallocating scene render targets to support 968x548 Format 9 NumSamples 1 (Frame:14239). [2020.05.03-17.42.09:163][153]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.42.09:163][153]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.09:165][153]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.09:165][153]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.42.09:165][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.09:165][153]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.09:165][153]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.42.09:165][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.09:165][153]Interaction: Interaction time: 0.000000 [2020.05.03-17.42.09:165][153]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.42.09:165][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.09:191][154]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.42.09:191][154]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.42.09:191][154]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.09:191][154]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.42.09:191][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.09:191][154]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.09:191][154]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.42.09:191][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.09:191][154]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_16_C_0 - Bumper Cars] at Time=205.679 [2020.05.03-17.42.09:218][155]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.09:218][155]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.42.09:218][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.09:218][155]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.09:218][155]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.42.09:218][155]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.42.09:218][155]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.42.09:218][155]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.42.09:218][155]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.42.09:218][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.09:218][155]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.42.09:218][155]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.09:218][155]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.42.09:218][155]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.09:218][155]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.09:289][158]LogRenderer: Reallocating scene render targets to support 972x548 Format 9 NumSamples 1 (Frame:14243). [2020.05.03-17.42.09:300][158]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.42.09:300][158]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.09:300][158]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.42.09:300][158]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.09:305][158]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.42.09:307][158]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.42.09:330][159]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.09:330][159]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.09:330][159]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.42.09:330][159]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.42.09:330][159]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.09:331][159]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.42.09:331][159]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.09:331][159]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.42.09:331][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.09:331][159]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.42.09:331][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.09:331][159]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_16_C_0 - Bumper Cars] at Time=205.818 [2020.05.03-17.42.09:332][159]Interaction: TryInteractionType exits because availableInteraction ChargeStalkMode cannot override ChargeStalkMode [2020.05.03-17.42.09:368][160]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.42.09:431][162]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.42.09:431][162]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.09:432][162]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.09:432][162]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.42.09:432][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.09:432][162]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.09:432][162]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.42.09:432][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.09:432][162]Interaction: Interaction time: 0.000000 [2020.05.03-17.42.09:432][162]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.42.09:432][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.09:432][162]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_16_C_0 - Bumper Cars] at Time=205.920 [2020.05.03-17.42.09:527][165]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.42.09:527][165]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.42.09:527][165]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.09:527][165]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.42.09:527][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.09:527][165]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.09:527][165]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.42.09:527][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.09:558][166]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.09:558][166]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.42.09:558][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.09:558][166]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.09:558][166]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.42.09:558][166]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.42.09:558][166]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.42.09:558][166]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.42.09:558][166]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.42.09:558][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.09:558][166]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.42.09:558][166]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.09:558][166]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.42.09:558][166]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.09:558][166]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.09:655][169]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_16_C_0 - Bumper Cars] at Time=206.143 [2020.05.03-17.42.09:659][169]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.42.09:661][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.42.09:784][173]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.03-17.42.09:784][173]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.09:784][173]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.03-17.42.09:784][173]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.09:784][173]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.03-17.42.09:786][173]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.09:786][173]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.09:786][173]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.42.09:786][173]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.42.09:786][173]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.09:786][173]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.03-17.42.09:786][173]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.09:786][173]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.42.09:786][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.09:786][173]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.42.09:786][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.09:786][173]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.42.09:816][174]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.03-17.42.09:817][174]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.09:817][174]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.42.09:817][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.09:817][174]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.09:817][174]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.42.09:817][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.09:817][174]Interaction: Interaction time: 16.000000 [2020.05.03-17.42.09:817][174]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.42.09:817][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.09:849][175]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.09:849][175]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.09:881][176]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.42.10:450][194]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.505502 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.42.10:772][205]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.115062 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.42.10:798][206]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.03-17.42.11:559][232]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.03-17.42.12:385][261]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.12:385][261]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.12:385][261]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.42.12:385][261]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.42.12:385][261]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=208.872 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.42.12:416][262]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.42.12:417][262]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.42.12:497][265]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.42.12:497][265]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.42.12:497][265]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.42.12:497][265]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=208.984 [2020.05.03-17.42.12:497][265]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=208.984 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.42.12:608][269]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Obstructed Ghostface AnimTag_FPV. [2020.05.03-17.42.12:608][269]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.42.12:608][269]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.42.12:608][269]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=209.096 [2020.05.03-17.42.12:608][269]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=209.096 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.42.12:635][270]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.03-17.42.12:635][270]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.12:635][270]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.03-17.42.12:635][270]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.12:635][270]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.03-17.42.12:637][270]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.12:637][270]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.12:637][270]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.42.12:637][270]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.42.12:637][270]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.12:637][270]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.03-17.42.12:637][270]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.12:637][270]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.42.12:637][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.12:637][270]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.42.12:637][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.12:637][270]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.42.12:697][272]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.12:699][272]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.42.12:699][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.12:699][272]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.12:699][272]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.42.12:699][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.12:699][272]Interaction: Interaction time: 13.155320 [2020.05.03-17.42.12:699][272]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.42.12:699][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.12:728][273]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.42.12:976][281]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.42.12:976][281]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.42.13:303][291]LogRenderer: Reallocating scene render targets to support 960x540 Format 9 NumSamples 1 (Frame:14376). [2020.05.03-17.42.13:345][291]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 124 [2020.05.03-17.42.13:974][308]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.42.13:974][308]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.42.13:974][308]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.42.13:974][308]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.03-17.42.14:037][310]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.42.14:122][313]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed [2020.05.03-17.42.14:122][313]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_16_C_0 at Time=210.610 [2020.05.03-17.42.14:152][314]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.14:152][314]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.15:459][359]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.15:459][359]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.15:459][359]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.42.15:459][359]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.42.15:459][359]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=211.947 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.42.15:972][375]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.42.15:972][375]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.42.15:972][375]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.42.15:972][375]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=212.460 [2020.05.03-17.42.15:972][375]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=212.460 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.42.16:097][379]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Obstructed Ghostface AnimTag_FPV. [2020.05.03-17.42.16:097][379]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.42.16:097][379]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.42.16:097][379]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=212.586 [2020.05.03-17.42.16:097][379]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=212.586 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.42.17:617][427]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed [2020.05.03-17.42.17:617][427]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_16_C_0 at Time=214.106 [2020.05.03-17.42.17:649][428]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.17:649][428]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.18:094][442]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.18:094][442]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.18:094][442]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.42.18:094][442]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.42.18:094][442]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=214.583 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.42.18:254][447]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.42.18:254][447]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.42.18:254][447]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.42.18:254][447]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=214.742 [2020.05.03-17.42.18:254][447]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=214.742 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.42.18:578][457]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Miss Ghostface AnimTag_FPV. [2020.05.03-17.42.18:578][457]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.42.18:578][457]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.05.03-17.42.18:578][457]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=215.066 [2020.05.03-17.42.18:578][457]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=215.066 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.05.03-17.42.18:859][466]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.022721 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.05.03-17.42.18:859][466]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.03-17.42.18:862][466]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.03-17.42.18:862][466]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.03-17.42.18:862][466]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.03-17.42.18:862][466]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.03-17.42.18:862][466]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.03-17.42.18:862][466]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.03-17.42.18:862][466]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.03-17.42.18:863][466]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.03-17.42.18:889][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.03-17.42.18:890][467]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.18:890][467]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.42.18:890][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.18:890][467]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.18:890][467]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.42.18:890][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.18:890][467]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.18:890][467]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.42.18:890][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.18:891][467]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.18:891][467]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.42.18:891][467]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.42.18:891][467]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.42.18:891][467]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.42.18:891][467]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.42.18:891][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.18:891][467]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.03-17.42.18:891][467]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.18:891][467]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.18:921][468]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.18:921][468]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.42.18:921][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.18:921][468]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.18:921][468]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.42.18:921][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.18:923][468]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.03-17.42.18:950][469]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.18:950][469]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.42.18:950][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.18:950][469]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.18:950][469]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.42.18:950][469]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.42.18:950][469]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.42.18:950][469]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.42.18:950][469]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.42.18:950][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.18:950][469]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.03-17.42.18:950][469]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.18:951][469]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.18:977][470]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.05.03-17.42.19:067][473]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.19:068][473]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.20:081][507]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceMissMaxSpeed [2020.05.03-17.42.20:081][507]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_16_C_0 at Time=216.569 [2020.05.03-17.42.20:115][508]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.20:115][508]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.20:381][516]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.05.03-17.42.20:381][516]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.20:381][516]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.05.03-17.42.20:381][516]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.20:383][516]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.20:383][516]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.20:383][516]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.42.20:383][516]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.42.20:383][516]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.20:383][516]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.05.03-17.42.20:383][516]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.20:383][516]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.42.20:383][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.20:383][516]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.42.20:383][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.20:449][518]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.42.20:480][519]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.03-17.42.20:480][519]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.03-17.42.20:482][519]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.20:482][519]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.42.20:482][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.20:483][519]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.20:483][519]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.42.20:483][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.20:483][519]Interaction: Interaction time: 80.000000 [2020.05.03-17.42.20:483][519]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.42.20:483][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.20:550][521]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.42.22:413][577]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.03-17.42.22:413][577]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.22:413][577]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.03-17.42.22:413][577]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.22:415][577]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.22:415][577]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.22:415][577]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.42.22:415][577]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.42.22:415][577]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.22:415][577]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.03-17.42.22:415][577]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.22:415][577]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.42.22:415][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.22:415][577]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.42.22:415][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.22:448][578]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.42.22:449][578]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.03-17.42.22:512][580]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.03-17.42.22:514][580]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.22:514][580]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.42.22:514][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.22:514][580]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.22:514][580]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.42.22:514][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.22:514][580]Interaction: Interaction time: 91.830376 [2020.05.03-17.42.22:514][580]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.42.22:514][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.22:514][580]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.42.27:298][724]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.27:298][724]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.27:298][724]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.42.27:298][724]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.42.27:298][724]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=223.786 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.42.27:464][729]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.42.27:464][729]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.42.27:464][729]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.42.27:464][729]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=223.952 [2020.05.03-17.42.27:464][729]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=223.952 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.42.27:797][739]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Miss Ghostface AnimTag_FPV. [2020.05.03-17.42.27:798][739]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.42.27:798][739]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.05.03-17.42.27:798][739]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=224.286 [2020.05.03-17.42.27:798][739]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=224.286 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.05.03-17.42.29:297][784]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceMissMaxSpeed [2020.05.03-17.42.29:298][784]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_16_C_0 at Time=225.786 [2020.05.03-17.42.29:331][785]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.29:331][785]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.29:398][787]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.29:399][787]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.29:399][787]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.42.29:399][787]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.42.29:399][787]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=225.886 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.42.29:498][790]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.42.29:498][790]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.42.29:498][790]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.42.29:498][790]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=225.985 [2020.05.03-17.42.29:498][790]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=225.985 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.42.29:798][799]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Miss Ghostface AnimTag_FPV. [2020.05.03-17.42.29:798][799]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.42.29:798][799]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.05.03-17.42.29:798][799]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=226.286 [2020.05.03-17.42.29:798][799]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=226.286 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.05.03-17.42.31:330][845]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceMissMaxSpeed [2020.05.03-17.42.31:330][845]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_16_C_0 at Time=227.819 [2020.05.03-17.42.31:363][846]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.31:363][846]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.33:498][910]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale08_Character_C_0 [2020.05.03-17.42.33:899][922]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.05.03-17.42.33:899][922]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.03-17.42.33:933][923]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.05.03-17.42.34:730][947]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.34:730][947]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.34:730][947]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV AnimTag_StrafeLeft. [2020.05.03-17.42.34:730][947]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.42.34:730][947]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=231.218 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.42.34:830][950]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.42.34:831][950]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.42.34:831][950]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.42.34:831][950]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=231.318 [2020.05.03-17.42.34:831][950]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=231.318 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.42.35:130][959]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Miss Ghostface AnimTag_FPV. [2020.05.03-17.42.35:130][959]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.42.35:130][959]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.05.03-17.42.35:130][959]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=231.618 [2020.05.03-17.42.35:130][959]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=231.618 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.05.03-17.42.35:896][982]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] [2020.05.03-17.42.35:896][982]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.35:896][982]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] [2020.05.03-17.42.35:896][982]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.35:898][982]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.35:898][982]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.35:898][982]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.42.35:898][982]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.42.35:898][982]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.35:898][982]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] [2020.05.03-17.42.35:898][982]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.35:898][982]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.42.35:898][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.35:898][982]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.42.35:898][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.35:933][983]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.42.36:097][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.Break Chargeable Enabled?: Enabled [2020.05.03-17.42.36:099][988]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.36:099][988]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.42.36:099][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.36:099][988]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.36:099][988]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.42.36:099][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.36:099][988]Interaction: Interaction time: 3.000000 [2020.05.03-17.42.36:099][988]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.42.36:099][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.36:099][988]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.42.36:296][994]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.05.03-17.42.36:296][994]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.36:296][994]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.05.03-17.42.36:296][994]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.36:297][994]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.36:297][994]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.36:297][994]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.42.36:297][994]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.42.36:297][994]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.36:298][994]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.05.03-17.42.36:298][994]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.36:298][994]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.42.36:298][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.36:298][994]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.42.36:298][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.36:331][995]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.42.36:395][997]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.42.36:396][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.03-17.42.36:397][997]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.36:397][997]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.42.36:397][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.36:397][997]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.36:397][997]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.42.36:397][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.36:397][997]Interaction: Interaction time: 80.000000 [2020.05.03-17.42.36:397][997]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.42.36:397][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.36:397][997]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.42.36:664][ 5]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceMissMaxSpeed [2020.05.03-17.42.36:664][ 5]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_16_C_0 at Time=233.152 [2020.05.03-17.42.36:696][ 6]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.36:697][ 6]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.36:897][ 12]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.36:897][ 12]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.36:897][ 12]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.42.36:897][ 12]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.42.36:897][ 12]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=233.385 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.42.36:964][ 14]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.42.36:964][ 14]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.42.36:964][ 14]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.42.36:964][ 14]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=233.452 [2020.05.03-17.42.36:964][ 14]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=233.452 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.42.37:264][ 23]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Miss Ghostface AnimTag_FPV. [2020.05.03-17.42.37:264][ 23]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.42.37:264][ 23]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.05.03-17.42.37:265][ 23]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=233.752 [2020.05.03-17.42.37:265][ 23]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=233.752 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.05.03-17.42.38:796][ 69]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceMissMaxSpeed [2020.05.03-17.42.38:796][ 69]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_16_C_0 at Time=235.285 [2020.05.03-17.42.38:830][ 70]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.38:830][ 70]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.38:929][ 73]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.315546 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.42.39:100][ 78]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.Break Chargeable Enabled?: Disabled [2020.05.03-17.42.39:131][ 79]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.03-17.42.39:131][ 79]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.03-17.42.39:131][ 79]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.03-17.42.39:131][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.39:164][ 80]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.05.03-17.42.39:164][ 80]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.05.03-17.42.39:165][ 80]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.39:165][ 80]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.42.39:165][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.39:165][ 80]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.39:165][ 80]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.42.39:165][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.39:196][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.Break Chargeable Enabled?: Enabled [2020.05.03-17.42.39:198][ 81]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.39:198][ 81]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.42.39:198][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.39:198][ 81]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.39:198][ 81]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.42.39:198][ 81]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.42.39:198][ 81]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.42.39:198][ 81]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.42.39:198][ 81]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.42.39:198][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.39:198][ 81]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [EndInteraction Called] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] [2020.05.03-17.42.39:198][ 81]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.39:199][ 81]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.39:200][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.Break Chargeable Enabled?: Disabled [2020.05.03-17.42.40:463][119]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.40:463][119]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.40:463][119]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.42.40:464][119]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.42.40:464][119]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=236.951 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.42.40:564][122]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.42.40:564][122]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.42.40:564][122]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.42.40:564][122]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=237.052 [2020.05.03-17.42.40:565][122]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=237.052 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.42.40:863][131]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Miss Ghostface AnimTag_FPV. [2020.05.03-17.42.40:863][131]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.42.40:864][131]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.05.03-17.42.40:864][131]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=237.351 [2020.05.03-17.42.40:864][131]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=237.351 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.05.03-17.42.41:831][160]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale11_Character_C_0 [2020.05.03-17.42.41:864][161]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.05.03-17.42.41:864][161]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.03-17.42.42:363][176]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceMissMaxSpeed [2020.05.03-17.42.42:364][176]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_16_C_0 at Time=238.851 [2020.05.03-17.42.42:396][177]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.42:396][177]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.42:463][179]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.42:463][179]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.42:463][179]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.42.42:463][179]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.42.42:463][179]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=238.951 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.42.42:531][181]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale08_Character_C_0 [2020.05.03-17.42.42:563][182]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.42.42:564][182]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.42.42:564][182]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.42.42:564][182]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=239.051 [2020.05.03-17.42.42:564][182]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=239.051 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.42.42:863][191]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Miss Ghostface AnimTag_FPV. [2020.05.03-17.42.42:863][191]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.42.42:863][191]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.05.03-17.42.42:863][191]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=239.351 [2020.05.03-17.42.42:863][191]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=239.351 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.05.03-17.42.44:363][236]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceMissMaxSpeed [2020.05.03-17.42.44:363][236]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_16_C_0 at Time=0.851 [2020.05.03-17.42.44:397][237]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.44:397][237]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.44:433][238]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.42.44:435][238]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.42.44:763][248]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.42.44:764][248]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.44:764][248]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [TryInteraction SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.42.44:764][248]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.44:764][248]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.44:765][248]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.44:765][248]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [==> Interaction Enter] [2020.05.03-17.42.44:765][248]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.42.44:765][248]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.44:765][248]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RequestAndBeginInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.42.44:765][248]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.44:765][248]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.03-17.42.44:765][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.44:765][248]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.42.44:765][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.44:766][248]Interaction: TryInteractionType exits because availableInteraction ChargeStalkMode cannot override ChargeStalkMode [2020.05.03-17.42.44:799][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.42.44:862][251]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.42.44:862][251]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.44:863][251]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.44:863][251]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.42.44:863][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.44:863][251]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.44:863][251]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.42.44:863][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.44:863][251]Interaction: Interaction time: 0.000000 [2020.05.03-17.42.44:863][251]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.42.44:863][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.44:863][251]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.500 For [BP_Slasher_Character_16_C_0 - Bumper Cars] at Time=1.351 [2020.05.03-17.42.44:896][252]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.42.44:896][252]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.03-17.42.44:896][252]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.44:896][252]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.42.44:896][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.44:896][252]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.44:896][252]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.42.44:896][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.44:929][253]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.44:929][253]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.42.44:929][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.44:929][253]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.44:929][253]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [<== Interaction Exit] [2020.05.03-17.42.44:930][253]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.42.44:930][253]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.03-17.42.44:930][253]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.42.44:930][253]Interaction: Verbose: [ChargeStalkMode][GhostPower_C_0] - [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.42.44:930][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.44:930][253]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Called] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.42.44:930][253]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.44:930][253]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [EndInteraction Local] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.42.44:930][253]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.44:930][253]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.45:029][256]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.45:029][256]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.45:029][256]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.42.45:030][256]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.42.45:030][256]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=1.518 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.42.45:034][256]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.42.45:036][256]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.42.45:063][257]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_Slasher_Character_16_C_0 - Bumper Cars] at Time=1.551 [2020.05.03-17.42.45:066][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.42.45:163][260]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.42.45:163][260]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.42.45:163][260]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.42.45:163][260]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=1.651 [2020.05.03-17.42.45:163][260]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=1.651 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.42.45:463][269]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Miss Ghostface AnimTag_FPV. [2020.05.03-17.42.45:463][269]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.42.45:463][269]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.05.03-17.42.45:463][269]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=1.951 [2020.05.03-17.42.45:464][269]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=1.951 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.05.03-17.42.46:980][312]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceMissMaxSpeed [2020.05.03-17.42.46:980][312]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_16_C_0 at Time=3.465 [2020.05.03-17.42.47:010][313]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.47:010][313]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.47:109][316]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.47:109][316]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.47:109][316]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.42.47:110][316]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.42.47:110][316]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=3.597 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.42.47:240][320]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.42.47:240][320]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.42.47:240][320]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.42.47:240][320]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=3.727 [2020.05.03-17.42.47:240][320]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=3.727 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.42.47:368][324]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Obstructed Ghostface AnimTag_FPV. [2020.05.03-17.42.47:368][324]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.42.47:369][324]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.42.47:369][324]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=3.857 [2020.05.03-17.42.47:369][324]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=3.857 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.42.48:890][373]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed [2020.05.03-17.42.48:891][373]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_16_C_0 at Time=5.379 [2020.05.03-17.42.48:922][374]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.48:922][374]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.49:080][379]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.49:080][379]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.49:080][379]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.42.49:080][379]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.42.49:080][379]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=5.568 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.42.49:173][382]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.42.49:173][382]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.42.49:173][382]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.42.49:173][382]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=5.662 [2020.05.03-17.42.49:174][382]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=5.662 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.42.49:298][386]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Obstructed Ghostface AnimTag_FPV. [2020.05.03-17.42.49:299][386]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.42.49:299][386]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.42.49:299][386]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=5.787 [2020.05.03-17.42.49:299][386]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=5.787 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.42.49:490][392]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.42.49:490][392]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.49:490][392]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.42.49:490][392]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.49:491][392]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.49:491][392]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.49:491][392]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.42.49:491][392]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.42.49:491][392]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.49:491][392]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.42.49:491][392]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.49:491][392]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.42.49:491][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.49:491][392]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.42.49:491][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.49:556][394]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.42.49:711][399]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.Break Chargeable Enabled?: Enabled [2020.05.03-17.42.49:713][399]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.49:713][399]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.42.49:713][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.49:713][399]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.49:713][399]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.42.49:713][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.49:713][399]Interaction: Interaction time: 3.000000 [2020.05.03-17.42.49:713][399]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.42.49:713][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.49:744][400]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.42.50:820][435]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed [2020.05.03-17.42.50:820][435]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_16_C_0 at Time=7.306 [2020.05.03-17.42.50:852][436]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.50:852][436]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.51:065][443]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.51:065][443]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.51:066][443]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.42.51:066][443]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.42.51:066][443]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=7.554 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.42.51:157][446]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.42.51:157][446]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.42.51:158][446]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.42.51:158][446]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=7.645 [2020.05.03-17.42.51:158][446]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=7.645 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.42.51:280][450]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Obstructed Ghostface AnimTag_FPV. [2020.05.03-17.42.51:280][450]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.42.51:280][450]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.42.51:280][450]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=7.767 [2020.05.03-17.42.51:280][450]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=7.767 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.42.52:712][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.Break Chargeable Enabled?: Disabled [2020.05.03-17.42.52:740][498]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.03-17.42.52:740][498]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.03-17.42.52:740][498]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.03-17.42.52:740][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.52:768][499]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.05.03-17.42.52:768][499]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.05.03-17.42.52:769][499]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.52:769][499]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.42.52:769][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.52:769][499]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.52:769][499]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.42.52:769][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.52:797][500]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed [2020.05.03-17.42.52:797][500]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_16_C_0 at Time=9.285 [2020.05.03-17.42.52:825][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.Break Chargeable Enabled?: Enabled [2020.05.03-17.42.52:826][501]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.52:827][501]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.52:827][501]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.52:827][501]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.42.52:827][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.52:827][501]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.52:827][501]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.42.52:827][501]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.42.52:827][501]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.42.52:827][501]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.42.52:827][501]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.42.52:827][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.42.52:828][501]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [EndInteraction Called] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_6] [2020.05.03-17.42.52:828][501]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.42.52:828][501]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.42.52:829][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.Break Chargeable Enabled?: Disabled [2020.05.03-17.42.53:055][509]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.53:055][509]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.53:055][509]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.42.53:055][509]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.42.53:055][509]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=9.543 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.42.53:140][512]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.42.53:140][512]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.42.53:140][512]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.42.53:140][512]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=9.628 [2020.05.03-17.42.53:140][512]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=9.628 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.42.53:445][523]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Miss Ghostface AnimTag_FPV. [2020.05.03-17.42.53:445][523]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.42.53:445][523]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.05.03-17.42.53:445][523]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=9.933 [2020.05.03-17.42.53:445][523]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=9.933 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.05.03-17.42.53:587][529]LogRenderer: Reallocating scene render targets to support 964x544 Format 9 NumSamples 1 (Frame:15615). [2020.05.03-17.42.54:982][574]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceMissMaxSpeed [2020.05.03-17.42.54:982][574]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_16_C_0 at Time=11.469 [2020.05.03-17.42.55:016][575]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.55:017][575]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.55:307][584]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.55:307][584]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.55:307][584]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.42.55:307][584]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.42.55:308][584]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=11.795 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.42.55:400][587]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.42.55:400][587]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.42.55:400][587]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.42.55:401][587]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=11.889 [2020.05.03-17.42.55:401][587]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=11.889 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.42.55:523][591]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Obstructed Ghostface AnimTag_FPV. [2020.05.03-17.42.55:523][591]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.42.55:523][591]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.42.55:523][591]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=12.012 [2020.05.03-17.42.55:524][591]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=12.012 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.42.57:052][640]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed [2020.05.03-17.42.57:052][640]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_16_C_0 at Time=13.541 [2020.05.03-17.42.57:082][641]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.57:083][641]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.57:449][653]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.57:449][653]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.57:449][653]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.42.57:449][653]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.42.57:449][653]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=13.938 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.42.57:539][656]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.42.57:539][656]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.42.57:539][656]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.42.57:540][656]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=14.028 [2020.05.03-17.42.57:540][656]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=14.028 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.42.57:662][660]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Obstructed Ghostface AnimTag_FPV. [2020.05.03-17.42.57:662][660]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.42.57:662][660]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.42.57:662][660]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=14.149 [2020.05.03-17.42.57:662][660]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=14.149 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.42.59:167][711]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed [2020.05.03-17.42.59:167][711]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_16_C_0 at Time=15.654 [2020.05.03-17.42.59:195][712]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.59:195][712]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.42.59:632][729]LogRenderer: Reallocating scene render targets to support 968x544 Format 9 NumSamples 1 (Frame:15815). [2020.05.03-17.43.00:103][747]LogRenderer: Reallocating scene render targets to support 968x548 Format 9 NumSamples 1 (Frame:15832). [2020.05.03-17.43.02:026][811]LogRenderer: Reallocating scene render targets to support 972x548 Format 9 NumSamples 1 (Frame:15896). [2020.05.03-17.43.04:588][895]LogRenderer: Reallocating scene render targets to support 964x544 Format 9 NumSamples 1 (Frame:15980). [2020.05.03-17.43.04:644][896]LogRenderer: Reallocating scene render targets to support 960x540 Format 9 NumSamples 1 (Frame:15981). [2020.05.03-17.43.05:292][919]LogRenderer: Reallocating scene render targets to support 964x544 Format 9 NumSamples 1 (Frame:16004). [2020.05.03-17.43.07:375][989]LogRenderer: Reallocating scene render targets to support 968x544 Format 9 NumSamples 1 (Frame:16074). [2020.05.03-17.43.08:422][ 25]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.03-17.43.08:477][ 27]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.08:477][ 27]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.03-17.43.08:477][ 27]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.03-17.43.08:477][ 27]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.03-17.43.08:477][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.08:477][ 27]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.03-17.43.08:477][ 27]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.03-17.43.08:477][ 27]LogDBDGeneral: Warning: Scalars [2020.05.03-17.43.08:477][ 27]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.03-17.43.08:477][ 27]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.03-17.43.08:477][ 27]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.03-17.43.08:477][ 27]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.03-17.43.08:477][ 27]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.03-17.43.08:477][ 27]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.03-17.43.08:477][ 27]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.03-17.43.08:477][ 27]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.03-17.43.08:477][ 27]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.03-17.43.08:477][ 27]LogDBDGeneral: Warning: Textures [2020.05.03-17.43.08:477][ 27]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.03-17.43.08:478][ 27]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.03-17.43.08:478][ 27]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.03-17.43.08:478][ 27]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.03-17.43.08:478][ 27]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.03-17.43.08:478][ 27]LogDBDGeneral: Warning: Vectors [2020.05.03-17.43.08:478][ 27]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.03-17.43.08:478][ 27]LogDBDGeneral: Warning: Scalars [2020.05.03-17.43.08:478][ 27]LogDBDGeneral: Warning: Textures [2020.05.03-17.43.08:478][ 27]LogDBDGeneral: Warning: Vectors [2020.05.03-17.43.08:478][ 27]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.03-17.43.08:478][ 27]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.43.08:478][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.08:478][ 27]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.08:478][ 27]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.43.08:478][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.08:478][ 27]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.03-17.43.08:478][ 27]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.03-17.43.08:478][ 27]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.03-17.43.08:478][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.08:505][ 28]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.08:505][ 28]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.43.08:505][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.08:505][ 28]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.08:505][ 28]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.43.08:505][ 28]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.43.08:505][ 28]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.43.08:505][ 28]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.43.08:505][ 28]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.43.08:505][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.08:505][ 28]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.05.03-17.43.08:505][ 28]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.43.08:505][ 28]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.08:505][ 28]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.08:506][ 28]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.43.08:506][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.08:506][ 28]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.08:506][ 28]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.43.08:506][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.08:506][ 28]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.08:506][ 28]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.43.08:506][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.08:506][ 28]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.08:506][ 28]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.43.08:506][ 28]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.43.08:506][ 28]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.43.08:506][ 28]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.43.08:506][ 28]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.43.08:506][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.08:506][ 28]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.05.03-17.43.08:506][ 28]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.43.08:506][ 28]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.08:530][ 29]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.05.03-17.43.09:153][ 51]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 41.006767 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.03-17.43.09:183][ 52]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.05.03-17.43.09:183][ 52]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.05.03-17.43.09:240][ 54]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 39.014416 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.03-17.43.11:655][139]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_5] [2020.05.03-17.43.11:655][139]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.43.11:655][139]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_5] [2020.05.03-17.43.11:655][139]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.43.11:656][139]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.11:656][139]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.11:656][139]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.43.11:656][139]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.43.11:656][139]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.11:656][139]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_5] [2020.05.03-17.43.11:656][139]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.43.11:656][139]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.43.11:656][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.11:657][139]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.43.11:657][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.11:684][140]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.43.11:850][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.Break Chargeable Enabled?: Enabled [2020.05.03-17.43.11:851][146]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.11:851][146]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.43.11:851][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.11:851][146]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.11:851][146]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.43.11:851][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.11:851][146]Interaction: Interaction time: 3.333333 [2020.05.03-17.43.11:851][146]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.43.11:851][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.11:934][149]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.11:934][149]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.43.11:934][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.11:934][149]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.11:934][149]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.43.11:934][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.11:934][149]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.11:934][149]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.43.11:934][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.11:934][149]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.11:934][149]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.43.11:934][149]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.43.11:934][149]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.43.11:934][149]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.43.11:934][149]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.43.11:934][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.11:934][149]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [EndInteraction Called] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_5] [2020.05.03-17.43.11:934][149]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.43.11:934][149]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.11:934][149]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.43.11:936][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.Break Chargeable Enabled?: Disabled [2020.05.03-17.43.12:421][166]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.43.12:836][181]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.43.12:944][185]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.43.12:944][185]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.43.12:944][185]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.43.12:944][185]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.43.13:841][217]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 39 [2020.05.03-17.43.13:970][222]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.43.13:970][222]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.43.14:596][246]LogRenderer: Reallocating scene render targets to support 968x548 Format 9 NumSamples 1 (Frame:16331). [2020.05.03-17.43.14:703][250]LogRenderer: Reallocating scene render targets to support 972x548 Format 9 NumSamples 1 (Frame:16335). [2020.05.03-17.43.14:960][259]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.43.14:960][259]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.03-17.43.15:016][261]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.43.15:523][281]LogRenderer: Reallocating scene render targets to support 976x548 Format 9 NumSamples 1 (Frame:16366). [2020.05.03-17.43.15:550][281]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.43.15:552][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.43.16:373][313]LogRenderer: Reallocating scene render targets to support 976x552 Format 9 NumSamples 1 (Frame:16398). [2020.05.03-17.43.17:422][352]LogRenderer: Reallocating scene render targets to support 980x552 Format 9 NumSamples 1 (Frame:16437). [2020.05.03-17.43.17:588][357]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.17:588][357]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.17:588][357]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.43.17:588][357]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.43.17:588][357]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=34.076 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.43.17:614][358]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.43.17:614][358]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.43.17:614][358]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.43.17:614][358]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=34.102 [2020.05.03-17.43.17:614][358]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=34.102 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.43.17:617][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.43.17:726][362]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Obstructed Ghostface AnimTag_FPV. [2020.05.03-17.43.17:726][362]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.43.17:726][362]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.43.17:726][362]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=34.214 [2020.05.03-17.43.17:726][362]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=34.214 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.43.19:250][414]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed [2020.05.03-17.43.19:250][414]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_16_C_0 at Time=35.738 [2020.05.03-17.43.19:282][415]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.19:282][415]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.19:317][416]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.43.19:319][416]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.43.19:408][419]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.19:408][419]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.19:408][419]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.43.19:408][419]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.43.19:408][419]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=35.896 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.43.19:441][420]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.43.19:470][421]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.43.19:470][421]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.43.19:470][421]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.43.19:470][421]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=35.958 [2020.05.03-17.43.19:470][421]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=35.958 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.43.19:782][431]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Miss Ghostface AnimTag_FPV. [2020.05.03-17.43.19:782][431]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.43.19:782][431]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.05.03-17.43.19:783][431]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=36.270 [2020.05.03-17.43.19:783][431]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=36.270 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.05.03-17.43.21:310][483]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceMissMaxSpeed [2020.05.03-17.43.21:310][483]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_16_C_0 at Time=37.797 [2020.05.03-17.43.21:341][484]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.21:341][484]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.21:376][485]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.43.21:378][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.43.22:807][531]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.05.03-17.43.22:807][531]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.05.03-17.43.22:837][532]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.033357 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.05.03-17.43.24:089][571]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.05.03-17.43.24:089][571]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.43.24:089][571]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.05.03-17.43.24:089][571]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.43.24:091][571]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.24:091][571]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.24:091][571]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.43.24:091][571]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.43.24:091][571]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.24:091][571]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.05.03-17.43.24:091][571]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.43.24:091][571]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.43.24:091][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.24:091][571]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.43.24:091][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.24:156][573]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.43.24:217][575]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.03-17.43.24:218][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.03-17.43.24:219][575]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.24:219][575]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.43.24:219][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.24:219][575]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.24:219][575]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.43.24:219][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.24:220][575]Interaction: Interaction time: 80.000000 [2020.05.03-17.43.24:220][575]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.43.24:220][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.24:283][577]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.43.28:148][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.03-17.43.28:549][714]LogRenderer: Reallocating scene render targets to support 968x544 Format 9 NumSamples 1 (Frame:16799). [2020.05.03-17.43.28:582][715]LogRenderer: Reallocating scene render targets to support 960x540 Format 9 NumSamples 1 (Frame:16800). [2020.05.03-17.43.28:854][723]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.03-17.43.28:854][723]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.43.28:854][723]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.03-17.43.28:854][723]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.43.28:856][723]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.28:856][723]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.28:856][723]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.43.28:856][723]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.43.28:857][723]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.28:857][723]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.03-17.43.28:857][723]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.43.28:857][723]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.43.28:857][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.28:857][723]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.43.28:857][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.28:857][723]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.43.28:937][726]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.03-17.43.28:938][726]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.28:938][726]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.43.28:938][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.28:938][726]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.28:938][726]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.43.28:938][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.28:938][726]Interaction: Interaction time: 88.551315 [2020.05.03-17.43.28:938][726]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.43.28:938][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.28:939][726]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.43.29:242][738]LogRenderer: Reallocating scene render targets to support 964x544 Format 9 NumSamples 1 (Frame:16824). [2020.05.03-17.43.34:365][888]LogRenderer: Reallocating scene render targets to support 960x540 Format 9 NumSamples 1 (Frame:16973). [2020.05.03-17.43.35:643][926]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.03-17.43.35:643][926]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.43.35:643][926]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.03-17.43.35:643][926]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.43.35:644][926]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.35:645][926]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.35:645][926]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.43.35:645][926]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.43.35:645][926]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.35:645][926]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.03-17.43.35:645][926]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.43.35:645][926]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.43.35:645][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.35:645][926]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.43.35:645][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.35:645][926]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.43.35:743][929]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.05.03-17.43.35:745][929]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.35:745][929]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.43.35:745][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.35:745][929]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.35:745][929]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.43.35:745][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.35:745][929]Interaction: Interaction time: 24.259817 [2020.05.03-17.43.35:745][929]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.43.35:745][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.35:745][929]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.43.37:727][989]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.37:727][989]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.37:727][989]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.43.37:727][989]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.43.37:728][989]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=54.215 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.43.37:763][990]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.43.37:828][992]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.43.37:828][992]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.43.37:828][992]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.43.37:828][992]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=54.315 [2020.05.03-17.43.37:828][992]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=54.315 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.43.37:929][995]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Obstructed Ghostface AnimTag_FPV. [2020.05.03-17.43.37:929][995]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.43.37:929][995]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.43.37:929][995]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=54.415 [2020.05.03-17.43.37:929][995]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=54.415 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.43.39:460][ 41]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed [2020.05.03-17.43.39:460][ 41]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_16_C_0 at Time=55.948 [2020.05.03-17.43.39:493][ 42]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.39:493][ 42]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.39:531][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.43.39:532][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.43.40:327][ 67]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.40:327][ 67]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.40:327][ 67]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.43.40:327][ 67]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.43.40:327][ 67]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=56.815 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.43.40:363][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.43.40:427][ 70]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.43.40:427][ 70]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.43.40:427][ 70]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.43.40:427][ 70]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=56.915 [2020.05.03-17.43.40:427][ 70]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=56.915 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.43.40:759][ 80]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Miss Ghostface AnimTag_FPV. [2020.05.03-17.43.40:759][ 80]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.43.40:759][ 80]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.05.03-17.43.40:760][ 80]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=57.248 [2020.05.03-17.43.40:760][ 80]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=57.248 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.05.03-17.43.42:260][125]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceMissMaxSpeed [2020.05.03-17.43.42:260][125]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_16_C_0 at Time=58.748 [2020.05.03-17.43.42:292][126]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.42:293][126]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.42:329][127]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.43.42:331][127]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.43.47:928][295]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.03-17.43.47:959][296]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.05.03-17.43.47:960][296]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.47:961][296]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.03-17.43.47:961][296]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.03-17.43.47:961][296]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.03-17.43.47:961][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.47:961][296]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.03-17.43.47:961][296]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.03-17.43.47:961][296]LogDBDGeneral: Warning: Scalars [2020.05.03-17.43.47:961][296]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.03-17.43.47:961][296]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.03-17.43.47:961][296]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.03-17.43.47:961][296]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.03-17.43.47:961][296]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.03-17.43.47:961][296]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.03-17.43.47:961][296]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.03-17.43.47:961][296]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.03-17.43.47:961][296]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.03-17.43.47:961][296]LogDBDGeneral: Warning: Textures [2020.05.03-17.43.47:961][296]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.03-17.43.47:961][296]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.03-17.43.47:961][296]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.03-17.43.47:961][296]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.03-17.43.47:961][296]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.03-17.43.47:961][296]LogDBDGeneral: Warning: Vectors [2020.05.03-17.43.47:961][296]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.03-17.43.47:961][296]LogDBDGeneral: Warning: Scalars [2020.05.03-17.43.47:961][296]LogDBDGeneral: Warning: Textures [2020.05.03-17.43.47:961][296]LogDBDGeneral: Warning: Vectors [2020.05.03-17.43.47:961][296]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.03-17.43.47:961][296]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.43.47:961][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.47:961][296]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.47:961][296]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.43.47:961][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.47:994][297]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.47:994][297]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.43.47:994][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.47:994][297]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.47:994][297]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.43.47:994][297]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.43.47:994][297]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.43.47:994][297]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.43.47:994][297]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.43.47:994][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.47:994][297]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.03-17.43.47:994][297]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.43.47:994][297]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.47:994][297]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.03-17.43.47:994][297]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.03-17.43.47:994][297]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.03-17.43.47:994][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.48:028][298]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.48:028][298]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.43.48:028][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.48:028][298]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.48:028][298]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.43.48:028][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.48:028][298]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.48:028][298]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.43.48:028][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.48:028][298]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.48:028][298]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.43.48:028][298]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.43.48:028][298]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.43.48:028][298]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.43.48:028][298]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.43.48:028][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.43.48:029][298]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.05.03-17.43.48:029][298]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.43.48:029][298]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.43.48:676][317]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 69.679123 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.43.48:841][322]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.337303 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.05.03-17.43.50:351][367]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.50:352][367]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.50:352][367]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.43.50:352][367]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.43.50:352][367]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=66.840 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.43.50:386][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.43.50:415][369]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.43.50:415][369]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.43.50:415][369]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.43.50:415][369]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=66.902 [2020.05.03-17.43.50:415][369]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=66.902 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.43.50:539][373]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Obstructed Ghostface AnimTag_FPV. [2020.05.03-17.43.50:539][373]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.43.50:539][373]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.43.50:540][373]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=67.028 [2020.05.03-17.43.50:540][373]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=67.028 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.43.52:047][423]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed [2020.05.03-17.43.52:047][423]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_16_C_0 at Time=68.535 [2020.05.03-17.43.52:077][424]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.52:077][424]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.52:110][425]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.43.52:112][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.43.52:169][427]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.52:169][427]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.52:169][427]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.43.52:169][427]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.43.52:169][427]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=68.658 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.43.52:202][428]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.43.52:229][429]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.43.52:230][429]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.43.52:230][429]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.43.52:230][429]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=68.718 [2020.05.03-17.43.52:230][429]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=68.718 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.43.52:349][433]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Obstructed Ghostface AnimTag_FPV. [2020.05.03-17.43.52:349][433]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.43.52:349][433]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.43.52:349][433]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=68.838 [2020.05.03-17.43.52:349][433]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=68.838 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.43.53:877][483]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed [2020.05.03-17.43.53:877][483]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_16_C_0 at Time=70.365 [2020.05.03-17.43.53:907][484]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.53:907][484]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.53:941][485]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.43.53:943][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.43.54:092][490]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.54:092][490]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.54:092][490]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.43.54:092][490]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.43.54:092][490]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=70.580 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.43.54:124][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.43.54:184][493]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.43.54:185][493]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.43.54:185][493]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.43.54:185][493]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=70.672 [2020.05.03-17.43.54:185][493]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=70.672 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.43.54:307][497]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Obstructed Ghostface AnimTag_FPV. [2020.05.03-17.43.54:308][497]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.43.54:308][497]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.43.54:308][497]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=70.795 [2020.05.03-17.43.54:308][497]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=70.795 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.43.55:811][546]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed [2020.05.03-17.43.55:811][546]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_16_C_0 at Time=72.300 [2020.05.03-17.43.55:842][547]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.55:843][547]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.55:877][548]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.43.55:879][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.43.55:967][551]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.55:968][551]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.55:968][551]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.43.55:968][551]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.43.55:968][551]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=72.456 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.43.56:001][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.43.56:061][554]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.43.56:061][554]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.43.56:061][554]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.43.56:061][554]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=72.549 [2020.05.03-17.43.56:061][554]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=72.549 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.43.56:185][558]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Obstructed Ghostface AnimTag_FPV. [2020.05.03-17.43.56:185][558]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.43.56:185][558]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.43.56:185][558]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=72.674 [2020.05.03-17.43.56:185][558]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=72.674 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.43.57:713][608]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed [2020.05.03-17.43.57:713][608]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_16_C_0 at Time=74.201 [2020.05.03-17.43.57:743][609]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.57:744][609]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.57:778][610]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.43.57:780][610]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.43.57:867][613]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.57:867][613]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.57:867][613]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.43.57:868][613]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.43.57:868][613]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=74.356 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.43.57:903][614]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.43.57:960][616]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.43.57:960][616]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.43.57:960][616]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.43.57:960][616]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=74.448 [2020.05.03-17.43.57:960][616]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=74.448 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.43.58:080][620]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Obstructed Ghostface AnimTag_FPV. [2020.05.03-17.43.58:080][620]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.43.58:080][620]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.43.58:080][620]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=74.569 [2020.05.03-17.43.58:080][620]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=74.569 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.43.59:608][669]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed [2020.05.03-17.43.59:608][669]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_16_C_0 at Time=76.097 [2020.05.03-17.43.59:640][670]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.59:640][670]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.59:675][671]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.43.59:677][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.43.59:859][677]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.59:859][677]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.43.59:860][677]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.43.59:860][677]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.43.59:860][677]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=76.348 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.43.59:894][678]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.43.59:924][679]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.43.59:924][679]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.43.59:924][679]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.43.59:924][679]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=76.412 [2020.05.03-17.43.59:924][679]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=76.412 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.44.00:050][683]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Obstructed Ghostface AnimTag_FPV. [2020.05.03-17.44.00:050][683]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.44.00:050][683]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.44.00:050][683]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=76.538 [2020.05.03-17.44.00:050][683]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=76.538 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.44.01:580][733]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed [2020.05.03-17.44.01:580][733]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_16_C_0 at Time=78.068 [2020.05.03-17.44.01:614][734]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.44.01:614][734]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.44.01:648][735]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.44.01:650][735]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.44.01:769][739]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.44.01:770][739]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.44.01:770][739]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.44.01:770][739]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.44.01:770][739]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=78.258 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.44.01:804][740]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.44.01:863][742]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.44.01:864][742]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.44.01:864][742]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.44.01:864][742]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=78.352 [2020.05.03-17.44.01:864][742]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=78.352 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.44.01:990][746]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Obstructed Ghostface AnimTag_FPV. [2020.05.03-17.44.01:990][746]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.44.01:990][746]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.44.01:990][746]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=78.478 [2020.05.03-17.44.01:990][746]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=78.478 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.44.03:491][795]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed [2020.05.03-17.44.03:491][795]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_16_C_0 at Time=79.978 [2020.05.03-17.44.03:520][796]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.44.03:520][796]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.44.03:553][797]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.44.03:555][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.44.04:432][826]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.44.04:432][826]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.44.04:432][826]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.44.04:432][826]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.44.04:433][826]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=80.921 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.44.04:465][827]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.44.04:555][830]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.44.04:555][830]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.44.04:555][830]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.44.04:555][830]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=81.043 [2020.05.03-17.44.04:556][830]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=81.043 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.44.04:675][834]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Obstructed Ghostface AnimTag_FPV. [2020.05.03-17.44.04:675][834]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.44.04:675][834]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.44.04:675][834]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=81.164 [2020.05.03-17.44.04:675][834]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=81.164 Curve: PounceObstructedMaxSpeed Curve Duration 1.500000 [2020.05.03-17.44.05:548][862]LogContextSystem: ContextGroup transition requested: Group: OverlayContextGroup(4) Context: OverlayMenuContext (UOverlayMenuScreen)(1) Transition: OVERLAY_FROM_GAME(32) [2020.05.03-17.44.05:549][862]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.44.05:549][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(HudScreen) [2020.05.03-17.44.05:549][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Holding [object MovieClip] as suspended focus. [2020.05.03-17.44.05:549][862]LogContextSystem: Unfocus Action HudContextComponent of GameFlowContextGroup (0) [2020.05.03-17.44.05:549][862]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.03-17.44.05:549][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:OverlayMenuScreen , layerIndex:4 ) [2020.05.03-17.44.05:621][862]LogContextSystem: Enter Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.05.03-17.44.05:621][862]LogContextSystem: Enter Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.05.03-17.44.05:621][862]LogContextSystem: Enter Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.05.03-17.44.05:621][862]LogContextSystem: Enter Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.05.03-17.44.05:670][862]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.44.05:683][862]LogStreaming: Flushing async loaders took 13ms. [2020.05.03-17.44.05:718][862]LogStreaming: Flushing async loaders. [2020.05.03-17.44.05:733][862]LogStreaming: Flushing async loaders took 15ms. [2020.05.03-17.44.05:750][862]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (1) [2020.05.03-17.44.05:750][862]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(OverlayMenuScreen) [2020.05.03-17.44.06:231][869]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceObstructedMaxSpeed [2020.05.03-17.44.06:231][869]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceObstructedMaxSpeed For BP_Slasher_Character_16_C_0 at Time=82.694 [2020.05.03-17.44.06:266][870]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.44.06:267][870]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.44.06:307][871]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.44.06:308][871]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.44.06:946][889]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.03-17.44.06:946][889]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.06:946][889]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.03-17.44.06:946][889]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.06:947][889]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.44.06:947][889]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.44.06:947][889]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.03-17.44.06:947][889]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.44.06:947][889]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.44.06:947][889]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.03-17.44.06:947][889]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.06:947][889]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.03-17.44.06:947][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.44.06:947][889]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.03-17.44.06:947][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.44.06:982][890]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.03-17.44.07:047][892]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.05.03-17.44.07:047][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.03-17.44.07:049][892]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.44.07:049][892]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.03-17.44.07:049][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.44.07:049][892]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.44.07:049][892]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.03-17.44.07:049][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.44.07:049][892]Interaction: Interaction time: 80.000000 [2020.05.03-17.44.07:049][892]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.03-17.44.07:049][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.44.07:083][893]LogDBDPlayerMovement: [BP_CamperFemale08_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.44.09:020][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.05.03-17.44.09:020][950]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.03-17.44.09:056][951]LogContextSystem: Leave Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.03-17.44.09:056][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(OverlayMenuScreen) [2020.05.03-17.44.09:057][951]LogContextSystem: Leave Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.05.03-17.44.09:057][951]LogContextSystem: Leave Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.05.03-17.44.09:057][951]LogContextSystem: Leave Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.05.03-17.44.09:066][951]LogContextSystem: Leave Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.05.03-17.44.09:066][951]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.44.09:067][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(HudScreen) [2020.05.03-17.44.09:067][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Returning suspended focus to [object MovieClip] [2020.05.03-17.44.09:067][951]LogContextSystem: Focus Action HudContextComponent of GameFlowContextGroup (0) [2020.05.03-17.44.09:659][970]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.44.09:659][970]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.44.09:659][970]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Open Ghostface AnimTag_FPV. [2020.05.03-17.44.09:659][970]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.44.09:659][970]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=86.121 Curve: PounceOpenMaxSpeed Curve Duration 0.500000 [2020.05.03-17.44.09:693][971]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.03-17.44.09:784][974]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Hitting Ghostface AnimTag_FPV. [2020.05.03-17.44.09:784][974]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceOpenMaxSpeed [2020.05.03-17.44.09:784][974]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.44.09:784][974]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceOpenMaxSpeed For BP_Slasher_Character_16_C_0 at Time=86.246 [2020.05.03-17.44.09:784][974]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=86.246 Curve: PounceHittingMaxSpeed Curve Duration 0.300000 [2020.05.03-17.44.10:091][984]AnimLeader: BP_Slasher_Character_16_C_0 Requested to Play: Attack_Slash_Miss Ghostface AnimTag_FPV. [2020.05.03-17.44.10:091][984]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceHittingMaxSpeed [2020.05.03-17.44.10:091][984]LogDBDPlayerMovement: *** LocallyControlled: Local_AddMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.05.03-17.44.10:091][984]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceHittingMaxSpeed For BP_Slasher_Character_16_C_0 at Time=86.553 [2020.05.03-17.44.10:091][984]LogDBDPlayerMovement: *** LocallyControlled: Server_AddMaxSpeedMultiplierCurve: For BP_Slasher_Character_16_C_0 at Time=86.553 Curve: PounceMissMaxSpeed Curve Duration 1.500000 [2020.05.03-17.44.11:603][ 34]LogDBDPlayerMovement: *** LocallyControlled: Local_RemoveMaxSpeedMultiplierCurve: For [BP_Slasher_Character_16_C_0] Curve: PounceMissMaxSpeed [2020.05.03-17.44.11:603][ 34]LogDBDPlayerMovement: *** LocallyControlled: Server_RemoveMaxSpeedMultiplierCurve: PounceMissMaxSpeed For BP_Slasher_Character_16_C_0 at Time=88.066 [2020.05.03-17.44.11:633][ 35]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.44.11:633][ 35]LogSM: [BP_Slasher_Character_16_C_0][CLIENT MASTER] [2020.05.03-17.44.11:666][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.03-17.44.11:667][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.03-17.44.12:462][ 63]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 234 [2020.05.03-17.44.12:962][ 81]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.44.12:962][ 81]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.44.12:962][ 81]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.44.12:962][ 81]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.03-17.44.13:078][ 86]LogRenderer: Reallocating scene render targets to support 964x544 Format 9 NumSamples 1 (Frame:18172). [2020.05.03-17.44.13:263][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.03-17.44.13:263][ 92]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.44.13:313][ 94]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 0 [2020.05.03-17.44.13:314][ 94]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.03-17.44.13:314][ 94]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.03-17.44.13:314][ 94]LogDBDGeneral: Warning: Scalars [2020.05.03-17.44.13:314][ 94]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.03-17.44.13:314][ 94]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.03-17.44.13:314][ 94]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.03-17.44.13:314][ 94]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.03-17.44.13:314][ 94]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.03-17.44.13:314][ 94]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.03-17.44.13:314][ 94]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.03-17.44.13:314][ 94]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.03-17.44.13:314][ 94]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.03-17.44.13:314][ 94]LogDBDGeneral: Warning: Textures [2020.05.03-17.44.13:314][ 94]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.03-17.44.13:314][ 94]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.03-17.44.13:314][ 94]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.03-17.44.13:314][ 94]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.03-17.44.13:314][ 94]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.03-17.44.13:314][ 94]LogDBDGeneral: Warning: Vectors [2020.05.03-17.44.13:314][ 94]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.03-17.44.13:314][ 94]LogDBDGeneral: Warning: Scalars [2020.05.03-17.44.13:314][ 94]LogDBDGeneral: Warning: Textures [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Vectors [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Scalars [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Textures [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Vectors [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Scalars [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Textures [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Vectors [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Scalars [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Textures [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Vectors [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Scalars [2020.05.03-17.44.13:315][ 94]LogDBDGeneral: Warning: Textures [2020.05.03-17.44.13:316][ 94]LogDBDGeneral: Warning: Vectors [2020.05.03-17.44.13:316][ 94]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.03-17.44.13:332][ 94]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.03-17.44.13:334][ 94]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.44.13:334][ 94]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.03-17.44.13:334][ 94]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.03-17.44.13:334][ 94]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.03-17.44.13:335][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.44.13:335][ 94]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.44.13:335][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.44.13:335][ 94]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.44.13:335][ 94]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.44.13:335][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.44.13:335][ 94]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.44.13:335][ 94]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.44.13:335][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.44.13:335][ 94]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.44.13:335][ 94]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.44.13:335][ 94]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.44.13:335][ 94]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.44.13:335][ 94]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.44.13:335][ 94]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.44.13:335][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.44.13:335][ 94]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.03-17.44.13:335][ 94]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.13:335][ 94]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.44.13:335][ 94]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.44.13:335][ 94]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.03-17.44.13:335][ 94]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.03-17.44.13:335][ 94]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.03-17.44.13:335][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.44.13:335][ 94]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.44.13:335][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.44.13:335][ 94]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.44.13:335][ 94]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.44.13:335][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.44.13:337][ 94]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.03-17.44.13:337][ 94]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.03-17.44.13:369][ 96]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.44.13:369][ 96]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.03-17.44.13:369][ 96]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.03-17.44.13:369][ 96]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.03-17.44.13:369][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.44.13:369][ 96]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.03-17.44.13:369][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.44.13:369][ 96]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.44.13:369][ 96]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.03-17.44.13:369][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.44.13:369][ 96]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.44.13:369][ 96]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.44.13:369][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.44.13:369][ 96]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.44.13:369][ 96]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.44.13:369][ 96]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.44.13:369][ 96]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.44.13:369][ 96]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.44.13:369][ 96]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.44.13:369][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.44.13:369][ 96]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.05.03-17.44.13:369][ 96]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.13:369][ 96]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.44.13:422][ 98]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.44.13:422][ 98]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.03-17.44.13:422][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.44.13:422][ 98]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.44.13:422][ 98]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.03-17.44.13:422][ 98]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.44.13:422][ 98]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.03-17.44.13:422][ 98]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.03-17.44.13:422][ 98]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.03-17.44.13:422][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.03-17.44.13:422][ 98]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.03-17.44.13:422][ 98]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.13:422][ 98]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.44.14:009][119]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 37.648033 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.03-17.44.14:066][121]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.289183 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.05.03-17.44.14:151][124]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 42.352566 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.03-17.44.14:826][146]LogContextSystem: ContextGroup transition requested: Group: OverlayContextGroup(4) Context: OverlayMenuContext (UOverlayMenuScreen)(1) Transition: OVERLAY_FROM_GAME(32) [2020.05.03-17.44.14:826][146]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.44.14:827][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(HudScreen) [2020.05.03-17.44.14:827][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Holding [object MovieClip] as suspended focus. [2020.05.03-17.44.14:827][146]LogContextSystem: Unfocus Action HudContextComponent of GameFlowContextGroup (0) [2020.05.03-17.44.14:827][146]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.03-17.44.14:827][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:OverlayMenuScreen , layerIndex:4 ) [2020.05.03-17.44.14:858][146]LogContextSystem: Enter Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.05.03-17.44.14:858][146]LogContextSystem: Enter Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.05.03-17.44.14:858][146]LogContextSystem: Enter Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.05.03-17.44.14:858][146]LogContextSystem: Enter Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.05.03-17.44.14:875][146]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (1) [2020.05.03-17.44.14:875][146]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(OverlayMenuScreen) [2020.05.03-17.44.15:465][165]LogRenderer: Reallocating scene render targets to support 960x540 Format 9 NumSamples 1 (Frame:18250). [2020.05.03-17.44.16:122][183]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.05.03-17.44.16:138][184]LogContextSystem: Unfocus Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.03-17.44.16:138][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(OverlayMenuScreen) [2020.05.03-17.44.16:138][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Holding [object MovieClip] as suspended focus. [2020.05.03-17.44.16:138][184]LogContextSystem: Unfocus Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.05.03-17.44.16:138][184]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.44.16:139][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.05.03-17.44.16:143][184]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.44.16:143][184]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.44.16:143][184]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.44.16:145][184]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.05.03-17.44.16:145][184]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.05.03-17.44.16:969][207]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.03-17.44.17:005][208]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.44.17:005][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.05.03-17.44.17:006][208]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.44.17:006][208]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.44.17:006][208]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.44.17:006][208]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.03-17.44.17:006][208]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.03-17.44.17:006][208]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_ManuallyLeftMatch New: VE_ManuallyLeftMatch [2020.05.03-17.44.17:006][208]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.03-17.44.17:028][208]GameFlow: Local_WriteGameEndStats IsLocalController [2020.05.03-17.44.17:031][208]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.03-17.44.17:031][208]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.03-17.44.17:031][208]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.03-17.44.17:031][208]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.03-17.44.17:031][208]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.03-17.44.17:031][208]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.03-17.44.17:031][208]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.05.03-17.44.17:031][208]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=10 [2020.05.03-17.44.17:031][208]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.03-17.44.17:031][208]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.03-17.44.17:031][208]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.03-17.44.17:031][208]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.03-17.44.17:031][208]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.03-17.44.17:031][208]GameFlow: WriteGameEndStats: Skulls: 0 BloodPoints: 0 FearTokens: 0 [2020.05.03-17.44.17:031][208]GameFlow: Writing Profile Stat DBD_KillerSkulls: 0 [2020.05.03-17.44.17:032][208]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.03-17.44.17:032][208]LogQuestEvent: player did finish playing [2020.05.03-17.44.17:039][208]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.03-17.44.17:039][208]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.05.03-17.44.17:039][208]LogContextSystem: Focus Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.03-17.44.17:039][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(OverlayMenuScreen) [2020.05.03-17.44.17:039][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Returning suspended focus to [object MovieClip] [2020.05.03-17.44.17:039][208]LogContextSystem: Focus Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.05.03-17.44.17:052][208]LogContextSystem: Leave Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.03-17.44.17:052][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(OverlayMenuScreen) [2020.05.03-17.44.17:054][208]LogContextSystem: Leave Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.05.03-17.44.17:054][208]LogContextSystem: Leave Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.05.03-17.44.17:054][208]LogContextSystem: Leave Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.05.03-17.44.17:057][208]LogContextSystem: Leave Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.05.03-17.44.17:057][208]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.44.17:057][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(HudScreen) [2020.05.03-17.44.17:057][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Returning suspended focus to [object MovieClip] [2020.05.03-17.44.17:057][208]LogContextSystem: Focus Action HudContextComponent of GameFlowContextGroup (0) [2020.05.03-17.44.17:057][208]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.44.17:057][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.05.03-17.44.17:059][208]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.44.17:059][208]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.44.17:059][208]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.44.17:059][208]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.03-17.44.17:060][208]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.44.17:060][208]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.05.03-17.44.17:060][208]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.05.03-17.44.17:060][208]GameFlow: InGameContextComponent::Leave [2020.05.03-17.44.17:062][208]LogAsyncLoad: Unloading library Game [2020.05.03-17.44.17:062][208]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.44.17:062][208]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.03-17.44.17:062][208]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.44.17:062][208]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.44.17:062][208]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.03-17.44.17:062][208]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.03-17.44.17:062][208]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.03-17.44.17:062][208]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.05.03-17.44.17:063][208]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.44.17:063][208]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.05.03-17.44.17:063][208]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.44.17:063][208]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.03-17.44.17:063][208]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.44.17:063][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.05.03-17.44.17:135][208]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.44.17:135][208]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.44.17:135][208]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.05.03-17.44.17:135][208]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.05.03-17.44.17:135][208]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.03-17.44.17:135][208]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.03-17.44.17:135][208]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.44.17:135][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.03-17.44.17:136][208]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.44.17:136][208]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.44.17:136][208]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.03-17.44.17:136][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.03-17.44.17:194][208]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.03-17.44.17:194][208]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.03-17.44.17:194][208]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.44.17:194][208]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.03-17.44.17:194][208]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.03-17.44.17:194][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.03-17.44.17:195][208]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.03-17.44.17:195][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.03-17.44.17:195][208]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.03-17.44.17:197][208]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.03-17.44.17:197][208]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.05.03-17.44.17:200][208]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.03-17.44.17:200][208]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.03-17.44.17:200][208]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.03-17.44.17:200][208]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.03-17.44.17:200][208]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.03-17.44.17:241][209]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.03-17.44.17:241][209]GameFlow: TallyContextComponent::Enter [2020.05.03-17.44.17:263][209]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:289 [2020.05.03-17.44.17:276][209]LogPlayerLevels: No xp earned because left match [2020.05.03-17.44.17:346][209]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [54728] [2020.05.03-17.44.17:346][209]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/6C56D70701001001.profjce [2020.05.03-17.44.17:347][209]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10015&schemaVersion=0] [2020.05.03-17.44.17:348][209]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.03-17.44.17:348][209]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.03-17.44.17:348][209]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.03-17.44.17:348][209]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.05.03-17.44.17:543][210]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_297145live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.03-17.44.17:543][210]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.03-17.44.17:544][210]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: dbd_addDisconnectionPenaltyPoint [2020.05.03-17.44.17:546][210]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Bumper Cars [0x1F6C5D4B0E0] Result: '1' k_EResultOK (success) [2020.05.03-17.44.17:546][210]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Bumper Cars [0x1F6C5D4D7E0]' succeeded in 0.513483 seconds [2020.05.03-17.44.17:546][210]GameFlow: [ADBDGameState::SetServerLeftGame] - hasServerLeftGame=false [2020.05.03-17.44.17:546][210]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.03-17.44.17:546][210]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'KillerLeft' [2020.05.03-17.44.17:546][210]GameFlow: ADBDGameState::Dispatched game end reason killer disconnect [2020.05.03-17.44.17:547][210]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.03-17.44.17:547][210]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.05.03-17.44.17:548][210]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.03-17.44.17:548][210]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.44.17:548][210]GameFlow: [ADBDGameState::SetServerLeftGame] - hasServerLeftGame=false [2020.05.03-17.44.17:548][210]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.03-17.44.17:548][210]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.03-17.44.17:548][210]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.05.03-17.44.17:548][210]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale08_Character_C_0 Target: [2020.05.03-17.44.17:549][210]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.03-17.44.17:549][210]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.03-17.44.17:549][210]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperDisconnect Value: 4.000000 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.05.03-17.44.17:549][210]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 4.000000 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.05.03-17.44.17:549][210]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.05.03-17.44.17:549][210]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_16_C_0 Target: [2020.05.03-17.44.17:650][210]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 6C56D70701001001 [2020.05.03-17.44.17:650][210]GameFlow: Warning: LogCurrentLoadout: Power: Item_Slasher_GhostPower Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: ThrillingTremors 2 Perk2: Hex_Devour_Hope 2 Perk3: Brutal_Strength 2 Perk4: ImAllEars 1 Offering: _EMPTY_ [2020.05.03-17.44.17:653][210]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.03-17.44.17:655][210]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.03-17.44.17:655][210]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.44.17:655][210]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.17:655][210]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][GhostPower_C_0] [2020.05.03-17.44.17:655][210]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.17:655][210]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.44.17:655][210]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.17:655][210]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [CollectItem][GhostPower_C_0] [2020.05.03-17.44.17:655][210]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.17:659][210]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.03-17.44.17:767][210]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.05.03-17.44.18:088][211]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.03-17.44.18:089][211]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.03-17.44.18:089][211]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.03-17.44.18:089][211]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.03-17.44.18:089][211]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.03-17.44.18:093][211]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10015&schemaVersion=0] [2020.05.03-17.44.18:093][211]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.03-17.44.18:094][211]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.05.03-17.44.18:095][211]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.44.18:095][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:095][211]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][GhostPower_C_0] [2020.05.03-17.44.18:095][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:095][211]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.44.18:095][211]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:095][211]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [CollectItem][GhostPower_C_0] [2020.05.03-17.44.18:095][211]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:097][211]LogDBDPlayerMovement: [BP_Slasher_Character_16_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.03-17.44.18:100][211]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.03-17.44.18:101][211]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.03-17.44.18:101][211]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.03-17.44.18:126][212]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.44.18:126][212]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:126][212]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][GhostPower_C_0] [2020.05.03-17.44.18:126][212]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:126][212]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.44.18:126][212]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:126][212]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [CollectItem][GhostPower_C_0] [2020.05.03-17.44.18:126][212]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:214][213]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.03-17.44.18:215][213]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.03-17.44.18:216][213]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.03-17.44.18:216][213]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.44.18:216][213]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:216][213]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][GhostPower_C_0] [2020.05.03-17.44.18:216][213]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:216][213]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.44.18:216][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:216][213]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [CollectItem][GhostPower_C_0] [2020.05.03-17.44.18:216][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:217][213]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.44.18:217][213]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:217][213]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][GhostPower_C_0] [2020.05.03-17.44.18:218][213]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:218][213]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.44.18:218][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:218][213]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [CollectItem][GhostPower_C_0] [2020.05.03-17.44.18:218][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:218][213]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.44.18:218][213]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:218][213]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][GhostPower_C_0] [2020.05.03-17.44.18:218][213]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:218][213]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.44.18:218][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:218][213]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [CollectItem][GhostPower_C_0] [2020.05.03-17.44.18:218][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:296][214]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.03-17.44.18:296][214]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.03-17.44.18:298][214]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.44.18:298][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:298][214]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][GhostPower_C_0] [2020.05.03-17.44.18:298][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:298][214]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.44.18:298][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:298][214]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [CollectItem][GhostPower_C_0] [2020.05.03-17.44.18:298][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:328][215]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.44.18:328][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:328][215]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][GhostPower_C_0] [2020.05.03-17.44.18:328][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:328][215]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.44.18:328][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:328][215]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [CollectItem][GhostPower_C_0] [2020.05.03-17.44.18:328][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:329][215]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.44.18:329][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:329][215]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][GhostPower_C_0] [2020.05.03-17.44.18:329][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:329][215]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.44.18:329][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:330][215]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [CollectItem][GhostPower_C_0] [2020.05.03-17.44.18:330][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:330][215]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.44.18:330][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:330][215]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][GhostPower_C_0] [2020.05.03-17.44.18:330][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:330][215]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.44.18:330][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:330][215]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [CollectItem][GhostPower_C_0] [2020.05.03-17.44.18:330][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:364][216]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.44.18:364][216]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:364][216]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][GhostPower_C_0] [2020.05.03-17.44.18:364][216]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:364][216]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.44.18:364][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:364][216]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [CollectItem][GhostPower_C_0] [2020.05.03-17.44.18:364][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:365][216]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.44.18:365][216]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:365][216]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][GhostPower_C_0] [2020.05.03-17.44.18:365][216]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:365][216]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.44.18:365][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:365][216]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [CollectItem][GhostPower_C_0] [2020.05.03-17.44.18:366][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:366][216]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.44.18:366][216]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:366][216]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][GhostPower_C_0] [2020.05.03-17.44.18:366][216]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:366][216]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [ChargeStalkMode][GhostPower_C_0] [2020.05.03-17.44.18:366][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:366][216]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_0 - Bumper Cars][CLIENT MASTER] - [AddInteraction] - [CollectItem][GhostPower_C_0] [2020.05.03-17.44.18:366][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:400][217]LogStreaming: Display: Flushing async loaders. [2020.05.03-17.44.18:537][217]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Bumper Cars [0x1F6C5D4AFF0] Result: '1' k_EResultOK (success) [2020.05.03-17.44.18:537][217]LogStreaming: Flushing async loaders took 138ms. [2020.05.03-17.44.18:687][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.03-17.44.18:687][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.03-17.44.18:696][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_1.Stalker.StalkPoints Enabled?: Enabled [2020.05.03-17.44.18:700][217]GameFlow: Spawn Status Effect: GhostStealthMovementSpeedEffect [2020.05.03-17.44.18:700][217]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostStealthMovementSpeedEffect, Status Owner: BP_Slasher_Character_16_C_1, Originating Player: BP_Slasher_Character_16_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.44.18:700][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_1.StealthCharge Enabled?: Enabled [2020.05.03-17.44.18:703][217]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_1][SERVER SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_1] [2020.05.03-17.44.18:703][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:704][217]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_1][SERVER SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_1] [2020.05.03-17.44.18:704][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:704][217]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_1][SERVER SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_1] [2020.05.03-17.44.18:704][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:704][217]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_1][SERVER SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_1] [2020.05.03-17.44.18:704][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:704][217]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_1][SERVER SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_1] [2020.05.03-17.44.18:704][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:704][217]InteractionHandler: Verbose: [BP_Slasher_Character_16_C_1][SERVER SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_1] [2020.05.03-17.44.18:704][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.18:704][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.03-17.44.18:704][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.03-17.44.18:704][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.03-17.44.18:704][217]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_16_C_1 [2020.05.03-17.44.18:704][217]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_16_C_1 [2020.05.03-17.44.18:704][217]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_16_C_1 [2020.05.03-17.44.18:704][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_1.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.03-17.44.18:713][217]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.03-17.44.18:713][217]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.03-17.44.18:713][217]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.03-17.44.18:714][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_1.Stalker.StalkPoints Enabled?: Disabled [2020.05.03-17.44.18:715][217]GameFlow: Spawn Status Effect: GhostStalkSpeedEffect [2020.05.03-17.44.18:715][217]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GhostStalkSpeedEffect, Status Owner: BP_Slasher_Character_16_C_1, Originating Player: BP_Slasher_Character_16_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.44.18:715][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_16_C_1.StealthCharge Enabled?: Disabled [2020.05.03-17.44.18:715][217]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000090 seconds [2020.05.03-17.44.18:716][217]GameFlow: Spawn Status Effect: AbilityStealthUndetectableEffect [2020.05.03-17.44.18:716][217]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: AbilityStealthUndetectableEffect, Status Owner: BP_Slasher_Character_16_C_1, Originating Player: BP_Slasher_Character_16_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.44.18:724][217]GameFlow: Spawn Item: Item_Slasher_GhostPower [2020.05.03-17.44.18:725][217]GameFlow: ACollectable::BeginPlay [2020.05.03-17.44.18:725][217]GameFlow: BegunPlayFenceGuid A8ED7B8A-4A42-4E26-6A1D-4397F9809DB6 [2020.05.03-17.44.18:725][217]GameFlow: OnCreationFence A8ED7B8A-4A42-4E26-6A1D-4397F9809DB6 [2020.05.03-17.44.18:725][217]GameFlow: Waiting for fence A8ED7B8A-4A42-4E26-6A1D-4397F9809DB6 [2020.05.03-17.44.18:725][217]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: A8ED7B8A4A424E266A1D4397F9809DB6 [2020.05.03-17.44.18:725][217]GameFlow: (BP_Slasher_Character_16_C_1) - UpdateCustomization with item OK_Mask01 [2020.05.03-17.44.18:725][217]GameFlow: (CustomizedAudio) - Update Sound with item OK_Mask01 [2020.05.03-17.44.18:725][217]GameFlow: (BP_Slasher_Character_16_C_1) - UpdateCustomization with item OK_Body01 [2020.05.03-17.44.18:725][217]GameFlow: (CustomizedAudio) - Update Sound with item OK_Body01 [2020.05.03-17.44.18:725][217]GameFlow: (BP_Slasher_Character_16_C_1) - UpdateCustomization with item OK_W01 [2020.05.03-17.44.18:726][217]GameFlow: (CustomizedAudio) - Update Sound with item OK_W01 [2020.05.03-17.44.18:754][217]LogSM: [BP_Slasher_Character_16_C_1][SERVER SLAVE] [2020.05.03-17.44.18:756][217]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.05.03-17.44.18:775][219]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.537928 seconds [2020.05.03-17.44.20:220][264]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.05.03-17.44.20:248][265]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.05.03-17.44.20:386][270]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.05.03-17.44.20:441][273]LogRenderer: Reallocating scene render targets to support 964x544 Format 9 NumSamples 1 (Frame:18359). [2020.05.03-17.44.20:973][293]LogRenderer: Reallocating scene render targets to support 968x544 Format 9 NumSamples 1 (Frame:18379). [2020.05.03-17.44.21:403][310]LogRenderer: Reallocating scene render targets to support 968x548 Format 9 NumSamples 1 (Frame:18396). [2020.05.03-17.44.21:451][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.05.03-17.44.21:501][314]LogRenderer: Reallocating scene render targets to support 972x548 Format 9 NumSamples 1 (Frame:18400). [2020.05.03-17.44.21:646][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.05.03-17.44.21:718][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.05.03-17.44.21:812][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.05.03-17.44.21:882][329]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.05.03-17.44.22:001][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.05.03-17.44.22:002][335]LogRenderer: Reallocating scene render targets to support 976x548 Format 9 NumSamples 1 (Frame:18421). [2020.05.03-17.44.22:205][343]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.05.03-17.44.22:273][347]LogRenderer: Reallocating scene render targets to support 976x552 Format 9 NumSamples 1 (Frame:18433). [2020.05.03-17.44.22:318][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.05.03-17.44.22:495][357]LogRenderer: Reallocating scene render targets to support 980x552 Format 9 NumSamples 1 (Frame:18442). [2020.05.03-17.44.23:650][408]LogRenderer: Reallocating scene render targets to support 984x552 Format 9 NumSamples 1 (Frame:18493). [2020.05.03-17.44.23:889][417]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: No Xp gained - Cannot not start leveling sequence. [2020.05.03-17.44.23:889][417]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.05.03-17.44.24:266][435]LogRenderer: Reallocating scene render targets to support 984x556 Format 9 NumSamples 1 (Frame:18520). [2020.05.03-17.44.25:966][504]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.05.03-17.44.26:065][508]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.05.03-17.44.26:182][513]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.05.03-17.44.26:202][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.05.03-17.44.26:248][516]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.44.26:335][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.44.26:382][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.05.03-17.44.26:449][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.05.03-17.44.26:449][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.05.03-17.44.26:469][526]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.05.03-17.44.26:536][529]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.05.03-17.44.26:582][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.05.03-17.44.26:647][534]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.03-17.44.26:743][538]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.03-17.44.26:832][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.05.03-17.44.26:944][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.05.03-17.44.26:968][548]LogRenderer: Reallocating scene render targets to support 988x556 Format 9 NumSamples 1 (Frame:18634). [2020.05.03-17.44.26:968][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.05.03-17.44.27:014][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.05.03-17.44.27:081][553]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.03-17.44.27:110][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.03-17.44.27:198][558]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.05.03-17.44.27:265][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.44.27:265][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.05.03-17.44.27:331][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.44.27:376][566]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.03-17.44.27:443][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.05.03-17.44.27:465][570]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.03-17.44.27:510][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.05.03-17.44.27:531][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.03-17.44.27:600][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.03-17.44.27:601][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.44.27:669][579]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.44.27:714][581]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.05.03-17.44.27:736][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.05.03-17.44.27:784][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.05.03-17.44.27:810][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.05.03-17.44.27:872][588]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.03-17.44.27:914][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.03-17.44.27:914][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.05.03-17.44.27:981][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.44.28:002][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.05.03-17.44.28:052][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.44.28:138][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.05.03-17.44.28:180][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.03-17.44.28:180][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.05.03-17.44.28:268][606]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.05.03-17.44.28:315][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.03-17.44.28:315][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.44.28:382][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.05.03-17.44.28:401][612]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.44.28:443][614]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.03-17.44.28:509][617]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.05.03-17.44.28:510][617]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.03-17.44.28:531][619]LogRenderer: Reallocating scene render targets to support 992x556 Format 9 NumSamples 1 (Frame:18704). [2020.05.03-17.44.28:593][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.05.03-17.44.28:843][630]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.05.03-17.44.28:943][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.03-17.44.29:014][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.05.03-17.44.29:014][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.05.03-17.44.29:114][641]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.03-17.44.29:143][642]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.05.03-17.44.29:143][642]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.44.29:226][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.44.29:249][646]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.03-17.44.29:298][648]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.05.03-17.44.29:348][650]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.03-17.44.29:348][650]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.03-17.44.29:377][651]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.05.03-17.44.29:447][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.03-17.44.29:448][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.44.29:548][658]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.44.29:809][668]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyDown nav:null [2020.05.03-17.44.29:882][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyUp nav:null [2020.05.03-17.44.30:009][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.03-17.44.30:081][679]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.03-17.44.30:231][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.05.03-17.44.30:292][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.05.03-17.44.30:343][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.05.03-17.44.30:415][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.05.03-17.44.30:443][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.03-17.44.30:514][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.03-17.44.30:564][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.05.03-17.44.30:614][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.05.03-17.44.30:848][709]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.03-17.44.30:899][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.03-17.44.30:976][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.03-17.44.31:048][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.03-17.44.31:048][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.44.31:149][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.44.31:200][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.05.03-17.44.31:315][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:186 value:keyDown nav:null [2020.05.03-17.44.31:415][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:186 value:keyUp nav:null [2020.05.03-17.44.31:715][744]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:57 value:keyDown nav:null [2020.05.03-17.44.31:815][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:57 value:keyUp nav:null [2020.05.03-17.44.31:815][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.05.03-17.44.31:901][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.05.03-17.44.31:981][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.05.03-17.44.35:151][882]LogRenderer: Reallocating scene render targets to support 992x560 Format 9 NumSamples 1 (Frame:18967). [2020.05.03-17.44.35:349][889]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.05.03-17.44.35:448][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.05.03-17.44.35:498][895]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.44.35:498][895]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.05.03-17.44.35:548][897]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.05.03-17.44.35:609][899]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.44.35:631][900]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.05.03-17.44.35:677][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.03-17.44.35:742][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.05.03-17.44.35:742][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.05.03-17.44.35:765][906]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.03-17.44.35:809][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.05.03-17.44.35:877][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.05.03-17.44.35:943][914]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.05.03-17.44.35:965][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.05.03-17.44.36:009][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.05.03-17.44.36:031][918]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.05.03-17.44.36:098][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.05.03-17.44.36:209][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.03-17.44.36:276][929]LogRenderer: Reallocating scene render targets to support 996x560 Format 9 NumSamples 1 (Frame:19015). [2020.05.03-17.44.36:276][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.44.36:276][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.03-17.44.36:347][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.44.37:009][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.05.03-17.44.37:081][964]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.03-17.44.37:130][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.05.03-17.44.37:192][968]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.03-17.44.37:642][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyDown nav:null [2020.05.03-17.44.37:726][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.03-17.44.37:776][991]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyUp nav:null [2020.05.03-17.44.37:848][994]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.03-17.44.37:998][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.05.03-17.44.38:148][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.05.03-17.44.43:977][239]LogRenderer: Reallocating scene render targets to support 996x564 Format 9 NumSamples 1 (Frame:19324). [2020.05.03-17.44.44:026][241]LogRenderer: Reallocating scene render targets to support 1000x564 Format 9 NumSamples 1 (Frame:19326). [2020.05.03-17.44.45:348][297]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.05.03-17.44.45:448][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.05.03-17.44.45:476][302]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.05.03-17.44.45:498][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.05.03-17.44.45:548][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.05.03-17.44.45:576][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.05.03-17.44.45:599][307]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.05.03-17.44.45:676][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.05.03-17.44.45:776][314]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.05.03-17.44.45:848][317]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.05.03-17.44.45:876][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.05.03-17.44.45:949][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.05.03-17.44.46:048][325]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.44.46:148][329]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.44.46:676][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.05.03-17.44.46:758][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.05.03-17.44.46:808][355]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.05.03-17.44.46:831][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.03-17.44.46:880][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.05.03-17.44.46:981][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.03-17.44.47:080][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.05.03-17.44.47:180][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.05.03-17.44.47:292][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.03-17.44.47:342][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.03-17.44.47:414][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.05.03-17.44.47:464][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.05.03-17.44.47:947][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.44.48:099][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.44.49:014][442]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.05.03-17.44.49:042][443]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.05.03-17.44.49:065][444]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.05.03-17.44.49:114][446]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.05.03-17.44.49:364][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.05.03-17.44.49:449][459]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.03-17.44.49:499][461]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.05.03-17.44.49:548][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.03-17.44.49:575][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.03-17.44.49:648][467]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.03-17.44.49:676][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.03-17.44.49:775][472]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.03-17.44.49:848][475]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.44.49:948][479]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.44.50:098][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.05.03-17.44.50:199][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.03-17.44.50:199][489]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.05.03-17.44.50:299][493]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.03-17.44.50:348][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.05.03-17.44.50:376][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.05.03-17.44.50:398][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.03-17.44.50:475][500]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.03-17.44.50:475][500]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.44.50:549][503]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:20 value:keyDown nav:null [2020.05.03-17.44.50:549][503]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.44.50:648][507]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:20 value:keyUp nav:null [2020.05.03-17.44.50:674][508]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.05.03-17.44.50:748][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.05.03-17.44.50:848][515]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.03-17.44.50:948][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.03-17.44.51:000][522]LogRenderer: Reallocating scene render targets to support 1004x564 Format 9 NumSamples 1 (Frame:19607). [2020.05.03-17.44.51:049][523]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.05.03-17.44.51:141][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.05.03-17.44.51:163][528]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.05.03-17.44.51:263][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.05.03-17.44.51:365][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:20 value:keyDown nav:null [2020.05.03-17.44.51:442][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:20 value:keyUp nav:null [2020.05.03-17.44.53:008][604]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.05.03-17.44.53:033][606]LogRenderer: Reallocating scene render targets to support 1004x568 Format 9 NumSamples 1 (Frame:19691). [2020.05.03-17.44.53:280][615]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.05.03-17.44.54:280][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.05.03-17.44.54:430][661]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.05.03-17.44.54:508][664]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.05.03-17.44.54:531][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.05.03-17.44.54:581][667]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.05.03-17.44.54:680][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.05.03-17.44.54:912][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.03-17.44.54:941][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.03-17.44.55:013][684]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.03-17.44.55:063][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.03-17.44.55:141][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.03-17.44.55:215][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.03-17.44.55:444][701]Interaction: Interactable Destroyed: BP_CamperInteractable_C_2 [2020.05.03-17.44.55:444][701]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_2]] - [Null][Null] [2020.05.03-17.44.55:444][701]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.55:444][701]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.05.03-17.44.55:444][701]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.55:444][701]Interaction: ------------------------ [2020.05.03-17.44.55:444][701]Interaction: - Interactions in Zone - [2020.05.03-17.44.55:444][701]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.05.03-17.44.55:444][701]Interaction: ---------------------------- [2020.05.03-17.44.55:444][701]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.03-17.44.55:444][701]Interaction: ---------------------------- [2020.05.03-17.44.55:444][701]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.03-17.44.55:444][701]Interaction: ---------------------------- [2020.05.03-17.44.55:444][701]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.05.03-17.44.55:445][701]Interaction: ---------------------------- [2020.05.03-17.44.55:445][701]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.03-17.44.55:445][701]Interaction: ---------------------------- [2020.05.03-17.44.55:445][701]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.05.03-17.44.55:445][701]Interaction: ---------------------------- [2020.05.03-17.44.55:445][701]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.03-17.44.55:445][701]Interaction: ---------------------------- [2020.05.03-17.44.55:445][701]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.03-17.44.55:445][701]Interaction: ---------------------------- [2020.05.03-17.44.55:445][701]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.03-17.44.55:445][701]Interaction: ---------------------------- [2020.05.03-17.44.55:445][701]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.05.03-17.44.55:445][701]Interaction: ---------------------------- [2020.05.03-17.44.55:445][701]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.05.03-17.44.55:445][701]Interaction: ---------------------------- [2020.05.03-17.44.55:445][701]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.03-17.44.55:445][701]Interaction: ---------------------------- [2020.05.03-17.44.55:445][701]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.03-17.44.55:445][701]Interaction: ---------------------------- [2020.05.03-17.44.55:445][701]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.03-17.44.55:445][701]Interaction: ---------------------------- [2020.05.03-17.44.55:445][701]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.03-17.44.55:445][701]Interaction: ---------------------------- [2020.05.03-17.44.55:445][701]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Usually Blue][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.05.03-17.44.55:445][701]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.44.55:445][701]Interaction: ------------------------ [2020.05.03-17.44.55:445][701]Interaction: - Interactions in Zone - [2020.05.03-17.44.55:445][701]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.05.03-17.44.55:445][701]Interaction: ---------------------------- [2020.05.03-17.44.55:445][701]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.03-17.44.55:445][701]Interaction: ---------------------------- [2020.05.03-17.44.55:445][701]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.03-17.44.55:445][701]Interaction: ---------------------------- [2020.05.03-17.44.55:445][701]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.05.03-17.44.55:445][701]Interaction: ---------------------------- [2020.05.03-17.44.55:445][701]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.03-17.44.55:445][701]Interaction: ---------------------------- [2020.05.03-17.44.55:445][701]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.05.03-17.44.55:445][701]Interaction: ---------------------------- [2020.05.03-17.44.55:445][701]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.03-17.44.55:445][701]Interaction: ---------------------------- [2020.05.03-17.44.55:446][701]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.03-17.44.55:446][701]Interaction: ---------------------------- [2020.05.03-17.44.55:446][701]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.05.03-17.44.55:446][701]Interaction: ---------------------------- [2020.05.03-17.44.55:446][701]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.05.03-17.44.55:446][701]Interaction: ---------------------------- [2020.05.03-17.44.55:446][701]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.05.03-17.44.55:446][701]Interaction: ---------------------------- [2020.05.03-17.44.55:446][701]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.03-17.44.55:446][701]Interaction: ---------------------------- [2020.05.03-17.44.55:446][701]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.03-17.44.55:446][701]Interaction: ---------------------------- [2020.05.03-17.44.55:446][701]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.03-17.44.55:446][701]Interaction: ---------------------------- [2020.05.03-17.44.55:446][701]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.05.03-17.44.55:446][701]Interaction: ---------------------------- [2020.05.03-17.44.55:446][701]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Usually Blue, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.44.55:446][701]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostMarkedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Usually Blue, Originating Player: BP_CamperFemale01_Character_C_0 - Usually Blue, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.44.55:446][701]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Usually Blue, Originating Player: BP_CamperFemale01_Character_C_0 - Usually Blue, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.44.55:446][701]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Usually Blue, Originating Player: BP_CamperFemale01_Character_C_0 - Usually Blue, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.05.03-17.44.55:446][701]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Usually Blue, Originating Player: BP_CamperFemale01_Character_C_0 - Usually Blue, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.44.55:446][701]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.05.03-17.44.55:446][701]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.03-17.44.55:447][701]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.03-17.44.55:447][701]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.05.03-17.44.55:447][701]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.03-17.44.55:447][701]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.03-17.44.55:447][701]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.03-17.44.55:447][701]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.03-17.44.55:447][701]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.03-17.44.57:348][776]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.05.03-17.44.57:480][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.05.03-17.44.57:531][783]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.05.03-17.44.57:580][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.05.03-17.44.57:632][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.03-17.44.57:681][789]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.03-17.44.57:708][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.03-17.44.57:731][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.05.03-17.44.57:781][793]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.03-17.44.57:808][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.05.03-17.44.57:831][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.44.57:908][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.44.58:014][802]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.05.03-17.44.58:041][803]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.05.03-17.44.58:042][803]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.05.03-17.44.58:114][806]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.05.03-17.44.58:164][808]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.05.03-17.44.58:241][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.05.03-17.44.58:241][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.05.03-17.44.58:314][814]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.05.03-17.44.58:341][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.03-17.44.58:414][818]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.03-17.44.58:714][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.05.03-17.44.58:763][832]LogRenderer: Reallocating scene render targets to support 1008x568 Format 9 NumSamples 1 (Frame:19918). [2020.05.03-17.44.58:763][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.05.03-17.44.59:291][854]LogRenderer: Reallocating scene render targets to support 1012x568 Format 9 NumSamples 1 (Frame:19939). [2020.05.03-17.44.59:774][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.05.03-17.44.59:847][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.05.03-17.44.59:896][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.05.03-17.44.59:947][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.05.03-17.44.59:947][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.03-17.45.00:025][883]LogRenderer: Reallocating scene render targets to support 1012x572 Format 9 NumSamples 1 (Frame:19968). [2020.05.03-17.45.00:058][883]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.03-17.45.00:081][884]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.05.03-17.45.00:130][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.05.03-17.45.00:295][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.05.03-17.45.00:317][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.03-17.45.00:318][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.05.03-17.45.00:384][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.03-17.45.00:408][897]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.45.00:508][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.45.00:691][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.05.03-17.45.00:785][912]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.05.03-17.45.00:808][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.03-17.45.00:880][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.03-17.45.00:951][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.03-17.45.00:974][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.05.03-17.45.01:024][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.03-17.45.01:074][924]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.05.03-17.45.01:124][926]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.05.03-17.45.01:174][928]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.45.01:223][930]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.05.03-17.45.01:247][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.45.01:299][934]LogRenderer: Reallocating scene render targets to support 1016x572 Format 9 NumSamples 1 (Frame:20019). [2020.05.03-17.45.01:324][934]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.05.03-17.45.01:374][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.03-17.45.01:425][938]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.05.03-17.45.01:475][940]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.03-17.45.01:475][940]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.05.03-17.45.01:524][942]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.45.01:548][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.05.03-17.45.01:624][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.45.01:657][947]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.03-17.45.01:681][948]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.03-17.45.01:758][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.03-17.45.01:758][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.45.01:758][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.03-17.45.01:808][953]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.45.01:902][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.05.03-17.45.01:969][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.05.03-17.45.02:158][968]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.03-17.45.02:247][972]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.03-17.45.02:707][990]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyDown nav:null [2020.05.03-17.45.02:758][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyUp nav:null [2020.05.03-17.45.02:857][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyDown nav:null [2020.05.03-17.45.02:880][997]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyUp nav:null [2020.05.03-17.45.03:107][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.03-17.45.03:157][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.03-17.45.03:257][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.03-17.45.03:758][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.05.03-17.45.03:758][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.05.03-17.45.03:781][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.05.03-17.45.03:808][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.05.03-17.45.03:858][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.05.03-17.45.03:880][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.05.03-17.45.03:907][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.05.03-17.45.03:957][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.05.03-17.45.03:980][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.05.03-17.45.04:008][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.05.03-17.45.04:058][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.05.03-17.45.04:081][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.05.03-17.45.04:107][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.05.03-17.45.04:158][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.05.03-17.45.04:181][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.05.03-17.45.04:207][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.05.03-17.45.04:258][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.05.03-17.45.04:279][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.05.03-17.45.04:308][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.05.03-17.45.04:357][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.05.03-17.45.04:379][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.05.03-17.45.04:407][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.05.03-17.45.04:457][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.05.03-17.45.04:480][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.05.03-17.45.04:507][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.05.03-17.45.04:558][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.05.03-17.45.04:580][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.05.03-17.45.04:608][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.05.03-17.45.04:658][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.05.03-17.45.04:680][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.05.03-17.45.04:707][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.05.03-17.45.04:757][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.05.03-17.45.04:757][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.03-17.45.07:091][165]LogRenderer: Reallocating scene render targets to support 1020x572 Format 9 NumSamples 1 (Frame:20250). [2020.05.03-17.45.07:217][170]LogRenderer: Reallocating scene render targets to support 1020x576 Format 9 NumSamples 1 (Frame:20255). [2020.05.03-17.45.10:658][306]LogRenderer: Reallocating scene render targets to support 1024x576 Format 9 NumSamples 1 (Frame:20391). [2020.05.03-17.45.11:180][327]LogRenderer: Reallocating scene render targets to support 1028x580 Format 9 NumSamples 1 (Frame:20412). [2020.05.03-17.45.11:654][345]GameFlow: OnDropped 716.185364 [2020.05.03-17.45.11:654][345]Interaction: Interactable Destroyed: BP_CamperInteractable_C_3 [2020.05.03-17.45.11:654][345]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_3]] - [Null][Null] [2020.05.03-17.45.11:654][345]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.45.11:654][345]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.05.03-17.45.11:654][345]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.45.11:654][345]Interaction: ------------------------ [2020.05.03-17.45.11:654][345]Interaction: - Interactions in Zone - [2020.05.03-17.45.11:654][345]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.05.03-17.45.11:654][345]Interaction: ---------------------------- [2020.05.03-17.45.11:654][345]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.03-17.45.11:654][345]Interaction: ---------------------------- [2020.05.03-17.45.11:654][345]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.03-17.45.11:654][345]Interaction: ---------------------------- [2020.05.03-17.45.11:654][345]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.05.03-17.45.11:654][345]Interaction: ---------------------------- [2020.05.03-17.45.11:654][345]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.03-17.45.11:654][345]Interaction: ---------------------------- [2020.05.03-17.45.11:654][345]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.05.03-17.45.11:654][345]Interaction: ---------------------------- [2020.05.03-17.45.11:654][345]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.03-17.45.11:654][345]Interaction: ---------------------------- [2020.05.03-17.45.11:654][345]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.03-17.45.11:654][345]Interaction: ---------------------------- [2020.05.03-17.45.11:654][345]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.03-17.45.11:654][345]Interaction: ---------------------------- [2020.05.03-17.45.11:655][345]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.05.03-17.45.11:655][345]Interaction: ---------------------------- [2020.05.03-17.45.11:655][345]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.05.03-17.45.11:655][345]Interaction: ---------------------------- [2020.05.03-17.45.11:655][345]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.03-17.45.11:655][345]Interaction: ---------------------------- [2020.05.03-17.45.11:655][345]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.03-17.45.11:655][345]Interaction: ---------------------------- [2020.05.03-17.45.11:655][345]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.03-17.45.11:655][345]Interaction: ---------------------------- [2020.05.03-17.45.11:655][345]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.03-17.45.11:655][345]Interaction: ---------------------------- [2020.05.03-17.45.11:655][345]InteractionHandler: Verbose: [BP_CamperFemale08_Character_C_0 - Loahki][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.05.03-17.45.11:655][345]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.45.11:655][345]Interaction: ------------------------ [2020.05.03-17.45.11:655][345]Interaction: - Interactions in Zone - [2020.05.03-17.45.11:655][345]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.05.03-17.45.11:655][345]Interaction: ---------------------------- [2020.05.03-17.45.11:655][345]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.03-17.45.11:655][345]Interaction: ---------------------------- [2020.05.03-17.45.11:655][345]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.03-17.45.11:655][345]Interaction: ---------------------------- [2020.05.03-17.45.11:655][345]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.05.03-17.45.11:655][345]Interaction: ---------------------------- [2020.05.03-17.45.11:655][345]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.03-17.45.11:655][345]Interaction: ---------------------------- [2020.05.03-17.45.11:655][345]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.05.03-17.45.11:655][345]Interaction: ---------------------------- [2020.05.03-17.45.11:655][345]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.03-17.45.11:655][345]Interaction: ---------------------------- [2020.05.03-17.45.11:655][345]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.03-17.45.11:655][345]Interaction: ---------------------------- [2020.05.03-17.45.11:655][345]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.05.03-17.45.11:655][345]Interaction: ---------------------------- [2020.05.03-17.45.11:655][345]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.05.03-17.45.11:655][345]Interaction: ---------------------------- [2020.05.03-17.45.11:655][345]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.05.03-17.45.11:655][345]Interaction: ---------------------------- [2020.05.03-17.45.11:655][345]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.03-17.45.11:655][345]Interaction: ---------------------------- [2020.05.03-17.45.11:655][345]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.03-17.45.11:655][345]Interaction: ---------------------------- [2020.05.03-17.45.11:655][345]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.03-17.45.11:655][345]Interaction: ---------------------------- [2020.05.03-17.45.11:655][345]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.05.03-17.45.11:655][345]Interaction: ---------------------------- [2020.05.03-17.45.11:656][345]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale08_Character_C_0 - Loahki, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.45.11:656][345]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostMarkedEffect, Status Owner: BP_CamperFemale08_Character_C_0 - Loahki, Originating Player: BP_CamperFemale08_Character_C_0 - Loahki, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.45.11:656][345]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperFemale08_Character_C_0 - Loahki, Originating Player: BP_CamperFemale08_Character_C_0 - Loahki, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.45.11:667][345]LogDBDGeneral: StatusEffect::EndPlay - Id: CanSeeOwnFootstepsEffect, Status Owner: BP_CamperFemale08_Character_C_0 - Loahki, Originating Player: BP_CamperFemale08_Character_C_0 - Loahki, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.45.11:667][345]LogDBDGeneral: StatusEffect::EndPlay - Id: StaggerReductionEffect, Status Owner: BP_CamperFemale08_Character_C_0 - Loahki, Originating Player: BP_CamperFemale08_Character_C_0 - Loahki, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.45.11:667][345]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale08_Character_C_0 - Loahki, Originating Player: BP_CamperFemale08_Character_C_0 - Loahki, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.45.11:667][345]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale08_Character_C_0 [2020.05.03-17.45.11:667][345]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale08_Character_C_0 [2020.05.03-17.45.11:667][345]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale08_Character_C_0 [2020.05.03-17.45.11:667][345]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale08_Character_C_0 [2020.05.03-17.45.11:667][345]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.03-17.45.11:667][345]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.03-17.45.11:667][345]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.03-17.45.11:668][345]LogSM: [BP_CamperFemale08_Character_C_0][CLIENT SLAVE] [2020.05.03-17.45.11:668][345]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.03-17.45.11:708][348]LogRenderer: Reallocating scene render targets to support 1032x580 Format 9 NumSamples 1 (Frame:20433). [2020.05.03-17.45.12:506][379]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 199 [2020.05.03-17.45.12:608][384]LogRenderer: Reallocating scene render targets to support 1032x584 Format 9 NumSamples 1 (Frame:20469). [2020.05.03-17.45.12:707][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.05.03-17.45.12:730][389]LogRenderer: Reallocating scene render targets to support 1036x584 Format 9 NumSamples 1 (Frame:20474). [2020.05.03-17.45.12:924][396]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.05.03-17.45.12:971][398]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.45.12:971][398]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.45.12:971][398]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.45.12:971][398]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.03-17.45.12:996][399]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.45.13:023][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.05.03-17.45.13:023][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.05.03-17.45.13:073][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.03-17.45.13:123][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.03-17.45.13:146][405]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.03-17.45.13:173][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.05.03-17.45.13:223][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.03-17.45.13:223][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.45.13:247][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.05.03-17.45.13:323][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.05.03-17.45.13:323][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.45.13:373][414]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.03-17.45.13:418][416]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.05.03-17.45.13:440][417]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.03-17.45.13:490][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.05.03-17.45.13:540][421]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.05.03-17.45.13:590][423]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.05.03-17.45.13:690][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.45.13:690][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.05.03-17.45.13:716][429]LogRenderer: Reallocating scene render targets to support 1040x584 Format 9 NumSamples 1 (Frame:20514). [2020.05.03-17.45.13:740][429]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.45.13:811][432]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.05.03-17.45.13:841][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.03-17.45.13:917][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.05.03-17.45.13:917][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.05.03-17.45.13:939][437]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.03-17.45.13:990][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.45.14:014][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.05.03-17.45.14:090][443]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.45.14:090][443]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.05.03-17.45.14:112][444]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.05.03-17.45.14:180][447]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.05.03-17.45.14:180][447]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.45.14:257][450]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.05.03-17.45.14:280][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.45.14:280][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.05.03-17.45.14:356][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.05.03-17.45.14:406][456]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.03-17.45.14:507][460]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.03-17.45.14:508][460]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.03-17.45.14:580][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.03-17.45.14:607][464]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.45.14:680][467]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.45.14:757][470]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.03-17.45.14:779][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.03-17.45.14:857][474]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.03-17.45.14:857][474]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.45.14:880][475]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.03-17.45.14:939][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.45.15:090][483]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.05.03-17.45.15:113][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.03-17.45.15:113][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.05.03-17.45.15:190][487]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.03-17.45.15:212][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.45.15:290][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.45.15:763][511]LogRenderer: Reallocating scene render targets to support 1040x588 Format 9 NumSamples 1 (Frame:20596). [2020.05.03-17.45.15:884][515]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.03-17.45.15:958][518]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.03-17.45.16:009][520]GameFlow: OnDropped 720.545715 [2020.05.03-17.45.16:009][520]Interaction: Interactable Destroyed: BP_CamperInteractable_C_0 [2020.05.03-17.45.16:009][520]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_0]] - [Null][Null] [2020.05.03-17.45.16:009][520]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.45.16:009][520]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.05.03-17.45.16:009][520]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.45.16:009][520]Interaction: ------------------------ [2020.05.03-17.45.16:009][520]Interaction: - Interactions in Zone - [2020.05.03-17.45.16:009][520]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.05.03-17.45.16:009][520]Interaction: ---------------------------- [2020.05.03-17.45.16:009][520]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.03-17.45.16:009][520]Interaction: ---------------------------- [2020.05.03-17.45.16:009][520]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.03-17.45.16:009][520]Interaction: ---------------------------- [2020.05.03-17.45.16:009][520]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.05.03-17.45.16:009][520]Interaction: ---------------------------- [2020.05.03-17.45.16:009][520]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.03-17.45.16:009][520]Interaction: ---------------------------- [2020.05.03-17.45.16:009][520]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.05.03-17.45.16:009][520]Interaction: ---------------------------- [2020.05.03-17.45.16:009][520]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.03-17.45.16:009][520]Interaction: ---------------------------- [2020.05.03-17.45.16:009][520]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.03-17.45.16:009][520]Interaction: ---------------------------- [2020.05.03-17.45.16:010][520]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.03-17.45.16:010][520]Interaction: ---------------------------- [2020.05.03-17.45.16:010][520]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.05.03-17.45.16:010][520]Interaction: ---------------------------- [2020.05.03-17.45.16:010][520]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.05.03-17.45.16:010][520]Interaction: ---------------------------- [2020.05.03-17.45.16:010][520]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.03-17.45.16:010][520]Interaction: ---------------------------- [2020.05.03-17.45.16:010][520]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.03-17.45.16:010][520]Interaction: ---------------------------- [2020.05.03-17.45.16:010][520]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.03-17.45.16:010][520]Interaction: ---------------------------- [2020.05.03-17.45.16:010][520]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.03-17.45.16:010][520]Interaction: ---------------------------- [2020.05.03-17.45.16:010][520]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - Pandemonium][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.05.03-17.45.16:010][520]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.45.16:010][520]Interaction: ------------------------ [2020.05.03-17.45.16:010][520]Interaction: - Interactions in Zone - [2020.05.03-17.45.16:010][520]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.05.03-17.45.16:010][520]Interaction: ---------------------------- [2020.05.03-17.45.16:010][520]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.03-17.45.16:010][520]Interaction: ---------------------------- [2020.05.03-17.45.16:010][520]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.03-17.45.16:010][520]Interaction: ---------------------------- [2020.05.03-17.45.16:010][520]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.05.03-17.45.16:010][520]Interaction: ---------------------------- [2020.05.03-17.45.16:010][520]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.03-17.45.16:010][520]Interaction: ---------------------------- [2020.05.03-17.45.16:010][520]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.05.03-17.45.16:010][520]Interaction: ---------------------------- [2020.05.03-17.45.16:010][520]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.03-17.45.16:010][520]Interaction: ---------------------------- [2020.05.03-17.45.16:010][520]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.03-17.45.16:010][520]Interaction: ---------------------------- [2020.05.03-17.45.16:010][520]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.03-17.45.16:010][520]Interaction: ---------------------------- [2020.05.03-17.45.16:010][520]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.05.03-17.45.16:010][520]Interaction: ---------------------------- [2020.05.03-17.45.16:010][520]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.05.03-17.45.16:010][520]Interaction: ---------------------------- [2020.05.03-17.45.16:010][520]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.03-17.45.16:010][520]Interaction: ---------------------------- [2020.05.03-17.45.16:011][520]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.03-17.45.16:011][520]Interaction: ---------------------------- [2020.05.03-17.45.16:011][520]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.03-17.45.16:011][520]Interaction: ---------------------------- [2020.05.03-17.45.16:011][520]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.03-17.45.16:011][520]Interaction: ---------------------------- [2020.05.03-17.45.16:011][520]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Pandemonium, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.45.16:011][520]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostMarkedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Pandemonium, Originating Player: BP_CamperFemale03_Character_C_0 - Pandemonium, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.45.16:011][520]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Pandemonium, Originating Player: BP_CamperFemale03_Character_C_0 - Pandemonium, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.45.16:011][520]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Pandemonium, Originating Player: BP_CamperFemale03_Character_C_0 - Pandemonium, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.45.16:011][520]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale03_Character_C_0 - Pandemonium, Originating Player: BP_CamperFemale03_Character_C_0 - Pandemonium, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.45.16:011][520]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.05.03-17.45.16:011][520]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.05.03-17.45.16:011][520]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.05.03-17.45.16:011][520]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.05.03-17.45.16:011][520]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.03-17.45.16:011][520]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.03-17.45.16:011][520]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.03-17.45.16:011][520]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.05.03-17.45.16:012][520]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.03-17.45.16:040][521]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.03-17.45.16:090][523]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.03-17.45.16:190][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.03-17.45.16:288][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.03-17.45.16:491][540]LogRenderer: Reallocating scene render targets to support 1044x588 Format 9 NumSamples 1 (Frame:20625). [2020.05.03-17.45.16:606][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.03-17.45.16:672][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.03-17.45.16:715][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyDown nav:null [2020.05.03-17.45.16:790][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyUp nav:null [2020.05.03-17.45.16:889][554]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.03-17.45.16:913][555]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.03-17.45.17:812][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.05.03-17.45.17:890][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.05.03-17.45.17:890][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.05.03-17.45.17:940][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.05.03-17.45.17:989][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.45.18:039][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.45.18:272][609]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:53 value:keyDown nav:null [2020.05.03-17.45.18:322][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:53 value:keyUp nav:null [2020.05.03-17.45.18:445][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.45.18:523][619]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.45.18:623][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.05.03-17.45.18:678][625]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.05.03-17.45.18:756][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.05.03-17.45.18:779][629]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.05.03-17.45.18:857][632]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.05.03-17.45.18:857][632]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.05.03-17.45.18:957][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.05.03-17.45.19:007][638]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.05.03-17.45.19:056][640]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.03-17.45.19:056][640]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.03-17.45.19:105][642]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.03-17.45.19:157][644]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.03-17.45.19:339][651]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.03-17.45.19:389][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.03-17.45.19:440][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.45.19:489][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.45.19:564][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.03-17.45.19:613][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.05.03-17.45.19:640][663]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.03-17.45.19:689][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.05.03-17.45.19:739][667]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.05.03-17.45.19:813][670]LogRenderer: Reallocating scene render targets to support 1048x588 Format 9 NumSamples 1 (Frame:20756). [2020.05.03-17.45.19:813][670]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.03-17.45.19:840][671]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.05.03-17.45.19:889][673]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.03-17.45.19:982][678]LogRenderer: Reallocating scene render targets to support 1048x592 Format 9 NumSamples 1 (Frame:20763). [2020.05.03-17.45.20:006][678]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.05.03-17.45.20:056][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.05.03-17.45.20:078][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.45.20:145][684]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.45.20:168][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.03-17.45.20:235][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.05.03-17.45.20:279][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.03-17.45.20:307][691]LogRenderer: Reallocating scene render targets to support 1052x592 Format 9 NumSamples 1 (Frame:20777). [2020.05.03-17.45.20:307][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.03-17.45.20:307][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.05.03-17.45.20:389][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.03-17.45.20:606][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.05.03-17.45.20:678][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.05.03-17.45.20:758][709]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.05.03-17.45.20:840][712]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.03-17.45.20:888][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.05.03-17.45.20:912][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.03-17.45.20:989][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.05.03-17.45.21:012][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.05.03-17.45.21:640][744]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.03-17.45.21:739][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.03-17.45.21:739][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.03-17.45.21:839][752]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.03-17.45.21:889][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.45.21:989][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.45.22:423][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.05.03-17.45.22:522][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.05.03-17.45.22:907][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.05.03-17.45.22:979][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.05.03-17.45.23:207][806]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyDown nav:null [2020.05.03-17.45.23:279][809]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyUp nav:null [2020.05.03-17.45.23:406][814]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.05.03-17.45.23:479][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.05.03-17.45.23:479][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.45.23:556][820]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.45.23:656][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.05.03-17.45.23:707][826]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.03-17.45.23:707][826]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.05.03-17.45.23:755][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.03-17.45.23:806][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.03-17.45.23:856][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.03-17.45.23:956][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.03-17.45.23:979][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.05.03-17.45.24:006][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.03-17.45.24:079][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.05.03-17.45.24:107][842]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.03-17.45.24:156][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.45.24:179][845]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.03-17.45.24:257][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.45.24:278][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.05.03-17.45.24:356][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.05.03-17.45.24:356][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.05.03-17.45.24:406][854]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.05.03-17.45.24:511][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.03-17.45.24:589][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.03-17.45.24:639][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.05.03-17.45.24:684][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.05.03-17.45.24:755][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.45.24:784][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.45.24:870][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.05.03-17.45.24:939][875]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.03-17.45.24:990][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.05.03-17.45.25:044][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.03-17.45.25:122][882]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.05.03-17.45.25:217][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.05.03-17.45.25:239][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.45.25:313][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.45.25:340][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.03-17.45.25:412][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.03-17.45.25:412][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.03-17.45.25:439][895]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.45.25:489][897]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.03-17.45.25:540][899]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.45.26:590][941]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.05.03-17.45.26:673][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.05.03-17.45.26:673][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.03-17.45.26:746][947]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.03-17.45.26:922][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.05.03-17.45.27:022][958]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.05.03-17.45.27:045][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.03-17.45.27:123][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.03-17.45.27:123][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.45.27:156][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.45.27:256][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.03-17.45.27:279][968]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.03-17.45.27:306][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.03-17.45.27:357][971]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.03-17.45.27:406][973]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.05.03-17.45.27:456][975]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.03-17.45.27:479][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.05.03-17.45.27:556][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.05.03-17.45.27:579][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.03-17.45.27:657][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.05.03-17.45.27:657][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.05.03-17.45.27:714][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.05.03-17.45.27:715][985]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.03-17.45.27:783][988]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.03-17.45.28:552][ 19]GameFlow: OnDropped 733.084839 [2020.05.03-17.45.28:553][ 19]Interaction: Interactable Destroyed: BP_CamperInteractable_C_1 [2020.05.03-17.45.28:553][ 19]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_1]] - [Null][Null] [2020.05.03-17.45.28:553][ 19]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.45.28:553][ 19]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.05.03-17.45.28:553][ 19]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.45.28:553][ 19]Interaction: ------------------------ [2020.05.03-17.45.28:553][ 19]Interaction: - Interactions in Zone - [2020.05.03-17.45.28:553][ 19]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.05.03-17.45.28:553][ 19]Interaction: ---------------------------- [2020.05.03-17.45.28:553][ 19]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.05.03-17.45.28:553][ 19]Interaction: ---------------------------- [2020.05.03-17.45.28:553][ 19]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.05.03-17.45.28:553][ 19]Interaction: ---------------------------- [2020.05.03-17.45.28:553][ 19]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.05.03-17.45.28:553][ 19]Interaction: ---------------------------- [2020.05.03-17.45.28:553][ 19]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.05.03-17.45.28:553][ 19]Interaction: ---------------------------- [2020.05.03-17.45.28:553][ 19]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.05.03-17.45.28:553][ 19]Interaction: ---------------------------- [2020.05.03-17.45.28:553][ 19]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.05.03-17.45.28:553][ 19]Interaction: ---------------------------- [2020.05.03-17.45.28:553][ 19]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.05.03-17.45.28:553][ 19]Interaction: ---------------------------- [2020.05.03-17.45.28:553][ 19]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.05.03-17.45.28:553][ 19]Interaction: ---------------------------- [2020.05.03-17.45.28:553][ 19]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.05.03-17.45.28:553][ 19]Interaction: ---------------------------- [2020.05.03-17.45.28:553][ 19]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.05.03-17.45.28:553][ 19]Interaction: ---------------------------- [2020.05.03-17.45.28:553][ 19]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.05.03-17.45.28:553][ 19]Interaction: ---------------------------- [2020.05.03-17.45.28:554][ 19]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.05.03-17.45.28:554][ 19]Interaction: ---------------------------- [2020.05.03-17.45.28:554][ 19]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.05.03-17.45.28:554][ 19]Interaction: ---------------------------- [2020.05.03-17.45.28:554][ 19]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.05.03-17.45.28:554][ 19]Interaction: ---------------------------- [2020.05.03-17.45.28:554][ 19]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Eelectrick][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.05.03-17.45.28:554][ 19]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.03-17.45.28:554][ 19]Interaction: ------------------------ [2020.05.03-17.45.28:554][ 19]Interaction: - Interactions in Zone - [2020.05.03-17.45.28:554][ 19]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.05.03-17.45.28:554][ 19]Interaction: ---------------------------- [2020.05.03-17.45.28:554][ 19]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.05.03-17.45.28:554][ 19]Interaction: ---------------------------- [2020.05.03-17.45.28:554][ 19]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.05.03-17.45.28:554][ 19]Interaction: ---------------------------- [2020.05.03-17.45.28:554][ 19]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.05.03-17.45.28:554][ 19]Interaction: ---------------------------- [2020.05.03-17.45.28:554][ 19]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.05.03-17.45.28:554][ 19]Interaction: ---------------------------- [2020.05.03-17.45.28:554][ 19]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.05.03-17.45.28:554][ 19]Interaction: ---------------------------- [2020.05.03-17.45.28:554][ 19]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.05.03-17.45.28:554][ 19]Interaction: ---------------------------- [2020.05.03-17.45.28:554][ 19]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.05.03-17.45.28:554][ 19]Interaction: ---------------------------- [2020.05.03-17.45.28:554][ 19]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.05.03-17.45.28:554][ 19]Interaction: ---------------------------- [2020.05.03-17.45.28:554][ 19]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.05.03-17.45.28:554][ 19]Interaction: ---------------------------- [2020.05.03-17.45.28:554][ 19]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.05.03-17.45.28:554][ 19]Interaction: ---------------------------- [2020.05.03-17.45.28:554][ 19]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.05.03-17.45.28:554][ 19]Interaction: ---------------------------- [2020.05.03-17.45.28:554][ 19]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.05.03-17.45.28:554][ 19]Interaction: ---------------------------- [2020.05.03-17.45.28:554][ 19]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.05.03-17.45.28:554][ 19]Interaction: ---------------------------- [2020.05.03-17.45.28:554][ 19]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.05.03-17.45.28:554][ 19]Interaction: ---------------------------- [2020.05.03-17.45.28:555][ 19]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale11_Character_C_0 - Eelectrick, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.45.28:555][ 19]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostMarkedEffect, Status Owner: BP_CamperMale11_Character_C_0 - Eelectrick, Originating Player: BP_CamperMale11_Character_C_0 - Eelectrick, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.45.28:555][ 19]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostKillerInstinctEffect, Status Owner: BP_CamperMale11_Character_C_0 - Eelectrick, Originating Player: BP_CamperMale11_Character_C_0 - Eelectrick, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.45.28:555][ 19]LogDBDGeneral: StatusEffect::EndPlay - Id: CanSeeOwnFootstepsEffect, Status Owner: BP_CamperMale11_Character_C_0 - Eelectrick, Originating Player: BP_CamperMale11_Character_C_0 - Eelectrick, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.45.28:555][ 19]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale11_Character_C_0 - Eelectrick, Originating Player: BP_CamperMale11_Character_C_0 - Eelectrick, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.45.28:555][ 19]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale11_Character_C_0 - Eelectrick, Originating Player: BP_CamperMale11_Character_C_0 - Eelectrick, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.45.28:555][ 19]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale11_Character_C_0 [2020.05.03-17.45.28:555][ 19]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale11_Character_C_0 [2020.05.03-17.45.28:555][ 19]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale11_Character_C_0 [2020.05.03-17.45.28:555][ 19]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale11_Character_C_0 [2020.05.03-17.45.28:555][ 19]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.03-17.45.28:555][ 19]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.03-17.45.28:555][ 19]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.03-17.45.28:555][ 19]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.03-17.45.28:556][ 19]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.03-17.45.28:855][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.03-17.45.28:949][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.03-17.45.31:908][153]LogRenderer: Reallocating scene render targets to support 1056x592 Format 9 NumSamples 1 (Frame:21238). [2020.05.03-17.45.31:958][155]LogRenderer: Reallocating scene render targets to support 1056x596 Format 9 NumSamples 1 (Frame:21240). [2020.05.03-17.45.33:162][204]LogRenderer: Reallocating scene render targets to support 1060x596 Format 9 NumSamples 1 (Frame:21289). [2020.05.03-17.45.34:557][258]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyDown nav:null [2020.05.03-17.45.37:323][362]LogRenderer: Reallocating scene render targets to support 1060x600 Format 9 NumSamples 1 (Frame:21447). [2020.05.03-17.45.39:296][434]LogRenderer: Reallocating scene render targets to support 1064x600 Format 9 NumSamples 1 (Frame:21519). [2020.05.03-17.45.43:290][575]LogRenderer: Reallocating scene render targets to support 1068x600 Format 9 NumSamples 1 (Frame:21660). [2020.05.03-17.45.45:074][639]LogRenderer: Reallocating scene render targets to support 1068x604 Format 9 NumSamples 1 (Frame:21724). [2020.05.03-17.45.45:500][656]LogRenderer: Reallocating scene render targets to support 1072x604 Format 9 NumSamples 1 (Frame:21741). [2020.05.03-17.45.46:010][677]LogRenderer: Reallocating scene render targets to support 1076x604 Format 9 NumSamples 1 (Frame:21762). [2020.05.03-17.45.46:475][696]LogRenderer: Reallocating scene render targets to support 1076x608 Format 9 NumSamples 1 (Frame:21781). [2020.05.03-17.45.47:011][718]LogRenderer: Reallocating scene render targets to support 1080x608 Format 9 NumSamples 1 (Frame:21803). [2020.05.03-17.45.47:521][739]LogRenderer: Reallocating scene render targets to support 1084x608 Format 9 NumSamples 1 (Frame:21824). [2020.05.03-17.45.47:622][743]LogRenderer: Reallocating scene render targets to support 1084x612 Format 9 NumSamples 1 (Frame:21828). [2020.05.03-17.45.52:442][908]LogRenderer: Reallocating scene render targets to support 1088x612 Format 9 NumSamples 1 (Frame:21994). [2020.05.03-17.45.52:963][930]LogRenderer: Reallocating scene render targets to support 1092x616 Format 9 NumSamples 1 (Frame:22015). [2020.05.03-17.45.54:213][981]LogRenderer: Reallocating scene render targets to support 1096x616 Format 9 NumSamples 1 (Frame:22066). [2020.05.03-17.45.55:740][ 33]LogRenderer: Reallocating scene render targets to support 1088x612 Format 9 NumSamples 1 (Frame:22118). [2020.05.03-17.45.55:774][ 34]LogRenderer: Reallocating scene render targets to support 1076x608 Format 9 NumSamples 1 (Frame:22119). [2020.05.03-17.45.55:806][ 35]LogRenderer: Reallocating scene render targets to support 1068x600 Format 9 NumSamples 1 (Frame:22120). [2020.05.03-17.45.55:838][ 36]LogRenderer: Reallocating scene render targets to support 1056x596 Format 9 NumSamples 1 (Frame:22121). [2020.05.03-17.45.55:871][ 37]LogRenderer: Reallocating scene render targets to support 1048x592 Format 9 NumSamples 1 (Frame:22122). [2020.05.03-17.45.55:905][ 38]LogRenderer: Reallocating scene render targets to support 1040x584 Format 9 NumSamples 1 (Frame:22123). [2020.05.03-17.45.55:927][ 39]LogRenderer: Reallocating scene render targets to support 1028x580 Format 9 NumSamples 1 (Frame:22124). [2020.05.03-17.45.56:871][ 75]LogRenderer: Reallocating scene render targets to support 1032x580 Format 9 NumSamples 1 (Frame:22160). [2020.05.03-17.46.00:124][190]LogRenderer: Reallocating scene render targets to support 1032x584 Format 9 NumSamples 1 (Frame:22276). [2020.05.03-17.46.00:530][206]LogRenderer: Reallocating scene render targets to support 1036x584 Format 9 NumSamples 1 (Frame:22291). [2020.05.03-17.46.00:967][225]LogRenderer: Reallocating scene render targets to support 1040x584 Format 9 NumSamples 1 (Frame:22311). [2020.05.03-17.46.05:493][388]LogRenderer: Reallocating scene render targets to support 1040x588 Format 9 NumSamples 1 (Frame:22473). [2020.05.03-17.46.05:655][396]LogRenderer: Reallocating scene render targets to support 1044x588 Format 9 NumSamples 1 (Frame:22482). [2020.05.03-17.46.09:442][548]LogRenderer: Reallocating scene render targets to support 1048x588 Format 9 NumSamples 1 (Frame:22633). [2020.05.03-17.46.09:622][555]LogRenderer: Reallocating scene render targets to support 1048x592 Format 9 NumSamples 1 (Frame:22640). [2020.05.03-17.46.11:326][618]LogRenderer: Reallocating scene render targets to support 1040x584 Format 9 NumSamples 1 (Frame:22703). [2020.05.03-17.46.11:854][639]LogRenderer: Reallocating scene render targets to support 1040x588 Format 9 NumSamples 1 (Frame:22724). [2020.05.03-17.46.12:077][648]LogRenderer: Reallocating scene render targets to support 1044x588 Format 9 NumSamples 1 (Frame:22733). [2020.05.03-17.46.12:474][660]LogRenderer: Reallocating scene render targets to support 1032x580 Format 9 NumSamples 1 (Frame:22745). [2020.05.03-17.46.12:507][661]LogRenderer: Reallocating scene render targets to support 1024x576 Format 9 NumSamples 1 (Frame:22746). [2020.05.03-17.46.12:604][664]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.46.12:805][672]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 110 [2020.05.03-17.46.12:984][679]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.46.12:984][679]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.46.12:985][679]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.46.12:985][679]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.46.13:973][718]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.46.13:973][718]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.03-17.46.14:002][719]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.46.14:937][757]LogRenderer: Reallocating scene render targets to support 1028x580 Format 9 NumSamples 1 (Frame:22842). [2020.05.03-17.46.16:740][828]LogRenderer: Reallocating scene render targets to support 1032x580 Format 9 NumSamples 1 (Frame:22913). [2020.05.03-17.46.17:388][854]LogRenderer: Reallocating scene render targets to support 1032x584 Format 9 NumSamples 1 (Frame:22939). [2020.05.03-17.46.17:509][859]LogRenderer: Reallocating scene render targets to support 1036x584 Format 9 NumSamples 1 (Frame:22944). [2020.05.03-17.46.20:042][959]LogRenderer: Reallocating scene render targets to support 1040x584 Format 9 NumSamples 1 (Frame:23044). [2020.05.03-17.46.20:343][971]LogRenderer: Reallocating scene render targets to support 1040x588 Format 9 NumSamples 1 (Frame:23056). [2020.05.03-17.46.20:571][980]LogRenderer: Reallocating scene render targets to support 1044x588 Format 9 NumSamples 1 (Frame:23065). [2020.05.03-17.46.21:854][ 31]LogRenderer: Reallocating scene render targets to support 1048x588 Format 9 NumSamples 1 (Frame:23116). [2020.05.03-17.46.22:025][ 38]LogRenderer: Reallocating scene render targets to support 1048x592 Format 9 NumSamples 1 (Frame:23123). [2020.05.03-17.46.22:376][ 52]LogRenderer: Reallocating scene render targets to support 1052x592 Format 9 NumSamples 1 (Frame:23137). [2020.05.03-17.46.22:905][ 73]LogRenderer: Reallocating scene render targets to support 1056x592 Format 9 NumSamples 1 (Frame:23158). [2020.05.03-17.46.25:140][155]LogRenderer: Reallocating scene render targets to support 1056x596 Format 9 NumSamples 1 (Frame:23240). [2020.05.03-17.46.25:609][174]LogRenderer: Reallocating scene render targets to support 1060x596 Format 9 NumSamples 1 (Frame:23259). [2020.05.03-17.46.26:059][192]LogRenderer: Reallocating scene render targets to support 1060x600 Format 9 NumSamples 1 (Frame:23277). [2020.05.03-17.46.26:392][205]LogRenderer: Reallocating scene render targets to support 1064x600 Format 9 NumSamples 1 (Frame:23290). [2020.05.03-17.46.28:169][275]LogRenderer: Reallocating scene render targets to support 1068x600 Format 9 NumSamples 1 (Frame:23360). [2020.05.03-17.46.29:120][309]LogRenderer: Reallocating scene render targets to support 1060x596 Format 9 NumSamples 1 (Frame:23394). [2020.05.03-17.46.29:155][310]LogRenderer: Reallocating scene render targets to support 1048x592 Format 9 NumSamples 1 (Frame:23395). [2020.05.03-17.46.29:188][311]LogRenderer: Reallocating scene render targets to support 1040x584 Format 9 NumSamples 1 (Frame:23396). [2020.05.03-17.46.29:221][312]LogRenderer: Reallocating scene render targets to support 1032x580 Format 9 NumSamples 1 (Frame:23397). [2020.05.03-17.46.29:253][313]LogRenderer: Reallocating scene render targets to support 1020x576 Format 9 NumSamples 1 (Frame:23398). [2020.05.03-17.46.30:212][350]LogRenderer: Reallocating scene render targets to support 1024x576 Format 9 NumSamples 1 (Frame:23436). [2020.05.03-17.46.35:041][532]LogRenderer: Reallocating scene render targets to support 1028x580 Format 9 NumSamples 1 (Frame:23617). [2020.05.03-17.46.35:545][553]LogRenderer: Reallocating scene render targets to support 1032x580 Format 9 NumSamples 1 (Frame:23638). [2020.05.03-17.46.35:935][569]LogRenderer: Reallocating scene render targets to support 1032x584 Format 9 NumSamples 1 (Frame:23654). [2020.05.03-17.46.36:559][594]LogRenderer: Reallocating scene render targets to support 1036x584 Format 9 NumSamples 1 (Frame:23679). [2020.05.03-17.46.37:026][614]LogRenderer: Reallocating scene render targets to support 1040x584 Format 9 NumSamples 1 (Frame:23700). [2020.05.03-17.46.37:298][626]LogRenderer: Reallocating scene render targets to support 1040x588 Format 9 NumSamples 1 (Frame:23711). [2020.05.03-17.46.39:803][725]LogRenderer: Reallocating scene render targets to support 1044x588 Format 9 NumSamples 1 (Frame:23810). [2020.05.03-17.46.43:952][886]LogRenderer: Reallocating scene render targets to support 1048x588 Format 9 NumSamples 1 (Frame:23971). [2020.05.03-17.46.44:641][913]LogRenderer: Reallocating scene render targets to support 1048x592 Format 9 NumSamples 1 (Frame:23998). [2020.05.03-17.46.46:885][997]LogRenderer: Reallocating scene render targets to support 1052x592 Format 9 NumSamples 1 (Frame:24082). [2020.05.03-17.46.47:924][ 38]LogRenderer: Reallocating scene render targets to support 1056x592 Format 9 NumSamples 1 (Frame:24123). [2020.05.03-17.46.47:977][ 40]LogRenderer: Reallocating scene render targets to support 1056x596 Format 9 NumSamples 1 (Frame:24125). [2020.05.03-17.46.48:991][ 79]LogRenderer: Reallocating scene render targets to support 1060x596 Format 9 NumSamples 1 (Frame:24164). [2020.05.03-17.46.49:441][ 97]LogRenderer: Reallocating scene render targets to support 1060x600 Format 9 NumSamples 1 (Frame:24182). [2020.05.03-17.46.49:769][110]LogRenderer: Reallocating scene render targets to support 1064x600 Format 9 NumSamples 1 (Frame:24195). [2020.05.03-17.46.51:518][180]LogRenderer: Reallocating scene render targets to support 1068x600 Format 9 NumSamples 1 (Frame:24265). [2020.05.03-17.46.52:104][204]LogRenderer: Reallocating scene render targets to support 1068x604 Format 9 NumSamples 1 (Frame:24289). [2020.05.03-17.46.52:263][211]LogRenderer: Reallocating scene render targets to support 1072x604 Format 9 NumSamples 1 (Frame:24296). [2020.05.03-17.46.52:754][232]LogRenderer: Reallocating scene render targets to support 1076x604 Format 9 NumSamples 1 (Frame:24317). [2020.05.03-17.46.52:967][241]LogRenderer: Reallocating scene render targets to support 1076x608 Format 9 NumSamples 1 (Frame:24326). [2020.05.03-17.46.53:246][253]LogRenderer: Reallocating scene render targets to support 1080x608 Format 9 NumSamples 1 (Frame:24338). [2020.05.03-17.46.53:730][274]LogRenderer: Reallocating scene render targets to support 1084x608 Format 9 NumSamples 1 (Frame:24359). [2020.05.03-17.46.53:824][278]LogRenderer: Reallocating scene render targets to support 1084x612 Format 9 NumSamples 1 (Frame:24363). [2020.05.03-17.46.54:217][295]LogRenderer: Reallocating scene render targets to support 1088x612 Format 9 NumSamples 1 (Frame:24380). [2020.05.03-17.46.54:663][315]LogRenderer: Reallocating scene render targets to support 1092x616 Format 9 NumSamples 1 (Frame:24400). [2020.05.03-17.46.55:119][336]LogRenderer: Reallocating scene render targets to support 1096x616 Format 9 NumSamples 1 (Frame:24421). [2020.05.03-17.46.55:457][352]LogRenderer: Reallocating scene render targets to support 1096x620 Format 9 NumSamples 1 (Frame:24437). [2020.05.03-17.46.55:579][357]LogRenderer: Reallocating scene render targets to support 1100x620 Format 9 NumSamples 1 (Frame:24442). [2020.05.03-17.46.56:065][378]LogRenderer: Reallocating scene render targets to support 1104x620 Format 9 NumSamples 1 (Frame:24463). [2020.05.03-17.46.57:347][429]LogRenderer: Reallocating scene render targets to support 1104x624 Format 9 NumSamples 1 (Frame:24514). [2020.05.03-17.46.58:299][469]LogRenderer: Reallocating scene render targets to support 1108x624 Format 9 NumSamples 1 (Frame:24554). [2020.05.03-17.46.59:028][500]LogRenderer: Reallocating scene render targets to support 1112x624 Format 9 NumSamples 1 (Frame:24585). [2020.05.03-17.46.59:191][507]LogRenderer: Reallocating scene render targets to support 1112x628 Format 9 NumSamples 1 (Frame:24592). [2020.05.03-17.46.59:492][520]LogRenderer: Reallocating scene render targets to support 1116x628 Format 9 NumSamples 1 (Frame:24605). [2020.05.03-17.46.59:979][541]LogRenderer: Reallocating scene render targets to support 1120x628 Format 9 NumSamples 1 (Frame:24626). [2020.05.03-17.47.00:050][544]LogRenderer: Reallocating scene render targets to support 1120x632 Format 9 NumSamples 1 (Frame:24629). [2020.05.03-17.47.00:466][562]LogRenderer: Reallocating scene render targets to support 1124x632 Format 9 NumSamples 1 (Frame:24647). [2020.05.03-17.47.00:909][581]LogRenderer: Reallocating scene render targets to support 1124x636 Format 9 NumSamples 1 (Frame:24666). [2020.05.03-17.47.00:959][583]LogRenderer: Reallocating scene render targets to support 1128x636 Format 9 NumSamples 1 (Frame:24668). [2020.05.03-17.47.01:444][604]LogRenderer: Reallocating scene render targets to support 1132x636 Format 9 NumSamples 1 (Frame:24689). [2020.05.03-17.47.01:767][618]LogRenderer: Reallocating scene render targets to support 1132x640 Format 9 NumSamples 1 (Frame:24703). [2020.05.03-17.47.01:930][625]LogRenderer: Reallocating scene render targets to support 1136x640 Format 9 NumSamples 1 (Frame:24710). [2020.05.03-17.47.02:388][645]LogRenderer: Reallocating scene render targets to support 1140x640 Format 9 NumSamples 1 (Frame:24730). [2020.05.03-17.47.02:612][655]LogRenderer: Reallocating scene render targets to support 1140x644 Format 9 NumSamples 1 (Frame:24740). [2020.05.03-17.47.02:853][666]LogRenderer: Reallocating scene render targets to support 1144x644 Format 9 NumSamples 1 (Frame:24751). [2020.05.03-17.47.03:313][687]LogRenderer: Reallocating scene render targets to support 1148x644 Format 9 NumSamples 1 (Frame:24772). [2020.05.03-17.47.03:420][692]LogRenderer: Reallocating scene render targets to support 1148x648 Format 9 NumSamples 1 (Frame:24777). [2020.05.03-17.47.03:770][708]LogRenderer: Reallocating scene render targets to support 1152x648 Format 9 NumSamples 1 (Frame:24793). [2020.05.03-17.47.04:258][729]LogRenderer: Reallocating scene render targets to support 1156x652 Format 9 NumSamples 1 (Frame:24814). [2020.05.03-17.47.04:755][750]LogRenderer: Reallocating scene render targets to support 1160x652 Format 9 NumSamples 1 (Frame:24835). [2020.05.03-17.47.05:134][766]LogRenderer: Reallocating scene render targets to support 1160x656 Format 9 NumSamples 1 (Frame:24851). [2020.05.03-17.47.05:231][770]LogRenderer: Reallocating scene render targets to support 1164x656 Format 9 NumSamples 1 (Frame:24855). [2020.05.03-17.47.05:726][791]LogRenderer: Reallocating scene render targets to support 1168x656 Format 9 NumSamples 1 (Frame:24876). [2020.05.03-17.47.06:260][813]LogRenderer: Reallocating scene render targets to support 1168x660 Format 9 NumSamples 1 (Frame:24898). [2020.05.03-17.47.06:747][832]LogRenderer: Reallocating scene render targets to support 1172x660 Format 9 NumSamples 1 (Frame:24917). [2020.05.03-17.47.07:508][863]LogRenderer: Reallocating scene render targets to support 1176x660 Format 9 NumSamples 1 (Frame:24948). [2020.05.03-17.47.07:926][880]LogRenderer: Reallocating scene render targets to support 1176x664 Format 9 NumSamples 1 (Frame:24965). [2020.05.03-17.47.08:513][904]LogRenderer: Reallocating scene render targets to support 1180x664 Format 9 NumSamples 1 (Frame:24989). [2020.05.03-17.47.09:271][935]LogRenderer: Reallocating scene render targets to support 1184x664 Format 9 NumSamples 1 (Frame:25020). [2020.05.03-17.47.09:561][947]LogRenderer: Reallocating scene render targets to support 1184x668 Format 9 NumSamples 1 (Frame:25032). [2020.05.03-17.47.10:245][975]LogRenderer: Reallocating scene render targets to support 1188x668 Format 9 NumSamples 1 (Frame:25060). [2020.05.03-17.47.10:922][ 4]LogRenderer: Reallocating scene render targets to support 1188x672 Format 9 NumSamples 1 (Frame:25089). [2020.05.03-17.47.10:968][ 6]LogRenderer: Reallocating scene render targets to support 1192x672 Format 9 NumSamples 1 (Frame:25091). [2020.05.03-17.47.11:557][ 29]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.05.03-17.47.11:557][ 29]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.05.03-17.47.12:273][ 57]LogRenderer: Reallocating scene render targets to support 1196x672 Format 9 NumSamples 1 (Frame:25142). [2020.05.03-17.47.12:699][ 70]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.47.12:951][ 78]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.47.12:951][ 78]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.47.13:812][106]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.03-17.47.13:967][111]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.47.13:967][111]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.47.14:900][140]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 163 [2020.05.03-17.47.15:948][173]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.47.15:948][173]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.03-17.47.15:948][173]LogDBDEasyAntiCheat: RPC Message from server [2020.05.03-17.47.15:948][173]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.03-17.47.16:016][175]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.03-17.47.18:987][268]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198041361755 [2020.05.03-17.47.19:003][268]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198041361755, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: richpresence : OnMenu} [2020.05.03-17.47.19:003][268]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Tarvesh, Status: default, CachedStatus: default, RichPresence: InMatch [2020.05.03-17.47.21:508][353]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.05.03-17.47.21:508][353]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.05.03-17.47.21:623][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.05.03-17.47.21:623][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.05.03-17.47.22:528][390]LogRenderer: Reallocating scene render targets to support 1196x676 Format 9 NumSamples 1 (Frame:25476). [2020.05.03-17.47.22:734][398]LogRenderer: Reallocating scene render targets to support 1200x676 Format 9 NumSamples 1 (Frame:25483). [2020.05.03-17.47.24:052][449]LogRenderer: Reallocating scene render targets to support 1204x676 Format 9 NumSamples 1 (Frame:25534). [2020.05.03-17.47.24:706][470]LogRenderer: Reallocating scene render targets to support 1192x672 Format 9 NumSamples 1 (Frame:25555). [2020.05.03-17.47.24:734][471]LogRenderer: Reallocating scene render targets to support 1184x668 Format 9 NumSamples 1 (Frame:25556). [2020.05.03-17.47.24:768][472]LogRenderer: Reallocating scene render targets to support 1172x660 Format 9 NumSamples 1 (Frame:25557). [2020.05.03-17.47.24:799][472]LogRenderer: Reallocating scene render targets to support 1164x656 Format 9 NumSamples 1 (Frame:25558). [2020.05.03-17.47.24:799][472]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyHold nav:escape-gamepad_B [2020.05.03-17.47.24:824][474]LogRenderer: Reallocating scene render targets to support 1156x652 Format 9 NumSamples 1 (Frame:25559). [2020.05.03-17.47.24:920][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.03-17.47.25:821][514]LogRenderer: Reallocating scene render targets to support 1160x652 Format 9 NumSamples 1 (Frame:25600). [2020.05.03-17.47.26:383][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.05.03-17.47.26:483][540]LogRenderer: Reallocating scene render targets to support 1160x656 Format 9 NumSamples 1 (Frame:25626). [2020.05.03-17.47.26:483][540]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.03-17.47.26:608][546]LogRenderer: Reallocating scene render targets to support 1164x656 Format 9 NumSamples 1 (Frame:25631). [2020.05.03-17.47.27:017][561]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.05.03-17.47.27:117][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.03-17.47.27:216][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.05.03-17.47.27:317][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.03-17.47.27:622][586]LogRenderer: Reallocating scene render targets to support 1168x656 Format 9 NumSamples 1 (Frame:25671). [2020.05.03-17.47.27:649][586]LogContextSystem: ContextGroup transition requested: Group: OverlayContextGroup(4) Context: OverlayMenuContext (UOverlayMenuScreen)(1) Transition: OVERLAY_FROM_TALLY(33) [2020.05.03-17.47.27:672][587]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.47.27:673][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(TallyScreen) [2020.05.03-17.47.27:673][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Holding [CLIK TextInput chatInput] as suspended focus. [2020.05.03-17.47.27:673][587]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.03-17.47.27:673][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.03-17.47.27:673][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [CLIK TextInput chatInput] as suspended focus. [2020.05.03-17.47.27:673][587]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.47.27:673][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.05.03-17.47.27:673][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [CLIK TextInput chatInput] as suspended focus. [2020.05.03-17.47.27:673][587]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.03-17.47.27:673][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:OverlayMenuScreen , layerIndex:4 ) [2020.05.03-17.47.27:701][587]LogContextSystem: Enter Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.05.03-17.47.27:701][587]LogContextSystem: Enter Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.05.03-17.47.27:701][587]LogContextSystem: Enter Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.05.03-17.47.27:701][587]LogContextSystem: Enter Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.05.03-17.47.27:722][587]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (1) [2020.05.03-17.47.27:722][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(OverlayMenuScreen) [2020.05.03-17.47.28:351][608]LogRenderer: Reallocating scene render targets to support 1156x652 Format 9 NumSamples 1 (Frame:25693). [2020.05.03-17.47.28:385][609]LogRenderer: Reallocating scene render targets to support 1148x648 Format 9 NumSamples 1 (Frame:25694). [2020.05.03-17.47.28:418][610]LogRenderer: Reallocating scene render targets to support 1136x640 Format 9 NumSamples 1 (Frame:25695). [2020.05.03-17.47.28:451][611]LogRenderer: Reallocating scene render targets to support 1128x636 Format 9 NumSamples 1 (Frame:25696). [2020.05.03-17.47.28:483][612]LogRenderer: Reallocating scene render targets to support 1120x628 Format 9 NumSamples 1 (Frame:25697). [2020.05.03-17.47.28:518][613]LogRenderer: Reallocating scene render targets to support 1108x624 Format 9 NumSamples 1 (Frame:25698). [2020.05.03-17.47.28:558][614]LogRenderer: Reallocating scene render targets to support 1100x620 Format 9 NumSamples 1 (Frame:25699). [2020.05.03-17.47.28:595][615]LogRenderer: Reallocating scene render targets to support 1088x612 Format 9 NumSamples 1 (Frame:25700). [2020.05.03-17.47.28:627][616]LogRenderer: Reallocating scene render targets to support 1080x608 Format 9 NumSamples 1 (Frame:25701). [2020.05.03-17.47.28:653][617]LogRenderer: Reallocating scene render targets to support 1072x604 Format 9 NumSamples 1 (Frame:25702). [2020.05.03-17.47.28:684][618]LogRenderer: Reallocating scene render targets to support 1060x596 Format 9 NumSamples 1 (Frame:25703). [2020.05.03-17.47.28:717][619]LogRenderer: Reallocating scene render targets to support 1052x592 Format 9 NumSamples 1 (Frame:25704). [2020.05.03-17.47.28:749][620]LogRenderer: Reallocating scene render targets to support 1040x588 Format 9 NumSamples 1 (Frame:25705). [2020.05.03-17.47.28:782][621]LogRenderer: Reallocating scene render targets to support 1032x580 Format 9 NumSamples 1 (Frame:25706). [2020.05.03-17.47.28:816][622]LogRenderer: Reallocating scene render targets to support 1024x576 Format 9 NumSamples 1 (Frame:25707). [2020.05.03-17.47.28:851][623]LogRenderer: Reallocating scene render targets to support 1012x572 Format 9 NumSamples 1 (Frame:25708). [2020.05.03-17.47.28:894][624]LogRenderer: Reallocating scene render targets to support 1004x564 Format 9 NumSamples 1 (Frame:25709). [2020.05.03-17.47.28:926][625]LogRenderer: Reallocating scene render targets to support 992x560 Format 9 NumSamples 1 (Frame:25710). [2020.05.03-17.47.28:949][626]LogRenderer: Reallocating scene render targets to support 984x556 Format 9 NumSamples 1 (Frame:25711). [2020.05.03-17.47.30:267][678]LogRenderer: Reallocating scene render targets to support 988x556 Format 9 NumSamples 1 (Frame:25763). [2020.05.03-17.47.31:313][719]LogRenderer: Reallocating scene render targets to support 992x556 Format 9 NumSamples 1 (Frame:25804). [2020.05.03-17.47.31:357][721]LogRenderer: Reallocating scene render targets to support 992x560 Format 9 NumSamples 1 (Frame:25806). [2020.05.03-17.47.32:299][757]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.03-17.47.32:322][758]LogContextSystem: Leave Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.03-17.47.32:322][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(OverlayMenuScreen) [2020.05.03-17.47.32:324][758]LogContextSystem: Leave Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.05.03-17.47.32:324][758]LogContextSystem: Leave Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.05.03-17.47.32:324][758]LogContextSystem: Leave Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.05.03-17.47.32:326][758]LogContextSystem: Leave Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.05.03-17.47.32:326][758]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.47.32:326][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(TallyScreen) [2020.05.03-17.47.32:327][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Returning suspended focus to [CLIK TextInput chatInput] [2020.05.03-17.47.32:327][758]LogContextSystem: Focus Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.03-17.47.32:327][758]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.03-17.47.32:327][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.03-17.47.32:327][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [CLIK TextInput chatInput] [2020.05.03-17.47.32:327][758]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.47.32:327][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.05.03-17.47.32:327][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [CLIK TextInput chatInput] [2020.05.03-17.47.32:356][760]LogRenderer: Reallocating scene render targets to support 996x560 Format 9 NumSamples 1 (Frame:25845). [2020.05.03-17.47.33:050][788]LogRenderer: Reallocating scene render targets to support 996x564 Format 9 NumSamples 1 (Frame:25873). [2020.05.03-17.47.33:099][790]LogRenderer: Reallocating scene render targets to support 1000x564 Format 9 NumSamples 1 (Frame:25875). [2020.05.03-17.47.33:617][811]LogRenderer: Reallocating scene render targets to support 1004x564 Format 9 NumSamples 1 (Frame:25896). [2020.05.03-17.47.33:957][825]LogRenderer: Reallocating scene render targets to support 1004x568 Format 9 NumSamples 1 (Frame:25910). [2020.05.03-17.47.34:077][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.03-17.47.34:124][832]LogRenderer: Reallocating scene render targets to support 1008x568 Format 9 NumSamples 1 (Frame:25917). [2020.05.03-17.47.34:513][847]LogWindowsDesktop: Alt-F4 pressed! [2020.05.03-17.47.34:533][847]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.05.03-17.47.34:535][847]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.47.34:535][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(TallyScreen) [2020.05.03-17.47.34:535][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Holding [object MovieClip] as suspended focus. [2020.05.03-17.47.34:536][847]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.03-17.47.34:536][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.03-17.47.34:536][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.05.03-17.47.34:536][847]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.47.34:536][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.05.03-17.47.34:536][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.05.03-17.47.34:536][847]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.47.34:536][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.05.03-17.47.34:540][847]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.47.34:540][847]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.47.34:540][847]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.47.34:541][847]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.05.03-17.47.34:541][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.05.03-17.47.34:618][851]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:115 value:keyUp nav:null [2020.05.03-17.47.34:682][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyUp nav:null [2020.05.03-17.47.35:217][870]LogRenderer: Reallocating scene render targets to support 1000x564 Format 9 NumSamples 1 (Frame:25955). [2020.05.03-17.47.35:250][871]LogRenderer: Reallocating scene render targets to support 992x556 Format 9 NumSamples 1 (Frame:25956). [2020.05.03-17.47.35:283][872]LogRenderer: Reallocating scene render targets to support 980x552 Format 9 NumSamples 1 (Frame:25957). [2020.05.03-17.47.35:317][873]LogRenderer: Reallocating scene render targets to support 972x548 Format 9 NumSamples 1 (Frame:25958). [2020.05.03-17.47.35:351][874]LogRenderer: Reallocating scene render targets to support 960x540 Format 9 NumSamples 1 (Frame:25959). [2020.05.03-17.47.35:717][888]LogRenderer: Reallocating scene render targets to support 964x544 Format 9 NumSamples 1 (Frame:25973). [2020.05.03-17.47.36:548][920]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.03-17.47.36:582][921]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.47.36:582][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.05.03-17.47.36:582][921]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.47.36:582][921]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.47.36:582][921]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.03-17.47.36:582][921]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.03-17.47.36:642][921]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [54728] [2020.05.03-17.47.36:642][921]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/6C56D70701001001.profjce [2020.05.03-17.47.36:644][921]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=10016&schemaVersion=0] [2020.05.03-17.47.36:645][921]LogSlate: Request Window 'DeadByDaylight ' being destroyed [2020.05.03-17.47.36:645][921]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: -1, -1] OpenMovies: 1 [2020.05.03-17.47.36:649][921]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: -1, -1] OpenMovies: 1 [2020.05.03-17.47.36:674][921]LogSlate: Window 'DeadByDaylight ' being destroyed [2020.05.03-17.47.36:676][921]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. [2020.05.03-17.47.36:685][921]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.03-17.47.36:685][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(TallyScreen) [2020.05.03-17.47.36:685][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Returning suspended focus to [object MovieClip] [2020.05.03-17.47.36:685][921]LogContextSystem: Focus Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.03-17.47.36:685][921]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.03-17.47.36:685][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.03-17.47.36:685][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.05.03-17.47.36:686][921]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.03-17.47.36:686][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.05.03-17.47.36:686][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.05.03-17.47.36:707][922]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.05.03-17.47.36:707][922]LogEngine: All Windows Closed [2020.05.03-17.47.36:707][922]LogWindows: FPlatformMisc::RequestExit(0) [2020.05.03-17.47.38:583][923]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.05.03-17.47.38:603][923]LogUObjectHash: Compacting FUObjectHashTables data took 16.56ms [2020.05.03-17.47.38:621][923]LogNet: World NetDriver shutdown SteamNetDriver_0 [GameNetDriver] [2020.05.03-17.47.38:621][923]LogNet: DestroyNamedNetDriver SteamNetDriver_0 [GameNetDriver] [2020.05.03-17.47.38:634][923]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.204.205.160:7778, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Bumper Cars [0x1F689A8BDD0], Channels: 68, Time: 2020.05.03-17.47.38 [2020.05.03-17.47.38:634][923]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.204.205.160:7778, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Bumper Cars [0x1F689A8A570] [2020.05.03-17.47.38:635][923]LogExit: GameNetDriver SteamNetDriver_0 shut down [2020.05.03-17.47.38:647][923]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_16_C_0 [2020.05.03-17.47.38:647][923]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_16_C_0 [2020.05.03-17.47.38:647][923]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_16_C_0 [2020.05.03-17.47.38:647][923]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostStealthMovementSpeedEffect, Status Owner: BP_Slasher_Character_16_C_0, Originating Player: BP_Slasher_Character_16_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.47.38:647][923]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostStalkSpeedEffect, Status Owner: BP_Slasher_Character_16_C_0, Originating Player: BP_Slasher_Character_16_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.47.38:647][923]LogDBDGeneral: StatusEffect::EndPlay - Id: AbilityStealthUndetectableEffect, Status Owner: BP_Slasher_Character_16_C_0, Originating Player: BP_Slasher_Character_16_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.47.38:647][923]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_16_C_0, Originating Player: BP_Slasher_Character_16_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.47.38:647][923]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_16_C_1 [2020.05.03-17.47.38:647][923]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_16_C_1 [2020.05.03-17.47.38:648][923]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_16_C_1 [2020.05.03-17.47.38:648][923]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.03-17.47.38:648][923]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.03-17.47.38:648][923]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.03-17.47.38:648][923]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostStealthMovementSpeedEffect, Status Owner: BP_Slasher_Character_16_C_1, Originating Player: BP_Slasher_Character_16_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.47.38:648][923]LogDBDGeneral: StatusEffect::EndPlay - Id: GhostStalkSpeedEffect, Status Owner: BP_Slasher_Character_16_C_1, Originating Player: BP_Slasher_Character_16_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.47.38:648][923]LogDBDGeneral: StatusEffect::EndPlay - Id: AbilityStealthUndetectableEffect, Status Owner: BP_Slasher_Character_16_C_1, Originating Player: BP_Slasher_Character_16_C_1, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.03-17.47.38:648][923]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [DestroyingSession] [2020.05.03-17.47.38:648][923]LogOnline: Destroying session GameSession [2020.05.03-17.47.38:658][923]LogScaleformUI: Warning: UGFxObject::Invoke failed, function 'SetQuestsButtonEnabled' parameter count 1 - member is not an object [2020.05.03-17.47.38:658][923]LogScaleformUI: Warning: UGFxObject::Invoke failed, function 'SetRewardsButtonEnabled' parameter count 1 - member is not an object [2020.05.03-17.47.38:658][923]LogScaleformUI: Warning: UGFxObject::Invoke failed, function 'SetKillerLoadoutBlocked' parameter count 1 - member is not an object [2020.05.03-17.47.38:658][923]LogContextSystem: ContextGroup request context end: Group: GameFlowContextGroup(0) [2020.05.03-17.47.38:658][923]LogContextSystem: ContextGroup request context end: Group: NavigationContextGroup(1) [2020.05.03-17.47.38:658][923]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.03-17.47.38:658][923]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.03-17.47.38:658][923]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.03-17.47.38:658][923]LogContextSystem: ContextGroup request context end: Group: ToastNotificationContextGroup(5) [2020.05.03-17.47.38:658][923]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.03-17.47.38:659][923]LogOnline: Destroying session GameSession [2020.05.03-17.47.38:659][923]LogOnlineSession: Warning: STEAM: Can't destroy a null online session (GameSession) [2020.05.03-17.47.38:664][923]LogOnline: Session Destroyed=GameSession bWasSuccessful=false [2020.05.03-17.47.38:665][923]LogDBDEasyAntiCheat: slave disconnected [2020.05.03-17.47.38:665][923]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.05.03-17.47.38:666][923]PartyFacade: Verbose: [UPartyFacade::Shutdown] Shutting down party facade. [2020.05.03-17.47.38:666][923]OnlinePresence: [Plugin (4)::PresenceBase::OnAskedToPrepareShutdown] Preparing Presence plugin Shutdown [2020.05.03-17.47.38:666][923]OnlinePresence: [Plugin (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.03-17.47.38:666][923]OnlinePresence: [PlatformDataStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.03-17.47.38:666][923]OnlinePresence: [MirrorsDataStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.03-17.47.38:666][923]OnlinePresence: [PlatformOnlineStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.03-17.47.38:666][923]OnlinePresence: [PlatformDataStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.05.03-17.47.38:666][923]OnlinePresence: [PlatformDataStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.03-17.47.38:666][923]OnlinePresence: [MirrorsOnlineStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.03-17.47.38:666][923]OnlinePresence: [MirrorsDataStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.05.03-17.47.38:666][923]OnlinePresence: [MirrorsDataStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.03-17.47.38:666][923]OnlinePresence: [LocalMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.03-17.47.38:666][923]OnlinePresence: [LocalAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.03-17.47.38:666][923]OnlinePresence: [LocalAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnected guest) [2020.05.03-17.47.38:666][923]OnlinePresence: [LocalAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.03-17.47.38:666][923]OnlinePresence: [LocalMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnected guest) [2020.05.03-17.47.38:666][923]OnlinePresence: [LocalMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.03-17.47.38:666][923]OnlinePresence: [PlatformMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.03-17.47.38:666][923]OnlinePresence: [PlatformOnlineStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.05.03-17.47.38:667][923]OnlinePresence: [PlatformOnlineStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.03-17.47.38:667][923]OnlinePresence: [MirrorsMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.03-17.47.38:667][923]OnlinePresence: [MirrorsOnlineStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.05.03-17.47.38:667][923]OnlinePresence: [MirrorsOnlineStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.03-17.47.38:667][923]OnlinePresence: [PlatformSocial (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.03-17.47.38:667][923]OnlinePresence: [PlatformMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.05.03-17.47.38:667][923]OnlinePresence: [PlatformMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.03-17.47.38:667][923]OnlinePresence: [MirrorsSocial (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.03-17.47.38:667][923]OnlinePresence: [MirrorsMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.05.03-17.47.38:667][923]OnlinePresence: [MirrorsMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.03-17.47.38:667][923]OnlinePresence: [MirrorsAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.03-17.47.38:667][923]OnlinePresence: [PlatformAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.03-17.47.38:682][923]OnlinePresence: [PlatformAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.05.03-17.47.38:682][923]OnlinePresence: [PlatformAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.03-17.47.38:682][923]OnlinePresence: [MirrorsAPA (5)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenDisconnectionResult] Disconnecting from Mirrors [2020.05.03-17.47.38:699][923]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/logout] [2020.05.03-17.47.38:699][923]LogOnline: Warning: Mirrors: [FOnlineSessionMirrors::CancelFindSession_Impl] Ending GameSession session even if CurrentSessionSearch wasn't set! [2020.05.03-17.47.38:699][923]OnlinePresence: [PlatformSocial (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.05.03-17.47.38:699][923]OnlinePresence: [PlatformSocial (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.03-17.47.38:699][923]OnlinePresence: [Plugin (5)::PresenceBase::OnAskedToShutdown] 5=/=1: Shutting down but won't change state for it [2020.05.03-17.47.38:699][923]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.03-17.47.38:699][923]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.03-17.47.38:699][923]OnlinePresence: Warning: [MirrorsDataStore (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.05.03-17.47.38:699][923]OnlinePresence: [MirrorsDataStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.05.03-17.47.38:699][923]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.03-17.47.38:699][923]OnlinePresence: [PlatformDataStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.05.03-17.47.38:699][923]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.03-17.47.38:699][923]OnlinePresence: Warning: [MirrorsOnlineStore (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.05.03-17.47.38:699][923]OnlinePresence: [MirrorsOnlineStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.05.03-17.47.38:700][923]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.03-17.47.38:700][923]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.03-17.47.38:700][923]OnlinePresence: [LocalAPA (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.05.03-17.47.38:700][923]OnlinePresence: [LocalMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.05.03-17.47.38:700][923]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.03-17.47.38:700][923]OnlinePresence: [PlatformOnlineStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.05.03-17.47.38:700][923]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.03-17.47.38:700][923]OnlinePresence: Warning: [MirrorsMatchmaking (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.05.03-17.47.38:700][923]OnlinePresence: [MirrorsMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.05.03-17.47.38:700][923]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.03-17.47.38:700][923]OnlinePresence: [PlatformMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.05.03-17.47.38:700][923]LogDBDEasyAntiCheat: DestroySession [2020.05.03-17.47.38:700][923]LogDBDEasyAntiCheat: client destroyed [2020.05.03-17.47.38:700][923]LogDBDEasyAntiCheat: Client Auth is destroyed [2020.05.03-17.47.39:192][923]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 [2020.05.03-17.47.39:192][923]LogSlate: Slate User Destroyed. User Index 1, Is Virtual User: 0 [2020.05.03-17.47.39:192][923]LogSlate: Slate User Destroyed. User Index 2, Is Virtual User: 0 [2020.05.03-17.47.39:192][923]LogSlate: Slate User Destroyed. User Index 3, Is Virtual User: 0 [2020.05.03-17.47.39:192][923]LogSlate: Slate User Destroyed. User Index 4, Is Virtual User: 0 [2020.05.03-17.47.39:192][923]LogSlate: Slate User Destroyed. User Index 5, Is Virtual User: 0 [2020.05.03-17.47.39:192][923]LogSlate: Slate User Destroyed. User Index 6, Is Virtual User: 0 [2020.05.03-17.47.39:192][923]LogSlate: Slate User Destroyed. User Index 7, Is Virtual User: 0 [2020.05.03-17.47.39:192][923]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 0 [2020.05.03-17.47.39:192][923]LogSlate: Slate User Destroyed. User Index 9, Is Virtual User: 0 [2020.05.03-17.47.39:192][923]LogSlate: Slate User Destroyed. User Index 10, Is Virtual User: 0 [2020.05.03-17.47.39:192][923]LogSlate: Slate User Destroyed. User Index 11, Is Virtual User: 0 [2020.05.03-17.47.39:192][923]LogSlate: Slate User Destroyed. User Index 12, Is Virtual User: 0 [2020.05.03-17.47.39:192][923]LogSlate: Slate User Destroyed. User Index 13, Is Virtual User: 0 [2020.05.03-17.47.39:192][923]LogSlate: Slate User Destroyed. User Index 14, Is Virtual User: 0 [2020.05.03-17.47.39:192][923]LogSlate: Slate User Destroyed. User Index 15, Is Virtual User: 0 [2020.05.03-17.47.39:192][923]LogExit: Preparing to exit. [2020.05.03-17.47.39:192][923]LogMoviePlayer: Shutting down movie player [2020.05.03-17.47.39:366][923]LogDBDGeneral: UDBDHud::BeginDestroy happening now [2020.05.03-17.47.39:407][923]LogUObjectBase: Warning: NULL object [2020.05.03-17.47.39:759][923]LogUObjectBase: Warning: NULL object [2020.05.03-17.47.39:759][923]LogUObjectBase: Warning: NULL object [2020.05.03-17.47.39:760][923]LogDBDGeneral: UDBDHud::BeginDestroy happening now [2020.05.03-17.47.39:792][923]LogSpawn: Warning: Destroying None.None:None.MeatHookCharmAttacher0_C_0, which doesn't have a valid world pointer [2020.05.03-17.47.39:792][923]LogSpawn: Warning: Destroying None.None:None.MeatHookCharmAttacher1_C_0, which doesn't have a valid world pointer [2020.05.03-17.47.39:792][923]LogSpawn: Warning: Destroying None.None:None.MeatHookCharmAttacher2_C_0, which doesn't have a valid world pointer [2020.05.03-17.47.39:792][923]LogSpawn: Warning: Destroying None.None:None.MeatHookCharmAttacher0_C_1, which doesn't have a valid world pointer [2020.05.03-17.47.39:792][923]LogSpawn: Warning: Destroying None.None:None.MeatHookCharmAttacher1_C_1, which doesn't have a valid world pointer [2020.05.03-17.47.39:792][923]LogSpawn: Warning: Destroying None.None:None.MeatHookCharmAttacher2_C_1, which doesn't have a valid world pointer [2020.05.03-17.47.39:792][923]LogSpawn: Warning: Destroying None.None:None.MeatHookCharmAttacher0_C_2, which doesn't have a valid world pointer [2020.05.03-17.47.39:792][923]LogSpawn: Warning: Destroying None.None:None.MeatHookCharmAttacher1_C_2, which doesn't have a valid world pointer [2020.05.03-17.47.39:792][923]LogSpawn: Warning: Destroying None.None:None.MeatHookCharmAttacher2_C_2, which doesn't have a valid world pointer [2020.05.03-17.47.39:793][923]LogSpawn: Warning: Destroying None.None:None.MeatHookCharmAttacher0_C_3, which doesn't have a valid world pointer [2020.05.03-17.47.39:793][923]LogSpawn: Warning: Destroying None.None:None.MeatHookCharmAttacher1_C_3, which doesn't have a valid world pointer [2020.05.03-17.47.39:793][923]LogSpawn: Warning: Destroying None.None:None.MeatHookCharmAttacher2_C_3, which doesn't have a valid world pointer [2020.05.03-17.47.39:793][923]LogSpawn: Warning: Destroying None.None:None.MeatHookCharmAttacher0_C_4, which doesn't have a valid world pointer [2020.05.03-17.47.39:793][923]LogSpawn: Warning: Destroying None.None:None.MeatHookCharmAttacher1_C_4, which doesn't have a valid world pointer [2020.05.03-17.47.39:793][923]LogSpawn: Warning: Destroying None.None:None.MeatHookCharmAttacher2_C_4, which doesn't have a valid world pointer [2020.05.03-17.47.39:793][923]LogSpawn: Warning: Destroying None.None:None.MeatHookCharmAttacher0_C_5, which doesn't have a valid world pointer [2020.05.03-17.47.39:793][923]LogSpawn: Warning: Destroying None.None:None.MeatHookCharmAttacher1_C_5, which doesn't have a valid world pointer [2020.05.03-17.47.39:793][923]LogSpawn: Warning: Destroying None.None:None.MeatHookCharmAttacher2_C_5, which doesn't have a valid world pointer [2020.05.03-17.47.39:793][923]LogSpawn: Warning: Destroying None.None:None.MeatHookCharmAttacher0_C_6, which doesn't have a valid world pointer [2020.05.03-17.47.39:793][923]LogSpawn: Warning: Destroying None.None:None.MeatHookCharmAttacher1_C_6, which doesn't have a valid world pointer [2020.05.03-17.47.39:793][923]LogSpawn: Warning: Destroying None.None:None.MeatHookCharmAttacher2_C_6, which doesn't have a valid world pointer [2020.05.03-17.47.39:793][923]LogSpawn: Warning: Destroying None.None:None.MeatHookCharmAttacher0_C_7, which doesn't have a valid world pointer [2020.05.03-17.47.39:793][923]LogSpawn: Warning: Destroying None.None:None.MeatHookCharmAttacher1_C_7, which doesn't have a valid world pointer [2020.05.03-17.47.39:793][923]LogSpawn: Warning: Destroying None.None:None.MeatHookCharmAttacher2_C_7, which doesn't have a valid world pointer [2020.05.03-17.47.39:793][923]LogSpawn: Warning: Destroying None.None:None.MeatHookCharmAttacher0_C_8, which doesn't have a valid world pointer [2020.05.03-17.47.39:794][923]LogSpawn: Warning: Destroying None.None:None.MeatHookCharmAttacher1_C_8, which doesn't have a valid world pointer [2020.05.03-17.47.39:794][923]LogSpawn: Warning: Destroying None.None:None.MeatHookCharmAttacher2_C_8, which doesn't have a valid world pointer [2020.05.03-17.47.39:892][923]LogExit: Game engine shut down [2020.05.03-17.47.40:323][923]LogExit: Object subsystem successfully closed. [2020.05.03-17.47.40:417][923]LogD3D11RHI: Shutdown [2020.05.03-17.47.40:417][923]LogD3D11RHI: CleanupD3DDevice [2020.05.03-17.47.40:418][923]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.05.03-17.47.40:418][923]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.05.03-17.47.40:418][923]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.05.03-17.47.40:418][923]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.05.03-17.47.40:418][923]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.05.03-17.47.40:418][923]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.05.03-17.47.40:436][923]LogD3D11RHI: ~FD3D11DynamicRHI [2020.05.03-17.47.40:452][923]LogModuleManager: Shutting down and abandoning module Analytics (254) [2020.05.03-17.47.40:452][923]LogModuleManager: Shutting down and abandoning module AIModule (252) [2020.05.03-17.47.40:452][923]LogModuleManager: Shutting down and abandoning module NavigationSystem (251) [2020.05.03-17.47.40:452][923]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (248) [2020.05.03-17.47.40:452][923]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (246) [2020.05.03-17.47.40:452][923]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (244) [2020.05.03-17.47.40:452][923]LogModuleManager: Shutting down and abandoning module CharacterAI (242) [2020.05.03-17.47.40:452][923]LogModuleManager: Shutting down and abandoning module SessionServices (240) [2020.05.03-17.47.40:452][923]LogModuleManager: Shutting down and abandoning module LevelSequence (238) [2020.05.03-17.47.40:452][923]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (236) [2020.05.03-17.47.40:452][923]LogModuleManager: Shutting down and abandoning module MovieScene (234) [2020.05.03-17.47.40:452][923]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (232) [2020.05.03-17.47.40:452][923]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (230) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (228) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (226) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module EditableMesh (224) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (222) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module AudioCapture (220) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module AndroidPermission (218) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module MediaCompositing (216) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module LinearTimecode (214) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module ImgMedia (212) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (210) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module GeometryCache (208) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module AppleVision (206) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module VariantManagerContent (204) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module CommandletPlugin (202) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module AESHandlerComponent (200) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (198) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module PlatformCrypto (196) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module AppleImageUtils (194) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module BackChannel (192) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module OnlineSubsystemDMM (190) [2020.05.03-17.47.40:453][923]LogDMM: DMM Module shutdown [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module BHVRAnalytics (184) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module LoginFlow (182) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module PlayTimeLimit (180) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module Rejoin (178) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module Hotfix (176) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module Lobby (174) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module Party (172) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module Qos (170) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module TheWraith (168) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module TheTrapper (166) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module TheShape (164) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module TheOni (162) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module TheNurse (160) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module TheNightmare (158) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module TheHag (156) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module TheHillbilly (154) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module TheGunslinger (152) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module TheDoctor (150) [2020.05.03-17.47.40:453][923]LogModuleManager: Shutting down and abandoning module TheDemogorgon (148) [2020.05.03-17.47.40:454][923]LogModuleManager: Shutting down and abandoning module TheClown (146) [2020.05.03-17.47.40:454][923]LogModuleManager: Shutting down and abandoning module QueryService (144) [2020.05.03-17.47.40:454][923]LogModuleManager: Shutting down and abandoning module GameFlow (142) [2020.05.03-17.47.40:454][923]LogModuleManager: Shutting down and abandoning module DBDInteraction (140) [2020.05.03-17.47.40:454][923]LogModuleManager: Shutting down and abandoning module DBDCompetence (138) [2020.05.03-17.47.40:454][923]LogModuleManager: Shutting down and abandoning module DBDAnimation (136) [2020.05.03-17.47.40:454][923]LogModuleManager: Shutting down and abandoning module Archives (134) [2020.05.03-17.47.40:454][923]LogModuleManager: Shutting down and abandoning module DeadByDaylight (132) [2020.05.03-17.47.40:454][923]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (130) [2020.05.03-17.47.40:454][923]LogModuleManager: Shutting down and abandoning module PhysXVehicles (128) [2020.05.03-17.47.40:454][923]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (126) [2020.05.03-17.47.40:454][923]LogModuleManager: Shutting down and abandoning module ActorSequence (124) [2020.05.03-17.47.40:454][923]LogModuleManager: Shutting down and abandoning module UdpMessaging (122) [2020.05.03-17.47.40:455][923]LogModuleManager: Shutting down and abandoning module TcpMessaging (120) [2020.05.03-17.47.40:455][923]LogModuleManager: Shutting down and abandoning module FacialAnimation (118) [2020.05.03-17.47.40:455][923]LogModuleManager: Shutting down and abandoning module SignificanceManager (116) [2020.05.03-17.47.40:455][923]LogModuleManager: Shutting down and abandoning module AnimationSharing (114) [2020.05.03-17.47.40:455][923]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (112) [2020.05.03-17.47.40:455][923]LogModuleManager: Shutting down and abandoning module AISupportModule (110) [2020.05.03-17.47.40:455][923]LogModuleManager: Shutting down and abandoning module Paper2D (108) [2020.05.03-17.47.40:455][923]LogModuleManager: Shutting down and abandoning module AkAudio (106) [2020.05.03-17.47.40:500][923]LogInit: Audiokinetic Audio Device terminated. [2020.05.03-17.47.40:500][923]LogModuleManager: Shutting down and abandoning module MirrorsModels (104) [2020.05.03-17.47.40:501][923]LogModuleManager: Shutting down and abandoning module ApexDestruction (102) [2020.05.03-17.47.40:501][923]LogModuleManager: Shutting down and abandoning module VersionNumber (100) [2020.05.03-17.47.40:501][923]LogModuleManager: Shutting down and abandoning module BeUtil (98) [2020.05.03-17.47.40:501][923]LogModuleManager: Shutting down and abandoning module BeData (96) [2020.05.03-17.47.40:501][923]LogModuleManager: Shutting down and abandoning module PlatformsProviders (94) [2020.05.03-17.47.40:501][923]LogModuleManager: Shutting down and abandoning module OnlinePresence (92) [2020.05.03-17.47.40:501][923]OnlinePresence: [Plugin (5)::PresenceBase::FullParentChildReset] [2020.05.03-17.47.40:501][923]OnlinePresence: [Plugin (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.03-17.47.40:501][923]OnlinePresence: [Plugin (5)::PresenceBase::RemoveAllChildren] Removing all 9 children [2020.05.03-17.47.40:501][923]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsDataStore during RemoveAllChildren! [2020.05.03-17.47.40:501][923]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsOnlineStore during RemoveAllChildren! [2020.05.03-17.47.40:501][923]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsMatchmaking during RemoveAllChildren! [2020.05.03-17.47.40:501][923]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (6) is not 0 (SE_IsUninitialized) while removing child PlatformSocial during RemoveAllChildren! [2020.05.03-17.47.40:501][923]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (5) is not 0 (SE_IsUninitialized) while removing child MirrorsSocial during RemoveAllChildren! [2020.05.03-17.47.40:503][923]OnlinePresence: [PlatformDataStore (0)::PresenceBase::~PresenceBase] Destructing [2020.05.03-17.47.40:503][923]OnlinePresence: [PlatformDataStore (0)::PresenceBase::FullParentChildReset] [2020.05.03-17.47.40:503][923]OnlinePresence: [PlatformDataStore (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.03-17.47.40:503][923]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::~PresenceBase] Destructing [2020.05.03-17.47.40:503][923]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::FullParentChildReset] [2020.05.03-17.47.40:503][923]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.03-17.47.40:503][923]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.03-17.47.40:503][923]OnlinePresence: Warning: [MirrorsDataStore (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.05.03-17.47.40:503][923]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::~PresenceBase] Destructing [2020.05.03-17.47.40:504][923]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::FullParentChildReset] [2020.05.03-17.47.40:504][923]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.03-17.47.40:504][923]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::~PresenceBase] Destructing [2020.05.03-17.47.40:504][923]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::FullParentChildReset] [2020.05.03-17.47.40:504][923]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.03-17.47.40:504][923]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.03-17.47.40:504][923]OnlinePresence: Warning: [MirrorsOnlineStore (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.05.03-17.47.40:504][923]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::~PresenceBase] Destructing [2020.05.03-17.47.40:504][923]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::FullParentChildReset] [2020.05.03-17.47.40:504][923]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.03-17.47.40:504][923]OnlinePresence: [LocalAPA (0)::PresenceBase::~PresenceBase] Destructing [2020.05.03-17.47.40:504][923]OnlinePresence: [LocalAPA (0)::PresenceBase::FullParentChildReset] [2020.05.03-17.47.40:504][923]OnlinePresence: [LocalAPA (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.05.03-17.47.40:504][923]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::~PresenceBase] Destructing [2020.05.03-17.47.40:504][923]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::FullParentChildReset] [2020.05.03-17.47.40:504][923]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.03-17.47.40:504][923]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::~PresenceBase] Destructing [2020.05.03-17.47.40:504][923]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::FullParentChildReset] [2020.05.03-17.47.40:504][923]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.03-17.47.40:504][923]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.03-17.47.40:504][923]OnlinePresence: Warning: [MirrorsMatchmaking (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.05.03-17.47.40:504][923]OnlinePresence: [PlatformSocial (6)::PresenceBase::~PresenceBase] Destructing [2020.05.03-17.47.40:504][923]OnlinePresence: [PlatformSocial (6)::PresenceBase::FullParentChildReset] [2020.05.03-17.47.40:504][923]OnlinePresence: [PlatformSocial (6)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.03-17.47.40:504][923]OnlinePresence: [PlatformSocial (6)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.03-17.47.40:504][923]OnlinePresence: Warning: [PlatformSocial (6)::PresenceBase::RemoveAllChildren] 6 The current child state (6) is not 0 (SE_IsUninitialized) while removing child PlatformAPA during RemoveAllChildren! [2020.05.03-17.47.40:505][923]OnlinePresence: [MirrorsSocial (5)::PresenceBase::~PresenceBase] Destructing [2020.05.03-17.47.40:505][923]OnlinePresence: [MirrorsSocial (5)::PresenceBase::FullParentChildReset] [2020.05.03-17.47.40:505][923]OnlinePresence: [MirrorsSocial (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.03-17.47.40:505][923]OnlinePresence: [MirrorsSocial (5)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.03-17.47.40:505][923]OnlinePresence: Warning: [MirrorsSocial (5)::PresenceBase::RemoveAllChildren] 5 The current child state (5) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.05.03-17.47.40:505][923]OnlinePresence: [MirrorsAPA (5)::PresenceBase::~PresenceBase] Destructing [2020.05.03-17.47.40:505][923]OnlinePresence: [MirrorsAPA (5)::PresenceBase::FullParentChildReset] [2020.05.03-17.47.40:505][923]OnlinePresence: [MirrorsAPA (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.03-17.47.40:505][923]OnlinePresence: [MirrorsAPA (5)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.03-17.47.40:505][923]OnlinePresence: Warning: [MirrorsAPA (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child PlatformAPA during RemoveAllChildren! [2020.05.03-17.47.40:505][923]OnlinePresence: [PlatformAPA (2)::PresenceBase::~PresenceBase] Destructing [2020.05.03-17.47.40:505][923]OnlinePresence: [PlatformAPA (2)::PresenceBase::FullParentChildReset] [2020.05.03-17.47.40:505][923]OnlinePresence: [PlatformAPA (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.03-17.47.40:505][923]OnlinePresence: [PlatformAPA (2)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.05.03-17.47.40:505][923]OnlinePresence: [Plugin (0)::PresenceBase::~PresenceBase] Destructing [2020.05.03-17.47.40:505][923]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.05.03-17.47.40:505][923]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.05.03-17.47.40:505][923]LogModuleManager: Shutting down and abandoning module MirrorsAnalytics (90) [2020.05.03-17.47.40:505][923]LogModuleManager: Shutting down and abandoning module DBDWebSocket (88) [2020.05.03-17.47.40:505][923]LogWebSocket: Verbose: Unloaded DBDWebSocket module [2020.05.03-17.47.40:505][923]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (86) [2020.05.03-17.47.40:505][923]LogModuleManager: Shutting down and abandoning module PacketHandler (84) [2020.05.03-17.47.40:505][923]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntime (82) [2020.05.03-17.47.40:506][923]LogModuleManager: Shutting down and abandoning module MediaAssets (80) [2020.05.03-17.47.40:506][923]LogModuleManager: Shutting down and abandoning module Overlay (78) [2020.05.03-17.47.40:506][923]LogModuleManager: Shutting down and abandoning module UMG (76) [2020.05.03-17.47.40:506][923]LogModuleManager: Shutting down and abandoning module Slate (74) [2020.05.03-17.47.40:506][923]LogModuleManager: Shutting down and abandoning module MRMesh (72) [2020.05.03-17.47.40:506][923]LogModuleManager: Shutting down and abandoning module Messaging (70) [2020.05.03-17.47.40:506][923]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (68) [2020.05.03-17.47.40:506][923]LogModuleManager: Shutting down and abandoning module XAudio2 (66) [2020.05.03-17.47.40:506][923]LogModuleManager: Shutting down and abandoning module Networking (64) [2020.05.03-17.47.40:506][923]LogModuleManager: Shutting down and abandoning module Core (62) [2020.05.03-17.47.40:506][923]LogModuleManager: Shutting down and abandoning module MirrorsSdk (60) [2020.05.03-17.47.40:507][923]LogModuleManager: Shutting down and abandoning module ImageWrapper (56) [2020.05.03-17.47.40:507][923]LogModuleManager: Shutting down and abandoning module InputCore (54) [2020.05.03-17.47.40:507][923]LogModuleManager: Shutting down and abandoning module PhysXCooking (52) [2020.05.03-17.47.40:508][923]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (50) [2020.05.03-17.47.40:508][923]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (48) [2020.05.03-17.47.40:508][923]LogModuleManager: Shutting down and abandoning module WmfMedia (46) [2020.05.03-17.47.40:833][923]LogModuleManager: Shutting down and abandoning module Media (45) [2020.05.03-17.47.40:839][923]LogModuleManager: Shutting down and abandoning module DatasmithContent (42) [2020.05.03-17.47.40:854][923]LogModuleManager: Shutting down and abandoning module RemoteSession (40) [2020.05.03-17.47.40:854][923]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (36) [2020.05.03-17.47.40:855][923]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() [2020.05.03-17.47.40:856][923]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.05.03-17.47.40:856][923]LogOnline: Verbose: STEAM: Shutting down SteamNet connections [2020.05.03-17.47.41:349][923]LogOnline: Display: Mirrors: FOnlineSubsystemMirrors::Shutdown() [2020.05.03-17.47.41:365][923]LogOnline: Verbose: OSS: Unloading online subsystem: STEAM [2020.05.03-17.47.41:366][923]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() [2020.05.03-17.47.41:366][923]LogOnline: Verbose: OSS: Unloading online subsystem: MIRRORS [2020.05.03-17.47.41:366][923]LogOnline: Mirrors: Mirrors Shutdown! [2020.05.03-17.47.41:366][923]LogOnline: Verbose: OSS: Unloading online subsystem: NULL [2020.05.03-17.47.41:366][923]LogModuleManager: Shutting down and abandoning module HTTP (31) [2020.05.03-17.47.41:388][923]LogModuleManager: Shutting down and abandoning module SSL (30) [2020.05.03-17.47.41:388][923]LogModuleManager: Shutting down and abandoning module RenderCore (26) [2020.05.03-17.47.41:388][923]LogModuleManager: Shutting down and abandoning module Landscape (24) [2020.05.03-17.47.41:388][923]LogModuleManager: Shutting down and abandoning module ScaleformUI (22) [2020.05.03-17.47.41:388][923]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (20) [2020.05.03-17.47.41:397][923]LogModuleManager: Shutting down and abandoning module OpenGLDrv (18) [2020.05.03-17.47.41:397][923]LogModuleManager: Shutting down and abandoning module D3D11RHI (16) [2020.05.03-17.47.41:397][923]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (14) [2020.05.03-17.47.41:397][923]LogModuleManager: Shutting down and abandoning module Renderer (12) [2020.05.03-17.47.41:397][923]LogModuleManager: Shutting down and abandoning module Engine (10) [2020.05.03-17.47.41:397][923]LogModuleManager: Shutting down and abandoning module CoreUObject (8) [2020.05.03-17.47.41:397][923]LogModuleManager: Shutting down and abandoning module SandboxFile (6) [2020.05.03-17.47.41:397][923]LogModuleManager: Shutting down and abandoning module PakFile (4) [2020.05.03-17.47.41:409][923]LogModuleManager: Shutting down and abandoning module RSA (3) [2020.05.03-17.47.41:417][923]LogExit: Exiting. [2020.05.03-17.47.41:428][923]Log file closed, 05/03/20 12:47:41